diff options
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.c | 9 | ||||
-rw-r--r-- | src/mesa/state_tracker/st_cb_clear.c | 19 |
2 files changed, 8 insertions, 20 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index 47867e888a4..e110f051af4 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -93,7 +93,7 @@ struct cso_context { struct pipe_framebuffer_state fb, fb_saved; struct pipe_viewport_state vp, vp_saved; struct pipe_blend_color blend_color; - struct pipe_stencil_ref stencil_ref; + struct pipe_stencil_ref stencil_ref, stencil_ref_saved; }; @@ -746,6 +746,7 @@ void cso_save_depth_stencil_alpha(struct cso_context *ctx) { assert(!ctx->depth_stencil_saved); ctx->depth_stencil_saved = ctx->depth_stencil; + ctx->stencil_ref_saved = ctx->stencil_ref; } void cso_restore_depth_stencil_alpha(struct cso_context *ctx) @@ -755,6 +756,10 @@ void cso_restore_depth_stencil_alpha(struct cso_context *ctx) ctx->pipe->bind_depth_stencil_alpha_state(ctx->pipe, ctx->depth_stencil_saved); } ctx->depth_stencil_saved = NULL; + if (memcmp(&ctx->stencil_ref, &ctx->stencil_ref_saved, sizeof(ctx->stencil_ref))) { + ctx->stencil_ref = ctx->stencil_ref_saved; + ctx->pipe->set_stencil_ref(ctx->pipe, &ctx->stencil_ref); + } } @@ -1058,8 +1063,6 @@ void cso_restore_viewport(struct cso_context *ctx) } - - enum pipe_error cso_set_blend_color(struct cso_context *ctx, const struct pipe_blend_color *bc) { diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c index ed92e3928e3..74ec85107f4 100644 --- a/src/mesa/state_tracker/st_cb_clear.c +++ b/src/mesa/state_tracker/st_cb_clear.c @@ -192,7 +192,6 @@ clear_with_quad(GLcontext *ctx, GLboolean color, GLboolean depth, GLboolean stencil) { struct st_context *st = ctx->st; - struct pipe_stencil_ref stencil_ref; const GLfloat x0 = (GLfloat) ctx->DrawBuffer->_Xmin; const GLfloat x1 = (GLfloat) ctx->DrawBuffer->_Xmax; GLfloat y0, y1; @@ -248,7 +247,6 @@ clear_with_quad(GLcontext *ctx, { struct pipe_depth_stencil_alpha_state depth_stencil; memset(&depth_stencil, 0, sizeof(depth_stencil)); - memset(&stencil_ref, 0, sizeof(stencil_ref)); if (depth) { depth_stencil.depth.enabled = 1; depth_stencil.depth.writemask = 1; @@ -256,6 +254,8 @@ clear_with_quad(GLcontext *ctx, } if (stencil) { + struct pipe_stencil_ref stencil_ref; + memset(&stencil_ref, 0, sizeof(stencil_ref)); depth_stencil.stencil[0].enabled = 1; depth_stencil.stencil[0].func = PIPE_FUNC_ALWAYS; depth_stencil.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; @@ -285,21 +285,6 @@ clear_with_quad(GLcontext *ctx, cso_restore_fragment_shader(st->cso_context); cso_restore_vertex_shader(st->cso_context); - /* cannot restore stencil ref. Try to reconstruct? */ - if (stencil) { - if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) { - stencil_ref.ref_value[0] = ctx->Stencil.Ref[0] & 0xff; - if (ctx->Stencil._TestTwoSide) { - const GLuint back = ctx->Stencil._BackFace; - stencil_ref.ref_value[1] = ctx->Stencil.Ref[back] & 0xff; - } - else { - stencil_ref.ref_value[1] = stencil_ref.ref_value[0]; - } - } - cso_set_stencil_ref(st->cso_context, &stencil_ref); - } - } |