diff options
-rw-r--r-- | src/amd/vulkan/radv_pipeline.c | 30 |
1 files changed, 2 insertions, 28 deletions
diff --git a/src/amd/vulkan/radv_pipeline.c b/src/amd/vulkan/radv_pipeline.c index b4e96238d76..898124fa827 100644 --- a/src/amd/vulkan/radv_pipeline.c +++ b/src/amd/vulkan/radv_pipeline.c @@ -1311,7 +1311,7 @@ calculate_tess_state(struct radv_pipeline *pipeline, unsigned num_tcs_patch_outputs; unsigned input_vertex_size, output_vertex_size, pervertex_output_patch_size; unsigned input_patch_size, output_patch_size, output_patch0_offset; - unsigned lds_size, hardware_lds_size; + unsigned lds_size; unsigned num_patches; struct radv_tessellation_state tess = {0}; @@ -1334,34 +1334,8 @@ calculate_tess_state(struct radv_pipeline *pipeline, pervertex_output_patch_size = num_tcs_output_cp * output_vertex_size; output_patch_size = pervertex_output_patch_size + num_tcs_patch_outputs * 16; - /* Ensure that we only need one wave per SIMD so we don't need to check - * resource usage. Also ensures that the number of tcs in and out - * vertices per threadgroup are at most 256. - */ - num_patches = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp) * 4; - - /* Make sure that the data fits in LDS. This assumes the shaders only - * use LDS for the inputs and outputs. - */ - hardware_lds_size = pipeline->device->physical_device->rad_info.chip_class >= CIK ? 65536 : 32768; - num_patches = MIN2(num_patches, hardware_lds_size / (input_patch_size + output_patch_size)); - - /* Make sure the output data fits in the offchip buffer */ - num_patches = MIN2(num_patches, - (pipeline->device->tess_offchip_block_dw_size * 4) / - output_patch_size); - - /* Not necessary for correctness, but improves performance. The - * specific value is taken from the proprietary driver. - */ - num_patches = MIN2(num_patches, 40); - - /* SI bug workaround - limit LS-HS threadgroups to only one wave. */ - if (pipeline->device->physical_device->rad_info.chip_class == SI) { - unsigned one_wave = 64 / MAX2(num_tcs_input_cp, num_tcs_output_cp); - num_patches = MIN2(num_patches, one_wave); - } + num_patches = pipeline->shaders[MESA_SHADER_TESS_CTRL]->info.tcs.num_patches; output_patch0_offset = input_patch_size * num_patches; lds_size = output_patch0_offset + output_patch_size * num_patches; |