diff options
-rw-r--r-- | src/util/00-mesa-defaults.conf | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index ba343ec5ffb..734161650b7 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -243,6 +243,13 @@ TODO: document the other workarounds. <option name="force_compat_profile" value="true" /> </application> + <application name="GpuTest" executable="GpuTest"> + <!-- GiMark benchmark from GpuTest does not initialize .w channel of + lightDir0 and lightDir1 varyings in the vertex shader while + uses it in the fragment shader. --> + <option name="glsl_zero_init" value="true"/> + </application> + <!-- The GL thread whitelist is below, workarounds are above. Keep it that way. --> |