diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_program.h | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_program.h b/src/mesa/drivers/dri/i965/brw_program.h index 5328e3cbd07..bb926f39ffe 100644 --- a/src/mesa/drivers/dri/i965/brw_program.h +++ b/src/mesa/drivers/dri/i965/brw_program.h @@ -73,21 +73,21 @@ struct brw_sampler_prog_key_data { struct brw_vec4_prog_key { - GLuint program_string_id; + unsigned program_string_id; /** * True if at least one clip flag is enabled, regardless of whether the * shader uses clip planes or gl_ClipDistance. */ - GLuint userclip_active:1; + bool userclip_active:1; /** * How many user clipping planes are being uploaded to the vertex shader as * push constants. */ - GLuint nr_userclip_plane_consts:4; + unsigned nr_userclip_plane_consts:4; - GLuint clamp_vertex_color:1; + bool clamp_vertex_color:1; struct brw_sampler_prog_key_data tex; }; @@ -101,7 +101,7 @@ struct brw_vs_prog_key { */ uint8_t gl_attrib_wa_flags[VERT_ATTRIB_MAX]; - GLuint copy_edgeflag:1; + bool copy_edgeflag:1; /** * For pre-Gen6 hardware, a bitfield indicating which texture coordinates @@ -111,7 +111,7 @@ struct brw_vs_prog_key { * these texture coordinates will need to be unconditionally included in * the VUE, even if they aren't written by the vertex shader. */ - GLuint point_coord_replace:8; + uint8_t point_coord_replace; }; /** The program key for Geometry Shaders. */ @@ -119,28 +119,28 @@ struct brw_gs_prog_key { struct brw_vec4_prog_key base; - GLbitfield64 input_varyings; + uint64_t input_varyings; }; /** The program key for Fragment/Pixel Shaders. */ struct brw_wm_prog_key { uint8_t iz_lookup; - GLuint stats_wm:1; - GLuint flat_shade:1; - GLuint persample_shading:1; - GLuint persample_2x:1; - GLuint nr_color_regions:5; - GLuint replicate_alpha:1; - GLuint render_to_fbo:1; - GLuint clamp_fragment_color:1; - GLuint compute_pos_offset:1; - GLuint compute_sample_id:1; - GLuint line_aa:2; - GLuint high_quality_derivatives:1; - - GLushort drawable_height; - GLbitfield64 input_slots_valid; - GLuint program_string_id:32; + bool stats_wm:1; + bool flat_shade:1; + bool persample_shading:1; + bool persample_2x:1; + unsigned nr_color_regions:5; + bool replicate_alpha:1; + bool render_to_fbo:1; + bool clamp_fragment_color:1; + bool compute_pos_offset:1; + bool compute_sample_id:1; + unsigned line_aa:2; + bool high_quality_derivatives:1; + + uint16_t drawable_height; + uint64_t input_slots_valid; + unsigned program_string_id; GLenum alpha_test_func; /* < For Gen4/5 MRT alpha test */ float alpha_test_ref; |