diff options
-rw-r--r-- | docs/GL3.txt | 2 | ||||
-rw-r--r-- | docs/relnotes/11.3.0.html | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_extensions.c | 1 |
3 files changed, 3 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index e6bb7529a2e..7267de3a433 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -269,7 +269,7 @@ GLES3.2, GLSL ES 3.2 GL_OES_shader_multisample_interpolation DONE (nvc0, r600, radeonsi) GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers) GL_OES_texture_border_clamp DONE (all drivers) - GL_OES_texture_buffer DONE (core only) + GL_OES_texture_buffer DONE (i965, radeonsi) GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8) GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample) diff --git a/docs/relnotes/11.3.0.html b/docs/relnotes/11.3.0.html index 97c83a36cf7..2474f386bd9 100644 --- a/docs/relnotes/11.3.0.html +++ b/docs/relnotes/11.3.0.html @@ -54,6 +54,7 @@ Note: some of the new features are only available with certain drivers. <li>GL_OES_draw_buffers_indexed and GL_EXT_draw_buffers_indexed on all drivers that support GL_ARB_draw_buffers_blend</li> <li>GL_OES_shader_image_atomic on all drivers that support GL_ARB_shader_image_load_store</li> <li>GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers that support GL_ARB_texture_border_clamp</li> +<li>GL_OES_texture_buffer and GL_EXT_texture_buffer on i965, radeonsi</li> <li>EGL_KHR_reusable_sync on all drivers</li> </ul> diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index 60ac124ecd0..6a20bd6d925 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -340,6 +340,7 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_texture_view = true; ctx->Extensions.ARB_shader_storage_buffer_object = true; ctx->Extensions.EXT_shader_samples_identical = true; + ctx->Extensions.OES_texture_buffer = true; if (brw->can_do_pipelined_register_writes) { ctx->Extensions.ARB_draw_indirect = true; |