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-rw-r--r--src/intel/isl/isl_surface_state.c17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/intel/isl/isl_surface_state.c b/src/intel/isl/isl_surface_state.c
index df6e69d75fd..e9a3fda5680 100644
--- a/src/intel/isl/isl_surface_state.c
+++ b/src/intel/isl/isl_surface_state.c
@@ -268,7 +268,7 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
assert(surf_fmtl->bh == view_fmtl->bh);
}
- s.SurfaceFormat = info->view->format;
+ s.SurfaceFormat = (enum GENX(SURFACE_FORMAT)) info->view->format;
#if GEN_GEN <= 5
s.ColorBufferComponentWriteDisables = info->write_disables;
@@ -277,7 +277,8 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
#endif
#if GEN_IS_HASWELL
- s.IntegerSurfaceFormat = isl_format_has_int_channel(s.SurfaceFormat);
+ s.IntegerSurfaceFormat =
+ isl_format_has_int_channel((enum isl_format) s.SurfaceFormat);
#endif
assert(info->surf->logical_level0_px.width > 0 &&
@@ -505,10 +506,10 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
*/
assert(info->view->swizzle.a == ISL_CHANNEL_SELECT_ALPHA);
}
- s.ShaderChannelSelectRed = info->view->swizzle.r;
- s.ShaderChannelSelectGreen = info->view->swizzle.g;
- s.ShaderChannelSelectBlue = info->view->swizzle.b;
- s.ShaderChannelSelectAlpha = info->view->swizzle.a;
+ s.ShaderChannelSelectRed = (enum GENX(ShaderChannelSelect)) info->view->swizzle.r;
+ s.ShaderChannelSelectGreen = (enum GENX(ShaderChannelSelect)) info->view->swizzle.g;
+ s.ShaderChannelSelectBlue = (enum GENX(ShaderChannelSelect)) info->view->swizzle.b;
+ s.ShaderChannelSelectAlpha = (enum GENX(ShaderChannelSelect)) info->view->swizzle.a;
#endif
s.SurfaceBaseAddress = info->address;
@@ -701,7 +702,7 @@ isl_genX(buffer_fill_state_s)(void *state,
struct GENX(RENDER_SURFACE_STATE) s = { 0, };
s.SurfaceType = SURFTYPE_BUFFER;
- s.SurfaceFormat = info->format;
+ s.SurfaceFormat = (enum GENX(SURFACE_FORMAT)) info->format;
#if GEN_GEN >= 6
s.SurfaceVerticalAlignment = isl_to_gen_valign[4];
@@ -759,7 +760,7 @@ isl_genX(null_fill_state)(void *state, struct isl_extent3d size)
{
struct GENX(RENDER_SURFACE_STATE) s = {
.SurfaceType = SURFTYPE_NULL,
- .SurfaceFormat = ISL_FORMAT_B8G8R8A8_UNORM,
+ .SurfaceFormat = (enum GENX(SURFACE_FORMAT)) ISL_FORMAT_B8G8R8A8_UNORM,
#if GEN_GEN >= 7
.SurfaceArray = size.depth > 0,
#endif