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-rw-r--r--src/glsl/link_uniforms.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/glsl/link_uniforms.cpp b/src/glsl/link_uniforms.cpp
index 04218be7ac9..ad636681f8e 100644
--- a/src/glsl/link_uniforms.cpp
+++ b/src/glsl/link_uniforms.cpp
@@ -653,7 +653,7 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
* types cannot have initializers."
*/
memset(prog->_LinkedShaders[i]->SamplerUnits, 0,
- sizeof(gl_shader::SamplerUnits));
+ sizeof(prog->_LinkedShaders[i]->SamplerUnits));
link_update_uniform_buffer_variables(prog->_LinkedShaders[i]);
@@ -724,9 +724,9 @@ link_assign_uniform_locations(struct gl_shader_program *prog)
prog->_LinkedShaders[i]->active_samplers = parcel.shader_samplers_used;
prog->_LinkedShaders[i]->shadow_samplers = parcel.shader_shadow_samplers;
- assert(sizeof(gl_shader::SamplerTargets) == sizeof(parcel.targets));
+ STATIC_ASSERT(sizeof(prog->_LinkedShaders[i]->SamplerTargets) == sizeof(parcel.targets));
memcpy(prog->_LinkedShaders[i]->SamplerTargets, parcel.targets,
- sizeof(gl_shader::SamplerTargets));
+ sizeof(prog->_LinkedShaders[i]->SamplerTargets));
}
#ifndef NDEBUG