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-rw-r--r--src/gallium/auxiliary/util/u_blitter.c2
-rw-r--r--src/gallium/auxiliary/util/u_simple_shaders.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index a8518364401..70fec9118ef 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -703,7 +703,7 @@ static void blitter_set_texcoords(struct blitter_context_priv *ctx,
case PIPE_TEXTURE_2D:
for (i = 0; i < 4; i++) {
- ctx->vertices[i][1][2] = (float) sample; /*r*/
+ ctx->vertices[i][1][3] = (float) sample; /*r*/
}
break;
diff --git a/src/gallium/auxiliary/util/u_simple_shaders.c b/src/gallium/auxiliary/util/u_simple_shaders.c
index 7e3666122bf..c53c2d024fb 100644
--- a/src/gallium/auxiliary/util/u_simple_shaders.c
+++ b/src/gallium/auxiliary/util/u_simple_shaders.c
@@ -400,7 +400,7 @@ util_make_fs_blit_msaa_gen(struct pipe_context *pipe,
"DCL TEMP[0]\n"
"F2U TEMP[0], IN[0]\n"
- "TXF OUT[0]%s, TEMP[0].xyzz, SAMP[0], %s\n"
+ "TXF OUT[0]%s, TEMP[0], SAMP[0], %s\n"
"END\n";
const char *type = tgsi_texture_names[tgsi_tex];