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-rw-r--r--src/mesa/drivers/dri/i965/brw_misc_state.c16
1 files changed, 3 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_misc_state.c b/src/mesa/drivers/dri/i965/brw_misc_state.c
index 93188223808..df26cd74036 100644
--- a/src/mesa/drivers/dri/i965/brw_misc_state.c
+++ b/src/mesa/drivers/dri/i965/brw_misc_state.c
@@ -231,21 +231,11 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw,
return;
/* Check if depth buffer is in depth/stencil format. If so, then it's only
- * safe to invalidate it if we're also clearing stencil, and both depth_irb
- * and stencil_irb point to the same miptree.
- *
- * Note: it's not sufficient to check for the case where
- * _mesa_get_format_base_format(depth_mt->format) == GL_DEPTH_STENCIL,
- * because this fails to catch depth/stencil buffers on hardware that uses
- * separate stencil. To catch that case, we check whether
- * depth_mt->stencil_mt is non-NULL.
+ * safe to invalidate it if we're also clearing stencil.
*/
if (depth_irb && invalidate_depth &&
- (_mesa_get_format_base_format(depth_mt->format) == GL_DEPTH_STENCIL ||
- depth_mt->stencil_mt)) {
- invalidate_depth = invalidate_stencil && depth_irb && stencil_irb
- && depth_irb->mt == stencil_irb->mt;
- }
+ _mesa_get_format_base_format(depth_mt->format) == GL_DEPTH_STENCIL)
+ invalidate_depth = invalidate_stencil && stencil_irb;
uint32_t tile_mask_x, tile_mask_y;
brw_get_depthstencil_tile_masks(depth_mt,