diff options
-rw-r--r-- | src/gallium/drivers/r300/r300_emit.c | 1 | ||||
-rw-r--r-- | src/gallium/drivers/r300/r300_state.c | 101 |
2 files changed, 54 insertions, 48 deletions
diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 258c38fefdc..096165a2926 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -31,6 +31,7 @@ #include "r300_screen.h" #include "r300_state_derived.h" #include "r300_state_inlines.h" +#include "r300_texture.h" #include "r300_vs.h" void r300_emit_blend_state(struct r300_context* r300, diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index a3e1bc621a5..5d28837ef7e 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -49,46 +49,47 @@ static void* r300_create_blend_state(struct pipe_context* pipe, { struct r300_blend_state* blend = CALLOC_STRUCT(r300_blend_state); + if (state->blend_enable) { - unsigned eqRGB = state->rgb_func; - unsigned srcRGB = state->rgb_src_factor; - unsigned dstRGB = state->rgb_dst_factor; - - unsigned eqA = state->alpha_func; - unsigned srcA = state->alpha_src_factor; - unsigned dstA = state->alpha_dst_factor; - - if (srcA != srcRGB || - dstA != dstRGB || - eqA != eqRGB) { - blend->alpha_blend_control = - r300_translate_blend_function(eqA) | - (r300_translate_blend_factor(srcA) << - R300_SRC_BLEND_SHIFT) | - (r300_translate_blend_factor(dstA) << - R300_DST_BLEND_SHIFT); - blend->blend_control |= R300_ALPHA_BLEND_ENABLE | - R300_SEPARATE_ALPHA_ENABLE; - } else { - blend->alpha_blend_control = R300_COMB_FCN_ADD_CLAMP | - (R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) | - (R300_BLEND_GL_ZERO << R300_DST_BLEND_SHIFT); - } - } - if (state->blend_enable) { - /* XXX for now, always do separate alpha... - * is it faster to do it with one reg? */ - blend->blend_control |= R300_READ_ENABLE | - r300_translate_blend_function(state->rgb_func) | - (r300_translate_blend_factor(state->rgb_src_factor) << - R300_SRC_BLEND_SHIFT) | - (r300_translate_blend_factor(state->rgb_dst_factor) << - R300_DST_BLEND_SHIFT); - } else { - blend->blend_control = - R300_COMB_FCN_ADD_CLAMP | - (R300_BLEND_GL_ONE << R300_SRC_BLEND_SHIFT) | - (R300_BLEND_GL_ZERO << R300_DST_BLEND_SHIFT); + unsigned eqRGB = state->rgb_func; + unsigned srcRGB = state->rgb_src_factor; + unsigned dstRGB = state->rgb_dst_factor; + + unsigned eqA = state->alpha_func; + unsigned srcA = state->alpha_src_factor; + unsigned dstA = state->alpha_dst_factor; + + /* despite the name, ALPHA_BLEND_ENABLE has nothing to do with alpha, + * this is just the crappy D3D naming */ + blend->blend_control = R300_ALPHA_BLEND_ENABLE | + r300_translate_blend_function(eqRGB) | + ( r300_translate_blend_factor(srcRGB) << R300_SRC_BLEND_SHIFT) | + ( r300_translate_blend_factor(dstRGB) << R300_DST_BLEND_SHIFT); + + /* optimization: some operations do not require the destination color */ + if (eqRGB == PIPE_BLEND_MIN || eqA == PIPE_BLEND_MIN || + eqRGB == PIPE_BLEND_MAX || eqA == PIPE_BLEND_MAX || + dstRGB != PIPE_BLENDFACTOR_ZERO || + dstA != PIPE_BLENDFACTOR_ZERO || + srcRGB == PIPE_BLENDFACTOR_DST_COLOR || + srcRGB == PIPE_BLENDFACTOR_DST_ALPHA || + srcRGB == PIPE_BLENDFACTOR_INV_DST_COLOR || + srcRGB == PIPE_BLENDFACTOR_INV_DST_ALPHA || + srcA == PIPE_BLENDFACTOR_DST_ALPHA || + srcA == PIPE_BLENDFACTOR_INV_DST_ALPHA) + blend->blend_control |= R300_READ_ENABLE; + + /* XXX implement the optimization with DISCARD_SRC_PIXELS*/ + /* XXX implement the optimization with SRC_ALPHA_?_NO_READ */ + + /* separate alpha */ + if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { + blend->blend_control |= R300_SEPARATE_ALPHA_ENABLE; + blend->alpha_blend_control = + r300_translate_blend_function(eqA) | + (r300_translate_blend_factor(srcA) << R300_SRC_BLEND_SHIFT) | + (r300_translate_blend_factor(dstA) << R300_DST_BLEND_SHIFT); + } } /* PIPE_LOGICOP_* don't need to be translated, fortunately. */ @@ -122,25 +123,29 @@ static void r300_delete_blend_state(struct pipe_context* pipe, FREE(state); } +/* Convert float to 10bit integer */ +static unsigned float_to_fixed10(float f) +{ + return CLAMP((unsigned)(f * 1023.9f), 0, 1023); +} + /* Set blend color. * Setup both R300 and R500 registers, figure out later which one to write. */ static void r300_set_blend_color(struct pipe_context* pipe, const struct pipe_blend_color* color) { struct r300_context* r300 = r300_context(pipe); - ubyte ur, ug, ub, ua; - - ur = float_to_ubyte(color->color[0]); - ug = float_to_ubyte(color->color[1]); - ub = float_to_ubyte(color->color[2]); - ua = float_to_ubyte(color->color[3]); util_pack_color(color->color, PIPE_FORMAT_A8R8G8B8_UNORM, &r300->blend_color_state->blend_color); - /* XXX this is wrong */ - r300->blend_color_state->blend_color_red_alpha = ur | (ua << 16); - r300->blend_color_state->blend_color_green_blue = ub | (ug << 16); + /* XXX if FP16 blending is enabled, we should use the FP16 format */ + r300->blend_color_state->blend_color_red_alpha = + float_to_fixed10(color->color[0]) | + (float_to_fixed10(color->color[3]) << 16); + r300->blend_color_state->blend_color_green_blue = + float_to_fixed10(color->color[2]) | + (float_to_fixed10(color->color[1]) << 16); r300->dirty_state |= R300_NEW_BLEND_COLOR; } |