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-rw-r--r--src/mesa/drivers/osmesa/osmesa.c3
-rw-r--r--src/mesa/drivers/x11/xm_dd.c38
-rw-r--r--src/mesa/main/config.h4
-rw-r--r--src/mesa/main/teximage.c558
-rw-r--r--src/mesa/main/teximage.h11
-rw-r--r--src/mesa/main/texstore.c36
-rw-r--r--src/mesa/main/texstore.h12
7 files changed, 316 insertions, 346 deletions
diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c
index 286662b628e..195b432885c 100644
--- a/src/mesa/drivers/osmesa/osmesa.c
+++ b/src/mesa/drivers/osmesa/osmesa.c
@@ -1,5 +1,3 @@
-/* $Id: osmesa.c,v 1.103 2003/04/01 17:28:55 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -48,6 +46,7 @@
#include "mtypes.h"
#include "texformat.h"
#include "texobj.h"
+#include "teximage.h"
#include "texstore.h"
#include "array_cache/acache.h"
#include "swrast/swrast.h"
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index eec0d8ad323..30a8b51723f 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -1,5 +1,3 @@
-/* $Id: xm_dd.c,v 1.47 2003/04/01 17:28:11 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -36,6 +34,7 @@
#include "mtypes.h"
#include "state.h"
#include "texobj.h"
+#include "teximage.h"
#include "texstore.h"
#include "texformat.h"
#include "xmesaP.h"
@@ -924,6 +923,39 @@ void xmesa_update_state( GLcontext *ctx, GLuint new_state )
+/**
+ * Called via ctx->Driver.TestProxyTeximage(). Normally, we'd just use
+ * the _mesa_test_proxy_teximage() fallback function, but we're going to
+ * special-case the 3D texture case to allow textures up to 512x512x32
+ * texels.
+ */
+static GLboolean
+test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint width, GLint height, GLint depth, GLint border)
+{
+ if (target == GL_PROXY_TEXTURE_3D) {
+ /* special case for 3D textures */
+ if (width * height * depth > 512 * 512 * 64 ||
+ width < 2 * border || _mesa_bitcount(width - 2 * border) != 1 ||
+ height < 2 * border || _mesa_bitcount(height - 2 * border) != 1 ||
+ depth < 2 * border || _mesa_bitcount(depth - 2 * border) != 1) {
+ /* Bad size, or too many texels */
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+ }
+ else {
+ /* use the fallback routine for 1D, 2D, cube and rect targets */
+ return _mesa_test_proxy_teximage(ctx, target, level, internalFormat,
+ format, type, width, height, depth,
+ border);
+ }
+}
+
+
+
+
/* Setup pointers and other driver state that is constant for the life
* of a context.
*/
@@ -957,7 +989,7 @@ void xmesa_init_pointers( GLcontext *ctx )
ctx->Driver.TexSubImage1D = _mesa_store_texsubimage1d;
ctx->Driver.TexSubImage2D = _mesa_store_texsubimage2d;
ctx->Driver.TexSubImage3D = _mesa_store_texsubimage3d;
- ctx->Driver.TestProxyTexImage = _mesa_test_proxy_teximage;
+ ctx->Driver.TestProxyTexImage = test_proxy_teximage;
ctx->Driver.CopyTexImage1D = _swrast_copy_teximage1d;
ctx->Driver.CopyTexImage2D = _swrast_copy_teximage2d;
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index 264b57c279e..85acb0f292f 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -1,5 +1,3 @@
-/* $Id: config.h,v 1.45 2003/03/29 17:01:03 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -107,7 +105,7 @@
#define MAX_TEXTURE_LEVELS 12
/* Number of 3D texture mipmap levels */
-#define MAX_3D_TEXTURE_LEVELS 8
+#define MAX_3D_TEXTURE_LEVELS 9
/* Number of cube texture mipmap levels - GL_ARB_texture_cube_map */
#define MAX_CUBE_TEXTURE_LEVELS 12
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 11247b50028..1c10aaea016 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -785,7 +785,7 @@ make_null_texture(GLint width, GLint height, GLint depth, GLenum format)
-/*
+/**
* Reset the fields of a gl_texture_image struct to zero.
* This is called when a proxy texture test fails, we set all the
* image members (except DriverData) to zero.
@@ -871,12 +871,103 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target,
}
+/**
+ * This is the fallback for Driver.TestProxyTexImage(). Test the texture
+ * level, width, height and depth against the ctx->Const limits for textures.
+ *
+ * A hardware driver might override this function if, for example, the
+ * max 3D texture size is 512x512x64 (i.e. not a cube).
+ *
+ * \param target one of GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D,
+ * GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_RECTANGLE_NV,
+ * GL_PROXY_TEXTURE_CUBE_MAP_ARB.
+ * \param level as passed to glTexImage
+ * \param internalFormat as passed to glTexImage
+ * \param format as passed to glTexImage
+ * \param type as passed to glTexImage
+ * \param width as passed to glTexImage
+ * \param height as passed to glTexImage
+ * \param depth as passed to glTexImage
+ * \param border as passed to glTexImage
+ * \return GL_TRUE if the image is acceptable, GL_FALSE if not acceptable.
+ */
+GLboolean
+_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint width, GLint height, GLint depth, GLint border)
+{
+ GLint maxSize;
-/*
+ (void) internalFormat;
+ (void) format;
+ (void) type;
+
+ switch (target) {
+ case GL_PROXY_TEXTURE_1D:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize ||
+ _mesa_bitcount(width - 2 * border) != 1 ||
+ level >= ctx->Const.MaxTextureLevels) {
+ /* bad width or level */
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_2D:
+ maxSize = 1 << (ctx->Const.MaxTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize ||
+ _mesa_bitcount(width - 2 * border) != 1 ||
+ height < 2 * border || height > 2 + maxSize ||
+ _mesa_bitcount(height - 2 * border) != 1 ||
+ level >= ctx->Const.MaxTextureLevels) {
+ /* bad width or height or level */
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_3D:
+ maxSize = 1 << (ctx->Const.Max3DTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize ||
+ _mesa_bitcount(width - 2 * border) != 1 ||
+ height < 2 * border || height > 2 + maxSize ||
+ _mesa_bitcount(height - 2 * border) != 1 ||
+ depth < 2 * border || depth > 2 + maxSize ||
+ _mesa_bitcount(depth - 2 * border) != 1 ||
+ level >= ctx->Const.Max3DTextureLevels) {
+ /* bad width or height or depth or level */
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_RECTANGLE_NV:
+ if (width < 1 || width > ctx->Const.MaxTextureRectSize ||
+ height < 1 || height > ctx->Const.MaxTextureRectSize ||
+ level != 0) {
+ /* bad width or height or level */
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+ case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
+ maxSize = 1 << (ctx->Const.MaxCubeTextureLevels - 1);
+ if (width < 2 * border || width > 2 + maxSize ||
+ _mesa_bitcount(width - 2 * border) != 1 ||
+ height < 2 * border || height > 2 + maxSize ||
+ _mesa_bitcount(height - 2 * border) != 1 ||
+ level >= ctx->Const.MaxCubeTextureLevels) {
+ /* bad width or height */
+ return GL_FALSE;
+ }
+ return GL_TRUE;
+ default:
+ _mesa_problem(ctx, "Invalid target in _mesa_test_proxy_teximage");
+ return GL_FALSE;
+ }
+}
+
+
+/**
* Test glTexImage[123]D() parameters for errors.
- * Input:
- * dimensions - must be 1 or 2 or 3
- * Return: GL_TRUE = an error was detected, GL_FALSE = no errors
+ * This function calls the ctx->Driver.TestProxyTexImage() function to
+ * check the level and size.
+ * \param dimensions must be 1 or 2 or 3
+ * \return GL_TRUE if an error was detected or GL_FALSE if no errors
*/
static GLboolean
texture_error_check( GLcontext *ctx, GLenum target,
@@ -886,63 +977,74 @@ texture_error_check( GLcontext *ctx, GLenum target,
GLint width, GLint height,
GLint depth, GLint border )
{
- GLboolean isProxy;
- GLint maxLevels = 0, maxTextureSize;
+ const GLboolean isProxy = is_proxy_target(target);
+ GLboolean sizeOK;
- if (dimensions == 1) {
- if (target == GL_PROXY_TEXTURE_1D) {
- isProxy = GL_TRUE;
+ /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(level=%d)", dimensions, level);
}
- else if (target == GL_TEXTURE_1D) {
- isProxy = GL_FALSE;
+ return GL_TRUE;
+ }
+
+ /* Check border */
+ if (border < 0 || border > 1 ||
+ ((target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
+ if (!isProxy) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexImage%dD(border=%d)", dimensions, border);
+ }
+ return GL_TRUE;
+ }
+
+ /* Check target and call ctx->Driver.TestProxyTexImage() to check the
+ * level, width, height and depth.
+ */
+ if (dimensions == 1) {
+ if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
+ level, internalFormat,
+ format, type,
+ width, 1, 1, border);
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage1D(target)" );
return GL_TRUE;
}
- maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
- if (target == GL_PROXY_TEXTURE_2D) {
- isProxy = GL_TRUE;
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_TEXTURE_2D) {
- isProxy = GL_FALSE;
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB) {
+ if (target == GL_PROXY_TEXTURE_2D || target == GL_TEXTURE_2D) {
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
+ level, internalFormat,
+ format, type,
+ width, height, 1, border);
+ }
+ else if (target == GL_PROXY_TEXTURE_CUBE_MAP_ARB ||
+ (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
- isProxy = GL_TRUE;
- maxLevels = ctx->Const.MaxCubeTextureLevels;
+ sizeOK = (width == height) &&
+ ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
+ level, internalFormat, format, type,
+ width, height, 1, border);
}
- else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (!ctx->Extensions.ARB_texture_cube_map) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- isProxy = GL_FALSE;
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
- else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
- if (!ctx->Extensions.NV_texture_rectangle) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
- return GL_TRUE;
- }
- isProxy = GL_TRUE;
- maxLevels = 1;
- }
- else if (target == GL_TEXTURE_RECTANGLE_NV) {
+ else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
+ target == GL_TEXTURE_RECTANGLE_NV) {
if (!ctx->Extensions.NV_texture_rectangle) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
return GL_TRUE;
}
- isProxy = GL_FALSE;
- maxLevels = 1;
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx,
+ GL_PROXY_TEXTURE_RECTANGLE_NV,
+ level, internalFormat,
+ format, type,
+ width, height, 1, border);
}
else {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexImage2D(target)");
@@ -950,132 +1052,32 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
}
else if (dimensions == 3) {
- if (target == GL_PROXY_TEXTURE_3D) {
- isProxy = GL_TRUE;
- }
- else if (target == GL_TEXTURE_3D) {
- isProxy = GL_FALSE;
+ if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) {
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_3D,
+ level, internalFormat,
+ format, type,
+ width, height, depth, border);
}
else {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexImage3D(target)" );
return GL_TRUE;
}
- maxLevels = ctx->Const.Max3DTextureLevels;
}
else {
_mesa_problem( ctx, "bad dims in texture_error_check" );
return GL_TRUE;
}
- ASSERT(maxLevels > 0);
- maxTextureSize = 1 << (maxLevels - 1);
-
- /* Border */
- if (border != 0 && border != 1) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(border=%d)", dimensions, border);
- }
- return GL_TRUE;
- }
- if ((target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0) {
- return GL_TRUE;
- }
-
- /* Width */
- if (target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
- if (width < 1 || width > ctx->Const.MaxTextureRectSize) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(width=%d)", dimensions, width);
- }
- return GL_TRUE;
- }
- }
- else if (width < 2 * border || width > 2 + maxTextureSize
- || logbase2( width - 2 * border ) < 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(width=%d)", dimensions, width);
- }
- return GL_TRUE;
- }
-
- /* Height */
- if (target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
- if (height < 1 || height > ctx->Const.MaxTextureRectSize) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(height=%d)", dimensions, height);
- }
- return GL_TRUE;
- }
- }
- else if (dimensions >= 2) {
- if (height < 2 * border || height > 2 + maxTextureSize
- || logbase2( height - 2 * border ) < 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(height=%d)", dimensions, height);
- }
- return GL_TRUE;
- }
- }
-
- /* For cube map, width must equal height */
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (width != height) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexImage2D(width != height)");
- }
- return GL_TRUE;
- }
- }
-
- /* Depth */
- if (dimensions >= 3) {
- if (depth < 2 * border || depth > 2 + maxTextureSize
- || logbase2( depth - 2 * border ) < 0) {
- if (!isProxy) {
- _mesa_error( ctx, GL_INVALID_VALUE,
- "glTexImage3D(depth=%d)", depth );
- }
- return GL_TRUE;
- }
- }
-
- /* Level */
- if (target == GL_TEXTURE_RECTANGLE_NV ||
- target == GL_PROXY_TEXTURE_RECTANGLE_NV) {
- if (level != 0) {
- if (!isProxy) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage2D(level=%d)", level);
- }
- return GL_TRUE;
- }
- }
- else if (level < 0 || level >= maxLevels) {
+ if (!sizeOK) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glTexImage%dD(level=%d)", dimensions, level);
+ "glTexImage%dD(level=%d, width=%d, height=%d, depth=%d)",
+ dimensions, level, width, height, depth);
}
return GL_TRUE;
}
- /* For cube map, width must equal height */
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (width != height) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexImage2D(width != height)");
- return GL_TRUE;
- }
- }
-
+ /* Check internalFormat */
if (_mesa_base_tex_format(ctx, internalFormat) < 0) {
if (!isProxy) {
_mesa_error(ctx, GL_INVALID_VALUE,
@@ -1085,6 +1087,7 @@ texture_error_check( GLcontext *ctx, GLenum target,
return GL_TRUE;
}
+ /* Check incoming image format and type */
if (!_mesa_is_legal_format_and_type(format, type)) {
/* Yes, generate GL_INVALID_OPERATION, not GL_INVALID_ENUM, if there
* is a type/format mismatch. See 1.2 spec page 94, sec 3.6.4.
@@ -1176,52 +1179,47 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *destTex;
- GLint maxLevels = 0;
+ /* Check target */
if (dimensions == 1) {
- if (target == GL_TEXTURE_1D) {
- maxLevels = ctx->Const.MaxTextureLevels;
- }
- else {
+ if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage1D(target)" );
return GL_TRUE;
}
}
else if (dimensions == 2) {
- if (ctx->Extensions.ARB_texture_cube_map &&
- target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
target <=GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- maxLevels = ctx->Const.MaxCubeTextureLevels;
+ if (!ctx->Extensions.ARB_texture_cube_map) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
+ return GL_TRUE;
+ }
}
else if (ctx->Extensions.NV_texture_rectangle &&
target == GL_TEXTURE_RECTANGLE_NV) {
- maxLevels = 1;
- }
- else if (target == GL_TEXTURE_2D) {
- maxLevels = ctx->Const.MaxTextureLevels;
+ if (!ctx->Extensions.NV_texture_rectangle) {
+ _mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
+ return GL_TRUE;
+ }
}
- else {
+ else if (target != GL_TEXTURE_2D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage2D(target)" );
return GL_TRUE;
}
}
else if (dimensions == 3) {
- if (target == GL_TEXTURE_3D) {
- maxLevels = ctx->Const.Max3DTextureLevels;
- }
- else {
+ if (target != GL_TEXTURE_3D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glTexSubImage3D(target)" );
return GL_TRUE;
}
}
else {
- _mesa_problem( ctx, "bad dims in texture_error_check" );
+ _mesa_problem( ctx, "invalid dims in texture_error_check" );
return GL_TRUE;
}
- ASSERT(maxLevels > 0);
-
- if (level < 0 || level >= maxLevels) {
+ /* Basic level check */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage2D(level=%d)", level);
return GL_TRUE;
}
@@ -1237,32 +1235,38 @@ subtexture_error_check( GLcontext *ctx, GLuint dimensions,
return GL_TRUE;
}
if (depth < 0 && dimensions > 2) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(depth=%d)", dimensions, depth);
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glTexSubImage%dD(depth=%d)", dimensions, depth);
return GL_TRUE;
}
destTex = _mesa_select_tex_image(ctx, texUnit, target, level);
if (!destTex) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage2D");
+ /* undefined image level */
+ _mesa_error(ctx, GL_INVALID_OPERATION, "glTexSubImage%dD", dimensions);
return GL_TRUE;
}
if (xoffset < -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset)",
+ dimensions);
return GL_TRUE;
}
if (xoffset + width > (GLint) (destTex->Width + destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage1/2/3D(xoffset+width)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(xoffset+width)",
+ dimensions);
return GL_TRUE;
}
if (dimensions > 1) {
if (yoffset < -((GLint)destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset)",
+ dimensions);
return GL_TRUE;
}
if (yoffset + height > (GLint) (destTex->Height + destTex->Border)) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage2/3D(yoffset+height)");
+ _mesa_error(ctx, GL_INVALID_VALUE, "glTexSubImage%dD(yoffset+height)",
+ dimensions);
return GL_TRUE;
}
}
@@ -1336,82 +1340,93 @@ copytexture_error_check( GLcontext *ctx, GLuint dimensions,
GLenum target, GLint level, GLint internalFormat,
GLint width, GLint height, GLint border )
{
- GLint maxLevels = 0, maxTextureSize;
+ GLenum format, type;
+ GLboolean sizeOK;
+ /* Basic level check (more checking in ctx->Driver.TestProxyTexImage) */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage%dD(level=%d)", dimensions, level);
+ return GL_TRUE;
+ }
+
+ /* Check border */
+ if (border < 0 || border > 1 ||
+ ((target == GL_TEXTURE_RECTANGLE_NV ||
+ target == GL_PROXY_TEXTURE_RECTANGLE_NV) && border != 0)) {
+ return GL_TRUE;
+ }
+
+ /* The format and type aren't really significant here, but we need to pass
+ * something to TestProxyTexImage().
+ */
+ format = _mesa_base_tex_format(ctx, internalFormat);
+ type = GL_FLOAT;
+
+ /* Check target and call ctx->Driver.TestProxyTexImage() to check the
+ * level, width, height and depth.
+ */
if (dimensions == 1) {
- if (target != GL_TEXTURE_1D) {
+ if (target == GL_TEXTURE_1D) {
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_1D,
+ level, internalFormat,
+ format, type,
+ width, 1, 1, border);
+ }
+ else {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage1D(target)" );
return GL_TRUE;
}
- maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
+ if (target == GL_TEXTURE_2D) {
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_2D,
+ level, internalFormat,
+ format, type,
+ width, height, 1, border);
+ }
+ else if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
if (!ctx->Extensions.ARB_texture_cube_map) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
return GL_TRUE;
}
+ sizeOK = (width == height) &&
+ ctx->Driver.TestProxyTexImage(ctx, GL_PROXY_TEXTURE_CUBE_MAP_ARB,
+ level, internalFormat, format, type,
+ width, height, 1, border);
}
else if (target == GL_TEXTURE_RECTANGLE_NV) {
if (!ctx->Extensions.NV_texture_rectangle) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
return GL_TRUE;
}
+ sizeOK = ctx->Driver.TestProxyTexImage(ctx,
+ GL_PROXY_TEXTURE_RECTANGLE_NV,
+ level, internalFormat,
+ format, type,
+ width, height, 1, border);
}
- else if (target != GL_TEXTURE_2D) {
+ else {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexImage2D(target)" );
return GL_TRUE;
}
- if (target == GL_TEXTURE_2D)
- maxLevels = ctx->Const.MaxTextureLevels;
- else if (target == GL_TEXTURE_RECTANGLE_NV)
- maxLevels = 1;
- else
- maxLevels = ctx->Const.MaxCubeTextureLevels;
- }
-
- ASSERT(maxLevels > 0);
- maxTextureSize = 1 << (maxLevels - 1);
-
- /* Border */
- if (border != 0 && border != 1) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%dD(border)", dimensions);
- return GL_TRUE;
}
-
- /* Width */
- if (width < 2 * border || width > 2 + maxTextureSize
- || logbase2( width - 2 * border ) < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%dD(width=%d)", dimensions, width);
+ else {
+ _mesa_problem(ctx, "invalid dimensions in copytexture_error_check");
return GL_TRUE;
}
- /* Height */
- if (dimensions >= 2) {
- if (height < 2 * border || height > 2 + maxTextureSize
- || logbase2( height - 2 * border ) < 0) {
+ if (!sizeOK) {
+ if (dimensions == 1) {
_mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%dD(height=%d)", dimensions, height);
- return GL_TRUE;
+ "glCopyTexImage1D(width=%d)", width);
}
- }
-
- /* For cube map, width must equal height */
- if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
- target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
- if (width != height) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glCopyTexImage2D(width != height)");
- return GL_TRUE;
+ else {
+ ASSERT(dimensions == 2);
+ _mesa_error(ctx, GL_INVALID_VALUE,
+ "glCopyTexImage2D(width=%d, height=%d)", width, height);
}
- }
-
- /* Level */
- if (level < 0 || level >= maxLevels) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glCopyTexImage%dD(level=%d)", dimensions, level);
return GL_TRUE;
}
@@ -1447,14 +1462,13 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
{
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
struct gl_texture_image *teximage;
- GLint maxLevels = 0;
+ /* Check target */
if (dimensions == 1) {
if (target != GL_TEXTURE_1D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage1D(target)" );
return GL_TRUE;
}
- maxLevels = ctx->Const.MaxTextureLevels;
}
else if (dimensions == 2) {
if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
@@ -1474,29 +1488,22 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage2D(target)" );
return GL_TRUE;
}
- if (target == GL_TEXTURE_2D)
- maxLevels = ctx->Const.MaxTextureLevels;
- else if (target == GL_TEXTURE_RECTANGLE_NV)
- maxLevels = 1;
- else
- maxLevels = ctx->Const.MaxCubeTextureLevels;
}
else if (dimensions == 3) {
if (target != GL_TEXTURE_3D) {
_mesa_error( ctx, GL_INVALID_ENUM, "glCopyTexSubImage3D(target)" );
return GL_TRUE;
}
- maxLevels = ctx->Const.Max3DTextureLevels;
}
- ASSERT(maxLevels > 0);
-
- if (level < 0 || level >= maxLevels) {
+ /* Check level */
+ if (level < 0 || level >= MAX_TEXTURE_LEVELS) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexSubImage%dD(level=%d)", dimensions, level);
return GL_TRUE;
}
+ /* Check size */
if (width < 0) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glCopyTexSubImage%dD(width=%d)", dimensions, width);
@@ -1792,30 +1799,22 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
}
else if (target == GL_PROXY_TEXTURE_1D) {
/* Proxy texture: check for errors and update proxy state */
- GLboolean error = texture_error_check(ctx, target, level, internalFormat,
- format, type, 1, postConvWidth, 1, 1, border);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, format, type,
- postConvWidth, 1, 1, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ struct gl_texture_image *texImage;
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texture_error_check(ctx, target, level, internalFormat,
+ format, type, 1, postConvWidth, 1, 1, border)) {
+ /* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
}
else {
/* no error, set the tex image parameters */
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
+ ASSERT(texImage);
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, 1, 1,
border, internalFormat);
+ texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
+ internalFormat, format, type);
}
}
else {
@@ -1901,30 +1900,22 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
(target == GL_PROXY_TEXTURE_RECTANGLE_NV &&
ctx->Extensions.NV_texture_rectangle)) {
/* Proxy texture: check for errors and update proxy state */
- GLboolean error = texture_error_check(ctx, target, level, internalFormat,
- format, type, 2, postConvWidth, postConvHeight, 1, border);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, format, type,
- postConvWidth, postConvHeight, 1, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ struct gl_texture_image *texImage;
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texture_error_check(ctx, target, level, internalFormat,
+ format, type, 2, postConvWidth, postConvHeight,
+ 1, border)) {
+ /* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(ctx->Texture.Proxy2D->Image[level]);
}
else {
/* no error, set the tex image parameters */
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
_mesa_init_teximage_fields(ctx, target, texImage,
postConvWidth, postConvHeight, 1,
border, internalFormat);
+ texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
+ internalFormat, format, type);
}
}
else {
@@ -1996,29 +1987,20 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
}
else if (target == GL_PROXY_TEXTURE_3D) {
/* Proxy texture: check for errors and update proxy state */
- GLboolean error = texture_error_check(ctx, target, level, internalFormat,
- format, type, 3, width, height, depth, border);
- if (!error) {
- ASSERT(ctx->Driver.TestProxyTexImage);
- error = !(*ctx->Driver.TestProxyTexImage)(ctx, target, level,
- internalFormat, format, type,
- width, height, depth, border);
- }
- if (error) {
- /* if error, clear all proxy texture image parameters */
- struct gl_texture_image *texImage;
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ struct gl_texture_image *texImage;
+ texImage = _mesa_get_proxy_tex_image(ctx, target, level);
+ if (texture_error_check(ctx, target, level, internalFormat,
+ format, type, 3, width, height, depth, border)) {
+ /* when error, clear all proxy texture image parameters */
if (texImage)
clear_teximage_fields(texImage);
}
else {
/* no error, set the tex image parameters */
- struct gl_texture_unit *texUnit;
- struct gl_texture_image *texImage;
- texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit];
- texImage = _mesa_select_tex_image(ctx, texUnit, target, level);
_mesa_init_teximage_fields(ctx, target, texImage, width, height, 1,
border, internalFormat);
+ texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
+ internalFormat, format, type);
}
}
else {
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index 7ab6810209d..ed0008e37f8 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -1,10 +1,8 @@
-/* $Id: teximage.h,v 1.23 2003/04/01 16:41:54 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 3.5
+ * Version: 5.1
*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -83,6 +81,11 @@ extern GLint
_mesa_max_texture_levels(GLcontext *ctx, GLenum target);
+extern GLboolean
+_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
+ GLint internalFormat, GLenum format, GLenum type,
+ GLint width, GLint height, GLint depth, GLint border);
+
/*** API entry point functions ***/
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 08e625bc0d4..f9afbb6b87f 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -1,5 +1,3 @@
-/* $Id: texstore.c,v 1.55 2003/04/01 16:41:55 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -1264,40 +1262,6 @@ _mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
}
-
-
-
-/*
- * This is the fallback for Driver.TestProxyTexImage().
- */
-GLboolean
-_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border)
-{
- struct gl_texture_image *texImage;
-
- (void) format;
- (void) type;
-
- texImage = _mesa_get_proxy_tex_image(ctx, target, level);
-
- /* We always pass.
- * The core Mesa code will have already tested the image size, etc.
- * If a driver has more stringent texture limits to enforce it will
- * have to override this function.
- */
- /* choose the texture format */
- assert(ctx->Driver.ChooseTextureFormat);
- texImage->TexFormat = (*ctx->Driver.ChooseTextureFormat)(ctx,
- internalFormat, format, type);
- assert(texImage->TexFormat);
-
- return GL_TRUE;
-}
-
-
-
/*
* Average together two rows of a source image to produce a single new
* row in the dest image. It's legal for the two source rows to point
diff --git a/src/mesa/main/texstore.h b/src/mesa/main/texstore.h
index 8d1e149102b..6d3a4397b2d 100644
--- a/src/mesa/main/texstore.h
+++ b/src/mesa/main/texstore.h
@@ -1,10 +1,8 @@
-/* $Id: texstore.h,v 1.11 2002/09/27 02:45:38 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
- * Version: 4.1
+ * Version: 5.1
*
- * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -165,12 +163,6 @@ _mesa_store_compressed_texsubimage3d(GLcontext *ctx, GLenum target,
struct gl_texture_image *texImage);
-extern GLboolean
-_mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
- GLint internalFormat, GLenum format, GLenum type,
- GLint width, GLint height, GLint depth, GLint border);
-
-
extern void
_mesa_generate_mipmap(GLcontext *ctx, GLenum target,
const struct gl_texture_unit *texUnit,