diff options
-rw-r--r-- | src/glsl/nir/nir.h | 34 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_nir.c | 45 |
2 files changed, 43 insertions, 36 deletions
diff --git a/src/glsl/nir/nir.h b/src/glsl/nir/nir.h index a8972ac6ad5..42867382544 100644 --- a/src/glsl/nir/nir.h +++ b/src/glsl/nir/nir.h @@ -1903,12 +1903,46 @@ nir_shader * nir_shader_clone(void *mem_ctx, const nir_shader *s); void nir_validate_shader(nir_shader *shader); void nir_metadata_set_validation_flag(nir_shader *shader); void nir_metadata_check_validation_flag(nir_shader *shader); + +#include "util/debug.h" +static inline bool +should_clone_nir(void) +{ + static int should_clone = -1; + if (should_clone < 0) + should_clone = env_var_as_boolean("NIR_TEST_CLONE", false); + + return should_clone; +} #else static inline void nir_validate_shader(nir_shader *shader) { (void) shader; } static inline void nir_metadata_set_validation_flag(nir_shader *shader) { (void) shader; } static inline void nir_metadata_check_validation_flag(nir_shader *shader) { (void) shader; } +static inline bool should_clone_nir(void) { return false; } #endif /* DEBUG */ +#define _PASS(nir, do_pass) do { \ + do_pass \ + nir_validate_shader(nir); \ + if (should_clone_nir()) { \ + nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \ + ralloc_free(nir); \ + nir = clone; \ + } \ +} while (0) + +#define NIR_PASS(progress, nir, pass, ...) _PASS(nir, \ + nir_metadata_set_validation_flag(nir); \ + if (pass(nir, ##__VA_ARGS__)) { \ + progress = true; \ + nir_metadata_check_validation_flag(nir); \ + } \ +) + +#define NIR_PASS_V(nir, pass, ...) _PASS(nir, \ + pass(nir, ##__VA_ARGS__); \ +) + void nir_calc_dominance_impl(nir_function_impl *impl); void nir_calc_dominance(nir_shader *shader); diff --git a/src/mesa/drivers/dri/i965/brw_nir.c b/src/mesa/drivers/dri/i965/brw_nir.c index e031173036a..f8b258bf96c 100644 --- a/src/mesa/drivers/dri/i965/brw_nir.c +++ b/src/mesa/drivers/dri/i965/brw_nir.c @@ -405,42 +405,15 @@ brw_nir_lower_uniforms(nir_shader *nir, bool is_scalar) } } -#include "util/debug.h" - -static bool -should_clone_nir() -{ - static int should_clone = -1; - if (should_clone < 1) - should_clone = env_var_as_boolean("NIR_TEST_CLONE", false); - - return should_clone; -} - -#define _OPT(do_pass) (({ \ - bool this_progress = true; \ - do_pass \ - nir_validate_shader(nir); \ - if (should_clone_nir()) { \ - nir_shader *clone = nir_shader_clone(ralloc_parent(nir), nir); \ - ralloc_free(nir); \ - nir = clone; \ - } \ - this_progress; \ -})) - -#define OPT(pass, ...) _OPT( \ - nir_metadata_set_validation_flag(nir); \ - this_progress = pass(nir ,##__VA_ARGS__); \ - if (this_progress) { \ - progress = true; \ - nir_metadata_check_validation_flag(nir); \ - } \ -) - -#define OPT_V(pass, ...) _OPT( \ - pass(nir, ##__VA_ARGS__); \ -) +#define OPT(pass, ...) ({ \ + bool this_progress = false; \ + NIR_PASS(this_progress, nir, pass, ##__VA_ARGS__); \ + if (this_progress) \ + progress = true; \ + this_progress; \ +}) + +#define OPT_V(pass, ...) NIR_PASS_V(nir, pass, ##__VA_ARGS__) static nir_shader * nir_optimize(nir_shader *nir, bool is_scalar) |