diff options
-rw-r--r-- | src/mesa/main/mtypes.h | 6 | ||||
-rw-r--r-- | src/mesa/swrast/s_span.c | 11 | ||||
-rw-r--r-- | src/mesa/swrast/s_stencil.c | 10 | ||||
-rw-r--r-- | src/mesa/swrast/s_stencil.h | 4 | ||||
-rw-r--r-- | src/mesa/swrast/s_tritemp.h | 3 | ||||
-rw-r--r-- | src/mesa/swrast/swrast.h | 6 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_triangle.c | 10 | ||||
-rw-r--r-- | src/mesa/swrast_setup/ss_tritmp.h | 3 |
8 files changed, 34 insertions, 19 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index dfe1ad883e3..83a63bfa118 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.91 2002/10/02 22:05:55 brianp Exp $ */ +/* $Id: mtypes.h,v 1.92 2002/10/02 23:24:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1786,6 +1786,10 @@ struct __GLcontextRec { GLboolean OcclusionResult; /**< for GL_HP_occlusion_test */ GLboolean OcclusionResultSaved; /**< for GL_HP_occlusion_test */ + GLuint _Facing; /* This is a hack for 2-sided stencil test. We don't */ + /* have a better way to communicate this value from */ + /* swrast_setup to swrast. */ + /* Z buffer stuff */ GLuint DepthMax; /**< Max depth buffer value */ diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 74fccc55c72..b134890a3b2 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1,4 +1,4 @@ -/* $Id: s_span.c,v 1.47 2002/09/06 02:56:09 brianp Exp $ */ +/* $Id: s_span.c,v 1.48 2002/10/02 23:24:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -803,8 +803,7 @@ _mesa_write_index_span( GLcontext *ctx, struct sw_span *span) _mesa_span_interpolate_z(ctx, span); if (ctx->Stencil.Enabled) { - const GLuint face = 0; /* XXX stencil two side */ - if (!_mesa_stencil_and_ztest_span(ctx, span, face)) { + if (!_mesa_stencil_and_ztest_span(ctx, span)) { span->arrayMask = origArrayMask; return; } @@ -983,8 +982,7 @@ _mesa_write_rgba_span( GLcontext *ctx, struct sw_span *span) _mesa_span_interpolate_z(ctx, span); if (ctx->Stencil.Enabled) { - const GLuint face = 0; /* XXX stencil two side */ - if (!_mesa_stencil_and_ztest_span(ctx, span, face)) { + if (!_mesa_stencil_and_ztest_span(ctx, span)) { span->interpMask = origInterpMask; span->arrayMask = origArrayMask; return; @@ -1214,8 +1212,7 @@ _mesa_write_texture_span( GLcontext *ctx, struct sw_span *span) _mesa_span_interpolate_z(ctx, span); if (ctx->Stencil.Enabled) { - const GLuint face = 0; /* XXX stencil two side */ - if (!_mesa_stencil_and_ztest_span(ctx, span, face)) { + if (!_mesa_stencil_and_ztest_span(ctx, span)) { span->arrayMask = origArrayMask; return; } diff --git a/src/mesa/swrast/s_stencil.c b/src/mesa/swrast/s_stencil.c index 4ec64ee8481..90ff06c951d 100644 --- a/src/mesa/swrast/s_stencil.c +++ b/src/mesa/swrast/s_stencil.c @@ -1,4 +1,4 @@ -/* $Id: s_stencil.c,v 1.26 2002/09/06 02:56:09 brianp Exp $ */ +/* $Id: s_stencil.c,v 1.27 2002/10/02 23:24:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1006,12 +1006,14 @@ stencil_and_ztest_pixels( GLcontext *ctx, struct sw_span *span, GLuint face ) * GL_FALSE = all fragments failed. */ GLboolean -_mesa_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span, GLuint face) +_mesa_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span) { + /* span->facing can only be non-zero if using two-sided stencil */ + ASSERT(ctx->Stencil.TestTwoSide || span->facing == 0); if (span->arrayMask & SPAN_XY) - return stencil_and_ztest_pixels(ctx, span, face); + return stencil_and_ztest_pixels(ctx, span, span->facing); else - return stencil_and_ztest_span(ctx, span, face); + return stencil_and_ztest_span(ctx, span, span->facing); } diff --git a/src/mesa/swrast/s_stencil.h b/src/mesa/swrast/s_stencil.h index ec76edaf78b..b174f2e01e1 100644 --- a/src/mesa/swrast/s_stencil.h +++ b/src/mesa/swrast/s_stencil.h @@ -1,4 +1,4 @@ -/* $Id: s_stencil.h,v 1.8 2002/09/06 02:56:09 brianp Exp $ */ +/* $Id: s_stencil.h,v 1.9 2002/10/02 23:24:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -35,7 +35,7 @@ extern GLboolean -_mesa_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span, GLuint face); +_mesa_stencil_and_ztest_span(GLcontext *ctx, struct sw_span *span); diff --git a/src/mesa/swrast/s_tritemp.h b/src/mesa/swrast/s_tritemp.h index 726f17e9bb4..ef5e00eb5bf 100644 --- a/src/mesa/swrast/s_tritemp.h +++ b/src/mesa/swrast/s_tritemp.h @@ -1,4 +1,4 @@ -/* $Id: s_tritemp.h,v 1.38 2002/08/07 15:18:42 brianp Exp $ */ +/* $Id: s_tritemp.h,v 1.39 2002/10/02 23:24:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -215,6 +215,7 @@ #ifndef DO_OCCLUSION_TEST ctx->OcclusionResult = GL_TRUE; #endif + span.facing = ctx->_Facing; /* for 2-sided stencil test */ /* Edge setup. For a triangle strip these could be reused... */ { diff --git a/src/mesa/swrast/swrast.h b/src/mesa/swrast/swrast.h index 4db055b6fe1..2d547c889ea 100644 --- a/src/mesa/swrast/swrast.h +++ b/src/mesa/swrast/swrast.h @@ -1,4 +1,4 @@ -/* $Id: swrast.h,v 1.27 2002/09/17 15:46:36 brianp Exp $ */ +/* $Id: swrast.h,v 1.28 2002/10/02 23:24:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -147,6 +147,9 @@ struct sw_span { /** either GL_POLYGON, GL_LINE, GL_POLYGON, GL_BITMAP */ GLenum primitive; + /** 0 = front-facing span, 1 = back-facing span (for two-sided stencil) */ + GLuint facing; + /** * This bitmask (of SPAN_* flags) indicates which of the x/xStep * variables are relevant. @@ -201,6 +204,7 @@ do { \ (S).arrayMask = (ARRAY_MASK); \ (S).start = 0; \ (S).end = (END); \ + (S).facing = 0; \ (S).array = SWRAST_CONTEXT(ctx)->span_data; \ } while (0) diff --git a/src/mesa/swrast_setup/ss_triangle.c b/src/mesa/swrast_setup/ss_triangle.c index 159dc799efc..fa1f3e74e90 100644 --- a/src/mesa/swrast_setup/ss_triangle.c +++ b/src/mesa/swrast_setup/ss_triangle.c @@ -1,4 +1,4 @@ -/* $Id: ss_triangle.c,v 1.16 2002/10/02 21:44:08 brianp Exp $ */ +/* $Id: ss_triangle.c,v 1.17 2002/10/02 23:24:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -273,9 +273,15 @@ void _swsetup_choose_trifuncs( GLcontext *ctx ) if (ctx->Light.Enabled && ctx->Light.Model.TwoSide) ind |= SS_TWOSIDE_BIT; - if (ctx->_TriangleCaps & DD_TRI_UNFILLED) + /* We piggyback the two-sided stencil front/back determination on the + * unfilled triangle path. + */ + if ((ctx->_TriangleCaps & DD_TRI_UNFILLED) || + (ctx->Stencil.Enabled && ctx->Stencil.TestTwoSide)) ind |= SS_UNFILLED_BIT; + ctx->_Facing = 0; + if (ctx->Visual.rgbMode) ind |= SS_RGBA_BIT; diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index 61d1f8008a4..2a1ff14cf9c 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -1,4 +1,4 @@ -/* $Id: ss_tritmp.h,v 1.15 2001/09/14 21:36:43 brianp Exp $ */ +/* $Id: ss_tritmp.h,v 1.16 2002/10/02 23:24:04 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -54,6 +54,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) if (IND & (SS_TWOSIDE_BIT | SS_UNFILLED_BIT)) { facing = (cc < 0.0) ^ ctx->Polygon._FrontBit; + ctx->_Facing = facing; /* for 2-sided stencil test */ if (IND & SS_UNFILLED_BIT) mode = facing ? ctx->Polygon.BackMode : ctx->Polygon.FrontMode; |