diff options
-rw-r--r-- | docs/dispatch.html | 7 | ||||
-rw-r--r-- | src/glx/glxclient.h | 18 | ||||
-rw-r--r-- | src/glx/glxcurrent.c | 11 | ||||
-rw-r--r-- | src/glx/tests/fake_glx_screen.cpp | 2 |
4 files changed, 4 insertions, 34 deletions
diff --git a/docs/dispatch.html b/docs/dispatch.html index aacd01e0c65..77cfba3221f 100644 --- a/docs/dispatch.html +++ b/docs/dispatch.html @@ -185,8 +185,6 @@ ways that the dispatch table pointer can be accessed. There are four different methods that can be used:</p> <ol> -<li>Using <tt>_glapi_Dispatch</tt> directly in builds for non-multithreaded -environments.</li> <li>Using <tt>_glapi_Dispatch</tt> and <tt>_glapi_get_dispatch</tt> in multithreaded environments.</li> <li>Using <tt>_glapi_Dispatch</tt> and <tt>pthread_getspecific</tt> in @@ -204,9 +202,8 @@ terribly relevant.</p> few preprocessor defines.</p> <ul> -<li>If <tt>GLX_USE_TLS</tt> is defined, method #4 is used.</li> -<li>If <tt>HAVE_PTHREAD</tt> is defined, method #3 is used.</li> -<li>If <tt>WIN32_THREADS</tt> is defined, method #2 is used.</li> +<li>If <tt>GLX_USE_TLS</tt> is defined, method #3 is used.</li> +<li>If <tt>HAVE_PTHREAD</tt> is defined, method #2 is used.</li> <li>If none of the preceding are defined, method #1 is used.</li> </ul> diff --git a/src/glx/glxclient.h b/src/glx/glxclient.h index a140c8708ca..4211d31d6dd 100644 --- a/src/glx/glxclient.h +++ b/src/glx/glxclient.h @@ -47,15 +47,13 @@ #include <string.h> #include <stdlib.h> #include <stdio.h> +#include <pthread.h> #ifdef _WIN32 #include <stdint.h> #endif #include "GL/glxproto.h" #include "glxconfig.h" #include "glxhash.h" -#if defined( HAVE_PTHREAD ) -# include <pthread.h> -#endif #include "util/macros.h" #include "glxextensions.h" @@ -631,7 +629,6 @@ extern void __glXPreferEGL(int state); extern int __glXDebug; /* This is per-thread storage in an MT environment */ -#if defined( HAVE_PTHREAD ) extern void __glXSetCurrentContext(struct glx_context * c); @@ -648,14 +645,6 @@ extern struct glx_context *__glXGetCurrentContext(void); # endif /* defined( GLX_USE_TLS ) */ -#else - -extern struct glx_context *__glXcurrentContext; -#define __glXGetCurrentContext() __glXcurrentContext -#define __glXSetCurrentContext(gc) __glXcurrentContext = gc - -#endif /* defined( HAVE_PTHREAD ) */ - extern void __glXSetCurrentContextNull(void); @@ -663,14 +652,9 @@ extern void __glXSetCurrentContextNull(void); ** Global lock for all threads in this address space using the GLX ** extension */ -#if defined( HAVE_PTHREAD ) extern pthread_mutex_t __glXmutex; #define __glXLock() pthread_mutex_lock(&__glXmutex) #define __glXUnlock() pthread_mutex_unlock(&__glXmutex) -#else -#define __glXLock() -#define __glXUnlock() -#endif /* ** Setup for a command. Initialize the extension for dpy if necessary. diff --git a/src/glx/glxcurrent.c b/src/glx/glxcurrent.c index 86fb658ca5e..7f47a427771 100644 --- a/src/glx/glxcurrent.c +++ b/src/glx/glxcurrent.c @@ -33,9 +33,7 @@ * Client-side GLX interface for current context management. */ -#ifdef HAVE_PTHREAD #include <pthread.h> -#endif #include "glxclient.h" @@ -67,8 +65,6 @@ struct glx_context dummyContext = { * Current context management and locking */ -#if defined( HAVE_PTHREAD ) - _X_HIDDEN pthread_mutex_t __glXmutex = PTHREAD_MUTEX_INITIALIZER; # if defined( GLX_USE_TLS ) @@ -138,13 +134,6 @@ __glXGetCurrentContext(void) # endif /* defined( GLX_USE_TLS ) */ -#else - -/* not thread safe */ -_X_HIDDEN struct glx_context *__glXcurrentContext = &dummyContext; - -#endif - _X_HIDDEN void __glXSetCurrentContextNull(void) diff --git a/src/glx/tests/fake_glx_screen.cpp b/src/glx/tests/fake_glx_screen.cpp index ccb1afae47d..db20749505c 100644 --- a/src/glx/tests/fake_glx_screen.cpp +++ b/src/glx/tests/fake_glx_screen.cpp @@ -77,7 +77,7 @@ indirect_create_context_attribs(struct glx_screen *base, __thread void *__glX_tls_Context = NULL; -#if defined(HAVE_PTHREAD) && !defined(GLX_USE_TLS) +#if !defined(GLX_USE_TLS) extern "C" struct glx_context * __glXGetCurrentContext() { |