diff options
-rw-r--r-- | src/glsl/link_varyings.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/glsl/link_varyings.cpp b/src/glsl/link_varyings.cpp index e3c8142546d..a5a47f416ee 100644 --- a/src/glsl/link_varyings.cpp +++ b/src/glsl/link_varyings.cpp @@ -68,6 +68,10 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog, /* Find all shader inputs in the "consumer" stage. Any variables that have * matching outputs already in the symbol table must have the same type and * qualifiers. + * + * Exception: if the consumer is the geometry shader, then the inputs + * should be arrays and the type of the array element should match the type + * of the corresponding producer output. */ foreach_list(node, consumer->ir) { ir_variable *const input = ((ir_instruction *) node)->as_variable(); @@ -79,7 +83,12 @@ cross_validate_outputs_to_inputs(struct gl_shader_program *prog, if (output != NULL) { /* Check that the types match between stages. */ - if (input->type != output->type) { + const glsl_type *type_to_match = input->type; + if (consumer->Type == GL_GEOMETRY_SHADER) { + assert(type_to_match->is_array()); /* Enforced by ast_to_hir */ + type_to_match = type_to_match->element_type(); + } + if (type_to_match != output->type) { /* There is a bit of a special case for gl_TexCoord. This * built-in is unsized by default. Applications that variable * access it must redeclare it with a size. There is some |