diff options
-rw-r--r-- | src/gallium/auxiliary/hud/hud_context.c | 37 |
1 files changed, 29 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/hud/hud_context.c b/src/gallium/auxiliary/hud/hud_context.c index 6caf821e6d6..09bd66157de 100644 --- a/src/gallium/auxiliary/hud/hud_context.c +++ b/src/gallium/auxiliary/hud/hud_context.c @@ -97,6 +97,7 @@ struct hud_context { struct pipe_vertex_buffer vbuf; unsigned max_num_vertices; unsigned num_vertices; + unsigned buffer_size; } text, bg, whitelines; bool has_srgb; @@ -456,15 +457,13 @@ hud_pane_draw_colored_objects(struct hud_context *hud, } static void -hud_alloc_vertices(struct hud_context *hud, struct vertex_queue *v, - unsigned num_vertices, unsigned stride) +hud_prepare_vertices(struct hud_context *hud, struct vertex_queue *v, + unsigned num_vertices, unsigned stride) { v->num_vertices = 0; v->max_num_vertices = num_vertices; v->vbuf.stride = stride; - u_upload_alloc(hud->pipe->stream_uploader, 0, v->vbuf.stride * v->max_num_vertices, - 16, &v->vbuf.buffer_offset, &v->vbuf.buffer, - (void**)&v->vertices); + v->buffer_size = stride * num_vertices; } /** @@ -563,9 +562,31 @@ hud_draw(struct hud_context *hud, struct pipe_resource *tex) cso_set_constant_buffer(cso, PIPE_SHADER_VERTEX, 0, &hud->constbuf); /* prepare vertex buffers */ - hud_alloc_vertices(hud, &hud->bg, 16 * 256, 2 * sizeof(float)); - hud_alloc_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float)); - hud_alloc_vertices(hud, &hud->text, 16 * 1024, 4 * sizeof(float)); + hud_prepare_vertices(hud, &hud->bg, 16 * 256, 2 * sizeof(float)); + hud_prepare_vertices(hud, &hud->whitelines, 4 * 256, 2 * sizeof(float)); + hud_prepare_vertices(hud, &hud->text, 16 * 1024, 4 * sizeof(float)); + + /* Allocate everything once and divide the storage into 3 portions + * manually, because u_upload_alloc can unmap memory from previous calls. + */ + u_upload_alloc(hud->pipe->stream_uploader, 0, + hud->bg.buffer_size + + hud->whitelines.buffer_size + + hud->text.buffer_size, + 16, &hud->bg.vbuf.buffer_offset, &hud->bg.vbuf.buffer, + (void**)&hud->bg.vertices); + pipe_resource_reference(&hud->whitelines.vbuf.buffer, hud->bg.vbuf.buffer); + pipe_resource_reference(&hud->text.vbuf.buffer, hud->bg.vbuf.buffer); + + hud->whitelines.vbuf.buffer_offset = hud->bg.vbuf.buffer_offset + + hud->bg.buffer_size; + hud->whitelines.vertices = hud->bg.vertices + + hud->bg.buffer_size / sizeof(float); + + hud->text.vbuf.buffer_offset = hud->whitelines.vbuf.buffer_offset + + hud->whitelines.buffer_size; + hud->text.vertices = hud->whitelines.vertices + + hud->whitelines.buffer_size / sizeof(float); /* prepare all graphs */ hud_batch_query_update(hud->batch_query); |