diff options
-rw-r--r-- | src/compiler/glsl/link_varyings.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/src/compiler/glsl/link_varyings.cpp b/src/compiler/glsl/link_varyings.cpp index 05cc1a2b7f8..c40ed586d14 100644 --- a/src/compiler/glsl/link_varyings.cpp +++ b/src/compiler/glsl/link_varyings.cpp @@ -219,7 +219,7 @@ cross_validate_front_and_back_color(struct gl_shader_program *prog, */ void cross_validate_outputs_to_inputs(struct gl_shader_program *prog, - gl_shader *producer, gl_shader *consumer) + gl_shader *producer, gl_shader *consumer) { glsl_symbol_table parameters; ir_variable *explicit_locations[MAX_VARYING] = { NULL, }; @@ -348,7 +348,7 @@ remove_unused_shader_inputs_and_outputs(bool is_separate_shader_object, ir_variable *const var = node->as_variable(); if ((var == NULL) || (var->data.mode != int(mode))) - continue; + continue; /* A shader 'in' or 'out' variable is only really an input or output if * its value is used by other shader stages. This will cause the @@ -356,7 +356,7 @@ remove_unused_shader_inputs_and_outputs(bool is_separate_shader_object, */ if (var->data.is_unmatched_generic_inout) { assert(var->data.mode != ir_var_temporary); - var->data.mode = ir_var_auto; + var->data.mode = ir_var_auto; } } @@ -748,8 +748,8 @@ store_tfeedback_info(struct gl_context *ctx, struct gl_shader_program *prog, prog->LinkedTransformFeedback.Varyings = rzalloc_array(prog, - struct gl_transform_feedback_varying_info, - num_tfeedback_decls); + struct gl_transform_feedback_varying_info, + num_tfeedback_decls); unsigned num_outputs = 0; for (unsigned i = 0; i < num_tfeedback_decls; ++i) @@ -1561,9 +1561,9 @@ reserved_varying_slot(struct gl_shader *stage, ir_variable_mode io_mode) */ bool assign_varying_locations(struct gl_context *ctx, - void *mem_ctx, - struct gl_shader_program *prog, - gl_shader *producer, gl_shader *consumer, + void *mem_ctx, + struct gl_shader_program *prog, + gl_shader *producer, gl_shader *consumer, unsigned num_tfeedback_decls, tfeedback_decl *tfeedback_decls) { @@ -1755,7 +1755,7 @@ assign_varying_locations(struct gl_context *ctx, linker_error(prog, "%s shader varying %s not written " "by %s shader\n.", _mesa_shader_stage_to_string(consumer->Stage), - var->name, + var->name, _mesa_shader_stage_to_string(producer->Stage)); } else { linker_warning(prog, "%s shader varying %s not written " |