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-rw-r--r--src/mesa/drivers/dri/i965/intel_extensions.c75
1 files changed, 42 insertions, 33 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index 3088a1aa2ba..c3eee31d017 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -232,6 +232,7 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_pixel_buffer_object = true;
ctx->Extensions.EXT_point_parameters = true;
ctx->Extensions.EXT_provoking_vertex = true;
+ ctx->Extensions.EXT_stencil_two_side = true;
ctx->Extensions.EXT_texture_array = true;
ctx->Extensions.EXT_texture_env_dot3 = true;
ctx->Extensions.EXT_texture_filter_anisotropic = true;
@@ -241,7 +242,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_texture_sRGB = true;
ctx->Extensions.EXT_texture_sRGB_decode = true;
ctx->Extensions.EXT_texture_swizzle = true;
- ctx->Extensions.EXT_stencil_two_side = true;
ctx->Extensions.EXT_vertex_array_bgra = true;
ctx->Extensions.AMD_seamless_cubemap_per_texture = true;
ctx->Extensions.APPLE_object_purgeable = true;
@@ -254,10 +254,14 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.NV_texture_rectangle = true;
ctx->Extensions.TDFX_texture_compression_FXT1 = true;
ctx->Extensions.OES_compressed_ETC1_RGB8_texture = true;
- ctx->Extensions.OES_EGL_image = true;
ctx->Extensions.OES_draw_texture = true;
- ctx->Extensions.OES_standard_derivatives = true;
+ ctx->Extensions.OES_EGL_image = true;
ctx->Extensions.OES_EGL_image_external = true;
+ ctx->Extensions.OES_standard_derivatives = true;
+ ctx->Extensions.OES_texture_float = true;
+ ctx->Extensions.OES_texture_float_linear = true;
+ ctx->Extensions.OES_texture_half_float = true;
+ ctx->Extensions.OES_texture_half_float_linear = true;
if (brw->gen >= 6)
ctx->Const.GLSLVersion = 330;
@@ -265,29 +269,43 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Const.GLSLVersion = 120;
_mesa_override_glsl_version(&ctx->Const);
+ if (brw->gen >= 5) {
+ ctx->Extensions.ARB_texture_query_levels = ctx->Const.GLSLVersion >= 130;
+ ctx->Extensions.ARB_texture_query_lod = true;
+ ctx->Extensions.EXT_shader_integer_mix = ctx->Const.GLSLVersion >= 130;
+ ctx->Extensions.EXT_timer_query = true;
+
+ if (brw->gen == 5 || can_write_oacontrol(brw)) {
+ ctx->Extensions.AMD_performance_monitor = true;
+ ctx->Extensions.INTEL_performance_query = true;
+ }
+ }
+
if (brw->gen >= 6) {
uint64_t dummy;
- ctx->Extensions.EXT_framebuffer_multisample = true;
- ctx->Extensions.EXT_transform_feedback = true;
- ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = true;
- ctx->Extensions.ARB_blend_func_extended = !driQueryOptionb(&brw->optionCache, "disable_blend_func_extended");
+ ctx->Extensions.ARB_blend_func_extended =
+ !driQueryOptionb(&brw->optionCache, "disable_blend_func_extended");
+ ctx->Extensions.ARB_conditional_render_inverted = true;
ctx->Extensions.ARB_draw_buffers_blend = true;
ctx->Extensions.ARB_ES3_compatibility = true;
- ctx->Extensions.ARB_uniform_buffer_object = true;
+ ctx->Extensions.ARB_sample_shading = true;
ctx->Extensions.ARB_shading_language_420pack = true;
+ ctx->Extensions.ARB_shading_language_packing = true;
ctx->Extensions.ARB_texture_buffer_object = true;
ctx->Extensions.ARB_texture_buffer_object_rgb32 = true;
ctx->Extensions.ARB_texture_buffer_range = true;
ctx->Extensions.ARB_texture_cube_map_array = true;
- ctx->Extensions.OES_depth_texture_cube_map = true;
- ctx->Extensions.ARB_shading_language_packing = true;
- ctx->Extensions.ARB_texture_multisample = true;
- ctx->Extensions.ARB_sample_shading = true;
ctx->Extensions.ARB_texture_gather = true;
- ctx->Extensions.ARB_conditional_render_inverted = true;
+ ctx->Extensions.ARB_texture_multisample = true;
+ ctx->Extensions.ARB_uniform_buffer_object = true;
+
ctx->Extensions.AMD_vertex_shader_layer = true;
+ ctx->Extensions.EXT_framebuffer_multisample = true;
+ ctx->Extensions.EXT_framebuffer_multisample_blit_scaled = true;
ctx->Extensions.EXT_polygon_offset_clamp = true;
+ ctx->Extensions.EXT_transform_feedback = true;
+ ctx->Extensions.OES_depth_texture_cube_map = true;
/* Test if the kernel has the ioctl. */
if (drm_intel_reg_read(brw->bufmgr, TIMESTAMP, &dummy) == 0)
@@ -302,38 +320,34 @@ intelInitExtensions(struct gl_context *ctx)
}
}
- if (brw->gen >= 5) {
- ctx->Extensions.ARB_texture_query_lod = true;
- ctx->Extensions.EXT_timer_query = true;
- ctx->Extensions.EXT_shader_integer_mix = ctx->Const.GLSLVersion >= 130;
- ctx->Extensions.ARB_texture_query_levels = ctx->Const.GLSLVersion >= 130;
- }
-
if (brw->gen >= 7) {
ctx->Extensions.ARB_conservative_depth = true;
+ ctx->Extensions.ARB_derivative_control = true;
ctx->Extensions.ARB_gpu_shader5 = true;
ctx->Extensions.ARB_shader_atomic_counters = true;
+ ctx->Extensions.ARB_texture_compression_bptc = true;
ctx->Extensions.ARB_texture_view = true;
+
if (can_do_pipelined_register_writes(brw)) {
+ ctx->Extensions.ARB_draw_indirect = true;
ctx->Extensions.ARB_transform_feedback2 = true;
ctx->Extensions.ARB_transform_feedback3 = true;
ctx->Extensions.ARB_transform_feedback_instanced = true;
- ctx->Extensions.ARB_draw_indirect = true;
}
- ctx->Extensions.ARB_texture_compression_bptc = true;
- ctx->Extensions.ARB_derivative_control = true;
+ /* Only enable this in core profile because other parts of Mesa behave
+ * slightly differently when the extension is enabled.
+ */
+ if (ctx->API == API_OPENGL_CORE) {
+ ctx->Extensions.ARB_viewport_array = true;
+ ctx->Extensions.AMD_vertex_shader_viewport_index = true;
+ }
}
if (brw->gen >= 8) {
ctx->Extensions.ARB_stencil_texturing = true;
}
- if (brw->gen == 5 || can_write_oacontrol(brw)) {
- ctx->Extensions.AMD_performance_monitor = true;
- ctx->Extensions.INTEL_performance_query = true;
- }
-
if (ctx->API == API_OPENGL_CORE)
ctx->Extensions.ARB_base_instance = true;
if (ctx->API != API_OPENGL_CORE)
@@ -343,9 +357,4 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_texture_compression_s3tc = true;
ctx->Extensions.ANGLE_texture_compression_dxt = true;
-
- ctx->Extensions.OES_texture_float = true;
- ctx->Extensions.OES_texture_float_linear = true;
- ctx->Extensions.OES_texture_half_float = true;
- ctx->Extensions.OES_texture_half_float_linear = true;
}