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-rw-r--r--docs/relnotes/10.3.html1
-rw-r--r--src/glsl/builtin_variables.cpp12
-rw-r--r--src/mapi/glapi/gen/gl_API.xml8
-rw-r--r--src/mapi/glapi/tests/check_table.cpp4
-rw-r--r--src/mesa/drivers/dri/i965/brw_surface_formats.c1
-rw-r--r--src/mesa/drivers/dri/i965/intel_extensions.c1
-rw-r--r--src/mesa/main/context.c3
-rw-r--r--src/mesa/main/dlist.c46
-rw-r--r--src/mesa/main/extensions.c2
-rw-r--r--src/mesa/main/ff_fragment_shader.cpp80
-rw-r--r--src/mesa/main/format_pack.c25
-rw-r--r--src/mesa/main/format_unpack.c14
-rw-r--r--src/mesa/main/formats.c20
-rw-r--r--src/mesa/main/formats.h2
-rw-r--r--src/mesa/main/glformats.c35
-rw-r--r--src/mesa/main/glformats.h3
-rw-r--r--src/mesa/main/mtypes.h6
-rw-r--r--src/mesa/main/pack.c137
-rw-r--r--src/mesa/main/pack.h8
-rw-r--r--src/mesa/main/tests/enum_strings.cpp8
-rw-r--r--src/mesa/main/texenv.c198
-rw-r--r--src/mesa/main/texenv.h12
-rw-r--r--src/mesa/main/texformat.c5
-rw-r--r--src/mesa/main/texgetimage.c5
-rw-r--r--src/mesa/main/teximage.c13
-rw-r--r--src/mesa/main/texstate.c15
-rw-r--r--src/mesa/main/texstore.c78
-rw-r--r--src/mesa/program/prog_statevars.c30
-rw-r--r--src/mesa/program/prog_statevars.h2
-rw-r--r--src/mesa/swrast/s_texcombine.c77
-rw-r--r--src/mesa/swrast/s_texfetch.c1
-rw-r--r--src/mesa/swrast/s_texfetch_tmp.h16
32 files changed, 8 insertions, 860 deletions
diff --git a/docs/relnotes/10.3.html b/docs/relnotes/10.3.html
index 8a90b18067d..47d2c5fff86 100644
--- a/docs/relnotes/10.3.html
+++ b/docs/relnotes/10.3.html
@@ -64,6 +64,7 @@ TBD.
<h2>Changes</h2>
<ul>
+<li>Removed support for the GL_ATI_envmap_bumpmap extension</li>
</ul>
</div>
diff --git a/src/glsl/builtin_variables.cpp b/src/glsl/builtin_variables.cpp
index b9c69d23c7c..9f9571619ba 100644
--- a/src/glsl/builtin_variables.cpp
+++ b/src/glsl/builtin_variables.cpp
@@ -160,14 +160,6 @@ static const struct gl_builtin_uniform_element gl_NormalScale_elements[] = {
{NULL, {STATE_NORMAL_SCALE}, SWIZZLE_XXXX},
};
-static const struct gl_builtin_uniform_element gl_BumpRotMatrix0MESA_elements[] = {
- {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_0}, SWIZZLE_XYZW},
-};
-
-static const struct gl_builtin_uniform_element gl_BumpRotMatrix1MESA_elements[] = {
- {NULL, {STATE_INTERNAL, STATE_ROT_MATRIX_1}, SWIZZLE_XYZW},
-};
-
static const struct gl_builtin_uniform_element gl_FogParamsOptimizedMESA_elements[] = {
{NULL, {STATE_INTERNAL, STATE_FOG_PARAMS_OPTIMIZED}, SWIZZLE_XYZW},
};
@@ -284,8 +276,6 @@ static const struct gl_builtin_uniform_desc _mesa_builtin_uniform_desc[] = {
STATEVAR(gl_NormalMatrix),
STATEVAR(gl_NormalScale),
- STATEVAR(gl_BumpRotMatrix0MESA),
- STATEVAR(gl_BumpRotMatrix1MESA),
STATEVAR(gl_FogParamsOptimizedMESA),
STATEVAR(gl_CurrentAttribVertMESA),
STATEVAR(gl_CurrentAttribFragMESA),
@@ -761,8 +751,6 @@ builtin_variable_generator::generate_uniforms()
add_uniform(mat4_t, "gl_ModelViewProjectionMatrixInverseTranspose");
add_uniform(float_t, "gl_NormalScale");
add_uniform(type("gl_LightModelParameters"), "gl_LightModel");
- add_uniform(vec2_t, "gl_BumpRotMatrix0MESA");
- add_uniform(vec2_t, "gl_BumpRotMatrix1MESA");
add_uniform(vec4_t, "gl_FogParamsOptimizedMESA");
const glsl_type *const mat4_array_type =
diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml
index 0a486f0705f..882e66e0bbd 100644
--- a/src/mapi/glapi/gen/gl_API.xml
+++ b/src/mapi/glapi/gen/gl_API.xml
@@ -12157,22 +12157,22 @@
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
</enum>
- <function name="TexBumpParameterfvATI" offset="assign" deprecated="3.1">
+ <function name="TexBumpParameterfvATI" offset="assign" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="const GLfloat *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="TexBumpParameterivATI" offset="assign" deprecated="3.1">
+ <function name="TexBumpParameterivATI" offset="assign" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="const GLint *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetTexBumpParameterfvATI" offset="assign" deprecated="3.1">
+ <function name="GetTexBumpParameterfvATI" offset="assign" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat *" variable_param="pname"/>
<glx ignore="true"/>
</function>
- <function name="GetTexBumpParameterivATI" offset="assign" deprecated="3.1">
+ <function name="GetTexBumpParameterivATI" offset="assign" deprecated="3.1" exec="skip">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint *" variable_param="pname"/>
<glx ignore="true"/>
diff --git a/src/mapi/glapi/tests/check_table.cpp b/src/mapi/glapi/tests/check_table.cpp
index 89d9073a4ec..cd03722b2f5 100644
--- a/src/mapi/glapi/tests/check_table.cpp
+++ b/src/mapi/glapi/tests/check_table.cpp
@@ -1382,10 +1382,6 @@ const struct name_offset known_dispatch[] = {
{ "glVertexAttribs4fvNV", _O(VertexAttribs4fvNV) },
{ "glVertexAttribs4svNV", _O(VertexAttribs4svNV) },
{ "glVertexAttribs4ubvNV", _O(VertexAttribs4ubvNV) },
- { "glGetTexBumpParameterfvATI", _O(GetTexBumpParameterfvATI) },
- { "glGetTexBumpParameterivATI", _O(GetTexBumpParameterivATI) },
- { "glTexBumpParameterfvATI", _O(TexBumpParameterfvATI) },
- { "glTexBumpParameterivATI", _O(TexBumpParameterivATI) },
{ "glAlphaFragmentOp1ATI", _O(AlphaFragmentOp1ATI) },
{ "glAlphaFragmentOp2ATI", _O(AlphaFragmentOp2ATI) },
{ "glAlphaFragmentOp3ATI", _O(AlphaFragmentOp3ATI) },
diff --git a/src/mesa/drivers/dri/i965/brw_surface_formats.c b/src/mesa/drivers/dri/i965/brw_surface_formats.c
index 5907dd9419a..780581bf29e 100644
--- a/src/mesa/drivers/dri/i965/brw_surface_formats.c
+++ b/src/mesa/drivers/dri/i965/brw_surface_formats.c
@@ -454,7 +454,6 @@ brw_format_for_mesa_format(mesa_format mesa_format)
[MESA_FORMAT_RGB_UINT32] = BRW_SURFACEFORMAT_R32G32B32_UINT,
[MESA_FORMAT_RGBA_UINT32] = BRW_SURFACEFORMAT_R32G32B32A32_UINT,
- [MESA_FORMAT_DUDV8] = BRW_SURFACEFORMAT_R8G8_SNORM,
[MESA_FORMAT_R_SNORM8] = BRW_SURFACEFORMAT_R8_SNORM,
[MESA_FORMAT_R8G8_SNORM] = BRW_SURFACEFORMAT_R8G8_SNORM,
[MESA_FORMAT_X8B8G8R8_SNORM] = 0,
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index d1df1977786..281d6c4b3f9 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -227,7 +227,6 @@ intelInitExtensions(struct gl_context *ctx)
ctx->Extensions.EXT_vertex_array_bgra = true;
ctx->Extensions.AMD_seamless_cubemap_per_texture = true;
ctx->Extensions.APPLE_object_purgeable = true;
- ctx->Extensions.ATI_envmap_bumpmap = true;
ctx->Extensions.ATI_separate_stencil = true;
ctx->Extensions.ATI_texture_env_combine3 = true;
ctx->Extensions.MESA_pack_invert = true;
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 244e63edec6..b08215950b8 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -656,9 +656,6 @@ _mesa_init_constants(struct gl_context *ctx)
/* GL_ARB_sync */
ctx->Const.MaxServerWaitTimeout = 0x1fff7fffffffULL;
- /* GL_ATI_envmap_bumpmap */
- ctx->Const.SupportedBumpUnits = SUPPORTED_ATI_BUMP_UNITS;
-
/* GL_EXT_provoking_vertex */
ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE;
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 5874b99f072..5c7160d0540 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -317,8 +317,6 @@ typedef enum
/* GL_ARB_draw_buffers */
OPCODE_DRAW_BUFFERS_ARB,
/* GL_ATI_fragment_shader */
- OPCODE_TEX_BUMP_PARAMETER_ATI,
- /* GL_ATI_fragment_shader */
OPCODE_BIND_FRAGMENT_SHADER_ATI,
OPCODE_SET_FRAGMENT_SHADER_CONSTANTS_ATI,
/* OpenGL 2.0 */
@@ -4977,36 +4975,6 @@ save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
}
static void GLAPIENTRY
-save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
-
- n = alloc_instruction(ctx, OPCODE_TEX_BUMP_PARAMETER_ATI, 5);
- if (n) {
- n[1].ui = pname;
- n[2].f = param[0];
- n[3].f = param[1];
- n[4].f = param[2];
- n[5].f = param[3];
- }
- if (ctx->ExecuteFlag) {
- CALL_TexBumpParameterfvATI(ctx->Exec, (pname, param));
- }
-}
-
-static void GLAPIENTRY
-save_TexBumpParameterivATI(GLenum pname, const GLint *param)
-{
- GLfloat p[4];
- p[0] = INT_TO_FLOAT(param[0]);
- p[1] = INT_TO_FLOAT(param[1]);
- p[2] = INT_TO_FLOAT(param[2]);
- p[3] = INT_TO_FLOAT(param[3]);
- save_TexBumpParameterfvATI(pname, p);
-}
-
-static void GLAPIENTRY
save_BindFragmentShaderATI(GLuint id)
{
GET_CURRENT_CONTEXT(ctx);
@@ -8653,16 +8621,6 @@ execute_list(struct gl_context *ctx, GLuint list)
CALL_ClampColor(ctx->Exec, (n[1].e, n[2].e));
break;
- case OPCODE_TEX_BUMP_PARAMETER_ATI:
- {
- GLfloat values[4];
- GLuint i, pname = n[1].ui;
-
- for (i = 0; i < 4; i++)
- values[i] = n[1 + i].f;
- CALL_TexBumpParameterfvATI(ctx->Exec, (pname, values));
- }
- break;
case OPCODE_BIND_FRAGMENT_SHADER_ATI:
CALL_BindFragmentShaderATI(ctx->Exec, (n[1].i));
break;
@@ -9488,10 +9446,6 @@ _mesa_initialize_save_table(const struct gl_context *ctx)
*/
SET_BindProgramARB(table, save_BindProgramNV);
- /* 244. GL_ATI_envmap_bumpmap */
- SET_TexBumpParameterivATI(table, save_TexBumpParameterivATI);
- SET_TexBumpParameterfvATI(table, save_TexBumpParameterfvATI);
-
/* 245. GL_ATI_fragment_shader */
SET_BindFragmentShaderATI(table, save_BindFragmentShaderATI);
SET_SetFragmentShaderConstantATI(table, save_SetFragmentShaderConstantATI);
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 522f5adb3b9..6f2536170df 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -329,7 +329,6 @@ static const struct extension extension_table[] = {
{ "GL_APPLE_vertex_array_object", o(dummy_true), GLL, 2002 },
{ "GL_ATI_blend_equation_separate", o(EXT_blend_equation_separate), GL, 2003 },
{ "GL_ATI_draw_buffers", o(dummy_true), GLL, 2002 },
- { "GL_ATI_envmap_bumpmap", o(ATI_envmap_bumpmap), GLL, 2001 },
{ "GL_ATI_fragment_shader", o(ATI_fragment_shader), GLL, 2001 },
{ "GL_ATI_separate_stencil", o(ATI_separate_stencil), GLL, 2006 },
{ "GL_ATI_texture_compression_3dc", o(ATI_texture_compression_3dc), GL, 2004 },
@@ -462,7 +461,6 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
ctx->Extensions.ARB_sync = GL_TRUE;
ctx->Extensions.APPLE_object_purgeable = GL_TRUE;
- ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE;
ctx->Extensions.ATI_fragment_shader = GL_TRUE;
ctx->Extensions.ATI_texture_compression_3dc = GL_TRUE;
ctx->Extensions.ATI_texture_env_combine3 = GL_TRUE;
diff --git a/src/mesa/main/ff_fragment_shader.cpp b/src/mesa/main/ff_fragment_shader.cpp
index 211583738c8..2c4f3d7df02 100644
--- a/src/mesa/main/ff_fragment_shader.cpp
+++ b/src/mesa/main/ff_fragment_shader.cpp
@@ -220,7 +220,6 @@ static GLuint translate_source( GLenum src )
#define MODE_MODULATE_SUBTRACT_ATI 12 /* r = a0 * a2 - a1 */
#define MODE_ADD_PRODUCTS 13 /* r = a0 * a1 + a2 * a3 */
#define MODE_ADD_PRODUCTS_SIGNED 14 /* r = a0 * a1 + a2 * a3 - 0.5 */
-#define MODE_BUMP_ENVMAP_ATI 15 /* special */
#define MODE_UNKNOWN 16
/**
@@ -250,7 +249,6 @@ static GLuint translate_mode( GLenum envMode, GLenum mode )
case GL_MODULATE_ADD_ATI: return MODE_MODULATE_ADD_ATI;
case GL_MODULATE_SIGNED_ADD_ATI: return MODE_MODULATE_SIGNED_ADD_ATI;
case GL_MODULATE_SUBTRACT_ATI: return MODE_MODULATE_SUBTRACT_ATI;
- case GL_BUMP_ENVMAP_ATI: return MODE_BUMP_ENVMAP_ATI;
default:
assert(0);
return MODE_UNKNOWN;
@@ -283,7 +281,6 @@ need_saturate( GLuint mode )
case MODE_MODULATE_SUBTRACT_ATI:
case MODE_ADD_PRODUCTS:
case MODE_ADD_PRODUCTS_SIGNED:
- case MODE_BUMP_ENVMAP_ATI:
return GL_TRUE;
default:
assert(0);
@@ -455,16 +452,6 @@ static GLuint make_state_key( struct gl_context *ctx, struct state_key *key )
key->unit[i].OptRGB[j].Source = translate_source(comb->SourceRGB[j]);
key->unit[i].OptA[j].Source = translate_source(comb->SourceA[j]);
}
-
- if (key->unit[i].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
- /* requires some special translation */
- key->unit[i].NumArgsRGB = 2;
- key->unit[i].ScaleShiftRGB = 0;
- key->unit[i].OptRGB[0].Operand = OPR_SRC_COLOR;
- key->unit[i].OptRGB[0].Source = SRC_TEXTURE;
- key->unit[i].OptRGB[1].Operand = OPR_SRC_COLOR;
- key->unit[i].OptRGB[1].Source = texUnit->BumpTarget - GL_TEXTURE0 + SRC_TEXTURE0;
- }
}
/* _NEW_LIGHT | _NEW_FOG */
@@ -753,11 +740,6 @@ emit_combine(texenv_fragment_program *p,
case MODE_ADD_PRODUCTS_SIGNED:
return add(add(mul(src[0], src[1]), mul(src[2], src[3])),
new(p->mem_ctx) ir_constant(-0.5f));
-
- case MODE_BUMP_ENVMAP_ATI:
- /* special - not handled here */
- assert(0);
- return src[0];
default:
assert(0);
return src[0];
@@ -777,10 +759,6 @@ emit_texenv(texenv_fragment_program *p, GLuint unit)
if (!key->unit[unit].enabled) {
return get_source(p, SRC_PREVIOUS, 0);
}
- if (key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
- /* this isn't really a env stage delivering a color and handled elsewhere */
- return get_source(p, SRC_PREVIOUS, 0);
- }
switch (key->unit[unit].ModeRGB) {
case MODE_DOT3_RGB_EXT:
@@ -1075,56 +1053,6 @@ load_texunit_sources( texenv_fragment_program *p, GLuint unit )
}
/**
- * Generate instructions for loading bump map textures.
- */
-static void
-load_texunit_bumpmap( texenv_fragment_program *p, GLuint unit )
-{
- const struct state_key *key = p->state;
- GLuint bumpedUnitNr = key->unit[unit].OptRGB[1].Source - SRC_TEXTURE0;
- ir_rvalue *bump;
- ir_rvalue *texcoord;
- ir_variable *rot_mat_0, *rot_mat_1;
-
- rot_mat_0 = p->shader->symbols->get_variable("gl_BumpRotMatrix0MESA");
- assert(rot_mat_0);
- rot_mat_1 = p->shader->symbols->get_variable("gl_BumpRotMatrix1MESA");
- assert(rot_mat_1);
-
- ir_variable *tc_array = p->shader->symbols->get_variable("gl_TexCoord");
- assert(tc_array);
- texcoord = new(p->mem_ctx) ir_dereference_variable(tc_array);
- ir_rvalue *index = new(p->mem_ctx) ir_constant(bumpedUnitNr);
- texcoord = new(p->mem_ctx) ir_dereference_array(texcoord, index);
- tc_array->data.max_array_access = MAX2(tc_array->data.max_array_access, unit);
-
- load_texenv_source( p, unit + SRC_TEXTURE0, unit );
-
- /* Apply rot matrix and add coords to be available in next phase.
- * dest = Arg1 + (Arg0.xx * rotMat0) + (Arg0.yy * rotMat1)
- * note only 2 coords are affected the rest are left unchanged (mul by 0)
- */
- ir_rvalue *bump_x, *bump_y;
-
- texcoord = smear(p, texcoord);
-
- /* bump_texcoord = texcoord */
- ir_variable *bumped = p->make_temp(texcoord->type, "bump_texcoord");
- p->emit(bumped);
- p->emit(assign(bumped, texcoord));
-
- /* bump_texcoord.xy += arg0.x * rotmat0 + arg0.y * rotmat1 */
- bump = get_source(p, key->unit[unit].OptRGB[0].Source, unit);
- bump_x = mul(swizzle_x(bump), rot_mat_0);
- bump_y = mul(swizzle_y(bump->clone(p->mem_ctx, NULL)), rot_mat_1);
-
- p->emit(assign(bumped, add(swizzle_xy(bumped), add(bump_x, bump_y)),
- WRITEMASK_XY));
-
- p->texcoord_tex[bumpedUnitNr] = bumped;
-}
-
-/**
* Applies the fog calculations.
*
* This is basically like the ARB_fragment_prorgam fog options. Note
@@ -1214,14 +1142,6 @@ emit_instructions(texenv_fragment_program *p)
GLuint unit;
if (key->enabled_units) {
- /* Zeroth pass - bump map textures first */
- for (unit = 0; unit < key->nr_enabled_units; unit++) {
- if (key->unit[unit].enabled &&
- key->unit[unit].ModeRGB == MODE_BUMP_ENVMAP_ATI) {
- load_texunit_bumpmap(p, unit);
- }
- }
-
/* First pass - to support texture_env_crossbar, first identify
* all referenced texture sources and emit texld instructions
* for each:
diff --git a/src/mesa/main/format_pack.c b/src/mesa/main/format_pack.c
index e3cbfff7e12..6b28592a629 100644
--- a/src/mesa/main/format_pack.c
+++ b/src/mesa/main/format_pack.c
@@ -1403,27 +1403,6 @@ pack_float_RG_FLOAT16(const GLfloat src[4], void *dst)
}
-/* MESA_FORMAT_DUDV8 */
-
-static void
-pack_ubyte_DUDV8(const GLubyte src[4], void *dst)
-{
- /* XXX is this ever used? */
- GLushort *d = ((GLushort *) dst);
- *d = PACK_COLOR_88(src[0], src[1]);
-}
-
-static void
-pack_float_DUDV8(const GLfloat src[4], void *dst)
-{
- GLushort *d = ((GLushort *) dst);
- GLbyte du, dv;
- du = FLOAT_TO_BYTE(CLAMP(src[0], 0.0F, 1.0F));
- dv = FLOAT_TO_BYTE(CLAMP(src[1], 0.0F, 1.0F));
- *d = PACK_COLOR_88(du, dv);
-}
-
-
/* MESA_FORMAT_RGBA_UNORM16 */
static void
@@ -2027,8 +2006,6 @@ _mesa_get_pack_ubyte_rgba_function(mesa_format format)
table[MESA_FORMAT_RGBA_UINT16] = NULL; /* pack_ubyte_RGBA_UINT16 */
table[MESA_FORMAT_RGBA_UINT32] = NULL; /* pack_ubyte_RGBA_UINT32 */
- table[MESA_FORMAT_DUDV8] = pack_ubyte_DUDV8;
-
table[MESA_FORMAT_RGBA_UNORM16] = pack_ubyte_RGBA_16;
/* n/a */
@@ -2194,8 +2171,6 @@ _mesa_get_pack_float_rgba_function(mesa_format format)
table[MESA_FORMAT_RGBA_UINT16] = NULL;
table[MESA_FORMAT_RGBA_UINT32] = NULL;
- table[MESA_FORMAT_DUDV8] = pack_float_DUDV8;
-
table[MESA_FORMAT_RGBA_UNORM16] = pack_float_RGBA_16;
table[MESA_FORMAT_R_SNORM8] = pack_float_R_SNORM8;
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index 9cc8f4dbac8..ad5ea4cd1d1 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -1708,19 +1708,6 @@ unpack_RGBA_UINT32(const void *src, GLfloat dst[][4], GLuint n)
}
static void
-unpack_DUDV8(const void *src, GLfloat dst[][4], GLuint n)
-{
- const GLbyte *s = (const GLbyte *) src;
- GLuint i;
- for (i = 0; i < n; i++) {
- dst[i][RCOMP] = BYTE_TO_FLOAT(s[i*2+0]);
- dst[i][GCOMP] = BYTE_TO_FLOAT(s[i*2+1]);
- dst[i][BCOMP] = 0;
- dst[i][ACOMP] = 0;
- }
-}
-
-static void
unpack_R_SNORM8(const void *src, GLfloat dst[][4], GLuint n)
{
const GLbyte *s = ((const GLbyte *) src);
@@ -2486,7 +2473,6 @@ get_unpack_rgba_function(mesa_format format)
table[MESA_FORMAT_RGB_UINT32] = unpack_RGB_UINT32;
table[MESA_FORMAT_RGBA_UINT32] = unpack_RGBA_UINT32;
- table[MESA_FORMAT_DUDV8] = unpack_DUDV8;
table[MESA_FORMAT_R_SNORM8] = unpack_R_SNORM8;
table[MESA_FORMAT_R8G8_SNORM] = unpack_R8G8_SNORM;
table[MESA_FORMAT_X8B8G8R8_SNORM] = unpack_X8B8G8R8_SNORM;
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index 5c670115ef7..1f20a9a6ad1 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -43,7 +43,7 @@ struct gl_format_info
/**
* Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
* GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_YCBCR_MESA,
- * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL, GL_DUDV_ATI.
+ * GL_DEPTH_COMPONENT, GL_STENCIL_INDEX, GL_DEPTH_STENCIL.
*/
GLenum BaseFormat;
@@ -415,15 +415,6 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
/* Array unorm formats */
{
- MESA_FORMAT_DUDV8,
- "MESA_FORMAT_DUDV8",
- GL_DUDV_ATI,
- GL_SIGNED_NORMALIZED,
- 0, 0, 0, 0,
- 0, 0, 0, 0, 0,
- 1, 1, 2
- },
- {
MESA_FORMAT_A_UNORM8, /* Name */
"MESA_FORMAT_A_UNORM8", /* StrName */
GL_ALPHA, /* BaseFormat */
@@ -2576,11 +2567,6 @@ _mesa_format_to_type_and_comps(mesa_format format,
*comps = 1;
return;
- case MESA_FORMAT_DUDV8:
- *datatype = GL_BYTE;
- *comps = 2;
- return;
-
case MESA_FORMAT_R_SNORM8:
case MESA_FORMAT_A_SNORM8:
case MESA_FORMAT_L_SNORM8:
@@ -3387,10 +3373,6 @@ _mesa_format_matches_format_and_type(mesa_format mesa_format,
case MESA_FORMAT_RGBA_UINT32:
return format == GL_RGBA_INTEGER && type == GL_UNSIGNED_INT && !swapBytes;
- case MESA_FORMAT_DUDV8:
- return (format == GL_DU8DV8_ATI || format == GL_DUDV_ATI) &&
- type == GL_BYTE && littleEndian && !swapBytes;
-
case MESA_FORMAT_R_SNORM8:
return format == GL_RED && type == GL_BYTE;
case MESA_FORMAT_R8G8_SNORM:
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index 185010e029c..dc50bc83094 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -211,8 +211,6 @@ typedef enum
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
- MESA_FORMAT_DUDV8, /* DUDU DUDU DVDV DVDV */
-
/* Array unorm formats */
MESA_FORMAT_A_UNORM8, /* ubyte[i] = A */
MESA_FORMAT_A_UNORM16, /* ushort[i] = A */
diff --git a/src/mesa/main/glformats.c b/src/mesa/main/glformats.c
index aee336e1222..304d45298e5 100644
--- a/src/mesa/main/glformats.c
+++ b/src/mesa/main/glformats.c
@@ -189,8 +189,6 @@ _mesa_components_in_format(GLenum format)
case GL_RG:
case GL_YCBCR_MESA:
case GL_DEPTH_STENCIL_EXT:
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
case GL_RG_INTEGER:
return 2;
@@ -817,22 +815,6 @@ _mesa_is_depth_or_stencil_format(GLenum format)
/**
- * Test if the given image format is a dudv format.
- */
-GLboolean
-_mesa_is_dudv_format(GLenum format)
-{
- switch (format) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return GL_TRUE;
- default:
- return GL_FALSE;
- }
-}
-
-
-/**
* Test if an image format is a supported compressed format.
* \param format the internal format token provided by the user.
* \return GL_TRUE if compressed, GL_FALSE if uncompressed
@@ -1446,23 +1428,6 @@ _mesa_error_check_format_and_type(const struct gl_context *ctx,
else
return GL_INVALID_ENUM;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- if (!ctx->Extensions.ATI_envmap_bumpmap)
- return GL_INVALID_ENUM;
- switch (type) {
- case GL_BYTE:
- case GL_UNSIGNED_BYTE:
- case GL_SHORT:
- case GL_UNSIGNED_SHORT:
- case GL_INT:
- case GL_UNSIGNED_INT:
- case GL_FLOAT:
- return GL_NO_ERROR;
- default:
- return GL_INVALID_ENUM;
- }
-
/* integer-valued formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT:
diff --git a/src/mesa/main/glformats.h b/src/mesa/main/glformats.h
index ccbce2dabf9..d64114ec9b0 100644
--- a/src/mesa/main/glformats.h
+++ b/src/mesa/main/glformats.h
@@ -84,9 +84,6 @@ extern GLboolean
_mesa_is_depth_or_stencil_format(GLenum format);
extern GLboolean
-_mesa_is_dudv_format(GLenum format);
-
-extern GLboolean
_mesa_is_compressed_format(struct gl_context *ctx, GLenum format);
extern GLenum
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index de4d7f88f27..eaf37761013 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1342,8 +1342,6 @@ struct gl_texture_unit
GLbitfield _GenFlags; /**< Bitwise-OR of Gen[STRQ]._ModeBit */
GLfloat LodBias; /**< for biasing mipmap levels */
- GLenum BumpTarget;
- GLfloat RotMatrix[4]; /* 2x2 matrix */
/** Current sampler object (GL_ARB_sampler_objects) */
struct gl_sampler_object *Sampler;
@@ -3362,9 +3360,6 @@ struct gl_constants
*/
GLuint UniformBooleanTrue;
- /** Which texture units support GL_ATI_envmap_bumpmap as targets */
- GLbitfield SupportedBumpUnits;
-
/**
* Maximum amount of time, measured in nanseconds, that the server can wait.
*/
@@ -3622,7 +3617,6 @@ struct gl_extensions
GLboolean AMD_seamless_cubemap_per_texture;
GLboolean AMD_vertex_shader_layer;
GLboolean APPLE_object_purgeable;
- GLboolean ATI_envmap_bumpmap;
GLboolean ATI_texture_compression_3dc;
GLboolean ATI_texture_mirror_once;
GLboolean ATI_texture_env_combine3;
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index 1df656832b8..5ebaaf6e53c 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -420,11 +420,6 @@ get_component_indexes(GLenum format,
*blueIndex = 1;
*alphaIndex = 0;
break;
- case GL_DU8DV8_ATI:
- case GL_DUDV_ATI:
- *redIndex = 0;
- *greenIndex = 1;
- break;
default:
assert(0 && "bad format in get_component_indexes()");
}
@@ -1471,13 +1466,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_UBYTE(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_UBYTE(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1628,13 +1616,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_BYTE_TEX(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_BYTE_TEX(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1785,13 +1766,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_USHORT(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_USHORT(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -1942,13 +1916,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_SHORT_TEX(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_SHORT_TEX(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2099,13 +2066,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
rgba[i][BCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_UINT(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_UINT(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2185,13 +2145,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = FLOAT_TO_INT(rgba[i][RCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = FLOAT_TO_INT(rgba[i][RCOMP]);
- dst[i*2+1] = FLOAT_TO_INT(rgba[i][GCOMP]);
- }
- break;
case GL_RED_INTEGER_EXT:
for (i=0;i<n;i++) {
dst[i] = (GLint) rgba[i][RCOMP];
@@ -2342,13 +2295,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = rgba[i][RCOMP];
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = rgba[i][RCOMP];
- dst[i*2+1] = rgba[i][GCOMP];
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -2428,13 +2374,6 @@ _mesa_pack_rgba_span_float(struct gl_context *ctx, GLuint n, GLfloat rgba[][4],
dst[i*4+3] = _mesa_float_to_half(rgba[i][RCOMP]);
}
break;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- for (i=0;i<n;i++) {
- dst[i*2+0] = _mesa_float_to_half(rgba[i][RCOMP]);
- dst[i*2+1] = _mesa_float_to_half(rgba[i][GCOMP]);
- }
- break;
default:
_mesa_problem(ctx, "bad format in _mesa_pack_rgba_span\n");
}
@@ -3095,13 +3034,6 @@ get_component_mapping(GLenum format,
*bDst = 1;
*aDst = 0;
break;
- case GL_DU8DV8_ATI:
- case GL_DUDV_ATI:
- *rSrc = 0;
- *gSrc = 1;
- *bSrc = -1;
- *aSrc = -1;
- break;
default:
_mesa_problem(NULL, "bad srcFormat %s in get_component_mapping",
_mesa_lookup_enum_by_nr(format));
@@ -3151,8 +3083,6 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_DU8DV8_ATI ||
- srcFormat == GL_DUDV_ATI ||
srcFormat == GL_RED_INTEGER_EXT ||
srcFormat == GL_GREEN_INTEGER_EXT ||
srcFormat == GL_BLUE_INTEGER_EXT ||
@@ -3768,8 +3698,6 @@ extract_uint_rgba(GLuint n, GLuint rgba[][4],
srcFormat == GL_RGBA ||
srcFormat == GL_BGRA ||
srcFormat == GL_ABGR_EXT ||
- srcFormat == GL_DU8DV8_ATI ||
- srcFormat == GL_DUDV_ATI ||
srcFormat == GL_RED_INTEGER_EXT ||
srcFormat == GL_RG_INTEGER ||
srcFormat == GL_GREEN_INTEGER_EXT ||
@@ -4846,71 +4774,6 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
}
-
-/**
- * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba,
- * directly return GLbyte data, no transfer ops apply.
- */
-void
-_mesa_unpack_dudv_span_byte( struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLbyte dest[],
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps )
-{
- ASSERT(dstFormat == GL_DUDV_ATI);
- ASSERT(srcFormat == GL_DUDV_ATI ||
- srcFormat == GL_DU8DV8_ATI);
-
- ASSERT(srcType == GL_UNSIGNED_BYTE ||
- srcType == GL_BYTE ||
- srcType == GL_UNSIGNED_SHORT ||
- srcType == GL_SHORT ||
- srcType == GL_UNSIGNED_INT ||
- srcType == GL_INT ||
- srcType == GL_HALF_FLOAT_ARB ||
- srcType == GL_FLOAT);
-
- /* general solution */
- {
- GLint dstComponents;
- GLbyte *dst = dest;
- GLuint i;
- GLfloat (*rgba)[4] = malloc(4 * n * sizeof(GLfloat));
-
- if (!rgba) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "pixel unpacking");
- return;
- }
-
- dstComponents = _mesa_components_in_format( dstFormat );
- /* source & dest image formats should have been error checked by now */
- assert(dstComponents > 0);
-
- /*
- * Extract image data and convert to RGBA floats
- */
- extract_float_rgba(n, rgba, srcFormat, srcType, source,
- srcPacking->SwapBytes);
-
-
- /* Now determine which color channels we need to produce.
- * And determine the dest index (offset) within each color tuple.
- */
-
- /* Now pack results in the requested dstFormat */
- for (i = 0; i < n; i++) {
- /* not sure - need clamp[-1,1] here? */
- dst[0] = FLOAT_TO_BYTE(rgba[i][RCOMP]);
- dst[1] = FLOAT_TO_BYTE(rgba[i][GCOMP]);
- dst += dstComponents;
- }
-
- free(rgba);
- }
-}
-
/*
* Unpack a row of color index data from a client buffer according to
* the pixel unpacking parameters.
diff --git a/src/mesa/main/pack.h b/src/mesa/main/pack.h
index ad357bae123..2173b652e75 100644
--- a/src/mesa/main/pack.h
+++ b/src/mesa/main/pack.h
@@ -83,14 +83,6 @@ _mesa_unpack_color_span_uint(struct gl_context *ctx,
const struct gl_pixelstore_attrib *srcPacking);
extern void
-_mesa_unpack_dudv_span_byte(struct gl_context *ctx,
- GLuint n, GLenum dstFormat, GLbyte dest[],
- GLenum srcFormat, GLenum srcType,
- const GLvoid *source,
- const struct gl_pixelstore_attrib *srcPacking,
- GLbitfield transferOps);
-
-extern void
_mesa_unpack_index_span(struct gl_context *ctx, GLuint n,
GLenum dstType, GLvoid *dest,
GLenum srcType, const GLvoid *source,
diff --git a/src/mesa/main/tests/enum_strings.cpp b/src/mesa/main/tests/enum_strings.cpp
index 2913668aeb0..7bcb758b7d3 100644
--- a/src/mesa/main/tests/enum_strings.cpp
+++ b/src/mesa/main/tests/enum_strings.cpp
@@ -1116,14 +1116,6 @@ const struct enum_info everything[] = {
{ 0x8758, "GL_PACK_INVERT_MESA" },
{ 0x8764, "GL_BUFFER_SIZE" },
{ 0x8765, "GL_BUFFER_USAGE" },
- { 0x8775, "GL_BUMP_ROT_MATRIX_ATI" },
- { 0x8776, "GL_BUMP_ROT_MATRIX_SIZE_ATI" },
- { 0x8777, "GL_BUMP_NUM_TEX_UNITS_ATI" },
- { 0x8778, "GL_BUMP_TEX_UNITS_ATI" },
- { 0x8779, "GL_DUDV_ATI" },
- { 0x877A, "GL_DU8DV8_ATI" },
- { 0x877B, "GL_BUMP_ENVMAP_ATI" },
- { 0x877C, "GL_BUMP_TARGET_ATI" },
{ 0x87FE, "GL_NUM_PROGRAM_BINARY_FORMATS" },
{ 0x87FF, "GL_PROGRAM_BINARY_FORMATS" },
{ 0x8800, "GL_STENCIL_BACK_FUNC" },
diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c
index 4848208f574..ec521e6c6e5 100644
--- a/src/mesa/main/texenv.c
+++ b/src/mesa/main/texenv.c
@@ -138,11 +138,6 @@ set_combiner_mode(struct gl_context *ctx,
legal = (ctx->API == API_OPENGL_COMPAT &&
ctx->Extensions.ATI_texture_env_combine3);
break;
- case GL_BUMP_ENVMAP_ATI:
- legal = (ctx->API == API_OPENGL_COMPAT &&
- ctx->Extensions.ATI_envmap_bumpmap &&
- pname == GL_COMBINE_RGB);
- break;
default:
legal = GL_FALSE;
}
@@ -440,26 +435,6 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
case GL_ALPHA_SCALE:
set_combiner_scale(ctx, texUnit, pname, param[0]);
break;
- case GL_BUMP_TARGET_ATI:
- if (ctx->API != API_OPENGL_COMPAT || !ctx->Extensions.ATI_envmap_bumpmap) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname );
- return;
- }
- if ((iparam0 < GL_TEXTURE0) ||
- (iparam0 > GL_TEXTURE31)) {
- /* spec doesn't say this but it seems logical */
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0);
- return;
- }
- if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0);
- return;
- }
- else {
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- texUnit->BumpTarget = iparam0;
- }
- break;
default:
_mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" );
return;
@@ -641,16 +616,6 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit,
return 1 << texUnit->Combine.ScaleShiftRGB;
case GL_ALPHA_SCALE:
return 1 << texUnit->Combine.ScaleShiftA;
- case GL_BUMP_TARGET_ATI:
- /* spec doesn't say so, but I think this should be queryable */
- if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.ATI_envmap_bumpmap) {
- return texUnit->BumpTarget;
- }
- else {
- _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
- }
- break;
-
default:
_mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)");
break;
@@ -784,166 +749,3 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
}
}
-
-/**
- * Why does ATI_envmap_bumpmap require new entrypoints? Should just
- * reuse TexEnv ones...
- */
-void GLAPIENTRY
-_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param )
-{
- GLfloat p[4];
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.ATI_envmap_bumpmap) {
- /* This isn't an "official" error case, but let's tell the user
- * that something's wrong.
- */
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterivATI");
- return;
- }
-
- if (pname == GL_BUMP_ROT_MATRIX_ATI) {
- /* hope that conversion is correct here */
- p[0] = INT_TO_FLOAT( param[0] );
- p[1] = INT_TO_FLOAT( param[1] );
- p[2] = INT_TO_FLOAT( param[2] );
- p[3] = INT_TO_FLOAT( param[3] );
- }
- else {
- p[0] = (GLfloat) param[0];
- p[1] = p[2] = p[3] = 0.0F; /* init to zero, just to be safe */
- }
- _mesa_TexBumpParameterfvATI( pname, p );
-}
-
-
-void GLAPIENTRY
-_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param )
-{
- struct gl_texture_unit *texUnit;
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.ATI_envmap_bumpmap) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- if (pname == GL_BUMP_ROT_MATRIX_ATI) {
- if (TEST_EQ_4V(param, texUnit->RotMatrix))
- return;
- FLUSH_VERTICES(ctx, _NEW_TEXTURE);
- COPY_4FV(texUnit->RotMatrix, param);
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexBumpParameter(pname)" );
- return;
- }
- /* Drivers might want to know about this, instead of dedicated function
- just shove it into TexEnv where it really belongs anyway */
- if (ctx->Driver.TexEnv) {
- (*ctx->Driver.TexEnv)( ctx, 0, pname, param );
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param )
-{
- const struct gl_texture_unit *texUnit;
- GLuint i;
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.ATI_envmap_bumpmap) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
- /* spec leaves open to support larger matrices.
- Don't think anyone would ever want to use it
- (and apps almost certainly would not understand it and
- thus fail to submit matrices correctly) so hardcode this. */
- *param = 4;
- }
- else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
- /* hope that conversion is correct here */
- param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]);
- param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]);
- param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]);
- param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]);
- }
- else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
- GLint count = 0;
- for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
- if (ctx->Const.SupportedBumpUnits & (1 << i)) {
- count++;
- }
- }
- *param = count;
- }
- else if (pname == GL_BUMP_TEX_UNITS_ATI) {
- for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
- if (ctx->Const.SupportedBumpUnits & (1 << i)) {
- *param++ = i + GL_TEXTURE0;
- }
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" );
- return;
- }
-}
-
-
-void GLAPIENTRY
-_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param )
-{
- const struct gl_texture_unit *texUnit;
- GLuint i;
- GET_CURRENT_CONTEXT(ctx);
-
- if (!ctx->Extensions.ATI_envmap_bumpmap) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI");
- return;
- }
-
- texUnit = _mesa_get_current_tex_unit(ctx);
-
- if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) {
- /* spec leaves open to support larger matrices.
- Don't think anyone would ever want to use it
- (and apps might not understand it) so hardcode this. */
- *param = 4.0F;
- }
- else if (pname == GL_BUMP_ROT_MATRIX_ATI) {
- param[0] = texUnit->RotMatrix[0];
- param[1] = texUnit->RotMatrix[1];
- param[2] = texUnit->RotMatrix[2];
- param[3] = texUnit->RotMatrix[3];
- }
- else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) {
- GLint count = 0;
- for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
- if (ctx->Const.SupportedBumpUnits & (1 << i)) {
- count++;
- }
- }
- *param = (GLfloat) count;
- }
- else if (pname == GL_BUMP_TEX_UNITS_ATI) {
- for (i = 0; i < ctx->Const.Program[MESA_SHADER_FRAGMENT].MaxTextureImageUnits; i++) {
- if (ctx->Const.SupportedBumpUnits & (1 << i)) {
- *param++ = (GLfloat) (i + GL_TEXTURE0);
- }
- }
- }
- else {
- _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" );
- return;
- }
-}
diff --git a/src/mesa/main/texenv.h b/src/mesa/main/texenv.h
index 46a7ec4e28e..4aa3cb179d1 100644
--- a/src/mesa/main/texenv.h
+++ b/src/mesa/main/texenv.h
@@ -48,16 +48,4 @@ _mesa_TexEnvi( GLenum target, GLenum pname, GLint param );
extern void GLAPIENTRY
_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param );
-extern void GLAPIENTRY
-_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param );
-
-extern void GLAPIENTRY
-_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param );
-
-extern void GLAPIENTRY
-_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param );
-
-extern void GLAPIENTRY
-_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param );
-
#endif /* TEXENV_H */
diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c
index d4348048247..c61a74859aa 100644
--- a/src/mesa/main/texformat.c
+++ b/src/mesa/main/texformat.c
@@ -440,11 +440,6 @@ _mesa_choose_tex_format(struct gl_context *ctx, GLenum target,
ASSERT(ctx->TextureFormatSupported[MESA_FORMAT_Z32_FLOAT_S8X24_UINT]);
return MESA_FORMAT_Z32_FLOAT_S8X24_UINT;
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- RETURN_IF_SUPPORTED(MESA_FORMAT_DUDV8);
- break;
-
case GL_RED_SNORM:
case GL_R8_SNORM:
RETURN_IF_SUPPORTED(MESA_FORMAT_R_SNORM8);
diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
index 8c0d3a18ee5..f1e09c986aa 100644
--- a/src/mesa/main/texgetimage.c
+++ b/src/mesa/main/texgetimage.c
@@ -859,11 +859,6 @@ getteximage_error_check(struct gl_context *ctx, GLenum target, GLint level,
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
return GL_TRUE;
}
- else if (_mesa_is_dudv_format(format)
- && !_mesa_is_dudv_format(baseFormat)) {
- _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
- return GL_TRUE;
- }
else if (_mesa_is_enum_format_integer(format) !=
_mesa_is_format_integer(texImage->TexFormat)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexImage(format mismatch)");
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index cab29c35d63..a06959463e0 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -255,16 +255,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat )
}
}
- if (ctx->Extensions.ATI_envmap_bumpmap) {
- switch (internalFormat) {
- case GL_DUDV_ATI:
- case GL_DU8DV8_ATI:
- return GL_DUDV_ATI;
- default:
- ; /* fallthrough */
- }
- }
-
if (ctx->Extensions.EXT_texture_snorm) {
switch (internalFormat) {
case GL_RED_SNORM:
@@ -2157,8 +2147,7 @@ texture_error_check( struct gl_context *ctx,
colorFormat = _mesa_is_color_format(format);
if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) ||
(is_internalFormat_depth_or_depthstencil != is_format_depth_or_depthstencil) ||
- (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) ||
- (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) {
+ (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format))) {
_mesa_error(ctx, GL_INVALID_OPERATION,
"glTexImage%dD(incompatible internalFormat = %s, format = %s)",
dimensions, _mesa_lookup_enum_by_nr(internalFormat),
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 19508cf39d0..e0f08521832 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -91,10 +91,6 @@ _mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst )
/* GL_EXT_texture_env_combine */
dst->Texture.Unit[u].Combine = src->Texture.Unit[u].Combine;
- /* GL_ATI_envmap_bumpmap - need this? */
- dst->Texture.Unit[u].BumpTarget = src->Texture.Unit[u].BumpTarget;
- COPY_4V(dst->Texture.Unit[u].RotMatrix, src->Texture.Unit[u].RotMatrix);
-
/*
* XXX strictly speaking, we should compare texture names/ids and
* bind textures in the dest context according to id. For now, only
@@ -188,7 +184,6 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
case GL_RG:
case GL_RGB:
case GL_YCBCR_MESA:
- case GL_DUDV_ATI:
state->SourceA[0] = GL_PREVIOUS;
break;
@@ -230,7 +225,6 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
case GL_RG:
case GL_RGB:
case GL_YCBCR_MESA:
- case GL_DUDV_ATI:
mode_rgb = GL_REPLACE;
break;
case GL_RGBA:
@@ -259,7 +253,6 @@ calculate_derived_texenv( struct gl_tex_env_combine_state *state,
case GL_LUMINANCE_ALPHA:
case GL_RGBA:
case GL_YCBCR_MESA:
- case GL_DUDV_ATI:
state->SourceRGB[2] = GL_TEXTURE;
state->SourceA[2] = GL_TEXTURE;
state->SourceRGB[0] = GL_CONSTANT;
@@ -443,10 +436,6 @@ update_tex_combine(struct gl_context *ctx, struct gl_texture_unit *texUnit)
case GL_MODULATE_SUBTRACT_ATI:
combine->_NumArgsRGB = 3;
break;
- case GL_BUMP_ENVMAP_ATI:
- /* no real arguments for this case */
- combine->_NumArgsRGB = 0;
- break;
default:
combine->_NumArgsRGB = 0;
_mesa_problem(ctx, "invalid RGB combine mode in update_texture_state");
@@ -848,7 +837,6 @@ init_texture_unit( struct gl_context *ctx, GLuint unit )
texUnit->Combine = default_combine_state;
texUnit->_EnvMode = default_combine_state;
texUnit->_CurrentCombine = & texUnit->_EnvMode;
- texUnit->BumpTarget = GL_TEXTURE0;
texUnit->TexGenEnabled = 0x0;
texUnit->GenS.Mode = GL_EYE_LINEAR;
@@ -870,9 +858,6 @@ init_texture_unit( struct gl_context *ctx, GLuint unit )
ASSIGN_4V( texUnit->GenR.EyePlane, 0.0, 0.0, 0.0, 0.0 );
ASSIGN_4V( texUnit->GenQ.EyePlane, 0.0, 0.0, 0.0, 0.0 );
- /* no mention of this in spec, but maybe id matrix expected? */
- ASSIGN_4V( texUnit->RotMatrix, 1.0, 0.0, 0.0, 1.0 );
-
/* initialize current texture object ptrs to the shared default objects */
for (tex = 0; tex < NUM_TEXTURE_TARGETS; tex++) {
_mesa_reference_texobj(&texUnit->CurrentTex[tex],
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index cb81f3fde8d..d363f9faa05 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -2061,83 +2061,6 @@ _mesa_texstore_ycbcr(TEXSTORE_PARAMS)
return GL_TRUE;
}
-static GLboolean
-_mesa_texstore_dudv8(TEXSTORE_PARAMS)
-{
- const GLboolean littleEndian = _mesa_little_endian();
- const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
-
- ASSERT(dstFormat == MESA_FORMAT_DUDV8);
- ASSERT(texelBytes == 2);
- ASSERT(ctx->Extensions.ATI_envmap_bumpmap);
- ASSERT((srcFormat == GL_DU8DV8_ATI) ||
- (srcFormat == GL_DUDV_ATI));
- ASSERT(baseInternalFormat == GL_DUDV_ATI);
-
- if (srcType == GL_BYTE) {
- GLubyte dstmap[4];
-
- /* dstmap - how to swizzle from RGBA to dst format:
- */
- if (littleEndian) {
- dstmap[0] = 0;
- dstmap[1] = 3;
- }
- else {
- dstmap[0] = 3;
- dstmap[1] = 0;
- }
- dstmap[2] = ZERO; /* ? */
- dstmap[3] = ONE; /* ? */
-
- _mesa_swizzle_ubyte_image(ctx, dims,
- GL_LUMINANCE_ALPHA, /* hack */
- GL_UNSIGNED_BYTE, /* hack */
- GL_LUMINANCE_ALPHA, /* hack */
- dstmap, 2,
- dstRowStride, dstSlices,
- srcWidth, srcHeight, srcDepth, srcAddr,
- srcPacking);
- }
- else {
- /* general path - note this is defined for 2d textures only */
- const GLint components = _mesa_components_in_format(baseInternalFormat);
- const GLint srcStride = _mesa_image_row_stride(srcPacking, srcWidth,
- srcFormat, srcType);
- GLbyte *tempImage, *dst, *src;
- GLint row;
-
- tempImage = malloc(srcWidth * srcHeight * srcDepth
- * components * sizeof(GLbyte));
- if (!tempImage)
- return GL_FALSE;
-
- src = (GLbyte *) _mesa_image_address(dims, srcPacking, srcAddr,
- srcWidth, srcHeight,
- srcFormat, srcType,
- 0, 0, 0);
-
- dst = tempImage;
- for (row = 0; row < srcHeight; row++) {
- _mesa_unpack_dudv_span_byte(ctx, srcWidth, baseInternalFormat,
- dst, srcFormat, srcType, src,
- srcPacking, 0);
- dst += srcWidth * components;
- src += srcStride;
- }
-
- src = tempImage;
- dst = (GLbyte *) dstSlices[0];
- for (row = 0; row < srcHeight; row++) {
- memcpy(dst, src, srcWidth * texelBytes);
- dst += dstRowStride;
- src += srcWidth * texelBytes;
- }
- free((void *) tempImage);
- }
- return GL_TRUE;
-}
-
/**
* Store a texture in a signed normalized 8-bit format.
@@ -3723,7 +3646,6 @@ _mesa_get_texstore_func(mesa_format format)
table[MESA_FORMAT_R_FLOAT16] = _mesa_texstore_rgba_float16;
table[MESA_FORMAT_RG_FLOAT32] = _mesa_texstore_rgba_float32;
table[MESA_FORMAT_RG_FLOAT16] = _mesa_texstore_rgba_float16;
- table[MESA_FORMAT_DUDV8] = _mesa_texstore_dudv8;
table[MESA_FORMAT_R_SNORM8] = _mesa_texstore_snorm8;
table[MESA_FORMAT_R8G8_SNORM] = _mesa_texstore_snorm88;
table[MESA_FORMAT_X8B8G8R8_SNORM] = _mesa_texstore_signed_rgbx8888;
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 5dda8e28d65..be5ddb106b0 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -593,28 +593,6 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
}
return;
- case STATE_ROT_MATRIX_0:
- {
- const int unit = (int) state[2];
- GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix;
- value[0] = rotMat22[0];
- value[1] = rotMat22[2];
- value[2] = 0.0;
- value[3] = 0.0;
- }
- return;
-
- case STATE_ROT_MATRIX_1:
- {
- const int unit = (int) state[2];
- GLfloat *rotMat22 = ctx->Texture.Unit[unit].RotMatrix;
- value[0] = rotMat22[1];
- value[1] = rotMat22[3];
- value[2] = 0.0;
- value[3] = 0.0;
- }
- return;
-
/* XXX: make sure new tokens added here are also handled in the
* _mesa_program_state_flags() switch, below.
*/
@@ -706,8 +684,6 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
return _NEW_MODELVIEW;
case STATE_TEXRECT_SCALE:
- case STATE_ROT_MATRIX_0:
- case STATE_ROT_MATRIX_1:
return _NEW_TEXTURE;
case STATE_FOG_PARAMS_OPTIMIZED:
return _NEW_FOG;
@@ -933,12 +909,6 @@ append_token(char *dst, gl_state_index k)
case STATE_FB_WPOS_Y_TRANSFORM:
append(dst, "FbWposYTransform");
break;
- case STATE_ROT_MATRIX_0:
- append(dst, "rotMatrixRow0");
- break;
- case STATE_ROT_MATRIX_1:
- append(dst, "rotMatrixRow1");
- break;
default:
/* probably STATE_INTERNAL_DRIVER+i (driver private state) */
append(dst, "driverState");
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 23a9f48c32f..6333e632816 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -128,8 +128,6 @@ typedef enum gl_state_index_ {
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */
STATE_FB_WPOS_Y_TRANSFORM, /**< (1, 0, -1, height) if a FBO is bound, (-1, height, 1, 0) otherwise */
- STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */
- STATE_ROT_MATRIX_1, /**< ATI_envmap_bumpmap, rot matrix row 1 */
STATE_INTERNAL_DRIVER /* first available state index for drivers (must be last) */
} gl_state_index;
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c
index c1a152aa83f..def5eb19e00 100644
--- a/src/mesa/swrast/s_texcombine.c
+++ b/src/mesa/swrast/s_texcombine.c
@@ -429,16 +429,6 @@ texture_combine( struct gl_context *ctx, GLuint unit,
arg1[i][BCOMP]) * scaleRGB;
}
break;
- case GL_BUMP_ENVMAP_ATI:
- /* this produces a fixed rgba color, and the coord calc is done elsewhere */
- for (i = 0; i < n; i++) {
- /* rgba result is 0,0,0,1 */
- rgba[i][RCOMP] = 0.0;
- rgba[i][GCOMP] = 0.0;
- rgba[i][BCOMP] = 0.0;
- rgba[i][ACOMP] = 1.0;
- }
- goto end; /* no alpha processing */
default:
_mesa_problem(ctx, "invalid combine mode");
}
@@ -653,78 +643,13 @@ _swrast_texture_span( struct gl_context *ctx, SWspan *span )
}
}
- /* First must sample all bump maps */
- for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
- const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
-
- if (texUnit->_Current &&
- texUnit->_CurrentCombine->ModeRGB == GL_BUMP_ENVMAP_ATI) {
- const GLfloat (*texcoords)[4] = (const GLfloat (*)[4])
- span->array->attribs[VARYING_SLOT_TEX0 + unit];
- float4_array targetcoords =
- span->array->attribs[VARYING_SLOT_TEX0 +
- ctx->Texture.Unit[unit].BumpTarget - GL_TEXTURE0];
-
- const struct gl_sampler_object *samp = _mesa_get_samplerobj(ctx, unit);
- GLfloat *lambda = span->array->lambda[unit];
- float4_array texels = get_texel_array(swrast, unit);
- GLuint i;
- GLfloat rotMatrix00 = ctx->Texture.Unit[unit].RotMatrix[0];
- GLfloat rotMatrix01 = ctx->Texture.Unit[unit].RotMatrix[1];
- GLfloat rotMatrix10 = ctx->Texture.Unit[unit].RotMatrix[2];
- GLfloat rotMatrix11 = ctx->Texture.Unit[unit].RotMatrix[3];
-
- /* adjust texture lod (lambda) */
- if (span->arrayMask & SPAN_LAMBDA) {
- if (texUnit->LodBias + samp->LodBias != 0.0F) {
- /* apply LOD bias, but don't clamp yet */
- const GLfloat bias = CLAMP(texUnit->LodBias + samp->LodBias,
- -ctx->Const.MaxTextureLodBias,
- ctx->Const.MaxTextureLodBias);
- GLuint i;
- for (i = 0; i < span->end; i++) {
- lambda[i] += bias;
- }
- }
-
- if (samp->MinLod != -1000.0 ||
- samp->MaxLod != 1000.0) {
- /* apply LOD clamping to lambda */
- const GLfloat min = samp->MinLod;
- const GLfloat max = samp->MaxLod;
- GLuint i;
- for (i = 0; i < span->end; i++) {
- GLfloat l = lambda[i];
- lambda[i] = CLAMP(l, min, max);
- }
- }
- }
-
- /* Sample the texture (span->end = number of fragments) */
- swrast->TextureSample[unit]( ctx, samp,
- ctx->Texture.Unit[unit]._Current,
- span->end, texcoords, lambda, texels );
-
- /* manipulate the span values of the bump target
- not sure this can work correctly even ignoring
- the problem that channel is unsigned */
- for (i = 0; i < span->end; i++) {
- targetcoords[i][0] += (texels[i][0] * rotMatrix00 + texels[i][1] *
- rotMatrix01) / targetcoords[i][3];
- targetcoords[i][1] += (texels[i][0] * rotMatrix10 + texels[i][1] *
- rotMatrix11) / targetcoords[i][3];
- }
- }
- }
-
/*
* Must do all texture sampling before combining in order to
* accomodate GL_ARB_texture_env_crossbar.
*/
for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
- if (texUnit->_Current &&
- texUnit->_CurrentCombine->ModeRGB != GL_BUMP_ENVMAP_ATI) {
+ if (texUnit->_Current) {
const GLfloat (*texcoords)[4] = (const GLfloat (*)[4])
span->array->attribs[VARYING_SLOT_TEX0 + unit];
const struct gl_texture_object *curObj = texUnit->_Current;
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index 90a514c168f..e508368c8dc 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -210,7 +210,6 @@ texfetch_funcs[] =
},
FETCH_FUNCS(YCBCR),
FETCH_FUNCS(YCBCR_REV),
- FETCH_FUNCS(DUDV8),
/* Array unorm formats */
FETCH_FUNCS(A_UNORM8),
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index d48e39bfd42..deda59246c0 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -888,22 +888,6 @@ FETCH(RGBA_UINT32)(const struct swrast_texture_image *texImage,
}
-/**
- * This format by definition produces 0,0,0,1 as rgba values,
- * however we'll return the dudv values as rg and fix up elsewhere.
- */
-static void
-FETCH(DUDV8)(const struct swrast_texture_image *texImage,
- GLint i, GLint j, GLint k, GLfloat *texel)
-{
- const GLbyte *src = TEXEL_ADDR(GLbyte, texImage, i, j, k, 2);
- texel[RCOMP] = BYTE_TO_FLOAT(src[0]);
- texel[GCOMP] = BYTE_TO_FLOAT(src[1]);
- texel[BCOMP] = 0;
- texel[ACOMP] = 0;
-}
-
-
static void
FETCH(R_SNORM8)(const struct swrast_texture_image *texImage,
GLint i, GLint j, GLint k, GLfloat *texel)