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-rw-r--r--src/amd/vulkan/radv_meta_bufimage.c40
-rw-r--r--src/amd/vulkan/radv_meta_fast_clear.c10
-rw-r--r--src/amd/vulkan/radv_meta_resolve_cs.c10
3 files changed, 30 insertions, 30 deletions
diff --git a/src/amd/vulkan/radv_meta_bufimage.c b/src/amd/vulkan/radv_meta_bufimage.c
index 147d2ea46ef..aa17c25833b 100644
--- a/src/amd/vulkan/radv_meta_bufimage.c
+++ b/src/amd/vulkan/radv_meta_bufimage.c
@@ -115,11 +115,11 @@ build_nir_itob_compute_shader(struct radv_device *dev, bool is_3d)
nir_ssa_def *coord = nir_vec4(&b, tmp, tmp, tmp, tmp);
nir_ssa_def *outval = &tex->dest.ssa;
- nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_var_store);
- store->src[0] = nir_src_for_ssa(coord);
- store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
- store->src[2] = nir_src_for_ssa(outval);
- store->variables[0] = nir_deref_var_create(store, output_img);
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+ store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+ store->src[1] = nir_src_for_ssa(coord);
+ store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[3] = nir_src_for_ssa(outval);
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
@@ -341,11 +341,11 @@ build_nir_btoi_compute_shader(struct radv_device *dev, bool is_3d)
nir_builder_instr_insert(&b, &tex->instr);
nir_ssa_def *outval = &tex->dest.ssa;
- nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_var_store);
- store->src[0] = nir_src_for_ssa(img_coord);
- store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
- store->src[2] = nir_src_for_ssa(outval);
- store->variables[0] = nir_deref_var_create(store, output_img);
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+ store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+ store->src[1] = nir_src_for_ssa(img_coord);
+ store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[3] = nir_src_for_ssa(outval);
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
@@ -556,11 +556,11 @@ build_nir_itoi_compute_shader(struct radv_device *dev, bool is_3d)
nir_builder_instr_insert(&b, &tex->instr);
nir_ssa_def *outval = &tex->dest.ssa;
- nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_var_store);
- store->src[0] = nir_src_for_ssa(dst_coord);
- store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
- store->src[2] = nir_src_for_ssa(outval);
- store->variables[0] = nir_deref_var_create(store, output_img);
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+ store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+ store->src[1] = nir_src_for_ssa(dst_coord);
+ store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[3] = nir_src_for_ssa(outval);
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
@@ -752,11 +752,11 @@ build_nir_cleari_compute_shader(struct radv_device *dev, bool is_3d)
comps[3] = nir_imm_int(&b, 0);
global_id = nir_vec(&b, comps, 4);
- nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_var_store);
- store->src[0] = nir_src_for_ssa(global_id);
- store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
- store->src[2] = nir_src_for_ssa(&clear_val->dest.ssa);
- store->variables[0] = nir_deref_var_create(store, output_img);
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+ store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+ store->src[1] = nir_src_for_ssa(global_id);
+ store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[3] = nir_src_for_ssa(&clear_val->dest.ssa);
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
diff --git a/src/amd/vulkan/radv_meta_fast_clear.c b/src/amd/vulkan/radv_meta_fast_clear.c
index 411d02f231f..041c9e44c45 100644
--- a/src/amd/vulkan/radv_meta_fast_clear.c
+++ b/src/amd/vulkan/radv_meta_fast_clear.c
@@ -91,11 +91,11 @@ build_dcc_decompress_compute_shader(struct radv_device *dev)
nir_builder_instr_insert(&b, &bar->instr);
nir_ssa_def *outval = &tex->dest.ssa;
- nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_var_store);
- store->src[0] = nir_src_for_ssa(global_id);
- store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
- store->src[2] = nir_src_for_ssa(outval);
- store->variables[0] = nir_deref_var_create(store, output_img);
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+ store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+ store->src[1] = nir_src_for_ssa(global_id);
+ store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[3] = nir_src_for_ssa(outval);
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
diff --git a/src/amd/vulkan/radv_meta_resolve_cs.c b/src/amd/vulkan/radv_meta_resolve_cs.c
index 322e72e465e..4a37892b860 100644
--- a/src/amd/vulkan/radv_meta_resolve_cs.c
+++ b/src/amd/vulkan/radv_meta_resolve_cs.c
@@ -135,11 +135,11 @@ build_resolve_compute_shader(struct radv_device *dev, bool is_integer, bool is_s
outval = radv_meta_build_resolve_srgb_conversion(&b, outval);
nir_ssa_def *coord = nir_iadd(&b, global_id, &dst_offset->dest.ssa);
- nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_var_store);
- store->src[0] = nir_src_for_ssa(coord);
- store->src[1] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
- store->src[2] = nir_src_for_ssa(outval);
- store->variables[0] = nir_deref_var_create(store, output_img);
+ nir_intrinsic_instr *store = nir_intrinsic_instr_create(b.shader, nir_intrinsic_image_deref_store);
+ store->src[0] = nir_src_for_ssa(&nir_build_deref_var(&b, output_img)->dest.ssa);
+ store->src[1] = nir_src_for_ssa(coord);
+ store->src[2] = nir_src_for_ssa(nir_ssa_undef(&b, 1, 32));
+ store->src[3] = nir_src_for_ssa(outval);
nir_builder_instr_insert(&b, &store->instr);
return b.shader;
}