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-rw-r--r--src/mesa/main/fbobject.c60
1 files changed, 42 insertions, 18 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 2230b262336..07853e03ce1 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -78,9 +78,32 @@ static struct gl_renderbuffer DummyRenderbuffer;
static struct gl_framebuffer IncompleteFramebuffer;
-#define IS_CUBE_FACE(TARGET) \
- ((TARGET) >= GL_TEXTURE_CUBE_MAP_POSITIVE_X && \
- (TARGET) <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z)
+static INLINE GLboolean
+is_cube_face(GLenum target)
+{
+ return (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z);
+}
+
+
+/**
+ * Is the given FBO a user-created FBO?
+ */
+static INLINE GLboolean
+is_user_fbo(const struct gl_framebuffer *fb)
+{
+ return fb->Name != 0;
+}
+
+
+/**
+ * Is the given FBO a window system FBO (like an X window)?
+ */
+static INLINE GLboolean
+is_winsys_fbo(const struct gl_framebuffer *fb)
+{
+ return fb->Name == 0;
+}
static void
@@ -196,7 +219,7 @@ _mesa_get_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
{
GLuint i;
- assert(fb->Name > 0);
+ assert(is_user_fbo(fb));
switch (attachment) {
case GL_COLOR_ATTACHMENT0_EXT:
@@ -244,7 +267,7 @@ static struct gl_renderbuffer_attachment *
_mesa_get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
GLenum attachment)
{
- assert(fb->Name == 0);
+ assert(is_winsys_fbo(fb));
switch (attachment) {
case GL_FRONT_LEFT:
@@ -669,7 +692,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx,
GLint i;
GLuint j;
- assert(fb->Name != 0);
+ assert(is_user_fbo(fb));
numImages = 0;
fb->Width = 0;
@@ -968,10 +991,11 @@ _mesa_DeleteRenderbuffersEXT(GLsizei n, const GLuint *renderbuffers)
_mesa_BindRenderbufferEXT(GL_RENDERBUFFER_EXT, 0);
}
- if (ctx->DrawBuffer->Name) {
+ if (is_user_fbo(ctx->DrawBuffer)) {
detach_renderbuffer(ctx, ctx->DrawBuffer, rb);
}
- if (ctx->ReadBuffer->Name && ctx->ReadBuffer != ctx->DrawBuffer) {
+ if (is_user_fbo(ctx->ReadBuffer)
+ && ctx->ReadBuffer != ctx->DrawBuffer) {
detach_renderbuffer(ctx, ctx->ReadBuffer, rb);
}
@@ -1203,7 +1227,7 @@ invalidate_rb(GLuint key, void *data, void *userData)
struct gl_renderbuffer *rb = (struct gl_renderbuffer *) userData;
/* If this is a user-created FBO */
- if (fb->Name) {
+ if (is_user_fbo(fb)) {
GLuint i;
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att = fb->Attachment + i;
@@ -1532,7 +1556,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
GLuint i;
ASSERT(ctx->Driver.RenderTexture);
- if (fb->Name == 0)
+ if (is_winsys_fbo(fb));
return; /* can't render to texture with winsys framebuffers */
for (i = 0; i < BUFFER_COUNT; i++) {
@@ -1552,7 +1576,7 @@ check_begin_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
static void
check_end_texture_render(struct gl_context *ctx, struct gl_framebuffer *fb)
{
- if (fb->Name == 0)
+ if (is_winsys_fbo(fb));
return; /* can't render to texture with winsys framebuffers */
if (ctx->Driver.FinishRenderTexture) {
@@ -1805,7 +1829,7 @@ _mesa_CheckFramebufferStatusEXT(GLenum target)
return 0;
}
- if (buffer->Name == 0) {
+ if (is_winsys_fbo(buffer)) {
/* The window system / default framebuffer is always complete */
return GL_FRAMEBUFFER_COMPLETE_EXT;
}
@@ -1843,7 +1867,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
/* check framebuffer binding */
- if (fb->Name == 0) {
+ if (is_winsys_fbo(fb)) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferTexture%sEXT", caller);
return;
@@ -1866,7 +1890,7 @@ framebuffer_texture(struct gl_context *ctx, const char *caller, GLenum target,
}
else {
err = (texObj->Target == GL_TEXTURE_CUBE_MAP)
- ? !IS_CUBE_FACE(textarget)
+ ? !is_cube_face(textarget)
: (texObj->Target != textarget);
}
}
@@ -1970,7 +1994,7 @@ _mesa_FramebufferTexture2DEXT(GLenum target, GLenum attachment,
if ((texture != 0) &&
(textarget != GL_TEXTURE_2D) &&
(textarget != GL_TEXTURE_RECTANGLE_ARB) &&
- (!IS_CUBE_FACE(textarget))) {
+ (!is_cube_face(textarget))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glFramebufferTexture2DEXT(textarget=0x%x)", textarget);
return;
@@ -2034,7 +2058,7 @@ _mesa_FramebufferRenderbufferEXT(GLenum target, GLenum attachment,
return;
}
- if (fb->Name == 0) {
+ if (is_winsys_fbo(fb)) {
/* Can't attach new renderbuffers to a window system framebuffer */
_mesa_error(ctx, GL_INVALID_OPERATION, "glFramebufferRenderbufferEXT");
return;
@@ -2111,7 +2135,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
return;
}
- if (buffer->Name == 0) {
+ if (is_winsys_fbo(buffer)) {
/* the default / window-system FBO */
att = _mesa_get_fb0_attachment(ctx, buffer, attachment);
}
@@ -2143,7 +2167,7 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment,
switch (pname) {
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT:
- *params = buffer->Name == 0 ? GL_FRAMEBUFFER_DEFAULT : att->Type;
+ *params = is_winsys_fbo(buffer) ? GL_FRAMEBUFFER_DEFAULT : att->Type;
return;
case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT:
if (att->Type == GL_RENDERBUFFER_EXT) {