diff options
-rw-r--r-- | src/amd/vulkan/radv_meta_resolve.c | 7 | ||||
-rw-r--r-- | src/amd/vulkan/radv_meta_resolve_cs.c | 7 | ||||
-rw-r--r-- | src/amd/vulkan/radv_meta_resolve_fs.c | 7 |
3 files changed, 0 insertions, 21 deletions
diff --git a/src/amd/vulkan/radv_meta_resolve.c b/src/amd/vulkan/radv_meta_resolve.c index 6023e0f8999..dd811c25142 100644 --- a/src/amd/vulkan/radv_meta_resolve.c +++ b/src/amd/vulkan/radv_meta_resolve.c @@ -612,13 +612,6 @@ radv_cmd_buffer_resolve_subpass(struct radv_cmd_buffer *cmd_buffer) radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false); - /* Subpass resolves must respect the render area. We can ignore the - * render area here because vkCmdBeginRenderPass set the render area - * with 3DSTATE_DRAWING_RECTANGLE. - * - * XXX(chadv): Does the hardware really respect - * 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST? - */ emit_resolve(cmd_buffer, &(VkOffset2D) { 0, 0 }, &(VkExtent2D) { fb->width, fb->height }); diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c b/src/amd/vulkan/radv_meta_resolve_cs.c index d20d04231ed..da6ca76b6d4 100644 --- a/src/amd/vulkan/radv_meta_resolve_cs.c +++ b/src/amd/vulkan/radv_meta_resolve_cs.c @@ -529,13 +529,6 @@ radv_cmd_buffer_resolve_subpass_cs(struct radv_cmd_buffer *cmd_buffer) radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false); - /* Subpass resolves must respect the render area. We can ignore the - * render area here because vkCmdBeginRenderPass set the render area - * with 3DSTATE_DRAWING_RECTANGLE. - * - * XXX(chadv): Does the hardware really respect - * 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST? - */ emit_resolve(cmd_buffer, src_iview, dst_iview, diff --git a/src/amd/vulkan/radv_meta_resolve_fs.c b/src/amd/vulkan/radv_meta_resolve_fs.c index 2f745f0ea09..373dd9665a7 100644 --- a/src/amd/vulkan/radv_meta_resolve_fs.c +++ b/src/amd/vulkan/radv_meta_resolve_fs.c @@ -633,13 +633,6 @@ radv_cmd_buffer_resolve_subpass_fs(struct radv_cmd_buffer *cmd_buffer) radv_cmd_buffer_set_subpass(cmd_buffer, &resolve_subpass, false); - /* Subpass resolves must respect the render area. We can ignore the - * render area here because vkCmdBeginRenderPass set the render area - * with 3DSTATE_DRAWING_RECTANGLE. - * - * XXX(chadv): Does the hardware really respect - * 3DSTATE_DRAWING_RECTANGLE when draing a 3DPRIM_RECTLIST? - */ emit_resolve(cmd_buffer, src_iview, dest_iview, |