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-rw-r--r--src/mesa/vbo/vbo_split_copy.c8
1 files changed, 5 insertions, 3 deletions
diff --git a/src/mesa/vbo/vbo_split_copy.c b/src/mesa/vbo/vbo_split_copy.c
index 09b5b3b6511..96828a073fe 100644
--- a/src/mesa/vbo/vbo_split_copy.c
+++ b/src/mesa/vbo/vbo_split_copy.c
@@ -63,6 +63,7 @@ struct copy_context {
struct {
GLuint attr;
GLuint size;
+ const struct gl_vertex_array *array;
const GLubyte *src_ptr;
struct gl_vertex_buffer_binding dstbinding;
@@ -258,7 +259,7 @@ elt(struct copy_context *copy, GLuint elt_idx)
GLuint i;
for (i = 0; i < copy->nr_varying; i++) {
- const struct gl_vertex_array *srcarray = &copy->array[i];
+ const struct gl_vertex_array *srcarray = copy->varying[i].array;
const struct gl_vertex_buffer_binding* srcbinding
= srcarray->BufferBinding;
const GLubyte *srcptr
@@ -449,6 +450,7 @@ replay_init(struct copy_context *copy)
GLuint j = copy->nr_varying++;
copy->varying[j].attr = i;
+ copy->varying[j].array = &copy->array[i];
copy->varying[j].size = attr_size(attrib);
copy->vertex_size += attr_size(attrib);
@@ -520,7 +522,7 @@ replay_init(struct copy_context *copy)
/* Setup new vertex arrays to point into the output buffer:
*/
for (offset = 0, i = 0; i < copy->nr_varying; i++) {
- const struct gl_vertex_array *src = &copy->array[i];
+ const struct gl_vertex_array *src = copy->varying[i].array;
const struct gl_array_attributes *srcattr = src->VertexAttrib;
struct gl_vertex_array *dst = &copy->dstarray[i];
struct gl_vertex_buffer_binding *dstbind = &copy->varying[i].dstbinding;
@@ -576,7 +578,7 @@ replay_finish(struct copy_context *copy)
/* Unmap VBO's */
for (i = 0; i < copy->nr_varying; i++) {
struct gl_buffer_object *vbo =
- copy->array[i].BufferBinding->BufferObj;
+ copy->varying[i].array->BufferBinding->BufferObj;
if (_mesa_is_bufferobj(vbo) && _mesa_bufferobj_mapped(vbo, MAP_INTERNAL))
ctx->Driver.UnmapBuffer(ctx, vbo, MAP_INTERNAL);
}