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-rw-r--r--src/mesa/main/texstore.c39
1 files changed, 33 insertions, 6 deletions
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index e8190c3922c..d368b1868f2 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2797,6 +2797,15 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
}
else if (srcFormat == GL_DEPTH_COMPONENT ||
srcFormat == GL_STENCIL_INDEX) {
+ GLuint *depth = (GLuint *) malloc(srcWidth * sizeof(GLuint));
+ GLubyte *stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte));
+
+ if (!depth || !stencil) {
+ free(depth);
+ free(stencil);
+ return GL_FALSE;
+ }
+
/* In case we only upload depth we need to preserve the stencil */
for (img = 0; img < srcDepth; img++) {
GLuint *dstRow = (GLuint *) dstSlices[img];
@@ -2806,8 +2815,6 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
srcFormat, srcType,
img, 0, 0);
for (row = 0; row < srcHeight; row++) {
- GLuint depth[MAX_WIDTH];
- GLubyte stencil[MAX_WIDTH];
GLint i;
GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE;
@@ -2845,6 +2852,9 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS)
dstRow += dstRowStride / sizeof(GLuint);
}
}
+
+ free(depth);
+ free(stencil);
}
return GL_TRUE;
}
@@ -2860,6 +2870,8 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
const GLint srcRowStride
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLint img, row;
+ GLuint *depth;
+ GLubyte *stencil;
ASSERT(dstFormat == MESA_FORMAT_S8_Z24);
ASSERT(srcFormat == GL_DEPTH_STENCIL_EXT ||
@@ -2868,6 +2880,15 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
ASSERT(srcFormat != GL_DEPTH_STENCIL_EXT ||
srcType == GL_UNSIGNED_INT_24_8_EXT);
+ depth = (GLuint *) malloc(srcWidth * sizeof(GLuint));
+ stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte));
+
+ if (!depth || !stencil) {
+ free(depth);
+ free(stencil);
+ return GL_FALSE;
+ }
+
for (img = 0; img < srcDepth; img++) {
GLuint *dstRow = (GLuint *) dstSlices[img];
const GLubyte *src
@@ -2876,8 +2897,6 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
srcFormat, srcType,
img, 0, 0);
for (row = 0; row < srcHeight; row++) {
- GLuint depth[MAX_WIDTH];
- GLubyte stencil[MAX_WIDTH];
GLint i;
GLboolean keepdepth = GL_FALSE, keepstencil = GL_FALSE;
@@ -2916,6 +2935,10 @@ _mesa_texstore_s8_z24(TEXSTORE_PARAMS)
dstRow += dstRowStride / sizeof(GLuint);
}
}
+
+ free(depth);
+ free(stencil);
+
return GL_TRUE;
}
@@ -2944,7 +2967,11 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
const GLint srcRowStride
= _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
GLint img, row;
-
+ GLubyte *stencil = (GLubyte *) malloc(srcWidth * sizeof(GLubyte));
+
+ if (!stencil)
+ return GL_FALSE;
+
for (img = 0; img < srcDepth; img++) {
GLubyte *dstRow = dstSlices[img];
const GLubyte *src
@@ -2953,7 +2980,6 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
srcFormat, srcType,
img, 0, 0);
for (row = 0; row < srcHeight; row++) {
- GLubyte stencil[MAX_WIDTH];
GLint i;
/* get the 8-bit stencil values */
@@ -2971,6 +2997,7 @@ _mesa_texstore_s8(TEXSTORE_PARAMS)
}
}
+ free(stencil);
}
return GL_TRUE;