diff options
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.c | 17 | ||||
-rw-r--r-- | src/gallium/auxiliary/cso_cache/cso_context.h | 6 |
2 files changed, 23 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/cso_cache/cso_context.c b/src/gallium/auxiliary/cso_cache/cso_context.c index d246dff433d..cfb91d31dee 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.c +++ b/src/gallium/auxiliary/cso_cache/cso_context.c @@ -471,6 +471,8 @@ void cso_restore_rasterizer(struct cso_context *ctx) ctx->rasterizer_saved = NULL; } + + enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle ) { @@ -481,6 +483,13 @@ enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, return PIPE_OK; } +void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ) +{ + if (handle == ctx->fragment_shader) + ctx->pipe->bind_fs_state(ctx->pipe, NULL); + ctx->pipe->delete_fs_state(ctx->pipe, handle); + ctx->fragment_shader = NULL; +} /* Not really working: */ @@ -553,6 +562,14 @@ enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx, return PIPE_OK; } +void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ) +{ + if (handle == ctx->vertex_shader) + ctx->pipe->bind_vs_state(ctx->pipe, NULL); + ctx->pipe->delete_vs_state(ctx->pipe, handle); + ctx->vertex_shader = NULL; +} + /* Not really working: */ diff --git a/src/gallium/auxiliary/cso_cache/cso_context.h b/src/gallium/auxiliary/cso_cache/cso_context.h index 0405944132b..cb46f71d51f 100644 --- a/src/gallium/auxiliary/cso_cache/cso_context.h +++ b/src/gallium/auxiliary/cso_cache/cso_context.h @@ -99,16 +99,22 @@ void cso_restore_sampler_textures( struct cso_context *cso ); */ enum pipe_error cso_set_fragment_shader_handle(struct cso_context *ctx, void *handle ); +void cso_delete_fragment_shader(struct cso_context *ctx, void *handle ); +/* enum pipe_error cso_set_fragment_shader( struct cso_context *cso, const struct pipe_shader_state *shader ); +*/ void cso_save_fragment_shader(struct cso_context *cso); void cso_restore_fragment_shader(struct cso_context *cso); enum pipe_error cso_set_vertex_shader_handle(struct cso_context *ctx, void *handle ); +void cso_delete_vertex_shader(struct cso_context *ctx, void *handle ); +/* enum pipe_error cso_set_vertex_shader( struct cso_context *cso, const struct pipe_shader_state *shader ); +*/ void cso_save_vertex_shader(struct cso_context *cso); void cso_restore_vertex_shader(struct cso_context *cso); |