diff options
-rw-r--r-- | src/mesa/main/shaderimage.c | 31 |
1 files changed, 15 insertions, 16 deletions
diff --git a/src/mesa/main/shaderimage.c b/src/mesa/main/shaderimage.c index efe439c6dfd..80b77275f93 100644 --- a/src/mesa/main/shaderimage.c +++ b/src/mesa/main/shaderimage.c @@ -456,7 +456,6 @@ _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLenum format) { GET_CURRENT_CONTEXT(ctx); - struct gl_texture_object *t = NULL; struct gl_image_unit *u; if (!validate_bind_image_texture(ctx, unit, texture, level, @@ -469,34 +468,34 @@ _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits; if (texture) { - t = _mesa_lookup_texture(ctx, texture); + struct gl_texture_object *t = _mesa_lookup_texture(ctx, texture); + if (!t) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(texture)"); return; } _mesa_reference_texobj(&u->TexObj, t); - u->Level = level; - u->Access = access; - u->Format = format; - u->_ActualFormat = _mesa_get_shader_image_format(format); - - if (_mesa_tex_target_is_layered(t->Target)) { - u->Layered = layered; - u->Layer = (layered ? 0 : layer); - } else { - u->Layered = GL_FALSE; - u->Layer = 0; - } - } else { _mesa_reference_texobj(&u->TexObj, NULL); } + u->Level = level; + u->Access = access; + u->Format = format; + u->_ActualFormat = _mesa_get_shader_image_format(format); u->_Valid = validate_image_unit(ctx, u); + if (u->TexObj && _mesa_tex_target_is_layered(u->TexObj->Target)) { + u->Layered = layered; + u->Layer = (layered ? 0 : layer); + } else { + u->Layered = GL_FALSE; + u->Layer = 0; + } + if (ctx->Driver.BindImageTexture) - ctx->Driver.BindImageTexture(ctx, u, t, level, layered, + ctx->Driver.BindImageTexture(ctx, u, u->TexObj, level, layered, layer, access, format); } |