diff options
131 files changed, 2309 insertions, 2219 deletions
@@ -80,8 +80,6 @@ catamount-osmesa-pgi \ darwin \ darwin-fat-32bit \ darwin-fat-all \ -darwin-static \ -darwin-static-x86ppc \ freebsd \ freebsd-dri \ freebsd-dri-amd64 \ diff --git a/SConstruct b/SConstruct index fa67d14b795..964af7e5918 100644 --- a/SConstruct +++ b/SConstruct @@ -83,6 +83,11 @@ machine = env['machine'] platform = env['platform'] drawllvm = 'llvmpipe' in env['drivers'] +# LLVM support in the Draw module +if drawllvm: + env.Tool('llvm') + if not env.has_key('LLVM_VERSION'): + drawllvm = False # derived options x86 = machine == 'x86' @@ -168,13 +173,7 @@ if dri: # LLVM support in the Draw module if drawllvm: - # See also http://www.scons.org/wiki/UsingPkgConfig - # currently --ldflags --libsdisabled since the driver will force the correct linkage - env.Tool('llvm') - if not env.has_key('LLVM_VERSION'): - drawllvm = False - else: - env.Append(CPPDEFINES = ['DRAW_LLVM']) + env.Append(CPPDEFINES = ['DRAW_LLVM']) # libGL if platform in ('linux', 'freebsd', 'darwin'): @@ -226,8 +225,9 @@ SConscript( duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html ) -SConscript( - 'progs/SConscript', - variant_dir = os.path.join('progs', env['build']), - duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html -) +if 'progs' in COMMAND_LINE_TARGETS: + SConscript( + 'progs/SConscript', + variant_dir = os.path.join('progs', env['build']), + duplicate = 0 # http://www.scons.org/doc/0.97/HTML/scons-user/x2261.html + ) diff --git a/configs/darwin-x86ppc b/configs/darwin-x86ppc deleted file mode 100644 index 3d82e3040a4..00000000000 --- a/configs/darwin-x86ppc +++ /dev/null @@ -1,33 +0,0 @@ -# Configuration for Darwin / MacOS X, making dynamic libs - -include $(TOP)/configs/default - -CONFIG_NAME = darwin - -# Compiler and flags -CC = cc -CXX = cc -CFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \ - -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin -CXXFLAGS = -arch ppc -arch i386 -isysroot /Developer/SDKs/MacOSX10.4u.sdk \ - -I/usr/X11R6/include -O3 -fPIC -fno-common -ffast-math -funroll-loops -fexpensive-optimizations -no-cpp-precomp -dynamic -Ddarwin - -MKLIB_OPTIONS = -archopt "-isysroot /Developer/SDKs/MacOSX10.4u.sdk" - -# Library names (actual file names) -GL_LIB_NAME = libGL.dylib -GLU_LIB_NAME = libGLU.dylib -GLUT_LIB_NAME = libglut.dylib -GLW_LIB_NAME = libGLw.dylib -OSMESA_LIB_NAME = libOSMesa.dylib - -GL_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXext -lm -lpthread -OSMESA_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -GLU_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -GLUT_LIB_DEPS = -L$(TOP)/$(LIB_DIR) -lGL -lGLU -L/usr/X11R6/lib -lX11 -lXmu -lXi -lXext -GLW_LIB_DEPS = -L/usr/X11R6/lib -lX11 -lXt $(TOP)/lib/GL.dylib -APP_LIB_DEPS = -L$(TOP)/lib -l$(GLUT_LIB) -l$(GLU_LIB) -l$(GL_LIB) -L/usr/X11R6/lib -lX11 -lXmu -lXt -lXi -lm - -# omit glw lib for now: -SRC_DIRS = gallium mesa glu glut/glx glew - diff --git a/configure.ac b/configure.ac index a273a16c891..27405bbc24c 100644 --- a/configure.ac +++ b/configure.ac @@ -924,6 +924,10 @@ if test "x$enable_egl" = xyes; then EGL_DRIVERS_DIRS="$EGL_DRIVERS_DIRS dri2" fi fi + + if test "$with_demos" = yes; then + PROGRAM_DIRS="$PROGRAM_DIRS egl" + fi fi AC_SUBST([EGL_LIB_DEPS]) AC_SUBST([EGL_DRIVERS_DIRS]) diff --git a/docs/repository.html b/docs/repository.html index 15621b7ebff..95d274a7a2c 100644 --- a/docs/repository.html +++ b/docs/repository.html @@ -9,11 +9,8 @@ <h1>Code Repository</h1> <p> -As of December 5, 2006, Mesa is using -<a href="http://git.or.cz/"target="_parent">git</a> +Mesa uses <a href="http://git.or.cz/"target="_parent">git</a> as its source code management system. -CVS was used previously. -The old CVS repository should no longer be used. </p> The master git repository is hosted on @@ -125,6 +122,83 @@ Questions about branch status/activity should be posted to the mesa3d-dev mailing list. </p> +<H2>Developer Git Tips</H2> + +<ol> +<li>Setting up to edit the master branch +<p> +If you try to do a pull by just saying<code> git pull </code> +and git complains that you have not specified a +branch, try: +<pre> + git config branch.master.remote origin + git config branch.master.merge master +</pre> +Otherwise, you have to say<code> git pull origin master </code> +each time you do a pull. +</p> +<li>Small changes to master +<p> +If you are an experienced git user working on substancial modifications, +you are probably +working on a separate branch and would rebase your branch prior to +merging with master. +But for small changes to the master branch itself, +you also need to use the rebase feature in order to avoid an +unnecessary and distracting branch in master. +</p> +<p> +If it has been awhile since you've done the initial clone, try +<pre> + git pull +</pre> +to get the latest files before you start working. +</p> +<p> +Make your changes and use +<pre> + git add <files to commit> + git commit +</pre> +to get your changes ready to push back into the fd.o repository. +</p> +<p> +It is possible (and likely) that someone has changed master since +you did your last pull. Even if your changes do not conflict with +their changes, git will make a fast-forward +merge branch, branching from the point in time +where you did your last pull and merging it to a point after the other changes. +</p> +<p> +To avoid this, +<pre> + git pull --rebase + git push +</pre> +If you are familiar with CVS or similar system, this is similar to doing a +<code> cvs update </code> in order to update your source tree to +the current repository state, instead of the time you did the last update. +(CVS doesn't work like git in this respect, but this is easiest way +to explain it.) +</br> +In any case, your repository now looks like you made your changes after +all the other changes. +</p> +<p> +If the rebase resulted in conflicts or changes that could affect +the proper operation of your changes, you'll need to investigate +those before doing the push. +</p> +<p> +If you want the rebase action to be the default action, then +<pre> + git config branch.master.rebase true + git config --global branch.autosetuprebase=always +</pre> +<p> +See <a href="http://www.eecs.harvard.edu/~cduan/technical/git/" target="_parent">Understanding Git Conceptually</a> for a fairly clear explanation about all of this. +</p> +</ol> </body> </html> diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h index ec6238f8734..58540d60057 100644 --- a/include/GL/internal/dri_interface.h +++ b/include/GL/internal/dri_interface.h @@ -230,6 +230,13 @@ struct __DRItexOffsetExtensionRec { }; +/* Valid values for format in the setTexBuffer2 function below. These + * values match the GLX tokens for compatibility reasons, but we + * define them here since the DRI interface can't depend on GLX. */ +#define __DRI_TEXTURE_FORMAT_NONE 0x20D8 +#define __DRI_TEXTURE_FORMAT_RGB 0x20D9 +#define __DRI_TEXTURE_FORMAT_RGBA 0x20DA + #define __DRI_TEX_BUFFER "DRI_TexBuffer" #define __DRI_TEX_BUFFER_VERSION 2 struct __DRItexBufferExtensionRec { diff --git a/include/GL/internal/glcore.h b/include/GL/internal/glcore.h index 18f657662af..547b1113707 100644 --- a/include/GL/internal/glcore.h +++ b/include/GL/internal/glcore.h @@ -178,8 +178,4 @@ typedef struct __GLcontextModesRec { #define GLX_TEXTURE_2D_BIT_EXT 0x00000002 #define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004 -#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8 -#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9 -#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA - #endif /* __gl_core_h_ */ diff --git a/progs/egl/eglinfo.c b/progs/egl/eglinfo.c index 9664667a68a..37bc22e9fd0 100644 --- a/progs/egl/eglinfo.c +++ b/progs/egl/eglinfo.c @@ -37,6 +37,10 @@ #define MAX_MODES 1000 #define MAX_SCREENS 10 +/* These are X visual types, so if you're running eglinfo under + * something not X, they probably don't make sense. */ +static const char *vnames[] = { "SG", "GS", "SC", "PC", "TC", "DC" }; + /** * Print table of all available configurations. */ @@ -49,15 +53,15 @@ PrintConfigs(EGLDisplay d) eglGetConfigs(d, configs, MAX_CONFIGS, &numConfigs); printf("Configurations:\n"); - printf(" bf lv colorbuffer dp st ms vis cav bi renderable supported\n"); - printf(" id sz l r g b a th cl ns b id eat nd gl es es2 vg surfaces \n"); + printf(" bf lv colorbuffer dp st ms vis cav bi renderable supported\n"); + printf(" id sz l r g b a th cl ns b id eat nd gl es es2 vg surfaces \n"); printf("---------------------------------------------------------------------\n"); for (i = 0; i < numConfigs; i++) { EGLint id, size, level; EGLint red, green, blue, alpha; EGLint depth, stencil; EGLint renderable, surfaces; - EGLint vid, caveat, bindRgb, bindRgba; + EGLint vid, vtype, caveat, bindRgb, bindRgba; EGLint samples, sampleBuffers; char surfString[100] = ""; @@ -72,6 +76,7 @@ PrintConfigs(EGLDisplay d) eglGetConfigAttrib(d, configs[i], EGL_DEPTH_SIZE, &depth); eglGetConfigAttrib(d, configs[i], EGL_STENCIL_SIZE, &stencil); eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_ID, &vid); + eglGetConfigAttrib(d, configs[i], EGL_NATIVE_VISUAL_TYPE, &vtype); eglGetConfigAttrib(d, configs[i], EGL_CONFIG_CAVEAT, &caveat); eglGetConfigAttrib(d, configs[i], EGL_BIND_TO_TEXTURE_RGB, &bindRgb); @@ -95,11 +100,11 @@ PrintConfigs(EGLDisplay d) if (strlen(surfString) > 0) surfString[strlen(surfString) - 1] = 0; - printf("0x%02x %2d %2d %2d %2d %2d %2d %2d %2d %2d%2d 0x%03x ", + printf("0x%02x %2d %2d %2d %2d %2d %2d %2d %2d %2d%2d 0x%02x%s ", id, size, level, red, green, blue, alpha, depth, stencil, - samples, sampleBuffers, vid); + samples, sampleBuffers, vid, vtype < 6 ? vnames[vtype] : "--"); printf(" %c %c %c %c %c %c %s\n", (caveat != EGL_NONE) ? 'y' : ' ', (bindRgba) ? 'a' : (bindRgb) ? 'y' : ' ', diff --git a/progs/egl/xeglgears.c b/progs/egl/xeglgears.c index 9fdf4742441..efb63ef3c91 100644 --- a/progs/egl/xeglgears.c +++ b/progs/egl/xeglgears.c @@ -237,6 +237,7 @@ gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width, static void draw(void) { + glClearColor(0.2, 0.2, 0.2, 0.2); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushMatrix(); @@ -319,8 +320,6 @@ init(void) glEndList(); glEnable(GL_NORMALIZE); - - glClearColor(0.2, 0.2, 0.2, 0.0); } @@ -529,6 +528,43 @@ egl_manager_destroy(struct egl_manager *eman) free(eman); } +enum { GEARS_WINDOW, GEARS_PIXMAP, GEARS_PBUFFER_COPY, GEARS_PBUFFER_TEXTURE }; + +static void +texture_gears(struct egl_manager *eman) +{ + static const GLint verts[12] = + { -5, -6, -10, 5, -6, -10, -5, 4, 10, 5, 4, 10 }; + static const GLint tex_coords[8] = { 0, 0, 1, 0, 0, 1, 1, 1 }; + static const GLuint indices[4] = { 0, 1, 2, 3 }; + + eglMakeCurrent(eman->dpy, eman->pix, eman->pix, eman->ctx); + + glClearColor(0, 0, 0, 0); + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glEnable(GL_TEXTURE_2D); + glTexEnvf(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_R, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + glVertexPointer(3, GL_INT, 0, verts); + glTexCoordPointer(2, GL_INT, 0, tex_coords); + + eglBindTexImage(eman->dpy, eman->pbuf, EGL_BACK_BUFFER); + + glDrawElements(GL_TRIANGLE_STRIP, 4, GL_UNSIGNED_INT, indices); + + glDisableClientState(GL_VERTEX_ARRAY); + glDisableClientState(GL_COLOR_ARRAY); + glDisable(GL_TEXTURE_2D); + + eglReleaseTexImage(eman->dpy, eman->pbuf, EGL_BACK_BUFFER); +} + static void event_loop(struct egl_manager *eman, EGLint surface_type, EGLint w, EGLint h) { @@ -597,17 +633,25 @@ event_loop(struct egl_manager *eman, EGLint surface_type, EGLint w, EGLint h) if (angle > 3600.0) angle -= 3600.0; + if (surface_type == GEARS_PBUFFER_TEXTURE) + eglMakeCurrent(eman->dpy, eman->pbuf, eman->pbuf, eman->ctx); + draw(); switch (surface_type) { - case EGL_WINDOW_BIT: + case GEARS_WINDOW: eglSwapBuffers(eman->dpy, eman->win); break; - case EGL_PBUFFER_BIT: - eglWaitClient(); - if (!eglCopyBuffers(eman->dpy, eman->pbuf, eman->xpix)) - break; + case GEARS_PBUFFER_TEXTURE: + case GEARS_PBUFFER_COPY: + if (surface_type == GEARS_PBUFFER_TEXTURE) { + texture_gears(eman); + } else { + if (!eglCopyBuffers(eman->dpy, eman->pbuf, eman->xpix)) + break; + } + eglWaitClient(); /* fall through */ - case EGL_PIXMAP_BIT: + case GEARS_PIXMAP: eglWaitClient(); for (x = 0; x < w; x += orig_w) { for (y = 0; y < h; y += orig_h) { @@ -645,7 +689,8 @@ usage(void) printf(" -fullscreen run in fullscreen mode\n"); printf(" -info display OpenGL renderer info\n"); printf(" -pixmap use pixmap surface\n"); - printf(" -pbuffer use pbuffer surface\n"); + printf(" -pbuffer-copy use pbuffer surface and eglCopyBuffers\n"); + printf(" -pbuffer-texture use pbuffer surface and eglBindTexImage\n"); } @@ -657,7 +702,7 @@ main(int argc, char *argv[]) char *dpyName = NULL; struct egl_manager *eman; EGLint attribs[] = { - EGL_SURFACE_TYPE, 0, /* filled later */ + EGL_SURFACE_TYPE, EGL_WINDOW_BIT, /* may be changed later */ EGL_RED_SIZE, 1, EGL_GREEN_SIZE, 1, EGL_BLUE_SIZE, 1, @@ -666,7 +711,7 @@ main(int argc, char *argv[]) EGL_NONE }; char win_title[] = "xeglgears (window/pixmap/pbuffer)"; - EGLint surface_type = EGL_WINDOW_BIT; + EGLint surface_type = GEARS_WINDOW; GLboolean printInfo = GL_FALSE; GLboolean fullscreen = GL_FALSE; EGLBoolean ret; @@ -684,10 +729,16 @@ main(int argc, char *argv[]) fullscreen = GL_TRUE; } else if (strcmp(argv[i], "-pixmap") == 0) { - surface_type = EGL_PIXMAP_BIT; + surface_type = GEARS_PIXMAP; + attribs[1] = EGL_PIXMAP_BIT; } - else if (strcmp(argv[i], "-pbuffer") == 0) { - surface_type = EGL_PBUFFER_BIT; + else if (strcmp(argv[i], "-pbuffer-copy") == 0) { + surface_type = GEARS_PBUFFER_COPY; + attribs[1] = EGL_PBUFFER_BIT; + } + else if (strcmp(argv[i], "-pbuffer-texture") == 0) { + surface_type = GEARS_PBUFFER_TEXTURE; + attribs[1] = EGL_PBUFFER_BIT; } else { usage(); @@ -695,9 +746,6 @@ main(int argc, char *argv[]) } } - /* set surface type */ - attribs[1] = surface_type; - x_dpy = XOpenDisplay(dpyName); if (!x_dpy) { printf("Error: couldn't open display %s\n", @@ -714,18 +762,18 @@ main(int argc, char *argv[]) } snprintf(win_title, sizeof(win_title), "xeglgears (%s)", - (surface_type == EGL_WINDOW_BIT) ? "window" : - (surface_type == EGL_PIXMAP_BIT) ? "pixmap" : "pbuffer"); + (surface_type == GEARS_WINDOW) ? "window" : + (surface_type == GEARS_PIXMAP) ? "pixmap" : "pbuffer"); /* create surface(s) */ switch (surface_type) { - case EGL_WINDOW_BIT: + case GEARS_WINDOW: ret = egl_manager_create_window(eman, win_title, winWidth, winHeight, EGL_TRUE, fullscreen, NULL); if (ret) ret = eglMakeCurrent(eman->dpy, eman->win, eman->win, eman->ctx); break; - case EGL_PIXMAP_BIT: + case GEARS_PIXMAP: ret = (egl_manager_create_window(eman, win_title, winWidth, winHeight, EGL_FALSE, fullscreen, NULL) && egl_manager_create_pixmap(eman, eman->xwin, @@ -733,17 +781,20 @@ main(int argc, char *argv[]) if (ret) ret = eglMakeCurrent(eman->dpy, eman->pix, eman->pix, eman->ctx); break; - case EGL_PBUFFER_BIT: + case GEARS_PBUFFER_TEXTURE: + case GEARS_PBUFFER_COPY: { EGLint pbuf_attribs[] = { EGL_WIDTH, winWidth, EGL_HEIGHT, winHeight, + EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB, + EGL_TEXTURE_TARGET, EGL_TEXTURE_2D, EGL_NONE }; ret = (egl_manager_create_window(eman, win_title, winWidth, winHeight, - EGL_FALSE, fullscreen, NULL) && + EGL_FALSE, fullscreen, NULL) && egl_manager_create_pixmap(eman, eman->xwin, - EGL_FALSE, NULL) && + EGL_TRUE, NULL) && egl_manager_create_pbuffer(eman, pbuf_attribs)); if (ret) ret = eglMakeCurrent(eman->dpy, eman->pbuf, eman->pbuf, eman->ctx); diff --git a/progs/tests/vpeval.c b/progs/tests/vpeval.c index 3e8a732df59..a4024b5336b 100644 --- a/progs/tests/vpeval.c +++ b/progs/tests/vpeval.c @@ -145,6 +145,11 @@ myinit(int argc, char *argv[]) printf("Using vertex program attribs? %s\n", program ? "yes" : "no"); + if (program && !glutExtensionSupported("GL_NV_vertex_program")) { + printf("Sorry, this requires GL_NV_vertex_program\n"); + exit(1); + } + if (!program) { glMap2f(GL_MAP2_VERTEX_4, 0.0, 1.0, 4, 4, diff --git a/progs/tests/vptest1.c b/progs/tests/vptest1.c index 6e32b033468..d83f9cae37b 100644 --- a/progs/tests/vptest1.c +++ b/progs/tests/vptest1.c @@ -113,6 +113,11 @@ static void Init( void ) GLuint progs[5]; + if (!glutExtensionSupported("GL_NV_vertex_program")) { + printf("Sorry, this program requires GL_NV_vertex_program\n"); + exit(1); + } + glGenProgramsNV(2, progs); assert(progs[0]); assert(progs[1]); diff --git a/progs/tests/vptest2.c b/progs/tests/vptest2.c index 4161b03a673..89cd6b1458c 100644 --- a/progs/tests/vptest2.c +++ b/progs/tests/vptest2.c @@ -144,6 +144,12 @@ int main( int argc, char *argv[] ) glutReshapeFunc( Reshape ); glutKeyboardFunc( Key ); glutDisplayFunc( Display ); + + if (!glutExtensionSupported("GL_NV_vertex_program")) { + printf("Sorry, this program requires GL_NV_vertex_program\n"); + exit(1); + } + Test1(); Test2(); Test3(); diff --git a/progs/tests/vptest3.c b/progs/tests/vptest3.c index 4e4bfee31dc..58ce227e6e0 100644 --- a/progs/tests/vptest3.c +++ b/progs/tests/vptest3.c @@ -93,6 +93,11 @@ static void Init( void ) #endif "END\n"; + if (!glutExtensionSupported("GL_NV_vertex_program")) { + printf("Sorry, this program requires GL_NV_vertex_program\n"); + exit(1); + } + glLoadProgramNV(GL_VERTEX_PROGRAM_NV, 1, strlen(prog1), (const GLubyte *) prog1); diff --git a/scons/crossmingw.py b/scons/crossmingw.py index a4ae74e8d54..03bfbd7eb3c 100644 --- a/scons/crossmingw.py +++ b/scons/crossmingw.py @@ -53,6 +53,7 @@ prefixes = SCons.Util.Split(""" i486-mingw32msvc- i586-mingw32msvc- i686-mingw32msvc- + i686-pc-mingw32- """) def find(env): diff --git a/scons/custom.py b/scons/custom.py index 572b963388a..364da292dd3 100644 --- a/scons/custom.py +++ b/scons/custom.py @@ -56,6 +56,7 @@ def quietCommandLines(env): env['SHLINKCOMSTR'] = " Linking $TARGET ..." env['LDMODULECOMSTR'] = " Linking $TARGET ..." env['SWIGCOMSTR'] = " Generating $TARGET ..." + env['CODEGENCOMSTR'] = " Generating $TARGET ..." def createConvenienceLibBuilder(env): @@ -125,7 +126,8 @@ def code_generate(env, script, target, source, command): # This command creates generated code *in the build directory*. command = command.replace('$SCRIPT', script_src.path) - code = env.Command(target, source, command) + action = SCons.Action.Action(command, "$CODEGENCOMSTR") + code = env.Command(target, source, action) # Explicitly mark that the generated code depends on the generator, # and on implicitly imported python modules diff --git a/src/egl/drivers/dri2/egl_dri2.c b/src/egl/drivers/dri2/egl_dri2.c index 92378892e5b..5d36c49b2c9 100644 --- a/src/egl/drivers/dri2/egl_dri2.c +++ b/src/egl/drivers/dri2/egl_dri2.c @@ -58,15 +58,16 @@ struct dri2_egl_driver struct dri2_egl_display { - xcb_connection_t *conn; - int dri2_major; - int dri2_minor; - __DRIscreen *dri_screen; - void *driver; - __DRIcoreExtension *core; - __DRIdri2Extension *dri2; - __DRI2flushExtension *flush; - int fd; + xcb_connection_t *conn; + int dri2_major; + int dri2_minor; + __DRIscreen *dri_screen; + void *driver; + __DRIcoreExtension *core; + __DRIdri2Extension *dri2; + __DRI2flushExtension *flush; + __DRItexBufferExtension *tex_buffer; + int fd; __DRIdri2LoaderExtension loader_extension; const __DRIextension *extensions[2]; @@ -86,7 +87,6 @@ struct dri2_egl_surface __DRIbuffer buffers[5]; int buffer_count; xcb_xfixes_region_t region; - int have_back; int have_fake_front; int swap_interval; }; @@ -107,7 +107,7 @@ EGLint dri2_to_egl_attribute_map[] = { EGL_RED_SIZE, /* __DRI_ATTRIB_RED_SIZE */ EGL_GREEN_SIZE, /* __DRI_ATTRIB_GREEN_SIZE */ EGL_BLUE_SIZE, /* __DRI_ATTRIB_BLUE_SIZE */ - 0, /* __DRI_ATTRIB_LUMINANCE_SIZE */ + EGL_LUMINANCE_SIZE, /* __DRI_ATTRIB_LUMINANCE_SIZE */ EGL_ALPHA_SIZE, /* __DRI_ATTRIB_ALPHA_SIZE */ 0, /* __DRI_ATTRIB_ALPHA_MASK_SIZE */ EGL_DEPTH_SIZE, /* __DRI_ATTRIB_DEPTH_SIZE */ @@ -152,28 +152,22 @@ EGLint dri2_to_egl_attribute_map[] = { }; static void -dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) +dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id, + int depth, xcb_visualtype_t *visual) { struct dri2_egl_config *conf; struct dri2_egl_display *dri2_dpy; + _EGLConfig base; unsigned int attrib, value, double_buffer; EGLint key, bind_to_texture_rgb, bind_to_texture_rgba; int i; dri2_dpy = disp->DriverData; - conf = malloc(sizeof *conf); - if (conf == NULL) - return; - - conf->dri_config = dri_config; - _eglInitConfig(&conf->base, disp, id); + _eglInitConfig(&base, disp, id); i = 0; while (dri2_dpy->core->indexConfigAttrib(dri_config, i++, &attrib, &value)) { switch (attrib) { - case 0: - break; - case __DRI_ATTRIB_RENDER_TYPE: if (value & __DRI_ATTRIB_RGBA_BIT) value = EGL_RGB_BUFFER; @@ -181,7 +175,7 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) value = EGL_LUMINANCE_BUFFER; else /* not valid */; - _eglSetConfigKey(&conf->base, EGL_COLOR_BUFFER_TYPE, value); + _eglSetConfigKey(&base, EGL_COLOR_BUFFER_TYPE, value); break; case __DRI_ATTRIB_CONFIG_CAVEAT: @@ -191,7 +185,7 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) value = EGL_SLOW_CONFIG; else value = EGL_NONE; - _eglSetConfigKey(&conf->base, EGL_CONFIG_CAVEAT, value); + _eglSetConfigKey(&base, EGL_CONFIG_CAVEAT, value); break; case __DRI_ATTRIB_BIND_TO_TEXTURE_RGB: @@ -209,39 +203,57 @@ dri2_add_config(_EGLDisplay *disp, const __DRIconfig *dri_config, int id) default: key = dri2_to_egl_attribute_map[attrib]; if (key != 0) - _eglSetConfigKey(&conf->base, key, value); + _eglSetConfigKey(&base, key, value); break; } } - /* EGL_SWAP_BEHAVIOR_PRESERVED_BIT */ + /* In EGL, double buffer or not isn't a config attribute. Pixmaps + * surfaces are always single buffered, pbuffer surfaces are always + * back buffers and windows can be either, selected by passing an + * attribute at window surface construction time. To support this + * we ignore all double buffer configs and manipulate the buffer we + * return in the getBuffer callback to get the behaviour we want. */ - if (double_buffer) { - /* FIXME: Figure out how to get the visual ID and types */ - _eglSetConfigKey(&conf->base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); - _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_ID, 0x21); - _eglSetConfigKey(&conf->base, EGL_NATIVE_VISUAL_TYPE, - XCB_VISUAL_CLASS_TRUE_COLOR); + if (double_buffer) + return; + + if (visual != NULL) { + if (depth != _eglGetConfigKey(&base, EGL_BUFFER_SIZE)) + return; + + _eglSetConfigKey(&base, EGL_SURFACE_TYPE, + EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT | + EGL_SWAP_BEHAVIOR_PRESERVED_BIT); + + _eglSetConfigKey(&base, EGL_NATIVE_VISUAL_ID, visual->visual_id); + _eglSetConfigKey(&base, EGL_NATIVE_VISUAL_TYPE, visual->_class); } else { - _eglSetConfigKey(&conf->base, - EGL_SURFACE_TYPE, EGL_PIXMAP_BIT | EGL_PBUFFER_BIT); - _eglSetConfigKey(&conf->base, - EGL_BIND_TO_TEXTURE_RGB, bind_to_texture_rgb); - _eglSetConfigKey(&conf->base, - EGL_BIND_TO_TEXTURE_RGBA, bind_to_texture_rgba); + _eglSetConfigKey(&base, EGL_SURFACE_TYPE, + EGL_PIXMAP_BIT | EGL_PBUFFER_BIT); } + _eglSetConfigKey(&base, EGL_NATIVE_RENDERABLE, EGL_TRUE); + _eglSetConfigKey(&base, EGL_BIND_TO_TEXTURE_RGB, bind_to_texture_rgb); + if (_eglGetConfigKey(&base, EGL_ALPHA_SIZE) > 0) + _eglSetConfigKey(&base, + EGL_BIND_TO_TEXTURE_RGBA, bind_to_texture_rgba); + /* EGL_OPENGL_ES_BIT, EGL_OPENVG_BIT, EGL_OPENGL_ES2_BIT */ - _eglSetConfigKey(&conf->base, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT); - _eglSetConfigKey(&conf->base, EGL_CONFORMANT, EGL_OPENGL_BIT); + _eglSetConfigKey(&base, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT); + _eglSetConfigKey(&base, EGL_CONFORMANT, EGL_OPENGL_BIT); - if (!_eglValidateConfig(&conf->base, EGL_FALSE)) { + if (!_eglValidateConfig(&base, EGL_FALSE)) { _eglLog(_EGL_DEBUG, "DRI2: failed to validate config %d", id); - free(conf); return; } - _eglAddConfig(disp, &conf->base); + conf = malloc(sizeof *conf); + if (conf != NULL) { + memcpy(&conf->base, &base, sizeof base); + conf->dri_config = dri_config; + _eglAddConfig(disp, &conf->base); + } } /** @@ -261,7 +273,6 @@ dri2_process_buffers(struct dri2_egl_surface *dri2_surf, dri2_surf->buffer_count = count; dri2_surf->have_fake_front = 0; - dri2_surf->have_back = 0; /* This assumes the DRI2 buffer attachment tokens matches the * __DRIbuffer tokens. */ @@ -271,10 +282,14 @@ dri2_process_buffers(struct dri2_egl_surface *dri2_surf, dri2_surf->buffers[i].pitch = buffers[i].pitch; dri2_surf->buffers[i].cpp = buffers[i].cpp; dri2_surf->buffers[i].flags = buffers[i].flags; + + /* We only use the DRI drivers single buffer configs. This + * means that if we try to render to a window, DRI2 will give us + * the fake front buffer, which we'll use as a back buffer. + * Note that EGL doesn't require that several clients rendering + * to the same window must see the same aux buffers. */ if (dri2_surf->buffers[i].attachment == __DRI_BUFFER_FAKE_FRONT_LEFT) dri2_surf->have_fake_front = 1; - if (dri2_surf->buffers[i].attachment == __DRI_BUFFER_BACK_LEFT) - dri2_surf->have_back = 1; } if (dri2_surf->region != XCB_NONE) @@ -375,6 +390,57 @@ static const char dri_driver_format[] = "%.*s/%.*s_dri.so"; static const char dri_driver_path[] = DEFAULT_DRIVER_DIR; +struct dri2_extension_match { + const char *name; + int version; + int offset; +}; + +static struct dri2_extension_match dri2_driver_extensions[] = { + { __DRI_CORE, 1, offsetof(struct dri2_egl_display, core) }, + { __DRI_DRI2, 1, offsetof(struct dri2_egl_display, dri2) }, + { NULL } +}; + +static struct dri2_extension_match dri2_core_extensions[] = { + { __DRI2_FLUSH, 1, offsetof(struct dri2_egl_display, flush) }, + { __DRI_TEX_BUFFER, 2, offsetof(struct dri2_egl_display, tex_buffer) }, + { NULL } +}; + +static EGLBoolean +dri2_bind_extensions(struct dri2_egl_display *dri2_dpy, + struct dri2_extension_match *matches, + const __DRIextension **extensions) +{ + int i, j, ret = EGL_TRUE; + void *field; + + for (i = 0; extensions[i]; i++) { + _eglLog(_EGL_DEBUG, "DRI2: found extension `%s'", extensions[i]->name); + for (j = 0; matches[j].name; j++) { + if (strcmp(extensions[i]->name, matches[j].name) == 0 && + extensions[i]->version >= matches[j].version) { + field = ((char *) dri2_dpy + matches[j].offset); + *(const __DRIextension **) field = extensions[i]; + _eglLog(_EGL_INFO, "DRI2: found extension %s version %d", + extensions[i]->name, extensions[i]->version); + } + } + } + + for (j = 0; matches[j].name; j++) { + field = ((char *) dri2_dpy + matches[j].offset); + if (*(const __DRIextension **) field == NULL) { + _eglLog(_EGL_FATAL, "DRI2: did not find extension %s version %d", + matches[j].name, matches[j].version); + ret = EGL_FALSE; + } + } + + return ret; +} + /** * Called via eglInitialize(), GLX_drv->API.Initialize(). */ @@ -397,7 +463,9 @@ dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp, xcb_generic_error_t *error; drm_magic_t magic; xcb_screen_iterator_t s; - int i; + xcb_depth_iterator_t d; + xcb_visualtype_t *visuals; + int i, j, id; dri2_dpy = malloc(sizeof *dri2_dpy); if (!dri2_dpy) @@ -497,24 +565,8 @@ dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp, goto cleanup_driver; } - for (i = 0; extensions[i]; i++) { - _eglLog(_EGL_DEBUG, "DRI2: found driver extension `%s'", - extensions[i]->name); - if (strcmp(extensions[i]->name, __DRI_CORE) == 0) - dri2_dpy->core = (__DRIcoreExtension *) extensions[i]; - if (strcmp(extensions[i]->name, __DRI_DRI2) == 0) - dri2_dpy->dri2 = (__DRIdri2Extension *) extensions[i]; - } - - if (dri2_dpy->core == NULL) { - _eglLog(_EGL_FATAL, "DRI2: driver has no core extension"); + if (!dri2_bind_extensions(dri2_dpy, dri2_driver_extensions, extensions)) goto cleanup_driver; - } - - if (dri2_dpy->dri2 == NULL) { - _eglLog(_EGL_FATAL, "DRI2: driver has no dri2 extension"); - goto cleanup_driver; - } snprintf(path, sizeof path, "%.*s", xcb_dri2_connect_device_name_length (connect), @@ -570,20 +622,30 @@ dri2_initialize(_EGLDriver *drv, _EGLDisplay *disp, } extensions = dri2_dpy->core->getExtensions(dri2_dpy->dri_screen); - for (i = 0; extensions[i]; i++) { - _eglLog(_EGL_DEBUG, "DRI2: found core extension `%s'", - extensions[i]->name); - if ((strcmp(extensions[i]->name, __DRI2_FLUSH) == 0)) - dri2_dpy->flush = (__DRI2flushExtension *) extensions[i]; - } - - if (dri2_dpy->flush == NULL) { - _eglLog(_EGL_FATAL, "DRI2: driver doesn't support the flush extension"); + if (!dri2_bind_extensions(dri2_dpy, dri2_core_extensions, extensions)) goto cleanup_dri_screen; + + s = xcb_setup_roots_iterator(xcb_get_setup(dri2_dpy->conn)); + d = xcb_screen_allowed_depths_iterator(s.data); + id = 1; + while (d.rem > 0) { + EGLBoolean class_added[6] = { 0, }; + + visuals = xcb_depth_visuals(d.data); + for (i = 0; i < xcb_depth_visuals_length(d.data); i++) { + if (class_added[visuals[i]._class]) + continue; + + class_added[visuals[i]._class] = EGL_TRUE; + for (j = 0; driver_configs[j]; j++) + dri2_add_config(disp, driver_configs[j], + id++, d.data->depth, &visuals[i]); + + } + + xcb_depth_next(&d); } - for (i = 0; driver_configs[i]; i++) - dri2_add_config(disp, driver_configs[i], i + 1); if (!disp->NumConfigs) { _eglLog(_EGL_WARNING, "DRI2: failed to create any config"); goto cleanup_configs; @@ -852,21 +914,22 @@ dri2_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) #if 0 /* FIXME: Add support for dri swapbuffers, that'll give us swap * interval and page flipping (at least for fullscreen windows) as - * well as the page flip event. */ + * well as the page flip event. Unless surface->SwapBehavior is + * EGL_BUFFER_PRESERVED. */ #if __DRI2_FLUSH_VERSION >= 2 if (pdraw->psc->f) (*pdraw->psc->f->flushInvalidate)(pdraw->driDrawable); #endif #endif - if (!dri2_surf->have_back) + if (!dri2_surf->have_fake_front) return EGL_TRUE; cookie = xcb_dri2_copy_region_unchecked(dri2_dpy->conn, dri2_surf->drawable, dri2_surf->region, XCB_DRI2_ATTACHMENT_BUFFER_FRONT_LEFT, - XCB_DRI2_ATTACHMENT_BUFFER_BACK_LEFT); + XCB_DRI2_ATTACHMENT_BUFFER_FAKE_FRONT_LEFT); free(xcb_dri2_copy_region_reply(dri2_dpy->conn, cookie, NULL)); return EGL_TRUE; @@ -939,6 +1002,69 @@ dri2_copy_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *surf, return EGL_TRUE; } +static EGLBoolean +dri2_bind_tex_image(_EGLDriver *drv, + _EGLDisplay *disp, _EGLSurface *surf, EGLint buffer) +{ + struct dri2_egl_display *dri2_dpy = dri2_egl_display(disp); + struct dri2_egl_surface *dri2_surf = dri2_egl_surface(surf); + struct dri2_egl_context *dri2_ctx; + _EGLContext *ctx; + GLint format, target; + + ctx = _eglGetCurrentContext(); + dri2_ctx = dri2_egl_context(ctx); + + if (buffer != EGL_BACK_BUFFER) { + _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + return EGL_FALSE; + } + + /* We allow binding pixmaps too... Not conformat, but we can do it + * for free and it's useful for X compositors. Supposedly there's + * a EGL_NOKIA_texture_from_pixmap extension that allows that, but + * I couldn't find it at this time. */ + if ((dri2_surf->base.Type & (EGL_PBUFFER_BIT | EGL_PIXMAP_BIT)) == 0) { + _eglError(EGL_BAD_SURFACE, "eglBindTexImage"); + return EGL_FALSE; + } + + switch (dri2_surf->base.TextureFormat) { + case EGL_TEXTURE_RGB: + format = __DRI_TEXTURE_FORMAT_RGB; + break; + case EGL_TEXTURE_RGBA: + format = __DRI_TEXTURE_FORMAT_RGBA; + break; + default: + _eglError(EGL_BAD_MATCH, "eglBindTexImage"); + return EGL_FALSE; + } + + switch (dri2_surf->base.TextureTarget) { + case EGL_TEXTURE_2D: + target = GL_TEXTURE_2D; + break; + default: + _eglError(EGL_BAD_PARAMETER, "eglBindTexImage"); + return EGL_FALSE; + } + + (*dri2_dpy->tex_buffer->setTexBuffer2)(dri2_ctx->dri_context, + target, format, + dri2_surf->dri_drawable); + + return dri2_surf->base.BoundToTexture = EGL_TRUE; +} + +static EGLBoolean +dri2_release_tex_image(_EGLDriver *drv, + _EGLDisplay *disp, _EGLSurface *surf, EGLint buffer) +{ + return EGL_TRUE; +} + + /** * This is the main entrypoint into the driver, called by libEGL. * Create a new _EGLDriver object and init its dispatch table. @@ -966,6 +1092,8 @@ _eglMain(const char *args) dri2_drv->base.API.WaitClient = dri2_wait_client; dri2_drv->base.API.WaitNative = dri2_wait_native; dri2_drv->base.API.CopyBuffers = dri2_copy_buffers; + dri2_drv->base.API.BindTexImage = dri2_bind_tex_image; + dri2_drv->base.API.ReleaseTexImage = dri2_release_tex_image; dri2_drv->base.Name = "DRI2"; dri2_drv->base.Unload = dri2_unload; diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index 02c65a9b2d9..507ca6e6aaa 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -166,6 +166,9 @@ CPP_SOURCES += \ endif +LIBRARY_DEFINES += -D__STDC_CONSTANT_MACROS + + include ../Makefile.template diff --git a/src/gallium/auxiliary/gallivm/lp_bld_interp.c b/src/gallium/auxiliary/gallivm/lp_bld_interp.c index a6acaead887..2fc894017d8 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_interp.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_interp.c @@ -376,6 +376,7 @@ lp_build_interp_soa_init(struct lp_build_interp_soa_context *bld, case TGSI_TOKEN_TYPE_INSTRUCTION: case TGSI_TOKEN_TYPE_IMMEDIATE: + case TGSI_TOKEN_TYPE_PROPERTY: break; default: diff --git a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c index a52c6c50288..4cf28a9f934 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_tgsi_soa.c @@ -1403,8 +1403,7 @@ emit_instruction( break; case TGSI_OPCODE_CONT: - /* deprecated? */ - assert(0); + /* FIXME */ return 0; break; @@ -1499,6 +1498,9 @@ lp_build_tgsi_soa(LLVMBuilderRef builder, } break; + case TGSI_TOKEN_TYPE_PROPERTY: + break; + default: assert( 0 ); } diff --git a/src/gallium/auxiliary/os/os_thread.h b/src/gallium/auxiliary/os/os_thread.h index 8ae90308c53..a04df4106f2 100644 --- a/src/gallium/auxiliary/os/os_thread.h +++ b/src/gallium/auxiliary/os/os_thread.h @@ -116,25 +116,6 @@ typedef pthread_cond_t pipe_condvar; pthread_cond_broadcast(&(cond)) -/* pipe_barrier - */ -typedef pthread_barrier_t pipe_barrier; - -static INLINE void pipe_barrier_init(pipe_barrier *barrier, unsigned count) -{ - pthread_barrier_init(barrier, NULL, count); -} - -static INLINE void pipe_barrier_destroy(pipe_barrier *barrier) -{ - pthread_barrier_destroy(barrier); -} - -static INLINE void pipe_barrier_wait(pipe_barrier *barrier) -{ - pthread_barrier_wait(barrier); -} - #elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) @@ -208,26 +189,6 @@ typedef unsigned pipe_condvar; (void) cond -/* pipe_barrier (XXX FIX THIS) - */ -typedef unsigned pipe_barrier; - -static INLINE void pipe_barrier_init(pipe_barrier *barrier, unsigned count) -{ - /* XXX we could implement barriers with a mutex and condition var */ -} - -static INLINE void pipe_barrier_destroy(pipe_barrier *barrier) -{ -} - -static INLINE void pipe_barrier_wait(pipe_barrier *barrier) -{ - assert(0); -} - - - #else /** Dummy definitions */ @@ -254,7 +215,6 @@ static INLINE int pipe_thread_destroy( pipe_thread thread ) typedef unsigned pipe_mutex; typedef unsigned pipe_condvar; -typedef unsigned pipe_barrier; #define pipe_static_mutex(mutex) \ static pipe_mutex mutex = 0 @@ -290,6 +250,57 @@ typedef unsigned pipe_barrier; (void) condvar +#endif /* PIPE_OS_? */ + + +/* + * pipe_barrier + */ + +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) || defined(PIPE_OS_HAIKU) + +typedef pthread_barrier_t pipe_barrier; + +static INLINE void pipe_barrier_init(pipe_barrier *barrier, unsigned count) +{ + pthread_barrier_init(barrier, NULL, count); +} + +static INLINE void pipe_barrier_destroy(pipe_barrier *barrier) +{ + pthread_barrier_destroy(barrier); +} + +static INLINE void pipe_barrier_wait(pipe_barrier *barrier) +{ + pthread_barrier_wait(barrier); +} + + +#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER) + +/* XXX FIX THIS */ +typedef unsigned pipe_barrier; + +static INLINE void pipe_barrier_init(pipe_barrier *barrier, unsigned count) +{ + /* XXX we could implement barriers with a mutex and condition var */ +} + +static INLINE void pipe_barrier_destroy(pipe_barrier *barrier) +{ +} + +static INLINE void pipe_barrier_wait(pipe_barrier *barrier) +{ + assert(0); +} + + +#else + +typedef unsigned pipe_barrier; + static INLINE void pipe_barrier_init(pipe_barrier *barrier, unsigned count) { /* XXX we could implement barriers with a mutex and condition var */ @@ -307,8 +318,7 @@ static INLINE void pipe_barrier_wait(pipe_barrier *barrier) } - -#endif /* PIPE_OS_? */ +#endif /* diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c index c1498318dfb..53bc019a204 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_cache.c @@ -65,7 +65,7 @@ struct pb_cache_buffer struct pb_cache_manager *mgr; /** Caching time interval */ - struct util_time start, end; + int64_t start, end; struct list_head head; }; @@ -126,16 +126,16 @@ _pb_cache_buffer_list_check_free(struct pb_cache_manager *mgr) { struct list_head *curr, *next; struct pb_cache_buffer *buf; - struct util_time now; + int64_t now; - util_time_get(&now); + now = os_time_get(); curr = mgr->delayed.next; next = curr->next; while(curr != &mgr->delayed) { buf = LIST_ENTRY(struct pb_cache_buffer, curr, head); - if(!util_time_timeout(&buf->start, &buf->end, &now)) + if(!os_time_timeout(buf->start, buf->end, now)) break; _pb_cache_buffer_destroy(buf); @@ -157,8 +157,8 @@ pb_cache_buffer_destroy(struct pb_buffer *_buf) _pb_cache_buffer_list_check_free(mgr); - util_time_get(&buf->start); - util_time_add(&buf->start, mgr->usecs, &buf->end); + buf->start = os_time_get(); + buf->end = buf->start + mgr->usecs; LIST_ADDTAIL(&buf->head, &mgr->delayed); ++mgr->numDelayed; pipe_mutex_unlock(mgr->mutex); @@ -253,7 +253,7 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, struct pb_cache_buffer *buf; struct pb_cache_buffer *curr_buf; struct list_head *curr, *next; - struct util_time now; + int64_t now; pipe_mutex_lock(mgr->mutex); @@ -262,12 +262,12 @@ pb_cache_manager_create_buffer(struct pb_manager *_mgr, next = curr->next; /* search in the expired buffers, freeing them in the process */ - util_time_get(&now); + now = os_time_get(); while(curr != &mgr->delayed) { curr_buf = LIST_ENTRY(struct pb_cache_buffer, curr, head); if(!buf && pb_cache_is_buffer_compat(curr_buf, size, desc)) buf = curr_buf; - else if(util_time_timeout(&curr_buf->start, &curr_buf->end, &now)) + else if(os_time_timeout(curr_buf->start, curr_buf->end, now)) _pb_cache_buffer_destroy(curr_buf); else /* This buffer (and all hereafter) are still hot in cache */ diff --git a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c index 93f8960641f..c2593cf1653 100644 --- a/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c +++ b/src/gallium/auxiliary/pipebuffer/pb_bufmgr_debug.c @@ -349,7 +349,7 @@ pb_debug_manager_dump(struct pb_debug_manager *mgr) while(curr != &mgr->list) { buf = LIST_ENTRY(struct pb_debug_buffer, curr, head); - debug_printf("buffer = %p\n", buf); + debug_printf("buffer = %p\n", (void *) buf); debug_printf(" .size = 0x%x\n", buf->base.base.size); debug_backtrace_dump(buf->create_backtrace, PB_DEBUG_CREATE_BACKTRACE); diff --git a/src/gallium/auxiliary/util/u_timed_winsys.c b/src/gallium/auxiliary/util/u_timed_winsys.c index 59bdcd2c451..d88298bc14c 100644 --- a/src/gallium/auxiliary/util/u_timed_winsys.c +++ b/src/gallium/auxiliary/util/u_timed_winsys.c @@ -33,7 +33,7 @@ #include "util/u_simple_screen.h" #include "u_timed_winsys.h" #include "util/u_memory.h" -#include "util/u_time.h" +#include "os/os_time.h" struct timed_winsys { @@ -54,12 +54,6 @@ static struct timed_winsys *timed_winsys( struct pipe_winsys *winsys ) } -static uint64_t time_start( void ) -{ - return util_time_micros(); -} - - static void time_display( struct pipe_winsys *winsys ) { struct timed_winsys *tws = timed_winsys(winsys); @@ -90,7 +84,7 @@ static void time_finish( struct pipe_winsys *winsys, const char *name ) { struct timed_winsys *tws = timed_winsys(winsys); - uint64_t endval = util_time_micros(); + int64_t endval = os_time_get(); double elapsed = (endval - startval)/1000.0; if (endval - startval > 1000LL) @@ -120,7 +114,7 @@ timed_buffer_create(struct pipe_winsys *winsys, unsigned size ) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); struct pipe_buffer *buf = backend->buffer_create( backend, alignment, usage, size ); @@ -139,7 +133,7 @@ timed_user_buffer_create(struct pipe_winsys *winsys, unsigned bytes) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); struct pipe_buffer *buf = backend->user_buffer_create( backend, data, bytes ); @@ -155,7 +149,7 @@ timed_buffer_map(struct pipe_winsys *winsys, unsigned flags) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); void *map = backend->buffer_map( backend, buf, flags ); @@ -170,7 +164,7 @@ timed_buffer_unmap(struct pipe_winsys *winsys, struct pipe_buffer *buf) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); backend->buffer_unmap( backend, buf ); @@ -183,7 +177,7 @@ timed_buffer_destroy(struct pipe_buffer *buf) { struct pipe_winsys *winsys = buf->screen->winsys; struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); backend->buffer_destroy( buf ); @@ -197,7 +191,7 @@ timed_flush_frontbuffer( struct pipe_winsys *winsys, void *context_private) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); backend->flush_frontbuffer( backend, surf, context_private ); @@ -216,7 +210,7 @@ timed_surface_buffer_create(struct pipe_winsys *winsys, unsigned *stride) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); struct pipe_buffer *ret = backend->surface_buffer_create( backend, width, height, format, usage, tex_usage, stride ); @@ -231,7 +225,7 @@ static const char * timed_get_name( struct pipe_winsys *winsys ) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); const char *ret = backend->get_name( backend ); @@ -246,7 +240,7 @@ timed_fence_reference(struct pipe_winsys *winsys, struct pipe_fence_handle *fence) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); backend->fence_reference( backend, ptr, fence ); @@ -260,7 +254,7 @@ timed_fence_signalled( struct pipe_winsys *winsys, unsigned flag ) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); int ret = backend->fence_signalled( backend, fence, flag ); @@ -275,7 +269,7 @@ timed_fence_finish( struct pipe_winsys *winsys, unsigned flag ) { struct pipe_winsys *backend = timed_winsys(winsys)->backend; - uint64_t start = time_start(); + int64_t start = os_time_get(); int ret = backend->fence_finish( backend, fence, flag ); diff --git a/src/gallium/drivers/i965/brw_swtnl.c b/src/gallium/drivers/i965/brw_swtnl.c index 464013e7c40..f96301e99e6 100644 --- a/src/gallium/drivers/i965/brw_swtnl.c +++ b/src/gallium/drivers/i965/brw_swtnl.c @@ -3,6 +3,8 @@ #include "brw_pipe_rast.h" +#if 0 + static GLboolean need_swtnl( struct brw_context *brw ) { const struct pipe_rasterizer_state *rast = &brw->curr.rast->templ; @@ -90,6 +92,4 @@ static GLboolean need_swtnl( struct brw_context *brw ) return FALSE; } - - - +#endif diff --git a/src/gallium/drivers/i965/brw_vs_emit.c b/src/gallium/drivers/i965/brw_vs_emit.c index 8a16205d2f6..5dcbd597ddc 100644 --- a/src/gallium/drivers/i965/brw_vs_emit.c +++ b/src/gallium/drivers/i965/brw_vs_emit.c @@ -908,6 +908,7 @@ get_constant(struct brw_vs_compile *c, } +#if 0 /* TODO: relative addressing! */ @@ -936,6 +937,8 @@ static struct brw_reg get_reg( struct brw_vs_compile *c, } } +#endif + /** * Indirect addressing: get reg[[arg] + offset]. diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index e880042b71e..31732514379 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -37,7 +37,6 @@ C_SOURCES = \ lp_surface.c \ lp_tex_sample_llvm.c \ lp_texture.c \ - lp_tile_surface.c \ lp_tile_soa.c CPP_SOURCES = \ @@ -49,11 +48,6 @@ lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxil python lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@ -# to make a .s file to inspect assembly code -.c.s: - $(CC) -S $(INCLUDES) $(DEFINES) $(CFLAGS) $(LIBRARY_DEFINES) $< - - testprogs := lp_test_format \ lp_test_blend \ lp_test_conv diff --git a/src/gallium/drivers/llvmpipe/lp_context.c b/src/gallium/drivers/llvmpipe/lp_context.c index 808f4903615..9120226de0c 100644 --- a/src/gallium/drivers/llvmpipe/lp_context.c +++ b/src/gallium/drivers/llvmpipe/lp_context.c @@ -42,8 +42,6 @@ #include "lp_perf.h" #include "lp_state.h" #include "lp_surface.h" -#include "lp_texture.h" -#include "lp_winsys.h" #include "lp_query.h" #include "lp_setup.h" diff --git a/src/gallium/drivers/llvmpipe/lp_jit.c b/src/gallium/drivers/llvmpipe/lp_jit.c index 27b54c59598..d3d7e26882d 100644 --- a/src/gallium/drivers/llvmpipe/lp_jit.c +++ b/src/gallium/drivers/llvmpipe/lp_jit.c @@ -40,7 +40,6 @@ #include "lp_debug.h" #include "lp_screen.h" #include "gallivm/lp_bld_intr.h" -#include "gallivm/lp_bld_misc.h" #include "lp_jit.h" diff --git a/src/gallium/drivers/llvmpipe/lp_rast.c b/src/gallium/drivers/llvmpipe/lp_rast.c index 5ae323fd96c..6dbcb3c9b31 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.c +++ b/src/gallium/drivers/llvmpipe/lp_rast.c @@ -229,13 +229,58 @@ void lp_rast_clear_zstencil( struct lp_rasterizer *rast, unsigned thread_index, const union lp_rast_cmd_arg arg) { - unsigned i; - uint32_t *depth_tile = rast->tasks[thread_index].tile.depth; - + struct lp_rasterizer_task *task = &rast->tasks[thread_index]; + const unsigned tile_x = task->x; + const unsigned tile_y = task->y; + const unsigned height = TILE_SIZE/TILE_VECTOR_HEIGHT; + const unsigned width = TILE_SIZE*TILE_VECTOR_HEIGHT; + unsigned block_size = util_format_get_blocksize(rast->zsbuf_transfer->texture->format); + uint8_t *dst; + unsigned dst_stride = rast->zsbuf_transfer->stride*TILE_VECTOR_HEIGHT; + unsigned i, j; + LP_DBG(DEBUG_RAST, "%s 0x%x\n", __FUNCTION__, arg.clear_zstencil); - for (i = 0; i < TILE_SIZE * TILE_SIZE; i++) - depth_tile[i] = arg.clear_zstencil; + assert(rast->zsbuf_map); + if (!rast->zsbuf_map) + return; + + LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__); + + /* + * Clear the aera of the swizzled depth/depth buffer matching this tile, in + * stripes of TILE_VECTOR_HEIGHT x TILE_SIZE at a time. + * + * The swizzled depth format is such that the depths for + * TILE_VECTOR_HEIGHT x TILE_VECTOR_WIDTH pixels have consecutive offsets. + */ + + dst = lp_rast_depth_pointer(rast, tile_x, tile_y); + + switch (block_size) { + case 1: + memset(dst, (uint8_t) arg.clear_zstencil, height * width); + break; + case 2: + for (i = 0; i < height; i++) { + uint16_t *row = (uint16_t *)dst; + for (j = 0; j < width; j++) + *row++ = (uint16_t) arg.clear_zstencil; + dst += dst_stride; + } + break; + case 4: + for (i = 0; i < height; i++) { + uint32_t *row = (uint32_t *)dst; + for (j = 0; j < width; j++) + *row++ = arg.clear_zstencil; + dst += dst_stride; + } + break; + default: + assert(0); + break; + } } @@ -282,53 +327,6 @@ void lp_rast_load_color( struct lp_rasterizer *rast, } -static void -lp_tile_read_z32(uint32_t *tile, - const uint8_t *map, - unsigned map_stride, - unsigned x0, unsigned y0, unsigned w, unsigned h) -{ - unsigned x, y; - const uint8_t *map_row = map + y0*map_stride; - for (y = 0; y < h; ++y) { - const uint32_t *map_pixel = (uint32_t *)(map_row + x0*4); - for (x = 0; x < w; ++x) { - *tile++ = *map_pixel++; - } - map_row += map_stride; - } -} - -/** - * Load tile z/stencil from the framebuffer surface. - * This is a bin command called during bin processing. - */ -void lp_rast_load_zstencil( struct lp_rasterizer *rast, - unsigned thread_index, - const union lp_rast_cmd_arg arg ) -{ - struct lp_rasterizer_task *task = &rast->tasks[thread_index]; - const unsigned x = task->x; - const unsigned y = task->y; - unsigned w = TILE_SIZE; - unsigned h = TILE_SIZE; - - if (x + w > rast->state.fb.width) - w -= x + w - rast->state.fb.width; - - if (y + h > rast->state.fb.height) - h -= y + h - rast->state.fb.height; - - LP_DBG(DEBUG_RAST, "%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h); - - assert(rast->zsbuf_transfer->texture->format == PIPE_FORMAT_Z32_UNORM); - lp_tile_read_z32(task->tile.depth, - rast->zsbuf_map, - rast->zsbuf_transfer->stride, - x, y, w, h); -} - - void lp_rast_set_state( struct lp_rasterizer *rast, unsigned thread_index, const union lp_rast_cmd_arg arg ) @@ -377,7 +375,7 @@ void lp_rast_shade_tile( struct lp_rasterizer *rast, color[i] = tile->color[i] + 4 * block_offset; /* depth buffer */ - depth = tile->depth + block_offset; + depth = lp_rast_depth_pointer(rast, tile_x + x, tile_y + y); /* run shader */ state->jit_function[0]( &state->jit_context, @@ -435,12 +433,11 @@ void lp_rast_shade_quads( struct lp_rasterizer *rast, color[i] = tile->color[i] + 4 * block_offset; /* depth buffer */ - depth = tile->depth + block_offset; + depth = lp_rast_depth_pointer(rast, x, y); #ifdef DEBUG - assert(lp_check_alignment(tile->depth, 16)); assert(lp_check_alignment(tile->color[0], 16)); assert(lp_check_alignment(state->jit_context.blend_color, 16)); @@ -557,49 +554,6 @@ static void lp_rast_store_color( struct lp_rasterizer *rast, } -static void -lp_tile_write_z32(const uint32_t *src, uint8_t *dst, unsigned dst_stride, - unsigned x0, unsigned y0, unsigned w, unsigned h) -{ - unsigned x, y; - uint8_t *dst_row = dst + y0*dst_stride; - for (y = 0; y < h; ++y) { - uint32_t *dst_pixel = (uint32_t *)(dst_row + x0*4); - for (x = 0; x < w; ++x) { - *dst_pixel++ = *src++; - } - dst_row += dst_stride; - } -} - -/** - * Write the rasterizer's z/stencil tile to the framebuffer. - */ -static void lp_rast_store_zstencil( struct lp_rasterizer *rast, - unsigned thread_index ) -{ - struct lp_rasterizer_task *task = &rast->tasks[thread_index]; - const unsigned x = task->x; - const unsigned y = task->y; - unsigned w = TILE_SIZE; - unsigned h = TILE_SIZE; - - if (x + w > rast->state.fb.width) - w -= x + w - rast->state.fb.width; - - if (y + h > rast->state.fb.height) - h -= y + h - rast->state.fb.height; - - LP_DBG(DEBUG_RAST, "%s %d,%d %dx%d\n", __FUNCTION__, x, y, w, h); - - assert(rast->zsbuf_transfer->texture->format == PIPE_FORMAT_Z32_UNORM); - lp_tile_write_z32(task->tile.depth, - rast->zsbuf_map, - rast->zsbuf_transfer->stride, - x, y, w, h); -} - - /** * Write the rasterizer's tiles to the framebuffer. */ @@ -611,9 +565,6 @@ lp_rast_end_tile( struct lp_rasterizer *rast, if (rast->state.write_color) lp_rast_store_color(rast, thread_index); - - if (rast->state.write_zstencil) - lp_rast_store_zstencil(rast, thread_index); } @@ -694,7 +645,6 @@ static struct { } cmd_names[] = { RAST(load_color), - RAST(load_zstencil), RAST(clear_color), RAST(clear_zstencil), RAST(triangle), @@ -753,7 +703,6 @@ is_empty_bin( const struct cmd_bin *bin ) for (i = 0; i < head->count; i++) if (head->cmd[i] != lp_rast_load_color && - head->cmd[i] != lp_rast_load_zstencil && head->cmd[i] != lp_rast_set_state) { return FALSE; } @@ -993,7 +942,6 @@ lp_rast_create( struct pipe_screen *screen, struct lp_scene_queue *empty ) for (cbuf = 0; cbuf < PIPE_MAX_COLOR_BUFS; cbuf++ ) task->tile.color[cbuf] = align_malloc(TILE_SIZE * TILE_SIZE * 4, 16); - task->tile.depth = align_malloc(TILE_SIZE * TILE_SIZE * 4, 16); task->rast = rast; task->thread_index = i; } @@ -1016,7 +964,6 @@ void lp_rast_destroy( struct lp_rasterizer *rast ) util_unreference_framebuffer_state(&rast->state.fb); for (i = 0; i < Elements(rast->tasks); i++) { - align_free(rast->tasks[i].tile.depth); for (cbuf = 0; cbuf < PIPE_MAX_COLOR_BUFS; cbuf++ ) align_free(rast->tasks[i].tile.color[cbuf]); } diff --git a/src/gallium/drivers/llvmpipe/lp_rast.h b/src/gallium/drivers/llvmpipe/lp_rast.h index 34da73eb50e..875f18e0c0c 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast.h +++ b/src/gallium/drivers/llvmpipe/lp_rast.h @@ -213,10 +213,6 @@ void lp_rast_load_color( struct lp_rasterizer *, unsigned thread_index, const union lp_rast_cmd_arg ); -void lp_rast_load_zstencil( struct lp_rasterizer *, - unsigned thread_index, - const union lp_rast_cmd_arg ); - void lp_rast_set_state( struct lp_rasterizer *, unsigned thread_index, const union lp_rast_cmd_arg ); diff --git a/src/gallium/drivers/llvmpipe/lp_rast_priv.h b/src/gallium/drivers/llvmpipe/lp_rast_priv.h index 71e3a301e61..5c5497e0929 100644 --- a/src/gallium/drivers/llvmpipe/lp_rast_priv.h +++ b/src/gallium/drivers/llvmpipe/lp_rast_priv.h @@ -29,6 +29,8 @@ #define LP_RAST_PRIV_H #include "os/os_thread.h" +#include "util/u_format.h" +#include "gallivm/lp_bld_debug.h" #include "lp_rast.h" #include "lp_tile_soa.h" @@ -48,8 +50,6 @@ struct lp_rasterizer; struct lp_rast_tile { uint8_t *color[PIPE_MAX_COLOR_BUFS]; - - uint32_t *depth; }; @@ -91,7 +91,7 @@ struct lp_rasterizer struct pipe_transfer *cbuf_transfer[PIPE_MAX_COLOR_BUFS]; struct pipe_transfer *zsbuf_transfer; void *cbuf_map[PIPE_MAX_COLOR_BUFS]; - void *zsbuf_map; + uint8_t *zsbuf_map; struct { struct pipe_framebuffer_state fb; @@ -129,6 +129,31 @@ void lp_rast_shade_quads( struct lp_rasterizer *rast, /** + * Get the pointer to the depth buffer for a block. + * \param x, y location of 4x4 block in window coords + */ +static INLINE void * +lp_rast_depth_pointer( struct lp_rasterizer *rast, + unsigned x, unsigned y ) +{ + void * depth; + assert((x % TILE_VECTOR_WIDTH) == 0); + assert((y % TILE_VECTOR_HEIGHT) == 0); + if(!rast->zsbuf_map) + return NULL; + assert(rast->zsbuf_transfer); + depth = rast->zsbuf_map + + y*rast->zsbuf_transfer->stride + + TILE_VECTOR_HEIGHT*x*util_format_get_blocksize(rast->zsbuf_transfer->texture->format); +#ifdef DEBUG + assert(lp_check_alignment(depth, 16)); +#endif + return depth; +} + + + +/** * Shade all pixels in a 4x4 block. The fragment code omits the * triangle in/out tests. * \param x, y location of 4x4 block in window coords @@ -153,8 +178,7 @@ lp_rast_shade_quads_all( struct lp_rasterizer *rast, for (i = 0; i < rast->state.fb.nr_cbufs; i++) color[i] = tile->color[i] + 4 * block_offset; - /* depth buffer */ - depth = tile->depth + block_offset; + depth = lp_rast_depth_pointer(rast, x, y); /* run shader */ state->jit_function[0]( &state->jit_context, diff --git a/src/gallium/drivers/llvmpipe/lp_setup.c b/src/gallium/drivers/llvmpipe/lp_setup.c index 3186069899d..538492bebac 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup.c +++ b/src/gallium/drivers/llvmpipe/lp_setup.c @@ -45,6 +45,8 @@ #include "lp_fence.h" #include "lp_rast.h" #include "lp_setup_context.h" +#include "lp_screen.h" +#include "lp_winsys.h" #include "draw/draw_context.h" #include "draw/draw_vbuf.h" @@ -172,10 +174,6 @@ begin_binning( struct setup_context *setup ) lp_scene_bin_everywhere( scene, lp_rast_clear_zstencil, setup->clear.zstencil ); - else - lp_scene_bin_everywhere( scene, - lp_rast_load_zstencil, - lp_rast_arg_null() ); } LP_DBG(DEBUG_SETUP, "%s done\n", __FUNCTION__); @@ -476,11 +474,20 @@ lp_setup_set_sampler_textures( struct setup_context *setup, jit_tex->width = tex->width0; jit_tex->height = tex->height0; jit_tex->stride = lp_tex->stride[0]; - if(!lp_tex->dt) + if(!lp_tex->dt) { jit_tex->data = lp_tex->data; - else - /* FIXME: map the rendertarget */ - assert(0); + } + else { + /* + * XXX: Where should this be unmapped? + */ + + struct llvmpipe_screen *screen = llvmpipe_screen(tex->screen); + struct llvmpipe_winsys *winsys = screen->winsys; + jit_tex->data = winsys->displaytarget_map(winsys, lp_tex->dt, + PIPE_BUFFER_USAGE_CPU_READ); + assert(jit_tex->data); + } /* the scene references this texture */ { diff --git a/src/gallium/drivers/llvmpipe/lp_setup_tri.c b/src/gallium/drivers/llvmpipe/lp_setup_tri.c index 9e59a6602cc..a8bf540803b 100644 --- a/src/gallium/drivers/llvmpipe/lp_setup_tri.c +++ b/src/gallium/drivers/llvmpipe/lp_setup_tri.c @@ -442,8 +442,11 @@ do_triangle_ccw(struct setup_context *setup, maxx = maxx / TILE_SIZE; maxy = maxy / TILE_SIZE; - /* Clamp maxx, maxy to framebuffer size + /* + * Clamp to framebuffer size */ + minx = MAX2(minx, 0); + miny = MAX2(miny, 0); maxx = MIN2(maxx, scene->tiles_x - 1); maxy = MIN2(maxy, scene->tiles_y - 1); diff --git a/src/gallium/drivers/nouveau/nouveau_screen.c b/src/gallium/drivers/nouveau/nouveau_screen.c index 156cb2d229b..81bc296ab44 100644 --- a/src/gallium/drivers/nouveau/nouveau_screen.c +++ b/src/gallium/drivers/nouveau/nouveau_screen.c @@ -55,7 +55,7 @@ nouveau_screen_bo_new(struct pipe_screen *pscreen, unsigned alignment, { struct nouveau_device *dev = nouveau_screen(pscreen)->device; struct nouveau_bo *bo = NULL; - uint32_t flags = NOUVEAU_BO_MAP; + uint32_t flags = NOUVEAU_BO_MAP, tile_mode = 0, tile_flags = 0; int ret; if (usage & NOUVEAU_BUFFER_USAGE_TRANSFER) @@ -77,13 +77,15 @@ nouveau_screen_bo_new(struct pipe_screen *pscreen, unsigned alignment, flags |= NOUVEAU_BO_VRAM; if (dev->chipset == 0x50 || dev->chipset >= 0x80) { - flags |= NOUVEAU_BO_TILED; if (usage & NOUVEAU_BUFFER_USAGE_ZETA) - flags |= NOUVEAU_BO_ZTILE; + tile_flags = 0x2800; + else + tile_flags = 0x7000; } } - ret = nouveau_bo_new(dev, flags, alignment, size, &bo); + ret = nouveau_bo_new_tile(dev, flags, alignment, size, + tile_mode, tile_flags, &bo); if (ret) return NULL; diff --git a/src/gallium/drivers/nv10/nv10_state.c b/src/gallium/drivers/nv10/nv10_state.c deleted file mode 100644 index 6f674d6e13f..00000000000 --- a/src/gallium/drivers/nv10/nv10_state.c +++ /dev/null @@ -1,590 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "pipe/p_inlines.h" - -#include "tgsi/tgsi_parse.h" - -#include "nv10_context.h" -#include "nv10_state.h" - -static void * -nv10_blend_state_create(struct pipe_context *pipe, - const struct pipe_blend_state *cso) -{ - struct nv10_blend_state *cb; - - cb = MALLOC(sizeof(struct nv10_blend_state)); - - cb->b_enable = cso->blend_enable ? 1 : 0; - cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) | - (nvgl_blend_func(cso->rgb_src_factor))); - cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) | - (nvgl_blend_func(cso->rgb_dst_factor))); - - cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) | - ((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) | - ((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) | - ((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0)); - - cb->d_enable = cso->dither ? 1 : 0; - - return (void *)cb; -} - -static void -nv10_blend_state_bind(struct pipe_context *pipe, void *blend) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->blend = (struct nv10_blend_state*)blend; - - nv10->dirty |= NV10_NEW_BLEND; -} - -static void -nv10_blend_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - - -static INLINE unsigned -wrap_mode(unsigned wrap) { - unsigned ret; - - switch (wrap) { - case PIPE_TEX_WRAP_REPEAT: - ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; - break; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV10TCL_TX_FORMAT_WRAP_S_MIRRORED_REPEAT; - break; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_EDGE; - break; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP_TO_BORDER; - break; - case PIPE_TEX_WRAP_CLAMP: - ret = NV10TCL_TX_FORMAT_WRAP_S_CLAMP; - break; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - case PIPE_TEX_WRAP_MIRROR_CLAMP: - default: - NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV10TCL_TX_FORMAT_WRAP_S_REPEAT; - break; - } - - return ret >> NV10TCL_TX_FORMAT_WRAP_S_SHIFT; -} - -static void * -nv10_sampler_state_create(struct pipe_context *pipe, - const struct pipe_sampler_state *cso) -{ - struct nv10_sampler_state *ps; - uint32_t filter = 0; - - ps = MALLOC(sizeof(struct nv10_sampler_state)); - - ps->wrap = ((wrap_mode(cso->wrap_s) << NV10TCL_TX_FORMAT_WRAP_S_SHIFT) | - (wrap_mode(cso->wrap_t) << NV10TCL_TX_FORMAT_WRAP_T_SHIFT)); - - ps->en = 0; - if (cso->max_anisotropy > 1.0) { - /* no idea, binary driver sets it, works without it.. meh.. */ - ps->wrap |= (1 << 5); - -/* if (cso->max_anisotropy >= 16.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_16X; - } else - if (cso->max_anisotropy >= 12.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_12X; - } else - if (cso->max_anisotropy >= 10.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_10X; - } else - if (cso->max_anisotropy >= 8.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_8X; - } else - if (cso->max_anisotropy >= 6.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_6X; - } else - if (cso->max_anisotropy >= 4.0) { - ps->en |= NV10TCL_TX_ENABLE_ANISO_4X; - } else { - ps->en |= NV10TCL_TX_ENABLE_ANISO_2X; - }*/ - } - - switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - filter |= NV10TCL_TX_FILTER_MAGNIFY_LINEAR; - break; - case PIPE_TEX_FILTER_NEAREST: - default: - filter |= NV10TCL_TX_FILTER_MAGNIFY_NEAREST; - break; - } - - switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV10TCL_TX_FILTER_MINIFY_LINEAR; - break; - } - break; - case PIPE_TEX_FILTER_NEAREST: - default: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV10TCL_TX_FILTER_MINIFY_NEAREST; - break; - } - break; - } - - ps->filt = filter; - -/* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - switch (cso->compare_func) { - case PIPE_FUNC_NEVER: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER; - break; - case PIPE_FUNC_GREATER: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER; - break; - case PIPE_FUNC_EQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL; - break; - case PIPE_FUNC_GEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL; - break; - case PIPE_FUNC_LESS: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS; - break; - case PIPE_FUNC_NOTEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL; - break; - case PIPE_FUNC_LEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL; - break; - case PIPE_FUNC_ALWAYS: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS; - break; - default: - break; - } - }*/ - - ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | - (float_to_ubyte(cso->border_color[0]) << 16) | - (float_to_ubyte(cso->border_color[1]) << 8) | - (float_to_ubyte(cso->border_color[2]) << 0)); - - return (void *)ps; -} - -static void -nv10_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) -{ - struct nv10_context *nv10 = nv10_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv10->tex_sampler[unit] = sampler[unit]; - nv10->dirty_samplers |= (1 << unit); - } -} - -static void -nv10_sampler_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void -nv10_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **miptree) -{ - struct nv10_context *nv10 = nv10_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv10->tex_miptree[unit] = (struct nv10_miptree *)miptree[unit]; - nv10->dirty_samplers |= (1 << unit); - } -} - -static void * -nv10_rasterizer_state_create(struct pipe_context *pipe, - const struct pipe_rasterizer_state *cso) -{ - struct nv10_rasterizer_state *rs; - int i; - - /*XXX: ignored: - * light_twoside - * offset_cw/ccw -nohw - * scissor - * point_smooth -nohw - * multisample - * offset_units / offset_scale - */ - rs = MALLOC(sizeof(struct nv10_rasterizer_state)); - - rs->templ = cso; - - rs->shade_model = cso->flatshade ? 0x1d00 : 0x1d01; - - rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff; - rs->line_smooth_en = cso->line_smooth ? 1 : 0; - - rs->point_size = *(uint32_t*)&cso->point_size; - - rs->poly_smooth_en = cso->poly_smooth ? 1 : 0; - - if (cso->front_winding == PIPE_WINDING_CCW) { - rs->front_face = NV10TCL_FRONT_FACE_CCW; - rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw); - rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw); - } else { - rs->front_face = NV10TCL_FRONT_FACE_CW; - rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw); - rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw); - } - - switch (cso->cull_mode) { - case PIPE_WINDING_CCW: - rs->cull_face_en = 1; - if (cso->front_winding == PIPE_WINDING_CCW) - rs->cull_face = NV10TCL_CULL_FACE_FRONT; - else - rs->cull_face = NV10TCL_CULL_FACE_BACK; - break; - case PIPE_WINDING_CW: - rs->cull_face_en = 1; - if (cso->front_winding == PIPE_WINDING_CW) - rs->cull_face = NV10TCL_CULL_FACE_FRONT; - else - rs->cull_face = NV10TCL_CULL_FACE_BACK; - break; - case PIPE_WINDING_BOTH: - rs->cull_face_en = 1; - rs->cull_face = NV10TCL_CULL_FACE_FRONT_AND_BACK; - break; - case PIPE_WINDING_NONE: - default: - rs->cull_face_en = 0; - rs->cull_face = 0; - break; - } - - if (cso->sprite_coord_enable) { - rs->point_sprite = (1 << 0); - for (i = 0; i < 8; i++) { - if ((cso->sprite_coord_enable >> i) & 1) - rs->point_sprite |= (1 << (8 + i)); - } - } else { - rs->point_sprite = 0; - } - - return (void *)rs; -} - -static void -nv10_rasterizer_state_bind(struct pipe_context *pipe, void *rast) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->rast = (struct nv10_rasterizer_state*)rast; - - draw_set_rasterizer_state(nv10->draw, (nv10->rast ? nv10->rast->templ : NULL)); - - nv10->dirty |= NV10_NEW_RAST; -} - -static void -nv10_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void * -nv10_depth_stencil_alpha_state_create(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *cso) -{ - struct nv10_depth_stencil_alpha_state *hw; - - hw = MALLOC(sizeof(struct nv10_depth_stencil_alpha_state)); - - hw->depth.func = nvgl_comparison_op(cso->depth.func); - hw->depth.write_enable = cso->depth.writemask ? 1 : 0; - hw->depth.test_enable = cso->depth.enabled ? 1 : 0; - - hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0; - hw->stencil.wmask = cso->stencil[0].writemask; - hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func); - hw->stencil.ref = cso->stencil[0].ref_value; - hw->stencil.vmask = cso->stencil[0].valuemask; - hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op); - hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op); - hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op); - - hw->alpha.enabled = cso->alpha.enabled ? 1 : 0; - hw->alpha.func = nvgl_comparison_op(cso->alpha.func); - hw->alpha.ref = float_to_ubyte(cso->alpha.ref_value); - - return (void *)hw; -} - -static void -nv10_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->dsa = (struct nv10_depth_stencil_alpha_state*)dsa; - - nv10->dirty |= NV10_NEW_DSA; -} - -static void -nv10_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void * -nv10_vp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - return draw_create_vertex_shader(nv10->draw, templ); -} - -static void -nv10_vp_state_bind(struct pipe_context *pipe, void *shader) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - draw_bind_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader); - - nv10->dirty |= NV10_NEW_VERTPROG; -} - -static void -nv10_vp_state_delete(struct pipe_context *pipe, void *shader) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - draw_delete_vertex_shader(nv10->draw, (struct draw_vertex_shader *) shader); -} - -static void * -nv10_fp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nv10_fragment_program *fp; - - fp = CALLOC(1, sizeof(struct nv10_fragment_program)); - fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - - tgsi_scan_shader(cso->tokens, &fp->info); - - return (void *)fp; -} - -static void -nv10_fp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nv10_context *nv10 = nv10_context(pipe); - struct nv10_fragment_program *fp = hwcso; - - nv10->fragprog.current = fp; - nv10->dirty |= NV10_NEW_FRAGPROG; -} - -static void -nv10_fp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nv10_context *nv10 = nv10_context(pipe); - struct nv10_fragment_program *fp = hwcso; - - nv10_fragprog_destroy(nv10, fp); - FREE((void*)fp->pipe.tokens); - FREE(fp); -} - -static void -nv10_set_blend_color(struct pipe_context *pipe, - const struct pipe_blend_color *bcol) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->blend_color = (struct pipe_blend_color*)bcol; - - nv10->dirty |= NV10_NEW_BLENDCOL; -} - -static void -nv10_set_clip_state(struct pipe_context *pipe, - const struct pipe_clip_state *clip) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - draw_set_clip_state(nv10->draw, clip); -} - -static void -nv10_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) -{ - struct nv10_context *nv10 = nv10_context(pipe); - struct pipe_screen *pscreen = pipe->screen; - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - if (buf) { - void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) - { - memcpy(nv10->constbuf[shader], mapped, buf->buffer->size); - nv10->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); - } - } -} - -static void -nv10_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->framebuffer = (struct pipe_framebuffer_state*)fb; - - nv10->dirty |= NV10_NEW_FRAMEBUFFER; -} - -static void -nv10_set_polygon_stipple(struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple) -{ - NOUVEAU_ERR("line stipple hahaha\n"); -} - -static void -nv10_set_scissor_state(struct pipe_context *pipe, - const struct pipe_scissor_state *s) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->scissor = (struct pipe_scissor_state*)s; - - nv10->dirty |= NV10_NEW_SCISSOR; -} - -static void -nv10_set_viewport_state(struct pipe_context *pipe, - const struct pipe_viewport_state *vpt) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - nv10->viewport = (struct pipe_viewport_state*)vpt; - - draw_set_viewport_state(nv10->draw, nv10->viewport); - - nv10->dirty |= NV10_NEW_VIEWPORT; -} - -static void -nv10_set_vertex_buffers(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_buffer *vb) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - memcpy(nv10->vtxbuf, vb, sizeof(*vb) * count); - nv10->dirty |= NV10_NEW_VTXARRAYS; - - draw_set_vertex_buffers(nv10->draw, count, vb); -} - -static void -nv10_set_vertex_elements(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_element *ve) -{ - struct nv10_context *nv10 = nv10_context(pipe); - - memcpy(nv10->vtxelt, ve, sizeof(*ve) * count); - nv10->dirty |= NV10_NEW_VTXARRAYS; - - draw_set_vertex_elements(nv10->draw, count, ve); -} - -void -nv10_init_state_functions(struct nv10_context *nv10) -{ - nv10->pipe.create_blend_state = nv10_blend_state_create; - nv10->pipe.bind_blend_state = nv10_blend_state_bind; - nv10->pipe.delete_blend_state = nv10_blend_state_delete; - - nv10->pipe.create_sampler_state = nv10_sampler_state_create; - nv10->pipe.bind_fragment_sampler_states = nv10_sampler_state_bind; - nv10->pipe.delete_sampler_state = nv10_sampler_state_delete; - nv10->pipe.set_fragment_sampler_textures = nv10_set_sampler_texture; - - nv10->pipe.create_rasterizer_state = nv10_rasterizer_state_create; - nv10->pipe.bind_rasterizer_state = nv10_rasterizer_state_bind; - nv10->pipe.delete_rasterizer_state = nv10_rasterizer_state_delete; - - nv10->pipe.create_depth_stencil_alpha_state = - nv10_depth_stencil_alpha_state_create; - nv10->pipe.bind_depth_stencil_alpha_state = - nv10_depth_stencil_alpha_state_bind; - nv10->pipe.delete_depth_stencil_alpha_state = - nv10_depth_stencil_alpha_state_delete; - - nv10->pipe.create_vs_state = nv10_vp_state_create; - nv10->pipe.bind_vs_state = nv10_vp_state_bind; - nv10->pipe.delete_vs_state = nv10_vp_state_delete; - - nv10->pipe.create_fs_state = nv10_fp_state_create; - nv10->pipe.bind_fs_state = nv10_fp_state_bind; - nv10->pipe.delete_fs_state = nv10_fp_state_delete; - - nv10->pipe.set_blend_color = nv10_set_blend_color; - nv10->pipe.set_clip_state = nv10_set_clip_state; - nv10->pipe.set_constant_buffer = nv10_set_constant_buffer; - nv10->pipe.set_framebuffer_state = nv10_set_framebuffer_state; - nv10->pipe.set_polygon_stipple = nv10_set_polygon_stipple; - nv10->pipe.set_scissor_state = nv10_set_scissor_state; - nv10->pipe.set_viewport_state = nv10_set_viewport_state; - - nv10->pipe.set_vertex_buffers = nv10_set_vertex_buffers; - nv10->pipe.set_vertex_elements = nv10_set_vertex_elements; -} - diff --git a/src/gallium/drivers/nv20/nv20_state.c b/src/gallium/drivers/nv20/nv20_state.c deleted file mode 100644 index 3d9a276fa12..00000000000 --- a/src/gallium/drivers/nv20/nv20_state.c +++ /dev/null @@ -1,583 +0,0 @@ -#include "draw/draw_context.h" -#include "pipe/p_state.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "pipe/p_inlines.h" - -#include "tgsi/tgsi_parse.h" - -#include "nv20_context.h" -#include "nv20_state.h" - -static void * -nv20_blend_state_create(struct pipe_context *pipe, - const struct pipe_blend_state *cso) -{ - struct nv20_blend_state *cb; - - cb = MALLOC(sizeof(struct nv20_blend_state)); - - cb->b_enable = cso->blend_enable ? 1 : 0; - cb->b_srcfunc = ((nvgl_blend_func(cso->alpha_src_factor)<<16) | - (nvgl_blend_func(cso->rgb_src_factor))); - cb->b_dstfunc = ((nvgl_blend_func(cso->alpha_dst_factor)<<16) | - (nvgl_blend_func(cso->rgb_dst_factor))); - - cb->c_mask = (((cso->colormask & PIPE_MASK_A) ? (0x01<<24) : 0) | - ((cso->colormask & PIPE_MASK_R) ? (0x01<<16) : 0) | - ((cso->colormask & PIPE_MASK_G) ? (0x01<< 8) : 0) | - ((cso->colormask & PIPE_MASK_B) ? (0x01<< 0) : 0)); - - cb->d_enable = cso->dither ? 1 : 0; - - return (void *)cb; -} - -static void -nv20_blend_state_bind(struct pipe_context *pipe, void *blend) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->blend = (struct nv20_blend_state*)blend; - - nv20->dirty |= NV20_NEW_BLEND; -} - -static void -nv20_blend_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - - -static INLINE unsigned -wrap_mode(unsigned wrap) { - unsigned ret; - - switch (wrap) { - case PIPE_TEX_WRAP_REPEAT: - ret = NV20TCL_TX_WRAP_S_REPEAT; - break; - case PIPE_TEX_WRAP_MIRROR_REPEAT: - ret = NV20TCL_TX_WRAP_S_MIRRORED_REPEAT; - break; - case PIPE_TEX_WRAP_CLAMP_TO_EDGE: - ret = NV20TCL_TX_WRAP_S_CLAMP_TO_EDGE; - break; - case PIPE_TEX_WRAP_CLAMP_TO_BORDER: - ret = NV20TCL_TX_WRAP_S_CLAMP_TO_BORDER; - break; - case PIPE_TEX_WRAP_CLAMP: - ret = NV20TCL_TX_WRAP_S_CLAMP; - break; - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: - case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: - case PIPE_TEX_WRAP_MIRROR_CLAMP: - default: - NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); - ret = NV20TCL_TX_WRAP_S_REPEAT; - break; - } - - return (ret >> NV20TCL_TX_WRAP_S_SHIFT); -} - -static void * -nv20_sampler_state_create(struct pipe_context *pipe, - const struct pipe_sampler_state *cso) -{ - struct nv20_sampler_state *ps; - uint32_t filter = 0; - - ps = MALLOC(sizeof(struct nv20_sampler_state)); - - ps->wrap = ((wrap_mode(cso->wrap_s) << NV20TCL_TX_WRAP_S_SHIFT) | - (wrap_mode(cso->wrap_t) << NV20TCL_TX_WRAP_T_SHIFT)); - - ps->en = 0; - if (cso->max_anisotropy > 1.0) { - /* no idea, binary driver sets it, works without it.. meh.. */ - ps->wrap |= (1 << 5); - -/* if (cso->max_anisotropy >= 8.0) { - ps->en |= NV20TCL_TX_ENABLE_ANISO_8X; - } else - if (cso->max_anisotropy >= 4.0) { - ps->en |= NV20TCL_TX_ENABLE_ANISO_4X; - } else { - ps->en |= NV20TCL_TX_ENABLE_ANISO_2X; - }*/ - } - - switch (cso->mag_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - filter |= NV20TCL_TX_FILTER_MAGNIFY_LINEAR; - break; - case PIPE_TEX_FILTER_NEAREST: - default: - filter |= NV20TCL_TX_FILTER_MAGNIFY_NEAREST; - break; - } - - switch (cso->min_img_filter) { - case PIPE_TEX_FILTER_LINEAR: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= - NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= NV20TCL_TX_FILTER_MINIFY_LINEAR_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV20TCL_TX_FILTER_MINIFY_LINEAR; - break; - } - break; - case PIPE_TEX_FILTER_NEAREST: - default: - switch (cso->min_mip_filter) { - case PIPE_TEX_MIPFILTER_NEAREST: - filter |= - NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_NEAREST; - break; - case PIPE_TEX_MIPFILTER_LINEAR: - filter |= - NV20TCL_TX_FILTER_MINIFY_NEAREST_MIPMAP_LINEAR; - break; - case PIPE_TEX_MIPFILTER_NONE: - default: - filter |= NV20TCL_TX_FILTER_MINIFY_NEAREST; - break; - } - break; - } - - ps->filt = filter; - -/* if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { - switch (cso->compare_func) { - case PIPE_FUNC_NEVER: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NEVER; - break; - case PIPE_FUNC_GREATER: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GREATER; - break; - case PIPE_FUNC_EQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_EQUAL; - break; - case PIPE_FUNC_GEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_GEQUAL; - break; - case PIPE_FUNC_LESS: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LESS; - break; - case PIPE_FUNC_NOTEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_NOTEQUAL; - break; - case PIPE_FUNC_LEQUAL: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_LEQUAL; - break; - case PIPE_FUNC_ALWAYS: - ps->wrap |= NV10TCL_TX_WRAP_RCOMP_ALWAYS; - break; - default: - break; - } - }*/ - - ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | - (float_to_ubyte(cso->border_color[0]) << 16) | - (float_to_ubyte(cso->border_color[1]) << 8) | - (float_to_ubyte(cso->border_color[2]) << 0)); - - return (void *)ps; -} - -static void -nv20_sampler_state_bind(struct pipe_context *pipe, unsigned nr, void **sampler) -{ - struct nv20_context *nv20 = nv20_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv20->tex_sampler[unit] = sampler[unit]; - nv20->dirty_samplers |= (1 << unit); - } -} - -static void -nv20_sampler_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void -nv20_set_sampler_texture(struct pipe_context *pipe, unsigned nr, - struct pipe_texture **miptree) -{ - struct nv20_context *nv20 = nv20_context(pipe); - unsigned unit; - - for (unit = 0; unit < nr; unit++) { - nv20->tex_miptree[unit] = (struct nv20_miptree *)miptree[unit]; - nv20->dirty_samplers |= (1 << unit); - } -} - -static void * -nv20_rasterizer_state_create(struct pipe_context *pipe, - const struct pipe_rasterizer_state *cso) -{ - struct nv20_rasterizer_state *rs; - int i; - - /*XXX: ignored: - * light_twoside - * offset_cw/ccw -nohw - * scissor - * point_smooth -nohw - * multisample - * offset_units / offset_scale - */ - rs = MALLOC(sizeof(struct nv20_rasterizer_state)); - - rs->templ = cso; - - rs->shade_model = cso->flatshade ? NV20TCL_SHADE_MODEL_FLAT : - NV20TCL_SHADE_MODEL_SMOOTH; - - rs->line_width = (unsigned char)(cso->line_width * 8.0) & 0xff; - rs->line_smooth_en = cso->line_smooth ? 1 : 0; - - /* XXX: nv20 and nv25 different! */ - rs->point_size = *(uint32_t*)&cso->point_size; - - rs->poly_smooth_en = cso->poly_smooth ? 1 : 0; - - if (cso->front_winding == PIPE_WINDING_CCW) { - rs->front_face = NV20TCL_FRONT_FACE_CCW; - rs->poly_mode_front = nvgl_polygon_mode(cso->fill_ccw); - rs->poly_mode_back = nvgl_polygon_mode(cso->fill_cw); - } else { - rs->front_face = NV20TCL_FRONT_FACE_CW; - rs->poly_mode_front = nvgl_polygon_mode(cso->fill_cw); - rs->poly_mode_back = nvgl_polygon_mode(cso->fill_ccw); - } - - switch (cso->cull_mode) { - case PIPE_WINDING_CCW: - rs->cull_face_en = 1; - if (cso->front_winding == PIPE_WINDING_CCW) - rs->cull_face = NV20TCL_CULL_FACE_FRONT; - else - rs->cull_face = NV20TCL_CULL_FACE_BACK; - break; - case PIPE_WINDING_CW: - rs->cull_face_en = 1; - if (cso->front_winding == PIPE_WINDING_CW) - rs->cull_face = NV20TCL_CULL_FACE_FRONT; - else - rs->cull_face = NV20TCL_CULL_FACE_BACK; - break; - case PIPE_WINDING_BOTH: - rs->cull_face_en = 1; - rs->cull_face = NV20TCL_CULL_FACE_FRONT_AND_BACK; - break; - case PIPE_WINDING_NONE: - default: - rs->cull_face_en = 0; - rs->cull_face = 0; - break; - } - - if (cso->sprite_coord_enable) { - rs->point_sprite = (1 << 0); - for (i = 0; i < 8; i++) { - if ((cso->sprite_coord_enable >> i) & 1) - rs->point_sprite |= (1 << (8 + i)); - } - } else { - rs->point_sprite = 0; - } - - return (void *)rs; -} - -static void -nv20_rasterizer_state_bind(struct pipe_context *pipe, void *rast) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->rast = (struct nv20_rasterizer_state*)rast; - - draw_set_rasterizer_state(nv20->draw, (nv20->rast ? nv20->rast->templ : NULL)); - - nv20->dirty |= NV20_NEW_RAST; -} - -static void -nv20_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void * -nv20_depth_stencil_alpha_state_create(struct pipe_context *pipe, - const struct pipe_depth_stencil_alpha_state *cso) -{ - struct nv20_depth_stencil_alpha_state *hw; - - hw = MALLOC(sizeof(struct nv20_depth_stencil_alpha_state)); - - hw->depth.func = nvgl_comparison_op(cso->depth.func); - hw->depth.write_enable = cso->depth.writemask ? 1 : 0; - hw->depth.test_enable = cso->depth.enabled ? 1 : 0; - - hw->stencil.enable = cso->stencil[0].enabled ? 1 : 0; - hw->stencil.wmask = cso->stencil[0].writemask; - hw->stencil.func = nvgl_comparison_op(cso->stencil[0].func); - hw->stencil.ref = cso->stencil[0].ref_value; - hw->stencil.vmask = cso->stencil[0].valuemask; - hw->stencil.fail = nvgl_stencil_op(cso->stencil[0].fail_op); - hw->stencil.zfail = nvgl_stencil_op(cso->stencil[0].zfail_op); - hw->stencil.zpass = nvgl_stencil_op(cso->stencil[0].zpass_op); - - hw->alpha.enabled = cso->alpha.enabled ? 1 : 0; - hw->alpha.func = nvgl_comparison_op(cso->alpha.func); - hw->alpha.ref = float_to_ubyte(cso->alpha.ref_value); - - return (void *)hw; -} - -static void -nv20_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *dsa) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->dsa = (struct nv20_depth_stencil_alpha_state*)dsa; - - nv20->dirty |= NV20_NEW_DSA; -} - -static void -nv20_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) -{ - FREE(hwcso); -} - -static void * -nv20_vp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *templ) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - return draw_create_vertex_shader(nv20->draw, templ); -} - -static void -nv20_vp_state_bind(struct pipe_context *pipe, void *shader) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - draw_bind_vertex_shader(nv20->draw, (struct draw_vertex_shader *) shader); - - nv20->dirty |= NV20_NEW_VERTPROG; -} - -static void -nv20_vp_state_delete(struct pipe_context *pipe, void *shader) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - draw_delete_vertex_shader(nv20->draw, (struct draw_vertex_shader *) shader); -} - -static void * -nv20_fp_state_create(struct pipe_context *pipe, - const struct pipe_shader_state *cso) -{ - struct nv20_fragment_program *fp; - - fp = CALLOC(1, sizeof(struct nv20_fragment_program)); - fp->pipe.tokens = tgsi_dup_tokens(cso->tokens); - - tgsi_scan_shader(cso->tokens, &fp->info); - - return (void *)fp; -} - -static void -nv20_fp_state_bind(struct pipe_context *pipe, void *hwcso) -{ - struct nv20_context *nv20 = nv20_context(pipe); - struct nv20_fragment_program *fp = hwcso; - - nv20->fragprog.current = fp; - nv20->dirty |= NV20_NEW_FRAGPROG; -} - -static void -nv20_fp_state_delete(struct pipe_context *pipe, void *hwcso) -{ - struct nv20_context *nv20 = nv20_context(pipe); - struct nv20_fragment_program *fp = hwcso; - - nv20_fragprog_destroy(nv20, fp); - FREE((void*)fp->pipe.tokens); - FREE(fp); -} - -static void -nv20_set_blend_color(struct pipe_context *pipe, - const struct pipe_blend_color *bcol) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->blend_color = (struct pipe_blend_color*)bcol; - - nv20->dirty |= NV20_NEW_BLENDCOL; -} - -static void -nv20_set_clip_state(struct pipe_context *pipe, - const struct pipe_clip_state *clip) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - draw_set_clip_state(nv20->draw, clip); -} - -static void -nv20_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, - const struct pipe_constant_buffer *buf ) -{ - struct nv20_context *nv20 = nv20_context(pipe); - struct pipe_screen *pscreen = pipe->screen; - - assert(shader < PIPE_SHADER_TYPES); - assert(index == 0); - - if (buf) { - void *mapped; - if (buf->buffer && buf->buffer->size && - (mapped = pipe_buffer_map(pscreen, buf->buffer, PIPE_BUFFER_USAGE_CPU_READ))) - { - memcpy(nv20->constbuf[shader], mapped, buf->buffer->size); - nv20->constbuf_nr[shader] = - buf->buffer->size / (4 * sizeof(float)); - pipe_buffer_unmap(pscreen, buf->buffer); - } - } -} - -static void -nv20_set_framebuffer_state(struct pipe_context *pipe, - const struct pipe_framebuffer_state *fb) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->framebuffer = (struct pipe_framebuffer_state*)fb; - - nv20->dirty |= NV20_NEW_FRAMEBUFFER; -} - -static void -nv20_set_polygon_stipple(struct pipe_context *pipe, - const struct pipe_poly_stipple *stipple) -{ - NOUVEAU_ERR("line stipple hahaha\n"); -} - -static void -nv20_set_scissor_state(struct pipe_context *pipe, - const struct pipe_scissor_state *s) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->scissor = (struct pipe_scissor_state*)s; - - nv20->dirty |= NV20_NEW_SCISSOR; -} - -static void -nv20_set_viewport_state(struct pipe_context *pipe, - const struct pipe_viewport_state *vpt) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - nv20->viewport = (struct pipe_viewport_state*)vpt; - - draw_set_viewport_state(nv20->draw, nv20->viewport); - - nv20->dirty |= NV20_NEW_VIEWPORT; -} - -static void -nv20_set_vertex_buffers(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_buffer *vb) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - memcpy(nv20->vtxbuf, vb, sizeof(*vb) * count); - nv20->dirty |= NV20_NEW_VTXARRAYS; - - draw_set_vertex_buffers(nv20->draw, count, vb); -} - -static void -nv20_set_vertex_elements(struct pipe_context *pipe, unsigned count, - const struct pipe_vertex_element *ve) -{ - struct nv20_context *nv20 = nv20_context(pipe); - - memcpy(nv20->vtxelt, ve, sizeof(*ve) * count); - nv20->dirty |= NV20_NEW_VTXARRAYS; - - draw_set_vertex_elements(nv20->draw, count, ve); -} - -void -nv20_init_state_functions(struct nv20_context *nv20) -{ - nv20->pipe.create_blend_state = nv20_blend_state_create; - nv20->pipe.bind_blend_state = nv20_blend_state_bind; - nv20->pipe.delete_blend_state = nv20_blend_state_delete; - - nv20->pipe.create_sampler_state = nv20_sampler_state_create; - nv20->pipe.bind_fragment_sampler_states = nv20_sampler_state_bind; - nv20->pipe.delete_sampler_state = nv20_sampler_state_delete; - nv20->pipe.set_fragment_sampler_textures = nv20_set_sampler_texture; - - nv20->pipe.create_rasterizer_state = nv20_rasterizer_state_create; - nv20->pipe.bind_rasterizer_state = nv20_rasterizer_state_bind; - nv20->pipe.delete_rasterizer_state = nv20_rasterizer_state_delete; - - nv20->pipe.create_depth_stencil_alpha_state = - nv20_depth_stencil_alpha_state_create; - nv20->pipe.bind_depth_stencil_alpha_state = - nv20_depth_stencil_alpha_state_bind; - nv20->pipe.delete_depth_stencil_alpha_state = - nv20_depth_stencil_alpha_state_delete; - - nv20->pipe.create_vs_state = nv20_vp_state_create; - nv20->pipe.bind_vs_state = nv20_vp_state_bind; - nv20->pipe.delete_vs_state = nv20_vp_state_delete; - - nv20->pipe.create_fs_state = nv20_fp_state_create; - nv20->pipe.bind_fs_state = nv20_fp_state_bind; - nv20->pipe.delete_fs_state = nv20_fp_state_delete; - - nv20->pipe.set_blend_color = nv20_set_blend_color; - nv20->pipe.set_clip_state = nv20_set_clip_state; - nv20->pipe.set_constant_buffer = nv20_set_constant_buffer; - nv20->pipe.set_framebuffer_state = nv20_set_framebuffer_state; - nv20->pipe.set_polygon_stipple = nv20_set_polygon_stipple; - nv20->pipe.set_scissor_state = nv20_set_scissor_state; - nv20->pipe.set_viewport_state = nv20_set_viewport_state; - - nv20->pipe.set_vertex_buffers = nv20_set_vertex_buffers; - nv20->pipe.set_vertex_elements = nv20_set_vertex_elements; -} - diff --git a/src/gallium/drivers/nv30/nv30_context.c b/src/gallium/drivers/nv30/nv30_context.c index 8bfd7b2c909..279b74445ca 100644 --- a/src/gallium/drivers/nv30/nv30_context.c +++ b/src/gallium/drivers/nv30/nv30_context.c @@ -1,6 +1,5 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "util/u_simple_screen.h" #include "nv30_context.h" #include "nv30_screen.h" diff --git a/src/gallium/drivers/nv30/nv30_screen.c b/src/gallium/drivers/nv30/nv30_screen.c index 8f9b26ea56f..aef37d303d8 100644 --- a/src/gallium/drivers/nv30/nv30_screen.c +++ b/src/gallium/drivers/nv30/nv30_screen.c @@ -28,7 +28,7 @@ nv30_screen_get_param(struct pipe_screen *pscreen, int param) { switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: - return 16; + return 8; case PIPE_CAP_NPOT_TEXTURES: return 0; case PIPE_CAP_TWO_SIDED_STENCIL: @@ -64,6 +64,8 @@ nv30_screen_get_param(struct pipe_screen *pscreen, int param) case NOUVEAU_CAP_HW_VTXBUF: case NOUVEAU_CAP_HW_IDXBUF: return 1; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return 16; case PIPE_CAP_INDEP_BLEND_ENABLE: return 0; case PIPE_CAP_INDEP_BLEND_FUNC: diff --git a/src/gallium/drivers/nv30/nv30_surface.c b/src/gallium/drivers/nv30/nv30_surface.c index b48c5ab51a0..bc18e577eee 100644 --- a/src/gallium/drivers/nv30/nv30_surface.c +++ b/src/gallium/drivers/nv30/nv30_surface.c @@ -28,7 +28,6 @@ #include "nv30_context.h" #include "pipe/p_defines.h" -#include "util/u_simple_screen.h" #include "util/u_inlines.h" #include "util/u_tile.h" diff --git a/src/gallium/drivers/nv30/nv30_vbo.c b/src/gallium/drivers/nv30/nv30_vbo.c index a83ddf11546..f406fa0c1d6 100644 --- a/src/gallium/drivers/nv30/nv30_vbo.c +++ b/src/gallium/drivers/nv30/nv30_vbo.c @@ -185,7 +185,7 @@ nv30_draw_arrays(struct pipe_context *pipe, nv30_state_emit(nv30); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 6, 256, mode, start, count, &restart); if (!vc) { FIRE_RING(chan); @@ -239,7 +239,7 @@ nv30_draw_elements_u08(struct nv30_context *nv30, void *ib, nv30_state_emit(nv30); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 6, 2, mode, start, count, &restart); if (vc == 0) { FIRE_RING(chan); @@ -290,7 +290,7 @@ nv30_draw_elements_u16(struct nv30_context *nv30, void *ib, nv30_state_emit(nv30); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 6, 2, mode, start, count, &restart); if (vc == 0) { FIRE_RING(chan); @@ -341,7 +341,7 @@ nv30_draw_elements_u32(struct nv30_context *nv30, void *ib, nv30_state_emit(nv30); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 5, 1, mode, start, count, &restart); if (vc == 0) { FIRE_RING(chan); @@ -417,7 +417,7 @@ nv30_draw_elements_vbo(struct pipe_context *pipe, nv30_state_emit(nv30); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 6, 256, mode, start, count, &restart); if (!vc) { FIRE_RING(chan); diff --git a/src/gallium/drivers/nv40/nv40_context.c b/src/gallium/drivers/nv40/nv40_context.c index b0b90032de1..65dc73e88b3 100644 --- a/src/gallium/drivers/nv40/nv40_context.c +++ b/src/gallium/drivers/nv40/nv40_context.c @@ -1,6 +1,5 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "util/u_simple_screen.h" #include "nv40_context.h" #include "nv40_screen.h" diff --git a/src/gallium/drivers/nv40/nv40_draw.c b/src/gallium/drivers/nv40/nv40_draw.c index 60ab49fad1c..48bd84d16c5 100644 --- a/src/gallium/drivers/nv40/nv40_draw.c +++ b/src/gallium/drivers/nv40/nv40_draw.c @@ -88,12 +88,11 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, struct nv40_screen *screen = nv40->screen; struct nouveau_channel *chan = screen->base.channel; - struct nouveau_pushbuf *pb = chan->pushbuf; struct nouveau_grobj *curie = screen->curie; unsigned i; /* Ensure there's room for 4xfloat32 + potentially 3 begin/end */ - if (pb->remaining < ((count * 20) + 6)) { + if (AVAIL_RING(chan) < ((count * 20) + 6)) { if (rs->prim != NV40TCL_BEGIN_END_STOP) { NOUVEAU_ERR("AIII, missed flush\n"); assert(0); @@ -121,7 +120,7 @@ nv40_render_prim(struct draw_stage *stage, struct prim_header *prim, /* If it's likely we'll need to empty the push buffer soon, finish * off the primitive now. */ - if (pb->remaining < ((count * 20) + 6)) { + if (AVAIL_RING(chan) < ((count * 20) + 6)) { BEGIN_RING(chan, curie, NV40TCL_BEGIN_END, 1); OUT_RING (chan, NV40TCL_BEGIN_END_STOP); rs->prim = NV40TCL_BEGIN_END_STOP; diff --git a/src/gallium/drivers/nv40/nv40_vbo.c b/src/gallium/drivers/nv40/nv40_vbo.c index 1e14edc56a7..f2048eb8693 100644 --- a/src/gallium/drivers/nv40/nv40_vbo.c +++ b/src/gallium/drivers/nv40/nv40_vbo.c @@ -186,7 +186,7 @@ nv40_draw_arrays(struct pipe_context *pipe, nv40_state_emit(nv40); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 6, 256, mode, start, count, &restart); if (!vc) { FIRE_RING(chan); @@ -240,7 +240,7 @@ nv40_draw_elements_u08(struct nv40_context *nv40, void *ib, nv40_state_emit(nv40); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 6, 2, mode, start, count, &restart); if (vc == 0) { FIRE_RING(chan); @@ -291,7 +291,7 @@ nv40_draw_elements_u16(struct nv40_context *nv40, void *ib, nv40_state_emit(nv40); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 2, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 6, 2, mode, start, count, &restart); if (vc == 0) { FIRE_RING(chan); @@ -342,7 +342,7 @@ nv40_draw_elements_u32(struct nv40_context *nv40, void *ib, nv40_state_emit(nv40); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 5, 1, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 5, 1, mode, start, count, &restart); if (vc == 0) { FIRE_RING(chan); @@ -418,7 +418,7 @@ nv40_draw_elements_vbo(struct pipe_context *pipe, nv40_state_emit(nv40); - vc = nouveau_vbuf_split(chan->pushbuf->remaining, 6, 256, + vc = nouveau_vbuf_split(AVAIL_RING(chan), 6, 256, mode, start, count, &restart); if (!vc) { FIRE_RING(chan); diff --git a/src/gallium/drivers/nv50/nv50_context.c b/src/gallium/drivers/nv50/nv50_context.c index 867bd03e69d..7be12fcdef4 100644 --- a/src/gallium/drivers/nv50/nv50_context.c +++ b/src/gallium/drivers/nv50/nv50_context.c @@ -22,7 +22,6 @@ #include "draw/draw_context.h" #include "pipe/p_defines.h" -#include "util/u_simple_screen.h" #include "nv50_context.h" #include "nv50_screen.h" diff --git a/src/gallium/drivers/nv50/nv50_surface.c b/src/gallium/drivers/nv50/nv50_surface.c index ac0c1d02703..7405b67414a 100644 --- a/src/gallium/drivers/nv50/nv50_surface.c +++ b/src/gallium/drivers/nv50/nv50_surface.c @@ -25,7 +25,6 @@ #include "nouveau/nouveau_pushbuf.h" #include "nv50_context.h" #include "pipe/p_defines.h" -#include "util/u_simple_screen.h" #include "util/u_inlines.h" #include "util/u_tile.h" diff --git a/src/gallium/drivers/nv50/nv50_transfer.c b/src/gallium/drivers/nv50/nv50_transfer.c index d08b4d7354c..7c360e9e73a 100644 --- a/src/gallium/drivers/nv50/nv50_transfer.c +++ b/src/gallium/drivers/nv50/nv50_transfer.c @@ -313,7 +313,7 @@ nv50_upload_sifc(struct nv50_context *nv50, while (count) { unsigned nr = MIN2(count, 1792); - if (chan->pushbuf->remaining <= nr) { + if (AVAIL_RING(chan) <= nr) { FIRE_RING (chan); BEGIN_RING(chan, eng2d, @@ -321,7 +321,7 @@ nv50_upload_sifc(struct nv50_context *nv50, OUT_RELOCh(chan, bo, dst_offset, reloc); OUT_RELOCl(chan, bo, dst_offset, reloc); } - assert(chan->pushbuf->remaining > nr); + assert(AVAIL_RING(chan) > nr); BEGIN_RING(chan, eng2d, NV50_2D_SIFC_DATA | (2 << 29), nr); diff --git a/src/gallium/drivers/r300/r300_emit.c b/src/gallium/drivers/r300/r300_emit.c index 59709e7d648..d31336ed76f 100644 --- a/src/gallium/drivers/r300/r300_emit.c +++ b/src/gallium/drivers/r300/r300_emit.c @@ -382,6 +382,7 @@ void r500_emit_fs_constant_buffer(struct r300_context* r300, void r300_emit_fb_state(struct r300_context* r300, void* state) { struct pipe_framebuffer_state* fb = (struct pipe_framebuffer_state*)state; + struct r300_screen* r300screen = r300_screen(r300->context.screen); struct r300_texture* tex; struct pipe_surface* surf; int i; @@ -400,10 +401,16 @@ void r300_emit_fb_state(struct r300_context* r300, void* state) /* Set the number of colorbuffers. */ if (fb->nr_cbufs > 1) { - OUT_CS_REG(R300_RB3D_CCTL, - R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) | - R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE | - R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE); + if (r300screen->caps->is_r500) { + OUT_CS_REG(R300_RB3D_CCTL, + R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) | + R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE | + R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE); + } else { + OUT_CS_REG(R300_RB3D_CCTL, + R300_RB3D_CCTL_NUM_MULTIWRITES(fb->nr_cbufs) | + R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE); + } } else { OUT_CS_REG(R300_RB3D_CCTL, 0x0); } diff --git a/src/gallium/drivers/r300/r300_fs.c b/src/gallium/drivers/r300/r300_fs.c index 75a05498eb3..ae4c62b2f1d 100644 --- a/src/gallium/drivers/r300/r300_fs.c +++ b/src/gallium/drivers/r300/r300_fs.c @@ -179,6 +179,7 @@ static void r300_translate_fragment_shader( /* Translate TGSI to our internal representation */ ttr.compiler = &compiler.Base; ttr.info = &fs->info; + ttr.use_half_swizzles = TRUE; r300_tgsi_to_rc(&ttr, fs->state.tokens); diff --git a/src/gallium/drivers/r300/r300_screen.c b/src/gallium/drivers/r300/r300_screen.c index da4ec542ade..13cd04a80cc 100644 --- a/src/gallium/drivers/r300/r300_screen.c +++ b/src/gallium/drivers/r300/r300_screen.c @@ -186,8 +186,10 @@ static float r300_get_paramf(struct pipe_screen* pscreen, int param) * rendering limits. 2048 pixels should be enough for anybody. */ if (r300screen->caps->is_r500) { return 4096.0f; + } else if (r300screen->caps->is_r400) { + return 4021.0f; } else { - return 2048.0f; + return 2560.0f; } case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: return 16.0f; diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c index 8d68aa230bf..4d158cff7c7 100644 --- a/src/gallium/drivers/r300/r300_state.c +++ b/src/gallium/drivers/r300/r300_state.c @@ -501,6 +501,8 @@ static void const struct pipe_framebuffer_state* state) { struct r300_context* r300 = r300_context(pipe); + struct r300_screen* r300screen = r300_screen(pipe->screen); + unsigned max_width, max_height; uint32_t zbuffer_bpp = 0; r300->fb_state.size = (10 * state->nr_cbufs) + @@ -513,6 +515,20 @@ static void return; } + if (r300screen->caps->is_r500) { + max_width = max_height = 4096; + } else if (r300screen->caps->is_r400) { + max_width = max_height = 4021; + } else { + max_width = max_height = 2560; + } + + if (state->width > max_width || state->height > max_height) { + debug_printf("r300: Implementation error: Render targets are too " + "big in %s, refusing to bind framebuffer state!\n", __FUNCTION__); + return; + } + if (r300->draw) { draw_flush(r300->draw); } @@ -615,6 +631,7 @@ static void r300_set_polygon_stipple(struct pipe_context* pipe, static void* r300_create_rs_state(struct pipe_context* pipe, const struct pipe_rasterizer_state* state) { + struct r300_screen* r300screen = r300_screen(pipe->screen); struct r300_rs_state* rs = CALLOC_STRUCT(r300_rs_state); /* Copy rasterizer state for Draw. */ @@ -629,20 +646,28 @@ static void* r300_create_rs_state(struct pipe_context* pipe, /* If bypassing TCL, or if no TCL engine is present, turn off the HW TCL. * Else, enable HW TCL and force Draw's TCL off. */ if (state->bypass_vs_clip_and_viewport || - !r300_screen(pipe->screen)->caps->has_tcl) { + !r300screen->caps->has_tcl) { rs->vap_control_status |= R300_VAP_TCL_BYPASS; } rs->point_size = pack_float_16_6x(state->point_size) | (pack_float_16_6x(state->point_size) << R300_POINTSIZE_X_SHIFT); - /* set hw limits - clamping done by state tracker in vs or point_size - XXX always need to emit this? */ - rs->point_minmax = - ((int)(0.0 * 6.0) << - R300_GA_POINT_MINMAX_MIN_SHIFT) | - ((int)(4096.0 * 6.0) << - R300_GA_POINT_MINMAX_MAX_SHIFT); + /* Point minimum and maximum sizes. This register has to be emitted, + * and it'd be a step backwards to put it in invariant state. */ + if (r300screen->caps->is_r500) { + rs->point_minmax = + ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) | + ((int)(4096.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT); + } else if (r300screen->caps->is_r400) { + rs->point_minmax = + ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) | + ((int)(4021.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT); + } else { + rs->point_minmax = + ((int)(0.0 * 6.0) << R300_GA_POINT_MINMAX_MIN_SHIFT) | + ((int)(2560.0 * 6.0) << R300_GA_POINT_MINMAX_MAX_SHIFT); + } rs->line_control = pack_float_16_6x(state->line_width) | R300_GA_LINE_CNTL_END_TYPE_COMP; diff --git a/src/gallium/drivers/r300/r300_texture.c b/src/gallium/drivers/r300/r300_texture.c index 67bf8ce13fd..417a57384c4 100644 --- a/src/gallium/drivers/r300/r300_texture.c +++ b/src/gallium/drivers/r300/r300_texture.c @@ -80,7 +80,6 @@ static void r300_setup_texture_state(struct r300_screen* screen, struct r300_tex state->format2 |= R500_TXHEIGHT_BIT11; } } - assert(is_r500 || (pt->width0 <= 2048 && pt->height0 <= 2048)); SCREEN_DBG(screen, DBG_TEX, "r300: Set texture state (%dx%d, %d levels)\n", pt->width0, pt->height0, pt->last_level); diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.c b/src/gallium/drivers/r300/r300_tgsi_to_rc.c index 941ec17016b..aff4ddd4e23 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.c +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.c @@ -29,6 +29,7 @@ #include "tgsi/tgsi_scan.h" #include "tgsi/tgsi_util.h" +#include "util/u_debug.h" static unsigned translate_opcode(unsigned opcode) { @@ -144,7 +145,7 @@ static unsigned translate_opcode(unsigned opcode) case TGSI_OPCODE_KIL: return RC_OPCODE_KIL; } - fprintf(stderr, "Unknown opcode: %i\n", opcode); + debug_printf("r300: Unknown TGSI/RC opcode: %i\n", opcode); return RC_OPCODE_ILLEGAL_OPCODE; } @@ -306,7 +307,7 @@ static void handle_immediate(struct tgsi_to_rc * ttr, for (i = 0; i < 4; i++) { if (imm->u[i].Float == 0.0f) { swizzle |= RC_SWIZZLE_ZERO << (i * 3); - } else if (imm->u[i].Float == 0.5f) { + } else if (imm->u[i].Float == 0.5f && ttr->use_half_swizzles) { swizzle |= RC_SWIZZLE_HALF << (i * 3); } else if (imm->u[i].Float == 1.0f) { swizzle |= RC_SWIZZLE_ONE << (i * 3); @@ -329,7 +330,8 @@ static void handle_immediate(struct tgsi_to_rc * ttr, } } -void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens) +void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, + const struct tgsi_token * tokens) { struct tgsi_parse_context parser; unsigned imm_index = 0; diff --git a/src/gallium/drivers/r300/r300_tgsi_to_rc.h b/src/gallium/drivers/r300/r300_tgsi_to_rc.h index 39b473c7bf5..97641a954b9 100644 --- a/src/gallium/drivers/r300/r300_tgsi_to_rc.h +++ b/src/gallium/drivers/r300/r300_tgsi_to_rc.h @@ -23,6 +23,8 @@ #ifndef R300_TGSI_TO_RC_H #define R300_TGSI_TO_RC_H +#include "pipe/p_compiler.h" + struct radeon_compiler; struct tgsi_full_declaration; @@ -41,6 +43,10 @@ struct tgsi_to_rc { int immediate_offset; struct swizzled_imms * imms_to_swizzle; unsigned imms_to_swizzle_count; + + /* Vertex shaders have no half swizzles, and no way to handle them, so + * until rc grows proper support, indicate if they're safe to use. */ + boolean use_half_swizzles; }; void r300_tgsi_to_rc(struct tgsi_to_rc * ttr, const struct tgsi_token * tokens); diff --git a/src/gallium/drivers/r300/r300_vs.c b/src/gallium/drivers/r300/r300_vs.c index fb81b2439b6..a6786c321c6 100644 --- a/src/gallium/drivers/r300/r300_vs.c +++ b/src/gallium/drivers/r300/r300_vs.c @@ -340,6 +340,7 @@ void r300_translate_vertex_shader(struct r300_context* r300, /* Translate TGSI to our internal representation */ ttr.compiler = &compiler.Base; ttr.info = &vs->info; + ttr.use_half_swizzles = FALSE; r300_tgsi_to_rc(&ttr, vs->state.tokens); diff --git a/src/gallium/drivers/svga/svga_draw.c b/src/gallium/drivers/svga/svga_draw.c index f4d2d8992c8..8b7ca2e1123 100644 --- a/src/gallium/drivers/svga/svga_draw.c +++ b/src/gallium/drivers/svga/svga_draw.c @@ -253,7 +253,9 @@ enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl, assert(index_bias >= 0); assert(min_index <= max_index); assert(offset + index_bias*stride < size); - assert(offset + (index_bias + min_index)*stride < size); + if (min_index != ~0) { + assert(offset + (index_bias + min_index) * stride < size); + } switch (hwtnl->cmd.vdecl[i].identity.type) { case SVGA3D_DECLTYPE_FLOAT1: @@ -314,7 +316,9 @@ enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl, } assert(!stride || width <= stride); - assert(offset + (index_bias + max_index)*stride + width <= size); + if (max_index != ~0) { + assert(offset + (index_bias + max_index) * stride + width <= size); + } } assert(range->indexWidth == range->indexArray.stride); diff --git a/src/gallium/drivers/svga/svga_screen.c b/src/gallium/drivers/svga/svga_screen.c index 8143be50244..735cdfdae99 100644 --- a/src/gallium/drivers/svga/svga_screen.c +++ b/src/gallium/drivers/svga/svga_screen.c @@ -111,6 +111,8 @@ svga_get_paramf(struct pipe_screen *screen, int param) case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: return 16; + case PIPE_CAP_MAX_COMBINED_SAMPLERS: + return 16; case PIPE_CAP_NPOT_TEXTURES: return 1; case PIPE_CAP_TWO_SIDED_STENCIL: diff --git a/src/gallium/drivers/svga/svgadump/svga_shader.h b/src/gallium/drivers/svga/svgadump/svga_shader.h index 9217af2dd99..5db64bf135b 100644 --- a/src/gallium/drivers/svga/svgadump/svga_shader.h +++ b/src/gallium/drivers/svga/svgadump/svga_shader.h @@ -98,21 +98,33 @@ struct sh_defi #define PS_TEXTURETYPE_CUBE SVGA3DSAMP_CUBE #define PS_TEXTURETYPE_VOLUME SVGA3DSAMP_VOLUME -struct ps_sampleinfo +struct sh_sampleinfo { unsigned unused:27; unsigned texture_type:4; unsigned is_reg:1; }; -struct vs_semantic +struct sh_semantic { - unsigned usage:5; - unsigned unused1:11; + unsigned usage:4; + unsigned unused1:12; unsigned usage_index:4; - unsigned unused2:12; + unsigned unused2:11; + unsigned is_reg:1; }; +#define SH_WRITEMASK_0 0x1 +#define SH_WRITEMASK_1 0x2 +#define SH_WRITEMASK_2 0x4 +#define SH_WRITEMASK_3 0x8 +#define SH_WRITEMASK_ALL 0xf + +#define SH_DSTMOD_NONE 0x0 +#define SH_DSTMOD_SATURATE 0x1 +#define SH_DSTMOD_PARTIALPRECISION 0x2 +#define SH_DSTMOD_MSAMPCENTROID 0x4 + struct sh_dstreg { unsigned number:11; @@ -136,17 +148,12 @@ struct sh_dcl { struct sh_op op; union { - struct { - struct ps_sampleinfo sampleinfo; - } ps; - struct { - struct vs_semantic semantic; - } vs; + struct sh_sampleinfo sampleinfo; + struct sh_semantic semantic; } u; struct sh_dstreg reg; }; - struct sh_srcreg { unsigned number:11; diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c index 70e27d86d30..d2bfb439f38 100644 --- a/src/gallium/drivers/svga/svgadump/svga_shader_dump.c +++ b/src/gallium/drivers/svga/svgadump/svga_shader_dump.c @@ -40,102 +40,139 @@ struct dump_info { - SVGA3dShaderVersion version; + uint32 version; boolean is_ps; + int indent; }; -static void dump_op( struct sh_op op, const char *mnemonic ) +#define DUMP_MAX_OP_SRC 4 + +struct dump_op { - assert( op.predicated == 0 ); - assert( op.is_reg == 0 ); + struct sh_op op; + struct sh_dstreg dst; + struct sh_srcreg dstind; + struct sh_srcreg src[DUMP_MAX_OP_SRC]; + struct sh_srcreg srcind[DUMP_MAX_OP_SRC]; + struct sh_srcreg p0; +}; - if (op.coissue) - _debug_printf( "+" ); - _debug_printf( "%s", mnemonic ); - switch (op.control) { - case 0: - break; - case SVGA3DOPCONT_PROJECT: - _debug_printf( "p" ); - break; - case SVGA3DOPCONT_BIAS: - _debug_printf( "b" ); - break; - default: - assert( 0 ); +static void +dump_indent(int indent) +{ + int i; + + for (i = 0; i < indent; ++i) { + _debug_printf(" "); } } - -static void dump_comp_op( struct sh_op op, const char *mnemonic ) +static void dump_op( struct sh_op op, const char *mnemonic ) { assert( op.is_reg == 0 ); + if (op.predicated) { + _debug_printf("(p0) "); + } if (op.coissue) _debug_printf( "+" ); _debug_printf( "%s", mnemonic ); - switch (op.control) { - case SVGA3DOPCOMP_RESERVED0: - break; - case SVGA3DOPCOMP_GT: - _debug_printf("_gt"); - break; - case SVGA3DOPCOMP_EQ: - _debug_printf("_eq"); - break; - case SVGA3DOPCOMP_GE: - _debug_printf("_ge"); - break; - case SVGA3DOPCOMP_LT: - _debug_printf("_lt"); - break; - case SVGA3DOPCOMPC_NE: - _debug_printf("_ne"); + + switch (op.opcode) { + case SVGA3DOP_TEX: + switch (op.control) { + case 0: + break; + case 1 /* PROJECT */: + _debug_printf("p"); + break; + case 2 /* BIAS */: + _debug_printf("b"); + break; + default: + assert(0); + } break; - case SVGA3DOPCOMP_LE: - _debug_printf("_le"); + + case SVGA3DOP_IFC: + case SVGA3DOP_BREAKC: + case SVGA3DOP_SETP: + switch (op.control) { + case SVGA3DOPCOMP_GT: + _debug_printf("_gt"); + break; + case SVGA3DOPCOMP_EQ: + _debug_printf("_eq"); + break; + case SVGA3DOPCOMP_GE: + _debug_printf("_ge"); + break; + case SVGA3DOPCOMP_LT: + _debug_printf("_lt"); + break; + case SVGA3DOPCOMPC_NE: + _debug_printf("_ne"); + break; + case SVGA3DOPCOMP_LE: + _debug_printf("_le"); + break; + default: + assert(0); + } break; - case SVGA3DOPCOMP_RESERVED1: + default: - assert( 0 ); + assert(op.control == 0); } } +static void +format_reg(const char *name, + const struct sh_reg reg, + const struct sh_srcreg *indreg) +{ + if (reg.relative) { + assert(indreg); + + if (sh_srcreg_type(*indreg) == SVGA3DREG_LOOP) { + _debug_printf("%s[aL+%u]", name, reg.number); + } else { + _debug_printf("%s[a%u.x+%u]", name, indreg->number, reg.number); + } + } else { + _debug_printf("%s%u", name, reg.number); + } +} static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct dump_info *di ) { - assert( sh_reg_type( reg ) == SVGA3DREG_CONST || reg.relative == 0 ); assert( reg.is_reg == 1 ); switch (sh_reg_type( reg )) { case SVGA3DREG_TEMP: - _debug_printf( "r%u", reg.number ); + format_reg("r", reg, NULL); break; case SVGA3DREG_INPUT: - _debug_printf( "v%u", reg.number ); + format_reg("v", reg, indreg); break; case SVGA3DREG_CONST: - if (reg.relative) { - if (sh_srcreg_type( *indreg ) == SVGA3DREG_LOOP) - _debug_printf( "c[aL+%u]", reg.number ); - else - _debug_printf( "c[a%u.x+%u]", indreg->number, reg.number ); - } - else - _debug_printf( "c%u", reg.number ); + format_reg("c", reg, indreg); break; case SVGA3DREG_ADDR: /* VS */ /* SVGA3DREG_TEXTURE */ /* PS */ - if (di->is_ps) - _debug_printf( "t%u", reg.number ); - else - _debug_printf( "a%u", reg.number ); + assert(!reg.relative); + if (di->is_ps) { + format_reg("t", reg, NULL); + } else { + format_reg("a", reg, NULL); + } break; case SVGA3DREG_RASTOUT: + assert(!reg.relative); switch (reg.number) { case 0 /*POSITION*/: _debug_printf( "oPos" ); @@ -154,64 +191,69 @@ static void dump_reg( struct sh_reg reg, struct sh_srcreg *indreg, const struct case SVGA3DREG_ATTROUT: assert( reg.number < 2 ); - _debug_printf( "oD%u", reg.number ); + format_reg("oD", reg, NULL); break; - case SVGA3DREG_TEXCRDOUT: - /* SVGA3DREG_OUTPUT */ - _debug_printf( "oT%u", reg.number ); + case SVGA3DREG_TEXCRDOUT: /* VS */ + /* SVGA3DREG_OUTPUT */ /* VS3.0+ */ + if (!di->is_ps && di->version >= SVGA3D_VS_30) { + format_reg("o", reg, indreg); + } else { + format_reg("oT", reg, NULL); + } break; case SVGA3DREG_COLOROUT: - _debug_printf( "oC%u", reg.number ); + format_reg("oC", reg, NULL); break; case SVGA3DREG_DEPTHOUT: - _debug_printf( "oD%u", reg.number ); + assert(!reg.relative); + assert(reg.number == 0); + _debug_printf("oDepth"); break; case SVGA3DREG_SAMPLER: - _debug_printf( "s%u", reg.number ); + format_reg("s", reg, NULL); break; case SVGA3DREG_CONSTBOOL: - assert( !reg.relative ); - _debug_printf( "b%u", reg.number ); + format_reg("b", reg, NULL); break; case SVGA3DREG_CONSTINT: - assert( !reg.relative ); - _debug_printf( "i%u", reg.number ); + format_reg("i", reg, NULL); break; case SVGA3DREG_LOOP: + assert(!reg.relative); assert( reg.number == 0 ); _debug_printf( "aL" ); break; case SVGA3DREG_MISCTYPE: + assert(!reg.relative); switch (reg.number) { case SVGA3DMISCREG_POSITION: - _debug_printf( "vPos" ); + _debug_printf("vPos"); break; case SVGA3DMISCREG_FACE: - _debug_printf( "vFace" ); + _debug_printf("vFace"); break; default: assert(0); - break; + _debug_printf("???"); } break; case SVGA3DREG_LABEL: - _debug_printf( "l%u", reg.number ); + format_reg("l", reg, NULL); break; case SVGA3DREG_PREDICATE: - _debug_printf( "p%u", reg.number ); + format_reg("p", reg, NULL); break; - default: assert( 0 ); _debug_printf( "???" ); @@ -233,8 +275,11 @@ static void dump_bdata( boolean bdata ) _debug_printf( bdata ? "TRUE" : "FALSE" ); } -static void dump_sampleinfo( struct ps_sampleinfo sampleinfo ) +static void +dump_sampleinfo(struct sh_sampleinfo sampleinfo) { + assert( sampleinfo.is_reg == 1 ); + switch (sampleinfo.texture_type) { case SVGA3DSAMP_2D: _debug_printf( "_2d" ); @@ -250,63 +295,67 @@ static void dump_sampleinfo( struct ps_sampleinfo sampleinfo ) } } - -static void dump_usageinfo( struct vs_semantic semantic ) +static void +dump_semantic(uint usage, + uint usage_index) { - switch (semantic.usage) { + switch (usage) { case SVGA3D_DECLUSAGE_POSITION: - _debug_printf("_position" ); + _debug_printf("_position"); break; case SVGA3D_DECLUSAGE_BLENDWEIGHT: - _debug_printf("_blendweight" ); + _debug_printf("_blendweight"); break; case SVGA3D_DECLUSAGE_BLENDINDICES: - _debug_printf("_blendindices" ); + _debug_printf("_blendindices"); break; case SVGA3D_DECLUSAGE_NORMAL: - _debug_printf("_normal" ); + _debug_printf("_normal"); break; case SVGA3D_DECLUSAGE_PSIZE: - _debug_printf("_psize" ); + _debug_printf("_psize"); break; case SVGA3D_DECLUSAGE_TEXCOORD: _debug_printf("_texcoord"); break; case SVGA3D_DECLUSAGE_TANGENT: - _debug_printf("_tangent" ); + _debug_printf("_tangent"); break; case SVGA3D_DECLUSAGE_BINORMAL: - _debug_printf("_binormal" ); + _debug_printf("_binormal"); break; case SVGA3D_DECLUSAGE_TESSFACTOR: - _debug_printf("_tessfactor" ); + _debug_printf("_tessfactor"); break; case SVGA3D_DECLUSAGE_POSITIONT: - _debug_printf("_positiont" ); + _debug_printf("_positiont"); break; case SVGA3D_DECLUSAGE_COLOR: - _debug_printf("_color" ); + _debug_printf("_color"); break; case SVGA3D_DECLUSAGE_FOG: - _debug_printf("_fog" ); + _debug_printf("_fog"); break; case SVGA3D_DECLUSAGE_DEPTH: - _debug_printf("_depth" ); + _debug_printf("_depth"); break; case SVGA3D_DECLUSAGE_SAMPLE: _debug_printf("_sample"); break; default: - assert( 0 ); - return; + assert(!"Unknown usage"); + _debug_printf("_???"); } - if (semantic.usage_index != 0) { - _debug_printf("%d", semantic.usage_index ); + if (usage_index) { + _debug_printf("%u", usage_index); } } -static void dump_dstreg( struct sh_dstreg dstreg, const struct dump_info *di ) +static void +dump_dstreg(struct sh_dstreg dstreg, + struct sh_srcreg *indreg, + const struct dump_info *di) { union { struct sh_reg reg; @@ -346,7 +395,7 @@ static void dump_dstreg( struct sh_dstreg dstreg, const struct dump_info *di ) _debug_printf( " " ); u.dstreg = dstreg; - dump_reg( u.reg, NULL, di ); + dump_reg( u.reg, indreg, di); if (dstreg.write_mask != SVGA3DWRITEMASK_ALL) { _debug_printf( "." ); if (dstreg.write_mask & SVGA3DWRITEMASK_0) @@ -362,23 +411,13 @@ static void dump_dstreg( struct sh_dstreg dstreg, const struct dump_info *di ) static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, const struct dump_info *di ) { - union { - struct sh_reg reg; - struct sh_srcreg srcreg; - } u; - switch (srcreg.modifier) { case SVGA3DSRCMOD_NEG: case SVGA3DSRCMOD_BIASNEG: case SVGA3DSRCMOD_SIGNNEG: case SVGA3DSRCMOD_X2NEG: - _debug_printf( "-" ); - break; - case SVGA3DSRCMOD_ABS: - _debug_printf( "|" ); - break; case SVGA3DSRCMOD_ABSNEG: - _debug_printf( "-|" ); + _debug_printf( "-" ); break; case SVGA3DSRCMOD_COMP: _debug_printf( "1-" ); @@ -386,19 +425,13 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons case SVGA3DSRCMOD_NOT: _debug_printf( "!" ); } - - u.srcreg = srcreg; - dump_reg( u.reg, indreg, di ); + dump_reg( *(struct sh_reg *) &srcreg, indreg, di ); switch (srcreg.modifier) { case SVGA3DSRCMOD_NONE: case SVGA3DSRCMOD_NEG: case SVGA3DSRCMOD_COMP: case SVGA3DSRCMOD_NOT: break; - case SVGA3DSRCMOD_ABS: - case SVGA3DSRCMOD_ABSNEG: - _debug_printf( "|" ); - break; case SVGA3DSRCMOD_BIAS: case SVGA3DSRCMOD_BIASNEG: _debug_printf( "_bias" ); @@ -417,6 +450,10 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons case SVGA3DSRCMOD_DW: _debug_printf( "_dw" ); break; + case SVGA3DSRCMOD_ABS: + case SVGA3DSRCMOD_ABSNEG: + _debug_printf("_abs"); + break; default: assert( 0 ); } @@ -434,58 +471,132 @@ static void dump_srcreg( struct sh_srcreg srcreg, struct sh_srcreg *indreg, cons } } +static void +parse_op(struct dump_info *di, + const uint **token, + struct dump_op *op, + uint num_dst, + uint num_src) +{ + uint i; + + assert(num_dst <= 1); + assert(num_src <= DUMP_MAX_OP_SRC); + + op->op = *(struct sh_op *)*token; + *token += sizeof(struct sh_op) / sizeof(uint); + + if (num_dst >= 1) { + op->dst = *(struct sh_dstreg *)*token; + *token += sizeof(struct sh_dstreg) / sizeof(uint); + if (op->dst.relative && + (!di->is_ps && di->version >= SVGA3D_VS_30)) { + op->dstind = *(struct sh_srcreg *)*token; + *token += sizeof(struct sh_srcreg) / sizeof(uint); + } + } + + if (op->op.predicated) { + op->p0 = *(struct sh_srcreg *)*token; + *token += sizeof(struct sh_srcreg) / sizeof(uint); + } + + for (i = 0; i < num_src; ++i) { + op->src[i] = *(struct sh_srcreg *)*token; + *token += sizeof(struct sh_srcreg) / sizeof(uint); + if (op->src[i].relative && + ((!di->is_ps && di->version >= SVGA3D_VS_20) || + (di->is_ps && di->version >= SVGA3D_PS_30))) { + op->srcind[i] = *(struct sh_srcreg *)*token; + *token += sizeof(struct sh_srcreg) / sizeof(uint); + } + } +} + +static void +dump_inst(struct dump_info *di, + const unsigned **assem, + struct sh_op op, + const struct sh_opcode_info *info) +{ + struct dump_op dop; + boolean not_first_arg = FALSE; + uint i; + + assert(info->num_dst <= 1); + + di->indent -= info->pre_dedent; + dump_indent(di->indent); + di->indent += info->post_indent; + + dump_op(op, info->mnemonic); + + parse_op(di, assem, &dop, info->num_dst, info->num_src); + if (info->num_dst > 0) { + dump_dstreg(dop.dst, &dop.dstind, di); + not_first_arg = TRUE; + } + + for (i = 0; i < info->num_src; i++) { + if (not_first_arg) { + _debug_printf(", "); + } else { + _debug_printf(" "); + } + dump_srcreg(dop.src[i], &dop.srcind[i], di); + not_first_arg = TRUE; + } + + _debug_printf("\n"); +} + void svga_shader_dump( const unsigned *assem, unsigned dwords, unsigned do_binary ) { - const unsigned *start = assem; boolean finished = FALSE; struct dump_info di; - unsigned i; - if (do_binary) { - for (i = 0; i < dwords; i++) - _debug_printf(" 0x%08x,\n", assem[i]); - - _debug_printf("\n\n"); - } - - di.version.value = *assem++; - di.is_ps = (di.version.type == SVGA3D_PS_TYPE); + di.version = *assem++; + di.is_ps = (di.version & 0xFFFF0000) == 0xFFFF0000; + di.indent = 0; _debug_printf( "%s_%u_%u\n", di.is_ps ? "ps" : "vs", - di.version.major, - di.version.minor ); + (di.version >> 8) & 0xff, + di.version & 0xff ); while (!finished) { struct sh_op op = *(struct sh_op *) assem; - if (assem - start >= dwords) { - _debug_printf("... ran off end of buffer\n"); - assert(0); - return; - } - switch (op.opcode) { case SVGA3DOP_DCL: { struct sh_dcl dcl = *(struct sh_dcl *) assem; _debug_printf( "dcl" ); - if (sh_dstreg_type( dcl.reg ) == SVGA3DREG_SAMPLER) - dump_sampleinfo( dcl.u.ps.sampleinfo ); - else if (di.is_ps) { - if (di.version.major == 3 && - sh_dstreg_type( dcl.reg ) != SVGA3DREG_MISCTYPE) - dump_usageinfo( dcl.u.vs.semantic ); + switch (sh_dstreg_type(dcl.reg)) { + case SVGA3DREG_INPUT: + if ((di.is_ps && di.version >= SVGA3D_PS_30) || + (!di.is_ps && di.version >= SVGA3D_VS_30)) { + dump_semantic(dcl.u.semantic.usage, + dcl.u.semantic.usage_index); + } + break; + case SVGA3DREG_TEXCRDOUT: + if (!di.is_ps && di.version >= SVGA3D_VS_30) { + dump_semantic(dcl.u.semantic.usage, + dcl.u.semantic.usage_index); + } + break; + case SVGA3DREG_SAMPLER: + dump_sampleinfo( dcl.u.sampleinfo ); + break; } - else - dump_usageinfo( dcl.u.vs.semantic ); - dump_dstreg( dcl.reg, &di ); + dump_dstreg(dcl.reg, NULL, &di); _debug_printf( "\n" ); assem += sizeof( struct sh_dcl ) / sizeof( unsigned ); } @@ -518,54 +629,38 @@ svga_shader_dump( break; case SVGA3DOP_TEXCOORD: - assert( di.is_ps ); - dump_op( op, "texcoord" ); - if (0) { - struct sh_dstop dstop = *(struct sh_dstop *) assem; - dump_dstreg( dstop.dst, &di ); - assem += sizeof( struct sh_dstop ) / sizeof( unsigned ); - } - else { - struct sh_unaryop unaryop = *(struct sh_unaryop *) assem; - dump_dstreg( unaryop.dst, &di ); - _debug_printf( ", " ); - dump_srcreg( unaryop.src, NULL, &di ); - assem += sizeof( struct sh_unaryop ) / sizeof( unsigned ); + { + struct sh_opcode_info info = *svga_opcode_info(op.opcode); + + assert(di.is_ps); + if (di.version > SVGA3D_PS_13) { + assert(info.num_src == 0); + + info.num_src = 1; + } + + dump_inst(&di, &assem, op, &info); } - _debug_printf( "\n" ); break; case SVGA3DOP_TEX: - assert( di.is_ps ); - if (0) { - dump_op( op, "tex" ); - if (0) { - struct sh_dstop dstop = *(struct sh_dstop *) assem; - - dump_dstreg( dstop.dst, &di ); - assem += sizeof( struct sh_dstop ) / sizeof( unsigned ); - } - else { - struct sh_unaryop unaryop = *(struct sh_unaryop *) assem; + { + struct sh_opcode_info info = *svga_opcode_info(op.opcode); - dump_dstreg( unaryop.dst, &di ); - _debug_printf( ", " ); - dump_srcreg( unaryop.src, NULL, &di ); - assem += sizeof( struct sh_unaryop ) / sizeof( unsigned ); + assert(di.is_ps); + if (di.version > SVGA3D_PS_13) { + assert(info.num_src == 0); + + if (di.version > SVGA3D_PS_14) { + info.num_src = 2; + info.mnemonic = "texld"; + } else { + info.num_src = 1; + } } - } - else { - struct sh_binaryop binaryop = *(struct sh_binaryop *) assem; - dump_op( op, "texld" ); - dump_dstreg( binaryop.dst, &di ); - _debug_printf( ", " ); - dump_srcreg( binaryop.src0, NULL, &di ); - _debug_printf( ", " ); - dump_srcreg( binaryop.src1, NULL, &di ); - assem += sizeof( struct sh_binaryop ) / sizeof( unsigned ); + dump_inst(&di, &assem, op, &info); } - _debug_printf( "\n" ); break; case SVGA3DOP_DEF: @@ -581,6 +676,21 @@ svga_shader_dump( } break; + case SVGA3DOP_SINCOS: + { + struct sh_opcode_info info = *svga_opcode_info(op.opcode); + + if ((di.is_ps && di.version >= SVGA3D_PS_30) || + (!di.is_ps && di.version >= SVGA3D_VS_30)) { + assert(info.num_src == 3); + + info.num_src = 1; + } + + dump_inst(&di, &assem, op, &info); + } + break; + case SVGA3DOP_PHASE: _debug_printf( "phase\n" ); assem += sizeof( struct sh_op ) / sizeof( unsigned ); @@ -595,59 +705,15 @@ svga_shader_dump( } break; - case SVGA3DOP_RET: - _debug_printf( "ret\n" ); - assem += sizeof( struct sh_op ) / sizeof( unsigned ); - break; - case SVGA3DOP_END: - _debug_printf( "end\n" ); finished = TRUE; break; default: { - const struct sh_opcode_info *info = svga_opcode_info( op.opcode ); - uint i; - uint num_src = info->num_src + op.predicated; - boolean not_first_arg = FALSE; - - assert( info->num_dst <= 1 ); - - if (op.opcode == SVGA3DOP_SINCOS && di.version.major < 3) - num_src += 2; - - dump_comp_op( op, info->mnemonic ); - assem += sizeof( struct sh_op ) / sizeof( unsigned ); - - if (info->num_dst > 0) { - struct sh_dstreg dstreg = *(struct sh_dstreg *) assem; + const struct sh_opcode_info *info = svga_opcode_info(op.opcode); - dump_dstreg( dstreg, &di ); - assem += sizeof( struct sh_dstreg ) / sizeof( unsigned ); - not_first_arg = TRUE; - } - - for (i = 0; i < num_src; i++) { - struct sh_srcreg srcreg; - struct sh_srcreg indreg; - - srcreg = *(struct sh_srcreg *) assem; - assem += sizeof( struct sh_srcreg ) / sizeof( unsigned ); - if (srcreg.relative && !di.is_ps && di.version.major >= 2) { - indreg = *(struct sh_srcreg *) assem; - assem += sizeof( struct sh_srcreg ) / sizeof( unsigned ); - } - - if (not_first_arg) - _debug_printf( ", " ); - else - _debug_printf( " " ); - dump_srcreg( srcreg, &indreg, &di ); - not_first_arg = TRUE; - } - - _debug_printf( "\n" ); + dump_inst(&di, &assem, op, info); } } } diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_op.c b/src/gallium/drivers/svga/svgadump/svga_shader_op.c index 8343bfdaab4..95612a80063 100644 --- a/src/gallium/drivers/svga/svgadump/svga_shader_op.c +++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.c @@ -41,103 +41,103 @@ static struct sh_opcode_info opcode_info[] = { - { "nop", 0, 0, SVGA3DOP_NOP }, - { "mov", 1, 1, SVGA3DOP_MOV, }, - { "add", 1, 2, SVGA3DOP_ADD, }, - { "sub", 1, 2, SVGA3DOP_SUB, }, - { "mad", 1, 3, SVGA3DOP_MAD, }, - { "mul", 1, 2, SVGA3DOP_MUL, }, - { "rcp", 1, 1, SVGA3DOP_RCP, }, - { "rsq", 1, 1, SVGA3DOP_RSQ, }, - { "dp3", 1, 2, SVGA3DOP_DP3, }, - { "dp4", 1, 2, SVGA3DOP_DP4, }, - { "min", 1, 2, SVGA3DOP_MIN, }, - { "max", 1, 2, SVGA3DOP_MAX, }, - { "slt", 1, 2, SVGA3DOP_SLT, }, - { "sge", 1, 2, SVGA3DOP_SGE, }, - { "exp", 1, 1, SVGA3DOP_EXP, }, - { "log", 1, 1, SVGA3DOP_LOG, }, - { "lit", 1, 1, SVGA3DOP_LIT, }, - { "dst", 1, 2, SVGA3DOP_DST, }, - { "lrp", 1, 3, SVGA3DOP_LRP, }, - { "frc", 1, 1, SVGA3DOP_FRC, }, - { "m4x4", 1, 2, SVGA3DOP_M4x4, }, - { "m4x3", 1, 2, SVGA3DOP_M4x3, }, - { "m3x4", 1, 2, SVGA3DOP_M3x4, }, - { "m3x3", 1, 2, SVGA3DOP_M3x3, }, - { "m3x2", 1, 2, SVGA3DOP_M3x2, }, - { "call", 0, 1, SVGA3DOP_CALL, }, - { "callnz", 0, 2, SVGA3DOP_CALLNZ, }, - { "loop", 0, 2, SVGA3DOP_LOOP, }, - { "ret", 0, 0, SVGA3DOP_RET, }, - { "endloop", 0, 0, SVGA3DOP_ENDLOOP, }, - { "label", 0, 1, SVGA3DOP_LABEL, }, - { "dcl", 0, 0, SVGA3DOP_DCL, }, - { "pow", 1, 2, SVGA3DOP_POW, }, - { "crs", 1, 2, SVGA3DOP_CRS, }, - { "sgn", 1, 3, SVGA3DOP_SGN, }, - { "abs", 1, 1, SVGA3DOP_ABS, }, - { "nrm", 1, 1, SVGA3DOP_NRM, }, /* 3-componenet normalization */ - { "sincos", 1, 1, SVGA3DOP_SINCOS, }, - { "rep", 0, 1, SVGA3DOP_REP, }, - { "endrep", 0, 0, SVGA3DOP_ENDREP, }, - { "if", 0, 1, SVGA3DOP_IF, }, - { "ifc", 0, 2, SVGA3DOP_IFC, }, - { "else", 0, 0, SVGA3DOP_ELSE, }, - { "endif", 0, 0, SVGA3DOP_ENDIF, }, - { "break", 0, 0, SVGA3DOP_BREAK, }, - { "breakc", 0, 0, SVGA3DOP_BREAKC, }, - { "mova", 1, 1, SVGA3DOP_MOVA, }, - { "defb", 0, 0, SVGA3DOP_DEFB, }, - { "defi", 0, 0, SVGA3DOP_DEFI, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "???", 0, 0, SVGA3DOP_INVALID, }, - { "texcoord", 0, 0, SVGA3DOP_TEXCOORD, }, - { "texkill", 1, 0, SVGA3DOP_TEXKILL, }, - { "tex", 0, 0, SVGA3DOP_TEX, }, - { "texbem", 1, 1, SVGA3DOP_TEXBEM, }, - { "texbeml", 1, 1, SVGA3DOP_TEXBEML, }, - { "texreg2ar", 1, 1, SVGA3DOP_TEXREG2AR, }, - { "texreg2gb", 1, 1, SVGA3DOP_TEXREG2GB, }, - { "texm3x2pad", 1, 1, SVGA3DOP_TEXM3x2PAD, }, - { "texm3x2tex", 1, 1, SVGA3DOP_TEXM3x2TEX, }, - { "texm3x3pad", 1, 1, SVGA3DOP_TEXM3x3PAD, }, - { "texm3x3tex", 1, 1, SVGA3DOP_TEXM3x3TEX, }, - { "reserved0", 0, 0, SVGA3DOP_RESERVED0, }, - { "texm3x3spec", 1, 2, SVGA3DOP_TEXM3x3SPEC, }, - { "texm3x3vspec", 1, 1, SVGA3DOP_TEXM3x3VSPEC,}, - { "expp", 1, 1, SVGA3DOP_EXPP, }, - { "logp", 1, 1, SVGA3DOP_LOGP, }, - { "cnd", 1, 3, SVGA3DOP_CND, }, - { "def", 0, 0, SVGA3DOP_DEF, }, - { "texreg2rgb", 1, 1, SVGA3DOP_TEXREG2RGB, }, - { "texdp3tex", 1, 1, SVGA3DOP_TEXDP3TEX, }, - { "texm3x2depth", 1, 1, SVGA3DOP_TEXM3x2DEPTH,}, - { "texdp3", 1, 1, SVGA3DOP_TEXDP3, }, - { "texm3x3", 1, 1, SVGA3DOP_TEXM3x3, }, - { "texdepth", 1, 0, SVGA3DOP_TEXDEPTH, }, - { "cmp", 1, 3, SVGA3DOP_CMP, }, - { "bem", 1, 2, SVGA3DOP_BEM, }, - { "dp2add", 1, 3, SVGA3DOP_DP2ADD, }, - { "dsx", 1, 1, SVGA3DOP_INVALID, }, - { "dsy", 1, 1, SVGA3DOP_INVALID, }, - { "texldd", 1, 1, SVGA3DOP_INVALID, }, - { "setp", 1, 2, SVGA3DOP_SETP, }, - { "texldl", 1, 1, SVGA3DOP_INVALID, }, - { "breakp", 1, 1, SVGA3DOP_INVALID, }, + { "nop", 0, 0, 0, 0, SVGA3DOP_NOP }, + { "mov", 1, 1, 0, 0, SVGA3DOP_MOV, }, + { "add", 1, 2, 0, 0, SVGA3DOP_ADD, }, + { "sub", 1, 2, 0, 0, SVGA3DOP_SUB, }, + { "mad", 1, 3, 0, 0, SVGA3DOP_MAD, }, + { "mul", 1, 2, 0, 0, SVGA3DOP_MUL, }, + { "rcp", 1, 1, 0, 0, SVGA3DOP_RCP, }, + { "rsq", 1, 1, 0, 0, SVGA3DOP_RSQ, }, + { "dp3", 1, 2, 0, 0, SVGA3DOP_DP3, }, + { "dp4", 1, 2, 0, 0, SVGA3DOP_DP4, }, + { "min", 1, 2, 0, 0, SVGA3DOP_MIN, }, + { "max", 1, 2, 0, 0, SVGA3DOP_MAX, }, + { "slt", 1, 2, 0, 0, SVGA3DOP_SLT, }, + { "sge", 1, 2, 0, 0, SVGA3DOP_SGE, }, + { "exp", 1, 1, 0, 0, SVGA3DOP_EXP, }, + { "log", 1, 1, 0, 0, SVGA3DOP_LOG, }, + { "lit", 1, 1, 0, 0, SVGA3DOP_LIT, }, + { "dst", 1, 2, 0, 0, SVGA3DOP_DST, }, + { "lrp", 1, 3, 0, 0, SVGA3DOP_LRP, }, + { "frc", 1, 1, 0, 0, SVGA3DOP_FRC, }, + { "m4x4", 1, 2, 0, 0, SVGA3DOP_M4x4, }, + { "m4x3", 1, 2, 0, 0, SVGA3DOP_M4x3, }, + { "m3x4", 1, 2, 0, 0, SVGA3DOP_M3x4, }, + { "m3x3", 1, 2, 0, 0, SVGA3DOP_M3x3, }, + { "m3x2", 1, 2, 0, 0, SVGA3DOP_M3x2, }, + { "call", 0, 1, 0, 0, SVGA3DOP_CALL, }, + { "callnz", 0, 2, 0, 0, SVGA3DOP_CALLNZ, }, + { "loop", 0, 2, 0, 1, SVGA3DOP_LOOP, }, + { "ret", 0, 0, 0, 0, SVGA3DOP_RET, }, + { "endloop", 0, 0, 1, 0, SVGA3DOP_ENDLOOP, }, + { "label", 0, 1, 0, 0, SVGA3DOP_LABEL, }, + { "dcl", 0, 0, 0, 0, SVGA3DOP_DCL, }, + { "pow", 1, 2, 0, 0, SVGA3DOP_POW, }, + { "crs", 1, 2, 0, 0, SVGA3DOP_CRS, }, + { "sgn", 1, 3, 0, 0, SVGA3DOP_SGN, }, + { "abs", 1, 1, 0, 0, SVGA3DOP_ABS, }, + { "nrm", 1, 1, 0, 0, SVGA3DOP_NRM, }, /* 3-componenet normalization */ + { "sincos", 1, 3, 0, 0, SVGA3DOP_SINCOS, }, + { "rep", 0, 1, 0, 1, SVGA3DOP_REP, }, + { "endrep", 0, 0, 1, 0, SVGA3DOP_ENDREP, }, + { "if", 0, 1, 0, 1, SVGA3DOP_IF, }, + { "ifc", 0, 2, 0, 1, SVGA3DOP_IFC, }, + { "else", 0, 0, 1, 1, SVGA3DOP_ELSE, }, + { "endif", 0, 0, 1, 0, SVGA3DOP_ENDIF, }, + { "break", 0, 0, 0, 0, SVGA3DOP_BREAK, }, + { "breakc", 0, 2, 0, 0, SVGA3DOP_BREAKC, }, + { "mova", 1, 1, 0, 0, SVGA3DOP_MOVA, }, + { "defb", 0, 0, 0, 0, SVGA3DOP_DEFB, }, + { "defi", 0, 0, 0, 0, SVGA3DOP_DEFI, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "???", 0, 0, 0, 0, SVGA3DOP_INVALID, }, + { "texcoord", 1, 0, 0, 0, SVGA3DOP_TEXCOORD, }, + { "texkill", 1, 0, 0, 0, SVGA3DOP_TEXKILL, }, + { "tex", 1, 0, 0, 0, SVGA3DOP_TEX, }, + { "texbem", 1, 1, 0, 0, SVGA3DOP_TEXBEM, }, + { "texbeml", 1, 1, 0, 0, SVGA3DOP_TEXBEML, }, + { "texreg2ar", 1, 1, 0, 0, SVGA3DOP_TEXREG2AR, }, + { "texreg2gb", 1, 1, 0, 0, SVGA3DOP_TEXREG2GB, }, + { "texm3x2pad", 1, 1, 0, 0, SVGA3DOP_TEXM3x2PAD, }, + { "texm3x2tex", 1, 1, 0, 0, SVGA3DOP_TEXM3x2TEX, }, + { "texm3x3pad", 1, 1, 0, 0, SVGA3DOP_TEXM3x3PAD, }, + { "texm3x3tex", 1, 1, 0, 0, SVGA3DOP_TEXM3x3TEX, }, + { "reserved0", 0, 0, 0, 0, SVGA3DOP_RESERVED0, }, + { "texm3x3spec", 1, 2, 0, 0, SVGA3DOP_TEXM3x3SPEC, }, + { "texm3x3vspec", 1, 1, 0, 0, SVGA3DOP_TEXM3x3VSPEC,}, + { "expp", 1, 1, 0, 0, SVGA3DOP_EXPP, }, + { "logp", 1, 1, 0, 0, SVGA3DOP_LOGP, }, + { "cnd", 1, 3, 0, 0, SVGA3DOP_CND, }, + { "def", 0, 0, 0, 0, SVGA3DOP_DEF, }, + { "texreg2rgb", 1, 1, 0, 0, SVGA3DOP_TEXREG2RGB, }, + { "texdp3tex", 1, 1, 0, 0, SVGA3DOP_TEXDP3TEX, }, + { "texm3x2depth", 1, 1, 0, 0, SVGA3DOP_TEXM3x2DEPTH,}, + { "texdp3", 1, 1, 0, 0, SVGA3DOP_TEXDP3, }, + { "texm3x3", 1, 1, 0, 0, SVGA3DOP_TEXM3x3, }, + { "texdepth", 1, 0, 0, 0, SVGA3DOP_TEXDEPTH, }, + { "cmp", 1, 3, 0, 0, SVGA3DOP_CMP, }, + { "bem", 1, 2, 0, 0, SVGA3DOP_BEM, }, + { "dp2add", 1, 3, 0, 0, SVGA3DOP_DP2ADD, }, + { "dsx", 1, 1, 0, 0, SVGA3DOP_INVALID, }, + { "dsy", 1, 1, 0, 0, SVGA3DOP_INVALID, }, + { "texldd", 1, 4, 0, 0, SVGA3DOP_INVALID, }, + { "setp", 1, 2, 0, 0, SVGA3DOP_SETP, }, + { "texldl", 1, 2, 0, 0, SVGA3DOP_INVALID, }, + { "breakp", 0, 1, 0, 0, SVGA3DOP_INVALID, }, }; const struct sh_opcode_info *svga_opcode_info( uint op ) diff --git a/src/gallium/drivers/svga/svgadump/svga_shader_op.h b/src/gallium/drivers/svga/svgadump/svga_shader_op.h index e558de02c53..a5ccae5ae58 100644 --- a/src/gallium/drivers/svga/svgadump/svga_shader_op.h +++ b/src/gallium/drivers/svga/svgadump/svga_shader_op.h @@ -38,6 +38,8 @@ struct sh_opcode_info const char *mnemonic; unsigned num_dst:8; unsigned num_src:8; + unsigned pre_dedent:1; + unsigned post_indent:1; unsigned svga_opcode:16; }; diff --git a/src/gallium/drivers/trace/tr_rbug.c b/src/gallium/drivers/trace/tr_rbug.c index 691b83c63fb..a43adac6940 100644 --- a/src/gallium/drivers/trace/tr_rbug.c +++ b/src/gallium/drivers/trace/tr_rbug.c @@ -32,7 +32,7 @@ #include "util/u_memory.h" #include "util/u_simple_list.h" #include "util/u_network.h" -#include "util/u_time.h" +#include "os/os_time.h" #include "tgsi/tgsi_parse.h" @@ -798,7 +798,7 @@ PIPE_THREAD_ROUTINE(trace_rbug_thread, void_tr_rbug) debug_printf("trace_rbug - remote debugging listening on port %u\n", --port); while(tr_rbug->running) { - util_time_sleep(1); + os_time_sleep(1); c = u_socket_accept(s); if (c < 0) diff --git a/src/gallium/state_trackers/dri/dri_drawable.c b/src/gallium/state_trackers/dri/dri_drawable.c index f7ed6605bf8..ff21f2f9580 100644 --- a/src/gallium/state_trackers/dri/dri_drawable.c +++ b/src/gallium/state_trackers/dri/dri_drawable.c @@ -268,7 +268,7 @@ void dri2_set_tex_buffer2(__DRIcontext *pDRICtx, GLint target, void dri2_set_tex_buffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) { - dri2_set_tex_buffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); + dri2_set_tex_buffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); } void diff --git a/src/gallium/state_trackers/dri/dri_screen.c b/src/gallium/state_trackers/dri/dri_screen.c index 2052867309c..4064976b234 100644 --- a/src/gallium/state_trackers/dri/dri_screen.c +++ b/src/gallium/state_trackers/dri/dri_screen.c @@ -157,7 +157,8 @@ dri_fill_in_modes(struct dri_screen *screen, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, msaa_samples_factor); + msaa_samples_array, msaa_samples_factor, + GL_TRUE); } else { __DRIconfig **configs_a8r8g8b8 = NULL; __DRIconfig **configs_x8r8g8b8 = NULL; @@ -170,7 +171,8 @@ dri_fill_in_modes(struct dri_screen *screen, back_buffer_modes, back_buffer_factor, msaa_samples_array, - msaa_samples_factor); + msaa_samples_factor, + GL_TRUE); if (pf_x8r8g8b8) configs_x8r8g8b8 = driCreateConfigs(GL_BGR, GL_UNSIGNED_INT_8_8_8_8_REV, depth_bits_array, @@ -179,7 +181,8 @@ dri_fill_in_modes(struct dri_screen *screen, back_buffer_modes, back_buffer_factor, msaa_samples_array, - msaa_samples_factor); + msaa_samples_factor, + GL_TRUE); if (configs_a8r8g8b8 && configs_x8r8g8b8) configs = driConcatConfigs(configs_x8r8g8b8, configs_a8r8g8b8); diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c index 0785d2c6b85..c2f9c7550ed 100644 --- a/src/gallium/state_trackers/wgl/stw_context.c +++ b/src/gallium/state_trackers/wgl/stw_context.c @@ -75,6 +75,9 @@ DrvCopyContext( struct stw_context *dst; BOOL ret = FALSE; + if (!stw_dev) + return FALSE; + pipe_mutex_lock( stw_dev->ctx_mutex ); src = stw_lookup_context_locked( dhrcSource ); @@ -102,6 +105,9 @@ DrvShareLists( struct stw_context *ctx2; BOOL ret = FALSE; + if (!stw_dev) + return FALSE; + pipe_mutex_lock( stw_dev->ctx_mutex ); ctx1 = stw_lookup_context_locked( dhglrc1 ); diff --git a/src/gallium/state_trackers/wgl/stw_device.c b/src/gallium/state_trackers/wgl/stw_device.c index 7785aba4677..ce6fe5f4ef5 100644 --- a/src/gallium/state_trackers/wgl/stw_device.c +++ b/src/gallium/state_trackers/wgl/stw_device.c @@ -152,24 +152,26 @@ stw_cleanup_thread(void) void stw_cleanup(void) { - unsigned i; + DHGLRC dhglrc; debug_printf("%s\n", __FUNCTION__); if (!stw_dev) return; + /* + * Abort cleanup if there are still active contexts. In some situations + * this DLL may be unloaded before the DLL that is using GL contexts is. + */ pipe_mutex_lock( stw_dev->ctx_mutex ); - { - /* Ensure all contexts are destroyed */ - i = handle_table_get_first_handle(stw_dev->ctx_table); - while (i) { - DrvDeleteContext(i); - i = handle_table_get_next_handle(stw_dev->ctx_table, i); - } - handle_table_destroy(stw_dev->ctx_table); - } + dhglrc = handle_table_get_first_handle(stw_dev->ctx_table); pipe_mutex_unlock( stw_dev->ctx_mutex ); + if (dhglrc) { + debug_printf("%s: contexts still active -- cleanup aborted\n", __FUNCTION__); + return; + } + + handle_table_destroy(stw_dev->ctx_table); stw_framebuffer_cleanup(); diff --git a/src/gallium/state_trackers/wgl/stw_framebuffer.c b/src/gallium/state_trackers/wgl/stw_framebuffer.c index 129a6298a77..02de21ccb2b 100644 --- a/src/gallium/state_trackers/wgl/stw_framebuffer.c +++ b/src/gallium/state_trackers/wgl/stw_framebuffer.c @@ -179,7 +179,7 @@ stw_call_window_proc( if(!tls_data) return 0; - if (nCode < 0) + if (nCode < 0 || !stw_dev) return CallNextHookEx(tls_data->hCallWndProcHook, nCode, wParam, lParam); if (pParams->message == WM_WINDOWPOSCHANGED) { @@ -332,6 +332,9 @@ stw_framebuffer_cleanup( void ) struct stw_framebuffer *fb; struct stw_framebuffer *next; + if (!stw_dev) + return; + pipe_mutex_lock( stw_dev->fb_mutex ); fb = stw_dev->fb_head; @@ -387,6 +390,9 @@ stw_framebuffer_from_hdc( { struct stw_framebuffer *fb; + if (!stw_dev) + return NULL; + pipe_mutex_lock( stw_dev->fb_mutex ); fb = stw_framebuffer_from_hdc_locked(hdc); pipe_mutex_unlock( stw_dev->fb_mutex ); @@ -421,6 +427,9 @@ DrvSetPixelFormat( uint index; struct stw_framebuffer *fb; + if (!stw_dev) + return FALSE; + index = (uint) iPixelFormat - 1; count = stw_pixelformat_get_extended_count(); if (index >= count) @@ -475,6 +484,9 @@ DrvPresentBuffers(HDC hdc, PGLPRESENTBUFFERSDATA data) struct pipe_screen *screen; struct pipe_surface *surface; + if (!stw_dev) + return FALSE; + fb = stw_framebuffer_from_hdc( hdc ); if (fb == NULL) return FALSE; @@ -576,6 +588,9 @@ DrvSwapBuffers( struct stw_framebuffer *fb; struct pipe_surface *surface = NULL; + if (!stw_dev) + return FALSE; + fb = stw_framebuffer_from_hdc( hdc ); if (fb == NULL) return FALSE; diff --git a/src/gallium/state_trackers/wgl/stw_getprocaddress.c b/src/gallium/state_trackers/wgl/stw_getprocaddress.c index 8875dc22f3d..d43a55fa9e6 100644 --- a/src/gallium/state_trackers/wgl/stw_getprocaddress.c +++ b/src/gallium/state_trackers/wgl/stw_getprocaddress.c @@ -34,6 +34,8 @@ #include "glapi/glapi.h" #include "stw_ext_gallium.h" +#include "stw_device.h" +#include "stw_icd.h" struct stw_extension_entry { @@ -73,6 +75,9 @@ DrvGetProcAddress( { const struct stw_extension_entry *entry; + if (!stw_dev) + return NULL; + if (lpszProc[0] == 'w' && lpszProc[1] == 'g' && lpszProc[2] == 'l') for (entry = stw_extension_entries; entry->name; entry++) if (strcmp( lpszProc, entry->name ) == 0) diff --git a/src/gallium/state_trackers/wgl/stw_pixelformat.c b/src/gallium/state_trackers/wgl/stw_pixelformat.c index 7d4c2430b0c..b750b03695f 100644 --- a/src/gallium/state_trackers/wgl/stw_pixelformat.c +++ b/src/gallium/state_trackers/wgl/stw_pixelformat.c @@ -302,6 +302,9 @@ DrvDescribePixelFormat( (void) hdc; + if (!stw_dev) + return 0; + count = stw_pixelformat_get_extended_count(); index = (uint) iPixelFormat - 1; diff --git a/src/gallium/state_trackers/xorg/xorg_xv.c b/src/gallium/state_trackers/xorg/xorg_xv.c index 3dcef22c132..e37a1c39596 100644 --- a/src/gallium/state_trackers/xorg/xorg_xv.c +++ b/src/gallium/state_trackers/xorg/xorg_xv.c @@ -388,6 +388,9 @@ draw_yuv(struct xorg_xv_port_priv *port, { struct pipe_texture **textures = port->yuv[port->current_set]; + /*debug_printf(" draw_yuv([%d, %d, %d ,%d], [%d, %d, %d, %d])\n", + src_x, src_y, src_w, src_h, + dst_x, dst_y, dst_w, dst_h);*/ renderer_draw_yuv(port->r, src_x, src_y, src_w, src_h, dst_x, dst_y, dst_w, dst_h, @@ -489,6 +492,9 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, exaMoveInPixmap(pPixmap); dst = exaGetPixmapDriverPrivate(pPixmap); + /*debug_printf("display_video([%d, %d, %d, %d], [%d, %d, %d, %d])\n", + src_x, src_y, src_w, src_h, dstX, dstY, dst_w, dst_h);*/ + if (dst && !dst->tex) { xorg_exa_set_shared_usage(pPixmap); pScrn->pScreen->ModifyPixmapHeader(pPixmap, 0, 0, 0, 0, 0, NULL); @@ -539,8 +545,9 @@ display_video(ScrnInfoPtr pScrn, struct xorg_xv_port_priv *pPriv, int id, offset_w = dst_w - w; offset_h = dst_h - h; - draw_yuv(pPriv, src_x + offset_x*diff_x, src_y + offset_y*diff_y, - src_w - offset_w*diff_x, src_h - offset_h*diff_x, + draw_yuv(pPriv, + src_x + offset_x*diff_x, src_y + offset_y*diff_y, + src_w - offset_w*diff_x, src_h - offset_h*diff_y, x, y, w, h); pbox++; diff --git a/src/gallium/winsys/drm/intel/dri/SConscript b/src/gallium/winsys/drm/intel/dri/SConscript index 104e987083f..0df841d8798 100644 --- a/src/gallium/winsys/drm/intel/dri/SConscript +++ b/src/gallium/winsys/drm/intel/dri/SConscript @@ -4,17 +4,18 @@ env = drienv.Clone() env.ParseConfig('pkg-config --cflags --libs libdrm_intel') -drivers = [ +env.Prepend(LIBS = [ st_dri, inteldrm, - softpipe, i915, trace, -] + mesa, + glsl, + gallium +]) env.LoadableModule( target ='i915_dri.so', source = COMMON_GALLIUM_SOURCES, - LIBS = drivers + mesa + gallium + env['LIBS'], SHLIBPREFIX = '', ) diff --git a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c index 03dbd76c375..e9e5990cf53 100644 --- a/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_llvmpipe_winsys.c @@ -251,13 +251,13 @@ DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved) { switch (fdwReason) { case DLL_PROCESS_ATTACH: - if (!stw_init(&stw_winsys)) { - return FALSE; - } - return stw_init_thread(); + stw_init(&stw_winsys); + stw_init_thread(); + break; case DLL_THREAD_ATTACH: - return stw_init_thread(); + stw_init_thread(); + break; case DLL_THREAD_DETACH: stw_cleanup_thread(); diff --git a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c index 2078020f8f7..71360e55aac 100644 --- a/src/gallium/winsys/gdi/gdi_softpipe_winsys.c +++ b/src/gallium/winsys/gdi/gdi_softpipe_winsys.c @@ -297,13 +297,13 @@ DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpReserved) { switch (fdwReason) { case DLL_PROCESS_ATTACH: - if (!stw_init(&stw_winsys)) { - return FALSE; - } - return stw_init_thread(); + stw_init(&stw_winsys); + stw_init_thread(); + break; case DLL_THREAD_ATTACH: - return stw_init_thread(); + stw_init_thread(); + break; case DLL_THREAD_DETACH: stw_cleanup_thread(); diff --git a/src/glsl/apps/compile.c b/src/glsl/apps/compile.c index c9a830b9f3c..3b3c083c2e1 100644 --- a/src/glsl/apps/compile.c +++ b/src/glsl/apps/compile.c @@ -134,8 +134,8 @@ main(int argc, return 0; } - if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") || - sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) { + if (sl_pp_context_add_extension(context, "GL_ARB_draw_buffers") || + sl_pp_context_add_extension(context, "GL_ARB_texture_rectangle")) { fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); printf("Error: %s\n", sl_pp_context_error_message(context)); diff --git a/src/glsl/apps/process.c b/src/glsl/apps/process.c index 569890210f2..2d2ab911ac4 100644 --- a/src/glsl/apps/process.c +++ b/src/glsl/apps/process.c @@ -106,8 +106,8 @@ main(int argc, return -1; } - if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") || - sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) { + if (sl_pp_context_add_extension(context, "GL_ARB_draw_buffers") || + sl_pp_context_add_extension(context, "GL_ARB_texture_rectangle")) { fprintf(out, "$ERROR: `%s'\n", sl_pp_context_error_message(context)); printf("Error: %s\n", sl_pp_context_error_message(context)); diff --git a/src/glsl/pp/sl_pp_context.h b/src/glsl/pp/sl_pp_context.h index 3eada380cd1..983a09c02af 100644 --- a/src/glsl/pp/sl_pp_context.h +++ b/src/glsl/pp/sl_pp_context.h @@ -44,8 +44,8 @@ #define SL_PP_MAX_PREDEFINED 16 struct sl_pp_extension { - int name; /*< VENDOR_extension_name */ - int name_string; /*< GL_VENDOR_extension_name */ + int name; /*< GL_VENDOR_extension_name */ + int enabled; }; struct sl_pp_predefined { diff --git a/src/glsl/pp/sl_pp_extension.c b/src/glsl/pp/sl_pp_extension.c index 8af5731e840..777e42d0fc9 100644 --- a/src/glsl/pp/sl_pp_extension.c +++ b/src/glsl/pp/sl_pp_extension.c @@ -32,10 +32,15 @@ #include "sl_pp_public.h" +/** + * Declare an extension to the preprocessor. This tells the preprocessor + * which extensions are supported by Mesa. + * The shader still needs to have a "#extension name: behavior" line to enable + * the extension. + */ int sl_pp_context_add_extension(struct sl_pp_context *context, - const char *name, - const char *name_string) + const char *name) { struct sl_pp_extension ext; @@ -48,15 +53,18 @@ sl_pp_context_add_extension(struct sl_pp_context *context, return -1; } - ext.name_string = sl_pp_context_add_unique_str(context, name_string); - if (ext.name_string == -1) { - return -1; - } + ext.enabled = 0; context->extensions[context->num_extensions++] = ext; + + assert(context->num_extensions <= sizeof(context->extensions)); + return 0; } +/** + * Process a "#extension name: behavior" directive. + */ int sl_pp_process_extension(struct sl_pp_context *context, const struct sl_pp_token_info *input, @@ -67,6 +75,7 @@ sl_pp_process_extension(struct sl_pp_context *context, int extension_name = -1; int behavior = -1; struct sl_pp_token_info out; + struct sl_pp_extension *extension = NULL; /* Grab the extension name. */ if (first < last && input[first].token == SL_PP_IDENTIFIER) { @@ -86,8 +95,9 @@ sl_pp_process_extension(struct sl_pp_context *context, out.data.extension = -1; for (i = 0; i < context->num_extensions; i++) { - if (extension_name == context->extensions[i].name_string) { + if (extension_name == context->extensions[i].name) { out.data.extension = extension_name; + extension = &context->extensions[i]; break; } } @@ -127,6 +137,7 @@ sl_pp_process_extension(struct sl_pp_context *context, return -1; } out.token = SL_PP_EXTENSION_REQUIRE; + extension->enabled = 1; } else if (behavior == context->dict.enable) { if (out.data.extension == -1) { /* Warning: the extension cannot be enabled. */ @@ -137,18 +148,21 @@ sl_pp_process_extension(struct sl_pp_context *context, return -1; } out.token = SL_PP_EXTENSION_ENABLE; + extension->enabled = 1; } else if (behavior == context->dict.warn) { if (out.data.extension == -1) { /* Warning: the extension is not supported. */ return 0; } out.token = SL_PP_EXTENSION_WARN; + extension->enabled = 0; } else if (behavior == context->dict.disable) { if (out.data.extension == -1) { /* Warning: the extension is not supported. */ return 0; } out.token = SL_PP_EXTENSION_DISABLE; + extension->enabled = 0; } else { strcpy(context->error_msg, "unrecognised behavior name"); return -1; diff --git a/src/glsl/pp/sl_pp_if.c b/src/glsl/pp/sl_pp_if.c index f12f0f142c6..272c3a23cce 100644 --- a/src/glsl/pp/sl_pp_if.c +++ b/src/glsl/pp/sl_pp_if.c @@ -32,15 +32,35 @@ static int +_macro_is_defined(struct sl_pp_context *context, + int macro_name) +{ + unsigned int i; + struct sl_pp_macro *macro; + + for (i = 0; i < context->num_extensions; i++) { + if (macro_name == context->extensions[i].name) { + return context->extensions[i].enabled; + } + } + + for (macro = context->macro; macro; macro = macro->next) { + if (macro_name == macro->name) { + return 1; + } + } + + return 0; +} + +static int _parse_defined(struct sl_pp_context *context, struct sl_pp_token_buffer *buffer, struct sl_pp_process_state *state) { struct sl_pp_token_info input; int parens = 0; - int macro_name; - struct sl_pp_macro *macro; - int defined = 0; + int defined; struct sl_pp_token_info result; if (sl_pp_token_buffer_skip_white(buffer, &input)) { @@ -59,13 +79,7 @@ _parse_defined(struct sl_pp_context *context, return -1; } - macro_name = input.data.identifier; - for (macro = context->macro; macro; macro = macro->next) { - if (macro->name == macro_name) { - defined = 1; - break; - } - } + defined = _macro_is_defined(context, input.data.identifier); if (parens) { if (sl_pp_token_buffer_skip_white(buffer, &input)) { @@ -218,22 +232,9 @@ sl_pp_process_ifdef(struct sl_pp_context *context, for (i = first; i < last; i++) { switch (input[i].token) { case SL_PP_IDENTIFIER: - { - struct sl_pp_macro *macro; - int macro_name = input[i].data.identifier; - int defined = 0; - - for (macro = context->macro; macro; macro = macro->next) { - if (macro->name == macro_name) { - defined = 1; - break; - } - } - - context->if_ptr--; - context->if_stack[context->if_ptr] = defined ? 1 : 0; - context->if_value = _evaluate_if_stack(context); - } + context->if_ptr--; + context->if_stack[context->if_ptr] = _macro_is_defined(context, input[i].data.identifier); + context->if_value = _evaluate_if_stack(context); return 0; case SL_PP_WHITESPACE: @@ -265,22 +266,9 @@ sl_pp_process_ifndef(struct sl_pp_context *context, for (i = first; i < last; i++) { switch (input[i].token) { case SL_PP_IDENTIFIER: - { - struct sl_pp_macro *macro; - int macro_name = input[i].data.identifier; - int defined = 0; - - for (macro = context->macro; macro; macro = macro->next) { - if (macro->name == macro_name) { - defined = 1; - break; - } - } - - context->if_ptr--; - context->if_stack[context->if_ptr] = defined ? 0 : 1; - context->if_value = _evaluate_if_stack(context); - } + context->if_ptr--; + context->if_stack[context->if_ptr] = !_macro_is_defined(context, input[i].data.identifier); + context->if_value = _evaluate_if_stack(context); return 0; case SL_PP_WHITESPACE: diff --git a/src/glsl/pp/sl_pp_public.h b/src/glsl/pp/sl_pp_public.h index 12528d6f8d1..ca6f722543d 100644 --- a/src/glsl/pp/sl_pp_public.h +++ b/src/glsl/pp/sl_pp_public.h @@ -53,8 +53,7 @@ sl_pp_context_error_position(const struct sl_pp_context *context, int sl_pp_context_add_extension(struct sl_pp_context *context, - const char *name, - const char *name_string); + const char *name); int sl_pp_context_add_predefined(struct sl_pp_context *context, diff --git a/src/glu/sgi/libnurbs/internals/arc.h b/src/glu/sgi/libnurbs/internals/arc.h index e986019c3a7..ca397f3b1fd 100644 --- a/src/glu/sgi/libnurbs/internals/arc.h +++ b/src/glu/sgi/libnurbs/internals/arc.h @@ -108,6 +108,9 @@ public: inline Arc::Arc( Arc *j, PwlArc *p ) { + prev = NULL; + next = NULL; + link = NULL; bezierArc = NULL; pwlArc = p; type = j->type; @@ -123,6 +126,9 @@ Arc::Arc( Arc *j, PwlArc *p ) inline Arc::Arc( arc_side side, long _nuid ) { + prev = NULL; + next = NULL; + link = NULL; bezierArc = NULL; pwlArc = NULL; type = 0; diff --git a/src/glu/sgi/libnurbs/internals/bin.cc b/src/glu/sgi/libnurbs/internals/bin.cc index 54b406147be..ff75b86bedc 100644 --- a/src/glu/sgi/libnurbs/internals/bin.cc +++ b/src/glu/sgi/libnurbs/internals/bin.cc @@ -49,6 +49,7 @@ Bin::Bin() { head = NULL; + current = NULL; } Bin::~Bin() diff --git a/src/glu/sgi/libnurbs/internals/uarray.cc b/src/glu/sgi/libnurbs/internals/uarray.cc index f0e23643737..4b3329c0f27 100644 --- a/src/glu/sgi/libnurbs/internals/uarray.cc +++ b/src/glu/sgi/libnurbs/internals/uarray.cc @@ -47,6 +47,7 @@ Uarray::Uarray( void ) { uarray = 0; size = 0; + ulines = 0; } Uarray::~Uarray( void ) diff --git a/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc b/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc index 26d05342f97..dfdbd4e8448 100644 --- a/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc +++ b/src/glu/sgi/libnurbs/nurbtess/primitiveStream.cc @@ -156,6 +156,8 @@ primStream::primStream(Int sizeLengths, Int sizeVertices) index_vertices = 0; size_lengths = sizeLengths; size_vertices = sizeVertices; + + counter = 0; } primStream::~primStream() diff --git a/src/mesa/drivers/dri/common/utils.c b/src/mesa/drivers/dri/common/utils.c index 81d026a697c..833f9ad232a 100644 --- a/src/mesa/drivers/dri/common/utils.c +++ b/src/mesa/drivers/dri/common/utils.c @@ -424,7 +424,8 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, - const uint8_t * msaa_samples, unsigned num_msaa_modes) + const uint8_t * msaa_samples, unsigned num_msaa_modes, + GLboolean enable_accum) { static const uint8_t bits_table[4][4] = { /* R G B A */ @@ -486,7 +487,7 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, __GLcontextModes *modes; unsigned i, j, k, h; unsigned num_modes; - unsigned num_accum_bits = 2; + unsigned num_accum_bits = (enable_accum) ? 2 : 1; switch ( fb_type ) { case GL_UNSIGNED_BYTE_3_3_2: diff --git a/src/mesa/drivers/dri/common/utils.h b/src/mesa/drivers/dri/common/utils.h index 2aa6de66c18..02ca3feb739 100644 --- a/src/mesa/drivers/dri/common/utils.h +++ b/src/mesa/drivers/dri/common/utils.h @@ -104,7 +104,8 @@ driCreateConfigs(GLenum fb_format, GLenum fb_type, const uint8_t * depth_bits, const uint8_t * stencil_bits, unsigned num_depth_stencil_bits, const GLenum * db_modes, unsigned num_db_modes, - const uint8_t * msaa_samples, unsigned num_msaa_modes); + const uint8_t * msaa_samples, unsigned num_msaa_modes, + GLboolean enable_accum); __DRIconfig **driConcatConfigs(__DRIconfig **a, __DRIconfig **b); diff --git a/src/mesa/drivers/dri/ffb/ffb_xmesa.c b/src/mesa/drivers/dri/ffb/ffb_xmesa.c index 6a846514795..bd1044a2bff 100644 --- a/src/mesa/drivers/dri/ffb/ffb_xmesa.c +++ b/src/mesa/drivers/dri/ffb/ffb_xmesa.c @@ -658,7 +658,7 @@ ffbFillInModes( __DRIscreen *psp, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); diff --git a/src/mesa/drivers/dri/i810/i810screen.c b/src/mesa/drivers/dri/i810/i810screen.c index 476c8013580..1c4deef319f 100644 --- a/src/mesa/drivers/dri/i810/i810screen.c +++ b/src/mesa/drivers/dri/i810/i810screen.c @@ -92,7 +92,7 @@ i810FillInModes( __DRIscreen *psp, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index 0adee6131ed..e9315a50fe7 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -581,7 +581,7 @@ intelInitContext(struct intel_context *intel, GLcontext *ctx = &intel->ctx; GLcontext *shareCtx = (GLcontext *) sharedContextPrivate; __DRIscreen *sPriv = driContextPriv->driScreenPriv; - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + struct intel_screen *intelScreen = sPriv->private; int bo_reuse_mode; if (!_mesa_initialize_context(&intel->ctx, mesaVis, shareCtx, @@ -718,11 +718,6 @@ intelInitContext(struct intel_context *intel, intel->RenderIndex = ~0; - if (intel->gen >= 4 && !intel->intelScreen->irq_active) { - _mesa_printf("IRQs not active. Exiting\n"); - exit(1); - } - intelInitExtensions(ctx); INTEL_DEBUG = driParseDebugString(getenv("INTEL_DEBUG"), debug_control); diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 36abef470a0..0f0a194b3f5 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -246,7 +246,7 @@ struct intel_context __DRIdrawable *driDrawable; __DRIdrawable *driReadDrawable; __DRIscreen *driScreen; - intelScreenPrivate *intelScreen; + struct intel_screen *intelScreen; /** * Configuration cache diff --git a/src/mesa/drivers/dri/intel/intel_regions.c b/src/mesa/drivers/dri/intel/intel_regions.c index 301c3df17cf..e2859e44f95 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.c +++ b/src/mesa/drivers/dri/intel/intel_regions.c @@ -287,11 +287,6 @@ intel_region_release(struct intel_region **region_handle) region->pbo = NULL; dri_bo_unreference(region->buffer); - if (region->classic_map != NULL) { - drmUnmap(region->classic_map, - region->pitch * region->cpp * region->height); - } - free(region); } *region_handle = NULL; diff --git a/src/mesa/drivers/dri/intel/intel_regions.h b/src/mesa/drivers/dri/intel/intel_regions.h index 535fcd7be0b..860ae11bd23 100644 --- a/src/mesa/drivers/dri/intel/intel_regions.h +++ b/src/mesa/drivers/dri/intel/intel_regions.h @@ -52,7 +52,7 @@ struct intel_buffer_object; */ struct intel_region { - dri_bo *buffer; /**< buffer manager's buffer */ + drm_intel_bo *buffer; /**< buffer manager's buffer */ GLuint refcount; /**< Reference count for region */ GLuint cpp; /**< bytes per pixel */ GLuint width; /**< in pixels */ @@ -66,7 +66,6 @@ struct intel_region uint32_t tiling; /**< Which tiling mode the region is in */ uint32_t bit_6_swizzle; /**< GEM flag for address swizzling requirement */ - drmAddress classic_map; /**< drmMap of the region when not in GEM mode */ struct intel_buffer_object *pbo; /* zero-copy uploads */ }; diff --git a/src/mesa/drivers/dri/intel/intel_screen.c b/src/mesa/drivers/dri/intel/intel_screen.c index c9ef1647a32..6dc20d0fefe 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.c +++ b/src/mesa/drivers/dri/intel/intel_screen.c @@ -169,7 +169,7 @@ intel_get_param(__DRIscreen *psp, int param, int *value) static void intelDestroyScreen(__DRIscreen * sPriv) { - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + struct intel_screen *intelScreen = sPriv->private; dri_bufmgr_destroy(intelScreen->bufmgr); driDestroyOptionInfo(&intelScreen->optionCache); @@ -283,7 +283,7 @@ intelCreateContext(const __GLcontextModes * mesaVis, void *sharedContextPrivate) { __DRIscreen *sPriv = driContextPriv->driScreenPriv; - intelScreenPrivate *intelScreen = (intelScreenPrivate *) sPriv->private; + struct intel_screen *intelScreen = sPriv->private; #ifdef I915 if (IS_9XX(intelScreen->deviceID)) { @@ -304,7 +304,7 @@ intelCreateContext(const __GLcontextModes * mesaVis, } static GLboolean -intel_init_bufmgr(intelScreenPrivate *intelScreen) +intel_init_bufmgr(struct intel_screen *intelScreen) { __DRIscreen *spriv = intelScreen->driScrnPriv; int num_fences = 0; @@ -336,20 +336,19 @@ intel_init_bufmgr(intelScreenPrivate *intelScreen) static const __DRIconfig **intelInitScreen2(__DRIscreen *psp) { - intelScreenPrivate *intelScreen; + struct intel_screen *intelScreen; GLenum fb_format[3]; GLenum fb_type[3]; static const GLenum back_buffer_modes[] = { - GLX_NONE, GLX_SWAP_UNDEFINED_OML, - GLX_SWAP_EXCHANGE_OML, GLX_SWAP_COPY_OML + GLX_NONE, GLX_SWAP_UNDEFINED_OML, GLX_SWAP_COPY_OML }; uint8_t depth_bits[4], stencil_bits[4], msaa_samples_array[1]; int color; __DRIconfig **configs = NULL; /* Allocate the private area */ - intelScreen = (intelScreenPrivate *) CALLOC(sizeof(intelScreenPrivate)); + intelScreen = CALLOC(sizeof *intelScreen); if (!intelScreen) { fprintf(stderr, "\nERROR! Allocating private area failed\n"); return GL_FALSE; @@ -361,8 +360,6 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) intelScreen->driScrnPriv = psp; psp->private = (void *) intelScreen; - intelScreen->drmMinor = psp->drm_version.minor; - /* Determine chipset ID */ if (!intel_get_param(psp, I915_PARAM_CHIPSET_ID, &intelScreen->deviceID)) @@ -371,18 +368,8 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) if (!intel_init_bufmgr(intelScreen)) return GL_FALSE; - intelScreen->irq_active = 1; psp->extensions = intelScreenExtensions; - depth_bits[0] = 0; - stencil_bits[0] = 0; - depth_bits[1] = 16; - stencil_bits[1] = 0; - depth_bits[2] = 24; - stencil_bits[2] = 0; - depth_bits[3] = 24; - stencil_bits[3] = 8; - msaa_samples_array[0] = 0; fb_format[0] = GL_RGB; @@ -397,27 +384,27 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) depth_bits[0] = 0; stencil_bits[0] = 0; + /* Generate a rich set of useful configs that do not include an + * accumulation buffer. + */ for (color = 0; color < ARRAY_SIZE(fb_format); color++) { __DRIconfig **new_configs; int depth_factor; - /* With DRI2 right now, GetBuffers always returns a depth/stencil buffer - * with the same cpp as the drawable. So we can't support depth cpp != - * color cpp currently. + /* Starting with DRI2 protocol version 1.1 we can request a depth/stencil + * buffer that has a diffferent number of bits per pixel than the color + * buffer. This isn't yet supported here. */ if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) { depth_bits[1] = 16; stencil_bits[1] = 0; - - depth_factor = 2; } else { depth_bits[1] = 24; - stencil_bits[1] = 0; - depth_bits[2] = 24; - stencil_bits[2] = 8; - - depth_factor = 3; + stencil_bits[1] = 8; } + + depth_factor = 2; + new_configs = driCreateConfigs(fb_format[color], fb_type[color], depth_bits, stencil_bits, @@ -425,7 +412,33 @@ __DRIconfig **intelInitScreen2(__DRIscreen *psp) back_buffer_modes, ARRAY_SIZE(back_buffer_modes), msaa_samples_array, - ARRAY_SIZE(msaa_samples_array)); + ARRAY_SIZE(msaa_samples_array), + GL_FALSE); + if (configs == NULL) + configs = new_configs; + else + configs = driConcatConfigs(configs, new_configs); + } + + /* Generate the minimum possible set of configs that include an + * accumulation buffer. + */ + for (color = 0; color < ARRAY_SIZE(fb_format); color++) { + __DRIconfig **new_configs; + + if (fb_type[color] == GL_UNSIGNED_SHORT_5_6_5) { + depth_bits[0] = 16; + stencil_bits[0] = 0; + } else { + depth_bits[0] = 24; + stencil_bits[0] = 8; + } + + new_configs = driCreateConfigs(fb_format[color], fb_type[color], + depth_bits, stencil_bits, 1, + back_buffer_modes + 1, 1, + msaa_samples_array, 1, + GL_TRUE); if (configs == NULL) configs = new_configs; else diff --git a/src/mesa/drivers/dri/intel/intel_screen.h b/src/mesa/drivers/dri/intel/intel_screen.h index e87e306d86b..c31b8365525 100644 --- a/src/mesa/drivers/dri/intel/intel_screen.h +++ b/src/mesa/drivers/dri/intel/intel_screen.h @@ -34,46 +34,14 @@ #include "i915_drm.h" #include "xmlconfig.h" -/* XXX: change name or eliminate to avoid conflict with "struct - * intel_region"!!! - */ -typedef struct +struct intel_screen { - drm_handle_t handle; - drmSize size; /* region size in bytes */ - char *map; /* memory map */ - int offset; /* from start of video mem, in bytes */ - unsigned int bo_handle; /* buffer object id if available, or -1 */ - /** - * Flags if the region is tiled. - * - * Not included is Y versus X tiling. - */ - GLboolean tiled; -} intelRegion; - -typedef struct -{ - intelRegion front; - intelRegion back; - intelRegion depth; - intelRegion tex; - int deviceID; - int width; - int height; - int pitch; /* common row stride, in pixels */ int logTextureGranularity; __DRIscreen *driScrnPriv; - volatile drm_i915_sarea_t *sarea; - - int drmMinor; - - int irq_active; - GLboolean no_hw; GLboolean no_vbo; @@ -84,14 +52,10 @@ typedef struct * Configuration cache with default values for all contexts */ driOptionCache optionCache; -} intelScreenPrivate; - - +}; extern GLboolean intelMapScreenRegions(__DRIscreen * sPriv); -extern void intelUnmapScreenRegions(intelScreenPrivate * intelScreen); - extern void intelDestroyContext(__DRIcontext * driContextPriv); extern GLboolean intelUnbindContext(__DRIcontext * driContextPriv); @@ -101,6 +65,4 @@ intelMakeCurrent(__DRIcontext * driContextPriv, __DRIdrawable * driDrawPriv, __DRIdrawable * driReadPriv); -extern struct intel_context *intelScreenContext(intelScreenPrivate *intelScreen); - #endif diff --git a/src/mesa/drivers/dri/intel/intel_tex_image.c b/src/mesa/drivers/dri/intel/intel_tex_image.c index 6402141170d..d63292edd31 100644 --- a/src/mesa/drivers/dri/intel/intel_tex_image.c +++ b/src/mesa/drivers/dri/intel/intel_tex_image.c @@ -728,7 +728,7 @@ intelSetTexOffset(__DRIcontext *pDRICtx, GLint texname, void intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, - GLint glx_texture_format, + GLint texture_format, __DRIdrawable *dPriv) { struct gl_framebuffer *fb = dPriv->driverPrivate; @@ -758,7 +758,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, if (rb->region == NULL) return; - if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) internalFormat = GL_RGB; else internalFormat = GL_RGBA; @@ -788,7 +788,7 @@ intelSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, intelImage->face = target_to_face(target); intelImage->level = level; - if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) texImage->TexFormat = MESA_FORMAT_XRGB8888; else texImage->TexFormat = MESA_FORMAT_ARGB8888; @@ -808,7 +808,7 @@ intelSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) /* The old interface didn't have the format argument, so copy our * implementation's behavior at the time. */ - intelSetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); + intelSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); } diff --git a/src/mesa/drivers/dri/mach64/mach64_screen.c b/src/mesa/drivers/dri/mach64/mach64_screen.c index 5cbfb85627a..4bd6dee6c0e 100644 --- a/src/mesa/drivers/dri/mach64/mach64_screen.c +++ b/src/mesa/drivers/dri/mach64/mach64_screen.c @@ -119,7 +119,7 @@ mach64FillInModes( __DRIscreen *psp, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); diff --git a/src/mesa/drivers/dri/mga/mga_xmesa.c b/src/mesa/drivers/dri/mga/mga_xmesa.c index e7813b63725..687412bca55 100644 --- a/src/mesa/drivers/dri/mga/mga_xmesa.c +++ b/src/mesa/drivers/dri/mga/mga_xmesa.c @@ -160,7 +160,7 @@ mgaFillInModes( __DRIscreen *psp, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c index de6328251ea..6abab8c9656 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c +++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c @@ -83,7 +83,8 @@ nouveau_get_configs(void) back_buffer_modes, Elements(back_buffer_modes), msaa_samples, - Elements(msaa_samples)); + Elements(msaa_samples), + GL_TRUE); assert(config); configs = configs ? driConcatConfigs(configs, config) diff --git a/src/mesa/drivers/dri/r128/r128_screen.c b/src/mesa/drivers/dri/r128/r128_screen.c index ef6b5a35c4a..2d918028236 100644 --- a/src/mesa/drivers/dri/r128/r128_screen.c +++ b/src/mesa/drivers/dri/r128/r128_screen.c @@ -449,7 +449,7 @@ r128FillInModes( __DRIscreen *psp, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); diff --git a/src/mesa/drivers/dri/r200/r200_context.c b/src/mesa/drivers/dri/r200/r200_context.c index 8986191c393..6ecd46ecd9e 100644 --- a/src/mesa/drivers/dri/r200/r200_context.c +++ b/src/mesa/drivers/dri/r200/r200_context.c @@ -360,6 +360,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, ctx->Const.Max3DTextureLevels = 9; ctx->Const.MaxCubeTextureLevels = 12; ctx->Const.MaxTextureRectSize = 2048; + ctx->Const.MaxRenderbufferSize = 2048; ctx->Const.MaxTextureMaxAnisotropy = 16.0; @@ -390,6 +391,7 @@ GLboolean r200CreateContext( const __GLcontextModes *glVisual, ctx->Const.VertexProgram.MaxNativeAddressRegs = 1; ctx->Const.MaxDrawBuffers = 1; + ctx->Const.MaxColorAttachments = 1; _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); diff --git a/src/mesa/drivers/dri/r200/r200_state_init.c b/src/mesa/drivers/dri/r200/r200_state_init.c index e06437bd502..16065530093 100644 --- a/src/mesa/drivers/dri/r200/r200_state_init.c +++ b/src/mesa/drivers/dri/r200/r200_state_init.c @@ -894,7 +894,10 @@ void r200InitState( r200ContextPtr rmesa ) } } - ALLOC_STATE( stp, polygon_stipple, STP_STATE_SIZE, "STP/stp", 0 ); + if (rmesa->radeon.radeonScreen->kernel_mm) + ALLOC_STATE( stp, polygon_stipple, STP_STATE_SIZE, "STP/stp", 0 ); + else + ALLOC_STATE( stp, never, STP_STATE_SIZE, "STP/stp", 0 ); for (i = 0; i < 6; i++) if (rmesa->radeon.radeonScreen->kernel_mm) diff --git a/src/mesa/drivers/dri/r200/r200_texstate.c b/src/mesa/drivers/dri/r200/r200_texstate.c index 458de085223..9ccf30c3ac9 100644 --- a/src/mesa/drivers/dri/r200/r200_texstate.c +++ b/src/mesa/drivers/dri/r200/r200_texstate.c @@ -764,7 +764,7 @@ void r200SetTexOffset(__DRIcontext * pDRICtx, GLint texname, } } -void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, +void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format, __DRIdrawable *dPriv) { struct gl_texture_unit *texUnit; @@ -781,7 +781,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo type = GL_BGRA; format = GL_UNSIGNED_BYTE; - internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4); + internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4); radeon = pDRICtx->driverPrivate; rmesa = pDRICtx->driverPrivate; @@ -832,7 +832,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo pitch_val = rb->pitch; switch (rb->cpp) { case 4: - if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) t->pp_txformat = tx_table_le[MESA_FORMAT_RGB888].format; else t->pp_txformat = tx_table_le[MESA_FORMAT_ARGB8888].format; @@ -862,7 +862,7 @@ void r200SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo void r200SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) { - r200SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); + r200SetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); } diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c index d87acecdabe..b0fb8e970b7 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog.c @@ -295,7 +295,7 @@ static char *toswiz(int swiz_val) { case 2: return "B"; case 3: return "A"; case 4: return "0"; - case 5: return "1/2"; + case 5: return "H"; case 6: return "1"; case 7: return "U"; } diff --git a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c index c2eb613b23f..829f028950c 100644 --- a/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c +++ b/src/mesa/drivers/dri/r300/compiler/r500_fragprog_emit.c @@ -121,8 +121,19 @@ static unsigned int translate_alpha_op(struct r300_fragment_program_compiler *c, static unsigned int fix_hw_swizzle(unsigned int swz) { - if (swz == 5) swz = 6; - if (swz == RC_SWIZZLE_UNUSED) swz = 4; + switch (swz) { + case RC_SWIZZLE_ZERO: + case RC_SWIZZLE_UNUSED: + swz = 4; + break; + case RC_SWIZZLE_HALF: + swz = 5; + break; + case RC_SWIZZLE_ONE: + swz = 6; + break; + } + return swz; } diff --git a/src/mesa/drivers/dri/r300/r300_context.c b/src/mesa/drivers/dri/r300/r300_context.c index 7c21efb1ded..fe2ed22dc24 100644 --- a/src/mesa/drivers/dri/r300/r300_context.c +++ b/src/mesa/drivers/dri/r300/r300_context.c @@ -345,11 +345,13 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) ctx->Const.MaxTextureLevels = 13; ctx->Const.MaxCubeTextureLevels = 13; ctx->Const.MaxTextureRectSize = 4096; + ctx->Const.MaxRenderbufferSize = 4096; } else { ctx->Const.MaxTextureLevels = 12; ctx->Const.MaxCubeTextureLevels = 12; ctx->Const.MaxTextureRectSize = 2048; + ctx->Const.MaxRenderbufferSize = 2048; } ctx->Const.MinPointSize = 1.0; @@ -363,6 +365,7 @@ static void r300InitConstValues(GLcontext *ctx, radeonScreenPtr screen) ctx->Const.MaxLineWidthAA = R300_LINESIZE_MAX; ctx->Const.MaxDrawBuffers = 1; + ctx->Const.MaxColorAttachments = 1; /* currently bogus data */ if (r300->options.hw_tcl_enabled) { diff --git a/src/mesa/drivers/dri/r300/r300_texstate.c b/src/mesa/drivers/dri/r300/r300_texstate.c index 09e046859a4..4ba6740e3d9 100644 --- a/src/mesa/drivers/dri/r300/r300_texstate.c +++ b/src/mesa/drivers/dri/r300/r300_texstate.c @@ -415,7 +415,7 @@ void r300SetTexOffset(__DRIcontext * pDRICtx, GLint texname, t->pp_txpitch |= pitch_val; } -void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, __DRIdrawable *dPriv) +void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format, __DRIdrawable *dPriv) { struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; @@ -431,7 +431,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo type = GL_BGRA; format = GL_UNSIGNED_BYTE; - internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4); + internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4); radeon = pDRICtx->driverPrivate; rmesa = pDRICtx->driverPrivate; @@ -481,7 +481,7 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo pitch_val = rb->pitch; switch (rb->cpp) { case 4: - if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, ONE, W8Z8Y8X8); else t->pp_txformat = R300_EASY_TX_FORMAT(X, Y, Z, W, W8Z8Y8X8); @@ -520,5 +520,5 @@ void r300SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo void r300SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) { - r300SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); + r300SetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); } diff --git a/src/mesa/drivers/dri/r600/r600_context.c b/src/mesa/drivers/dri/r600/r600_context.c index 5b7d7c28ec1..f575e74c3ed 100644 --- a/src/mesa/drivers/dri/r600/r600_context.c +++ b/src/mesa/drivers/dri/r600/r600_context.c @@ -270,6 +270,8 @@ static void r600InitConstValues(GLcontext *ctx, radeonScreenPtr screen) ctx->Const.MaxLineWidthAA = 0xffff / 8.0; ctx->Const.MaxDrawBuffers = 1; /* hw supports 8 */ + ctx->Const.MaxColorAttachments = 1; + ctx->Const.MaxRenderbufferSize = 4096; /* 256 for reg-based consts, inline consts also supported */ ctx->Const.VertexProgram.MaxInstructions = 8192; /* in theory no limit */ diff --git a/src/mesa/drivers/dri/r600/r600_texstate.c b/src/mesa/drivers/dri/r600/r600_texstate.c index 8228cd67c8e..dd33ef3c6a2 100644 --- a/src/mesa/drivers/dri/r600/r600_texstate.c +++ b/src/mesa/drivers/dri/r600/r600_texstate.c @@ -988,7 +988,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo type = GL_BGRA; format = GL_UNSIGNED_BYTE; - internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4); + internalFormat = (glx_texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4); radeon = pDRICtx->driverPrivate; rmesa = pDRICtx->driverPrivate; @@ -1037,7 +1037,7 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo pitch_val = rb->pitch; switch (rb->cpp) { case 4: - if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) { + if (glx_texture_format == __DRI_TEXTURE_FORMAT_RGB) { SETfield(t->SQ_TEX_RESOURCE1, FMT_8_8_8_8, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_shift, SQ_TEX_RESOURCE_WORD1_0__DATA_FORMAT_mask); @@ -1116,5 +1116,5 @@ void r600SetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_fo void r600SetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) { - r600SetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); + r600SetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); } diff --git a/src/mesa/drivers/dri/r600/r700_chip.c b/src/mesa/drivers/dri/r600/r700_chip.c index e0be74935b9..a742dbcf129 100644 --- a/src/mesa/drivers/dri/r600/r700_chip.c +++ b/src/mesa/drivers/dri/r600/r700_chip.c @@ -200,7 +200,8 @@ static void r700SetupVTXConstants(GLcontext * ctx, } else { - nVBsize = paos->count * pStreamDesc->stride; + nVBsize = (paos->count - 1) * pStreamDesc->stride + + pStreamDesc->size * getTypeSize(pStreamDesc->type); } uSQ_VTX_CONSTANT_WORD0_0 = paos->offset; @@ -218,11 +219,11 @@ static void r700SetupVTXConstants(GLcontext * ctx, SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_NORM, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); } - //else - //{ - // SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_INT, - // SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); - //} + else + { + SETfield(uSQ_VTX_CONSTANT_WORD2_0, SQ_NUM_FORMAT_SCALED, + SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_shift, SQ_VTX_CONSTANT_WORD2_0__NUM_FORMAT_ALL_mask); + } if(1 == pStreamDesc->_signed) { diff --git a/src/mesa/drivers/dri/radeon/radeon_common.h b/src/mesa/drivers/dri/radeon/radeon_common.h index f31f08edf36..cd01c9984e3 100644 --- a/src/mesa/drivers/dri/radeon/radeon_common.h +++ b/src/mesa/drivers/dri/radeon/radeon_common.h @@ -48,6 +48,9 @@ void radeon_check_front_buffer_rendering(GLcontext *ctx); static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbuffer *rb) { struct radeon_renderbuffer *rrb = (struct radeon_renderbuffer *)rb; + radeon_print(RADEON_MEMORY, RADEON_TRACE, + "%s(rb %p)\n", + __func__, rb); if (rrb && rrb->base.ClassID == RADEON_RB_CLASS) return rrb; else @@ -56,6 +59,10 @@ static inline struct radeon_renderbuffer *radeon_renderbuffer(struct gl_renderbu static inline struct radeon_renderbuffer *radeon_get_renderbuffer(struct gl_framebuffer *fb, int att_index) { + radeon_print(RADEON_MEMORY, RADEON_TRACE, + "%s(fb %p, index %d)\n", + __func__, fb, att_index); + if (att_index >= 0) return radeon_renderbuffer(fb->Attachment[att_index].Renderbuffer); else diff --git a/src/mesa/drivers/dri/radeon/radeon_context.c b/src/mesa/drivers/dri/radeon/radeon_context.c index 475e93bc05f..4625af14ad8 100644 --- a/src/mesa/drivers/dri/radeon/radeon_context.c +++ b/src/mesa/drivers/dri/radeon/radeon_context.c @@ -317,6 +317,8 @@ r100CreateContext( const __GLcontextModes *glVisual, rmesa->boxes = 0; ctx->Const.MaxDrawBuffers = 1; + ctx->Const.MaxColorAttachments = 1; + ctx->Const.MaxRenderbufferSize = 2048; _mesa_set_mvp_with_dp4( ctx, GL_TRUE ); diff --git a/src/mesa/drivers/dri/radeon/radeon_fbo.c b/src/mesa/drivers/dri/radeon/radeon_fbo.c index e780b9eef1b..56dcc50785c 100644 --- a/src/mesa/drivers/dri/radeon/radeon_fbo.c +++ b/src/mesa/drivers/dri/radeon/radeon_fbo.c @@ -29,6 +29,7 @@ #include "main/imports.h" #include "main/macros.h" #include "main/mtypes.h" +#include "main/enums.h" #include "main/fbobject.h" #include "main/framebuffer.h" #include "main/renderbuffer.h" @@ -56,6 +57,10 @@ radeon_delete_renderbuffer(struct gl_renderbuffer *rb) { struct radeon_renderbuffer *rrb = radeon_renderbuffer(rb); + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(rb %p, rrb %p) \n", + __func__, rb, rrb); + ASSERT(rrb); if (rrb && rrb->bo) { @@ -68,6 +73,10 @@ static void * radeon_get_pointer(GLcontext *ctx, struct gl_renderbuffer *rb, GLint x, GLint y) { + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, rb %p) \n", + __func__, ctx, rb); + return NULL; } @@ -85,6 +94,10 @@ radeon_alloc_renderbuffer_storage(GLcontext * ctx, struct gl_renderbuffer *rb, GLboolean software_buffer = GL_FALSE; int cpp; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, rb %p) \n", + __func__, ctx, rb); + ASSERT(rb->Name != 0); switch (internalFormat) { case GL_R3_G3_B2: @@ -200,6 +213,10 @@ radeon_alloc_window_storage(GLcontext * ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; rb->InternalFormat = internalFormat; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, rb %p) \n", + __func__, ctx, rb); + return GL_TRUE; } @@ -212,6 +229,10 @@ radeon_resize_buffers(GLcontext *ctx, struct gl_framebuffer *fb, struct radeon_framebuffer *radeon_fb = (struct radeon_framebuffer*)fb; int i; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, fb %p) \n", + __func__, ctx, fb); + _mesa_resize_framebuffer(ctx, fb, width, height); fb->Initialized = GL_TRUE; /* XXX remove someday */ @@ -252,6 +273,11 @@ radeon_create_renderbuffer(gl_format format, __DRIdrawable *driDrawPriv) struct radeon_renderbuffer *rrb; rrb = CALLOC_STRUCT(radeon_renderbuffer); + + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s( rrb %p ) \n", + __func__, rrb); + if (!rrb) return NULL; @@ -331,6 +357,11 @@ radeon_new_renderbuffer(GLcontext * ctx, GLuint name) struct radeon_renderbuffer *rrb; rrb = CALLOC_STRUCT(radeon_renderbuffer); + + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, rrb %p) \n", + __func__, ctx, rrb); + if (!rrb) return NULL; @@ -348,6 +379,11 @@ static void radeon_bind_framebuffer(GLcontext * ctx, GLenum target, struct gl_framebuffer *fb, struct gl_framebuffer *fbread) { + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, fb %p, target %s) \n", + __func__, ctx, fb, + _mesa_lookup_enum_by_nr(target)); + if (target == GL_FRAMEBUFFER_EXT || target == GL_DRAW_FRAMEBUFFER_EXT) { radeon_draw_buffer(ctx, fb); } @@ -365,6 +401,10 @@ radeon_framebuffer_renderbuffer(GLcontext * ctx, if (ctx->Driver.Flush) ctx->Driver.Flush(ctx); /* +r6/r7 */ + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, fb %p, rb %p) \n", + __func__, ctx, fb, rb); + _mesa_framebuffer_renderbuffer(ctx, fb, attachment, rb); radeon_draw_buffer(ctx, fb); } @@ -383,6 +423,10 @@ radeon_update_wrapper(GLcontext *ctx, struct radeon_renderbuffer *rrb, int retry = 0; gl_format texFormat; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, rrb %p, texImage %p) \n", + __func__, ctx, rrb, texImage); + restart: if (texImage->TexFormat == _dri_texformat_argb8888) { rrb->base.DataType = GL_UNSIGNED_BYTE; @@ -453,6 +497,11 @@ radeon_wrap_texture(GLcontext * ctx, struct gl_texture_image *texImage) /* make an radeon_renderbuffer to wrap the texture image */ rrb = CALLOC_STRUCT(radeon_renderbuffer); + + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, rrb %p, texImage %p) \n", + __func__, ctx, rrb, texImage); + if (!rrb) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glFramebufferTexture"); return NULL; @@ -480,6 +529,10 @@ radeon_render_texture(GLcontext * ctx, radeon_texture_image *radeon_image; GLuint imageOffset; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, fb %p, rrb %p, att %p)\n", + __func__, ctx, fb, rrb, att); + (void) fb; ASSERT(newImage); diff --git a/src/mesa/drivers/dri/radeon/radeon_screen.c b/src/mesa/drivers/dri/radeon/radeon_screen.c index 93b6399a669..631f729048a 100644 --- a/src/mesa/drivers/dri/radeon/radeon_screen.c +++ b/src/mesa/drivers/dri/radeon/radeon_screen.c @@ -293,18 +293,18 @@ radeonFillInModes( __DRIscreen *psp, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, msaa_samples_array, - 1); + 1, GL_TRUE); configs_a8r8g8b8 = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, depth_bits_array, stencil_bits_array, 1, back_buffer_modes, 1, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); configs = driConcatConfigs(configs_r5g6b5, configs_a8r8g8b8); } else configs = driCreateConfigs(GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", @@ -1676,7 +1676,8 @@ __DRIconfig **radeonInitScreen2(__DRIscreen *psp) back_buffer_modes, ARRAY_SIZE(back_buffer_modes), msaa_samples_array, - ARRAY_SIZE(msaa_samples_array)); + ARRAY_SIZE(msaa_samples_array), + GL_TRUE); if (configs == NULL) configs = new_configs; else diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index 8db3d2b143b..1adb6096033 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -810,6 +810,10 @@ static void map_unmap_rb(struct gl_renderbuffer *rb, int flag) if (rrb == NULL || !rrb->bo) return; + radeon_print(RADEON_MEMORY, RADEON_TRACE, + "%s( rb %p, flag %s )\n", + __func__, rb, flag ? "true":"false"); + if (flag) { radeon_bo_wait(rrb->bo); r = radeon_bo_map(rrb->bo, 1); @@ -832,6 +836,10 @@ radeon_map_unmap_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb, { GLuint i, j; + radeon_print(RADEON_MEMORY, RADEON_TRACE, + "%s( %p , fb %p, map %s )\n", + __func__, ctx, fb, map ? "true":"false"); + /* color draw buffers */ for (j = 0; j < ctx->DrawBuffer->_NumColorDrawBuffers; j++) map_unmap_rb(fb->_ColorDrawBuffers[j], map); diff --git a/src/mesa/drivers/dri/radeon/radeon_texstate.c b/src/mesa/drivers/dri/radeon/radeon_texstate.c index 84ddcfd4fd3..f852116deeb 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texstate.c +++ b/src/mesa/drivers/dri/radeon/radeon_texstate.c @@ -639,7 +639,7 @@ void radeonSetTexOffset(__DRIcontext * pDRICtx, GLint texname, } } -void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_format, +void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint texture_format, __DRIdrawable *dPriv) { struct gl_texture_unit *texUnit; @@ -656,7 +656,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ type = GL_BGRA; format = GL_UNSIGNED_BYTE; - internalFormat = (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT ? 3 : 4); + internalFormat = (texture_format == __DRI_TEXTURE_FORMAT_RGB ? 3 : 4); radeon = pDRICtx->driverPrivate; rmesa = pDRICtx->driverPrivate; @@ -705,7 +705,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ t->override_offset = 0; switch (rb->cpp) { case 4: - if (glx_texture_format == GLX_TEXTURE_FORMAT_RGB_EXT) + if (texture_format == __DRI_TEXTURE_FORMAT_RGB) t->pp_txformat = tx_table[MESA_FORMAT_RGB888].format; else t->pp_txformat = tx_table[MESA_FORMAT_ARGB8888].format; @@ -740,7 +740,7 @@ void radeonSetTexBuffer2(__DRIcontext *pDRICtx, GLint target, GLint glx_texture_ void radeonSetTexBuffer(__DRIcontext *pDRICtx, GLint target, __DRIdrawable *dPriv) { - radeonSetTexBuffer2(pDRICtx, target, GLX_TEXTURE_FORMAT_RGBA_EXT, dPriv); + radeonSetTexBuffer2(pDRICtx, target, __DRI_TEXTURE_FORMAT_RGBA, dPriv); } diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.c b/src/mesa/drivers/dri/radeon/radeon_texture.c index 86b213c05cb..9b9d90bdd02 100644 --- a/src/mesa/drivers/dri/radeon/radeon_texture.c +++ b/src/mesa/drivers/dri/radeon/radeon_texture.c @@ -129,6 +129,10 @@ static void teximage_set_map_data(radeon_texture_image *image) */ void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable) { + radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, + "%s(img %p), write_enable %s.\n", + __func__, image, + write_enable ? "true": "false"); if (image->mt) { assert(!image->base.Data); @@ -140,6 +144,9 @@ void radeon_teximage_map(radeon_texture_image *image, GLboolean write_enable) void radeon_teximage_unmap(radeon_texture_image *image) { + radeon_print(RADEON_TEXTURE, RADEON_VERBOSE, + "%s(img %p)\n", + __func__, image); if (image->mt) { assert(image->base.Data); @@ -275,6 +282,11 @@ void radeonGenerateMipmap(GLcontext* ctx, GLenum target, struct gl_texture_objec radeon_texture_image *baseimage = get_radeon_texture_image(texObj->Image[face][texObj->BaseLevel]); bo = !baseimage->mt ? baseimage->bo : baseimage->mt->bo; + radeon_print(RADEON_TEXTURE, RADEON_TRACE, + "%s(%p, target %s, tex %p)\n", + __func__, ctx, _mesa_lookup_enum_by_nr(target), + texObj); + if (bo && radeon_bo_is_referenced_by_cs(bo, rmesa->cmdbuf.cs)) { radeon_print(RADEON_TEXTURE, RADEON_NORMAL, "%s(%p, tex %p) Trying to generate mipmap for texture " diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index 8e879ca41c0..74a001b7898 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -939,7 +939,7 @@ savageFillInModes( __DRIscreen *psp, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf( stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__ ); diff --git a/src/mesa/drivers/dri/sis/sis_screen.c b/src/mesa/drivers/dri/sis/sis_screen.c index cb7ed8a08bb..80fb455ec75 100644 --- a/src/mesa/drivers/dri/sis/sis_screen.c +++ b/src/mesa/drivers/dri/sis/sis_screen.c @@ -103,7 +103,7 @@ sisFillInModes(__DRIscreen *psp, int bpp) configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); return NULL; diff --git a/src/mesa/drivers/dri/swrast/swrast.c b/src/mesa/drivers/dri/swrast/swrast.c index 4e823669bfc..40535b03b95 100644 --- a/src/mesa/drivers/dri/swrast/swrast.c +++ b/src/mesa/drivers/dri/swrast/swrast.c @@ -132,7 +132,8 @@ swrastFillInModes(__DRIscreen *psp, configs = driCreateConfigs(fb_format, fb_type, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, - back_buffer_factor, msaa_samples_array, 1); + back_buffer_factor, msaa_samples_array, 1, + GL_TRUE); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); diff --git a/src/mesa/drivers/dri/tdfx/tdfx_screen.c b/src/mesa/drivers/dri/tdfx/tdfx_screen.c index 9f6b35faa28..d554bcdc92c 100644 --- a/src/mesa/drivers/dri/tdfx/tdfx_screen.c +++ b/src/mesa/drivers/dri/tdfx/tdfx_screen.c @@ -383,7 +383,8 @@ tdfxFillInModes(__DRIscreen *psp, stencil_bits_array, deep ? 2 : 4, db_modes, 2, - msaa_samples_array, 1); + msaa_samples_array, 1, + GL_TRUE); } /** diff --git a/src/mesa/drivers/dri/unichrome/via_screen.c b/src/mesa/drivers/dri/unichrome/via_screen.c index 8c91c937c68..ee10b569bf1 100644 --- a/src/mesa/drivers/dri/unichrome/via_screen.c +++ b/src/mesa/drivers/dri/unichrome/via_screen.c @@ -354,7 +354,7 @@ viaFillInModes( __DRIscreen *psp, depth_bits_array, stencil_bits_array, depth_buffer_factor, back_buffer_modes, back_buffer_factor, - msaa_samples_array, 1); + msaa_samples_array, 1, GL_TRUE); if (configs == NULL) { fprintf(stderr, "[%s:%u] Error creating FBConfig!\n", __func__, __LINE__); diff --git a/src/mesa/drivers/windows/gdi/mesa.def b/src/mesa/drivers/windows/gdi/mesa.def index 700e3334295..a31dc55e3fa 100644 --- a/src/mesa/drivers/windows/gdi/mesa.def +++ b/src/mesa/drivers/windows/gdi/mesa.def @@ -869,6 +869,7 @@ EXPORTS _mesa_add_renderbuffer _mesa_bzero _mesa_calloc + _mesa_check_conditional_render _mesa_choose_tex_format _mesa_create_framebuffer _mesa_create_visual diff --git a/src/mesa/glapi/glapi.h b/src/mesa/glapi/glapi.h index 47ea23e92b5..f802a61d3bd 100644 --- a/src/mesa/glapi/glapi.h +++ b/src/mesa/glapi/glapi.h @@ -46,8 +46,6 @@ #define GL_GLEXT_PROTOTYPES -#include "GL/gl.h" -#include "GL/glext.h" #include "glthread.h" @@ -136,7 +134,7 @@ struct _glapi_table * _glapi_get_override_dispatch(int layer); -extern GLuint +extern unsigned int _glapi_get_dispatch_table_size(void); @@ -148,7 +146,7 @@ extern int _glapi_add_dispatch( const char * const * function_names, const char * parameter_signature ); -extern GLint +extern int _glapi_get_proc_offset(const char *funcName); @@ -157,7 +155,7 @@ _glapi_get_proc_address(const char *funcName); extern const char * -_glapi_get_proc_name(GLuint offset); +_glapi_get_proc_name(unsigned int offset); #endif diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 591aa1121d1..c292d1fea5e 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -495,12 +495,6 @@ _mesa_init_constants(GLcontext *ctx) { assert(ctx); - assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); - assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); - - /* Max texture size should be <= max viewport size (render to texture) */ - assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH); - /* Constants, may be overriden (usually only reduced) by device drivers */ ctx->Const.MaxTextureLevels = MAX_TEXTURE_LEVELS; ctx->Const.Max3DTextureLevels = MAX_3D_TEXTURE_LEVELS; @@ -571,26 +565,6 @@ _mesa_init_constants(GLcontext *ctx) /* GL_EXT_provoking_vertex */ ctx->Const.QuadsFollowProvokingVertexConvention = GL_TRUE; - - /* sanity checks */ - ASSERT(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, - ctx->Const.MaxTextureCoordUnits)); - ASSERT(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); - ASSERT(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); - ASSERT(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); - ASSERT(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); - ASSERT(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 32); /* GLbitfield size limit */ - - ASSERT(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); - ASSERT(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); - ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); - ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - - /* check that we don't exceed the size of various bitfields */ - ASSERT(VERT_RESULT_MAX <= - (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); - ASSERT(FRAG_ATTRIB_MAX <= - (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); } @@ -601,17 +575,41 @@ _mesa_init_constants(GLcontext *ctx) static void check_context_limits(GLcontext *ctx) { - /* Many context limits/constants are limited by the size of - * internal arrays. - */ + /* check that we don't exceed the size of various bitfields */ + assert(VERT_RESULT_MAX <= + (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); + assert(FRAG_ATTRIB_MAX <= + (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); + + assert(MAX_COMBINED_TEXTURE_IMAGE_UNITS <= 8 * sizeof(GLbitfield)); + + /* shader-related checks */ + assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); + assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS); + + assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); + assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS); + assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); + assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); + + /* Texture unit checks */ + assert(ctx->Const.MaxTextureImageUnits > 0); assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS); + assert(ctx->Const.MaxTextureCoordUnits > 0); assert(ctx->Const.MaxTextureCoordUnits <= MAX_TEXTURE_COORD_UNITS); + assert(ctx->Const.MaxTextureUnits > 0); assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_IMAGE_UNITS); assert(ctx->Const.MaxTextureUnits <= MAX_TEXTURE_COORD_UNITS); - + assert(ctx->Const.MaxTextureUnits == MIN2(ctx->Const.MaxTextureImageUnits, + ctx->Const.MaxTextureCoordUnits)); + assert(ctx->Const.MaxCombinedTextureImageUnits > 0); + assert(ctx->Const.MaxCombinedTextureImageUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); + assert(ctx->Const.MaxTextureCoordUnits <= MAX_COMBINED_TEXTURE_IMAGE_UNITS); /* number of coord units cannot be greater than number of image units */ assert(ctx->Const.MaxTextureCoordUnits <= ctx->Const.MaxTextureImageUnits); + + /* Texture size checks */ assert(ctx->Const.MaxTextureLevels <= MAX_TEXTURE_LEVELS); assert(ctx->Const.Max3DTextureLevels <= MAX_3D_TEXTURE_LEVELS); assert(ctx->Const.MaxCubeTextureLevels <= MAX_CUBE_TEXTURE_LEVELS); @@ -622,6 +620,13 @@ check_context_limits(GLcontext *ctx) assert((1 << (ctx->Const.MaxCubeTextureLevels - 1)) <= MAX_WIDTH); assert((1 << (ctx->Const.Max3DTextureLevels - 1)) <= MAX_WIDTH); + /* Texture level checks */ + assert(MAX_TEXTURE_LEVELS >= MAX_3D_TEXTURE_LEVELS); + assert(MAX_TEXTURE_LEVELS >= MAX_CUBE_TEXTURE_LEVELS); + + /* Max texture size should be <= max viewport size (render to texture) */ + assert((1 << (MAX_TEXTURE_LEVELS - 1)) <= MAX_WIDTH); + assert(ctx->Const.MaxViewportWidth <= MAX_WIDTH); assert(ctx->Const.MaxViewportHeight <= MAX_WIDTH); diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index fcd0a56d76a..78612b08560 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -2678,7 +2678,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) static GLboolean _mesa_texstore_z24_s8(TEXSTORE_PARAMS) { - const GLfloat depthScale = (GLfloat) 0xffffff; + const GLuint depthScale = 0xffffff; const GLint srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType) / sizeof(GLuint); @@ -2752,7 +2752,7 @@ _mesa_texstore_z24_s8(TEXSTORE_PARAMS) _mesa_unpack_depth_span(ctx, srcWidth, GL_UNSIGNED_INT_24_8_EXT, /* dst type */ dstRow, /* dst addr */ - (GLuint) depthScale, + depthScale, srcType, src, srcPacking); /* get the 8-bit stencil values */ _mesa_unpack_stencil_span(ctx, srcWidth, diff --git a/src/mesa/shader/slang/library/SConscript b/src/mesa/shader/slang/library/SConscript index ef131146be5..0b25467a4e8 100644 --- a/src/mesa/shader/slang/library/SConscript +++ b/src/mesa/shader/slang/library/SConscript @@ -12,13 +12,13 @@ def glsl_compile_emitter(target, source, env): return (target, source) bld_frag = Builder( - action = glsl_compile[0].abspath + ' fragment $SOURCE $TARGET', + action = Action(glsl_compile[0].abspath + ' fragment $SOURCE $TARGET', '$CODEGENCODESTR'), emitter = glsl_compile_emitter, suffix = '.gc', src_suffix = '_gc.h') bld_vert = Builder( - action = glsl_compile[0].abspath + ' vertex $SOURCE $TARGET', + action = Action(glsl_compile[0].abspath + ' vertex $SOURCE $TARGET', '$CODEGENCODESTR'), emitter = glsl_compile_emitter, suffix = '.gc', src_suffix = '_gc.h') diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index 63d10f45978..852274119cf 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -2608,8 +2608,8 @@ compile_with_grammar(const char *source, return GL_FALSE; } - if (sl_pp_context_add_extension(context, "ARB_draw_buffers", "GL_ARB_draw_buffers") || - sl_pp_context_add_extension(context, "ARB_texture_rectangle", "GL_ARB_texture_rectangle")) { + if (sl_pp_context_add_extension(context, "GL_ARB_draw_buffers") || + sl_pp_context_add_extension(context, "GL_ARB_texture_rectangle")) { slang_info_log_error(infolog, "%s", sl_pp_context_error_message(context)); sl_pp_context_destroy(context); return GL_FALSE; diff --git a/src/mesa/state_tracker/st_cb_bitmap.c b/src/mesa/state_tracker/st_cb_bitmap.c index 85420a950f4..25430bba77d 100644 --- a/src/mesa/state_tracker/st_cb_bitmap.c +++ b/src/mesa/state_tracker/st_cb_bitmap.c @@ -637,7 +637,7 @@ accum_bitmap(struct st_context *st, const GLubyte *bitmap ) { struct bitmap_cache *cache = st->bitmap.cache; - int px = -999, py; + int px = -999, py = -999; const GLfloat z = st->ctx->Current.RasterPos[2]; if (width > BITMAP_CACHE_WIDTH || @@ -671,6 +671,7 @@ accum_bitmap(struct st_context *st, } assert(px != -999); + assert(py != -999); if (x < cache->xmin) cache->xmin = x; diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c index 9f2fe7420d4..4638879fc2b 100644 --- a/src/mesa/state_tracker/st_cb_fbo.c +++ b/src/mesa/state_tracker/st_cb_fbo.c @@ -37,6 +37,7 @@ #include "main/context.h" #include "main/fbobject.h" #include "main/framebuffer.h" +#include "main/macros.h" #include "main/renderbuffer.h" #include "pipe/p_context.h" @@ -340,12 +341,17 @@ st_render_texture(GLcontext *ctx, struct gl_renderbuffer *rb; struct pipe_texture *pt = st_get_texobj_texture(att->Texture); struct st_texture_object *stObj; - const struct gl_texture_image *texImage = - att->Texture->Image[att->CubeMapFace][att->TextureLevel]; + const struct gl_texture_image *texImage; + GLint pt_level; + /* When would this fail? Perhaps assert? */ if (!pt) return; + /* The first gallium texture level = Mesa BaseLevel */ + pt_level = MAX2(0, (GLint) att->TextureLevel - att->Texture->BaseLevel); + texImage = att->Texture->Image[att->CubeMapFace][pt_level]; + /* create new renderbuffer which wraps the texture image */ rb = st_new_renderbuffer(ctx, 0); if (!rb) { @@ -365,7 +371,7 @@ st_render_texture(GLcontext *ctx, /* point renderbuffer at texobject */ strb->rtt = stObj; - strb->rtt_level = att->TextureLevel; + strb->rtt_level = pt_level; strb->rtt_face = att->CubeMapFace; strb->rtt_slice = att->Zoffset; @@ -380,6 +386,8 @@ st_render_texture(GLcontext *ctx, pipe_surface_reference(&strb->surface, NULL); + assert(strb->rtt_level <= strb->texture->last_level); + /* new surface for rendering into the texture */ strb->surface = screen->get_tex_surface(screen, strb->texture, diff --git a/src/mesa/swrast_setup/ss_tritmp.h b/src/mesa/swrast_setup/ss_tritmp.h index 8484aab5a93..d9bf54dd46e 100644 --- a/src/mesa/swrast_setup/ss_tritmp.h +++ b/src/mesa/swrast_setup/ss_tritmp.h @@ -40,7 +40,7 @@ static void TAG(triangle)(GLcontext *ctx, GLuint e0, GLuint e1, GLuint e2 ) GLfloat offset, oz0, oz1, oz2; GLenum mode = GL_FILL; GLuint facing = 0; - GLchan saved_color[3][4]; + GLchan saved_color[3][4] = { { 0 } }; GLfloat saved_col0[3][4] = { { 0 } }; GLfloat saved_spec[3][4] = { { 0 } }; GLfloat saved_index[3] = { 0 }; diff --git a/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj b/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj new file mode 100644 index 00000000000..8995c03886b --- /dev/null +++ b/windows/VC8/mesa/glsl_apps_compile/glsl_apps_compile.vcproj @@ -0,0 +1,305 @@ +<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="8.00"
+ Name="glsl_apps_compile"
+ ProjectGUID="{98AB3D51-1820-4D14-9195-75FCA6997784}"
+ RootNamespace="glsl_apps_compile"
+ Keyword="Win32Proj"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ PreprocessorDefinitions="_DEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
+ MinimalRebuild="true"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\compile.exe"
+ LinkIncremental="2"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="copy $(OutDir)\compile.exe ..\..\..\..\src\glsl\apps"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory="$(SolutionDir)$(ConfigurationName)"
+ IntermediateDirectory="$(ConfigurationName)"
+ ConfigurationType="1"
+ CharacterSet="1"
+ WholeProgramOptimization="1"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ PreprocessorDefinitions="NDEBUG;WIN32;_WINDOWS;_CRT_SECURE_NO_WARNINGS"
+ RuntimeLibrary="2"
+ UsePrecompiledHeader="0"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLinkerTool"
+ OutputFile="$(OutDir)\compile.exe"
+ LinkIncremental="1"
+ GenerateDebugInformation="true"
+ SubSystem="1"
+ OptimizeReferences="2"
+ EnableCOMDATFolding="2"
+ TargetMachine="1"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCManifestTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCAppVerifierTool"
+ />
+ <Tool
+ Name="VCWebDeploymentTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ CommandLine="copy $(OutDir)\compile.exe ..\..\..\..\src\glsl\apps"
+ />
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx"
+ UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"
+ >
+ <File
+ RelativePath="..\..\..\..\src\glsl\apps\compile.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="h;hpp;hxx;hm;inl;inc;xsd"
+ UniqueIdentifier="{93995380-89BD-4b04-88EB-625FBE52EBFB}"
+ >
+ <File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
+ >
+ </File>
+ </Filter>
+ <Filter
+ Name="Resource Files"
+ Filter="rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav"
+ UniqueIdentifier="{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}"
+ >
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>
diff --git a/windows/VC8/mesa/mesa.sln b/windows/VC8/mesa/mesa.sln index dd8c706ee12..915e00026cf 100644 --- a/windows/VC8/mesa/mesa.sln +++ b/windows/VC8/mesa/mesa.sln @@ -1,5 +1,5 @@ Microsoft Visual Studio Solution File, Format Version 9.00
-# Visual C++ Express 2005
+# Visual Studio 2005
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "gdi", "gdi\gdi.vcproj", "{A1B24907-E196-4826-B6AF-26723629B633}"
ProjectSection(ProjectDependencies) = postProject
{2120C974-2717-4709-B44F-D6E6D0A56448} = {2120C974-2717-4709-B44F-D6E6D0A56448}
@@ -11,12 +11,17 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glu", "glu\glu.vcproj", "{2 EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "mesa", "mesa\mesa.vcproj", "{2120C974-2717-4709-B44F-D6E6D0A56448}"
+ ProjectSection(ProjectDependencies) = postProject
+ {98AB3D51-1820-4D14-9195-75FCA6997784} = {98AB3D51-1820-4D14-9195-75FCA6997784}
+ EndProjectSection
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "osmesa", "osmesa\osmesa.vcproj", "{8D6CD423-383B-49E7-81BC-D20C70B07DF5}"
ProjectSection(ProjectDependencies) = postProject
{A1B24907-E196-4826-B6AF-26723629B633} = {A1B24907-E196-4826-B6AF-26723629B633}
EndProjectSection
EndProject
+Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "glsl_apps_compile", "glsl_apps_compile\glsl_apps_compile.vcproj", "{98AB3D51-1820-4D14-9195-75FCA6997784}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug Static CRT|Win32 = Debug Static CRT|Win32
@@ -57,6 +62,14 @@ Global {8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release Static CRT|Win32.Build.0 = Release Static CRT|Win32
{8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.ActiveCfg = Release|Win32
{8D6CD423-383B-49E7-81BC-D20C70B07DF5}.Release|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug Static CRT|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.ActiveCfg = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Debug|Win32.Build.0 = Debug|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release Static CRT|Win32.Build.0 = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.ActiveCfg = Release|Win32
+ {98AB3D51-1820-4D14-9195-75FCA6997784}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
diff --git a/windows/VC8/mesa/mesa/mesa.vcproj b/windows/VC8/mesa/mesa/mesa.vcproj index 4719e342cf1..15ad2293280 100644 --- a/windows/VC8/mesa/mesa/mesa.vcproj +++ b/windows/VC8/mesa/mesa/mesa.vcproj @@ -26,9 +26,13 @@ >
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -97,9 +101,13 @@ >
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -168,9 +176,13 @@ >
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -239,9 +251,13 @@ >
<Tool
Name="VCPreBuildEventTool"
+ CommandLine=""
+ ExcludedFromBuild="false"
/>
<Tool
Name="VCCustomBuildTool"
+ CommandLine=""
+ Outputs=""
/>
<Tool
Name="VCXMLDataGeneratorTool"
@@ -300,6 +316,10 @@ </Configuration>
</Configurations>
<References>
+ <ProjectReference
+ ReferencedProjectIdentifier="{98AB3D51-1820-4D14-9195-75FCA6997784}"
+ RelativePathToProject=".\glsl_apps_compile\glsl_apps_compile.vcproj"
+ />
</References>
<Files>
<Filter
@@ -375,6 +395,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\condrender.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\context.c"
>
</File>
@@ -475,6 +499,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\glapi\glapi_nop.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\glapi\glthread.c"
>
</File>
@@ -859,6 +887,70 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_define.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_error.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_extension.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_if.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_line.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_pragma.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.c"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_version.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.c"
>
</File>
@@ -911,10 +1003,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_preprocess.c"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.c"
>
</File>
@@ -1151,6 +1239,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\version.c"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\viewport.c"
>
</File>
@@ -1172,10 +1264,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\api_eval.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\api_exec.h"
>
</File>
@@ -1200,10 +1288,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\arbprogram_syn.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\arrayobj.h"
>
</File>
@@ -1248,6 +1332,10 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\main\condrender.h"
+ >
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\main\config.h"
>
</File>
@@ -1452,18 +1540,10 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\math\mathmod.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\matrix.h"
>
</File>
<File
- RelativePath="..\..\..\..\src\mesa\main\mcompiler.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\main\mfeatures.h"
>
</File>
@@ -1660,10 +1740,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\swrast\s_pointtemp.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\swrast\s_span.h"
>
</File>
@@ -1720,14 +1796,246 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\glsl\cl\sl_cl_parse.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_context.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_dict.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_expression.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_macro.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_process.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_public.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_purify.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\glsl\pp\sl_pp_token_util.h"
+ >
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_120_core.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_120_core_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_builtin.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_common_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc ..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_builtin_120_fragment_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_codegen.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_common_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_compile.h"
>
</File>
@@ -1748,10 +2056,106 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_core.gc ..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_core_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_emit.h"
>
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe fragment ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_fragment_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_ir.h"
>
</File>
@@ -1772,10 +2176,6 @@ >
</File>
<File
- RelativePath="..\..\..\..\src\mesa\shader\slang\slang_preprocess.h"
- >
- </File>
- <File
RelativePath="..\..\..\..\src\mesa\shader\slang\slang_print.h"
>
</File>
@@ -1800,6 +2200,54 @@ >
</File>
<File
+ RelativePath="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ >
+ <FileConfiguration
+ Name="Release|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Debug Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration
+ Name="Release Static CRT|Win32"
+ >
+ <Tool
+ Name="VCCustomBuildTool"
+ Description="Building predefined shaders"
+ CommandLine="..\..\..\..\src\glsl\apps\compile.exe vertex ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc ..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ AdditionalDependencies="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin.gc"
+ Outputs="..\..\..\..\src\mesa\shader\slang\library\slang_vertex_builtin_gc.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File
RelativePath="..\..\..\..\src\mesa\swrast_setup\ss_context.h"
>
</File>
|