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-rw-r--r--src/mesa/drivers/dri/swrast/swrast.c6
-rw-r--r--src/mesa/swrast/s_renderbuffer.c17
2 files changed, 10 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c
index 0402232deb1..f43ac608cf2 100644
--- a/src/mesa/drivers/dri/swrast/swrast.c
+++ b/src/mesa/drivers/dri/swrast/swrast.c
@@ -569,12 +569,14 @@ dri_create_buffer(__DRIscreen * sPriv,
/* add front renderbuffer */
frontrb = swrast_new_renderbuffer(visual, dPriv, GL_TRUE);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontrb->Base.Base);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_FRONT_LEFT,
+ &frontrb->Base.Base);
/* add back renderbuffer */
if (visual->doubleBufferMode) {
backrb = swrast_new_renderbuffer(visual, dPriv, GL_FALSE);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backrb->Base.Base);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_BACK_LEFT,
+ &backrb->Base.Base);
}
/* add software renderbuffers */
diff --git a/src/mesa/swrast/s_renderbuffer.c b/src/mesa/swrast/s_renderbuffer.c
index af09955484e..940c7b710c8 100644
--- a/src/mesa/swrast/s_renderbuffer.c
+++ b/src/mesa/swrast/s_renderbuffer.c
@@ -271,15 +271,10 @@ add_color_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
return GL_FALSE;
}
- /* Set refcount to 0 to avoid a leak since the _mesa_add_renderbuffer()
- * call below will bump the initial refcount.
- */
- rb->RefCount = 0;
-
rb->InternalFormat = GL_RGBA;
rb->AllocStorage = soft_renderbuffer_storage;
- _mesa_add_renderbuffer(fb, b, rb);
+ _mesa_add_renderbuffer_without_ref(fb, b, rb);
}
return GL_TRUE;
@@ -325,7 +320,7 @@ add_depth_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
}
rb->AllocStorage = soft_renderbuffer_storage;
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb);
return GL_TRUE;
}
@@ -363,7 +358,7 @@ add_stencil_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
rb->InternalFormat = GL_STENCIL_INDEX8;
rb->AllocStorage = soft_renderbuffer_storage;
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_STENCIL, rb);
return GL_TRUE;
}
@@ -387,7 +382,7 @@ add_depth_stencil_renderbuffer(struct gl_context *ctx,
rb->InternalFormat = GL_DEPTH_STENCIL;
rb->AllocStorage = soft_renderbuffer_storage;
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, rb);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, rb);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, rb);
return GL_TRUE;
@@ -425,7 +420,7 @@ add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
rb->InternalFormat = GL_RGBA16_SNORM;
rb->AllocStorage = soft_renderbuffer_storage;
- _mesa_add_renderbuffer(fb, BUFFER_ACCUM, rb);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_ACCUM, rb);
return GL_TRUE;
}
@@ -470,7 +465,7 @@ add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
rb->InternalFormat = GL_RGBA;
rb->AllocStorage = soft_renderbuffer_storage;
- _mesa_add_renderbuffer(fb, BUFFER_AUX0 + i, rb);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_AUX0 + i, rb);
}
return GL_TRUE;
}