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-rw-r--r--src/mesa/vbo/vbo_exec_array.c49
1 files changed, 2 insertions, 47 deletions
diff --git a/src/mesa/vbo/vbo_exec_array.c b/src/mesa/vbo/vbo_exec_array.c
index d6b4d615c3a..ec4cb4fc8c2 100644
--- a/src/mesa/vbo/vbo_exec_array.c
+++ b/src/mesa/vbo/vbo_exec_array.c
@@ -708,6 +708,7 @@ vbo_exec_DrawArraysInstanced(GLenum mode, GLint start, GLsizei count,
* Map GL_ELEMENT_ARRAY_BUFFER and print contents.
* For debugging.
*/
+#if 0
static void
dump_element_buffer(struct gl_context *ctx, GLenum type)
{
@@ -759,6 +760,7 @@ dump_element_buffer(struct gl_context *ctx, GLenum type)
ctx->Driver.UnmapBuffer(ctx, ctx->Array.ArrayObj->ElementArrayBufferObj);
}
+#endif
/**
@@ -856,7 +858,6 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
const GLvoid *indices,
GLint basevertex)
{
- static GLuint warnCount = 0;
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_DRAW)
@@ -886,52 +887,6 @@ vbo_exec_DrawRangeElementsBaseVertex(GLenum mode,
}
if (end >= ctx->Array.ArrayObj->_MaxElement) {
- /* the max element is out of bounds of one or more enabled arrays */
- warnCount++;
-
- if (warnCount < 10) {
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, count %d, "
- "type 0x%x, indices=%p)\n"
- "\tend is out of bounds (max=%u) "
- "Element Buffer %u (size %d)\n"
- "\tThis should probably be fixed in the application.",
- start, end, count, type, indices,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ArrayObj->ElementArrayBufferObj->Name,
- (int) ctx->Array.ArrayObj->ElementArrayBufferObj->Size);
- }
-
- if (0)
- dump_element_buffer(ctx, type);
-
- if (0)
- _mesa_print_arrays(ctx);
-
- /* 'end' was out of bounds, but now let's check the actual array
- * indexes to see if any of them are out of bounds.
- */
- if (0) {
- GLuint max = _mesa_max_buffer_index(ctx, count, type, indices,
- ctx->Array.ArrayObj->ElementArrayBufferObj);
- if (max >= ctx->Array.ArrayObj->_MaxElement) {
- if (warnCount < 10) {
- _mesa_warning(ctx, "glDraw[Range]Elements(start %u, end %u, "
- "count %d, type 0x%x, indices=%p)\n"
- "\tindex=%u is out of bounds (max=%u) "
- "Element Buffer %u (size %d)\n"
- "\tSkipping the glDrawRangeElements() call",
- start, end, count, type, indices, max,
- ctx->Array.ArrayObj->_MaxElement - 1,
- ctx->Array.ArrayObj->ElementArrayBufferObj->Name,
- (int) ctx->Array.ArrayObj->ElementArrayBufferObj->Size);
- }
- }
- /* XXX we could also find the min index and compare to 'start'
- * to see if start is correct. But it's more likely to get the
- * upper bound wrong.
- */
- }
-
/* Set 'end' to the max possible legal value */
assert(ctx->Array.ArrayObj->_MaxElement >= 1);
end = ctx->Array.ArrayObj->_MaxElement - 1;