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-rw-r--r--src/mesa/drivers/x11/xm_dd.c6
-rw-r--r--src/mesa/swrast/s_drawpix.c47
-rw-r--r--src/mesa/swrast/s_drawpix.h7
3 files changed, 4 insertions, 56 deletions
diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c
index a83c5ec3ec8..bee46a53a8d 100644
--- a/src/mesa/drivers/x11/xm_dd.c
+++ b/src/mesa/drivers/x11/xm_dd.c
@@ -31,6 +31,7 @@
#include "drawpix.h"
#include "extensions.h"
#include "macros.h"
+#include "image.h"
#include "imports.h"
#include "mtypes.h"
#include "state.h"
@@ -43,7 +44,6 @@
#include "swrast/swrast.h"
#include "swrast/s_auxbuffer.h"
#include "swrast/s_context.h"
-#include "swrast/s_drawpix.h"
#include "swrast/s_alphabuf.h"
#include "swrast_setup/swrast_setup.h"
#include "tnl/tnl.h"
@@ -865,7 +865,7 @@ xmesa_DrawPixels_8R8G8B( GLcontext *ctx,
pixels = ADD_POINTERS(buf, pixels);
}
- if (_swrast_clip_pixelrect(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) {
+ if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) {
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
* so we have to carefully compute the Y coordinates/addresses here.
@@ -968,7 +968,7 @@ xmesa_DrawPixels_5R6G5B( GLcontext *ctx,
pixels = ADD_POINTERS(buf, pixels);
}
- if (_swrast_clip_pixelrect(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) {
+ if (_mesa_clip_drawpixels(ctx, &dstX, &dstY, &w, &h, &srcX, &srcY)) {
/* This is a little tricky since all coordinates up to now have
* been in the OpenGL bottom-to-top orientation. X is top-to-bottom
* so we have to carefully compute the Y coordinates/addresses here.
diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c
index 00cc5e83c09..74c820c43b8 100644
--- a/src/mesa/swrast/s_drawpix.c
+++ b/src/mesa/swrast/s_drawpix.c
@@ -40,53 +40,6 @@
#include "s_zoom.h"
-
-/*
- * Given the dest position, size and skipPixels and skipRows values
- * for a glDrawPixels command, perform clipping of the image bounds
- * so the result lies withing the context's buffer bounds.
- * Return: GL_TRUE if image is ready for drawing
- * GL_FALSE if image was completely clipped away (draw nothing)
- */
-GLboolean
-_swrast_clip_pixelrect(const GLcontext *ctx,
- GLint *destX, GLint *destY,
- GLsizei *width, GLsizei *height,
- GLint *skipPixels, GLint *skipRows)
-{
- const GLframebuffer *buffer = ctx->DrawBuffer;
-
- /* left clipping */
- if (*destX < buffer->_Xmin) {
- *skipPixels += (buffer->_Xmin - *destX);
- *width -= (buffer->_Xmin - *destX);
- *destX = buffer->_Xmin;
- }
- /* right clipping */
- if (*destX + *width > buffer->_Xmax)
- *width -= (*destX + *width - buffer->_Xmax);
-
- if (*width <= 0)
- return GL_FALSE;
-
- /* bottom clipping */
- if (*destY < buffer->_Ymin) {
- *skipRows += (buffer->_Ymin - *destY);
- *height -= (buffer->_Ymin - *destY);
- *destY = buffer->_Ymin;
- }
- /* top clipping */
- if (*destY + *height > buffer->_Ymax)
- *height -= (*destY + *height - buffer->_Ymax);
-
- if (*height <= 0)
- return GL_TRUE;
-
- return GL_TRUE;
-}
-
-
-
/*
* Try to do a fast and simple RGB(a) glDrawPixels.
* Return: GL_TRUE if success, GL_FALSE if slow path must be used instead
diff --git a/src/mesa/swrast/s_drawpix.h b/src/mesa/swrast/s_drawpix.h
index 605a293daea..66067115ddb 100644
--- a/src/mesa/swrast/s_drawpix.h
+++ b/src/mesa/swrast/s_drawpix.h
@@ -31,11 +31,6 @@
#include "mtypes.h"
#include "swrast.h"
-
-extern GLboolean
-_swrast_clip_pixelrect(const GLcontext *ctx,
- GLint *destX, GLint *destY,
- GLsizei *width, GLsizei *height,
- GLint *skipPixels, GLint *skipRows);
+/* XXX kill this header? */
#endif