diff options
-rw-r--r-- | src/mesa/drivers/dri/i965/gen8_surface_state.c | 28 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_extensions.c | 5 |
2 files changed, 21 insertions, 12 deletions
diff --git a/src/mesa/drivers/dri/i965/gen8_surface_state.c b/src/mesa/drivers/dri/i965/gen8_surface_state.c index 564d275fb9e..d52b32ecd87 100644 --- a/src/mesa/drivers/dri/i965/gen8_surface_state.c +++ b/src/mesa/drivers/dri/i965/gen8_surface_state.c @@ -134,17 +134,20 @@ gen8_update_texture_surface(struct gl_context *ctx, struct intel_mipmap_tree *mt = intelObj->mt; struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel]; struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); + mesa_format format = intelObj->_Format; if (tObj->Target == GL_TEXTURE_BUFFER) { brw_update_buffer_texture_surface(ctx, unit, surf_offset); return; } - if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) + if (tObj->StencilSampling && firstImage->_BaseFormat == GL_DEPTH_STENCIL) { mt = mt->stencil_mt; + format = MESA_FORMAT_S_UINT8; + } unsigned tiling_mode, pitch; - if (mt->format == MESA_FORMAT_S_UINT8) { + if (format == MESA_FORMAT_S_UINT8) { tiling_mode = GEN8_SURFACE_TILING_W; pitch = 2 * mt->pitch; } else { @@ -152,9 +155,14 @@ gen8_update_texture_surface(struct gl_context *ctx, pitch = mt->pitch; } - uint32_t tex_format = translate_tex_format(brw, - mt->format, - sampler->sRGBDecode); + /* If this is a view with restricted NumLayers, then our effective depth + * is not just the miptree depth. + */ + uint32_t effective_depth = + (tObj->Immutable && tObj->Target != GL_TEXTURE_3D) ? tObj->NumLayers + : mt->logical_depth0; + + uint32_t tex_format = translate_tex_format(brw, format, sampler->sRGBDecode); uint32_t *surf = brw_state_batch(brw, AUB_TRACE_SURFACE_STATE, 13 * 4, 64, surf_offset); @@ -178,11 +186,15 @@ gen8_update_texture_surface(struct gl_context *ctx, surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) | SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT); - surf[3] = SET_FIELD(mt->logical_depth0 - 1, BRW_SURFACE_DEPTH) | (pitch - 1); + surf[3] = SET_FIELD(effective_depth - 1, BRW_SURFACE_DEPTH) | (pitch - 1); - surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout); + surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout) | + SET_FIELD(tObj->MinLayer, GEN7_SURFACE_MIN_ARRAY_ELEMENT) | + SET_FIELD(effective_depth - 1, + GEN7_SURFACE_RENDER_TARGET_VIEW_EXTENT); - surf[5] = SET_FIELD(tObj->BaseLevel - mt->first_level, GEN7_SURFACE_MIN_LOD) | + surf[5] = SET_FIELD(tObj->MinLevel + tObj->BaseLevel - mt->first_level, + GEN7_SURFACE_MIN_LOD) | (intelObj->_MaxLevel - tObj->BaseLevel); /* mip count */ surf[6] = 0; diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c index ade86a5d190..c6c76c2b508 100644 --- a/src/mesa/drivers/dri/i965/intel_extensions.c +++ b/src/mesa/drivers/dri/i965/intel_extensions.c @@ -284,6 +284,7 @@ intelInitExtensions(struct gl_context *ctx) if (brw->gen >= 7) { ctx->Extensions.ARB_conservative_depth = true; + ctx->Extensions.ARB_texture_view = true; ctx->Extensions.AMD_vertex_shader_layer = true; if (can_do_pipelined_register_writes(brw)) { ctx->Extensions.ARB_transform_feedback2 = true; @@ -302,10 +303,6 @@ intelInitExtensions(struct gl_context *ctx) ctx->Extensions.ARB_compute_shader = true; } - if (brw->gen == 7) { - ctx->Extensions.ARB_texture_view = true; - } - if (brw->gen >= 8) { ctx->Extensions.ARB_stencil_texturing = true; } |