diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs_visitor.cpp | 8 |
2 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 903624c97cf..54dfe34c686 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -3187,7 +3187,7 @@ fs_visitor::lower_integer_multiplication() fs_reg high(GRF, alloc.allocate(dispatch_width / 8), inst->dst.type, dispatch_width); - if (brw->gen >= 7) { + if (devinfo->gen >= 7) { fs_reg src1_0_w = inst->src[1]; fs_reg src1_1_w = inst->src[1]; @@ -3628,7 +3628,7 @@ fs_visitor::setup_vs_payload() void fs_visitor::setup_cs_payload() { - assert(brw->gen >= 7); + assert(devinfo->gen >= 7); payload.num_regs = 1; } diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index dc992dd332e..3af9d78598c 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1344,7 +1344,7 @@ fs_visitor::emit_interpolation_setup_gen6() struct brw_reg g1_uw = retype(brw_vec1_grf(1, 0), BRW_REGISTER_TYPE_UW); fs_builder abld = bld.annotate("compute pixel centers"); - if (brw->gen >= 8 || dispatch_width == 8) { + if (devinfo->gen >= 8 || dispatch_width == 8) { /* The "Register Region Restrictions" page says for BDW (and newer, * presumably): * @@ -1623,7 +1623,7 @@ fs_visitor::emit_single_fb_write(const fs_builder &bld, /* On pre-SNB, we have to interlace the color values. LOAD_PAYLOAD * will do this for us if we just give it a COMPR4 destination. */ - if (brw->gen < 6 && exec_size == 16) + if (devinfo->gen < 6 && exec_size == 16) load->dst.reg |= BRW_MRF_COMPR4; write = ubld.emit(FS_OPCODE_FB_WRITE); @@ -1934,7 +1934,7 @@ fs_visitor::emit_urb_writes() void fs_visitor::emit_cs_terminate() { - assert(brw->gen >= 7); + assert(devinfo->gen >= 7); /* We are getting the thread ID from the compute shader header */ assert(stage == MESA_SHADER_COMPUTE); @@ -1956,7 +1956,7 @@ fs_visitor::emit_cs_terminate() void fs_visitor::emit_barrier() { - assert(brw->gen >= 7); + assert(devinfo->gen >= 7); /* We are getting the barrier ID from the compute shader header */ assert(stage == MESA_SHADER_COMPUTE); |