diff options
-rw-r--r-- | src/mesa/drivers/glide/fx.rc | 4 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxapi.c | 12 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxddspan.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxsetup.c | 7 | ||||
-rw-r--r-- | src/mesa/drivers/glide/fxtris.c | 24 |
5 files changed, 14 insertions, 37 deletions
diff --git a/src/mesa/drivers/glide/fx.rc b/src/mesa/drivers/glide/fx.rc index ebc80f0486f..f9caf9860a4 100644 --- a/src/mesa/drivers/glide/fx.rc +++ b/src/mesa/drivers/glide/fx.rc @@ -5,10 +5,10 @@ #define HWSTR "3dfx Voodoo Graphics, Voodoo^2, Voodoo Banshee, Velocity 100/200, Voodoo3, Voodoo4, Voodoo5" #define COPYRIGHTSTR "Copyright \251 Brian E. Paul" -#define VERSIONSTR "6.1.0.8" +#define VERSIONSTR "6.1.0.9" #define MANVERSION 6 #define MANREVISION 1 -#define BUILD_NUMBER 8 +#define BUILD_NUMBER 9 VS_VERSION_INFO VERSIONINFO FILEVERSION MANVERSION, MANREVISION, 0, BUILD_NUMBER diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c index f348dd45bbc..8fa06952daa 100644 --- a/src/mesa/drivers/glide/fxapi.c +++ b/src/mesa/drivers/glide/fxapi.c @@ -818,21 +818,17 @@ fxMesaDestroyContext(fxMesaContext fxMesa) (unsigned) st.pixelsOut); } - /* [dBorca] - * close the hardware first, so we can debug - * atexit problems (memory leaks, etc). - * NB: fxDDDestroyFxMesaContext must be called - * before _mesa_destroy_context; which must be - * called before fxTMClose! + /* close the hardware first, + * so we can debug atexit problems (memory leaks, etc). */ grSstWinClose(fxMesa->glideContext); fxCloseHardware(); - fxDDDestroyFxMesaContext(fxMesa); + fxDDDestroyFxMesaContext(fxMesa); /* must be before _mesa_destroy_context */ _mesa_destroy_visual(fxMesa->glVis); _mesa_destroy_context(fxMesa->glCtx); _mesa_destroy_framebuffer(fxMesa->glBuffer); - fxTMClose(fxMesa); + fxTMClose(fxMesa); /* must be after _mesa_destroy_context */ FREE(fxMesa); diff --git a/src/mesa/drivers/glide/fxddspan.c b/src/mesa/drivers/glide/fxddspan.c index 4eacfc0b5d3..f7b20490e74 100644 --- a/src/mesa/drivers/glide/fxddspan.c +++ b/src/mesa/drivers/glide/fxddspan.c @@ -100,7 +100,7 @@ #define HW_WRITE_CLIPLOOP() \ do { \ - int _nc = 1; /* numcliprects */ \ + const int _nc = 1; /* numcliprects */ \ /* [dBorca] Hack alert: */ \ /* remember, we need to flip the scissor, too */ \ /* is it better to do it inside fxDDScissor? */ \ @@ -112,7 +112,7 @@ #define HW_READ_CLIPLOOP() \ do { \ - int _nc = 1; /* numcliprects */ \ + const int _nc = 1; /* numcliprects */ \ /* [dBorca] Hack alert: */ \ /* remember, we need to flip the scissor, too */ \ /* is it better to do it inside fxDDScissor? */ \ diff --git a/src/mesa/drivers/glide/fxsetup.c b/src/mesa/drivers/glide/fxsetup.c index a1c018a38e6..c2112294973 100644 --- a/src/mesa/drivers/glide/fxsetup.c +++ b/src/mesa/drivers/glide/fxsetup.c @@ -503,10 +503,7 @@ fxSelectSingleTMUSrc_NoLock(fxMesaContext fxMesa, GLint tmu, FxBool LODblend) tex1.FunctionAlpha = GR_COMBINE_FUNCTION_LOCAL; tex1.FactorAlpha = GR_COMBINE_FACTOR_NONE; - /* [dBorca] Hack alert: - * don't use GR_COMBINE_FUNCTION_SCALE_OTHER - * such that Glide recognizes TMU0 in passthrough mode - */ + /* correct values to set TMU0 in passthrough mode */ tex0.FunctionRGB = GR_COMBINE_FUNCTION_BLEND; tex0.FactorRGB = GR_COMBINE_FACTOR_ONE; tex0.FunctionAlpha = GR_COMBINE_FUNCTION_BLEND; @@ -1374,7 +1371,7 @@ fxDDBlendFuncSeparate(GLcontext * ctx, GLenum sfactor, GLenum dfactor, GLenum as GLboolean haveAlpha = fxMesa->haveHwAlpha; GrAlphaBlendFnc_t sfact, dfact, asfact, adfact; - /* [dBorca] Hack alert: + /* * 15/16 BPP alpha channel alpha blending modes * 0x0 AZERO Zero * 0x4 AONE One diff --git a/src/mesa/drivers/glide/fxtris.c b/src/mesa/drivers/glide/fxtris.c index e2b6c45a42a..85dade8c586 100644 --- a/src/mesa/drivers/glide/fxtris.c +++ b/src/mesa/drivers/glide/fxtris.c @@ -882,6 +882,7 @@ static void fx_render_vb_triangles( GLcontext *ctx, { fxMesaContext fxMesa = FX_CONTEXT(ctx); GrVertex *fxVB = fxMesa->verts; + GLuint j; (void) flags; if (TDFX_DEBUG & VERBOSE_VARRAY) { @@ -890,23 +891,9 @@ static void fx_render_vb_triangles( GLcontext *ctx, INIT(GL_TRIANGLES); -#if 0 - /* [dBorca] - * apparently, this causes troubles with some programs (GLExcess); - * might be a bug in Glide... However, "grDrawVertexArrayContiguous" - * eventually calls "grDrawTriangle" for GR_TRIANGLES, so we're better - * off doing it by hand... - */ - grDrawVertexArrayContiguous( GR_TRIANGLES, count-start, - fxVB + start, sizeof(GrVertex)); -#else - { - GLuint j; - for (j=start+2; j<count; j+=3) { - grDrawTriangle(fxVB + (j-2), fxVB + (j-1), fxVB + j); - } + for (j=start+2; j<count; j+=3) { + grDrawTriangle(fxVB + (j-2), fxVB + (j-1), fxVB + j); } -#endif } @@ -1200,10 +1187,7 @@ void fxDDChooseRenderState(GLcontext *ctx) fxMesa->draw_line = fx_draw_line; fxMesa->draw_tri = fx_draw_triangle; - /* Hook in fallbacks for specific primitives. - * [dBorca] Hack alert: - * If we're in FSAA mode, we always do anti-aliased primitives. - */ + /* Hook in fallbacks for specific primitives. */ if (flags & (POINT_FALLBACK| LINE_FALLBACK| TRI_FALLBACK)) |