diff options
-rw-r--r-- | src/mesa/swrast/s_texcombine.c | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/mesa/swrast/s_texcombine.c b/src/mesa/swrast/s_texcombine.c index 550c99b7d23..3b7bbfe2583 100644 --- a/src/mesa/swrast/s_texcombine.c +++ b/src/mesa/swrast/s_texcombine.c @@ -572,7 +572,6 @@ swizzle_texels(GLuint swizzle, GLuint count, float4_array texels) * Input: textureUnit - pointer to texture unit to apply * format - base internal texture format * n - number of fragments - * primary_rgba - primary colors (may alias rgba for single texture) * texels - array of texel colors * InOut: rgba - incoming fragment colors modified by texel colors * according to the texture environment mode. @@ -581,7 +580,6 @@ static void texture_apply( const GLcontext *ctx, const struct gl_texture_unit *texUnit, GLuint n, - float4_array primary_rgba, float4_array texel, GLchan rgbaChan[][4] ) { @@ -591,8 +589,6 @@ texture_apply( const GLcontext *ctx, GLenum format; GLfloat rgba[MAX_WIDTH][4]; - (void) primary_rgba; - ASSERT(texUnit); ASSERT(texUnit->_Current); @@ -1123,8 +1119,7 @@ _swrast_texture_span( GLcontext *ctx, SWspan *span ) float4_array texels = get_texel_array(swrast->TexelBuffer, unit, span->end); texture_apply( ctx, texUnit, span->end, - primary_rgba, texels, - span->array->rgba ); + texels, span->array->rgba ); } } } |