diff options
-rw-r--r-- | src/mesa/state_tracker/st_cb_texture.c | 26 |
1 files changed, 19 insertions, 7 deletions
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c index f1eb548bb87..96dd0c1c7a6 100644 --- a/src/mesa/state_tracker/st_cb_texture.c +++ b/src/mesa/state_tracker/st_cb_texture.c @@ -2647,18 +2647,16 @@ st_finalize_texture(struct gl_context *ctx, return GL_TRUE; } - /** - * Called via ctx->Driver.AllocTextureStorage() to allocate texture memory - * for a whole mipmap stack. + * Allocate texture memory for a whole mipmap stack. * Note: for multisample textures if the requested sample count is not * supported, we search for the next higher supported sample count. */ static GLboolean -st_AllocTextureStorage(struct gl_context *ctx, - struct gl_texture_object *texObj, - GLsizei levels, GLsizei width, - GLsizei height, GLsizei depth) +st_texture_storage(struct gl_context *ctx, + struct gl_texture_object *texObj, + GLsizei levels, GLsizei width, + GLsizei height, GLsizei depth) { const GLuint numFaces = _mesa_num_tex_faces(texObj->Target); struct gl_texture_image *texImage = texObj->Image[0][0]; @@ -2739,6 +2737,20 @@ st_AllocTextureStorage(struct gl_context *ctx, return GL_TRUE; } +/** + * Called via ctx->Driver.AllocTextureStorage() to allocate texture memory + * for a whole mipmap stack. + */ +static GLboolean +st_AllocTextureStorage(struct gl_context *ctx, + struct gl_texture_object *texObj, + GLsizei levels, GLsizei width, + GLsizei height, GLsizei depth) +{ + return st_texture_storage(ctx, texObj, levels, + width, height, depth); +} + static GLboolean st_TestProxyTexImage(struct gl_context *ctx, GLenum target, |