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-rw-r--r--src/gallium/drivers/radeonsi/si_state_draw.c13
1 files changed, 10 insertions, 3 deletions
diff --git a/src/gallium/drivers/radeonsi/si_state_draw.c b/src/gallium/drivers/radeonsi/si_state_draw.c
index d61374e95ca..b29135a1e68 100644
--- a/src/gallium/drivers/radeonsi/si_state_draw.c
+++ b/src/gallium/drivers/radeonsi/si_state_draw.c
@@ -165,10 +165,17 @@ static bool si_emit_derived_tess_state(struct si_context *sctx,
(sctx->screen->tess_offchip_block_dw_size * 4) /
output_patch_size);
- /* Not necessary for correctness, but improves performance. The
- * specific value is taken from the proprietary driver.
+ /* Not necessary for correctness, but improves performance.
+ * The hardware can do more, but the radeonsi shader constant is
+ * limited to 6 bits.
*/
- *num_patches = MIN2(*num_patches, 40);
+ *num_patches = MIN2(*num_patches, 63); /* triangles: 3 full waves except 3 lanes */
+
+ /* When distributed tessellation is unsupported, switch between SEs
+ * at a higher frequency to compensate for it.
+ */
+ if (!sctx->screen->has_distributed_tess && sctx->screen->info.max_se > 1)
+ *num_patches = MIN2(*num_patches, 16); /* recommended */
/* Make sure that vector lanes are reasonably occupied. It probably
* doesn't matter much because this is LS-HS, and TES is likely to