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-rw-r--r--configs/linux-opengl-es2
-rw-r--r--src/mesa/es/Makefile21
-rw-r--r--src/mesa/es/main/get_gen.py5
3 files changed, 15 insertions, 13 deletions
diff --git a/configs/linux-opengl-es b/configs/linux-opengl-es
index 1254f0693d7..566cd758e3e 100644
--- a/configs/linux-opengl-es
+++ b/configs/linux-opengl-es
@@ -6,7 +6,7 @@ CONFIG_NAME = linux-opengl-es
# Directories to build
LIB_DIR = lib
-SRC_DIRS = egl mesa/es gallium gallium/winsys
+SRC_DIRS = egl glsl mesa/es gallium gallium/winsys
PROGRAM_DIRS = es1/screen es1/xegl es2/xegl
# no mesa or egl drivers
diff --git a/src/mesa/es/Makefile b/src/mesa/es/Makefile
index 6a4756c1b54..ca38dc4aed0 100644
--- a/src/mesa/es/Makefile
+++ b/src/mesa/es/Makefile
@@ -63,23 +63,23 @@ $(ES2_OBJ_DIR)/%.o: $(MESA)/%.c
$(ES2_OBJ_DIR)/%.o: $(MESA)/%.S
$(call es-compile,2)
-libes1.a: $(ES1_OBJECTS)
- @$(TOP)/bin/mklib -o es1 -static $(ES1_OBJECTS)
+libes1.a: $(ES1_OBJECTS) $(GLSL_LIBS)
+ @$(MKLIB) -o es1 -static $(ES1_OBJECTS) $(GLSL_LIBS)
-libes2.a: $(ES2_OBJECTS)
- @$(TOP)/bin/mklib -o es2 -static $(ES1_OBJECTS)
+libes2.a: $(ES2_OBJECTS) $(GLSL_LIBS)
+ @$(MKLIB) -o es2 -static $(ES1_OBJECTS) $(GLSL_LIBS)
-libes1gallium.a: $(ES1_GALLIUM_OBJECTS)
- @$(TOP)/bin/mklib -o es1gallium -static $(ES1_GALLIUM_OBJECTS)
+libes1gallium.a: $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
+ @$(MKLIB) -o es1gallium -static $(ES1_GALLIUM_OBJECTS) $(GLSL_LIBS)
-libes2gallium.a: $(ES2_GALLIUM_OBJECTS)
- @$(TOP)/bin/mklib -o es2gallium -static $(ES2_GALLIUM_OBJECTS)
+libes2gallium.a: $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
+ @$(MKLIB) -o es2gallium -static $(ES2_GALLIUM_OBJECTS) $(GLSL_LIBS)
libes1api.a: $(ES1_API_OBJECTS)
- @$(TOP)/bin/mklib -o es1api -static $(ES1_API_OBJECTS)
+ @$(MKLIB) -o es1api -static $(ES1_API_OBJECTS)
libes2api.a: $(ES2_API_OBJECTS)
- @$(TOP)/bin/mklib -o es2api -static $(ES2_API_OBJECTS)
+ @$(MKLIB) -o es2api -static $(ES2_API_OBJECTS)
GENERATED_SOURCES := \
main/api_exec_es1.c \
@@ -115,6 +115,7 @@ glapi/glapi-stamp:
subdirs: glapi/glapi-stamp
$(MAKE) -C $(MESA) asm_subdirs
+ $(MAKE) -C $(MESA) glsl_builtin
# remove generated sources because "depend" is checked even when "make clean"
DEPEND_SOURCES := $(filter-out $(GENERATED_SOURCES), $(ES1_ALL_SOURCES) $(ES2_ALL_SOURCES))
diff --git a/src/mesa/es/main/get_gen.py b/src/mesa/es/main/get_gen.py
index fee66701042..b820157be0c 100644
--- a/src/mesa/es/main/get_gen.py
+++ b/src/mesa/es/main/get_gen.py
@@ -209,9 +209,9 @@ StateVars_common = [
# GL_OES_read_format
( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint,
- ["ctx->Const.ColorReadType"], "", None),
+ ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ),
( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint,
- ["ctx->Const.ColorReadFormat"], "", None),
+ ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ),
# GL_OES_framebuffer_object
( "GL_FRAMEBUFFER_BINDING_EXT", GLint, ["ctx->DrawBuffer->Name"], "",
@@ -655,6 +655,7 @@ def EmitHeader():
#include "main/mtypes.h"
#include "main/state.h"
#include "main/texcompress.h"
+#include "main/framebuffer.h"
/* ES1 tokens that should be in gl.h but aren't */