diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_blorp_blit.cpp | 10 |
1 files changed, 1 insertions, 9 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp index ede78cc002d..67274dcc40a 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit.cpp @@ -1785,18 +1785,10 @@ brw_blorp_blit_params::brw_blorp_blit_params(struct brw_context *brw, * differences between W and Y tiling formats will mean that pixels are * scrambled within the tile. * - * Note: if the destination surface configured to use IMS layout, then - * the effective tile size we need to align it to is smaller, because - * each pixel covers a 2x2 or a 4x2 block of samples. - * * TODO: what if this makes the coordinates (or the texture size) too * large? */ - unsigned x_align = 64, y_align = 64; - if (dst_mt->msaa_layout == INTEL_MSAA_LAYOUT_IMS) { - x_align /= (dst_mt->num_samples == 4 ? 2 : 4); - y_align /= 2; - } + const unsigned x_align = 64, y_align = 64; x0 = ROUND_DOWN_TO(x0, x_align) * 2; y0 = ROUND_DOWN_TO(y0, y_align) / 2; x1 = ALIGN(x1, x_align) * 2; |