diff options
-rw-r--r-- | docs/relnotes/new_features.txt | 1 | ||||
-rw-r--r-- | src/intel/vulkan/anv_device.c | 7 | ||||
-rw-r--r-- | src/intel/vulkan/anv_extensions.py | 1 | ||||
-rw-r--r-- | src/intel/vulkan/anv_image.c | 6 | ||||
-rw-r--r-- | src/intel/vulkan/anv_pass.c | 47 | ||||
-rw-r--r-- | src/intel/vulkan/anv_private.h | 7 | ||||
-rw-r--r-- | src/intel/vulkan/genX_cmd_buffer.c | 49 |
7 files changed, 91 insertions, 27 deletions
diff --git a/docs/relnotes/new_features.txt b/docs/relnotes/new_features.txt index e69de29bb2d..47e0dedaf90 100644 --- a/docs/relnotes/new_features.txt +++ b/docs/relnotes/new_features.txt @@ -0,0 +1 @@ +VK_KHR_separate_depth_stencil_layouts on Intel. diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c index c0b153a0578..381b7ab3c41 100644 --- a/src/intel/vulkan/anv_device.c +++ b/src/intel/vulkan/anv_device.c @@ -1188,6 +1188,13 @@ void anv_GetPhysicalDeviceFeatures2( break; } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SEPARATE_DEPTH_STENCIL_LAYOUTS_FEATURES_KHR: { + VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR *features = + (VkPhysicalDeviceSeparateDepthStencilLayoutsFeaturesKHR *)ext; + features->separateDepthStencilLayouts = true; + break; + } + case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES_KHR: { VkPhysicalDeviceShaderAtomicInt64FeaturesKHR *features = (void *)ext; features->shaderBufferInt64Atomics = diff --git a/src/intel/vulkan/anv_extensions.py b/src/intel/vulkan/anv_extensions.py index 2c2bea1806a..1e0ab5f7142 100644 --- a/src/intel/vulkan/anv_extensions.py +++ b/src/intel/vulkan/anv_extensions.py @@ -106,6 +106,7 @@ EXTENSIONS = [ Extension('VK_KHR_relaxed_block_layout', 1, True), Extension('VK_KHR_sampler_mirror_clamp_to_edge', 1, True), Extension('VK_KHR_sampler_ycbcr_conversion', 1, True), + Extension('VK_KHR_separate_depth_stencil_layouts', 1, True), Extension('VK_KHR_shader_atomic_int64', 1, 'device->info.gen >= 9 && device->use_softpin'), Extension('VK_KHR_shader_clock', 1, True), diff --git a/src/intel/vulkan/anv_image.c b/src/intel/vulkan/anv_image.c index b4ed8c098ed..e96e04f621b 100644 --- a/src/intel/vulkan/anv_image.c +++ b/src/intel/vulkan/anv_image.c @@ -1146,6 +1146,7 @@ anv_layout_to_aux_usage(const struct gen_device_info * const devinfo, /* Sampling Layouts */ + case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL_KHR: case VK_IMAGE_LAYOUT_DEPTH_STENCIL_READ_ONLY_OPTIMAL: case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL: assert((image->aspects & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV) == 0); @@ -1160,6 +1161,9 @@ anv_layout_to_aux_usage(const struct gen_device_info * const devinfo, return image->planes[plane].aux_usage; } + case VK_IMAGE_LAYOUT_STENCIL_READ_ONLY_OPTIMAL_KHR: + return ISL_AUX_USAGE_NONE; + case VK_IMAGE_LAYOUT_PRESENT_SRC_KHR: { assert(image->aspects == VK_IMAGE_ASPECT_COLOR_BIT); @@ -1180,6 +1184,7 @@ anv_layout_to_aux_usage(const struct gen_device_info * const devinfo, /* Rendering Layouts */ case VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL: assert(aspect & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV); + case VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR: if (image->planes[plane].aux_usage == ISL_AUX_USAGE_NONE) { assert(image->samples == 1); return ISL_AUX_USAGE_CCS_D; @@ -1188,6 +1193,7 @@ anv_layout_to_aux_usage(const struct gen_device_info * const devinfo, return image->planes[plane].aux_usage; } + case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL_KHR: case VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL: case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_STENCIL_READ_ONLY_OPTIMAL: assert(aspect == VK_IMAGE_ASPECT_DEPTH_BIT); diff --git a/src/intel/vulkan/anv_pass.c b/src/intel/vulkan/anv_pass.c index ec217abfda0..94783bb36c4 100644 --- a/src/intel/vulkan/anv_pass.c +++ b/src/intel/vulkan/anv_pass.c @@ -269,6 +269,9 @@ VkResult anv_CreateRenderPass( .stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp, .initial_layout = pCreateInfo->pAttachments[i].initialLayout, .final_layout = pCreateInfo->pAttachments[i].finalLayout, + + .stencil_initial_layout = pCreateInfo->pAttachments[i].initialLayout, + .stencil_final_layout = pCreateInfo->pAttachments[i].finalLayout, }; } @@ -325,9 +328,10 @@ VkResult anv_CreateRenderPass( subpass->depth_stencil_attachment = subpass_attachments++; *subpass->depth_stencil_attachment = (struct anv_subpass_attachment) { - .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, - .attachment = desc->pDepthStencilAttachment->attachment, - .layout = desc->pDepthStencilAttachment->layout, + .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, + .attachment = desc->pDepthStencilAttachment->attachment, + .layout = desc->pDepthStencilAttachment->layout, + .stencil_layout = desc->pDepthStencilAttachment->layout, }; } } @@ -430,6 +434,10 @@ VkResult anv_CreateRenderPass2KHR( pass->subpass_flushes = subpass_flushes; for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) { + const VkAttachmentDescriptionStencilLayoutKHR *stencil_layout = + vk_find_struct_const(pCreateInfo->pAttachments[i].pNext, + ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR); + pass->attachments[i] = (struct anv_render_pass_attachment) { .format = pCreateInfo->pAttachments[i].format, .samples = pCreateInfo->pAttachments[i].samples, @@ -438,6 +446,13 @@ VkResult anv_CreateRenderPass2KHR( .stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp, .initial_layout = pCreateInfo->pAttachments[i].initialLayout, .final_layout = pCreateInfo->pAttachments[i].finalLayout, + + .stencil_initial_layout = (stencil_layout ? + stencil_layout->stencilInitialLayout : + pCreateInfo->pAttachments[i].initialLayout), + .stencil_final_layout = (stencil_layout ? + stencil_layout->stencilFinalLayout : + pCreateInfo->pAttachments[i].finalLayout), }; } @@ -493,10 +508,17 @@ VkResult anv_CreateRenderPass2KHR( if (desc->pDepthStencilAttachment) { subpass->depth_stencil_attachment = subpass_attachments++; + const VkAttachmentReferenceStencilLayoutKHR *stencil_attachment = + vk_find_struct_const(desc->pDepthStencilAttachment->pNext, + ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR); + *subpass->depth_stencil_attachment = (struct anv_subpass_attachment) { - .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, - .attachment = desc->pDepthStencilAttachment->attachment, - .layout = desc->pDepthStencilAttachment->layout, + .usage = VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT, + .attachment = desc->pDepthStencilAttachment->attachment, + .layout = desc->pDepthStencilAttachment->layout, + .stencil_layout = stencil_attachment ? + stencil_attachment->stencilLayout : + desc->pDepthStencilAttachment->layout, }; } @@ -507,10 +529,17 @@ VkResult anv_CreateRenderPass2KHR( if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) { subpass->ds_resolve_attachment = subpass_attachments++; + const VkAttachmentReferenceStencilLayoutKHR *stencil_resolve_attachment = + vk_find_struct_const(ds_resolve->pDepthStencilResolveAttachment->pNext, + ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR); + *subpass->ds_resolve_attachment = (struct anv_subpass_attachment) { - .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT, - .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, - .layout = ds_resolve->pDepthStencilResolveAttachment->layout, + .usage = VK_IMAGE_USAGE_TRANSFER_DST_BIT, + .attachment = ds_resolve->pDepthStencilResolveAttachment->attachment, + .layout = ds_resolve->pDepthStencilResolveAttachment->layout, + .stencil_layout = stencil_resolve_attachment ? + stencil_resolve_attachment->stencilLayout : + ds_resolve->pDepthStencilResolveAttachment->layout, }; subpass->depth_resolve_mode = ds_resolve->depthResolveMode; subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode; diff --git a/src/intel/vulkan/anv_private.h b/src/intel/vulkan/anv_private.h index 73cf85881d9..bdbe594a3ba 100644 --- a/src/intel/vulkan/anv_private.h +++ b/src/intel/vulkan/anv_private.h @@ -2412,6 +2412,7 @@ struct anv_attachment_state { struct anv_surface_state input; VkImageLayout current_layout; + VkImageLayout current_stencil_layout; VkImageAspectFlags pending_clear_aspects; VkImageAspectFlags pending_load_aspects; bool fast_clear; @@ -3744,6 +3745,9 @@ struct anv_subpass_attachment { VkImageUsageFlagBits usage; uint32_t attachment; VkImageLayout layout; + + /* Used only with attachment containing stencil data. */ + VkImageLayout stencil_layout; }; struct anv_subpass { @@ -3794,6 +3798,9 @@ struct anv_render_pass_attachment { VkImageLayout final_layout; VkImageLayout first_subpass_layout; + VkImageLayout stencil_initial_layout; + VkImageLayout stencil_final_layout; + /* The subpass id in which the attachment will be used last. */ uint32_t last_subpass_idx; }; diff --git a/src/intel/vulkan/genX_cmd_buffer.c b/src/intel/vulkan/genX_cmd_buffer.c index 6e42b659f4c..a020fa200d4 100644 --- a/src/intel/vulkan/genX_cmd_buffer.c +++ b/src/intel/vulkan/genX_cmd_buffer.c @@ -505,7 +505,8 @@ static inline bool vk_image_layout_stencil_write_optimal(VkImageLayout layout) { return layout == VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL || - layout == VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL; + layout == VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL || + layout == VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR; } /* Transitions a HiZ-enabled depth buffer from one layout to another. Unless @@ -526,18 +527,19 @@ transition_stencil_buffer(struct anv_cmd_buffer *cmd_buffer, /* On gen7, we have to store a texturable version of the stencil buffer in * a shadow whenever VK_IMAGE_USAGE_SAMPLED_BIT is set and copy back and - * forth at strategic points. Stencil writes are only allowed in three + * forth at strategic points. Stencil writes are only allowed in following * layouts: * * - VK_IMAGE_LAYOUT_GENERAL * - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL * - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL * - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL + * - VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR * * For general, we have no nice opportunity to transition so we do the copy - * to the shadow unconditionally at the end of the subpass. For transfer - * destinations, we can update it as part of the transfer op. For the - * other two, we delay the copy until a transition into some other layout. + * to the shadow unconditionally at the end of the subpass. For transfer + * destinations, we can update it as part of the transfer op. For the other + * layouts, we delay the copy until a transition into some other layout. */ if (image->planes[plane].shadow_surface.isl.size_B > 0 && vk_image_layout_stencil_write_optimal(initial_layout) && @@ -1293,6 +1295,7 @@ genX(cmd_buffer_setup_attachments)(struct anv_cmd_buffer *cmd_buffer, } state->attachments[i].current_layout = att->initial_layout; + state->attachments[i].current_stencil_layout = att->stencil_initial_layout; state->attachments[i].pending_clear_aspects = clear_aspects; state->attachments[i].pending_load_aspects = load_aspects; if (clear_aspects) @@ -4271,7 +4274,7 @@ cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer, (att_state->fast_clear && !att_state->clear_color_is_zero_one) || att_state->input_aux_usage != att_state->aux_usage; - VkImageLayout target_layout; + VkImageLayout target_layout, target_stencil_layout; if (iview->aspect_mask & VK_IMAGE_ASPECT_ANY_COLOR_BIT_ANV && !input_needs_resolve) { /* Layout transitions before the final only help to enable sampling @@ -4282,6 +4285,7 @@ cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer, target_layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; } else { target_layout = subpass->attachments[i].layout; + target_stencil_layout = subpass->attachments[i].stencil_layout; } uint32_t base_layer, layer_count; @@ -4314,9 +4318,11 @@ cmd_buffer_begin_subpass(struct anv_cmd_buffer *cmd_buffer, transition_stencil_buffer(cmd_buffer, image, iview->planes[0].isl.base_level, 1, base_layer, layer_count, - att_state->current_layout, target_layout); + att_state->current_stencil_layout, + target_stencil_layout); } att_state->current_layout = target_layout; + att_state->current_stencil_layout = target_stencil_layout; if (att_state->pending_clear_aspects & VK_IMAGE_ASPECT_COLOR_BIT) { assert(att_state->pending_clear_aspects == VK_IMAGE_ASPECT_COLOR_BIT); @@ -4676,14 +4682,14 @@ cmd_buffer_end_subpass(struct anv_cmd_buffer *cmd_buffer) const VkRect2D render_area = cmd_buffer->state.render_area; + struct anv_attachment_state *src_state = + &cmd_state->attachments[src_att]; + struct anv_attachment_state *dst_state = + &cmd_state->attachments[dst_att]; + if ((src_iview->image->aspects & VK_IMAGE_ASPECT_DEPTH_BIT) && subpass->depth_resolve_mode != VK_RESOLVE_MODE_NONE_KHR) { - struct anv_attachment_state *src_state = - &cmd_state->attachments[src_att]; - struct anv_attachment_state *dst_state = - &cmd_state->attachments[dst_att]; - /* MSAA resolves sample from the source attachment. Transition the * depth attachment first to get rid of any HiZ that we may not be * able to handle. @@ -4742,6 +4748,9 @@ cmd_buffer_end_subpass(struct anv_cmd_buffer *cmd_buffer) if ((src_iview->image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT) && subpass->stencil_resolve_mode != VK_RESOLVE_MODE_NONE_KHR) { + src_state->current_stencil_layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL; + dst_state->current_stencil_layout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL; + enum isl_aux_usage src_aux_usage = ISL_AUX_USAGE_NONE; enum isl_aux_usage dst_aux_usage = ISL_AUX_USAGE_NONE; @@ -4767,18 +4776,19 @@ cmd_buffer_end_subpass(struct anv_cmd_buffer *cmd_buffer) #if GEN_GEN == 7 /* On gen7, we have to store a texturable version of the stencil buffer in * a shadow whenever VK_IMAGE_USAGE_SAMPLED_BIT is set and copy back and - * forth at strategic points. Stencil writes are only allowed in three + * forth at strategic points. Stencil writes are only allowed in following * layouts: * * - VK_IMAGE_LAYOUT_GENERAL * - VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL * - VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL * - VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_STENCIL_ATTACHMENT_OPTIMAL + * - VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR * * For general, we have no nice opportunity to transition so we do the copy - * to the shadow unconditionally at the end of the subpass. For transfer - * destinations, we can update it as part of the transfer op. For the - * other two, we delay the copy until a transition into some other layout. + * to the shadow unconditionally at the end of the subpass. For transfer + * destinations, we can update it as part of the transfer op. For the other + * layouts, we delay the copy until a transition into some other layout. */ if (subpass->depth_stencil_attachment) { uint32_t a = subpass->depth_stencil_attachment->attachment; @@ -4793,7 +4803,7 @@ cmd_buffer_end_subpass(struct anv_cmd_buffer *cmd_buffer) VK_IMAGE_ASPECT_STENCIL_BIT); if (image->planes[plane].shadow_surface.isl.size_B > 0 && - att_state->current_layout == VK_IMAGE_LAYOUT_GENERAL) { + att_state->current_stencil_layout == VK_IMAGE_LAYOUT_GENERAL) { assert(image->aspects & VK_IMAGE_ASPECT_STENCIL_BIT); anv_image_copy_to_shadow(cmd_buffer, image, VK_IMAGE_ASPECT_STENCIL_BIT, @@ -4870,6 +4880,8 @@ cmd_buffer_end_subpass(struct anv_cmd_buffer *cmd_buffer) /* Transition the image into the final layout for this render pass */ VkImageLayout target_layout = cmd_state->pass->attachments[a].final_layout; + VkImageLayout target_stencil_layout = + cmd_state->pass->attachments[a].stencil_final_layout; uint32_t base_layer, layer_count; if (image->type == VK_IMAGE_TYPE_3D) { @@ -4898,7 +4910,8 @@ cmd_buffer_end_subpass(struct anv_cmd_buffer *cmd_buffer) transition_stencil_buffer(cmd_buffer, image, iview->planes[0].isl.base_level, 1, base_layer, layer_count, - att_state->current_layout, target_layout); + att_state->current_stencil_layout, + target_stencil_layout); } } |