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-rw-r--r--src/compiler/Makefile.sources1
-rw-r--r--src/compiler/nir/nir.h2
-rw-r--r--src/compiler/nir/nir_lower_clamp_color_outputs.c117
3 files changed, 120 insertions, 0 deletions
diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index 8915943af00..3426bcfc451 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -186,6 +186,7 @@ NIR_FILES = \
nir/nir_liveness.c \
nir/nir_lower_alu_to_scalar.c \
nir/nir_lower_atomics.c \
+ nir/nir_lower_clamp_color_outputs.c \
nir/nir_lower_clip.c \
nir/nir_lower_double_ops.c \
nir/nir_lower_double_packing.c \
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index f5f41446d6f..32eb3b2ca07 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2409,6 +2409,8 @@ void nir_lower_clip_fs(nir_shader *shader, unsigned ucp_enables);
void nir_lower_two_sided_color(nir_shader *shader);
+void nir_lower_clamp_color_outputs(nir_shader *shader);
+
void nir_lower_atomics(nir_shader *shader,
const struct gl_shader_program *shader_program);
void nir_lower_to_source_mods(nir_shader *shader);
diff --git a/src/compiler/nir/nir_lower_clamp_color_outputs.c b/src/compiler/nir/nir_lower_clamp_color_outputs.c
new file mode 100644
index 00000000000..37c4ff00a3d
--- /dev/null
+++ b/src/compiler/nir/nir_lower_clamp_color_outputs.c
@@ -0,0 +1,117 @@
+/*
+ * Copyright © 2015 Red Hat
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+
+#include "nir.h"
+#include "nir_builder.h"
+
+typedef struct {
+ nir_shader *shader;
+ nir_builder b;
+} lower_state;
+
+static bool
+is_color_output(lower_state *state, nir_variable *out)
+{
+ switch (state->shader->stage) {
+ case MESA_SHADER_VERTEX:
+ case MESA_SHADER_GEOMETRY:
+ switch (out->data.location) {
+ case VARYING_SLOT_COL0:
+ case VARYING_SLOT_COL1:
+ case VARYING_SLOT_BFC0:
+ case VARYING_SLOT_BFC1:
+ return true;
+ default:
+ return false;
+ }
+ break;
+ case MESA_SHADER_FRAGMENT:
+ switch (out->data.location) {
+ case FRAG_RESULT_COLOR:
+ return true;
+ default:
+ return false;
+ }
+ break;
+ default:
+ return false;
+ }
+}
+
+static void
+lower_intrinsic(lower_state *state, nir_intrinsic_instr *intr)
+{
+ nir_variable *out;
+ nir_builder *b = &state->b;
+ nir_ssa_def *s;
+
+ if (intr->intrinsic != nir_intrinsic_store_var)
+ return;
+
+ out = intr->variables[0]->var;
+
+ if (out->data.mode != nir_var_shader_out)
+ return;
+
+ if (is_color_output(state, out)) {
+ b->cursor = nir_before_instr(&intr->instr);
+ s = nir_ssa_for_src(b, intr->src[0], intr->num_components);
+ s = nir_fsat(b, s);
+ nir_instr_rewrite_src(&intr->instr, &intr->src[0], nir_src_for_ssa(s));
+ }
+}
+
+static bool
+lower_block(lower_state *state, nir_block *block)
+{
+ nir_foreach_instr_safe(instr, block) {
+ if (instr->type == nir_instr_type_intrinsic)
+ lower_intrinsic(state, nir_instr_as_intrinsic(instr));
+ }
+
+ return true;
+}
+static void
+lower_impl(lower_state *state, nir_function_impl *impl)
+{
+ nir_builder_init(&state->b, impl);
+
+ nir_foreach_block(block, impl) {
+ lower_block(state, block);
+ }
+ nir_metadata_preserve(impl, nir_metadata_block_index |
+ nir_metadata_dominance);
+}
+
+void nir_lower_clamp_color_outputs(nir_shader *shader)
+{
+ lower_state state = {
+ .shader = shader,
+ };
+
+ nir_foreach_function(function, shader) {
+ if (function->impl)
+ lower_impl(&state, function->impl);
+ }
+}