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-rw-r--r--src/amd/vulkan/radv_shader.c26
-rw-r--r--src/amd/vulkan/radv_shader.h6
2 files changed, 24 insertions, 8 deletions
diff --git a/src/amd/vulkan/radv_shader.c b/src/amd/vulkan/radv_shader.c
index c74bfa2e281..0f0703d66d1 100644
--- a/src/amd/vulkan/radv_shader.c
+++ b/src/amd/vulkan/radv_shader.c
@@ -1279,23 +1279,21 @@ radv_get_shader_name(struct radv_shader_variant_info *info,
};
}
-static void
-generate_shader_stats(struct radv_device *device,
- struct radv_shader_variant *variant,
- gl_shader_stage stage,
- struct _mesa_string_buffer *buf)
+
+unsigned
+radv_get_max_waves(struct radv_device *device,
+ struct radv_shader_variant *variant,
+ gl_shader_stage stage)
{
enum chip_class chip_class = device->physical_device->rad_info.chip_class;
unsigned lds_increment = chip_class >= GFX7 ? 512 : 256;
uint8_t wave_size = variant->info.info.wave_size;
- struct ac_shader_config *conf;
+ struct ac_shader_config *conf = &variant->config;
unsigned max_simd_waves;
unsigned lds_per_wave = 0;
max_simd_waves = ac_get_max_simd_waves(device->physical_device->rad_info.family);
- conf = &variant->config;
-
if (stage == MESA_SHADER_FRAGMENT) {
lds_per_wave = conf->lds_size * lds_increment +
align(variant->info.fs.num_interp * 48,
@@ -1323,6 +1321,18 @@ generate_shader_stats(struct radv_device *device,
if (lds_per_wave)
max_simd_waves = MIN2(max_simd_waves, 16384 / lds_per_wave);
+ return max_simd_waves;
+}
+
+static void
+generate_shader_stats(struct radv_device *device,
+ struct radv_shader_variant *variant,
+ gl_shader_stage stage,
+ struct _mesa_string_buffer *buf)
+{
+ struct ac_shader_config *conf = &variant->config;
+ unsigned max_simd_waves = radv_get_max_waves(device, variant, stage);
+
if (stage == MESA_SHADER_FRAGMENT) {
_mesa_string_buffer_printf(buf, "*** SHADER CONFIG ***\n"
"SPI_PS_INPUT_ADDR = 0x%04x\n"
diff --git a/src/amd/vulkan/radv_shader.h b/src/amd/vulkan/radv_shader.h
index 9adf2a6a279..f93b1ec0fe2 100644
--- a/src/amd/vulkan/radv_shader.h
+++ b/src/amd/vulkan/radv_shader.h
@@ -413,6 +413,12 @@ void
radv_shader_variant_destroy(struct radv_device *device,
struct radv_shader_variant *variant);
+
+unsigned
+radv_get_max_waves(struct radv_device *device,
+ struct radv_shader_variant *variant,
+ gl_shader_stage stage);
+
const char *
radv_get_shader_name(struct radv_shader_variant_info *info,
gl_shader_stage stage);