diff options
-rw-r--r-- | src/glsl/builtins/profiles/130.frag | 2 | ||||
-rw-r--r-- | src/glsl/builtins/profiles/130.vert | 2 |
2 files changed, 0 insertions, 4 deletions
diff --git a/src/glsl/builtins/profiles/130.frag b/src/glsl/builtins/profiles/130.frag index 0e3c7ac4199..c121859f14c 100644 --- a/src/glsl/builtins/profiles/130.frag +++ b/src/glsl/builtins/profiles/130.frag @@ -465,7 +465,6 @@ bvec4 not(bvec4 x); * 8.7 - Texture Lookup Functions */ -#if 0 /* textureSize */ int textureSize( sampler1D sampler, int lod); int textureSize(isampler1D sampler, int lod); @@ -496,7 +495,6 @@ ivec3 textureSize(usampler2DArray sampler, int lod); ivec2 textureSize(sampler1DArrayShadow sampler, int lod); ivec3 textureSize(sampler2DArrayShadow sampler, int lod); -#endif /* texture - no bias */ vec4 texture( sampler1D sampler, float P); diff --git a/src/glsl/builtins/profiles/130.vert b/src/glsl/builtins/profiles/130.vert index f85b27f8f8c..ebd9a508851 100644 --- a/src/glsl/builtins/profiles/130.vert +++ b/src/glsl/builtins/profiles/130.vert @@ -467,7 +467,6 @@ bvec4 not(bvec4 x); * 8.7 - Texture Lookup Functions */ -#if 0 /* textureSize */ int textureSize( sampler1D sampler, int lod); int textureSize(isampler1D sampler, int lod); @@ -498,7 +497,6 @@ ivec3 textureSize(usampler2DArray sampler, int lod); ivec2 textureSize(sampler1DArrayShadow sampler, int lod); ivec3 textureSize(sampler2DArrayShadow sampler, int lod); -#endif /* texture - no bias */ vec4 texture( sampler1D sampler, float P); |