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-rw-r--r--include/GL/glut.h2
-rw-r--r--src/SConscript2
-rw-r--r--src/glut/glx/SConscript89
-rw-r--r--src/glut/glx/glutint.h2
-rw-r--r--src/glut/glx/glutstroke.h2
-rw-r--r--src/glut/glx/glutwin32.h1
-rw-r--r--src/glut/glx/win32_x11.h2
7 files changed, 96 insertions, 4 deletions
diff --git a/include/GL/glut.h b/include/GL/glut.h
index e286349f9b0..92eb6cf3cdd 100644
--- a/include/GL/glut.h
+++ b/include/GL/glut.h
@@ -53,7 +53,7 @@ extern "C" {
/* To disable supression of annoying warnings about floats being promoted
to doubles, define GLUT_NO_WARNING_DISABLE in your compile preprocessor
options. */
-# ifndef GLUT_NO_WARNING_DISABLE
+# if defined(_MSC_VER) && !defined(GLUT_NO_WARNING_DISABLE)
# pragma warning (disable:4244) /* Disable bogus VC++ 4.2 conversion warnings. */
# pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
# endif
diff --git a/src/SConscript b/src/SConscript
index 8e914af4f0d..9116e9beecb 100644
--- a/src/SConscript
+++ b/src/SConscript
@@ -5,4 +5,6 @@ SConscript('gallium/SConscript')
if 'mesa' in env['statetrackers']:
SConscript('mesa/SConscript')
+SConscript('glut/glx/SConscript')
+
SConscript('gallium/winsys/SConscript')
diff --git a/src/glut/glx/SConscript b/src/glut/glx/SConscript
new file mode 100644
index 00000000000..99b3bb7df64
--- /dev/null
+++ b/src/glut/glx/SConscript
@@ -0,0 +1,89 @@
+Import('*')
+
+env = env.Clone()
+
+if env['platform'] != 'windows':
+ Return()
+
+target = 'glut32'
+
+env.Replace(CPPDEFINES = [
+ 'BUILD_GLUT32',
+ 'GLUT_BUILDING_LIB',
+ 'MESA',
+ '_DLL',
+ 'NDEBUG',
+ 'GLUT_NO_WARNING_DISABLE',
+])
+
+env.AppendUnique(CPPPATH = [
+ '#/include',
+])
+
+env.PrependUnique(LIBS = [
+ 'winmm',
+ 'gdi32',
+ 'user32',
+ 'opengl32',
+ 'glu32',
+])
+
+sources = [
+ 'glut_bitmap.c',
+ 'glut_bwidth.c',
+ 'glut_cindex.c',
+ 'glut_cmap.c',
+ 'glut_cursor.c',
+ 'glut_dials.c',
+ 'glut_dstr.c',
+ 'glut_event.c',
+ 'glut_ext.c',
+ 'glut_fcb.c',
+ 'glut_fullscrn.c',
+ 'glut_gamemode.c',
+ 'glut_get.c',
+ 'glut_init.c',
+ 'glut_input.c',
+ 'glut_joy.c',
+ 'glut_key.c',
+ 'glut_keyctrl.c',
+ 'glut_keyup.c',
+ 'glut_mesa.c',
+ 'glut_modifier.c',
+ 'glut_overlay.c',
+ 'glut_shapes.c',
+ 'glut_space.c',
+ 'glut_stroke.c',
+ 'glut_swap.c',
+ 'glut_swidth.c',
+ 'glut_tablet.c',
+ 'glut_teapot.c',
+ 'glut_util.c',
+ 'glut_vidresize.c',
+ 'glut_warp.c',
+ 'glut_win.c',
+ 'glut_winmisc.c',
+
+ 'win32_glx.c',
+ 'win32_menu.c',
+ 'win32_util.c',
+ 'win32_winproc.c',
+ 'win32_x11.c',
+
+ 'glut_8x13.c',
+ 'glut_9x15.c',
+ 'glut_hel10.c',
+ 'glut_hel12.c',
+ 'glut_hel18.c',
+ 'glut_mroman.c',
+ 'glut_roman.c',
+ 'glut_tr10.c',
+ 'glut_tr24.c',
+
+ 'glut.def',
+]
+
+env.SharedLibrary(
+ target = target,
+ source = sources,
+)
diff --git a/src/glut/glx/glutint.h b/src/glut/glx/glutint.h
index a962c780238..de506a5932d 100644
--- a/src/glut/glx/glutint.h
+++ b/src/glut/glx/glutint.h
@@ -33,7 +33,7 @@
#include <GL/glut.h>
#if defined(MESA) && defined(_WIN32) && !defined(__CYGWIN32__)
-#include <gl/mesa_wgl.h>
+#include <GL/mesa_wgl.h>
#endif
#ifndef _WIN32
diff --git a/src/glut/glx/glutstroke.h b/src/glut/glx/glutstroke.h
index cbc9e156fea..74b60314aa2 100644
--- a/src/glut/glx/glutstroke.h
+++ b/src/glut/glx/glutstroke.h
@@ -7,7 +7,7 @@
and is provided without guarantee or warrantee expressed or
implied. This program is -not- in the public domain. */
-#if defined(_WIN32)
+#if defined(_MSC_VER)
#pragma warning (disable:4244) /* disable bogus conversion warnings */
#pragma warning (disable:4305) /* VC++ 5.0 version of above warning. */
#endif
diff --git a/src/glut/glx/glutwin32.h b/src/glut/glx/glutwin32.h
index 304eeb20a22..01db99fad6d 100644
--- a/src/glut/glx/glutwin32.h
+++ b/src/glut/glx/glutwin32.h
@@ -41,6 +41,7 @@
/* Private routines from win32_util.c */
#ifndef __CYGWIN32__
+struct timeval;
extern int gettimeofday(struct timeval* tp, void* tzp);
#endif
extern void *__glutFont(void *font);
diff --git a/src/glut/glx/win32_x11.h b/src/glut/glx/win32_x11.h
index 6f5c3a9aeaf..daf065e27b8 100644
--- a/src/glut/glx/win32_x11.h
+++ b/src/glut/glx/win32_x11.h
@@ -228,7 +228,7 @@ typedef struct {
SetWindowPos(window, HWND_BOTTOM, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE)
#define XSetWMName(display, window, tp) \
- SetWindowText(window, (tp)->value)
+ SetWindowText(window, (const char *)(tp)->value)
/* There really isn't a way to set the icon name separate from the
windows name in Win32, so, just set the windows name. */