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-rw-r--r--src/mesa/drivers/dri/i965/brw_context.c2
-rw-r--r--src/mesa/main/texenvprogram.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_context.c b/src/mesa/drivers/dri/i965/brw_context.c
index 2031d556c1b..9266e73570a 100644
--- a/src/mesa/drivers/dri/i965/brw_context.c
+++ b/src/mesa/drivers/dri/i965/brw_context.c
@@ -79,7 +79,7 @@ static void brwUseProgram(GLcontext *ctx, GLuint program)
brw->attribs.FragmentProgram->Current = sh_prog->FragmentProgram;
ctx->FragmentProgram.Enabled = GL_TRUE;
} else
- ctx->VertexProgram.Enabled = GL_FALSE;
+ ctx->FragmentProgram.Enabled = GL_FALSE;
}
}
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 72b54b27d9a..126a9e1179d 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -1239,7 +1239,7 @@ _mesa_UpdateTexEnvProgram( GLcontext *ctx )
/* If a conventional fragment program/shader isn't in effect... */
if (!ctx->FragmentProgram._Enabled &&
- !ctx->Shader.CurrentProgram) {
+ (!ctx->Shader.CurrentProgram || !ctx->Shader.CurrentProgram->FragmentProgram)) {
make_state_key(ctx, &key);
hash = hash_key(&key);