diff options
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_context.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_draw_arrays.c | 50 | ||||
-rw-r--r-- | src/gallium/drivers/llvmpipe/lp_state_fs.c | 20 |
3 files changed, 17 insertions, 56 deletions
diff --git a/src/gallium/drivers/llvmpipe/lp_context.h b/src/gallium/drivers/llvmpipe/lp_context.h index 8d5a0d4f1fc..7df340554e0 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.h +++ b/src/gallium/drivers/llvmpipe/lp_context.h @@ -88,9 +88,6 @@ struct llvmpipe_context { /** Mapped vertex buffers */ ubyte *mapped_vbuffer[PIPE_MAX_ATTRIBS]; - /** Mapped constant buffers */ - void *mapped_constants[PIPE_SHADER_TYPES]; - /** Vertex format */ struct vertex_info vertex_info; struct vertex_info vertex_info_vbuf; diff --git a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c index 89772e62d31..0aa13a1fc67 100644 --- a/src/gallium/drivers/llvmpipe/lp_draw_arrays.c +++ b/src/gallium/drivers/llvmpipe/lp_draw_arrays.c @@ -45,54 +45,6 @@ -static void -llvmpipe_map_constant_buffers(struct llvmpipe_context *lp) -{ - struct pipe_screen *screen = lp->pipe.screen; - uint i, size; - - for (i = 0; i < PIPE_SHADER_TYPES; i++) { - if (lp->constants[i].buffer && lp->constants[i].buffer->size) - lp->mapped_constants[i] = screen->buffer_map(screen, lp->constants[i].buffer, - PIPE_BUFFER_USAGE_CPU_READ); - } - - if (lp->constants[PIPE_SHADER_VERTEX].buffer) - size = lp->constants[PIPE_SHADER_VERTEX].buffer->size; - else - size = 0; - - lp->jit_context.constants = lp->mapped_constants[PIPE_SHADER_FRAGMENT]; - - draw_set_mapped_constant_buffer(lp->draw, - lp->mapped_constants[PIPE_SHADER_VERTEX], - size); -} - - -static void -llvmpipe_unmap_constant_buffers(struct llvmpipe_context *lp) -{ - struct pipe_screen *screen = lp->pipe.screen; - uint i; - - /* really need to flush all prims since the vert/frag shaders const buffers - * are going away now. - */ - draw_flush(lp->draw); - - draw_set_mapped_constant_buffer(lp->draw, NULL, 0); - - lp->jit_context.constants = NULL; - - for (i = 0; i < 2; i++) { - if (lp->constants[i].buffer && lp->constants[i].buffer->size) - screen->buffer_unmap(screen, lp->constants[i].buffer); - lp->mapped_constants[i] = NULL; - } -} - - boolean llvmpipe_draw_arrays(struct pipe_context *pipe, unsigned mode, unsigned start, unsigned count) @@ -124,7 +76,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, llvmpipe_update_derived( lp ); llvmpipe_map_transfers(lp); - llvmpipe_map_constant_buffers(lp); /* * Map vertex buffers @@ -163,7 +114,6 @@ llvmpipe_draw_range_elements(struct pipe_context *pipe, /* Note: leave drawing surfaces mapped */ - llvmpipe_unmap_constant_buffers(lp); lp->dirty_render_cache = TRUE; diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index b00be0cc32a..7728ba60763 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -83,6 +83,7 @@ #include "lp_bld_debug.h" #include "lp_screen.h" #include "lp_context.h" +#include "lp_buffer.h" #include "lp_state.h" #include "lp_quad.h" #include "lp_tex_sample.h" @@ -671,16 +672,29 @@ llvmpipe_delete_fs_state(struct pipe_context *pipe, void *fs) void llvmpipe_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf) + const struct pipe_constant_buffer *constants) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); + struct pipe_buffer *buffer = constants ? constants->buffer : NULL; + unsigned size = buffer ? buffer->size : 0; + const void *data = buffer ? llvmpipe_buffer(buffer)->data : NULL; assert(shader < PIPE_SHADER_TYPES); assert(index == 0); + if(shader == PIPE_SHADER_VERTEX) + draw_flush(llvmpipe->draw); + /* note: reference counting */ - pipe_buffer_reference(&llvmpipe->constants[shader].buffer, - buf ? buf->buffer : NULL); + pipe_buffer_reference(&llvmpipe->constants[shader].buffer, buffer); + + if(shader == PIPE_SHADER_FRAGMENT) { + llvmpipe->jit_context.constants = data; + } + + if(shader == PIPE_SHADER_VERTEX) { + draw_set_mapped_constant_buffer(llvmpipe->draw, data, size); + } llvmpipe->dirty |= LP_NEW_CONSTANTS; } |