diff options
91 files changed, 11537 insertions, 7783 deletions
diff --git a/configs/autoconf.in b/configs/autoconf.in index 9bdbefebddd..e2d70c63a12 100644 --- a/configs/autoconf.in +++ b/configs/autoconf.in @@ -53,7 +53,7 @@ MKDEP_OPTIONS = @MKDEP_OPTIONS@ INSTALL = @INSTALL@ # Python and flags (generally only needed by the developers) -PYTHON2 = python +PYTHON2 = @PYTHON2@ PYTHON_FLAGS = -t -O -O # Library names (base name) diff --git a/configure.ac b/configure.ac index 364ee039470..860ea21ca75 100644 --- a/configure.ac +++ b/configure.ac @@ -30,6 +30,7 @@ AC_PROG_CPP AC_PROG_CC AC_PROG_CXX AC_CHECK_PROGS([MAKE], [gmake make]) +AC_CHECK_PROGS([PYTHON2], [python2 python]) AC_PATH_PROG([MKDEP], [makedepend]) AC_PATH_PROG([SED], [sed]) @@ -464,6 +465,61 @@ if test "x$enable_selinux" = "xyes"; then DEFINES="$DEFINES -DMESA_SELINUX" fi +dnl Determine which APIs to support +AC_ARG_ENABLE([opengl], + [AS_HELP_STRING([--disable-opengl], + [disable support for standard OpenGL API @<:@default=no@:>@])], + [enable_opengl="$enableval"], + [enable_opengl=yes]) +AC_ARG_ENABLE([gles1], + [AS_HELP_STRING([--enable-gles1], + [enable support for OpenGL ES 1.x API @<:@default=no@:>@])], + [enable_gles1="$enableval"], + [enable_gles1=no]) +AC_ARG_ENABLE([gles2], + [AS_HELP_STRING([--enable-gles2], + [enable support for OpenGL ES 2.x API @<:@default=no@:>@])], + [enable_gles2="$enableval"], + [enable_gles2=no]) +AC_ARG_ENABLE([gles-overlay], + [AS_HELP_STRING([--enable-gles-overlay], + [build separate OpenGL ES only libraries @<:@default=no@:>@])], + [enable_gles_overlay="$enableval"], + [enable_gles_overlay=no]) + +AC_ARG_ENABLE([openvg], + [AS_HELP_STRING([--enable-openvg], + [enable support for OpenVG API @<:@default=no@:>@])], + [enable_openvg="$enableval"], + [enable_openvg=no]) + +if test "x$enable_opengl" = xno -a \ + "x$enable_gles1" = xno -a \ + "x$enable_gles2" = xno -a \ + "x$enable_gles_overlay" = xno -a \ + "x$enable_openvg" = xno; then + AC_MSG_ERROR([at least one API should be enabled]) +fi + +API_DEFINES="" +GLES_OVERLAY=0 +if test "x$enable_opengl" = xno; then + API_DEFINES="$API_DEFINES -DFEATURE_GL=0" +else + API_DEFINES="$API_DEFINES -DFEATURE_GL=1" +fi +if test "x$enable_gles1" = xyes; then + API_DEFINES="$API_DEFINES -DFEATURE_ES1=1" +fi +if test "x$enable_gles2" = xyes; then + API_DEFINES="$API_DEFINES -DFEATURE_ES2=1" +fi +if test "x$enable_gles_overlay" = xyes; then + GLES_OVERLAY=1 +fi +AC_SUBST([API_DEFINES]) +AC_SUBST([GLES_OVERLAY]) + dnl dnl Driver configuration. Options are xlib, dri and osmesa right now. dnl More later: fbdev, ... @@ -483,6 +539,10 @@ linux*) ;; esac +if test "x$enable_opengl" = xno; then + default_driver="no" +fi + AC_ARG_WITH([driver], [AS_HELP_STRING([--with-driver=DRIVER], [driver for Mesa: xlib,dri,osmesa @<:@default=dri when available, or xlib@:>@])], @@ -491,6 +551,11 @@ AC_ARG_WITH([driver], dnl Check for valid option case "x$mesa_driver" in xxlib|xdri|xosmesa) + if test "x$enable_opengl" = xno; then + AC_MSG_ERROR([Driver '$mesa_driver' requires OpenGL enabled]) + fi + ;; +xno) ;; *) AC_MSG_ERROR([Driver '$mesa_driver' is not a valid option]) @@ -506,7 +571,7 @@ dnl Driver specific build directories dnl dnl this variable will be prepended to SRC_DIRS and is not exported -CORE_DIRS="mapi/glapi glsl mesa" +CORE_DIRS="" SRC_DIRS="" GLU_DIRS="sgi" @@ -516,6 +581,30 @@ GALLIUM_WINSYS_DIRS="sw" GALLIUM_DRIVERS_DIRS="softpipe failover galahad trace rbug identity" GALLIUM_STATE_TRACKERS_DIRS="" +# build glapi if OpenGL is enabled +if test "x$enable_opengl" = xyes; then + CORE_DIRS="$CORE_DIRS mapi/glapi" +fi + +# build es1api and es2api if OpenGL ES is enabled +case "x$enable_gles1$enable_gles2$enable_gles_overlay" in +x*yes*) + CORE_DIRS="$CORE_DIRS mapi/es1api mapi/es2api" + ;; +esac + +# build vgapi if OpenVG is enabled +if test "x$enable_openvg" = xyes; then + CORE_DIRS="$CORE_DIRS mapi/vgapi" +fi + +# build glsl and mesa if OpenGL or OpenGL ES is enabled +case "x$enable_opengl$enable_gles1$enable_gles2$enable_gles_overlay" in +x*yes*) + CORE_DIRS="$CORE_DIRS glsl mesa" + ;; +esac + case "$mesa_driver" in xlib) DRIVER_DIRS="x11" @@ -530,6 +619,9 @@ dri) osmesa) DRIVER_DIRS="osmesa" ;; +no) + DRIVER_DRIS="" + ;; esac AC_SUBST([SRC_DIRS]) AC_SUBST([GLU_DIRS]) @@ -622,7 +714,7 @@ xlib) GL_LIB_DEPS="" fi ;; -dri) +dri|no) # these checks are still desired when there is no mesa_driver # DRI must be shared, I think if test "$enable_static" = yes; then AC_MSG_ERROR([Can't use static libraries for DRI drivers]) @@ -747,51 +839,6 @@ if test "x$with_dri_drivers" = x; then with_dri_drivers=no fi -dnl Determine which APIs to support -AC_ARG_ENABLE([opengl], - [AS_HELP_STRING([--disable-opengl], - [disable support for standard OpenGL API @<:@default=no@:>@])], - [enable_opengl="$enableval"], - [enable_opengl=yes]) -AC_ARG_ENABLE([gles1], - [AS_HELP_STRING([--enable-gles1], - [enable support for OpenGL ES 1.x API @<:@default=no@:>@])], - [enable_gles1="$enableval"], - [enable_gles1=no]) -AC_ARG_ENABLE([gles2], - [AS_HELP_STRING([--enable-gles2], - [enable support for OpenGL ES 2.x API @<:@default=no@:>@])], - [enable_gles2="$enableval"], - [enable_gles2=no]) -AC_ARG_ENABLE([gles-overlay], - [AS_HELP_STRING([--enable-gles-overlay], - [build separate OpenGL ES only libraries @<:@default=no@:>@])], - [enable_gles_overlay="$enableval"], - [enable_gles_overlay=no]) - -API_DEFINES="" -GLES_OVERLAY=0 -if test "x$enable_opengl" = xno; then - API_DEFINES="$API_DEFINES -DFEATURE_GL=0" -else - API_DEFINES="$API_DEFINES -DFEATURE_GL=1" -fi -if test "x$enable_gles1" = xyes; then - API_DEFINES="$API_DEFINES -DFEATURE_ES1=1" -fi -if test "x$enable_gles2" = xyes; then - API_DEFINES="$API_DEFINES -DFEATURE_ES2=1" -fi -if test "x$enable_gles_overlay" = xyes -o \ - "x$enable_gles1" = xyes -o "x$enable_gles2" = xyes; then - CORE_DIRS="mapi/es1api mapi/es2api $CORE_DIRS" - if test "x$enable_gles_overlay" = xyes; then - GLES_OVERLAY=1 - fi -fi -AC_SUBST([API_DEFINES]) -AC_SUBST([GLES_OVERLAY]) - dnl If $with_dri_drivers is yes, directories will be added through dnl platform checks DRI_DIRS="" @@ -812,7 +859,7 @@ yes) esac dnl Set DRI_DIRS, DEFINES and LIB_DEPS -if test "$mesa_driver" = dri; then +if test "$mesa_driver" = dri -o "$mesa_driver" = no; then # Use TLS in GLX? if test "x$GLX_USE_TLS" = xyes; then DEFINES="$DEFINES -DGLX_USE_TLS -DPTHREADS" @@ -890,19 +937,21 @@ if test "$mesa_driver" = dri; then DRI_DIRS=`echo "$DRI_DIRS" | $SED 's/ */ /g'` # Check for expat - EXPAT_INCLUDES="" - EXPAT_LIB=-lexpat - AC_ARG_WITH([expat], - [AS_HELP_STRING([--with-expat=DIR], - [expat install directory])],[ - EXPAT_INCLUDES="-I$withval/include" - CPPFLAGS="$CPPFLAGS $EXPAT_INCLUDES" - LDFLAGS="$LDFLAGS -L$withval/$LIB_DIR" - EXPAT_LIB="-L$withval/$LIB_DIR -lexpat" - ]) - AC_CHECK_HEADER([expat.h],[],[AC_MSG_ERROR([Expat required for DRI.])]) - AC_CHECK_LIB([expat],[XML_ParserCreate],[], - [AC_MSG_ERROR([Expat required for DRI.])]) + if test "$mesa_driver" = dri; then + EXPAT_INCLUDES="" + EXPAT_LIB=-lexpat + AC_ARG_WITH([expat], + [AS_HELP_STRING([--with-expat=DIR], + [expat install directory])],[ + EXPAT_INCLUDES="-I$withval/include" + CPPFLAGS="$CPPFLAGS $EXPAT_INCLUDES" + LDFLAGS="$LDFLAGS -L$withval/$LIB_DIR" + EXPAT_LIB="-L$withval/$LIB_DIR -lexpat" + ]) + AC_CHECK_HEADER([expat.h],[],[AC_MSG_ERROR([Expat required for DRI.])]) + AC_CHECK_LIB([expat],[XML_ParserCreate],[], + [AC_MSG_ERROR([Expat required for DRI.])]) + fi # put all the necessary libs together DRI_LIB_DEPS="$SELINUX_LIBS $LIBDRM_LIBS $EXPAT_LIB -lm -lpthread $DLOPEN_LIBS $TALLOC_LIBS" @@ -943,6 +992,9 @@ AC_ARG_ENABLE([gl-osmesa], [gl_osmesa="$enableval"], [gl_osmesa="$default_gl_osmesa"]) if test "x$gl_osmesa" = xyes; then + if test "x$enable_opengl" = xno; then + AC_MSG_ERROR([OpenGL is not available for OSMesa driver]) + fi if test "$mesa_driver" = osmesa; then AC_MSG_ERROR([libGL is not available for OSMesa driver]) else @@ -999,13 +1051,21 @@ AC_ARG_ENABLE([egl], [disable EGL library @<:@default=enabled@:>@])], [enable_egl="$enableval"], [enable_egl=yes]) +if test "x$enable_egl" = xno; then + if test "x$mesa_driver" = xno; then + AC_MSG_ERROR([cannot disable EGL when there is no mesa driver]) + fi + if test "x$enable_openvg" = xyes; then + AC_MSG_ERROR([cannot enable OpenVG without EGL]) + fi +fi if test "x$enable_egl" = xyes; then SRC_DIRS="$SRC_DIRS egl" EGL_LIB_DEPS="$DLOPEN_LIBS -lpthread" EGL_DRIVERS_DIRS="" if test "$enable_static" != yes; then # build egl_glx when libGL is built - if test "$mesa_driver" != osmesa; then + if test "$mesa_driver" = xlib -o "$mesa_driver" = dri; then EGL_DRIVERS_DIRS="glx" fi @@ -1039,6 +1099,12 @@ AC_ARG_ENABLE([glu], [enable OpenGL Utility library @<:@default=enabled@:>@])], [enable_glu="$enableval"], [enable_glu=yes]) + +if test "x$enable_glu" = xyes -a "x$mesa_driver" = xno; then + AC_MSG_NOTICE([Disabling GLU since there is no OpenGL driver]) + enable_glu=no +fi + if test "x$enable_glu" = xyes; then SRC_DIRS="$SRC_DIRS glu" @@ -1088,9 +1154,13 @@ AC_ARG_ENABLE([glw], [enable_glw="$enableval"], [enable_glw=yes]) dnl Don't build GLw on osmesa -if test "x$enable_glw" = xyes && test "$mesa_driver" = osmesa; then - AC_MSG_WARN([Disabling GLw since the driver is OSMesa]) - enable_glw=no +if test "x$enable_glw" = xyes; then + case "$mesa_driver" in + osmesa|no) + AC_MSG_NOTICE([Disabling GLw since there is no OpenGL driver]) + enable_glw=no + ;; + esac fi AC_ARG_ENABLE([motif], [AS_HELP_STRING([--enable-motif], @@ -1164,16 +1234,20 @@ AC_ARG_ENABLE([glut], [enable_glut="$enableval"], [enable_glut="$default_glut"]) +dnl Don't build glut on osmesa +if test "x$enable_glut" = xyes; then + case "$mesa_driver" in + osmesa|no) + AC_MSG_NOTICE([Disabling glut since there is no OpenGL driver]) + enable_glut=no + ;; + esac +fi dnl Can't build glut if GLU not available if test "x$enable_glu$enable_glut" = xnoyes; then AC_MSG_WARN([Disabling glut since GLU is disabled]) enable_glut=no fi -dnl Don't build glut on osmesa -if test "x$enable_glut" = xyes && test "$mesa_driver" = osmesa; then - AC_MSG_WARN([Disabling glut since the driver is OSMesa]) - enable_glut=no -fi if test "x$enable_glut" = xyes; then SRC_DIRS="$SRC_DIRS glut/glx" @@ -1238,6 +1312,9 @@ AC_ARG_ENABLE([gallium], [build gallium @<:@default=enabled@:>@])], [enable_gallium="$enableval"], [enable_gallium=yes]) +if test "x$enable_gallium" = xno -a "x$enable_openvg" = xyes; then + AC_MSG_ERROR([cannot enable OpenVG without Gallium]) +fi if test "x$enable_gallium" = xyes; then SRC_DIRS="$SRC_DIRS gallium gallium/winsys gallium/targets" AC_CHECK_HEADER([udis86.h], [HAS_UDIS86="yes"], @@ -1250,12 +1327,6 @@ AC_SUBST([LLVM_LIBS]) AC_SUBST([LLVM_LDFLAGS]) AC_SUBST([LLVM_VERSION]) -VG_LIB_DEPS="" -EGL_CLIENT_APIS='$(GL_LIB)' -if test "x$enable_gles_overlay" = xyes; then - EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)' -fi - dnl dnl Gallium state trackers configuration dnl @@ -1271,6 +1342,8 @@ no) GALLIUM_STATE_TRACKERS_DIRS="" ;; yes) + st_egl="no" + # look at what else is built case "$mesa_driver" in xlib) @@ -1279,16 +1352,27 @@ yes) dri) GALLIUM_STATE_TRACKERS_DIRS="dri" HAVE_ST_DRI="yes" - if test "x$enable_egl" = xyes; then - GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl" - HAVE_ST_EGL="yes" - fi + st_egl="yes" # Have only tested st/xorg on 1.6.0 servers PKG_CHECK_MODULES(XORG, [xorg-server >= 1.6.0 libdrm >= $LIBDRM_XORG_REQUIRED libkms >= $LIBKMS_XORG_REQUIRED], HAVE_ST_XORG="yes"; GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS xorg", HAVE_ST_XORG="no") ;; + no) + st_egl="yes" esac + + if test "x$enable_egl" = xyes; then + if test "$enable_openvg" = yes; then + GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS vega" + st_egl="yes" + fi + + if test "$st_egl" = yes; then + GALLIUM_STATE_TRACKERS_DIRS="$GALLIUM_STATE_TRACKERS_DIRS egl" + HAVE_ST_EGL="yes" + fi + fi ;; *) # verify the requested state tracker exist @@ -1314,23 +1398,6 @@ yes) PKG_CHECK_MODULES([LIBKMS_XORG], [libkms >= $LIBKMS_XORG_REQUIRED]) HAVE_ST_XORG="yes" ;; - es) - AC_MSG_WARN([state tracker 'es' has been replaced by --enable-gles-overlay]) - - if test "x$enable_gles_overlay" != xyes; then - if test "x$enable_gles1" != xyes -a "x$enable_gles2" != xyes; then - CORE_DIRS="mapi/es1api mapi/es2api $CORE_DIRS" - fi - GLES_OVERLAY=1 - EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)' - fi - tracker="" - ;; - vega) - CORE_DIRS="$CORE_DIRS mapi/vgapi" - VG_LIB_DEPS="$VG_LIB_DEPS -lpthread" - EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(VG_LIB)' - ;; esac if test -n "$tracker"; then @@ -1347,6 +1414,23 @@ yes) ;; esac + +EGL_CLIENT_APIS="" +VG_LIB_DEPS="" + +case "x$enable_opengl$enable_gles1$enable_gles2" in +x*yes*) + EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GL_LIB)' + ;; +esac +if test "x$enable_gles_overlay" = xyes; then + EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(GLESv1_CM_LIB) $(GLESv2_LIB)' +fi +if test "x$enable_openvg" = xyes; then + EGL_CLIENT_APIS="$EGL_CLIENT_APIS "'$(VG_LIB)' + VG_LIB_DEPS="$VG_LIB_DEPS -lpthread" +fi + AC_SUBST([VG_LIB_DEPS]) AC_SUBST([EGL_CLIENT_APIS]) @@ -1622,25 +1706,51 @@ echo " exec_prefix: $exec_prefix" echo " libdir: $libdir" echo " includedir: $includedir" +dnl API info +echo "" +echo " OpenGL: $enable_opengl (ES1: $enable_gles1 ES2: $enable_gles2)" +echo " GLES overlay: $enable_gles_overlay" +echo " OpenVG: $enable_openvg" + dnl Driver info echo "" echo " Driver: $mesa_driver" -if echo "$DRIVER_DIRS" | grep 'osmesa' >/dev/null 2>&1; then - echo " OSMesa: lib$OSMESA_LIB" -else - echo " OSMesa: no" -fi -if test "$mesa_driver" = dri; then - # cleanup the drivers var - dri_dirs=`echo $DRI_DIRS | $SED 's/^ *//;s/ */ /;s/ *$//'` -if test "x$DRI_DIRS" = x; then - echo " DRI drivers: no" -else - echo " DRI drivers: $dri_dirs" +if test "$mesa_driver" != no; then + if echo "$DRIVER_DIRS" | grep 'osmesa' >/dev/null 2>&1; then + echo " OSMesa: lib$OSMESA_LIB" + else + echo " OSMesa: no" + fi + if test "$mesa_driver" = dri; then + # cleanup the drivers var + dri_dirs=`echo $DRI_DIRS | $SED 's/^ *//;s/ */ /;s/ *$//'` + if test "x$DRI_DIRS" = x; then + echo " DRI drivers: no" + else + echo " DRI drivers: $dri_dirs" + fi + echo " DRI driver dir: $DRI_DRIVER_INSTALL_DIR" + echo " Use XCB: $enable_xcb" + fi fi - echo " DRI driver dir: $DRI_DRIVER_INSTALL_DIR" +echo "" +echo " GLU: $enable_glu" +echo " GLw: $enable_glw (Motif: $enable_motif)" +echo " glut: $enable_glut" + +dnl EGL +echo "" +echo " EGL: $enable_egl" +if test "$enable_egl" = yes; then + echo " EGL platforms: $EGL_PLATFORMS" + echo " EGL drivers: $EGL_DRIVERS_DIRS" + if test "$enable_gallium" = yes -a "$HAVE_ST_EGL" = yes; then + echo " EGL tracker: yes" + echo " EGL client APIs:$EGL_CLIENT_APIS" + else + echo " EGL tracker: no" + fi fi -echo " Use XCB: $enable_xcb" echo "" if test "x$MESA_LLVM" = x1; then @@ -1670,15 +1780,6 @@ dnl Libraries echo "" echo " Shared libs: $enable_shared" echo " Static libs: $enable_static" -if test "$enable_egl" = yes; then - echo " EGL: $EGL_DRIVERS_DIRS" - echo " EGL platforms: $EGL_PLATFORMS" -else - echo " EGL: no" -fi -echo " GLU: $enable_glu" -echo " GLw: $enable_glw (Motif: $enable_motif)" -echo " glut: $enable_glut" dnl Compiler options # cleanup the CFLAGS/CXXFLAGS/DEFINES vars @@ -1691,6 +1792,8 @@ echo "" echo " CFLAGS: $cflags" echo " CXXFLAGS: $cxxflags" echo " Macros: $defines" +echo "" +echo " PYTHON2: $PYTHON2" echo "" echo " Run '${MAKE-make}' to build Mesa" diff --git a/docs/egl.html b/docs/egl.html index d38f2dd7b7d..cc6462d9787 100644 --- a/docs/egl.html +++ b/docs/egl.html @@ -32,14 +32,14 @@ cards.</p> the Gallium driver for your hardware. For example</p> <pre> - $ ./configure --enable-gles-overlay --with-state-trackers=egl,vega --enable-gallium-intel + $ ./configure --enable-gles-overlay --enable-openvg --enable-gallium-intel </pre> <p>The main library and OpenGL is enabled by default. The first option enables -<a href="opengles.html">OpenGL ES 1.x and 2.x</a>. The <code>egl</code> state -tracker is needed by a number of EGL drivers. EGL drivers will be covered -later. The <a href="openvg.html">vega state tracker</a> provides OpenVG -1.x.</p> +<a href="opengles.html">OpenGL ES 1.x and 2.x</a>. The second option enables +<a href="openvg.html">OpenVG</a>. +</p> + </li> <li>Build and install Mesa as usual.</li> @@ -84,19 +84,10 @@ only be built with SCons.</p> </li> -<li><code>--with-state-trackers</code> - -<p>The argument is a comma separated string. It is usually used to specify the -rendering APIs, such as OpenVG, to build. But it is also used to specify -<code>egl</code> state tracker that <code>egl_gallium</code> depends on.</p> - -</li> - <li><code>--enable-gles-overlay</code> -<p>OpenGL and OpenGL ES are not controlled by -<code>--with-state-trackers</code>. OpenGL is always built. To build OpenGL -ES, this option must be explicitly given.</p> +<p>OpenGL is built by default. To build OpenGL ES, this option must be +explicitly given.</p> </li> @@ -108,6 +99,12 @@ one big library that supports multiple APIs.</p> </li> +<li><code>--enable-openvg</code> + +<p>OpenVG must be explicitly enabled by this option.</p> + +</li> + </ul> <h2>Use EGL</h2> @@ -141,7 +138,8 @@ specific driver. This variable is ignored for setuid/setgid binaries.</p> <p><code>egl_gallium</code> dynamically loads hardware drivers and client API modules found in <code>EGL_DRIVERS_PATH</code>. Thus, specifying this variable -alone is not sufficient for <code>egl_gallium</code> for uninstalled build.</p> +alone is not sufficient for <code>egl_gallium</code> for an uninstalled +build.</p> </li> @@ -177,7 +175,7 @@ variable to true forces the use of software rendering.</p> <p>This driver is based on Gallium3D. It supports all rendering APIs and hardwares supported by Gallium3D. It is the only driver that supports OpenVG. -The supported platforms are X11, KMS, FBDEV, and GDI.</p> +The supported platforms are X11, DRM, FBDEV, and GDI.</p> </li> @@ -193,16 +191,8 @@ is not available in GLX or GLX extensions.</p> <p>This driver supports the X Window System as its window system. It functions as a DRI2 driver loader. Unlike <code>egl_glx</code>, it has no dependency on -<code>libGL</code>. It talks to the X server directly using DRI2 protocol.</p> - -</li> -<li><code>egl_dri</code> - -<p>This driver lacks maintenance and does <em>not</em> build. It is similiar -to <code>egl_dri2</code> in that it functions as a DRI(1) driver loader. But -unlike <code>egl_dri2</code>, it supports Linux framebuffer devices as its -window system and supports EGL_MESA_screen_surface extension. As DRI1 drivers -are phasing out, it might eventually be replaced by <code>egl_dri2</code>.</p> +<code>libGL</code>. It talks to the X server directly using (XCB-)DRI2 +protocol.</p> </li> </ul> @@ -295,7 +285,6 @@ should as well lock the display before using it. <ul> <li>Pass the conformance tests</li> -<li>Reference counting in main library?</li> <li>Mixed use of OpenGL, OpenGL ES 1.1, and OpenGL ES 2.0 is supported. But which one of <code>libGL.so</code>, <code>libGLESv1_CM.so</code>, and <code>libGLESv2.so</code> should an application link to? Bad things may happen diff --git a/docs/openvg.html b/docs/openvg.html index cdf6b57e0f4..eff8c5828e2 100644 --- a/docs/openvg.html +++ b/docs/openvg.html @@ -26,36 +26,27 @@ Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL. <h2>Building the library</h2> <ol> -<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries, EGL, and Gallium EGL drivers will suffice</li> -<li>cd src/gallium/state_trackers/vega; make</li> -<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li> +<li>Run <code>configure</code> with <code>--enable-openvg</code>. If you do +not need OpenGL, you can add <code>--disable-opengl</code> to save the +compilation time.</li> + +<li>Build and install Mesa as usual.</li> </ol> <h3>Sample build</h3> A sample build looks as follows: <pre> - $ ./configure --with-state-trackers=egl,vega --enable-gallium-intel + $ ./configure --disable-opengl --enable-openvg $ make $ make install </pre> -<h2>OpenVG Demos</h2> +<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one +or more EGL drivers.</p> -<p> -To build the OpenVG demos: -</p> -<pre> - cd progs/openvg - make -</pre> -<p> -To run a demo: -</p> -<pre> - cd openvg/demos - ./lion -</pre> +<h2>OpenVG Demos</h2> +<p>OpenVG demos can be found in mesa/demos repository.</p> </body> </html> diff --git a/docs/relnotes-7.10.html b/docs/relnotes-7.10.html index 2d0adcc8cd6..6706caf41df 100644 --- a/docs/relnotes-7.10.html +++ b/docs/relnotes-7.10.html @@ -36,6 +36,7 @@ tbd <ul> <li>GL_ARB_explicit_attrib_location extension (Intel and software drivers). <li>GL_ARB_texture_rg (Intel, software drivers, gallium drivers). +<li>GL_EXT_separate_shader_objects extension (Intel and software drivers). <li>GL_NV_primitive_restart extension (Gallium softpipe, llvmpipe). </ul> diff --git a/src/egl/main/eglimage.c b/src/egl/main/eglimage.c index 9625d2ae84b..6d4ee4e08b9 100644 --- a/src/egl/main/eglimage.c +++ b/src/egl/main/eglimage.c @@ -2,7 +2,6 @@ #include <string.h> #include "eglimage.h" -#include "eglcurrent.h" #include "egllog.h" diff --git a/src/egl/main/eglmode.c b/src/egl/main/eglmode.c index 29d7964386e..a9653496c32 100644 --- a/src/egl/main/eglmode.c +++ b/src/egl/main/eglmode.c @@ -3,11 +3,9 @@ #include <string.h> #include "egldisplay.h" -#include "egldriver.h" #include "eglmode.h" #include "eglcurrent.h" #include "eglscreen.h" -#include "eglstring.h" #ifdef EGL_MESA_screen_surface diff --git a/src/egl/main/eglscreen.c b/src/egl/main/eglscreen.c index fc3ab322ab0..3abe85ff22f 100644 --- a/src/egl/main/eglscreen.c +++ b/src/egl/main/eglscreen.c @@ -18,7 +18,6 @@ #include "egldisplay.h" #include "eglcurrent.h" #include "eglmode.h" -#include "eglconfig.h" #include "eglsurface.h" #include "eglscreen.h" #include "eglmutex.h" diff --git a/src/gallium/auxiliary/Makefile b/src/gallium/auxiliary/Makefile index abd33f6eef1..f37d59e9a3a 100644 --- a/src/gallium/auxiliary/Makefile +++ b/src/gallium/auxiliary/Makefile @@ -211,16 +211,16 @@ include ../Makefile.template indices/u_indices_gen.c: indices/u_indices_gen.py - python $< > $@ + $(PYTHON2) $< > $@ indices/u_unfilled_gen.c: indices/u_unfilled_gen.py - python $< > $@ + $(PYTHON2) $< > $@ util/u_format_srgb.c: util/u_format_srgb.py - python $< > $@ + $(PYTHON2) $< > $@ util/u_format_table.c: util/u_format_table.py util/u_format_pack.py util/u_format_parse.py util/u_format.csv - python util/u_format_table.py util/u_format.csv > $@ + $(PYTHON2) util/u_format_table.py util/u_format.csv > $@ util/u_half.c: util/u_half.py - python util/u_half.py > $@ + $(PYTHON2) util/u_half.py > $@ diff --git a/src/gallium/auxiliary/draw/draw_llvm.c b/src/gallium/auxiliary/draw/draw_llvm.c index 140e596f994..2b5f01cda74 100644 --- a/src/gallium/auxiliary/draw/draw_llvm.c +++ b/src/gallium/auxiliary/draw/draw_llvm.c @@ -1164,11 +1164,6 @@ draw_llvm_generate(struct draw_llvm *llvm, struct draw_llvm_variant *variant) sampler->destroy(sampler); -#ifdef PIPE_ARCH_X86 - /* Avoid corrupting the FPU stack on 32bit OSes. */ - lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0); -#endif - ret = LLVMBuildLoad(builder, ret_ptr,""); LLVMBuildRet(builder, ret); @@ -1378,11 +1373,6 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian sampler->destroy(sampler); -#ifdef PIPE_ARCH_X86 - /* Avoid corrupting the FPU stack on 32bit OSes. */ - lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0); -#endif - ret = LLVMBuildLoad(builder, ret_ptr,""); LLVMBuildRet(builder, ret); diff --git a/src/gallium/auxiliary/gallivm/lp_bld_init.c b/src/gallium/auxiliary/gallivm/lp_bld_init.c index 5598ca5c489..0b9a6f745fb 100644 --- a/src/gallium/auxiliary/gallivm/lp_bld_init.c +++ b/src/gallium/auxiliary/gallivm/lp_bld_init.c @@ -145,13 +145,7 @@ lp_build_init(void) LLVMAddCFGSimplificationPass(lp_build_pass); LLVMAddPromoteMemoryToRegisterPass(lp_build_pass); LLVMAddConstantPropagationPass(lp_build_pass); - if(util_cpu_caps.has_sse4_1) { - /* FIXME: There is a bug in this pass, whereby the combination of fptosi - * and sitofp (necessary for trunc/floor/ceil/round implementation) - * somehow becomes invalid code. - */ - LLVMAddInstructionCombiningPass(lp_build_pass); - } + LLVMAddInstructionCombiningPass(lp_build_pass); LLVMAddGVNPass(lp_build_pass); } else { /* We need at least this pass to prevent the backends to fail in diff --git a/src/gallium/auxiliary/util/u_format_srgb.py b/src/gallium/auxiliary/util/u_format_srgb.py index 3e8000f3687..cd63ae78919 100644 --- a/src/gallium/auxiliary/util/u_format_srgb.py +++ b/src/gallium/auxiliary/util/u_format_srgb.py @@ -1,6 +1,6 @@ #!/usr/bin/env python -''' +CopyRight = ''' /************************************************************************** * * Copyright 2010 VMware, Inc. @@ -89,7 +89,7 @@ def main(): print '/* This file is autogenerated by u_format_srgb.py. Do not edit directly. */' print # This will print the copyright message on the top of this file - print __doc__.strip() + print CopyRight.strip() print print '#include "u_format_srgb.h"' print diff --git a/src/gallium/auxiliary/util/u_format_table.py b/src/gallium/auxiliary/util/u_format_table.py index f0b407b8b8e..8cc22a56371 100755 --- a/src/gallium/auxiliary/util/u_format_table.py +++ b/src/gallium/auxiliary/util/u_format_table.py @@ -1,6 +1,6 @@ #!/usr/bin/env python -''' +CopyRight = ''' /************************************************************************** * * Copyright 2010 VMware, Inc. @@ -83,7 +83,7 @@ def write_format_table(formats): print '/* This file is autogenerated by u_format_table.py from u_format.csv. Do not edit directly. */' print # This will print the copyright message on the top of this file - print __doc__.strip() + print CopyRight.strip() print print '#include "u_format.h"' print '#include "u_format_s3tc.h"' diff --git a/src/gallium/drivers/llvmpipe/Makefile b/src/gallium/drivers/llvmpipe/Makefile index 08da2286b05..669e42e3003 100644 --- a/src/gallium/drivers/llvmpipe/Makefile +++ b/src/gallium/drivers/llvmpipe/Makefile @@ -69,7 +69,7 @@ lp_test_sincos.o : sse_mathfun.h PROGS_DEPS := ../../auxiliary/libgallium.a lp_tile_soa.c: lp_tile_soa.py ../../auxiliary/util/u_format_parse.py ../../auxiliary/util/u_format_pack.py ../../auxiliary/util/u_format.csv - python lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@ + $(PYTHON2) $(PYTHON_FLAGS) lp_tile_soa.py ../../auxiliary/util/u_format.csv > $@ LDFLAGS += $(LLVM_LDFLAGS) LIBS += -L../../auxiliary/ -lgallium libllvmpipe.a $(LLVM_LIBS) $(GL_LIB_DEPS) diff --git a/src/gallium/drivers/llvmpipe/lp_state_fs.c b/src/gallium/drivers/llvmpipe/lp_state_fs.c index 9fbedac165f..e4495e33d09 100644 --- a/src/gallium/drivers/llvmpipe/lp_state_fs.c +++ b/src/gallium/drivers/llvmpipe/lp_state_fs.c @@ -761,11 +761,6 @@ generate_fragment(struct llvmpipe_screen *screen, } } -#ifdef PIPE_ARCH_X86 - /* Avoid corrupting the FPU stack on 32bit OSes. */ - lp_build_intrinsic(builder, "llvm.x86.mmx.emms", LLVMVoidType(), NULL, 0); -#endif - LLVMBuildRetVoid(builder); LLVMDisposeBuilder(builder); diff --git a/src/gallium/drivers/llvmpipe/lp_tile_soa.py b/src/gallium/drivers/llvmpipe/lp_tile_soa.py index e49f9c62fe7..8df7b236fe0 100644 --- a/src/gallium/drivers/llvmpipe/lp_tile_soa.py +++ b/src/gallium/drivers/llvmpipe/lp_tile_soa.py @@ -1,6 +1,6 @@ #!/usr/bin/env python -''' +CopyRight = ''' /************************************************************************** * * Copyright 2009 VMware, Inc. @@ -510,7 +510,7 @@ def main(): print '/* This file is autogenerated by lp_tile_soa.py from u_format.csv. Do not edit directly. */' print # This will print the copyright message on the top of this file - print __doc__.strip() + print CopyRight.strip() print print '#include "pipe/p_compiler.h"' print '#include "util/u_format.h"' diff --git a/src/gallium/drivers/r300/r300_state_derived.c b/src/gallium/drivers/r300/r300_state_derived.c index 730ef7a3ee2..50366e32c2b 100644 --- a/src/gallium/drivers/r300/r300_state_derived.c +++ b/src/gallium/drivers/r300/r300_state_derived.c @@ -620,17 +620,18 @@ static uint32_t r300_get_border_color(enum pipe_format format, } break; - case 8: - r = ((float_to_ubyte(border_swizzled[0]) & 0xff) << 0) | + case 16: + r = ((float_to_ubyte(border_swizzled[2]) & 0xff) << 0) | ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) | - ((float_to_ubyte(border_swizzled[2]) & 0xff) << 16) | + ((float_to_ubyte(border_swizzled[0]) & 0xff) << 16) | ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24); break; - case 16: - r = ((float_to_ubyte(border_swizzled[2]) & 0xff) << 0) | + case 8: + default: + r = ((float_to_ubyte(border_swizzled[0]) & 0xff) << 0) | ((float_to_ubyte(border_swizzled[1]) & 0xff) << 8) | - ((float_to_ubyte(border_swizzled[0]) & 0xff) << 16) | + ((float_to_ubyte(border_swizzled[2]) & 0xff) << 16) | ((float_to_ubyte(border_swizzled[3]) & 0xff) << 24); break; } diff --git a/src/gallium/drivers/r600/r600_asm.c b/src/gallium/drivers/r600/r600_asm.c index c22628423bd..8a7f3ce575c 100644 --- a/src/gallium/drivers/r600/r600_asm.c +++ b/src/gallium/drivers/r600/r600_asm.c @@ -879,15 +879,15 @@ int r600_bc_build(struct r600_bc *bc) void r600_bc_clear(struct r600_bc *bc) { - struct r600_bc_cf *cf, *next_cf; + struct r600_bc_cf *cf = NULL, *next_cf; free(bc->bytecode); bc->bytecode = NULL; LIST_FOR_EACH_ENTRY_SAFE(cf, next_cf, &bc->cf, list) { - struct r600_bc_alu *alu, *next_alu; - struct r600_bc_tex *tex, *next_tex; - struct r600_bc_tex *vtx, *next_vtx; + struct r600_bc_alu *alu = NULL, *next_alu; + struct r600_bc_tex *tex = NULL, *next_tex; + struct r600_bc_tex *vtx = NULL, *next_vtx; LIST_FOR_EACH_ENTRY_SAFE(alu, next_alu, &cf->alu, list) { free(alu); diff --git a/src/gallium/drivers/r600/r600_pipe.c b/src/gallium/drivers/r600/r600_pipe.c index bea7ef5df84..35645398437 100644 --- a/src/gallium/drivers/r600/r600_pipe.c +++ b/src/gallium/drivers/r600/r600_pipe.c @@ -82,6 +82,8 @@ static void r600_destroy_context(struct pipe_context *context) free(rctx->states[i]); } + util_blitter_destroy(rctx->blitter); + u_upload_destroy(rctx->upload_vb); u_upload_destroy(rctx->upload_ib); diff --git a/src/gallium/winsys/r600/drm/radeon_bo.c b/src/gallium/winsys/r600/drm/radeon_bo.c index 9d664b7e537..2d08686fc43 100644 --- a/src/gallium/winsys/r600/drm/radeon_bo.c +++ b/src/gallium/winsys/r600/drm/radeon_bo.c @@ -82,6 +82,7 @@ struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle, bo->handle = handle; pipe_reference_init(&bo->reference, 1); bo->alignment = alignment; + LIST_INITHEAD(&bo->fencedlist); if (handle) { struct drm_gem_open open_arg; @@ -123,7 +124,6 @@ struct radeon_bo *radeon_bo(struct radeon *radeon, unsigned handle, if (ptr) { memcpy(bo->data, ptr, size); } - LIST_INITHEAD(&bo->fencedlist); return bo; } diff --git a/src/glsl/Makefile b/src/glsl/Makefile index 83869b1d846..4cfecb130f2 100644 --- a/src/glsl/Makefile +++ b/src/glsl/Makefile @@ -178,7 +178,7 @@ builtins: builtin_function.cpp builtins/profiles/* builtins/ir/* builtins/tools/ cp builtins/tools/builtin_function.cpp . make glsl_compiler @echo Regenerating builtin_function.cpp... - ./builtins/tools/generate_builtins.py > builtin_function.cpp + $(PYTHON2) $(PYTHON_FLAGS) builtins/tools/generate_builtins.py > builtin_function.cpp @echo Rebuilding the real compiler... make glsl_compiler diff --git a/src/mapi/glapi/gen/EXT_gpu_shader4.xml b/src/mapi/glapi/gen/EXT_gpu_shader4.xml new file mode 100644 index 00000000000..cb64e868dd9 --- /dev/null +++ b/src/mapi/glapi/gen/EXT_gpu_shader4.xml @@ -0,0 +1,244 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<OpenGLAPI> + +<category name="GL_EXT_gpu_shader4" number="326"> + + <enum name="VERTEX_ATTRIB_ARRAY_INTEGER_EXT" value="0x88FD"/> + <enum name="SAMPLER_1D_ARRAY_EXT" value="0x8DC0"/> + <enum name="SAMPLER_2D_ARRAY_EXT" value="0x8DC1"/> + <enum name="SAMPLER_BUFFER_EXT" value="0x8DC2"/> + <enum name="SAMPLER_1D_ARRAY_SHADOW_EXT" value="0x8DC3"/> + <enum name="SAMPLER_2D_ARRAY_SHADOW_EXT" value="0x8DC4"/> + <enum name="SAMPLER_CUBE_SHADOW_EXT" value="0x8DC5"/> + <enum name="UNSIGNED_INT_VEC2_EXT" value="0x8DC6"/> + <enum name="UNSIGNED_INT_VEC3_EXT" value="0x8DC7"/> + <enum name="UNSIGNED_INT_VEC4_EXT" value="0x8DC8"/> + <enum name="INT_SAMPLER_1D_EXT" value="0x8DC9"/> + <enum name="INT_SAMPLER_2D_EXT" value="0x8DCA"/> + <enum name="INT_SAMPLER_3D_EXT" value="0x8DCB"/> + <enum name="INT_SAMPLER_CUBE_EXT" value="0x8DCC"/> + <enum name="INT_SAMPLER_2D_RECT_EXT" value="0x8DCD"/> + <enum name="INT_SAMPLER_1D_ARRAY_EXT" value="0x8DCE"/> + <enum name="INT_SAMPLER_2D_ARRAY_EXT" value="0x8DCF"/> + <enum name="INT_SAMPLER_BUFFER_EXT" value="0x8DD0"/> + <enum name="UNSIGNED_INT_SAMPLER_1D_EXT" value="0x8DD1"/> + <enum name="UNSIGNED_INT_SAMPLER_2D_EXT" value="0x8DD2"/> + <enum name="UNSIGNED_INT_SAMPLER_3D_EXT" value="0x8DD3"/> + <enum name="UNSIGNED_INT_SAMPLER_CUBE_EXT" value="0x8DD4"/> + <enum name="UNSIGNED_INT_SAMPLER_2D_RECT_EXT" value="0x8DD5"/> + <enum name="UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT" value="0x8DD6"/> + <enum name="UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT" value="0x8DD7"/> + <enum name="UNSIGNED_INT_SAMPLER_BUFFER_EXT" value="0x8DD8"/> + <enum name="MIN_PROGRAM_TEXEL_OFFSET_EXT" value="0x8904"> + <size name="Get" mode="get"/> + </enum> + <enum name="MAX_PROGRAM_TEXEL_OFFSET_EXT" value="0x8905"> + <size name="Get" mode="get"/> + </enum> + + + <function name="VertexAttribI1iEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + </function> + + <function name="VertexAttribI2iEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + </function> + + <function name="VertexAttribI3iEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + </function> + + <function name="VertexAttribI4iEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLint"/> + <param name="y" type="GLint"/> + <param name="z" type="GLint"/> + <param name="w" type="GLint"/> + </function> + + <function name="VertexAttribI1uiEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + </function> + + <function name="VertexAttribI2uiEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + </function> + + <function name="VertexAttribI3uiEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + </function> + + <function name="VertexAttribI4uiEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="x" type="GLuint"/> + <param name="y" type="GLuint"/> + <param name="z" type="GLuint"/> + <param name="w" type="GLuint"/> + </function> + + <function name="VertexAttribI1ivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI2ivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI3ivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI4ivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLint *"/> + </function> + + <function name="VertexAttribI1uivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI2uivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI3uivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI4uivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLuint *"/> + </function> + + <function name="VertexAttribI4bvEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLbyte *"/> + </function> + + <function name="VertexAttribI4svEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLshort *"/> + </function> + + <function name="VertexAttribI4ubvEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLubyte *"/> + </function> + + <function name="VertexAttribI4usvEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="v" type="const GLushort *"/> + </function> + + <function name="VertexAttribIPointerEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="size" type="GLint"/> + <param name="type" type="GLenum"/> + <param name="stride" type="GLsizei"/> + <param name="pointer" type="const GLvoid *"/> + </function> + + <function name="GetVertexAttribIivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLint *"/> + </function> + + <function name="GetVertexAttribIuivEXT" offset="assign"> + <param name="index" type="GLuint"/> + <param name="pname" type="GLenum"/> + <param name="params" type="GLuint *"/> + </function> + + <function name="Uniform1uiEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLuint"/> + </function> + + <function name="Uniform2uiEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLuint"/> + <param name="v1" type="GLuint"/> + </function> + + <function name="Uniform3uiEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLuint"/> + <param name="v1" type="GLuint"/> + <param name="v2" type="GLuint"/> + </function> + + <function name="Uniform4uiEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="v0" type="GLuint"/> + <param name="v1" type="GLuint"/> + <param name="v2" type="GLuint"/> + <param name="v3" type="GLuint"/> + </function> + + <function name="Uniform1uivEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform2uivEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform3uivEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="Uniform4uivEXT" offset="assign"> + <param name="location" type="GLint"/> + <param name="count" type="GLsizei"/> + <param name="value" type="const GLuint *"/> + </function> + + <function name="GetUniformuivEXT" offset="assign"> + <param name="program" type="GLuint"/> + <param name="location" type="GLint"/> + <param name="params" type="GLuint *"/> + </function> + + <function name="BindFragDataLocationEXT" offset="assign"> + <param name="program" type="GLuint"/> + <param name="colorNumber" type="GLuint"/> + <param name="name" type="const GLchar *"/> + </function> + + <function name="GetFragDataLocationEXT" offset="assign"> + <return type="GLint"/> + <param name="program" type="GLuint"/> + <param name="name" type="const GLchar *"/> + </function> + +</category> + +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/EXT_separate_shader_objects.xml b/src/mapi/glapi/gen/EXT_separate_shader_objects.xml new file mode 100644 index 00000000000..6ec56157c07 --- /dev/null +++ b/src/mapi/glapi/gen/EXT_separate_shader_objects.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd"> + +<!-- Note: no GLX protocol info yet. --> + +<OpenGLAPI> +<category name="GL_EXT_separate_shader_objects" number="377"> + <!-- Alias of CURRENT_PROGRAM --> + <enum name="ACTIVE_PROGRAM_EXT" value="0x8B8D"/> + + <function name="UseShaderProgramEXT" offset="assign"> + <param name="type" type="GLenum"/> + <param name="program" type="GLuint"/> + </function> + + <function name="ActiveProgramEXT" offset="assign"> + <param name="program" type="GLuint"/> + </function> + + <function name="CreateShaderProgramEXT" offset="assign"> + <param name="type" type="GLenum"/> + <param name="string" type="const GLchar *"/> + <return type="GLuint"/> + </function> +</category> +</OpenGLAPI> diff --git a/src/mapi/glapi/gen/Makefile b/src/mapi/glapi/gen/Makefile index d4efa529b50..ed1e664b8a8 100644 --- a/src/mapi/glapi/gen/Makefile +++ b/src/mapi/glapi/gen/Makefile @@ -84,8 +84,10 @@ API_XML = \ APPLE_vertex_array_object.xml \ EXT_draw_buffers2.xml \ EXT_framebuffer_object.xml \ + EXT_gpu_shader4.xml \ EXT_packed_depth_stencil.xml \ EXT_provoking_vertex.xml \ + EXT_separate_shader_objects.xml \ EXT_texture_array.xml \ EXT_texture_integer.xml \ EXT_transform_feedback.xml \ diff --git a/src/mapi/glapi/gen/gl_API.xml b/src/mapi/glapi/gen/gl_API.xml index 7213cf9f162..bd212c2e4d9 100644 --- a/src/mapi/glapi/gen/gl_API.xml +++ b/src/mapi/glapi/gen/gl_API.xml @@ -12318,6 +12318,9 @@ </function> </category> +<xi:include href="EXT_separate_shader_objects.xml" + xmlns:xi="http://www.w3.org/2001/XInclude"/> + <!-- Unnumbered extensions sorted by name. --> <category name="GL_ATI_blend_equation_separate"> @@ -12515,4 +12518,6 @@ <xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> +<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> + </OpenGLAPI> diff --git a/src/mapi/glapi/glapi_sparc.S b/src/mapi/glapi/glapi_sparc.S index 8d8c0e264f6..ef24ffa4d95 100644 --- a/src/mapi/glapi/glapi_sparc.S +++ b/src/mapi/glapi/glapi_sparc.S @@ -1021,48 +1021,85 @@ gl_dispatch_functions_start: HIDDEN(gl_dispatch_stub_796) GL_STUB(gl_dispatch_stub_797, 797) HIDDEN(gl_dispatch_stub_797) - GL_STUB(glFramebufferTextureLayerEXT, 798) - GL_STUB(glColorMaskIndexedEXT, 799) - GL_STUB(glDisableIndexedEXT, 800) - GL_STUB(glEnableIndexedEXT, 801) - GL_STUB(glGetBooleanIndexedvEXT, 802) - GL_STUB(glGetIntegerIndexedvEXT, 803) - GL_STUB(glIsEnabledIndexedEXT, 804) - GL_STUB(glClearColorIiEXT, 805) - GL_STUB(glClearColorIuiEXT, 806) - GL_STUB(glGetTexParameterIivEXT, 807) - GL_STUB(glGetTexParameterIuivEXT, 808) - GL_STUB(glTexParameterIivEXT, 809) - GL_STUB(glTexParameterIuivEXT, 810) - GL_STUB(glBeginConditionalRenderNV, 811) - GL_STUB(glEndConditionalRenderNV, 812) - GL_STUB(glBeginTransformFeedbackEXT, 813) - GL_STUB(glBindBufferBaseEXT, 814) - GL_STUB(glBindBufferOffsetEXT, 815) - GL_STUB(glBindBufferRangeEXT, 816) - GL_STUB(glEndTransformFeedbackEXT, 817) - GL_STUB(glGetTransformFeedbackVaryingEXT, 818) - GL_STUB(glTransformFeedbackVaryingsEXT, 819) - GL_STUB(glProvokingVertexEXT, 820) - GL_STUB(gl_dispatch_stub_821, 821) - HIDDEN(gl_dispatch_stub_821) - GL_STUB(gl_dispatch_stub_822, 822) - HIDDEN(gl_dispatch_stub_822) - GL_STUB(glGetObjectParameterivAPPLE, 823) - GL_STUB(glObjectPurgeableAPPLE, 824) - GL_STUB(glObjectUnpurgeableAPPLE, 825) - GL_STUB(gl_dispatch_stub_826, 826) - HIDDEN(gl_dispatch_stub_826) - GL_STUB(gl_dispatch_stub_827, 827) - HIDDEN(gl_dispatch_stub_827) - GL_STUB(gl_dispatch_stub_828, 828) - HIDDEN(gl_dispatch_stub_828) - GL_STUB(gl_dispatch_stub_829, 829) - HIDDEN(gl_dispatch_stub_829) - GL_STUB(gl_dispatch_stub_830, 830) - HIDDEN(gl_dispatch_stub_830) - GL_STUB(glEGLImageTargetRenderbufferStorageOES, 831) - GL_STUB(glEGLImageTargetTexture2DOES, 832) + GL_STUB(glBindFragDataLocationEXT, 798) + GL_STUB(glGetFragDataLocationEXT, 799) + GL_STUB(glGetUniformuivEXT, 800) + GL_STUB(glGetVertexAttribIivEXT, 801) + GL_STUB(glGetVertexAttribIuivEXT, 802) + GL_STUB(glUniform1uiEXT, 803) + GL_STUB(glUniform1uivEXT, 804) + GL_STUB(glUniform2uiEXT, 805) + GL_STUB(glUniform2uivEXT, 806) + GL_STUB(glUniform3uiEXT, 807) + GL_STUB(glUniform3uivEXT, 808) + GL_STUB(glUniform4uiEXT, 809) + GL_STUB(glUniform4uivEXT, 810) + GL_STUB(glVertexAttribI1iEXT, 811) + GL_STUB(glVertexAttribI1ivEXT, 812) + GL_STUB(glVertexAttribI1uiEXT, 813) + GL_STUB(glVertexAttribI1uivEXT, 814) + GL_STUB(glVertexAttribI2iEXT, 815) + GL_STUB(glVertexAttribI2ivEXT, 816) + GL_STUB(glVertexAttribI2uiEXT, 817) + GL_STUB(glVertexAttribI2uivEXT, 818) + GL_STUB(glVertexAttribI3iEXT, 819) + GL_STUB(glVertexAttribI3ivEXT, 820) + GL_STUB(glVertexAttribI3uiEXT, 821) + GL_STUB(glVertexAttribI3uivEXT, 822) + GL_STUB(glVertexAttribI4bvEXT, 823) + GL_STUB(glVertexAttribI4iEXT, 824) + GL_STUB(glVertexAttribI4ivEXT, 825) + GL_STUB(glVertexAttribI4svEXT, 826) + GL_STUB(glVertexAttribI4ubvEXT, 827) + GL_STUB(glVertexAttribI4uiEXT, 828) + GL_STUB(glVertexAttribI4uivEXT, 829) + GL_STUB(glVertexAttribI4usvEXT, 830) + GL_STUB(glVertexAttribIPointerEXT, 831) + GL_STUB(glFramebufferTextureLayerEXT, 832) + GL_STUB(glColorMaskIndexedEXT, 833) + GL_STUB(glDisableIndexedEXT, 834) + GL_STUB(glEnableIndexedEXT, 835) + GL_STUB(glGetBooleanIndexedvEXT, 836) + GL_STUB(glGetIntegerIndexedvEXT, 837) + GL_STUB(glIsEnabledIndexedEXT, 838) + GL_STUB(glClearColorIiEXT, 839) + GL_STUB(glClearColorIuiEXT, 840) + GL_STUB(glGetTexParameterIivEXT, 841) + GL_STUB(glGetTexParameterIuivEXT, 842) + GL_STUB(glTexParameterIivEXT, 843) + GL_STUB(glTexParameterIuivEXT, 844) + GL_STUB(glBeginConditionalRenderNV, 845) + GL_STUB(glEndConditionalRenderNV, 846) + GL_STUB(glBeginTransformFeedbackEXT, 847) + GL_STUB(glBindBufferBaseEXT, 848) + GL_STUB(glBindBufferOffsetEXT, 849) + GL_STUB(glBindBufferRangeEXT, 850) + GL_STUB(glEndTransformFeedbackEXT, 851) + GL_STUB(glGetTransformFeedbackVaryingEXT, 852) + GL_STUB(glTransformFeedbackVaryingsEXT, 853) + GL_STUB(glProvokingVertexEXT, 854) + GL_STUB(gl_dispatch_stub_855, 855) + HIDDEN(gl_dispatch_stub_855) + GL_STUB(gl_dispatch_stub_856, 856) + HIDDEN(gl_dispatch_stub_856) + GL_STUB(glGetObjectParameterivAPPLE, 857) + GL_STUB(glObjectPurgeableAPPLE, 858) + GL_STUB(glObjectUnpurgeableAPPLE, 859) + GL_STUB(glActiveProgramEXT, 860) + GL_STUB(glCreateShaderProgramEXT, 861) + GL_STUB(glUseShaderProgramEXT, 862) + GL_STUB(gl_dispatch_stub_863, 863) + HIDDEN(gl_dispatch_stub_863) + GL_STUB(gl_dispatch_stub_864, 864) + HIDDEN(gl_dispatch_stub_864) + GL_STUB(gl_dispatch_stub_865, 865) + HIDDEN(gl_dispatch_stub_865) + GL_STUB(gl_dispatch_stub_866, 866) + HIDDEN(gl_dispatch_stub_866) + GL_STUB(gl_dispatch_stub_867, 867) + HIDDEN(gl_dispatch_stub_867) + GL_STUB(glEGLImageTargetRenderbufferStorageOES, 868) + GL_STUB(glEGLImageTargetTexture2DOES, 869) GL_STUB_ALIAS(glArrayElementEXT, glArrayElement) GL_STUB_ALIAS(glBindTextureEXT, glBindTexture) GL_STUB_ALIAS(glDrawArraysEXT, glDrawArrays) diff --git a/src/mapi/glapi/glapi_x86-64.S b/src/mapi/glapi/glapi_x86-64.S index ac23dafb147..b5d867872e7 100644 --- a/src/mapi/glapi/glapi_x86-64.S +++ b/src/mapi/glapi/glapi_x86-64.S @@ -30189,12 +30189,1326 @@ GL_PREFIX(_dispatch_stub_797): .size GL_PREFIX(_dispatch_stub_797), .-GL_PREFIX(_dispatch_stub_797) .p2align 4,,15 + .globl GL_PREFIX(BindFragDataLocationEXT) + .type GL_PREFIX(BindFragDataLocationEXT), @function +GL_PREFIX(BindFragDataLocationEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6384(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6384(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6384(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(BindFragDataLocationEXT), .-GL_PREFIX(BindFragDataLocationEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetFragDataLocationEXT) + .type GL_PREFIX(GetFragDataLocationEXT), @function +GL_PREFIX(GetFragDataLocationEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6392(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6392(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6392(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetFragDataLocationEXT), .-GL_PREFIX(GetFragDataLocationEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetUniformuivEXT) + .type GL_PREFIX(GetUniformuivEXT), @function +GL_PREFIX(GetUniformuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6400(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6400(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6400(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetUniformuivEXT), .-GL_PREFIX(GetUniformuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribIivEXT) + .type GL_PREFIX(GetVertexAttribIivEXT), @function +GL_PREFIX(GetVertexAttribIivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6408(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6408(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6408(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6408(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribIivEXT), .-GL_PREFIX(GetVertexAttribIivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(GetVertexAttribIuivEXT) + .type GL_PREFIX(GetVertexAttribIuivEXT), @function +GL_PREFIX(GetVertexAttribIuivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6416(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6416(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6416(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(GetVertexAttribIuivEXT), .-GL_PREFIX(GetVertexAttribIuivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1uiEXT) + .type GL_PREFIX(Uniform1uiEXT), @function +GL_PREFIX(Uniform1uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6424(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6424(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6424(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1uiEXT), .-GL_PREFIX(Uniform1uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform1uivEXT) + .type GL_PREFIX(Uniform1uivEXT), @function +GL_PREFIX(Uniform1uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6432(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6432(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6432(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform1uivEXT), .-GL_PREFIX(Uniform1uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2uiEXT) + .type GL_PREFIX(Uniform2uiEXT), @function +GL_PREFIX(Uniform2uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6440(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6440(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6440(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2uiEXT), .-GL_PREFIX(Uniform2uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform2uivEXT) + .type GL_PREFIX(Uniform2uivEXT), @function +GL_PREFIX(Uniform2uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6448(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6448(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6448(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform2uivEXT), .-GL_PREFIX(Uniform2uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3uiEXT) + .type GL_PREFIX(Uniform3uiEXT), @function +GL_PREFIX(Uniform3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6456(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6456(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6456(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6456(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3uiEXT), .-GL_PREFIX(Uniform3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform3uivEXT) + .type GL_PREFIX(Uniform3uivEXT), @function +GL_PREFIX(Uniform3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6464(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6464(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6464(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform3uivEXT), .-GL_PREFIX(Uniform3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4uiEXT) + .type GL_PREFIX(Uniform4uiEXT), @function +GL_PREFIX(Uniform4uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6472(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6472(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6472(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6472(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4uiEXT), .-GL_PREFIX(Uniform4uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(Uniform4uivEXT) + .type GL_PREFIX(Uniform4uivEXT), @function +GL_PREFIX(Uniform4uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6480(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6480(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6480(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(Uniform4uivEXT), .-GL_PREFIX(Uniform4uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1iEXT) + .type GL_PREFIX(VertexAttribI1iEXT), @function +GL_PREFIX(VertexAttribI1iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6488(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6488(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6488(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1iEXT), .-GL_PREFIX(VertexAttribI1iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1ivEXT) + .type GL_PREFIX(VertexAttribI1ivEXT), @function +GL_PREFIX(VertexAttribI1ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6496(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6496(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6496(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6496(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1ivEXT), .-GL_PREFIX(VertexAttribI1ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1uiEXT) + .type GL_PREFIX(VertexAttribI1uiEXT), @function +GL_PREFIX(VertexAttribI1uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6504(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6504(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6504(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1uiEXT), .-GL_PREFIX(VertexAttribI1uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI1uivEXT) + .type GL_PREFIX(VertexAttribI1uivEXT), @function +GL_PREFIX(VertexAttribI1uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6512(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6512(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6512(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI1uivEXT), .-GL_PREFIX(VertexAttribI1uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2iEXT) + .type GL_PREFIX(VertexAttribI2iEXT), @function +GL_PREFIX(VertexAttribI2iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6520(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6520(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6520(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2iEXT), .-GL_PREFIX(VertexAttribI2iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2ivEXT) + .type GL_PREFIX(VertexAttribI2ivEXT), @function +GL_PREFIX(VertexAttribI2ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6528(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6528(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6528(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2ivEXT), .-GL_PREFIX(VertexAttribI2ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2uiEXT) + .type GL_PREFIX(VertexAttribI2uiEXT), @function +GL_PREFIX(VertexAttribI2uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6536(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + call _x86_64_get_dispatch@PLT + popq %rdx + popq %rsi + popq %rdi + movq 6536(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6536(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + call _glapi_get_dispatch + popq %rdx + popq %rsi + popq %rdi + movq 6536(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2uiEXT), .-GL_PREFIX(VertexAttribI2uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI2uivEXT) + .type GL_PREFIX(VertexAttribI2uivEXT), @function +GL_PREFIX(VertexAttribI2uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6544(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6544(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6544(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6544(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI2uivEXT), .-GL_PREFIX(VertexAttribI2uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3iEXT) + .type GL_PREFIX(VertexAttribI3iEXT), @function +GL_PREFIX(VertexAttribI3iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6552(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6552(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6552(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6552(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3iEXT), .-GL_PREFIX(VertexAttribI3iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3ivEXT) + .type GL_PREFIX(VertexAttribI3ivEXT), @function +GL_PREFIX(VertexAttribI3ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6560(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6560(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6560(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6560(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3ivEXT), .-GL_PREFIX(VertexAttribI3ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3uiEXT) + .type GL_PREFIX(VertexAttribI3uiEXT), @function +GL_PREFIX(VertexAttribI3uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6568(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6568(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6568(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6568(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3uiEXT), .-GL_PREFIX(VertexAttribI3uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI3uivEXT) + .type GL_PREFIX(VertexAttribI3uivEXT), @function +GL_PREFIX(VertexAttribI3uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6576(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6576(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6576(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6576(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI3uivEXT), .-GL_PREFIX(VertexAttribI3uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4bvEXT) + .type GL_PREFIX(VertexAttribI4bvEXT), @function +GL_PREFIX(VertexAttribI4bvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6584(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6584(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6584(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6584(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4bvEXT), .-GL_PREFIX(VertexAttribI4bvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4iEXT) + .type GL_PREFIX(VertexAttribI4iEXT), @function +GL_PREFIX(VertexAttribI4iEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6592(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6592(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6592(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6592(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4iEXT), .-GL_PREFIX(VertexAttribI4iEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4ivEXT) + .type GL_PREFIX(VertexAttribI4ivEXT), @function +GL_PREFIX(VertexAttribI4ivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6600(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6600(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6600(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6600(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4ivEXT), .-GL_PREFIX(VertexAttribI4ivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4svEXT) + .type GL_PREFIX(VertexAttribI4svEXT), @function +GL_PREFIX(VertexAttribI4svEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6608(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6608(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6608(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6608(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4svEXT), .-GL_PREFIX(VertexAttribI4svEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4ubvEXT) + .type GL_PREFIX(VertexAttribI4ubvEXT), @function +GL_PREFIX(VertexAttribI4ubvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6616(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6616(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6616(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6616(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4ubvEXT), .-GL_PREFIX(VertexAttribI4ubvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4uiEXT) + .type GL_PREFIX(VertexAttribI4uiEXT), @function +GL_PREFIX(VertexAttribI4uiEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6624(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6624(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6624(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6624(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4uiEXT), .-GL_PREFIX(VertexAttribI4uiEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4uivEXT) + .type GL_PREFIX(VertexAttribI4uivEXT), @function +GL_PREFIX(VertexAttribI4uivEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6632(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6632(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6632(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6632(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4uivEXT), .-GL_PREFIX(VertexAttribI4uivEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribI4usvEXT) + .type GL_PREFIX(VertexAttribI4usvEXT), @function +GL_PREFIX(VertexAttribI4usvEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6640(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6640(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6640(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6640(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribI4usvEXT), .-GL_PREFIX(VertexAttribI4usvEXT) + + .p2align 4,,15 + .globl GL_PREFIX(VertexAttribIPointerEXT) + .type GL_PREFIX(VertexAttribIPointerEXT), @function +GL_PREFIX(VertexAttribIPointerEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6648(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _x86_64_get_dispatch@PLT + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6648(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6648(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rdx + pushq %rcx + pushq %r8 + call _glapi_get_dispatch + popq %r8 + popq %rcx + popq %rdx + popq %rsi + popq %rdi + movq 6648(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(VertexAttribIPointerEXT), .-GL_PREFIX(VertexAttribIPointerEXT) + + .p2align 4,,15 .globl GL_PREFIX(FramebufferTextureLayerEXT) .type GL_PREFIX(FramebufferTextureLayerEXT), @function GL_PREFIX(FramebufferTextureLayerEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6384(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30208,13 +31522,13 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6384(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6384(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30228,7 +31542,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): popq %rdx popq %rsi popq %rdi - movq 6384(%rax), %r11 + movq 6656(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(FramebufferTextureLayerEXT), .-GL_PREFIX(FramebufferTextureLayerEXT) @@ -30239,7 +31553,7 @@ GL_PREFIX(FramebufferTextureLayerEXT): GL_PREFIX(ColorMaskIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6392(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30253,13 +31567,13 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx popq %rsi popq %rdi - movq 6392(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6392(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30273,7 +31587,7 @@ GL_PREFIX(ColorMaskIndexedEXT): popq %rdx popq %rsi popq %rdi - movq 6392(%rax), %r11 + movq 6664(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ColorMaskIndexedEXT), .-GL_PREFIX(ColorMaskIndexedEXT) @@ -30284,7 +31598,7 @@ GL_PREFIX(ColorMaskIndexedEXT): GL_PREFIX(DisableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6400(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30294,13 +31608,13 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6400(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6400(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30310,7 +31624,7 @@ GL_PREFIX(DisableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6400(%rax), %r11 + movq 6672(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(DisableIndexedEXT), .-GL_PREFIX(DisableIndexedEXT) @@ -30321,7 +31635,7 @@ GL_PREFIX(DisableIndexedEXT): GL_PREFIX(EnableIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6408(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30331,13 +31645,13 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6408(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6408(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30347,7 +31661,7 @@ GL_PREFIX(EnableIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6408(%rax), %r11 + movq 6680(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EnableIndexedEXT), .-GL_PREFIX(EnableIndexedEXT) @@ -30358,7 +31672,7 @@ GL_PREFIX(EnableIndexedEXT): GL_PREFIX(GetBooleanIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6416(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30368,13 +31682,13 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6416(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6416(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30384,7 +31698,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6416(%rax), %r11 + movq 6688(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetBooleanIndexedvEXT), .-GL_PREFIX(GetBooleanIndexedvEXT) @@ -30395,7 +31709,7 @@ GL_PREFIX(GetBooleanIndexedvEXT): GL_PREFIX(GetIntegerIndexedvEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6424(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30405,13 +31719,13 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6424(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6424(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30421,7 +31735,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): popq %rdx popq %rsi popq %rdi - movq 6424(%rax), %r11 + movq 6696(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetIntegerIndexedvEXT), .-GL_PREFIX(GetIntegerIndexedvEXT) @@ -30432,7 +31746,7 @@ GL_PREFIX(GetIntegerIndexedvEXT): GL_PREFIX(IsEnabledIndexedEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6432(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30442,13 +31756,13 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6432(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6432(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30458,7 +31772,7 @@ GL_PREFIX(IsEnabledIndexedEXT): popq %rbp popq %rsi popq %rdi - movq 6432(%rax), %r11 + movq 6704(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(IsEnabledIndexedEXT), .-GL_PREFIX(IsEnabledIndexedEXT) @@ -30469,7 +31783,7 @@ GL_PREFIX(IsEnabledIndexedEXT): GL_PREFIX(ClearColorIiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6440(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30483,13 +31797,13 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx popq %rsi popq %rdi - movq 6440(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6440(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30503,7 +31817,7 @@ GL_PREFIX(ClearColorIiEXT): popq %rdx popq %rsi popq %rdi - movq 6440(%rax), %r11 + movq 6712(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorIiEXT), .-GL_PREFIX(ClearColorIiEXT) @@ -30514,7 +31828,7 @@ GL_PREFIX(ClearColorIiEXT): GL_PREFIX(ClearColorIuiEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6448(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30528,13 +31842,13 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx popq %rsi popq %rdi - movq 6448(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6448(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30548,7 +31862,7 @@ GL_PREFIX(ClearColorIuiEXT): popq %rdx popq %rsi popq %rdi - movq 6448(%rax), %r11 + movq 6720(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ClearColorIuiEXT), .-GL_PREFIX(ClearColorIuiEXT) @@ -30559,7 +31873,7 @@ GL_PREFIX(ClearColorIuiEXT): GL_PREFIX(GetTexParameterIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6456(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30569,13 +31883,13 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6456(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6456(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30585,7 +31899,7 @@ GL_PREFIX(GetTexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6456(%rax), %r11 + movq 6728(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterIivEXT), .-GL_PREFIX(GetTexParameterIivEXT) @@ -30596,7 +31910,7 @@ GL_PREFIX(GetTexParameterIivEXT): GL_PREFIX(GetTexParameterIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6464(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30606,13 +31920,13 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6464(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6464(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30622,7 +31936,7 @@ GL_PREFIX(GetTexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6464(%rax), %r11 + movq 6736(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTexParameterIuivEXT), .-GL_PREFIX(GetTexParameterIuivEXT) @@ -30633,7 +31947,7 @@ GL_PREFIX(GetTexParameterIuivEXT): GL_PREFIX(TexParameterIivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6472(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30643,13 +31957,13 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6472(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6472(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30659,7 +31973,7 @@ GL_PREFIX(TexParameterIivEXT): popq %rdx popq %rsi popq %rdi - movq 6472(%rax), %r11 + movq 6744(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterIivEXT), .-GL_PREFIX(TexParameterIivEXT) @@ -30670,7 +31984,7 @@ GL_PREFIX(TexParameterIivEXT): GL_PREFIX(TexParameterIuivEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6480(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30680,13 +31994,13 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6480(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6480(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30696,7 +32010,7 @@ GL_PREFIX(TexParameterIuivEXT): popq %rdx popq %rsi popq %rdi - movq 6480(%rax), %r11 + movq 6752(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TexParameterIuivEXT), .-GL_PREFIX(TexParameterIuivEXT) @@ -30707,7 +32021,7 @@ GL_PREFIX(TexParameterIuivEXT): GL_PREFIX(BeginConditionalRenderNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6488(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30717,13 +32031,13 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp popq %rsi popq %rdi - movq 6488(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6488(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30733,7 +32047,7 @@ GL_PREFIX(BeginConditionalRenderNV): popq %rbp popq %rsi popq %rdi - movq 6488(%rax), %r11 + movq 6760(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginConditionalRenderNV), .-GL_PREFIX(BeginConditionalRenderNV) @@ -30744,25 +32058,25 @@ GL_PREFIX(BeginConditionalRenderNV): GL_PREFIX(EndConditionalRenderNV): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6496(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6496(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6496(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6496(%rax), %r11 + movq 6768(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndConditionalRenderNV), .-GL_PREFIX(EndConditionalRenderNV) @@ -30773,25 +32087,25 @@ GL_PREFIX(EndConditionalRenderNV): GL_PREFIX(BeginTransformFeedbackEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6504(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6504(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6504(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6504(%rax), %r11 + movq 6776(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BeginTransformFeedbackEXT), .-GL_PREFIX(BeginTransformFeedbackEXT) @@ -30802,7 +32116,7 @@ GL_PREFIX(BeginTransformFeedbackEXT): GL_PREFIX(BindBufferBaseEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6512(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30812,13 +32126,13 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx popq %rsi popq %rdi - movq 6512(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6512(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30828,7 +32142,7 @@ GL_PREFIX(BindBufferBaseEXT): popq %rdx popq %rsi popq %rdi - movq 6512(%rax), %r11 + movq 6784(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferBaseEXT), .-GL_PREFIX(BindBufferBaseEXT) @@ -30839,7 +32153,7 @@ GL_PREFIX(BindBufferBaseEXT): GL_PREFIX(BindBufferOffsetEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6520(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30853,13 +32167,13 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx popq %rsi popq %rdi - movq 6520(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6520(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30873,7 +32187,7 @@ GL_PREFIX(BindBufferOffsetEXT): popq %rdx popq %rsi popq %rdi - movq 6520(%rax), %r11 + movq 6792(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferOffsetEXT), .-GL_PREFIX(BindBufferOffsetEXT) @@ -30884,7 +32198,7 @@ GL_PREFIX(BindBufferOffsetEXT): GL_PREFIX(BindBufferRangeEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6528(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30898,13 +32212,13 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx popq %rsi popq %rdi - movq 6528(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6528(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -30918,7 +32232,7 @@ GL_PREFIX(BindBufferRangeEXT): popq %rdx popq %rsi popq %rdi - movq 6528(%rax), %r11 + movq 6800(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(BindBufferRangeEXT), .-GL_PREFIX(BindBufferRangeEXT) @@ -30929,25 +32243,25 @@ GL_PREFIX(BindBufferRangeEXT): GL_PREFIX(EndTransformFeedbackEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6536(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rbp call _x86_64_get_dispatch@PLT popq %rbp - movq 6536(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6536(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 1: pushq %rbp call _glapi_get_dispatch popq %rbp - movq 6536(%rax), %r11 + movq 6808(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EndTransformFeedbackEXT), .-GL_PREFIX(EndTransformFeedbackEXT) @@ -30958,7 +32272,7 @@ GL_PREFIX(EndTransformFeedbackEXT): GL_PREFIX(GetTransformFeedbackVaryingEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6544(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -30976,13 +32290,13 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx popq %rsi popq %rdi - movq 6544(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6544(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31000,7 +32314,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): popq %rdx popq %rsi popq %rdi - movq 6544(%rax), %r11 + movq 6816(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetTransformFeedbackVaryingEXT), .-GL_PREFIX(GetTransformFeedbackVaryingEXT) @@ -31011,7 +32325,7 @@ GL_PREFIX(GetTransformFeedbackVaryingEXT): GL_PREFIX(TransformFeedbackVaryingsEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6552(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31025,13 +32339,13 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx popq %rsi popq %rdi - movq 6552(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6552(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31045,7 +32359,7 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): popq %rdx popq %rsi popq %rdi - movq 6552(%rax), %r11 + movq 6824(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(TransformFeedbackVaryingsEXT), .-GL_PREFIX(TransformFeedbackVaryingsEXT) @@ -31056,37 +32370,37 @@ GL_PREFIX(TransformFeedbackVaryingsEXT): GL_PREFIX(ProvokingVertexEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6560(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi call _x86_64_get_dispatch@PLT popq %rdi - movq 6560(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6560(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 1: pushq %rdi call _glapi_get_dispatch popq %rdi - movq 6560(%rax), %r11 + movq 6832(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ProvokingVertexEXT), .-GL_PREFIX(ProvokingVertexEXT) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_821) - .type GL_PREFIX(_dispatch_stub_821), @function - HIDDEN(GL_PREFIX(_dispatch_stub_821)) -GL_PREFIX(_dispatch_stub_821): + .globl GL_PREFIX(_dispatch_stub_855) + .type GL_PREFIX(_dispatch_stub_855), @function + HIDDEN(GL_PREFIX(_dispatch_stub_855)) +GL_PREFIX(_dispatch_stub_855): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6568(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31096,13 +32410,13 @@ GL_PREFIX(_dispatch_stub_821): popq %rdx popq %rsi popq %rdi - movq 6568(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6568(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31112,19 +32426,19 @@ GL_PREFIX(_dispatch_stub_821): popq %rdx popq %rsi popq %rdi - movq 6568(%rax), %r11 + movq 6840(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_821), .-GL_PREFIX(_dispatch_stub_821) + .size GL_PREFIX(_dispatch_stub_855), .-GL_PREFIX(_dispatch_stub_855) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_822) - .type GL_PREFIX(_dispatch_stub_822), @function - HIDDEN(GL_PREFIX(_dispatch_stub_822)) -GL_PREFIX(_dispatch_stub_822): + .globl GL_PREFIX(_dispatch_stub_856) + .type GL_PREFIX(_dispatch_stub_856), @function + HIDDEN(GL_PREFIX(_dispatch_stub_856)) +GL_PREFIX(_dispatch_stub_856): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6576(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31134,13 +32448,13 @@ GL_PREFIX(_dispatch_stub_822): popq %rdx popq %rsi popq %rdi - movq 6576(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6576(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31150,10 +32464,10 @@ GL_PREFIX(_dispatch_stub_822): popq %rdx popq %rsi popq %rdi - movq 6576(%rax), %r11 + movq 6848(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_822), .-GL_PREFIX(_dispatch_stub_822) + .size GL_PREFIX(_dispatch_stub_856), .-GL_PREFIX(_dispatch_stub_856) .p2align 4,,15 .globl GL_PREFIX(GetObjectParameterivAPPLE) @@ -31161,7 +32475,7 @@ GL_PREFIX(_dispatch_stub_822): GL_PREFIX(GetObjectParameterivAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6584(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31175,13 +32489,13 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx popq %rsi popq %rdi - movq 6584(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6584(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31195,7 +32509,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): popq %rdx popq %rsi popq %rdi - movq 6584(%rax), %r11 + movq 6856(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(GetObjectParameterivAPPLE), .-GL_PREFIX(GetObjectParameterivAPPLE) @@ -31206,7 +32520,7 @@ GL_PREFIX(GetObjectParameterivAPPLE): GL_PREFIX(ObjectPurgeableAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6592(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31216,13 +32530,13 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6592(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6592(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31232,7 +32546,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6592(%rax), %r11 + movq 6864(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectPurgeableAPPLE), .-GL_PREFIX(ObjectPurgeableAPPLE) @@ -31243,7 +32557,7 @@ GL_PREFIX(ObjectPurgeableAPPLE): GL_PREFIX(ObjectUnpurgeableAPPLE): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6600(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31253,13 +32567,13 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6600(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6600(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31269,19 +32583,122 @@ GL_PREFIX(ObjectUnpurgeableAPPLE): popq %rdx popq %rsi popq %rdi - movq 6600(%rax), %r11 + movq 6872(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(ObjectUnpurgeableAPPLE), .-GL_PREFIX(ObjectUnpurgeableAPPLE) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_826) - .type GL_PREFIX(_dispatch_stub_826), @function - HIDDEN(GL_PREFIX(_dispatch_stub_826)) -GL_PREFIX(_dispatch_stub_826): + .globl GL_PREFIX(ActiveProgramEXT) + .type GL_PREFIX(ActiveProgramEXT), @function +GL_PREFIX(ActiveProgramEXT): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6608(%rax), %r11 + movq 6880(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + call _x86_64_get_dispatch@PLT + popq %rdi + movq 6880(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6880(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + call _glapi_get_dispatch + popq %rdi + movq 6880(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(ActiveProgramEXT), .-GL_PREFIX(ActiveProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(CreateShaderProgramEXT) + .type GL_PREFIX(CreateShaderProgramEXT), @function +GL_PREFIX(CreateShaderProgramEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6888(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6888(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6888(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6888(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(CreateShaderProgramEXT), .-GL_PREFIX(CreateShaderProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(UseShaderProgramEXT) + .type GL_PREFIX(UseShaderProgramEXT), @function +GL_PREFIX(UseShaderProgramEXT): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6896(%rax), %r11 + jmp *%r11 +#elif defined(PTHREADS) + pushq %rdi + pushq %rsi + pushq %rbp + call _x86_64_get_dispatch@PLT + popq %rbp + popq %rsi + popq %rdi + movq 6896(%rax), %r11 + jmp *%r11 +#else + movq _glapi_Dispatch(%rip), %rax + testq %rax, %rax + je 1f + movq 6896(%rax), %r11 + jmp *%r11 +1: + pushq %rdi + pushq %rsi + pushq %rbp + call _glapi_get_dispatch + popq %rbp + popq %rsi + popq %rdi + movq 6896(%rax), %r11 + jmp *%r11 +#endif /* defined(GLX_USE_TLS) */ + .size GL_PREFIX(UseShaderProgramEXT), .-GL_PREFIX(UseShaderProgramEXT) + + .p2align 4,,15 + .globl GL_PREFIX(_dispatch_stub_863) + .type GL_PREFIX(_dispatch_stub_863), @function + HIDDEN(GL_PREFIX(_dispatch_stub_863)) +GL_PREFIX(_dispatch_stub_863): +#if defined(GLX_USE_TLS) + call _x86_64_get_dispatch@PLT + movq 6904(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31295,13 +32712,13 @@ GL_PREFIX(_dispatch_stub_826): popq %rdx popq %rsi popq %rdi - movq 6608(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6608(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31315,19 +32732,19 @@ GL_PREFIX(_dispatch_stub_826): popq %rdx popq %rsi popq %rdi - movq 6608(%rax), %r11 + movq 6904(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_826), .-GL_PREFIX(_dispatch_stub_826) + .size GL_PREFIX(_dispatch_stub_863), .-GL_PREFIX(_dispatch_stub_863) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_827) - .type GL_PREFIX(_dispatch_stub_827), @function - HIDDEN(GL_PREFIX(_dispatch_stub_827)) -GL_PREFIX(_dispatch_stub_827): + .globl GL_PREFIX(_dispatch_stub_864) + .type GL_PREFIX(_dispatch_stub_864), @function + HIDDEN(GL_PREFIX(_dispatch_stub_864)) +GL_PREFIX(_dispatch_stub_864): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6616(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31341,13 +32758,13 @@ GL_PREFIX(_dispatch_stub_827): popq %rdx popq %rsi popq %rdi - movq 6616(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6616(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31361,19 +32778,19 @@ GL_PREFIX(_dispatch_stub_827): popq %rdx popq %rsi popq %rdi - movq 6616(%rax), %r11 + movq 6912(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_827), .-GL_PREFIX(_dispatch_stub_827) + .size GL_PREFIX(_dispatch_stub_864), .-GL_PREFIX(_dispatch_stub_864) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_828) - .type GL_PREFIX(_dispatch_stub_828), @function - HIDDEN(GL_PREFIX(_dispatch_stub_828)) -GL_PREFIX(_dispatch_stub_828): + .globl GL_PREFIX(_dispatch_stub_865) + .type GL_PREFIX(_dispatch_stub_865), @function + HIDDEN(GL_PREFIX(_dispatch_stub_865)) +GL_PREFIX(_dispatch_stub_865): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6624(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31387,13 +32804,13 @@ GL_PREFIX(_dispatch_stub_828): popq %rdx popq %rsi popq %rdi - movq 6624(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6624(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31407,19 +32824,19 @@ GL_PREFIX(_dispatch_stub_828): popq %rdx popq %rsi popq %rdi - movq 6624(%rax), %r11 + movq 6920(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_828), .-GL_PREFIX(_dispatch_stub_828) + .size GL_PREFIX(_dispatch_stub_865), .-GL_PREFIX(_dispatch_stub_865) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_829) - .type GL_PREFIX(_dispatch_stub_829), @function - HIDDEN(GL_PREFIX(_dispatch_stub_829)) -GL_PREFIX(_dispatch_stub_829): + .globl GL_PREFIX(_dispatch_stub_866) + .type GL_PREFIX(_dispatch_stub_866), @function + HIDDEN(GL_PREFIX(_dispatch_stub_866)) +GL_PREFIX(_dispatch_stub_866): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6632(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31429,13 +32846,13 @@ GL_PREFIX(_dispatch_stub_829): popq %rdx popq %rsi popq %rdi - movq 6632(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6632(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31445,19 +32862,19 @@ GL_PREFIX(_dispatch_stub_829): popq %rdx popq %rsi popq %rdi - movq 6632(%rax), %r11 + movq 6928(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_829), .-GL_PREFIX(_dispatch_stub_829) + .size GL_PREFIX(_dispatch_stub_866), .-GL_PREFIX(_dispatch_stub_866) .p2align 4,,15 - .globl GL_PREFIX(_dispatch_stub_830) - .type GL_PREFIX(_dispatch_stub_830), @function - HIDDEN(GL_PREFIX(_dispatch_stub_830)) -GL_PREFIX(_dispatch_stub_830): + .globl GL_PREFIX(_dispatch_stub_867) + .type GL_PREFIX(_dispatch_stub_867), @function + HIDDEN(GL_PREFIX(_dispatch_stub_867)) +GL_PREFIX(_dispatch_stub_867): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6640(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31467,13 +32884,13 @@ GL_PREFIX(_dispatch_stub_830): popq %rdx popq %rsi popq %rdi - movq 6640(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6640(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31483,10 +32900,10 @@ GL_PREFIX(_dispatch_stub_830): popq %rdx popq %rsi popq %rdi - movq 6640(%rax), %r11 + movq 6936(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ - .size GL_PREFIX(_dispatch_stub_830), .-GL_PREFIX(_dispatch_stub_830) + .size GL_PREFIX(_dispatch_stub_867), .-GL_PREFIX(_dispatch_stub_867) .p2align 4,,15 .globl GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -31494,7 +32911,7 @@ GL_PREFIX(_dispatch_stub_830): GL_PREFIX(EGLImageTargetRenderbufferStorageOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6648(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31504,13 +32921,13 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 6648(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6648(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31520,7 +32937,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): popq %rbp popq %rsi popq %rdi - movq 6648(%rax), %r11 + movq 6944(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetRenderbufferStorageOES), .-GL_PREFIX(EGLImageTargetRenderbufferStorageOES) @@ -31531,7 +32948,7 @@ GL_PREFIX(EGLImageTargetRenderbufferStorageOES): GL_PREFIX(EGLImageTargetTexture2DOES): #if defined(GLX_USE_TLS) call _x86_64_get_dispatch@PLT - movq 6656(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #elif defined(PTHREADS) pushq %rdi @@ -31541,13 +32958,13 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 6656(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #else movq _glapi_Dispatch(%rip), %rax testq %rax, %rax je 1f - movq 6656(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 1: pushq %rdi @@ -31557,7 +32974,7 @@ GL_PREFIX(EGLImageTargetTexture2DOES): popq %rbp popq %rsi popq %rdi - movq 6656(%rax), %r11 + movq 6952(%rax), %r11 jmp *%r11 #endif /* defined(GLX_USE_TLS) */ .size GL_PREFIX(EGLImageTargetTexture2DOES), .-GL_PREFIX(EGLImageTargetTexture2DOES) diff --git a/src/mapi/glapi/glapi_x86.S b/src/mapi/glapi/glapi_x86.S index 3e86b191f5d..670a45f83b5 100644 --- a/src/mapi/glapi/glapi_x86.S +++ b/src/mapi/glapi/glapi_x86.S @@ -976,48 +976,85 @@ GLNAME(gl_dispatch_functions_start): HIDDEN(GL_PREFIX(_dispatch_stub_796, _dispatch_stub_796@12)) GL_STUB(_dispatch_stub_797, 797, _dispatch_stub_797@12) HIDDEN(GL_PREFIX(_dispatch_stub_797, _dispatch_stub_797@12)) - GL_STUB(FramebufferTextureLayerEXT, 798, FramebufferTextureLayerEXT@20) - GL_STUB(ColorMaskIndexedEXT, 799, ColorMaskIndexedEXT@20) - GL_STUB(DisableIndexedEXT, 800, DisableIndexedEXT@8) - GL_STUB(EnableIndexedEXT, 801, EnableIndexedEXT@8) - GL_STUB(GetBooleanIndexedvEXT, 802, GetBooleanIndexedvEXT@12) - GL_STUB(GetIntegerIndexedvEXT, 803, GetIntegerIndexedvEXT@12) - GL_STUB(IsEnabledIndexedEXT, 804, IsEnabledIndexedEXT@8) - GL_STUB(ClearColorIiEXT, 805, ClearColorIiEXT@16) - GL_STUB(ClearColorIuiEXT, 806, ClearColorIuiEXT@16) - GL_STUB(GetTexParameterIivEXT, 807, GetTexParameterIivEXT@12) - GL_STUB(GetTexParameterIuivEXT, 808, GetTexParameterIuivEXT@12) - GL_STUB(TexParameterIivEXT, 809, TexParameterIivEXT@12) - GL_STUB(TexParameterIuivEXT, 810, TexParameterIuivEXT@12) - GL_STUB(BeginConditionalRenderNV, 811, BeginConditionalRenderNV@8) - GL_STUB(EndConditionalRenderNV, 812, EndConditionalRenderNV@0) - GL_STUB(BeginTransformFeedbackEXT, 813, BeginTransformFeedbackEXT@4) - GL_STUB(BindBufferBaseEXT, 814, BindBufferBaseEXT@12) - GL_STUB(BindBufferOffsetEXT, 815, BindBufferOffsetEXT@16) - GL_STUB(BindBufferRangeEXT, 816, BindBufferRangeEXT@20) - GL_STUB(EndTransformFeedbackEXT, 817, EndTransformFeedbackEXT@0) - GL_STUB(GetTransformFeedbackVaryingEXT, 818, GetTransformFeedbackVaryingEXT@28) - GL_STUB(TransformFeedbackVaryingsEXT, 819, TransformFeedbackVaryingsEXT@16) - GL_STUB(ProvokingVertexEXT, 820, ProvokingVertexEXT@4) - GL_STUB(_dispatch_stub_821, 821, _dispatch_stub_821@12) - HIDDEN(GL_PREFIX(_dispatch_stub_821, _dispatch_stub_821@12)) - GL_STUB(_dispatch_stub_822, 822, _dispatch_stub_822@12) - HIDDEN(GL_PREFIX(_dispatch_stub_822, _dispatch_stub_822@12)) - GL_STUB(GetObjectParameterivAPPLE, 823, GetObjectParameterivAPPLE@16) - GL_STUB(ObjectPurgeableAPPLE, 824, ObjectPurgeableAPPLE@12) - GL_STUB(ObjectUnpurgeableAPPLE, 825, ObjectUnpurgeableAPPLE@12) - GL_STUB(_dispatch_stub_826, 826, _dispatch_stub_826@16) - HIDDEN(GL_PREFIX(_dispatch_stub_826, _dispatch_stub_826@16)) - GL_STUB(_dispatch_stub_827, 827, _dispatch_stub_827@16) - HIDDEN(GL_PREFIX(_dispatch_stub_827, _dispatch_stub_827@16)) - GL_STUB(_dispatch_stub_828, 828, _dispatch_stub_828@16) - HIDDEN(GL_PREFIX(_dispatch_stub_828, _dispatch_stub_828@16)) - GL_STUB(_dispatch_stub_829, 829, _dispatch_stub_829@12) - HIDDEN(GL_PREFIX(_dispatch_stub_829, _dispatch_stub_829@12)) - GL_STUB(_dispatch_stub_830, 830, _dispatch_stub_830@12) - HIDDEN(GL_PREFIX(_dispatch_stub_830, _dispatch_stub_830@12)) - GL_STUB(EGLImageTargetRenderbufferStorageOES, 831, EGLImageTargetRenderbufferStorageOES@8) - GL_STUB(EGLImageTargetTexture2DOES, 832, EGLImageTargetTexture2DOES@8) + GL_STUB(BindFragDataLocationEXT, 798, BindFragDataLocationEXT@12) + GL_STUB(GetFragDataLocationEXT, 799, GetFragDataLocationEXT@8) + GL_STUB(GetUniformuivEXT, 800, GetUniformuivEXT@12) + GL_STUB(GetVertexAttribIivEXT, 801, GetVertexAttribIivEXT@12) + GL_STUB(GetVertexAttribIuivEXT, 802, GetVertexAttribIuivEXT@12) + GL_STUB(Uniform1uiEXT, 803, Uniform1uiEXT@8) + GL_STUB(Uniform1uivEXT, 804, Uniform1uivEXT@12) + GL_STUB(Uniform2uiEXT, 805, Uniform2uiEXT@12) + GL_STUB(Uniform2uivEXT, 806, Uniform2uivEXT@12) + GL_STUB(Uniform3uiEXT, 807, Uniform3uiEXT@16) + GL_STUB(Uniform3uivEXT, 808, Uniform3uivEXT@12) + GL_STUB(Uniform4uiEXT, 809, Uniform4uiEXT@20) + GL_STUB(Uniform4uivEXT, 810, Uniform4uivEXT@12) + GL_STUB(VertexAttribI1iEXT, 811, VertexAttribI1iEXT@8) + GL_STUB(VertexAttribI1ivEXT, 812, VertexAttribI1ivEXT@8) + GL_STUB(VertexAttribI1uiEXT, 813, VertexAttribI1uiEXT@8) + GL_STUB(VertexAttribI1uivEXT, 814, VertexAttribI1uivEXT@8) + GL_STUB(VertexAttribI2iEXT, 815, VertexAttribI2iEXT@12) + GL_STUB(VertexAttribI2ivEXT, 816, VertexAttribI2ivEXT@8) + GL_STUB(VertexAttribI2uiEXT, 817, VertexAttribI2uiEXT@12) + GL_STUB(VertexAttribI2uivEXT, 818, VertexAttribI2uivEXT@8) + GL_STUB(VertexAttribI3iEXT, 819, VertexAttribI3iEXT@16) + GL_STUB(VertexAttribI3ivEXT, 820, VertexAttribI3ivEXT@8) + GL_STUB(VertexAttribI3uiEXT, 821, VertexAttribI3uiEXT@16) + GL_STUB(VertexAttribI3uivEXT, 822, VertexAttribI3uivEXT@8) + GL_STUB(VertexAttribI4bvEXT, 823, VertexAttribI4bvEXT@8) + GL_STUB(VertexAttribI4iEXT, 824, VertexAttribI4iEXT@20) + GL_STUB(VertexAttribI4ivEXT, 825, VertexAttribI4ivEXT@8) + GL_STUB(VertexAttribI4svEXT, 826, VertexAttribI4svEXT@8) + GL_STUB(VertexAttribI4ubvEXT, 827, VertexAttribI4ubvEXT@8) + GL_STUB(VertexAttribI4uiEXT, 828, VertexAttribI4uiEXT@20) + GL_STUB(VertexAttribI4uivEXT, 829, VertexAttribI4uivEXT@8) + GL_STUB(VertexAttribI4usvEXT, 830, VertexAttribI4usvEXT@8) + GL_STUB(VertexAttribIPointerEXT, 831, VertexAttribIPointerEXT@20) + GL_STUB(FramebufferTextureLayerEXT, 832, FramebufferTextureLayerEXT@20) + GL_STUB(ColorMaskIndexedEXT, 833, ColorMaskIndexedEXT@20) + GL_STUB(DisableIndexedEXT, 834, DisableIndexedEXT@8) + GL_STUB(EnableIndexedEXT, 835, EnableIndexedEXT@8) + GL_STUB(GetBooleanIndexedvEXT, 836, GetBooleanIndexedvEXT@12) + GL_STUB(GetIntegerIndexedvEXT, 837, GetIntegerIndexedvEXT@12) + GL_STUB(IsEnabledIndexedEXT, 838, IsEnabledIndexedEXT@8) + GL_STUB(ClearColorIiEXT, 839, ClearColorIiEXT@16) + GL_STUB(ClearColorIuiEXT, 840, ClearColorIuiEXT@16) + GL_STUB(GetTexParameterIivEXT, 841, GetTexParameterIivEXT@12) + GL_STUB(GetTexParameterIuivEXT, 842, GetTexParameterIuivEXT@12) + GL_STUB(TexParameterIivEXT, 843, TexParameterIivEXT@12) + GL_STUB(TexParameterIuivEXT, 844, TexParameterIuivEXT@12) + GL_STUB(BeginConditionalRenderNV, 845, BeginConditionalRenderNV@8) + GL_STUB(EndConditionalRenderNV, 846, EndConditionalRenderNV@0) + GL_STUB(BeginTransformFeedbackEXT, 847, BeginTransformFeedbackEXT@4) + GL_STUB(BindBufferBaseEXT, 848, BindBufferBaseEXT@12) + GL_STUB(BindBufferOffsetEXT, 849, BindBufferOffsetEXT@16) + GL_STUB(BindBufferRangeEXT, 850, BindBufferRangeEXT@20) + GL_STUB(EndTransformFeedbackEXT, 851, EndTransformFeedbackEXT@0) + GL_STUB(GetTransformFeedbackVaryingEXT, 852, GetTransformFeedbackVaryingEXT@28) + GL_STUB(TransformFeedbackVaryingsEXT, 853, TransformFeedbackVaryingsEXT@16) + GL_STUB(ProvokingVertexEXT, 854, ProvokingVertexEXT@4) + GL_STUB(_dispatch_stub_855, 855, _dispatch_stub_855@12) + HIDDEN(GL_PREFIX(_dispatch_stub_855, _dispatch_stub_855@12)) + GL_STUB(_dispatch_stub_856, 856, _dispatch_stub_856@12) + HIDDEN(GL_PREFIX(_dispatch_stub_856, _dispatch_stub_856@12)) + GL_STUB(GetObjectParameterivAPPLE, 857, GetObjectParameterivAPPLE@16) + GL_STUB(ObjectPurgeableAPPLE, 858, ObjectPurgeableAPPLE@12) + GL_STUB(ObjectUnpurgeableAPPLE, 859, ObjectUnpurgeableAPPLE@12) + GL_STUB(ActiveProgramEXT, 860, ActiveProgramEXT@4) + GL_STUB(CreateShaderProgramEXT, 861, CreateShaderProgramEXT@8) + GL_STUB(UseShaderProgramEXT, 862, UseShaderProgramEXT@8) + GL_STUB(_dispatch_stub_863, 863, _dispatch_stub_863@16) + HIDDEN(GL_PREFIX(_dispatch_stub_863, _dispatch_stub_863@16)) + GL_STUB(_dispatch_stub_864, 864, _dispatch_stub_864@16) + HIDDEN(GL_PREFIX(_dispatch_stub_864, _dispatch_stub_864@16)) + GL_STUB(_dispatch_stub_865, 865, _dispatch_stub_865@16) + HIDDEN(GL_PREFIX(_dispatch_stub_865, _dispatch_stub_865@16)) + GL_STUB(_dispatch_stub_866, 866, _dispatch_stub_866@12) + HIDDEN(GL_PREFIX(_dispatch_stub_866, _dispatch_stub_866@12)) + GL_STUB(_dispatch_stub_867, 867, _dispatch_stub_867@12) + HIDDEN(GL_PREFIX(_dispatch_stub_867, _dispatch_stub_867@12)) + GL_STUB(EGLImageTargetRenderbufferStorageOES, 868, EGLImageTargetRenderbufferStorageOES@8) + GL_STUB(EGLImageTargetTexture2DOES, 869, EGLImageTargetTexture2DOES@8) GL_STUB_ALIAS(ArrayElementEXT, 306, ArrayElementEXT@4, ArrayElement, ArrayElement@4) GL_STUB_ALIAS(BindTextureEXT, 307, BindTextureEXT@8, BindTexture, BindTexture@8) GL_STUB_ALIAS(DrawArraysEXT, 310, DrawArraysEXT@12, DrawArrays, DrawArrays@12) @@ -1297,14 +1334,14 @@ GLNAME(gl_dispatch_functions_start): GL_STUB_ALIAS(IsRenderbuffer, 793, IsRenderbuffer@4, IsRenderbufferEXT, IsRenderbufferEXT@4) GL_STUB_ALIAS(RenderbufferStorage, 794, RenderbufferStorage@16, RenderbufferStorageEXT, RenderbufferStorageEXT@16) GL_STUB_ALIAS(BlitFramebuffer, 795, BlitFramebuffer@40, _dispatch_stub_795, _dispatch_stub_795@40) - GL_STUB_ALIAS(FramebufferTextureLayer, 798, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) - GL_STUB_ALIAS(BeginTransformFeedback, 813, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) - GL_STUB_ALIAS(BindBufferBase, 814, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) - GL_STUB_ALIAS(BindBufferRange, 816, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) - GL_STUB_ALIAS(EndTransformFeedback, 817, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) - GL_STUB_ALIAS(GetTransformFeedbackVarying, 818, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) - GL_STUB_ALIAS(TransformFeedbackVaryings, 819, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) - GL_STUB_ALIAS(ProvokingVertex, 820, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) + GL_STUB_ALIAS(FramebufferTextureLayer, 832, FramebufferTextureLayer@20, FramebufferTextureLayerEXT, FramebufferTextureLayerEXT@20) + GL_STUB_ALIAS(BeginTransformFeedback, 847, BeginTransformFeedback@4, BeginTransformFeedbackEXT, BeginTransformFeedbackEXT@4) + GL_STUB_ALIAS(BindBufferBase, 848, BindBufferBase@12, BindBufferBaseEXT, BindBufferBaseEXT@12) + GL_STUB_ALIAS(BindBufferRange, 850, BindBufferRange@20, BindBufferRangeEXT, BindBufferRangeEXT@20) + GL_STUB_ALIAS(EndTransformFeedback, 851, EndTransformFeedback@0, EndTransformFeedbackEXT, EndTransformFeedbackEXT@0) + GL_STUB_ALIAS(GetTransformFeedbackVarying, 852, GetTransformFeedbackVarying@28, GetTransformFeedbackVaryingEXT, GetTransformFeedbackVaryingEXT@28) + GL_STUB_ALIAS(TransformFeedbackVaryings, 853, TransformFeedbackVaryings@16, TransformFeedbackVaryingsEXT, TransformFeedbackVaryingsEXT@16) + GL_STUB_ALIAS(ProvokingVertex, 854, ProvokingVertex@4, ProvokingVertexEXT, ProvokingVertexEXT@4) GLOBL GLNAME(gl_dispatch_functions_end) HIDDEN(GLNAME(gl_dispatch_functions_end)) diff --git a/src/mapi/glapi/glapitable.h b/src/mapi/glapi/glapitable.h index 78fb3186bdb..62f3efc85e4 100644 --- a/src/mapi/glapi/glapitable.h +++ b/src/mapi/glapi/glapitable.h @@ -838,41 +838,78 @@ struct _glapi_table void (GLAPIENTRYP BlitFramebufferEXT)(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); /* 795 */ void (GLAPIENTRYP BufferParameteriAPPLE)(GLenum target, GLenum pname, GLint param); /* 796 */ void (GLAPIENTRYP FlushMappedBufferRangeAPPLE)(GLenum target, GLintptr offset, GLsizeiptr size); /* 797 */ - void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 798 */ - void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 799 */ - void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 800 */ - void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 801 */ - void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 802 */ - void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 803 */ - GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 804 */ - void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 805 */ - void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 806 */ - void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 807 */ - void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 808 */ - void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 809 */ - void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 810 */ - void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 811 */ - void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 812 */ - void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 813 */ - void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 814 */ - void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 815 */ - void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 816 */ - void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 817 */ - void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 818 */ - void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 819 */ - void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 820 */ - void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 821 */ - void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 822 */ - void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 823 */ - GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 824 */ - GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 825 */ - void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 826 */ - void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 827 */ - void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 828 */ - void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 829 */ - void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 830 */ - void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 831 */ - void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 832 */ + void (GLAPIENTRYP BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name); /* 798 */ + GLint (GLAPIENTRYP GetFragDataLocationEXT)(GLuint program, const GLchar * name); /* 799 */ + void (GLAPIENTRYP GetUniformuivEXT)(GLuint program, GLint location, GLuint * params); /* 800 */ + void (GLAPIENTRYP GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params); /* 801 */ + void (GLAPIENTRYP GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params); /* 802 */ + void (GLAPIENTRYP Uniform1uiEXT)(GLint location, GLuint v0); /* 803 */ + void (GLAPIENTRYP Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 804 */ + void (GLAPIENTRYP Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1); /* 805 */ + void (GLAPIENTRYP Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 806 */ + void (GLAPIENTRYP Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2); /* 807 */ + void (GLAPIENTRYP Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 808 */ + void (GLAPIENTRYP Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3); /* 809 */ + void (GLAPIENTRYP Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value); /* 810 */ + void (GLAPIENTRYP VertexAttribI1iEXT)(GLuint index, GLint x); /* 811 */ + void (GLAPIENTRYP VertexAttribI1ivEXT)(GLuint index, const GLint * v); /* 812 */ + void (GLAPIENTRYP VertexAttribI1uiEXT)(GLuint index, GLuint x); /* 813 */ + void (GLAPIENTRYP VertexAttribI1uivEXT)(GLuint index, const GLuint * v); /* 814 */ + void (GLAPIENTRYP VertexAttribI2iEXT)(GLuint index, GLint x, GLint y); /* 815 */ + void (GLAPIENTRYP VertexAttribI2ivEXT)(GLuint index, const GLint * v); /* 816 */ + void (GLAPIENTRYP VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y); /* 817 */ + void (GLAPIENTRYP VertexAttribI2uivEXT)(GLuint index, const GLuint * v); /* 818 */ + void (GLAPIENTRYP VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z); /* 819 */ + void (GLAPIENTRYP VertexAttribI3ivEXT)(GLuint index, const GLint * v); /* 820 */ + void (GLAPIENTRYP VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z); /* 821 */ + void (GLAPIENTRYP VertexAttribI3uivEXT)(GLuint index, const GLuint * v); /* 822 */ + void (GLAPIENTRYP VertexAttribI4bvEXT)(GLuint index, const GLbyte * v); /* 823 */ + void (GLAPIENTRYP VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w); /* 824 */ + void (GLAPIENTRYP VertexAttribI4ivEXT)(GLuint index, const GLint * v); /* 825 */ + void (GLAPIENTRYP VertexAttribI4svEXT)(GLuint index, const GLshort * v); /* 826 */ + void (GLAPIENTRYP VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v); /* 827 */ + void (GLAPIENTRYP VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); /* 828 */ + void (GLAPIENTRYP VertexAttribI4uivEXT)(GLuint index, const GLuint * v); /* 829 */ + void (GLAPIENTRYP VertexAttribI4usvEXT)(GLuint index, const GLushort * v); /* 830 */ + void (GLAPIENTRYP VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer); /* 831 */ + void (GLAPIENTRYP FramebufferTextureLayerEXT)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer); /* 832 */ + void (GLAPIENTRYP ColorMaskIndexedEXT)(GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a); /* 833 */ + void (GLAPIENTRYP DisableIndexedEXT)(GLenum target, GLuint index); /* 834 */ + void (GLAPIENTRYP EnableIndexedEXT)(GLenum target, GLuint index); /* 835 */ + void (GLAPIENTRYP GetBooleanIndexedvEXT)(GLenum value, GLuint index, GLboolean * data); /* 836 */ + void (GLAPIENTRYP GetIntegerIndexedvEXT)(GLenum value, GLuint index, GLint * data); /* 837 */ + GLboolean (GLAPIENTRYP IsEnabledIndexedEXT)(GLenum target, GLuint index); /* 838 */ + void (GLAPIENTRYP ClearColorIiEXT)(GLint r, GLint g, GLint b, GLint a); /* 839 */ + void (GLAPIENTRYP ClearColorIuiEXT)(GLuint r, GLuint g, GLuint b, GLuint a); /* 840 */ + void (GLAPIENTRYP GetTexParameterIivEXT)(GLenum target, GLenum pname, GLint * params); /* 841 */ + void (GLAPIENTRYP GetTexParameterIuivEXT)(GLenum target, GLenum pname, GLuint * params); /* 842 */ + void (GLAPIENTRYP TexParameterIivEXT)(GLenum target, GLenum pname, const GLint * params); /* 843 */ + void (GLAPIENTRYP TexParameterIuivEXT)(GLenum target, GLenum pname, const GLuint * params); /* 844 */ + void (GLAPIENTRYP BeginConditionalRenderNV)(GLuint query, GLenum mode); /* 845 */ + void (GLAPIENTRYP EndConditionalRenderNV)(void); /* 846 */ + void (GLAPIENTRYP BeginTransformFeedbackEXT)(GLenum mode); /* 847 */ + void (GLAPIENTRYP BindBufferBaseEXT)(GLenum target, GLuint index, GLuint buffer); /* 848 */ + void (GLAPIENTRYP BindBufferOffsetEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset); /* 849 */ + void (GLAPIENTRYP BindBufferRangeEXT)(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size); /* 850 */ + void (GLAPIENTRYP EndTransformFeedbackEXT)(void); /* 851 */ + void (GLAPIENTRYP GetTransformFeedbackVaryingEXT)(GLuint program, GLuint index, GLsizei bufSize, GLsizei * length, GLsizei * size, GLenum * type, GLchar * name); /* 852 */ + void (GLAPIENTRYP TransformFeedbackVaryingsEXT)(GLuint program, GLsizei count, const char ** varyings, GLenum bufferMode); /* 853 */ + void (GLAPIENTRYP ProvokingVertexEXT)(GLenum mode); /* 854 */ + void (GLAPIENTRYP GetTexParameterPointervAPPLE)(GLenum target, GLenum pname, GLvoid ** params); /* 855 */ + void (GLAPIENTRYP TextureRangeAPPLE)(GLenum target, GLsizei length, GLvoid * pointer); /* 856 */ + void (GLAPIENTRYP GetObjectParameterivAPPLE)(GLenum objectType, GLuint name, GLenum pname, GLint * value); /* 857 */ + GLenum (GLAPIENTRYP ObjectPurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 858 */ + GLenum (GLAPIENTRYP ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint name, GLenum option); /* 859 */ + void (GLAPIENTRYP ActiveProgramEXT)(GLuint program); /* 860 */ + GLuint (GLAPIENTRYP CreateShaderProgramEXT)(GLenum type, const GLchar * string); /* 861 */ + void (GLAPIENTRYP UseShaderProgramEXT)(GLenum type, GLuint program); /* 862 */ + void (GLAPIENTRYP StencilFuncSeparateATI)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); /* 863 */ + void (GLAPIENTRYP ProgramEnvParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 864 */ + void (GLAPIENTRYP ProgramLocalParameters4fvEXT)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); /* 865 */ + void (GLAPIENTRYP GetQueryObjecti64vEXT)(GLuint id, GLenum pname, GLint64EXT * params); /* 866 */ + void (GLAPIENTRYP GetQueryObjectui64vEXT)(GLuint id, GLenum pname, GLuint64EXT * params); /* 867 */ + void (GLAPIENTRYP EGLImageTargetRenderbufferStorageOES)(GLenum target, GLvoid * writeOffset); /* 868 */ + void (GLAPIENTRYP EGLImageTargetTexture2DOES)(GLenum target, GLvoid * writeOffset); /* 869 */ }; #endif /* !defined( _GLAPI_TABLE_H_ ) */ diff --git a/src/mapi/glapi/glapitemp.h b/src/mapi/glapi/glapitemp.h index 493887b6c79..42790bd900b 100644 --- a/src/mapi/glapi/glapitemp.h +++ b/src/mapi/glapi/glapitemp.h @@ -5579,6 +5579,176 @@ KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_797)(GLenum target, GLintptr offs DISPATCH(FlushMappedBufferRangeAPPLE, (target, offset, size), (F, "glFlushMappedBufferRangeAPPLE(0x%x, %d, %d);\n", target, offset, size)); } +KEYWORD1 void KEYWORD2 NAME(BindFragDataLocationEXT)(GLuint program, GLuint colorNumber, const GLchar * name) +{ + DISPATCH(BindFragDataLocationEXT, (program, colorNumber, name), (F, "glBindFragDataLocationEXT(%d, %d, %p);\n", program, colorNumber, (const void *) name)); +} + +KEYWORD1 GLint KEYWORD2 NAME(GetFragDataLocationEXT)(GLuint program, const GLchar * name) +{ + RETURN_DISPATCH(GetFragDataLocationEXT, (program, name), (F, "glGetFragDataLocationEXT(%d, %p);\n", program, (const void *) name)); +} + +KEYWORD1 void KEYWORD2 NAME(GetUniformuivEXT)(GLuint program, GLint location, GLuint * params) +{ + DISPATCH(GetUniformuivEXT, (program, location, params), (F, "glGetUniformuivEXT(%d, %d, %p);\n", program, location, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIivEXT)(GLuint index, GLenum pname, GLint * params) +{ + DISPATCH(GetVertexAttribIivEXT, (index, pname, params), (F, "glGetVertexAttribIivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(GetVertexAttribIuivEXT)(GLuint index, GLenum pname, GLuint * params) +{ + DISPATCH(GetVertexAttribIuivEXT, (index, pname, params), (F, "glGetVertexAttribIuivEXT(%d, 0x%x, %p);\n", index, pname, (const void *) params)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uiEXT)(GLint location, GLuint v0) +{ + DISPATCH(Uniform1uiEXT, (location, v0), (F, "glUniform1uiEXT(%d, %d);\n", location, v0)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform1uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform1uivEXT, (location, count, value), (F, "glUniform1uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uiEXT)(GLint location, GLuint v0, GLuint v1) +{ + DISPATCH(Uniform2uiEXT, (location, v0, v1), (F, "glUniform2uiEXT(%d, %d, %d);\n", location, v0, v1)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform2uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform2uivEXT, (location, count, value), (F, "glUniform2uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2) +{ + DISPATCH(Uniform3uiEXT, (location, v0, v1, v2), (F, "glUniform3uiEXT(%d, %d, %d, %d);\n", location, v0, v1, v2)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform3uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform3uivEXT, (location, count, value), (F, "glUniform3uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uiEXT)(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) +{ + DISPATCH(Uniform4uiEXT, (location, v0, v1, v2, v3), (F, "glUniform4uiEXT(%d, %d, %d, %d, %d);\n", location, v0, v1, v2, v3)); +} + +KEYWORD1 void KEYWORD2 NAME(Uniform4uivEXT)(GLint location, GLsizei count, const GLuint * value) +{ + DISPATCH(Uniform4uivEXT, (location, count, value), (F, "glUniform4uivEXT(%d, %d, %p);\n", location, count, (const void *) value)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1iEXT)(GLuint index, GLint x) +{ + DISPATCH(VertexAttribI1iEXT, (index, x), (F, "glVertexAttribI1iEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI1ivEXT, (index, v), (F, "glVertexAttribI1ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uiEXT)(GLuint index, GLuint x) +{ + DISPATCH(VertexAttribI1uiEXT, (index, x), (F, "glVertexAttribI1uiEXT(%d, %d);\n", index, x)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI1uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI1uivEXT, (index, v), (F, "glVertexAttribI1uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2iEXT)(GLuint index, GLint x, GLint y) +{ + DISPATCH(VertexAttribI2iEXT, (index, x, y), (F, "glVertexAttribI2iEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI2ivEXT, (index, v), (F, "glVertexAttribI2ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uiEXT)(GLuint index, GLuint x, GLuint y) +{ + DISPATCH(VertexAttribI2uiEXT, (index, x, y), (F, "glVertexAttribI2uiEXT(%d, %d, %d);\n", index, x, y)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI2uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI2uivEXT, (index, v), (F, "glVertexAttribI2uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3iEXT)(GLuint index, GLint x, GLint y, GLint z) +{ + DISPATCH(VertexAttribI3iEXT, (index, x, y, z), (F, "glVertexAttribI3iEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI3ivEXT, (index, v), (F, "glVertexAttribI3ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + DISPATCH(VertexAttribI3uiEXT, (index, x, y, z), (F, "glVertexAttribI3uiEXT(%d, %d, %d, %d);\n", index, x, y, z)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI3uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI3uivEXT, (index, v), (F, "glVertexAttribI3uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4bvEXT)(GLuint index, const GLbyte * v) +{ + DISPATCH(VertexAttribI4bvEXT, (index, v), (F, "glVertexAttribI4bvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4iEXT)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + DISPATCH(VertexAttribI4iEXT, (index, x, y, z, w), (F, "glVertexAttribI4iEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ivEXT)(GLuint index, const GLint * v) +{ + DISPATCH(VertexAttribI4ivEXT, (index, v), (F, "glVertexAttribI4ivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4svEXT)(GLuint index, const GLshort * v) +{ + DISPATCH(VertexAttribI4svEXT, (index, v), (F, "glVertexAttribI4svEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4ubvEXT)(GLuint index, const GLubyte * v) +{ + DISPATCH(VertexAttribI4ubvEXT, (index, v), (F, "glVertexAttribI4ubvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uiEXT)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + DISPATCH(VertexAttribI4uiEXT, (index, x, y, z, w), (F, "glVertexAttribI4uiEXT(%d, %d, %d, %d, %d);\n", index, x, y, z, w)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4uivEXT)(GLuint index, const GLuint * v) +{ + DISPATCH(VertexAttribI4uivEXT, (index, v), (F, "glVertexAttribI4uivEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribI4usvEXT)(GLuint index, const GLushort * v) +{ + DISPATCH(VertexAttribI4usvEXT, (index, v), (F, "glVertexAttribI4usvEXT(%d, %p);\n", index, (const void *) v)); +} + +KEYWORD1 void KEYWORD2 NAME(VertexAttribIPointerEXT)(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid * pointer) +{ + DISPATCH(VertexAttribIPointerEXT, (index, size, type, stride, pointer), (F, "glVertexAttribIPointerEXT(%d, %d, 0x%x, %d, %p);\n", index, size, type, stride, (const void *) pointer)); +} + KEYWORD1 void KEYWORD2 NAME(FramebufferTextureLayer)(GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { DISPATCH(FramebufferTextureLayerEXT, (target, attachment, texture, level, layer), (F, "glFramebufferTextureLayer(0x%x, 0x%x, %d, %d, %d);\n", target, attachment, texture, level, layer)); @@ -5734,16 +5904,16 @@ KEYWORD1 void KEYWORD2 NAME(ProvokingVertex)(GLenum mode) DISPATCH(ProvokingVertexEXT, (mode), (F, "glProvokingVertex(0x%x);\n", mode)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLenum pname, GLvoid ** params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_821)(GLenum target, GLenum pname, GLvoid ** params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_855)(GLenum target, GLenum pname, GLvoid ** params) { DISPATCH(GetTexParameterPointervAPPLE, (target, pname, params), (F, "glGetTexParameterPointervAPPLE(0x%x, 0x%x, %p);\n", target, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLsizei length, GLvoid * pointer); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_822)(GLenum target, GLsizei length, GLvoid * pointer) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_856)(GLenum target, GLsizei length, GLvoid * pointer) { DISPATCH(TextureRangeAPPLE, (target, length, pointer), (F, "glTextureRangeAPPLE(0x%x, %d, %p);\n", target, length, (const void *) pointer)); } @@ -5763,37 +5933,52 @@ KEYWORD1 GLenum KEYWORD2 NAME(ObjectUnpurgeableAPPLE)(GLenum objectType, GLuint RETURN_DISPATCH(ObjectUnpurgeableAPPLE, (objectType, name, option), (F, "glObjectUnpurgeableAPPLE(0x%x, %d, 0x%x);\n", objectType, name, option)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_826)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +KEYWORD1 void KEYWORD2 NAME(ActiveProgramEXT)(GLuint program) +{ + DISPATCH(ActiveProgramEXT, (program), (F, "glActiveProgramEXT(%d);\n", program)); +} + +KEYWORD1 GLuint KEYWORD2 NAME(CreateShaderProgramEXT)(GLenum type, const GLchar * string) +{ + RETURN_DISPATCH(CreateShaderProgramEXT, (type, string), (F, "glCreateShaderProgramEXT(0x%x, %p);\n", type, (const void *) string)); +} + +KEYWORD1 void KEYWORD2 NAME(UseShaderProgramEXT)(GLenum type, GLuint program) +{ + DISPATCH(UseShaderProgramEXT, (type, program), (F, "glUseShaderProgramEXT(0x%x, %d);\n", type, program)); +} + +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_826)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_863)(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask) { DISPATCH(StencilFuncSeparateATI, (frontfunc, backfunc, ref, mask), (F, "glStencilFuncSeparateATI(0x%x, 0x%x, %d, %d);\n", frontfunc, backfunc, ref, mask)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_827)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_827)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_864)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramEnvParameters4fvEXT, (target, index, count, params), (F, "glProgramEnvParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_828)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_828)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_865)(GLenum target, GLuint index, GLsizei count, const GLfloat * params) { DISPATCH(ProgramLocalParameters4fvEXT, (target, index, count, params), (F, "glProgramLocalParameters4fvEXT(0x%x, %d, %d, %p);\n", target, index, count, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_829)(GLuint id, GLenum pname, GLint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_829)(GLuint id, GLenum pname, GLint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_866)(GLuint id, GLenum pname, GLint64EXT * params) { DISPATCH(GetQueryObjecti64vEXT, (id, pname, params), (F, "glGetQueryObjecti64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_830)(GLuint id, GLenum pname, GLuint64EXT * params); +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params); -KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_830)(GLuint id, GLenum pname, GLuint64EXT * params) +KEYWORD1_ALT void KEYWORD2 NAME(_dispatch_stub_867)(GLuint id, GLenum pname, GLuint64EXT * params) { DISPATCH(GetQueryObjectui64vEXT, (id, pname, params), (F, "glGetQueryObjectui64vEXT(%d, 0x%x, %p);\n", id, pname, (const void *) params)); } @@ -6759,6 +6944,40 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(_dispatch_stub_795), TABLE_ENTRY(_dispatch_stub_796), TABLE_ENTRY(_dispatch_stub_797), + TABLE_ENTRY(BindFragDataLocationEXT), + TABLE_ENTRY(GetFragDataLocationEXT), + TABLE_ENTRY(GetUniformuivEXT), + TABLE_ENTRY(GetVertexAttribIivEXT), + TABLE_ENTRY(GetVertexAttribIuivEXT), + TABLE_ENTRY(Uniform1uiEXT), + TABLE_ENTRY(Uniform1uivEXT), + TABLE_ENTRY(Uniform2uiEXT), + TABLE_ENTRY(Uniform2uivEXT), + TABLE_ENTRY(Uniform3uiEXT), + TABLE_ENTRY(Uniform3uivEXT), + TABLE_ENTRY(Uniform4uiEXT), + TABLE_ENTRY(Uniform4uivEXT), + TABLE_ENTRY(VertexAttribI1iEXT), + TABLE_ENTRY(VertexAttribI1ivEXT), + TABLE_ENTRY(VertexAttribI1uiEXT), + TABLE_ENTRY(VertexAttribI1uivEXT), + TABLE_ENTRY(VertexAttribI2iEXT), + TABLE_ENTRY(VertexAttribI2ivEXT), + TABLE_ENTRY(VertexAttribI2uiEXT), + TABLE_ENTRY(VertexAttribI2uivEXT), + TABLE_ENTRY(VertexAttribI3iEXT), + TABLE_ENTRY(VertexAttribI3ivEXT), + TABLE_ENTRY(VertexAttribI3uiEXT), + TABLE_ENTRY(VertexAttribI3uivEXT), + TABLE_ENTRY(VertexAttribI4bvEXT), + TABLE_ENTRY(VertexAttribI4iEXT), + TABLE_ENTRY(VertexAttribI4ivEXT), + TABLE_ENTRY(VertexAttribI4svEXT), + TABLE_ENTRY(VertexAttribI4ubvEXT), + TABLE_ENTRY(VertexAttribI4uiEXT), + TABLE_ENTRY(VertexAttribI4uivEXT), + TABLE_ENTRY(VertexAttribI4usvEXT), + TABLE_ENTRY(VertexAttribIPointerEXT), TABLE_ENTRY(FramebufferTextureLayerEXT), TABLE_ENTRY(ColorMaskIndexedEXT), TABLE_ENTRY(DisableIndexedEXT), @@ -6782,16 +7001,19 @@ _glapi_proc DISPATCH_TABLE_NAME[] = { TABLE_ENTRY(GetTransformFeedbackVaryingEXT), TABLE_ENTRY(TransformFeedbackVaryingsEXT), TABLE_ENTRY(ProvokingVertexEXT), - TABLE_ENTRY(_dispatch_stub_821), - TABLE_ENTRY(_dispatch_stub_822), + TABLE_ENTRY(_dispatch_stub_855), + TABLE_ENTRY(_dispatch_stub_856), TABLE_ENTRY(GetObjectParameterivAPPLE), TABLE_ENTRY(ObjectPurgeableAPPLE), TABLE_ENTRY(ObjectUnpurgeableAPPLE), - TABLE_ENTRY(_dispatch_stub_826), - TABLE_ENTRY(_dispatch_stub_827), - TABLE_ENTRY(_dispatch_stub_828), - TABLE_ENTRY(_dispatch_stub_829), - TABLE_ENTRY(_dispatch_stub_830), + TABLE_ENTRY(ActiveProgramEXT), + TABLE_ENTRY(CreateShaderProgramEXT), + TABLE_ENTRY(UseShaderProgramEXT), + TABLE_ENTRY(_dispatch_stub_863), + TABLE_ENTRY(_dispatch_stub_864), + TABLE_ENTRY(_dispatch_stub_865), + TABLE_ENTRY(_dispatch_stub_866), + TABLE_ENTRY(_dispatch_stub_867), TABLE_ENTRY(EGLImageTargetRenderbufferStorageOES), TABLE_ENTRY(EGLImageTargetTexture2DOES), /* A whole bunch of no-op functions. These might be called diff --git a/src/mapi/glapi/glprocs.h b/src/mapi/glapi/glprocs.h index ce08a04aa23..0ac42638d70 100644 --- a/src/mapi/glapi/glprocs.h +++ b/src/mapi/glapi/glprocs.h @@ -850,6 +850,40 @@ static const char gl_string_table[] = "glBlitFramebufferEXT\0" "glBufferParameteriAPPLE\0" "glFlushMappedBufferRangeAPPLE\0" + "glBindFragDataLocationEXT\0" + "glGetFragDataLocationEXT\0" + "glGetUniformuivEXT\0" + "glGetVertexAttribIivEXT\0" + "glGetVertexAttribIuivEXT\0" + "glUniform1uiEXT\0" + "glUniform1uivEXT\0" + "glUniform2uiEXT\0" + "glUniform2uivEXT\0" + "glUniform3uiEXT\0" + "glUniform3uivEXT\0" + "glUniform4uiEXT\0" + "glUniform4uivEXT\0" + "glVertexAttribI1iEXT\0" + "glVertexAttribI1ivEXT\0" + "glVertexAttribI1uiEXT\0" + "glVertexAttribI1uivEXT\0" + "glVertexAttribI2iEXT\0" + "glVertexAttribI2ivEXT\0" + "glVertexAttribI2uiEXT\0" + "glVertexAttribI2uivEXT\0" + "glVertexAttribI3iEXT\0" + "glVertexAttribI3ivEXT\0" + "glVertexAttribI3uiEXT\0" + "glVertexAttribI3uivEXT\0" + "glVertexAttribI4bvEXT\0" + "glVertexAttribI4iEXT\0" + "glVertexAttribI4ivEXT\0" + "glVertexAttribI4svEXT\0" + "glVertexAttribI4ubvEXT\0" + "glVertexAttribI4uiEXT\0" + "glVertexAttribI4uivEXT\0" + "glVertexAttribI4usvEXT\0" + "glVertexAttribIPointerEXT\0" "glFramebufferTextureLayerEXT\0" "glColorMaskIndexedEXT\0" "glDisableIndexedEXT\0" @@ -878,6 +912,9 @@ static const char gl_string_table[] = "glGetObjectParameterivAPPLE\0" "glObjectPurgeableAPPLE\0" "glObjectUnpurgeableAPPLE\0" + "glActiveProgramEXT\0" + "glCreateShaderProgramEXT\0" + "glUseShaderProgramEXT\0" "glStencilFuncSeparateATI\0" "glProgramEnvParameters4fvEXT\0" "glProgramLocalParameters4fvEXT\0" @@ -1242,13 +1279,13 @@ static const char gl_string_table[] = #define gl_dispatch_stub_795 mgl_dispatch_stub_795 #define gl_dispatch_stub_796 mgl_dispatch_stub_796 #define gl_dispatch_stub_797 mgl_dispatch_stub_797 -#define gl_dispatch_stub_821 mgl_dispatch_stub_821 -#define gl_dispatch_stub_822 mgl_dispatch_stub_822 -#define gl_dispatch_stub_826 mgl_dispatch_stub_826 -#define gl_dispatch_stub_827 mgl_dispatch_stub_827 -#define gl_dispatch_stub_828 mgl_dispatch_stub_828 -#define gl_dispatch_stub_829 mgl_dispatch_stub_829 -#define gl_dispatch_stub_830 mgl_dispatch_stub_830 +#define gl_dispatch_stub_855 mgl_dispatch_stub_855 +#define gl_dispatch_stub_856 mgl_dispatch_stub_856 +#define gl_dispatch_stub_863 mgl_dispatch_stub_863 +#define gl_dispatch_stub_864 mgl_dispatch_stub_864 +#define gl_dispatch_stub_865 mgl_dispatch_stub_865 +#define gl_dispatch_stub_866 mgl_dispatch_stub_866 +#define gl_dispatch_stub_867 mgl_dispatch_stub_867 #endif /* USE_MGL_NAMESPACE */ @@ -1294,13 +1331,13 @@ void GLAPIENTRY gl_dispatch_stub_777(GLenum modeRGB, GLenum modeA); void GLAPIENTRY gl_dispatch_stub_795(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter); void GLAPIENTRY gl_dispatch_stub_796(GLenum target, GLenum pname, GLint param); void GLAPIENTRY gl_dispatch_stub_797(GLenum target, GLintptr offset, GLsizeiptr size); -void GLAPIENTRY gl_dispatch_stub_821(GLenum target, GLenum pname, GLvoid ** params); -void GLAPIENTRY gl_dispatch_stub_822(GLenum target, GLsizei length, GLvoid * pointer); -void GLAPIENTRY gl_dispatch_stub_826(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); -void GLAPIENTRY gl_dispatch_stub_827(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_828(GLenum target, GLuint index, GLsizei count, const GLfloat * params); -void GLAPIENTRY gl_dispatch_stub_829(GLuint id, GLenum pname, GLint64EXT * params); -void GLAPIENTRY gl_dispatch_stub_830(GLuint id, GLenum pname, GLuint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_855(GLenum target, GLenum pname, GLvoid ** params); +void GLAPIENTRY gl_dispatch_stub_856(GLenum target, GLsizei length, GLvoid * pointer); +void GLAPIENTRY gl_dispatch_stub_863(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY gl_dispatch_stub_864(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_865(GLenum target, GLuint index, GLsizei count, const GLfloat * params); +void GLAPIENTRY gl_dispatch_stub_866(GLuint id, GLenum pname, GLint64EXT * params); +void GLAPIENTRY gl_dispatch_stub_867(GLuint id, GLenum pname, GLuint64EXT * params); #endif /* defined(NEED_FUNCTION_POINTER) || defined(GLX_INDIRECT_RENDERING) */ static const glprocs_table_t static_functions[] = { @@ -2102,353 +2139,390 @@ static const glprocs_table_t static_functions[] = { NAME_FUNC_OFFSET(14061, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), NAME_FUNC_OFFSET(14082, gl_dispatch_stub_796, gl_dispatch_stub_796, NULL, 796), NAME_FUNC_OFFSET(14106, gl_dispatch_stub_797, gl_dispatch_stub_797, NULL, 797), - NAME_FUNC_OFFSET(14136, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798), - NAME_FUNC_OFFSET(14165, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 799), - NAME_FUNC_OFFSET(14187, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 800), - NAME_FUNC_OFFSET(14207, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 801), - NAME_FUNC_OFFSET(14226, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 802), - NAME_FUNC_OFFSET(14250, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 803), - NAME_FUNC_OFFSET(14274, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 804), - NAME_FUNC_OFFSET(14296, glClearColorIiEXT, glClearColorIiEXT, NULL, 805), - NAME_FUNC_OFFSET(14314, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 806), - NAME_FUNC_OFFSET(14333, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 807), - NAME_FUNC_OFFSET(14357, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 808), - NAME_FUNC_OFFSET(14382, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 809), - NAME_FUNC_OFFSET(14403, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 810), - NAME_FUNC_OFFSET(14425, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 811), - NAME_FUNC_OFFSET(14452, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 812), - NAME_FUNC_OFFSET(14477, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813), - NAME_FUNC_OFFSET(14505, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814), - NAME_FUNC_OFFSET(14525, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 815), - NAME_FUNC_OFFSET(14547, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816), - NAME_FUNC_OFFSET(14568, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817), - NAME_FUNC_OFFSET(14594, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818), - NAME_FUNC_OFFSET(14627, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819), - NAME_FUNC_OFFSET(14658, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820), - NAME_FUNC_OFFSET(14679, gl_dispatch_stub_821, gl_dispatch_stub_821, NULL, 821), - NAME_FUNC_OFFSET(14710, gl_dispatch_stub_822, gl_dispatch_stub_822, NULL, 822), - NAME_FUNC_OFFSET(14730, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 823), - NAME_FUNC_OFFSET(14758, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 824), - NAME_FUNC_OFFSET(14781, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 825), - NAME_FUNC_OFFSET(14806, gl_dispatch_stub_826, gl_dispatch_stub_826, NULL, 826), - NAME_FUNC_OFFSET(14831, gl_dispatch_stub_827, gl_dispatch_stub_827, NULL, 827), - NAME_FUNC_OFFSET(14860, gl_dispatch_stub_828, gl_dispatch_stub_828, NULL, 828), - NAME_FUNC_OFFSET(14891, gl_dispatch_stub_829, gl_dispatch_stub_829, NULL, 829), - NAME_FUNC_OFFSET(14915, gl_dispatch_stub_830, gl_dispatch_stub_830, NULL, 830), - NAME_FUNC_OFFSET(14940, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 831), - NAME_FUNC_OFFSET(14979, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 832), - NAME_FUNC_OFFSET(15008, glArrayElement, glArrayElement, NULL, 306), - NAME_FUNC_OFFSET(15026, glBindTexture, glBindTexture, NULL, 307), - NAME_FUNC_OFFSET(15043, glDrawArrays, glDrawArrays, NULL, 310), - NAME_FUNC_OFFSET(15059, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), - NAME_FUNC_OFFSET(15084, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), - NAME_FUNC_OFFSET(15104, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), - NAME_FUNC_OFFSET(15124, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), - NAME_FUNC_OFFSET(15147, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), - NAME_FUNC_OFFSET(15170, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), - NAME_FUNC_OFFSET(15190, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), - NAME_FUNC_OFFSET(15207, glGetPointerv, glGetPointerv, NULL, 329), - NAME_FUNC_OFFSET(15224, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), - NAME_FUNC_OFFSET(15239, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), - NAME_FUNC_OFFSET(15263, glTexSubImage1D, glTexSubImage1D, NULL, 332), - NAME_FUNC_OFFSET(15282, glTexSubImage2D, glTexSubImage2D, NULL, 333), - NAME_FUNC_OFFSET(15301, glBlendColor, glBlendColor, NULL, 336), - NAME_FUNC_OFFSET(15317, glBlendEquation, glBlendEquation, NULL, 337), - NAME_FUNC_OFFSET(15336, glDrawRangeElements, glDrawRangeElements, NULL, 338), - NAME_FUNC_OFFSET(15359, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(15375, glColorTable, glColorTable, NULL, 339), - NAME_FUNC_OFFSET(15391, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), - NAME_FUNC_OFFSET(15418, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), - NAME_FUNC_OFFSET(15445, glCopyColorTable, glCopyColorTable, NULL, 342), - NAME_FUNC_OFFSET(15465, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(15484, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), - NAME_FUNC_OFFSET(15503, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(15533, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), - NAME_FUNC_OFFSET(15563, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(15593, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), - NAME_FUNC_OFFSET(15623, glColorSubTable, glColorSubTable, NULL, 346), - NAME_FUNC_OFFSET(15642, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), - NAME_FUNC_OFFSET(15665, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), - NAME_FUNC_OFFSET(15690, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), - NAME_FUNC_OFFSET(15715, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), - NAME_FUNC_OFFSET(15742, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), - NAME_FUNC_OFFSET(15770, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), - NAME_FUNC_OFFSET(15797, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), - NAME_FUNC_OFFSET(15825, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), - NAME_FUNC_OFFSET(15854, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), - NAME_FUNC_OFFSET(15883, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), - NAME_FUNC_OFFSET(15909, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), - NAME_FUNC_OFFSET(15940, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), - NAME_FUNC_OFFSET(15971, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), - NAME_FUNC_OFFSET(15995, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), - NAME_FUNC_OFFSET(16018, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), - NAME_FUNC_OFFSET(16036, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), - NAME_FUNC_OFFSET(16065, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), - NAME_FUNC_OFFSET(16094, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), - NAME_FUNC_OFFSET(16109, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), - NAME_FUNC_OFFSET(16135, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), - NAME_FUNC_OFFSET(16161, glHistogram, glHistogram, NULL, 367), - NAME_FUNC_OFFSET(16176, glMinmax, glMinmax, NULL, 368), - NAME_FUNC_OFFSET(16188, glResetHistogram, glResetHistogram, NULL, 369), - NAME_FUNC_OFFSET(16208, glResetMinmax, glResetMinmax, NULL, 370), - NAME_FUNC_OFFSET(16225, glTexImage3D, glTexImage3D, NULL, 371), - NAME_FUNC_OFFSET(16241, glTexSubImage3D, glTexSubImage3D, NULL, 372), - NAME_FUNC_OFFSET(16260, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), - NAME_FUNC_OFFSET(16283, glActiveTextureARB, glActiveTextureARB, NULL, 374), - NAME_FUNC_OFFSET(16299, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), - NAME_FUNC_OFFSET(16321, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), - NAME_FUNC_OFFSET(16339, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), - NAME_FUNC_OFFSET(16358, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), - NAME_FUNC_OFFSET(16376, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), - NAME_FUNC_OFFSET(16395, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), - NAME_FUNC_OFFSET(16413, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), - NAME_FUNC_OFFSET(16432, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), - NAME_FUNC_OFFSET(16450, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), - NAME_FUNC_OFFSET(16469, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), - NAME_FUNC_OFFSET(16487, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), - NAME_FUNC_OFFSET(16506, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), - NAME_FUNC_OFFSET(16524, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), - NAME_FUNC_OFFSET(16543, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), - NAME_FUNC_OFFSET(16561, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), - NAME_FUNC_OFFSET(16580, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), - NAME_FUNC_OFFSET(16598, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), - NAME_FUNC_OFFSET(16617, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), - NAME_FUNC_OFFSET(16635, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), - NAME_FUNC_OFFSET(16654, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), - NAME_FUNC_OFFSET(16672, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), - NAME_FUNC_OFFSET(16691, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), - NAME_FUNC_OFFSET(16709, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), - NAME_FUNC_OFFSET(16728, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), - NAME_FUNC_OFFSET(16746, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), - NAME_FUNC_OFFSET(16765, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), - NAME_FUNC_OFFSET(16783, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), - NAME_FUNC_OFFSET(16802, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), - NAME_FUNC_OFFSET(16820, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), - NAME_FUNC_OFFSET(16839, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), - NAME_FUNC_OFFSET(16857, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), - NAME_FUNC_OFFSET(16876, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), - NAME_FUNC_OFFSET(16894, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), - NAME_FUNC_OFFSET(16913, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), - NAME_FUNC_OFFSET(16936, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), - NAME_FUNC_OFFSET(16961, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), - NAME_FUNC_OFFSET(16986, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), - NAME_FUNC_OFFSET(17013, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), - NAME_FUNC_OFFSET(17040, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432), - NAME_FUNC_OFFSET(17063, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433), - NAME_FUNC_OFFSET(17086, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434), - NAME_FUNC_OFFSET(17109, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435), - NAME_FUNC_OFFSET(17132, glSampleCoverageARB, glSampleCoverageARB, NULL, 436), - NAME_FUNC_OFFSET(17149, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437), - NAME_FUNC_OFFSET(17172, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438), - NAME_FUNC_OFFSET(17195, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439), - NAME_FUNC_OFFSET(17218, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440), - NAME_FUNC_OFFSET(17244, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441), - NAME_FUNC_OFFSET(17270, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442), - NAME_FUNC_OFFSET(17296, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443), - NAME_FUNC_OFFSET(17320, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444), - NAME_FUNC_OFFSET(17347, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445), - NAME_FUNC_OFFSET(17373, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452), - NAME_FUNC_OFFSET(17393, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453), - NAME_FUNC_OFFSET(17413, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454), - NAME_FUNC_OFFSET(17433, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455), - NAME_FUNC_OFFSET(17456, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456), - NAME_FUNC_OFFSET(17480, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457), - NAME_FUNC_OFFSET(17503, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458), - NAME_FUNC_OFFSET(17527, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464), - NAME_FUNC_OFFSET(17544, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465), - NAME_FUNC_OFFSET(17562, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466), - NAME_FUNC_OFFSET(17579, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467), - NAME_FUNC_OFFSET(17597, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468), - NAME_FUNC_OFFSET(17614, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469), - NAME_FUNC_OFFSET(17632, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470), - NAME_FUNC_OFFSET(17649, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471), - NAME_FUNC_OFFSET(17667, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472), - NAME_FUNC_OFFSET(17684, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473), - NAME_FUNC_OFFSET(17702, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474), - NAME_FUNC_OFFSET(17719, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475), - NAME_FUNC_OFFSET(17737, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476), - NAME_FUNC_OFFSET(17754, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477), - NAME_FUNC_OFFSET(17772, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478), - NAME_FUNC_OFFSET(17789, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479), - NAME_FUNC_OFFSET(17807, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480), - NAME_FUNC_OFFSET(17824, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481), - NAME_FUNC_OFFSET(17842, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482), - NAME_FUNC_OFFSET(17861, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483), - NAME_FUNC_OFFSET(17880, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484), - NAME_FUNC_OFFSET(17899, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485), - NAME_FUNC_OFFSET(17918, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486), - NAME_FUNC_OFFSET(17938, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487), - NAME_FUNC_OFFSET(17958, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488), - NAME_FUNC_OFFSET(17978, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489), - NAME_FUNC_OFFSET(17996, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490), - NAME_FUNC_OFFSET(18013, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491), - NAME_FUNC_OFFSET(18031, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492), - NAME_FUNC_OFFSET(18048, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493), - NAME_FUNC_OFFSET(18066, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494), - NAME_FUNC_OFFSET(18084, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495), - NAME_FUNC_OFFSET(18101, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496), - NAME_FUNC_OFFSET(18119, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497), - NAME_FUNC_OFFSET(18138, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498), - NAME_FUNC_OFFSET(18157, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499), - NAME_FUNC_OFFSET(18176, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500), - NAME_FUNC_OFFSET(18198, glBindBufferARB, glBindBufferARB, NULL, 501), - NAME_FUNC_OFFSET(18211, glBufferDataARB, glBufferDataARB, NULL, 502), - NAME_FUNC_OFFSET(18224, glBufferSubDataARB, glBufferSubDataARB, NULL, 503), - NAME_FUNC_OFFSET(18240, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504), - NAME_FUNC_OFFSET(18256, glGenBuffersARB, glGenBuffersARB, NULL, 505), - NAME_FUNC_OFFSET(18269, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506), - NAME_FUNC_OFFSET(18292, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507), - NAME_FUNC_OFFSET(18312, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508), - NAME_FUNC_OFFSET(18331, glIsBufferARB, glIsBufferARB, NULL, 509), - NAME_FUNC_OFFSET(18342, glMapBufferARB, glMapBufferARB, NULL, 510), - NAME_FUNC_OFFSET(18354, glUnmapBufferARB, glUnmapBufferARB, NULL, 511), - NAME_FUNC_OFFSET(18368, glBeginQueryARB, glBeginQueryARB, NULL, 512), - NAME_FUNC_OFFSET(18381, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513), - NAME_FUNC_OFFSET(18397, glEndQueryARB, glEndQueryARB, NULL, 514), - NAME_FUNC_OFFSET(18408, glGenQueriesARB, glGenQueriesARB, NULL, 515), - NAME_FUNC_OFFSET(18421, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516), - NAME_FUNC_OFFSET(18440, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517), - NAME_FUNC_OFFSET(18460, glGetQueryivARB, glGetQueryivARB, NULL, 518), - NAME_FUNC_OFFSET(18473, glIsQueryARB, glIsQueryARB, NULL, 519), - NAME_FUNC_OFFSET(18483, glCompileShaderARB, glCompileShaderARB, NULL, 521), - NAME_FUNC_OFFSET(18499, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526), - NAME_FUNC_OFFSET(18518, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532), - NAME_FUNC_OFFSET(18536, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533), - NAME_FUNC_OFFSET(18557, glGetUniformfvARB, glGetUniformfvARB, NULL, 534), - NAME_FUNC_OFFSET(18572, glGetUniformivARB, glGetUniformivARB, NULL, 535), - NAME_FUNC_OFFSET(18587, glLinkProgramARB, glLinkProgramARB, NULL, 536), - NAME_FUNC_OFFSET(18601, glShaderSourceARB, glShaderSourceARB, NULL, 537), - NAME_FUNC_OFFSET(18616, glUniform1fARB, glUniform1fARB, NULL, 538), - NAME_FUNC_OFFSET(18628, glUniform1fvARB, glUniform1fvARB, NULL, 539), - NAME_FUNC_OFFSET(18641, glUniform1iARB, glUniform1iARB, NULL, 540), - NAME_FUNC_OFFSET(18653, glUniform1ivARB, glUniform1ivARB, NULL, 541), - NAME_FUNC_OFFSET(18666, glUniform2fARB, glUniform2fARB, NULL, 542), - NAME_FUNC_OFFSET(18678, glUniform2fvARB, glUniform2fvARB, NULL, 543), - NAME_FUNC_OFFSET(18691, glUniform2iARB, glUniform2iARB, NULL, 544), - NAME_FUNC_OFFSET(18703, glUniform2ivARB, glUniform2ivARB, NULL, 545), - NAME_FUNC_OFFSET(18716, glUniform3fARB, glUniform3fARB, NULL, 546), - NAME_FUNC_OFFSET(18728, glUniform3fvARB, 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glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), - NAME_FUNC_OFFSET(19190, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608), - NAME_FUNC_OFFSET(19209, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609), - NAME_FUNC_OFFSET(19229, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610), - NAME_FUNC_OFFSET(19248, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611), - NAME_FUNC_OFFSET(19268, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612), - NAME_FUNC_OFFSET(19287, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613), - NAME_FUNC_OFFSET(19307, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614), - NAME_FUNC_OFFSET(19326, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615), - NAME_FUNC_OFFSET(19346, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616), - NAME_FUNC_OFFSET(19365, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617), - NAME_FUNC_OFFSET(19385, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618), - NAME_FUNC_OFFSET(19405, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619), - NAME_FUNC_OFFSET(19426, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620), - NAME_FUNC_OFFSET(19446, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621), - NAME_FUNC_OFFSET(19467, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622), - NAME_FUNC_OFFSET(19487, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623), - NAME_FUNC_OFFSET(19508, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624), - NAME_FUNC_OFFSET(19532, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625), - NAME_FUNC_OFFSET(19550, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626), - NAME_FUNC_OFFSET(19570, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627), - NAME_FUNC_OFFSET(19588, glFogCoorddEXT, glFogCoorddEXT, NULL, 628), - NAME_FUNC_OFFSET(19600, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629), - NAME_FUNC_OFFSET(19613, glFogCoordfEXT, glFogCoordfEXT, NULL, 630), - NAME_FUNC_OFFSET(19625, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631), - NAME_FUNC_OFFSET(19638, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), - NAME_FUNC_OFFSET(19658, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), - NAME_FUNC_OFFSET(19682, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), - NAME_FUNC_OFFSET(19696, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), - NAME_FUNC_OFFSET(19713, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), - NAME_FUNC_OFFSET(19728, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), - NAME_FUNC_OFFSET(19746, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), - NAME_FUNC_OFFSET(19760, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), - NAME_FUNC_OFFSET(19777, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), - NAME_FUNC_OFFSET(19792, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), - NAME_FUNC_OFFSET(19810, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), - NAME_FUNC_OFFSET(19824, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), - NAME_FUNC_OFFSET(19841, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), - NAME_FUNC_OFFSET(19856, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), - NAME_FUNC_OFFSET(19874, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), - NAME_FUNC_OFFSET(19888, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), - NAME_FUNC_OFFSET(19905, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), - NAME_FUNC_OFFSET(19920, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), - NAME_FUNC_OFFSET(19938, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), - NAME_FUNC_OFFSET(19952, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), - NAME_FUNC_OFFSET(19969, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), - NAME_FUNC_OFFSET(19984, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), - NAME_FUNC_OFFSET(20002, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), - NAME_FUNC_OFFSET(20016, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), - NAME_FUNC_OFFSET(20033, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), - NAME_FUNC_OFFSET(20048, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), - NAME_FUNC_OFFSET(20066, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), - NAME_FUNC_OFFSET(20080, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), - NAME_FUNC_OFFSET(20097, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), - NAME_FUNC_OFFSET(20112, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), - NAME_FUNC_OFFSET(20130, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), - NAME_FUNC_OFFSET(20144, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), - NAME_FUNC_OFFSET(20161, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), - NAME_FUNC_OFFSET(20176, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), - NAME_FUNC_OFFSET(20194, glBindProgramNV, glBindProgramNV, NULL, 684), - NAME_FUNC_OFFSET(20211, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685), - NAME_FUNC_OFFSET(20231, glGenProgramsNV, glGenProgramsNV, NULL, 687), - NAME_FUNC_OFFSET(20248, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), - NAME_FUNC_OFFSET(20274, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), - NAME_FUNC_OFFSET(20303, glIsProgramNV, glIsProgramNV, NULL, 697), - NAME_FUNC_OFFSET(20318, glPointParameteriNV, glPointParameteriNV, NULL, 761), - NAME_FUNC_OFFSET(20336, glPointParameterivNV, glPointParameterivNV, NULL, 762), - NAME_FUNC_OFFSET(20355, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765), - NAME_FUNC_OFFSET(20376, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767), - NAME_FUNC_OFFSET(20392, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(20416, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), - NAME_FUNC_OFFSET(20443, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778), - NAME_FUNC_OFFSET(20461, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779), - NAME_FUNC_OFFSET(20480, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780), - NAME_FUNC_OFFSET(20505, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781), - NAME_FUNC_OFFSET(20526, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782), - NAME_FUNC_OFFSET(20548, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783), - NAME_FUNC_OFFSET(20574, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784), - NAME_FUNC_OFFSET(20597, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785), - NAME_FUNC_OFFSET(20620, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786), - NAME_FUNC_OFFSET(20643, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787), - NAME_FUNC_OFFSET(20661, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788), - NAME_FUNC_OFFSET(20680, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789), - NAME_FUNC_OFFSET(20697, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790), - NAME_FUNC_OFFSET(20735, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791), - NAME_FUNC_OFFSET(20764, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792), - NAME_FUNC_OFFSET(20780, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793), - NAME_FUNC_OFFSET(20797, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794), - NAME_FUNC_OFFSET(20819, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), - NAME_FUNC_OFFSET(20837, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 798), - NAME_FUNC_OFFSET(20863, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 813), - NAME_FUNC_OFFSET(20888, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 814), - NAME_FUNC_OFFSET(20905, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 816), - NAME_FUNC_OFFSET(20923, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 817), - NAME_FUNC_OFFSET(20946, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 818), - NAME_FUNC_OFFSET(20976, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 819), - NAME_FUNC_OFFSET(21004, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 820), + NAME_FUNC_OFFSET(14136, glBindFragDataLocationEXT, glBindFragDataLocationEXT, NULL, 798), + NAME_FUNC_OFFSET(14162, glGetFragDataLocationEXT, glGetFragDataLocationEXT, NULL, 799), + NAME_FUNC_OFFSET(14187, glGetUniformuivEXT, glGetUniformuivEXT, NULL, 800), + NAME_FUNC_OFFSET(14206, glGetVertexAttribIivEXT, glGetVertexAttribIivEXT, NULL, 801), + NAME_FUNC_OFFSET(14230, glGetVertexAttribIuivEXT, glGetVertexAttribIuivEXT, NULL, 802), + NAME_FUNC_OFFSET(14255, glUniform1uiEXT, glUniform1uiEXT, NULL, 803), + NAME_FUNC_OFFSET(14271, glUniform1uivEXT, glUniform1uivEXT, NULL, 804), + NAME_FUNC_OFFSET(14288, glUniform2uiEXT, glUniform2uiEXT, NULL, 805), + NAME_FUNC_OFFSET(14304, glUniform2uivEXT, glUniform2uivEXT, NULL, 806), + NAME_FUNC_OFFSET(14321, glUniform3uiEXT, glUniform3uiEXT, NULL, 807), + NAME_FUNC_OFFSET(14337, glUniform3uivEXT, glUniform3uivEXT, NULL, 808), + NAME_FUNC_OFFSET(14354, glUniform4uiEXT, glUniform4uiEXT, NULL, 809), + NAME_FUNC_OFFSET(14370, glUniform4uivEXT, glUniform4uivEXT, NULL, 810), + NAME_FUNC_OFFSET(14387, glVertexAttribI1iEXT, glVertexAttribI1iEXT, NULL, 811), + NAME_FUNC_OFFSET(14408, glVertexAttribI1ivEXT, glVertexAttribI1ivEXT, NULL, 812), + NAME_FUNC_OFFSET(14430, glVertexAttribI1uiEXT, glVertexAttribI1uiEXT, NULL, 813), + NAME_FUNC_OFFSET(14452, glVertexAttribI1uivEXT, glVertexAttribI1uivEXT, NULL, 814), + NAME_FUNC_OFFSET(14475, glVertexAttribI2iEXT, glVertexAttribI2iEXT, NULL, 815), + NAME_FUNC_OFFSET(14496, glVertexAttribI2ivEXT, glVertexAttribI2ivEXT, NULL, 816), + NAME_FUNC_OFFSET(14518, glVertexAttribI2uiEXT, glVertexAttribI2uiEXT, NULL, 817), + NAME_FUNC_OFFSET(14540, glVertexAttribI2uivEXT, glVertexAttribI2uivEXT, NULL, 818), + NAME_FUNC_OFFSET(14563, glVertexAttribI3iEXT, glVertexAttribI3iEXT, NULL, 819), + NAME_FUNC_OFFSET(14584, glVertexAttribI3ivEXT, glVertexAttribI3ivEXT, NULL, 820), + NAME_FUNC_OFFSET(14606, glVertexAttribI3uiEXT, glVertexAttribI3uiEXT, NULL, 821), + NAME_FUNC_OFFSET(14628, glVertexAttribI3uivEXT, glVertexAttribI3uivEXT, NULL, 822), + NAME_FUNC_OFFSET(14651, glVertexAttribI4bvEXT, glVertexAttribI4bvEXT, NULL, 823), + NAME_FUNC_OFFSET(14673, glVertexAttribI4iEXT, glVertexAttribI4iEXT, NULL, 824), + NAME_FUNC_OFFSET(14694, glVertexAttribI4ivEXT, glVertexAttribI4ivEXT, NULL, 825), + NAME_FUNC_OFFSET(14716, glVertexAttribI4svEXT, glVertexAttribI4svEXT, NULL, 826), + NAME_FUNC_OFFSET(14738, glVertexAttribI4ubvEXT, glVertexAttribI4ubvEXT, NULL, 827), + NAME_FUNC_OFFSET(14761, glVertexAttribI4uiEXT, glVertexAttribI4uiEXT, NULL, 828), + NAME_FUNC_OFFSET(14783, glVertexAttribI4uivEXT, glVertexAttribI4uivEXT, NULL, 829), + NAME_FUNC_OFFSET(14806, glVertexAttribI4usvEXT, glVertexAttribI4usvEXT, NULL, 830), + NAME_FUNC_OFFSET(14829, glVertexAttribIPointerEXT, glVertexAttribIPointerEXT, NULL, 831), + NAME_FUNC_OFFSET(14855, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832), + NAME_FUNC_OFFSET(14884, glColorMaskIndexedEXT, glColorMaskIndexedEXT, NULL, 833), + NAME_FUNC_OFFSET(14906, glDisableIndexedEXT, glDisableIndexedEXT, NULL, 834), + NAME_FUNC_OFFSET(14926, glEnableIndexedEXT, glEnableIndexedEXT, NULL, 835), + NAME_FUNC_OFFSET(14945, glGetBooleanIndexedvEXT, glGetBooleanIndexedvEXT, NULL, 836), + NAME_FUNC_OFFSET(14969, glGetIntegerIndexedvEXT, glGetIntegerIndexedvEXT, NULL, 837), + NAME_FUNC_OFFSET(14993, glIsEnabledIndexedEXT, glIsEnabledIndexedEXT, NULL, 838), + NAME_FUNC_OFFSET(15015, glClearColorIiEXT, glClearColorIiEXT, NULL, 839), + NAME_FUNC_OFFSET(15033, glClearColorIuiEXT, glClearColorIuiEXT, NULL, 840), + NAME_FUNC_OFFSET(15052, glGetTexParameterIivEXT, glGetTexParameterIivEXT, NULL, 841), + NAME_FUNC_OFFSET(15076, glGetTexParameterIuivEXT, glGetTexParameterIuivEXT, NULL, 842), + NAME_FUNC_OFFSET(15101, glTexParameterIivEXT, glTexParameterIivEXT, NULL, 843), + NAME_FUNC_OFFSET(15122, glTexParameterIuivEXT, glTexParameterIuivEXT, NULL, 844), + NAME_FUNC_OFFSET(15144, glBeginConditionalRenderNV, glBeginConditionalRenderNV, NULL, 845), + NAME_FUNC_OFFSET(15171, glEndConditionalRenderNV, glEndConditionalRenderNV, NULL, 846), + NAME_FUNC_OFFSET(15196, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847), + NAME_FUNC_OFFSET(15224, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848), + NAME_FUNC_OFFSET(15244, glBindBufferOffsetEXT, glBindBufferOffsetEXT, NULL, 849), + NAME_FUNC_OFFSET(15266, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850), + NAME_FUNC_OFFSET(15287, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851), + NAME_FUNC_OFFSET(15313, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852), + NAME_FUNC_OFFSET(15346, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853), + NAME_FUNC_OFFSET(15377, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854), + NAME_FUNC_OFFSET(15398, gl_dispatch_stub_855, gl_dispatch_stub_855, NULL, 855), + NAME_FUNC_OFFSET(15429, gl_dispatch_stub_856, gl_dispatch_stub_856, NULL, 856), + NAME_FUNC_OFFSET(15449, glGetObjectParameterivAPPLE, glGetObjectParameterivAPPLE, NULL, 857), + NAME_FUNC_OFFSET(15477, glObjectPurgeableAPPLE, glObjectPurgeableAPPLE, NULL, 858), + NAME_FUNC_OFFSET(15500, glObjectUnpurgeableAPPLE, glObjectUnpurgeableAPPLE, NULL, 859), + NAME_FUNC_OFFSET(15525, glActiveProgramEXT, glActiveProgramEXT, NULL, 860), + NAME_FUNC_OFFSET(15544, glCreateShaderProgramEXT, glCreateShaderProgramEXT, NULL, 861), + NAME_FUNC_OFFSET(15569, glUseShaderProgramEXT, glUseShaderProgramEXT, NULL, 862), + NAME_FUNC_OFFSET(15591, gl_dispatch_stub_863, gl_dispatch_stub_863, NULL, 863), + NAME_FUNC_OFFSET(15616, gl_dispatch_stub_864, gl_dispatch_stub_864, NULL, 864), + NAME_FUNC_OFFSET(15645, gl_dispatch_stub_865, gl_dispatch_stub_865, NULL, 865), + NAME_FUNC_OFFSET(15676, gl_dispatch_stub_866, gl_dispatch_stub_866, NULL, 866), + NAME_FUNC_OFFSET(15700, gl_dispatch_stub_867, gl_dispatch_stub_867, NULL, 867), + NAME_FUNC_OFFSET(15725, glEGLImageTargetRenderbufferStorageOES, glEGLImageTargetRenderbufferStorageOES, NULL, 868), + NAME_FUNC_OFFSET(15764, glEGLImageTargetTexture2DOES, glEGLImageTargetTexture2DOES, NULL, 869), + NAME_FUNC_OFFSET(15793, glArrayElement, glArrayElement, NULL, 306), + NAME_FUNC_OFFSET(15811, glBindTexture, glBindTexture, NULL, 307), + NAME_FUNC_OFFSET(15828, glDrawArrays, glDrawArrays, NULL, 310), + NAME_FUNC_OFFSET(15844, glAreTexturesResident, glAreTexturesResidentEXT, glAreTexturesResidentEXT, 322), + NAME_FUNC_OFFSET(15869, glCopyTexImage1D, glCopyTexImage1D, NULL, 323), + NAME_FUNC_OFFSET(15889, glCopyTexImage2D, glCopyTexImage2D, NULL, 324), + NAME_FUNC_OFFSET(15909, glCopyTexSubImage1D, glCopyTexSubImage1D, NULL, 325), + NAME_FUNC_OFFSET(15932, glCopyTexSubImage2D, glCopyTexSubImage2D, NULL, 326), + NAME_FUNC_OFFSET(15955, glDeleteTextures, glDeleteTexturesEXT, glDeleteTexturesEXT, 327), + NAME_FUNC_OFFSET(15975, glGenTextures, glGenTexturesEXT, glGenTexturesEXT, 328), + NAME_FUNC_OFFSET(15992, glGetPointerv, glGetPointerv, NULL, 329), + NAME_FUNC_OFFSET(16009, glIsTexture, glIsTextureEXT, glIsTextureEXT, 330), + NAME_FUNC_OFFSET(16024, glPrioritizeTextures, glPrioritizeTextures, NULL, 331), + NAME_FUNC_OFFSET(16048, glTexSubImage1D, glTexSubImage1D, NULL, 332), + NAME_FUNC_OFFSET(16067, glTexSubImage2D, glTexSubImage2D, NULL, 333), + NAME_FUNC_OFFSET(16086, glBlendColor, glBlendColor, NULL, 336), + NAME_FUNC_OFFSET(16102, glBlendEquation, glBlendEquation, NULL, 337), + NAME_FUNC_OFFSET(16121, glDrawRangeElements, glDrawRangeElements, NULL, 338), + NAME_FUNC_OFFSET(16144, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16160, glColorTable, glColorTable, NULL, 339), + NAME_FUNC_OFFSET(16176, glColorTableParameterfv, glColorTableParameterfv, NULL, 340), + NAME_FUNC_OFFSET(16203, glColorTableParameteriv, glColorTableParameteriv, NULL, 341), + NAME_FUNC_OFFSET(16230, glCopyColorTable, glCopyColorTable, NULL, 342), + NAME_FUNC_OFFSET(16250, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16269, glGetColorTable, glGetColorTableEXT, glGetColorTableEXT, 343), + NAME_FUNC_OFFSET(16288, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16318, glGetColorTableParameterfv, glGetColorTableParameterfvEXT, glGetColorTableParameterfvEXT, 344), + NAME_FUNC_OFFSET(16348, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16378, glGetColorTableParameteriv, glGetColorTableParameterivEXT, glGetColorTableParameterivEXT, 345), + NAME_FUNC_OFFSET(16408, glColorSubTable, glColorSubTable, NULL, 346), + NAME_FUNC_OFFSET(16427, glCopyColorSubTable, glCopyColorSubTable, NULL, 347), + NAME_FUNC_OFFSET(16450, glConvolutionFilter1D, glConvolutionFilter1D, NULL, 348), + NAME_FUNC_OFFSET(16475, glConvolutionFilter2D, glConvolutionFilter2D, NULL, 349), + NAME_FUNC_OFFSET(16500, glConvolutionParameterf, glConvolutionParameterf, NULL, 350), + NAME_FUNC_OFFSET(16527, glConvolutionParameterfv, glConvolutionParameterfv, NULL, 351), + NAME_FUNC_OFFSET(16555, glConvolutionParameteri, glConvolutionParameteri, NULL, 352), + NAME_FUNC_OFFSET(16582, glConvolutionParameteriv, glConvolutionParameteriv, NULL, 353), + NAME_FUNC_OFFSET(16610, glCopyConvolutionFilter1D, glCopyConvolutionFilter1D, NULL, 354), + NAME_FUNC_OFFSET(16639, glCopyConvolutionFilter2D, glCopyConvolutionFilter2D, NULL, 355), + NAME_FUNC_OFFSET(16668, glGetConvolutionFilter, gl_dispatch_stub_356, gl_dispatch_stub_356, 356), + NAME_FUNC_OFFSET(16694, glGetConvolutionParameterfv, gl_dispatch_stub_357, gl_dispatch_stub_357, 357), + NAME_FUNC_OFFSET(16725, glGetConvolutionParameteriv, gl_dispatch_stub_358, gl_dispatch_stub_358, 358), + NAME_FUNC_OFFSET(16756, glGetSeparableFilter, gl_dispatch_stub_359, gl_dispatch_stub_359, 359), + NAME_FUNC_OFFSET(16780, glSeparableFilter2D, glSeparableFilter2D, NULL, 360), + NAME_FUNC_OFFSET(16803, glGetHistogram, gl_dispatch_stub_361, gl_dispatch_stub_361, 361), + NAME_FUNC_OFFSET(16821, glGetHistogramParameterfv, gl_dispatch_stub_362, gl_dispatch_stub_362, 362), + NAME_FUNC_OFFSET(16850, glGetHistogramParameteriv, gl_dispatch_stub_363, gl_dispatch_stub_363, 363), + NAME_FUNC_OFFSET(16879, glGetMinmax, gl_dispatch_stub_364, gl_dispatch_stub_364, 364), + NAME_FUNC_OFFSET(16894, glGetMinmaxParameterfv, gl_dispatch_stub_365, gl_dispatch_stub_365, 365), + NAME_FUNC_OFFSET(16920, glGetMinmaxParameteriv, gl_dispatch_stub_366, gl_dispatch_stub_366, 366), + NAME_FUNC_OFFSET(16946, glHistogram, glHistogram, NULL, 367), + NAME_FUNC_OFFSET(16961, glMinmax, glMinmax, NULL, 368), + NAME_FUNC_OFFSET(16973, glResetHistogram, glResetHistogram, NULL, 369), + NAME_FUNC_OFFSET(16993, glResetMinmax, glResetMinmax, NULL, 370), + NAME_FUNC_OFFSET(17010, glTexImage3D, glTexImage3D, NULL, 371), + NAME_FUNC_OFFSET(17026, glTexSubImage3D, glTexSubImage3D, NULL, 372), + NAME_FUNC_OFFSET(17045, glCopyTexSubImage3D, glCopyTexSubImage3D, NULL, 373), + NAME_FUNC_OFFSET(17068, glActiveTextureARB, glActiveTextureARB, NULL, 374), + NAME_FUNC_OFFSET(17084, glClientActiveTextureARB, glClientActiveTextureARB, NULL, 375), + NAME_FUNC_OFFSET(17106, glMultiTexCoord1dARB, glMultiTexCoord1dARB, NULL, 376), + NAME_FUNC_OFFSET(17124, glMultiTexCoord1dvARB, glMultiTexCoord1dvARB, NULL, 377), + NAME_FUNC_OFFSET(17143, glMultiTexCoord1fARB, glMultiTexCoord1fARB, NULL, 378), + NAME_FUNC_OFFSET(17161, glMultiTexCoord1fvARB, glMultiTexCoord1fvARB, NULL, 379), + NAME_FUNC_OFFSET(17180, glMultiTexCoord1iARB, glMultiTexCoord1iARB, NULL, 380), + NAME_FUNC_OFFSET(17198, glMultiTexCoord1ivARB, glMultiTexCoord1ivARB, NULL, 381), + NAME_FUNC_OFFSET(17217, glMultiTexCoord1sARB, glMultiTexCoord1sARB, NULL, 382), + NAME_FUNC_OFFSET(17235, glMultiTexCoord1svARB, glMultiTexCoord1svARB, NULL, 383), + NAME_FUNC_OFFSET(17254, glMultiTexCoord2dARB, glMultiTexCoord2dARB, NULL, 384), + NAME_FUNC_OFFSET(17272, glMultiTexCoord2dvARB, glMultiTexCoord2dvARB, NULL, 385), + NAME_FUNC_OFFSET(17291, glMultiTexCoord2fARB, glMultiTexCoord2fARB, NULL, 386), + NAME_FUNC_OFFSET(17309, glMultiTexCoord2fvARB, glMultiTexCoord2fvARB, NULL, 387), + NAME_FUNC_OFFSET(17328, glMultiTexCoord2iARB, glMultiTexCoord2iARB, NULL, 388), + NAME_FUNC_OFFSET(17346, glMultiTexCoord2ivARB, glMultiTexCoord2ivARB, NULL, 389), + NAME_FUNC_OFFSET(17365, glMultiTexCoord2sARB, glMultiTexCoord2sARB, NULL, 390), + NAME_FUNC_OFFSET(17383, glMultiTexCoord2svARB, glMultiTexCoord2svARB, NULL, 391), + NAME_FUNC_OFFSET(17402, glMultiTexCoord3dARB, glMultiTexCoord3dARB, NULL, 392), + NAME_FUNC_OFFSET(17420, glMultiTexCoord3dvARB, glMultiTexCoord3dvARB, NULL, 393), + NAME_FUNC_OFFSET(17439, glMultiTexCoord3fARB, glMultiTexCoord3fARB, NULL, 394), + NAME_FUNC_OFFSET(17457, glMultiTexCoord3fvARB, glMultiTexCoord3fvARB, NULL, 395), + NAME_FUNC_OFFSET(17476, glMultiTexCoord3iARB, glMultiTexCoord3iARB, NULL, 396), + NAME_FUNC_OFFSET(17494, glMultiTexCoord3ivARB, glMultiTexCoord3ivARB, NULL, 397), + NAME_FUNC_OFFSET(17513, glMultiTexCoord3sARB, glMultiTexCoord3sARB, NULL, 398), + NAME_FUNC_OFFSET(17531, glMultiTexCoord3svARB, glMultiTexCoord3svARB, NULL, 399), + NAME_FUNC_OFFSET(17550, glMultiTexCoord4dARB, glMultiTexCoord4dARB, NULL, 400), + NAME_FUNC_OFFSET(17568, glMultiTexCoord4dvARB, glMultiTexCoord4dvARB, NULL, 401), + NAME_FUNC_OFFSET(17587, glMultiTexCoord4fARB, glMultiTexCoord4fARB, NULL, 402), + NAME_FUNC_OFFSET(17605, glMultiTexCoord4fvARB, glMultiTexCoord4fvARB, NULL, 403), + NAME_FUNC_OFFSET(17624, glMultiTexCoord4iARB, glMultiTexCoord4iARB, NULL, 404), + NAME_FUNC_OFFSET(17642, glMultiTexCoord4ivARB, glMultiTexCoord4ivARB, NULL, 405), + NAME_FUNC_OFFSET(17661, glMultiTexCoord4sARB, glMultiTexCoord4sARB, NULL, 406), + NAME_FUNC_OFFSET(17679, glMultiTexCoord4svARB, glMultiTexCoord4svARB, NULL, 407), + NAME_FUNC_OFFSET(17698, glStencilOpSeparate, glStencilOpSeparate, NULL, 423), + NAME_FUNC_OFFSET(17721, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), + NAME_FUNC_OFFSET(17746, glDrawArraysInstanced, glDrawArraysInstanced, NULL, 430), + NAME_FUNC_OFFSET(17771, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), + NAME_FUNC_OFFSET(17798, glDrawElementsInstanced, glDrawElementsInstanced, NULL, 431), + NAME_FUNC_OFFSET(17825, glLoadTransposeMatrixdARB, glLoadTransposeMatrixdARB, NULL, 432), + NAME_FUNC_OFFSET(17848, glLoadTransposeMatrixfARB, glLoadTransposeMatrixfARB, NULL, 433), + NAME_FUNC_OFFSET(17871, glMultTransposeMatrixdARB, glMultTransposeMatrixdARB, NULL, 434), + NAME_FUNC_OFFSET(17894, glMultTransposeMatrixfARB, glMultTransposeMatrixfARB, NULL, 435), + NAME_FUNC_OFFSET(17917, glSampleCoverageARB, glSampleCoverageARB, NULL, 436), + NAME_FUNC_OFFSET(17934, glCompressedTexImage1DARB, glCompressedTexImage1DARB, NULL, 437), + NAME_FUNC_OFFSET(17957, glCompressedTexImage2DARB, glCompressedTexImage2DARB, NULL, 438), + NAME_FUNC_OFFSET(17980, glCompressedTexImage3DARB, glCompressedTexImage3DARB, NULL, 439), + NAME_FUNC_OFFSET(18003, glCompressedTexSubImage1DARB, glCompressedTexSubImage1DARB, NULL, 440), + NAME_FUNC_OFFSET(18029, glCompressedTexSubImage2DARB, glCompressedTexSubImage2DARB, NULL, 441), + NAME_FUNC_OFFSET(18055, glCompressedTexSubImage3DARB, glCompressedTexSubImage3DARB, NULL, 442), + NAME_FUNC_OFFSET(18081, glGetCompressedTexImageARB, glGetCompressedTexImageARB, NULL, 443), + NAME_FUNC_OFFSET(18105, glDisableVertexAttribArrayARB, glDisableVertexAttribArrayARB, NULL, 444), + NAME_FUNC_OFFSET(18132, glEnableVertexAttribArrayARB, glEnableVertexAttribArrayARB, NULL, 445), + NAME_FUNC_OFFSET(18158, glGetVertexAttribdvARB, glGetVertexAttribdvARB, NULL, 452), + NAME_FUNC_OFFSET(18178, glGetVertexAttribfvARB, glGetVertexAttribfvARB, NULL, 453), + NAME_FUNC_OFFSET(18198, glGetVertexAttribivARB, glGetVertexAttribivARB, NULL, 454), + NAME_FUNC_OFFSET(18218, glProgramEnvParameter4dARB, glProgramEnvParameter4dARB, NULL, 455), + NAME_FUNC_OFFSET(18241, glProgramEnvParameter4dvARB, glProgramEnvParameter4dvARB, NULL, 456), + NAME_FUNC_OFFSET(18265, glProgramEnvParameter4fARB, glProgramEnvParameter4fARB, NULL, 457), + NAME_FUNC_OFFSET(18288, glProgramEnvParameter4fvARB, glProgramEnvParameter4fvARB, NULL, 458), + NAME_FUNC_OFFSET(18312, glVertexAttrib1dARB, glVertexAttrib1dARB, NULL, 464), + NAME_FUNC_OFFSET(18329, glVertexAttrib1dvARB, glVertexAttrib1dvARB, NULL, 465), + NAME_FUNC_OFFSET(18347, glVertexAttrib1fARB, glVertexAttrib1fARB, NULL, 466), + NAME_FUNC_OFFSET(18364, glVertexAttrib1fvARB, glVertexAttrib1fvARB, NULL, 467), + NAME_FUNC_OFFSET(18382, glVertexAttrib1sARB, glVertexAttrib1sARB, NULL, 468), + NAME_FUNC_OFFSET(18399, glVertexAttrib1svARB, glVertexAttrib1svARB, NULL, 469), + NAME_FUNC_OFFSET(18417, glVertexAttrib2dARB, glVertexAttrib2dARB, NULL, 470), + NAME_FUNC_OFFSET(18434, glVertexAttrib2dvARB, glVertexAttrib2dvARB, NULL, 471), + NAME_FUNC_OFFSET(18452, glVertexAttrib2fARB, glVertexAttrib2fARB, NULL, 472), + NAME_FUNC_OFFSET(18469, glVertexAttrib2fvARB, glVertexAttrib2fvARB, NULL, 473), + NAME_FUNC_OFFSET(18487, glVertexAttrib2sARB, glVertexAttrib2sARB, NULL, 474), + NAME_FUNC_OFFSET(18504, glVertexAttrib2svARB, glVertexAttrib2svARB, NULL, 475), + NAME_FUNC_OFFSET(18522, glVertexAttrib3dARB, glVertexAttrib3dARB, NULL, 476), + NAME_FUNC_OFFSET(18539, glVertexAttrib3dvARB, glVertexAttrib3dvARB, NULL, 477), + NAME_FUNC_OFFSET(18557, glVertexAttrib3fARB, glVertexAttrib3fARB, NULL, 478), + NAME_FUNC_OFFSET(18574, glVertexAttrib3fvARB, glVertexAttrib3fvARB, NULL, 479), + NAME_FUNC_OFFSET(18592, glVertexAttrib3sARB, glVertexAttrib3sARB, NULL, 480), + NAME_FUNC_OFFSET(18609, glVertexAttrib3svARB, glVertexAttrib3svARB, NULL, 481), + NAME_FUNC_OFFSET(18627, glVertexAttrib4NbvARB, glVertexAttrib4NbvARB, NULL, 482), + NAME_FUNC_OFFSET(18646, glVertexAttrib4NivARB, glVertexAttrib4NivARB, NULL, 483), + NAME_FUNC_OFFSET(18665, glVertexAttrib4NsvARB, glVertexAttrib4NsvARB, NULL, 484), + NAME_FUNC_OFFSET(18684, glVertexAttrib4NubARB, glVertexAttrib4NubARB, NULL, 485), + NAME_FUNC_OFFSET(18703, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, 486), + NAME_FUNC_OFFSET(18723, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, 487), + NAME_FUNC_OFFSET(18743, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, 488), + NAME_FUNC_OFFSET(18763, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, 489), + NAME_FUNC_OFFSET(18781, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, 490), + NAME_FUNC_OFFSET(18798, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, 491), + NAME_FUNC_OFFSET(18816, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, 492), + NAME_FUNC_OFFSET(18833, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, 493), + NAME_FUNC_OFFSET(18851, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, 494), + NAME_FUNC_OFFSET(18869, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, 495), + NAME_FUNC_OFFSET(18886, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, 496), + NAME_FUNC_OFFSET(18904, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, 497), + NAME_FUNC_OFFSET(18923, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, 498), + NAME_FUNC_OFFSET(18942, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, 499), + NAME_FUNC_OFFSET(18961, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, 500), + NAME_FUNC_OFFSET(18983, glBindBufferARB, glBindBufferARB, NULL, 501), + NAME_FUNC_OFFSET(18996, glBufferDataARB, glBufferDataARB, NULL, 502), + NAME_FUNC_OFFSET(19009, glBufferSubDataARB, glBufferSubDataARB, NULL, 503), + NAME_FUNC_OFFSET(19025, glDeleteBuffersARB, glDeleteBuffersARB, NULL, 504), + NAME_FUNC_OFFSET(19041, glGenBuffersARB, glGenBuffersARB, NULL, 505), + NAME_FUNC_OFFSET(19054, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, 506), + NAME_FUNC_OFFSET(19077, glGetBufferPointervARB, glGetBufferPointervARB, NULL, 507), + NAME_FUNC_OFFSET(19097, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, 508), + NAME_FUNC_OFFSET(19116, glIsBufferARB, glIsBufferARB, NULL, 509), + NAME_FUNC_OFFSET(19127, glMapBufferARB, glMapBufferARB, NULL, 510), + NAME_FUNC_OFFSET(19139, glUnmapBufferARB, glUnmapBufferARB, NULL, 511), + NAME_FUNC_OFFSET(19153, glBeginQueryARB, glBeginQueryARB, NULL, 512), + NAME_FUNC_OFFSET(19166, glDeleteQueriesARB, glDeleteQueriesARB, NULL, 513), + NAME_FUNC_OFFSET(19182, glEndQueryARB, glEndQueryARB, NULL, 514), + NAME_FUNC_OFFSET(19193, glGenQueriesARB, glGenQueriesARB, NULL, 515), + NAME_FUNC_OFFSET(19206, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, 516), + NAME_FUNC_OFFSET(19225, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, 517), + NAME_FUNC_OFFSET(19245, glGetQueryivARB, glGetQueryivARB, NULL, 518), + NAME_FUNC_OFFSET(19258, glIsQueryARB, glIsQueryARB, NULL, 519), + NAME_FUNC_OFFSET(19268, glCompileShaderARB, glCompileShaderARB, NULL, 521), + NAME_FUNC_OFFSET(19284, glGetActiveUniformARB, glGetActiveUniformARB, NULL, 526), + NAME_FUNC_OFFSET(19303, glGetShaderSourceARB, glGetShaderSourceARB, NULL, 532), + NAME_FUNC_OFFSET(19321, glGetUniformLocationARB, glGetUniformLocationARB, NULL, 533), + NAME_FUNC_OFFSET(19342, glGetUniformfvARB, glGetUniformfvARB, NULL, 534), + NAME_FUNC_OFFSET(19357, glGetUniformivARB, glGetUniformivARB, NULL, 535), + NAME_FUNC_OFFSET(19372, glLinkProgramARB, glLinkProgramARB, NULL, 536), + NAME_FUNC_OFFSET(19386, glShaderSourceARB, glShaderSourceARB, NULL, 537), + NAME_FUNC_OFFSET(19401, glUniform1fARB, glUniform1fARB, NULL, 538), + NAME_FUNC_OFFSET(19413, glUniform1fvARB, glUniform1fvARB, NULL, 539), + NAME_FUNC_OFFSET(19426, glUniform1iARB, glUniform1iARB, NULL, 540), + NAME_FUNC_OFFSET(19438, glUniform1ivARB, glUniform1ivARB, NULL, 541), + NAME_FUNC_OFFSET(19451, glUniform2fARB, glUniform2fARB, NULL, 542), + NAME_FUNC_OFFSET(19463, glUniform2fvARB, glUniform2fvARB, NULL, 543), + NAME_FUNC_OFFSET(19476, glUniform2iARB, glUniform2iARB, NULL, 544), + NAME_FUNC_OFFSET(19488, glUniform2ivARB, glUniform2ivARB, NULL, 545), + NAME_FUNC_OFFSET(19501, glUniform3fARB, glUniform3fARB, NULL, 546), + NAME_FUNC_OFFSET(19513, glUniform3fvARB, glUniform3fvARB, NULL, 547), + NAME_FUNC_OFFSET(19526, glUniform3iARB, glUniform3iARB, NULL, 548), + NAME_FUNC_OFFSET(19538, glUniform3ivARB, glUniform3ivARB, NULL, 549), + NAME_FUNC_OFFSET(19551, glUniform4fARB, glUniform4fARB, NULL, 550), + NAME_FUNC_OFFSET(19563, glUniform4fvARB, glUniform4fvARB, NULL, 551), + NAME_FUNC_OFFSET(19576, glUniform4iARB, glUniform4iARB, NULL, 552), + NAME_FUNC_OFFSET(19588, glUniform4ivARB, glUniform4ivARB, NULL, 553), + NAME_FUNC_OFFSET(19601, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, 554), + NAME_FUNC_OFFSET(19620, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, 555), + NAME_FUNC_OFFSET(19639, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, 556), + NAME_FUNC_OFFSET(19658, glUseProgramObjectARB, glUseProgramObjectARB, NULL, 557), + NAME_FUNC_OFFSET(19671, glValidateProgramARB, glValidateProgramARB, NULL, 558), + NAME_FUNC_OFFSET(19689, glBindAttribLocationARB, glBindAttribLocationARB, NULL, 559), + NAME_FUNC_OFFSET(19710, glGetActiveAttribARB, glGetActiveAttribARB, NULL, 560), + NAME_FUNC_OFFSET(19728, glGetAttribLocationARB, glGetAttribLocationARB, NULL, 561), + NAME_FUNC_OFFSET(19748, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), + NAME_FUNC_OFFSET(19762, glDrawBuffersARB, glDrawBuffersARB, NULL, 562), + NAME_FUNC_OFFSET(19779, glRenderbufferStorageMultisample, glRenderbufferStorageMultisample, NULL, 563), + NAME_FUNC_OFFSET(19815, gl_dispatch_stub_596, gl_dispatch_stub_596, NULL, 596), + NAME_FUNC_OFFSET(19831, gl_dispatch_stub_597, gl_dispatch_stub_597, NULL, 597), + NAME_FUNC_OFFSET(19850, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19868, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19889, glPointParameterfEXT, glPointParameterfEXT, NULL, 604), + NAME_FUNC_OFFSET(19911, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19930, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19952, glPointParameterfvEXT, glPointParameterfvEXT, NULL, 605), + NAME_FUNC_OFFSET(19975, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, 608), + NAME_FUNC_OFFSET(19994, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, 609), + NAME_FUNC_OFFSET(20014, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, 610), + NAME_FUNC_OFFSET(20033, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, 611), + NAME_FUNC_OFFSET(20053, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, 612), + NAME_FUNC_OFFSET(20072, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, 613), + NAME_FUNC_OFFSET(20092, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, 614), + NAME_FUNC_OFFSET(20111, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, 615), + NAME_FUNC_OFFSET(20131, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, 616), + NAME_FUNC_OFFSET(20150, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, 617), + NAME_FUNC_OFFSET(20170, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, 618), + NAME_FUNC_OFFSET(20190, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, 619), + NAME_FUNC_OFFSET(20211, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, 620), + NAME_FUNC_OFFSET(20231, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, 621), + NAME_FUNC_OFFSET(20252, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, 622), + NAME_FUNC_OFFSET(20272, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, 623), + NAME_FUNC_OFFSET(20293, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, 624), + NAME_FUNC_OFFSET(20317, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, 625), + NAME_FUNC_OFFSET(20335, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, 626), + NAME_FUNC_OFFSET(20355, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, 627), + NAME_FUNC_OFFSET(20373, glFogCoorddEXT, glFogCoorddEXT, NULL, 628), + NAME_FUNC_OFFSET(20385, glFogCoorddvEXT, glFogCoorddvEXT, NULL, 629), + NAME_FUNC_OFFSET(20398, glFogCoordfEXT, glFogCoordfEXT, NULL, 630), + NAME_FUNC_OFFSET(20410, glFogCoordfvEXT, glFogCoordfvEXT, NULL, 631), + NAME_FUNC_OFFSET(20423, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), + NAME_FUNC_OFFSET(20443, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, 633), + NAME_FUNC_OFFSET(20467, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), + NAME_FUNC_OFFSET(20481, glWindowPos2dMESA, glWindowPos2dMESA, NULL, 650), + NAME_FUNC_OFFSET(20498, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), + NAME_FUNC_OFFSET(20513, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, 651), + NAME_FUNC_OFFSET(20531, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), + NAME_FUNC_OFFSET(20545, glWindowPos2fMESA, glWindowPos2fMESA, NULL, 652), + NAME_FUNC_OFFSET(20562, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), + NAME_FUNC_OFFSET(20577, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, 653), + NAME_FUNC_OFFSET(20595, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), + NAME_FUNC_OFFSET(20609, glWindowPos2iMESA, glWindowPos2iMESA, NULL, 654), + NAME_FUNC_OFFSET(20626, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), + NAME_FUNC_OFFSET(20641, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, 655), + NAME_FUNC_OFFSET(20659, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), + NAME_FUNC_OFFSET(20673, glWindowPos2sMESA, glWindowPos2sMESA, NULL, 656), + NAME_FUNC_OFFSET(20690, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), + NAME_FUNC_OFFSET(20705, glWindowPos2svMESA, glWindowPos2svMESA, NULL, 657), + NAME_FUNC_OFFSET(20723, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), + NAME_FUNC_OFFSET(20737, glWindowPos3dMESA, glWindowPos3dMESA, NULL, 658), + NAME_FUNC_OFFSET(20754, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), + NAME_FUNC_OFFSET(20769, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, 659), + NAME_FUNC_OFFSET(20787, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), + NAME_FUNC_OFFSET(20801, glWindowPos3fMESA, glWindowPos3fMESA, NULL, 660), + NAME_FUNC_OFFSET(20818, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), + NAME_FUNC_OFFSET(20833, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, 661), + NAME_FUNC_OFFSET(20851, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), + NAME_FUNC_OFFSET(20865, glWindowPos3iMESA, glWindowPos3iMESA, NULL, 662), + NAME_FUNC_OFFSET(20882, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), + NAME_FUNC_OFFSET(20897, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, 663), + NAME_FUNC_OFFSET(20915, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), + NAME_FUNC_OFFSET(20929, glWindowPos3sMESA, glWindowPos3sMESA, NULL, 664), + NAME_FUNC_OFFSET(20946, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), + NAME_FUNC_OFFSET(20961, glWindowPos3svMESA, glWindowPos3svMESA, NULL, 665), + NAME_FUNC_OFFSET(20979, glBindProgramNV, glBindProgramNV, NULL, 684), + NAME_FUNC_OFFSET(20996, glDeleteProgramsNV, glDeleteProgramsNV, NULL, 685), + NAME_FUNC_OFFSET(21016, glGenProgramsNV, glGenProgramsNV, NULL, 687), + NAME_FUNC_OFFSET(21033, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), + NAME_FUNC_OFFSET(21059, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, 693), + NAME_FUNC_OFFSET(21088, glIsProgramNV, glIsProgramNV, NULL, 697), + NAME_FUNC_OFFSET(21103, glPointParameteriNV, glPointParameteriNV, NULL, 761), + NAME_FUNC_OFFSET(21121, glPointParameterivNV, glPointParameterivNV, NULL, 762), + NAME_FUNC_OFFSET(21140, gl_dispatch_stub_765, gl_dispatch_stub_765, NULL, 765), + NAME_FUNC_OFFSET(21161, gl_dispatch_stub_767, gl_dispatch_stub_767, NULL, 767), + NAME_FUNC_OFFSET(21177, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(21201, gl_dispatch_stub_777, gl_dispatch_stub_777, NULL, 777), + NAME_FUNC_OFFSET(21228, glBindFramebufferEXT, glBindFramebufferEXT, NULL, 778), + NAME_FUNC_OFFSET(21246, glBindRenderbufferEXT, glBindRenderbufferEXT, NULL, 779), + NAME_FUNC_OFFSET(21265, glCheckFramebufferStatusEXT, glCheckFramebufferStatusEXT, NULL, 780), + NAME_FUNC_OFFSET(21290, glDeleteFramebuffersEXT, glDeleteFramebuffersEXT, NULL, 781), + NAME_FUNC_OFFSET(21311, glDeleteRenderbuffersEXT, glDeleteRenderbuffersEXT, NULL, 782), + NAME_FUNC_OFFSET(21333, glFramebufferRenderbufferEXT, glFramebufferRenderbufferEXT, NULL, 783), + NAME_FUNC_OFFSET(21359, glFramebufferTexture1DEXT, glFramebufferTexture1DEXT, NULL, 784), + NAME_FUNC_OFFSET(21382, glFramebufferTexture2DEXT, glFramebufferTexture2DEXT, NULL, 785), + NAME_FUNC_OFFSET(21405, glFramebufferTexture3DEXT, glFramebufferTexture3DEXT, NULL, 786), + NAME_FUNC_OFFSET(21428, glGenFramebuffersEXT, glGenFramebuffersEXT, NULL, 787), + NAME_FUNC_OFFSET(21446, glGenRenderbuffersEXT, glGenRenderbuffersEXT, NULL, 788), + NAME_FUNC_OFFSET(21465, glGenerateMipmapEXT, glGenerateMipmapEXT, NULL, 789), + NAME_FUNC_OFFSET(21482, glGetFramebufferAttachmentParameterivEXT, glGetFramebufferAttachmentParameterivEXT, NULL, 790), + NAME_FUNC_OFFSET(21520, glGetRenderbufferParameterivEXT, glGetRenderbufferParameterivEXT, NULL, 791), + NAME_FUNC_OFFSET(21549, glIsFramebufferEXT, glIsFramebufferEXT, NULL, 792), + NAME_FUNC_OFFSET(21565, glIsRenderbufferEXT, glIsRenderbufferEXT, NULL, 793), + NAME_FUNC_OFFSET(21582, glRenderbufferStorageEXT, glRenderbufferStorageEXT, NULL, 794), + NAME_FUNC_OFFSET(21604, gl_dispatch_stub_795, gl_dispatch_stub_795, NULL, 795), + NAME_FUNC_OFFSET(21622, glFramebufferTextureLayerEXT, glFramebufferTextureLayerEXT, NULL, 832), + NAME_FUNC_OFFSET(21648, glBeginTransformFeedbackEXT, glBeginTransformFeedbackEXT, NULL, 847), + NAME_FUNC_OFFSET(21673, glBindBufferBaseEXT, glBindBufferBaseEXT, NULL, 848), + NAME_FUNC_OFFSET(21690, glBindBufferRangeEXT, glBindBufferRangeEXT, NULL, 850), + NAME_FUNC_OFFSET(21708, glEndTransformFeedbackEXT, glEndTransformFeedbackEXT, NULL, 851), + NAME_FUNC_OFFSET(21731, glGetTransformFeedbackVaryingEXT, glGetTransformFeedbackVaryingEXT, NULL, 852), + NAME_FUNC_OFFSET(21761, glTransformFeedbackVaryingsEXT, glTransformFeedbackVaryingsEXT, NULL, 853), + NAME_FUNC_OFFSET(21789, glProvokingVertexEXT, glProvokingVertexEXT, NULL, 854), NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0) }; diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 9946bf19900..1bfd76a665d 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -143,7 +143,10 @@ struct save_state struct gl_vertex_program *VertexProgram; GLboolean FragmentProgramEnabled; struct gl_fragment_program *FragmentProgram; - GLuint Shader; + GLuint VertexShader; + GLuint GeometryShader; + GLuint FragmentShader; + GLuint ActiveShader; /** META_STENCIL_TEST */ struct gl_stencil_attrib Stencil; @@ -433,8 +436,15 @@ _mesa_meta_begin(struct gl_context *ctx, GLbitfield state) } if (ctx->Extensions.ARB_shader_objects) { - save->Shader = ctx->Shader.CurrentProgram ? - ctx->Shader.CurrentProgram->Name : 0; + save->VertexShader = ctx->Shader.CurrentVertexProgram ? + ctx->Shader.CurrentVertexProgram->Name : 0; + save->GeometryShader = ctx->Shader.CurrentGeometryProgram ? + ctx->Shader.CurrentGeometryProgram->Name : 0; + save->FragmentShader = ctx->Shader.CurrentFragmentProgram ? + ctx->Shader.CurrentFragmentProgram->Name : 0; + save->ActiveShader = ctx->Shader.ActiveProgram ? + ctx->Shader.ActiveProgram->Name : 0; + _mesa_UseProgramObjectARB(0); } } @@ -664,9 +674,17 @@ _mesa_meta_end(struct gl_context *ctx) _mesa_reference_fragprog(ctx, &save->FragmentProgram, NULL); } - if (ctx->Extensions.ARB_shader_objects) { - _mesa_UseProgramObjectARB(save->Shader); - } + if (ctx->Extensions.ARB_vertex_shader) + _mesa_UseShaderProgramEXT(GL_VERTEX_SHADER, save->VertexShader); + + if (ctx->Extensions.ARB_geometry_shader4) + _mesa_UseShaderProgramEXT(GL_GEOMETRY_SHADER_ARB, + save->GeometryShader); + + if (ctx->Extensions.ARB_fragment_shader) + _mesa_UseShaderProgramEXT(GL_FRAGMENT_SHADER, save->FragmentShader); + + _mesa_ActiveProgramEXT(save->ActiveShader); } if (state & META_STENCIL_TEST) { diff --git a/src/mesa/drivers/dri/common/xmlpool/Makefile b/src/mesa/drivers/dri/common/xmlpool/Makefile index 62ec919ea68..b71629e9f16 100644 --- a/src/mesa/drivers/dri/common/xmlpool/Makefile +++ b/src/mesa/drivers/dri/common/xmlpool/Makefile @@ -62,7 +62,7 @@ clean: # Default target options.h options.h: t_options.h mo - python gen_xmlpool.py $(LANGS) > options.h + $(PYTHON2) $(PYTHON_FLAGS) gen_xmlpool.py $(LANGS) > options.h # Update .mo files from the corresponding .po files. mo: diff --git a/src/mesa/drivers/dri/i965/brw_context.h b/src/mesa/drivers/dri/i965/brw_context.h index 4a0709b4468..335339515a2 100644 --- a/src/mesa/drivers/dri/i965/brw_context.h +++ b/src/mesa/drivers/dri/i965/brw_context.h @@ -188,6 +188,13 @@ struct brw_shader_program { struct gl_shader_program base; }; +enum param_conversion { + PARAM_NO_CONVERT, + PARAM_CONVERT_F2I, + PARAM_CONVERT_F2U, + PARAM_CONVERT_F2B, +}; + /* Data about a particular attempt to compile a program. Note that * there can be many of these, each in a different GL state * corresponding to a different brw_wm_prog_key struct, with different @@ -208,8 +215,10 @@ struct brw_wm_prog_data { /* Pointer to tracked values (only valid once * _mesa_load_state_parameters has been called at runtime). */ - const GLfloat *param[MAX_UNIFORMS * 4]; /* should be: BRW_MAX_CURBE */ - const GLfloat *pull_param[MAX_UNIFORMS * 4]; + const float *param[MAX_UNIFORMS * 4]; /* should be: BRW_MAX_CURBE */ + enum param_conversion param_convert[MAX_UNIFORMS * 4]; + const float *pull_param[MAX_UNIFORMS * 4]; + enum param_conversion pull_param_convert[MAX_UNIFORMS * 4]; }; struct brw_sf_prog_data { @@ -800,6 +809,35 @@ brw_fragment_program_const(const struct gl_fragment_program *p) return (const struct brw_fragment_program *) p; } +static inline +float convert_param(enum param_conversion conversion, float param) +{ + union { + float f; + uint32_t u; + int32_t i; + } fi; + + switch (conversion) { + case PARAM_NO_CONVERT: + return param; + case PARAM_CONVERT_F2I: + fi.i = param; + return fi.f; + case PARAM_CONVERT_F2U: + fi.u = param; + return fi.f; + case PARAM_CONVERT_F2B: + if (param != 0.0) + fi.i = 1; + else + fi.i = 0; + return fi.f; + default: + return param; + } +} + GLboolean brw_do_cubemap_normalize(struct exec_list *instructions); #endif diff --git a/src/mesa/drivers/dri/i965/brw_curbe.c b/src/mesa/drivers/dri/i965/brw_curbe.c index 9ce0d8decdc..7b823eb201b 100644 --- a/src/mesa/drivers/dri/i965/brw_curbe.c +++ b/src/mesa/drivers/dri/i965/brw_curbe.c @@ -199,8 +199,10 @@ static void prepare_constant_buffer(struct brw_context *brw) GLuint offset = brw->curbe.wm_start * 16; /* copy float constants */ - for (i = 0; i < brw->wm.prog_data->nr_params; i++) - buf[offset + i] = *brw->wm.prog_data->param[i]; + for (i = 0; i < brw->wm.prog_data->nr_params; i++) { + buf[offset + i] = convert_param(brw->wm.prog_data->param_convert[i], + *brw->wm.prog_data->param[i]); + } } diff --git a/src/mesa/drivers/dri/i965/brw_defines.h b/src/mesa/drivers/dri/i965/brw_defines.h index 6c3db61035a..239586a0366 100644 --- a/src/mesa/drivers/dri/i965/brw_defines.h +++ b/src/mesa/drivers/dri/i965/brw_defines.h @@ -930,6 +930,11 @@ #define CMD_3D_CLIP_STATE 0x7812 /* GEN6+ */ /* DW1 */ # define GEN6_CLIP_STATISTICS_ENABLE (1 << 10) +/** + * Just does cheap culling based on the clip distance. Bits must be + * disjoint with USER_CLIP_CLIP_DISTANCE bits. + */ +# define GEN6_USER_CLIP_CULL_DISTANCES_SHIFT 0 /* DW2 */ # define GEN6_CLIP_ENABLE (1 << 31) # define GEN6_CLIP_API_OGL (0 << 30) @@ -937,6 +942,8 @@ # define GEN6_CLIP_XY_TEST (1 << 28) # define GEN6_CLIP_Z_TEST (1 << 27) # define GEN6_CLIP_GB_TEST (1 << 26) +/** 8-bit field of which user clip distances to clip aganist. */ +# define GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT 16 # define GEN6_CLIP_MODE_NORMAL (0 << 13) # define GEN6_CLIP_MODE_REJECT_ALL (3 << 13) # define GEN6_CLIP_MODE_ACCEPT_ALL (4 << 13) diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 4919394bc82..2ed59d3f5d4 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -228,6 +228,7 @@ brw_type_for_base_type(const struct glsl_type *type) return BRW_REGISTER_TYPE_UD; case GLSL_TYPE_ARRAY: case GLSL_TYPE_STRUCT: + case GLSL_TYPE_SAMPLER: /* These should be overridden with the type of the member when * dereferenced into. BRW_REGISTER_TYPE_UD seems like a likely * way to trip up if we don't. @@ -286,8 +287,26 @@ fs_visitor::setup_uniform_values(int loc, const glsl_type *type) case GLSL_TYPE_BOOL: vec_values = fp->Base.Parameters->ParameterValues[loc]; for (unsigned int i = 0; i < type->vector_elements; i++) { - assert(c->prog_data.nr_params < ARRAY_SIZE(c->prog_data.param)); - c->prog_data.param[c->prog_data.nr_params++] = &vec_values[i]; + unsigned int param = c->prog_data.nr_params++; + + assert(param < ARRAY_SIZE(c->prog_data.param)); + + switch (type->base_type) { + case GLSL_TYPE_FLOAT: + c->prog_data.param_convert[param] = PARAM_NO_CONVERT; + break; + case GLSL_TYPE_UINT: + c->prog_data.param_convert[param] = PARAM_CONVERT_F2U; + break; + case GLSL_TYPE_INT: + c->prog_data.param_convert[param] = PARAM_CONVERT_F2I; + break; + case GLSL_TYPE_BOOL: + c->prog_data.param_convert[param] = PARAM_CONVERT_F2B; + break; + } + + c->prog_data.param[param] = &vec_values[i]; } return 1; @@ -371,6 +390,8 @@ fs_visitor::setup_builtin_uniform_values(ir_variable *ir) break; last_swiz = swiz; + c->prog_data.param_convert[c->prog_data.nr_params] = + PARAM_NO_CONVERT; c->prog_data.param[c->prog_data.nr_params++] = &vec_values[swiz]; } } @@ -625,6 +646,7 @@ fs_visitor::visit(ir_variable *ir) } reg = new(this->mem_ctx) fs_reg(UNIFORM, param_index); + reg->type = brw_type_for_base_type(ir->type); } if (!reg) @@ -901,12 +923,21 @@ fs_visitor::visit(ir_expression *ir) break; case ir_unop_bit_not: - case ir_unop_u2f: - case ir_binop_lshift: - case ir_binop_rshift: + inst = emit(fs_inst(BRW_OPCODE_NOT, this->result, op[0])); + break; case ir_binop_bit_and: + inst = emit(fs_inst(BRW_OPCODE_AND, this->result, op[0], op[1])); + break; case ir_binop_bit_xor: + inst = emit(fs_inst(BRW_OPCODE_XOR, this->result, op[0], op[1])); + break; case ir_binop_bit_or: + inst = emit(fs_inst(BRW_OPCODE_OR, this->result, op[0], op[1])); + break; + + case ir_unop_u2f: + case ir_binop_lshift: + case ir_binop_rshift: assert(!"GLSL 1.30 features unsupported"); break; } @@ -1186,7 +1217,7 @@ fs_visitor::visit(ir_texture *ir) assert(!ir->projector); sampler = _mesa_get_sampler_uniform_value(ir->sampler, - ctx->Shader.CurrentProgram, + ctx->Shader.CurrentFragmentProgram, &brw->fragment_program->Base); sampler = c->fp->program.Base.SamplerUnits[sampler]; @@ -1204,6 +1235,11 @@ fs_visitor::visit(ir_texture *ir) 0 }; + c->prog_data.param_convert[c->prog_data.nr_params] = + PARAM_NO_CONVERT; + c->prog_data.param_convert[c->prog_data.nr_params + 1] = + PARAM_NO_CONVERT; + fs_reg scale_x = fs_reg(UNIFORM, c->prog_data.nr_params); fs_reg scale_y = fs_reg(UNIFORM, c->prog_data.nr_params + 1); GLuint index = _mesa_add_state_reference(params, @@ -2359,7 +2395,7 @@ fs_visitor::assign_curb_setup() constant_nr % 8); inst->src[i].file = FIXED_HW_REG; - inst->src[i].fixed_hw_reg = brw_reg; + inst->src[i].fixed_hw_reg = retype(brw_reg, inst->src[i].type); } } } @@ -2566,6 +2602,8 @@ fs_visitor::setup_pull_constants() for (int i = 0; i < pull_uniform_count; i++) { c->prog_data.pull_param[i] = c->prog_data.param[pull_uniform_base + i]; + c->prog_data.pull_param_convert[i] = + c->prog_data.param_convert[pull_uniform_base + i]; } c->prog_data.nr_params -= pull_uniform_count; c->prog_data.nr_pull_params = pull_uniform_count; @@ -3093,7 +3131,7 @@ fs_visitor::generate_code() if (INTEL_DEBUG & DEBUG_WM) { printf("Native code for fragment shader %d:\n", - ctx->Shader.CurrentProgram->Name); + ctx->Shader.CurrentFragmentProgram->Name); } if_depth_in_loop[loop_stack_depth] = 0; @@ -3320,7 +3358,7 @@ brw_wm_fs_emit(struct brw_context *brw, struct brw_wm_compile *c) { struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; - struct gl_shader_program *prog = ctx->Shader.CurrentProgram; + struct gl_shader_program *prog = ctx->Shader.CurrentFragmentProgram; if (!prog) return GL_FALSE; diff --git a/src/mesa/drivers/dri/i965/brw_vs_emit.c b/src/mesa/drivers/dri/i965/brw_vs_emit.c index ce334799965..e560cdac1f9 100644 --- a/src/mesa/drivers/dri/i965/brw_vs_emit.c +++ b/src/mesa/drivers/dri/i965/brw_vs_emit.c @@ -165,13 +165,20 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* User clip planes from curbe: */ if (c->key.nr_userclip) { - for (i = 0; i < c->key.nr_userclip; i++) { - c->userplane[i] = stride( brw_vec4_grf(reg+3+i/2, (i%2) * 4), 0, 4, 1); - } + if (intel->gen >= 6) { + for (i = 0; i < c->key.nr_userclip; i++) { + c->userplane[i] = stride(brw_vec4_grf(reg + i / 2, + (i % 2) * 4), 0, 4, 1); + } + reg += ALIGN(c->key.nr_userclip, 2) / 2; + } else { + for (i = 0; i < c->key.nr_userclip; i++) { + c->userplane[i] = stride(brw_vec4_grf(reg + (6 + i) / 2, + (i % 2) * 4), 0, 4, 1); + } + reg += (ALIGN(6 + c->key.nr_userclip, 4) / 4) * 2; + } - /* Deal with curbe alignment: - */ - reg += ((6 + c->key.nr_userclip + 3) / 4) * 2; } /* Vertex program parameters from curbe: @@ -253,9 +260,11 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) c->first_output = reg; c->first_overflow_output = 0; - if (intel->gen >= 6) - mrf = 3; /* no more pos store in attribute */ - else if (intel->gen == 5) + if (intel->gen >= 6) { + mrf = 3; + if (c->key.nr_userclip) + mrf += 2; + } else if (intel->gen == 5) mrf = 8; else mrf = 4; @@ -372,9 +381,13 @@ static void brw_vs_alloc_regs( struct brw_vs_compile *c ) /* See emit_vertex_write() for where the VUE's overhead on top of the * attributes comes from. */ - if (intel->gen >= 6) - c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 7) / 8; - else if (intel->gen == 5) + if (intel->gen >= 6) { + int header_regs = 2; + if (c->key.nr_userclip) + header_regs += 2; + + c->prog_data.urb_entry_size = (attributes_in_vue + header_regs + 7) / 8; + } else if (intel->gen == 5) c->prog_data.urb_entry_size = (attributes_in_vue + 6 + 3) / 4; else c->prog_data.urb_entry_size = (attributes_in_vue + 2 + 3) / 4; @@ -1392,9 +1405,33 @@ static void emit_vertex_write( struct brw_vs_compile *c) /* Update the header for point size, user clipping flags, and -ve rhw * workaround. */ - if ((c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) || - c->key.nr_userclip || brw->has_negative_rhw_bug) - { + if (intel->gen >= 6) { + struct brw_reg m1 = brw_message_reg(1); + + /* On gen6, m1 has each value in a separate dword, so we never + * need to mess with a temporary for computing the m1 value. + */ + brw_MOV(p, retype(m1, BRW_REGISTER_TYPE_UD), brw_imm_ud(0)); + if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { + brw_MOV(p, brw_writemask(m1, WRITEMASK_W), + brw_swizzle1(c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ], 0)); + } + + /* Set the user clip distances in dword 8-15. (m3-4)*/ + if (c->key.nr_userclip) { + for (i = 0; i < c->key.nr_userclip; i++) { + struct brw_reg m; + if (i < 4) + m = brw_message_reg(3); + else + m = brw_message_reg(4); + + brw_DP4(p, brw_writemask(m, (1 << (i & 7))),pos, c->userplane[i]); + } + } + } else if ((c->prog_data.outputs_written & + BITFIELD64_BIT(VERT_RESULT_PSIZ)) || + c->key.nr_userclip || brw->has_negative_rhw_bug) { struct brw_reg header1 = retype(get_tmp(c), BRW_REGISTER_TYPE_UD); GLuint i; @@ -1404,11 +1441,10 @@ static void emit_vertex_write( struct brw_vs_compile *c) if (c->prog_data.outputs_written & BITFIELD64_BIT(VERT_RESULT_PSIZ)) { struct brw_reg psiz = c->regs[PROGRAM_OUTPUT][VERT_RESULT_PSIZ]; - if (intel->gen < 6) { - brw_MUL(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); - brw_AND(p, brw_writemask(header1, WRITEMASK_W), header1, brw_imm_ud(0x7ff<<8)); - } else - brw_MOV(p, brw_writemask(header1, WRITEMASK_W), brw_swizzle1(psiz, 0)); + brw_MUL(p, brw_writemask(header1, WRITEMASK_W), + brw_swizzle1(psiz, 0), brw_imm_f(1<<11)); + brw_AND(p, brw_writemask(header1, WRITEMASK_W), + header1, brw_imm_ud(0x7ff<<8)); } for (i = 0; i < c->key.nr_userclip; i++) { @@ -1461,12 +1497,14 @@ static void emit_vertex_write( struct brw_vs_compile *c) * dword 0-3 (m1) of the header is indices, point width, clip flags. * dword 4-7 (m2) is the 4D space position * dword 8-15 (m3,m4) of the vertex header is the user clip distance if - * enabled. We don't use it, so skip it. - * m3 is the first vertex element data we fill, which is the vertex - * position. + * enabled. + * m3 or 5 is the first vertex element data we fill, which is + * the vertex position. */ brw_MOV(p, brw_message_reg(2), pos); len_vertex_header = 1; + if (c->key.nr_userclip > 0) + len_vertex_header += 2; } else if (intel->gen == 5) { /* There are 20 DWs (D0-D19) in VUE header on Ironlake: * dword 0-3 (m1) of the header is indices, point width, clip flags. diff --git a/src/mesa/drivers/dri/i965/brw_wm_pass0.c b/src/mesa/drivers/dri/i965/brw_wm_pass0.c index 8fc960b4456..d6aa9f957a2 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_pass0.c +++ b/src/mesa/drivers/dri/i965/brw_wm_pass0.c @@ -113,6 +113,7 @@ static const struct brw_wm_ref *get_param_ref( struct brw_wm_compile *c, struct brw_wm_ref *ref = get_ref(c); c->prog_data.param[i] = param_ptr; + c->prog_data.param_convert[i] = PARAM_NO_CONVERT; c->nr_creg = (i+16)/16; /* Push the offsets into hw_reg. These will be added to the diff --git a/src/mesa/drivers/dri/i965/brw_wm_state.c b/src/mesa/drivers/dri/i965/brw_wm_state.c index 433ccc66f06..9a27b937103 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_state.c @@ -137,9 +137,9 @@ wm_unit_populate_key(struct brw_context *brw, struct brw_wm_unit_key *key) /* If using the fragment shader backend, the program is always * 8-wide. */ - if (ctx->Shader.CurrentProgram) { + if (ctx->Shader.CurrentFragmentProgram) { struct brw_shader *shader = (struct brw_shader *) - ctx->Shader.CurrentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT]; + ctx->Shader.CurrentFragmentProgram->_LinkedShaders[MESA_SHADER_FRAGMENT]; if (shader != NULL && shader->ir != NULL) { key->is_glsl = GL_TRUE; diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c index dd5ddea9204..76fc94df1f6 100644 --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c @@ -343,7 +343,8 @@ prepare_wm_constants(struct brw_context *brw) drm_intel_gem_bo_map_gtt(brw->wm.const_bo); constants = brw->wm.const_bo->virtual; for (i = 0; i < brw->wm.prog_data->nr_pull_params; i++) { - constants[i] = *brw->wm.prog_data->pull_param[i]; + constants[i] = convert_param(brw->wm.prog_data->pull_param_convert[i], + *brw->wm.prog_data->pull_param[i]); } drm_intel_gem_bo_unmap_gtt(brw->wm.const_bo); diff --git a/src/mesa/drivers/dri/i965/gen6_cc.c b/src/mesa/drivers/dri/i965/gen6_cc.c index 0d6e923f734..800a2555214 100644 --- a/src/mesa/drivers/dri/i965/gen6_cc.c +++ b/src/mesa/drivers/dri/i965/gen6_cc.c @@ -254,7 +254,7 @@ prepare_color_calc_state(struct brw_context *brw) const struct brw_tracked_state gen6_color_calc_state = { .dirty = { - .mesa = _NEW_COLOR, + .mesa = _NEW_COLOR | _NEW_STENCIL, .brw = 0, .cache = 0, }, diff --git a/src/mesa/drivers/dri/i965/gen6_clip_state.c b/src/mesa/drivers/dri/i965/gen6_clip_state.c index cd2ac9d92fe..c65b41e2b6b 100644 --- a/src/mesa/drivers/dri/i965/gen6_clip_state.c +++ b/src/mesa/drivers/dri/i965/gen6_clip_state.c @@ -28,6 +28,7 @@ #include "brw_context.h" #include "brw_state.h" #include "brw_defines.h" +#include "brw_util.h" #include "intel_batchbuffer.h" static void @@ -36,7 +37,7 @@ upload_clip_state(struct brw_context *brw) struct intel_context *intel = &brw->intel; struct gl_context *ctx = &intel->ctx; uint32_t depth_clamp = 0; - uint32_t provoking; + uint32_t provoking, userclip; if (!ctx->Transform.DepthClamp) depth_clamp = GEN6_CLIP_Z_TEST; @@ -50,6 +51,9 @@ upload_clip_state(struct brw_context *brw) (1 << GEN6_CLIP_LINE_PROVOKE_SHIFT); } + /* _NEW_TRANSFORM */ + userclip = (1 << brw_count_bits(ctx->Transform.ClipPlanesEnabled)) - 1; + BEGIN_BATCH(4); OUT_BATCH(CMD_3D_CLIP_STATE << 16 | (4 - 2)); OUT_BATCH(GEN6_CLIP_STATISTICS_ENABLE); @@ -57,6 +61,7 @@ upload_clip_state(struct brw_context *brw) GEN6_CLIP_API_OGL | GEN6_CLIP_MODE_NORMAL | GEN6_CLIP_XY_TEST | + userclip << GEN6_USER_CLIP_CLIP_DISTANCES_SHIFT | depth_clamp | provoking); OUT_BATCH(GEN6_CLIP_FORCE_ZERO_RTAINDEX); diff --git a/src/mesa/drivers/dri/i965/gen6_sf_state.c b/src/mesa/drivers/dri/i965/gen6_sf_state.c index 55a70bea62f..471067e8f02 100644 --- a/src/mesa/drivers/dri/i965/gen6_sf_state.c +++ b/src/mesa/drivers/dri/i965/gen6_sf_state.c @@ -73,12 +73,19 @@ upload_sf_state(struct brw_context *brw) /* _NEW_BUFFER */ GLboolean render_to_fbo = brw->intel.ctx.DrawBuffer->Name != 0; int attr = 0; + int urb_start; + + /* _NEW_TRANSFORM */ + if (ctx->Transform.ClipPlanesEnabled) + urb_start = 2; + else + urb_start = 1; dw1 = GEN6_SF_SWIZZLE_ENABLE | num_outputs << GEN6_SF_NUM_OUTPUTS_SHIFT | (num_inputs + 1) / 2 << GEN6_SF_URB_ENTRY_READ_LENGTH_SHIFT | - 1 << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT; + urb_start << GEN6_SF_URB_ENTRY_READ_OFFSET_SHIFT; dw2 = GEN6_SF_VIEWPORT_TRANSFORM_ENABLE | GEN6_SF_STATISTICS_ENABLE; dw3 = 0; @@ -195,7 +202,9 @@ const struct brw_tracked_state gen6_sf_state = { _NEW_POLYGON | _NEW_LINE | _NEW_SCISSOR | - _NEW_BUFFERS), + _NEW_BUFFERS | + _NEW_POINT | + _NEW_TRANSFORM), .brw = BRW_NEW_CONTEXT, .cache = CACHE_NEW_VS_PROG }, diff --git a/src/mesa/drivers/dri/i965/gen6_vs_state.c b/src/mesa/drivers/dri/i965/gen6_vs_state.c index 304eaddf409..d8da216d15f 100644 --- a/src/mesa/drivers/dri/i965/gen6_vs_state.c +++ b/src/mesa/drivers/dri/i965/gen6_vs_state.c @@ -40,11 +40,11 @@ upload_vs_state(struct brw_context *brw) struct gl_context *ctx = &intel->ctx; const struct brw_vertex_program *vp = brw_vertex_program_const(brw->vertex_program); - unsigned int nr_params = vp->program.Base.Parameters->NumParameters; + unsigned int nr_params = brw->vs.prog_data->nr_params / 4; drm_intel_bo *constant_bo; int i; - if (vp->use_const_buffer || nr_params == 0) { + if (brw->vs.prog_data->nr_params == 0 && !ctx->Transform.ClipPlanesEnabled) { /* Disable the push constant buffers. */ BEGIN_BATCH(5); OUT_BATCH(CMD_3D_CONSTANT_VS_STATE << 16 | (5 - 2)); @@ -54,6 +54,9 @@ upload_vs_state(struct brw_context *brw) OUT_BATCH(0); ADVANCE_BATCH(); } else { + int params_uploaded = 0; + float *param; + if (brw->vertex_program->IsNVProgram) _mesa_load_tracked_matrices(ctx); @@ -63,14 +66,55 @@ upload_vs_state(struct brw_context *brw) _mesa_load_state_parameters(ctx, vp->program.Base.Parameters); constant_bo = drm_intel_bo_alloc(intel->bufmgr, "VS constant_bo", - nr_params * 4 * sizeof(float), + (MAX_CLIP_PLANES + nr_params) * + 4 * sizeof(float), 4096); drm_intel_gem_bo_map_gtt(constant_bo); - for (i = 0; i < nr_params; i++) { - memcpy((char *)constant_bo->virtual + i * 4 * sizeof(float), - vp->program.Base.Parameters->ParameterValues[i], - 4 * sizeof(float)); + param = constant_bo->virtual; + + /* This should be loaded like any other param, but it's ad-hoc + * until we redo the VS backend. + */ + for (i = 0; i < MAX_CLIP_PLANES; i++) { + if (ctx->Transform.ClipPlanesEnabled & (1 << i)) { + memcpy(param, ctx->Transform._ClipUserPlane[i], 4 * sizeof(float)); + param += 4; + params_uploaded++; + } } + /* Align to a reg for convenience for brw_vs_emit.c */ + if (params_uploaded & 1) { + param += 4; + params_uploaded++; + } + + if (vp->use_const_buffer) { + for (i = 0; i < vp->program.Base.Parameters->NumParameters; i++) { + if (brw->vs.constant_map[i] != -1) { + memcpy(param + brw->vs.constant_map[i] * 4, + vp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + params_uploaded++; + } + } + } else { + for (i = 0; i < nr_params; i++) { + memcpy(param, vp->program.Base.Parameters->ParameterValues[i], + 4 * sizeof(float)); + param += 4; + params_uploaded++; + } + } + + if (0) { + printf("VS constant buffer:\n"); + for (i = 0; i < params_uploaded; i++) { + float *buf = (float *)constant_bo->virtual + i * 4; + printf("%d: %f %f %f %f\n", + i, buf[0], buf[1], buf[2], buf[3]); + } + } + drm_intel_gem_bo_unmap_gtt(constant_bo); BEGIN_BATCH(5); @@ -79,7 +123,7 @@ upload_vs_state(struct brw_context *brw) (5 - 2)); OUT_RELOC(constant_bo, I915_GEM_DOMAIN_RENDER, 0, /* XXX: bad domain */ - ALIGN(nr_params, 2) / 2 - 1); + ALIGN(params_uploaded, 2) / 2 - 1); OUT_BATCH(0); OUT_BATCH(0); OUT_BATCH(0); diff --git a/src/mesa/drivers/dri/i965/gen6_wm_state.c b/src/mesa/drivers/dri/i965/gen6_wm_state.c index 82d127720d6..36d4ab93ba9 100644 --- a/src/mesa/drivers/dri/i965/gen6_wm_state.c +++ b/src/mesa/drivers/dri/i965/gen6_wm_state.c @@ -63,7 +63,8 @@ prepare_wm_constants(struct brw_context *brw) drm_intel_gem_bo_map_gtt(brw->wm.push_const_bo); constants = brw->wm.push_const_bo->virtual; for (i = 0; i < brw->wm.prog_data->nr_params; i++) { - constants[i] = *brw->wm.prog_data->param[i]; + constants[i] = convert_param(brw->wm.prog_data->param_convert[i], + *brw->wm.prog_data->param[i]); } drm_intel_gem_bo_unmap_gtt(brw->wm.push_const_bo); } diff --git a/src/mesa/drivers/dri/intel/intel_extensions.c b/src/mesa/drivers/dri/intel/intel_extensions.c index 974045730be..556a4195bdd 100644 --- a/src/mesa/drivers/dri/intel/intel_extensions.c +++ b/src/mesa/drivers/dri/intel/intel_extensions.c @@ -55,6 +55,7 @@ #define need_GL_EXT_point_parameters #define need_GL_EXT_provoking_vertex #define need_GL_EXT_secondary_color +#define need_GL_EXT_separate_shader_objects #define need_GL_EXT_stencil_two_side #define need_GL_EXT_timer_query #define need_GL_APPLE_vertex_array_object @@ -114,6 +115,7 @@ static const struct dri_extension card_extensions[] = { { "GL_EXT_packed_depth_stencil", NULL }, { "GL_EXT_provoking_vertex", GL_EXT_provoking_vertex_functions }, { "GL_EXT_secondary_color", GL_EXT_secondary_color_functions }, + { "GL_EXT_separate_shader_objects", GL_EXT_separate_shader_objects_functions }, { "GL_EXT_stencil_wrap", NULL }, { "GL_EXT_texture_edge_clamp", NULL }, { "GL_EXT_texture_env_combine", NULL }, diff --git a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c index 4d9120ffd09..5556927357b 100644 --- a/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c +++ b/src/mesa/drivers/dri/r300/compiler/radeon_optimize.c @@ -32,15 +32,12 @@ #include "radeon_compiler_util.h" #include "radeon_swizzle.h" -struct peephole_state { - struct rc_instruction * Inst; - /** Stores a bitmask of the components that are still "alive" (i.e. - * they have not been written to since Inst was executed.) - */ - unsigned int WriteMask; +struct src_clobbered_data { + unsigned int NumSrcRegs; + unsigned int SrcMasks[3]; }; -typedef void (*rc_presub_replace_fn)(struct peephole_state *, +typedef void (*rc_presub_replace_fn)(struct rc_instruction *, struct rc_instruction *, unsigned int); @@ -67,27 +64,6 @@ static struct rc_src_register chain_srcregs(struct rc_src_register outer, struct return combine; } -struct copy_propagate_state { - struct radeon_compiler * C; - struct rc_instruction * Mov; - unsigned int Conflict:1; - - /** Whether Mov's source has been clobbered */ - unsigned int SourceClobbered:1; - - /** Which components of Mov's destination register are still from that Mov? */ - unsigned int MovMask:4; - - /** Which components of Mov's destination register are clearly *not* from that Mov */ - unsigned int DefinedMask:4; - - /** Which components of Mov's source register are sourced */ - unsigned int SourcedMask:4; - - /** Branch depth beyond Mov; negative value indicates we left the Mov's block */ - int BranchDepth; -}; - static void copy_propagate_scan_read(void * data, struct rc_instruction * inst, struct rc_src_register * src) { @@ -123,24 +99,36 @@ static void copy_propagate_scan_read(void * data, struct rc_instruction * inst, } } -static void copy_propagate_scan_write(void * data, struct rc_instruction * inst, - rc_register_file file, unsigned int index, unsigned int mask) +static void is_src_clobbered_scan_write( + void * data, + struct rc_instruction * inst, + rc_register_file file, + unsigned int index, + unsigned int mask) { + unsigned int i; struct rc_reader_data * reader_data = data; - struct copy_propagate_state * s = reader_data->CbData; + struct src_clobbered_data * d = reader_data->CbData; + for (i = 0; i < d->NumSrcRegs; i++) { + if (file == reader_data->Writer->U.I.SrcReg[i].File + && index == reader_data->Writer->U.I.SrcReg[i].Index + && (mask & d->SrcMasks[i])){ - if (file == reader_data->Writer->U.I.SrcReg[0].File && index == reader_data->Writer->U.I.SrcReg[0].Index) { - if (mask & s->SourcedMask) reader_data->AbortOnRead = 1; - } else if (s->Mov->U.I.SrcReg[0].RelAddr && file == RC_FILE_ADDRESS) { - reader_data->AbortOnRead = 1; + return; + } + if (reader_data->Writer->U.I.SrcReg[i].RelAddr && + file == RC_FILE_ADDRESS) { + reader_data->AbortOnRead = 1; + return; + } } } static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * inst_mov) { - struct copy_propagate_state s; struct rc_reader_data reader_data; + struct src_clobbered_data sc_data; unsigned int i; if (inst_mov->U.I.DstReg.File != RC_FILE_TEMPORARY || @@ -149,22 +137,15 @@ static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * i inst_mov->U.I.SaturateMode) return; - memset(&s, 0, sizeof(s)); - s.C = c; - s.Mov = inst_mov; - s.MovMask = inst_mov->U.I.DstReg.WriteMask; - s.DefinedMask = RC_MASK_XYZW & ~s.MovMask; + sc_data.NumSrcRegs = 1; + sc_data.SrcMasks[0] = rc_swizzle_to_writemask( + inst_mov->U.I.SrcReg[0].Swizzle); - reader_data.CbData = &s; - - for(unsigned int chan = 0; chan < 4; ++chan) { - unsigned int swz = GET_SWZ(inst_mov->U.I.SrcReg[0].Swizzle, chan); - s.SourcedMask |= (1 << swz) & RC_MASK_XYZW; - } + reader_data.CbData = &sc_data; /* Get a list of all the readers of this MOV instruction. */ rc_get_readers_normal(c, inst_mov, &reader_data, - copy_propagate_scan_read, copy_propagate_scan_write); + copy_propagate_scan_read, is_src_clobbered_scan_write); if (reader_data.Abort || reader_data.ReaderCount == 0) return; @@ -172,10 +153,10 @@ static void copy_propagate(struct radeon_compiler * c, struct rc_instruction * i /* Propagate the MOV instruction. */ for (i = 0; i < reader_data.ReaderCount; i++) { struct rc_instruction * inst = reader_data.Readers[i].Inst; - *reader_data.Readers[i].Src = chain_srcregs(*reader_data.Readers[i].Src, s.Mov->U.I.SrcReg[0]); + *reader_data.Readers[i].Src = chain_srcregs(*reader_data.Readers[i].Src, inst_mov->U.I.SrcReg[0]); - if (s.Mov->U.I.SrcReg[0].File == RC_FILE_PRESUB) - inst->U.I.PreSub = s.Mov->U.I.PreSub; + if (inst_mov->U.I.SrcReg[0].File == RC_FILE_PRESUB) + inst->U.I.PreSub = inst_mov->U.I.PreSub; } /* Finally, remove the original MOV instruction */ @@ -431,129 +412,99 @@ static int src_has_const_swz(struct rc_src_register src) { return 0; } -static void peephole_scan_write(void * data, struct rc_instruction * inst, - rc_register_file file, unsigned int index, unsigned int mask) +static void presub_scan_read( + void * data, + struct rc_instruction * inst, + struct rc_src_register * src) { - struct peephole_state * s = data; - if(s->Inst->U.I.DstReg.File == file - && s->Inst->U.I.DstReg.Index == index) { - unsigned int common_mask = s->WriteMask & mask; - s->WriteMask &= ~common_mask; + struct rc_reader_data * reader_data = data; + const struct rc_opcode_info * info = + rc_get_opcode_info(inst->U.I.Opcode); + /* XXX: There are some situations where instructions + * with more than 2 src registers can use the + * presubtract select, but to keep things simple we + * will disable presubtract on these instructions for + * now. */ + if (info->NumSrcRegs > 2 || info->HasTexture) { + reader_data->Abort = 1; + return; + } + + /* We can't use more than one presubtract value in an + * instruction, unless the two prsubtract operations + * are the same and read from the same registers. + * XXX For now we will limit instructions to only one presubtract + * value.*/ + if (inst->U.I.PreSub.Opcode != RC_PRESUB_NONE) { + reader_data->Abort = 1; + return; } } static int presub_helper( struct radeon_compiler * c, - struct peephole_state * s, + struct rc_instruction * inst_add, rc_presubtract_op presub_opcode, rc_presub_replace_fn presub_replace) { - struct rc_instruction * inst; - unsigned int can_remove = 0; - unsigned int cant_sub = 0; - - for(inst = s->Inst->Next; inst != &c->Program.Instructions; - inst = inst->Next) { - unsigned int i; - unsigned char can_use_presub = 1; - const struct rc_opcode_info * info = - rc_get_opcode_info(inst->U.I.Opcode); - /* XXX: There are some situations where instructions - * with more than 2 src registers can use the - * presubtract select, but to keep things simple we - * will disable presubtract on these instructions for - * now. */ - if (info->NumSrcRegs > 2 || info->HasTexture) { - can_use_presub = 0; - } + struct rc_reader_data reader_data; + struct src_clobbered_data sc_data; + unsigned int i; - /* We can't use more than one presubtract value in an - * instruction, unless the two prsubtract operations - * are the same and read from the same registers. */ - if (inst->U.I.PreSub.Opcode != RC_PRESUB_NONE) { - if (inst->U.I.PreSub.Opcode != presub_opcode - || inst->U.I.PreSub.SrcReg[0].File != - s->Inst->U.I.SrcReg[1].File - || inst->U.I.PreSub.SrcReg[0].Index != - s->Inst->U.I.SrcReg[1].Index) { - can_use_presub = 0; - } - } + sc_data.NumSrcRegs = 2; + sc_data.SrcMasks[0] = rc_swizzle_to_writemask( + inst_add->U.I.SrcReg[0].Swizzle); + sc_data.SrcMasks[1] = rc_swizzle_to_writemask( + inst_add->U.I.SrcReg[1].Swizzle); + reader_data.CbData = &sc_data; + rc_get_readers_normal(c, inst_add, &reader_data, presub_scan_read, + is_src_clobbered_scan_write); - /* Even if the instruction can't use a presubtract operation - * we still need to check if the instruction reads from - * s->Inst->U.I.DstReg, because if it does we must not - * remove s->Inst. */ - for(i = 0; i < info->NumSrcRegs; i++) { - unsigned int mask = src_reads_dst_mask( - inst->U.I.SrcReg[i], s->Inst->U.I.DstReg); - /* XXX We could be more aggressive here using - * presubtract. It is okay if SrcReg[i] only reads - * from some of the mask components. */ - if(s->Inst->U.I.DstReg.WriteMask != mask) { - if (s->Inst->U.I.DstReg.WriteMask & mask) { - can_remove = 0; - break; - } else { - continue; - } - } - if (cant_sub || !can_use_presub) { - can_remove = 0; - break; - } - presub_replace(s, inst, i); - can_remove = 1; - } - if(!can_remove) - break; - rc_for_all_writes_mask(inst, peephole_scan_write, s); - /* If all components of inst_add's destination register have - * been written to by subsequent instructions, the original - * value of the destination register is no longer valid and - * we can't keep doing substitutions. */ - if (!s->WriteMask){ - break; - } - /* Make this instruction doesn't write to the presubtract source. */ - if (inst->U.I.DstReg.WriteMask & - src_reads_dst_mask(s->Inst->U.I.SrcReg[1], - inst->U.I.DstReg) - || src_reads_dst_mask(s->Inst->U.I.SrcReg[0], - inst->U.I.DstReg) - || info->IsFlowControl) { - cant_sub = 1; + if (reader_data.Abort || reader_data.ReaderCount == 0) + return 0; + + for(i = 0; i < reader_data.ReaderCount; i++) { + unsigned int src_index; + struct rc_reader reader = reader_data.Readers[i]; + const struct rc_opcode_info * info = + rc_get_opcode_info(reader.Inst->U.I.Opcode); + + for (src_index = 0; src_index < info->NumSrcRegs; src_index++) { + if (&reader.Inst->U.I.SrcReg[src_index] == reader.Src) + presub_replace(inst_add, reader.Inst, src_index); } } - return can_remove; + return 1; } -/* This function assumes that s->Inst->U.I.SrcReg[0] and - * s->Inst->U.I.SrcReg[1] aren't both negative. */ -static void presub_replace_add(struct peephole_state *s, - struct rc_instruction * inst, - unsigned int src_index) +/* This function assumes that inst_add->U.I.SrcReg[0] and + * inst_add->U.I.SrcReg[1] aren't both negative. */ +static void presub_replace_add( + struct rc_instruction * inst_add, + struct rc_instruction * inst_reader, + unsigned int src_index) { rc_presubtract_op presub_opcode; - if (s->Inst->U.I.SrcReg[1].Negate || s->Inst->U.I.SrcReg[0].Negate) + if (inst_add->U.I.SrcReg[1].Negate || inst_add->U.I.SrcReg[0].Negate) presub_opcode = RC_PRESUB_SUB; else presub_opcode = RC_PRESUB_ADD; - if (s->Inst->U.I.SrcReg[1].Negate) { - inst->U.I.PreSub.SrcReg[0] = s->Inst->U.I.SrcReg[1]; - inst->U.I.PreSub.SrcReg[1] = s->Inst->U.I.SrcReg[0]; + if (inst_add->U.I.SrcReg[1].Negate) { + inst_reader->U.I.PreSub.SrcReg[0] = inst_add->U.I.SrcReg[1]; + inst_reader->U.I.PreSub.SrcReg[1] = inst_add->U.I.SrcReg[0]; } else { - inst->U.I.PreSub.SrcReg[0] = s->Inst->U.I.SrcReg[0]; - inst->U.I.PreSub.SrcReg[1] = s->Inst->U.I.SrcReg[1]; + inst_reader->U.I.PreSub.SrcReg[0] = inst_add->U.I.SrcReg[0]; + inst_reader->U.I.PreSub.SrcReg[1] = inst_add->U.I.SrcReg[1]; } - inst->U.I.PreSub.SrcReg[0].Negate = 0; - inst->U.I.PreSub.SrcReg[1].Negate = 0; - inst->U.I.PreSub.Opcode = presub_opcode; - inst->U.I.SrcReg[src_index] = chain_srcregs(inst->U.I.SrcReg[src_index], - inst->U.I.PreSub.SrcReg[0]); - inst->U.I.SrcReg[src_index].File = RC_FILE_PRESUB; - inst->U.I.SrcReg[src_index].Index = presub_opcode; + inst_reader->U.I.PreSub.SrcReg[0].Negate = 0; + inst_reader->U.I.PreSub.SrcReg[1].Negate = 0; + inst_reader->U.I.PreSub.Opcode = presub_opcode; + inst_reader->U.I.SrcReg[src_index] = + chain_srcregs(inst_reader->U.I.SrcReg[src_index], + inst_reader->U.I.PreSub.SrcReg[0]); + inst_reader->U.I.SrcReg[src_index].File = RC_FILE_PRESUB; + inst_reader->U.I.SrcReg[src_index].Index = presub_opcode; } static int is_presub_candidate(struct rc_instruction * inst) @@ -578,7 +529,6 @@ static int peephole_add_presub_add( struct rc_src_register * src0 = NULL; struct rc_src_register * src1 = NULL; unsigned int i; - struct peephole_state s; if (!is_presub_candidate(inst_add)) return 0; @@ -604,30 +554,28 @@ static int peephole_add_presub_add( if (!src1) return 0; - s.Inst = inst_add; - s.WriteMask = inst_add->U.I.DstReg.WriteMask; - if (presub_helper(c, &s, RC_PRESUB_ADD, presub_replace_add)) { + if (presub_helper(c, inst_add, RC_PRESUB_ADD, presub_replace_add)) { rc_remove_instruction(inst_add); return 1; } return 0; } -static void presub_replace_inv(struct peephole_state * s, - struct rc_instruction * inst, - unsigned int src_index) +static void presub_replace_inv( + struct rc_instruction * inst_add, + struct rc_instruction * inst_reader, + unsigned int src_index) { - /* We must be careful not to modify s->Inst, since it - * is possible it will remain part of the program. - * XXX Maybe pass a struct instead of a pointer for s->Inst.*/ - inst->U.I.PreSub.SrcReg[0] = s->Inst->U.I.SrcReg[1]; - inst->U.I.PreSub.SrcReg[0].Negate = 0; - inst->U.I.PreSub.Opcode = RC_PRESUB_INV; - inst->U.I.SrcReg[src_index] = chain_srcregs(inst->U.I.SrcReg[src_index], - inst->U.I.PreSub.SrcReg[0]); - - inst->U.I.SrcReg[src_index].File = RC_FILE_PRESUB; - inst->U.I.SrcReg[src_index].Index = RC_PRESUB_INV; + /* We must be careful not to modify inst_add, since it + * is possible it will remain part of the program.*/ + inst_reader->U.I.PreSub.SrcReg[0] = inst_add->U.I.SrcReg[1]; + inst_reader->U.I.PreSub.SrcReg[0].Negate = 0; + inst_reader->U.I.PreSub.Opcode = RC_PRESUB_INV; + inst_reader->U.I.SrcReg[src_index] = chain_srcregs(inst_reader->U.I.SrcReg[src_index], + inst_reader->U.I.PreSub.SrcReg[0]); + + inst_reader->U.I.SrcReg[src_index].File = RC_FILE_PRESUB; + inst_reader->U.I.SrcReg[src_index].Index = RC_PRESUB_INV; } /** @@ -645,7 +593,6 @@ static int peephole_add_presub_inv( struct rc_instruction * inst_add) { unsigned int i, swz, mask; - struct peephole_state s; if (!is_presub_candidate(inst_add)) return 0; @@ -674,11 +621,7 @@ static int peephole_add_presub_inv( return 0; } - /* Setup the peephole_state information. */ - s.Inst = inst_add; - s.WriteMask = inst_add->U.I.DstReg.WriteMask; - - if (presub_helper(c, &s, RC_PRESUB_INV, presub_replace_inv)) { + if (presub_helper(c, inst_add, RC_PRESUB_INV, presub_replace_inv)) { rc_remove_instruction(inst_add); return 1; } diff --git a/src/mesa/drivers/dri/r600/evergreen_render.c b/src/mesa/drivers/dri/r600/evergreen_render.c index 0c0eeca1fc5..6e51832c878 100644 --- a/src/mesa/drivers/dri/r600/evergreen_render.c +++ b/src/mesa/drivers/dri/r600/evergreen_render.c @@ -909,6 +909,10 @@ static void evergreenDrawPrims(struct gl_context *ctx, { GLboolean retval = GL_FALSE; + context_t *context = EVERGREEN_CONTEXT(ctx); + radeonContextPtr radeon = &context->radeon; + radeon_prepare_render(radeon); + /* This check should get folded into just the places that * min/max index are really needed. */ diff --git a/src/mesa/drivers/dri/radeon/radeon_swtcl.c b/src/mesa/drivers/dri/radeon/radeon_swtcl.c index f5b0df6ef51..ff3506b2259 100644 --- a/src/mesa/drivers/dri/radeon/radeon_swtcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_swtcl.c @@ -412,6 +412,8 @@ static GLboolean radeon_run_render( struct gl_context *ctx, return GL_TRUE; radeon_prepare_render(&rmesa->radeon); + if (rmesa->radeon.NewGLState) + radeonValidateState( ctx ); tnl->Driver.Render.Start( ctx ); diff --git a/src/mesa/drivers/dri/radeon/radeon_tcl.c b/src/mesa/drivers/dri/radeon/radeon_tcl.c index c59b413012c..5d2e8f4870f 100644 --- a/src/mesa/drivers/dri/radeon/radeon_tcl.c +++ b/src/mesa/drivers/dri/radeon/radeon_tcl.c @@ -253,6 +253,8 @@ void radeonTclPrimitive( struct gl_context *ctx, GLuint newprim = hw_prim | RADEON_CP_VC_CNTL_TCL_ENABLE; radeon_prepare_render(&rmesa->radeon); + if (rmesa->radeon.NewGLState) + radeonValidateState( ctx ); if (newprim != rmesa->tcl.hw_primitive || !discrete_prim[hw_prim&0xf]) { diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 172c33b47bf..c22e18c9fbc 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -22,6 +22,14 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/** + * This file implements the glArrayElement() function. + * It involves looking at the format/type of all the enabled vertex arrays + * and emitting a list of pointers to functions which set the per-vertex + * state for the element/index. + */ + + /* Author: * Keith Whitwell <[email protected]> */ @@ -70,11 +78,13 @@ typedef struct { */ #define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 ) +#define NUM_TYPES 8 + #if FEATURE_arrayelt -static const int ColorFuncs[2][8] = { +static const int ColorFuncs[2][NUM_TYPES] = { { _gloffset_Color3bv, _gloffset_Color3ubv, @@ -97,7 +107,7 @@ static const int ColorFuncs[2][8] = { }, }; -static const int VertexFuncs[3][8] = { +static const int VertexFuncs[3][NUM_TYPES] = { { -1, -1, @@ -130,7 +140,7 @@ static const int VertexFuncs[3][8] = { }, }; -static const int IndexFuncs[8] = { +static const int IndexFuncs[NUM_TYPES] = { -1, _gloffset_Indexubv, _gloffset_Indexsv, @@ -141,7 +151,7 @@ static const int IndexFuncs[8] = { _gloffset_Indexdv, }; -static const int NormalFuncs[8] = { +static const int NormalFuncs[NUM_TYPES] = { _gloffset_Normal3bv, -1, _gloffset_Normal3sv, @@ -153,8 +163,8 @@ static const int NormalFuncs[8] = { }; /* Note: _gloffset_* for these may not be a compile-time constant. */ -static int SecondaryColorFuncs[8]; -static int FogCoordFuncs[8]; +static int SecondaryColorFuncs[NUM_TYPES]; +static int FogCoordFuncs[NUM_TYPES]; /** @@ -163,39 +173,46 @@ static int FogCoordFuncs[8]; /* GL_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib1NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib1bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib2NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib2bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib3NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib3bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib4NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), @@ -203,94 +220,114 @@ static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) BYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib4bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib1NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib1ubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib2NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]))); + UBYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib2ubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib3NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), UBYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib3ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib4NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]), - UBYTE_TO_FLOAT(v[3]))); + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]), + UBYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib4ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2], + (GLfloat)v[3])); } /* GL_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib1NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v) +static void +VertexAttrib1svNV(GLuint index, const GLshort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib2NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]))); + SHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v) +static void +VertexAttrib2svNV(GLuint index, const GLshort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib3NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v) +static void +VertexAttrib3svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib4NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), @@ -298,47 +335,58 @@ static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) SHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v) +static void +VertexAttrib4svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib1NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib1usvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib2NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib2usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib3NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib3usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib4NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), @@ -346,95 +394,116 @@ static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) USHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib4usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_INT attributes */ -static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v) +static void +VertexAttrib1NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v) +static void +VertexAttrib1ivNV(GLuint index, const GLint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v) +static void +VertexAttrib2NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v) +static void +VertexAttrib2ivNV(GLuint index, const GLint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v) +static void +VertexAttrib3NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v) +static void +VertexAttrib3ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v) +static void +VertexAttrib4NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), - INT_TO_FLOAT(v[1]), - INT_TO_FLOAT(v[2]), - INT_TO_FLOAT(v[3]))); + INT_TO_FLOAT(v[1]), + INT_TO_FLOAT(v[2]), + INT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v) +static void +VertexAttrib4ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_INT attributes */ -static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib1NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib1uivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib2NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]))); + UINT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib2uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib3NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib3uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib4NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), @@ -442,51 +511,61 @@ static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) UINT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib4uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_FLOAT attributes */ -static void GLAPIENTRY VertexAttrib1fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib1fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib2fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib3fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib4fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v)); } /* GL_DOUBLE attributes */ -static void GLAPIENTRY VertexAttrib1dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib1dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib2dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib3dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib4dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v)); } @@ -495,7 +574,7 @@ static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v) /* * Array [size][type] of VertexAttrib functions */ -static attrib_func AttribFuncsNV[2][4][8] = { +static attrib_func AttribFuncsNV[2][4][NUM_TYPES] = { { /* non-normalized */ { @@ -599,39 +678,46 @@ static attrib_func AttribFuncsNV[2][4][8] = { /* GL_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib1NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib1bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib2NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib2bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib3NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib3bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib4NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), @@ -639,142 +725,188 @@ static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v) BYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib4bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib1NubvARB(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib1ubvARB(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib2NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]))); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib2ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, + (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib3NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]))); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib3ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, + (GLfloat)v[0], + (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib4NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]), - UBYTE_TO_FLOAT(v[3]))); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]), + UBYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib4ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib1NsvARB(GLuint index, const GLshort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v) +static void +VertexAttrib1svARB(GLuint index, const GLshort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib2NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]))); + CALL_VertexAttrib2fARB(GET_DISPATCH(), + (index, SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v) +static void +VertexAttrib2svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), + (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib3NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]), - SHORT_TO_FLOAT(v[2]))); + CALL_VertexAttrib3fARB(GET_DISPATCH(), + (index, + SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]), + SHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v) +static void +VertexAttrib3svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), + (index, + (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib4NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]), - SHORT_TO_FLOAT(v[2]), - SHORT_TO_FLOAT(v[3]))); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]), + SHORT_TO_FLOAT(v[2]), + SHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v) +static void +VertexAttrib4svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib1NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib1usvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib2NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib2usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib3NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib3usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib4NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), @@ -782,47 +914,57 @@ static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v) USHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib4usvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_INT attributes */ -static void GLAPIENTRY VertexAttrib1NivARB(GLuint index, const GLint *v) +static void +VertexAttrib1NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v) +static void +VertexAttrib1ivARB(GLuint index, const GLint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v) +static void +VertexAttrib2NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v) +static void +VertexAttrib2ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v) +static void +VertexAttrib3NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v) +static void +VertexAttrib3ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v) +static void +VertexAttrib4NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), @@ -830,108 +972,287 @@ static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v) INT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v) +static void +VertexAttrib4ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_INT attributes */ -static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib1NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib1uivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib2NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]))); + UINT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib2uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib3NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]), - UINT_TO_FLOAT(v[2]))); + UINT_TO_FLOAT(v[1]), + UINT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib3uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib4NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]), - UINT_TO_FLOAT(v[2]), - UINT_TO_FLOAT(v[3]))); + UINT_TO_FLOAT(v[1]), + UINT_TO_FLOAT(v[2]), + UINT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib4uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_FLOAT attributes */ -static void GLAPIENTRY VertexAttrib1fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib1fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib2fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib3fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib4fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v)); } /* GL_DOUBLE attributes */ -static void GLAPIENTRY VertexAttrib1dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib1dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib2dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib3dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib4dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v)); } +/** + * Integer-valued attributes + */ +static void +VertexAttribI1bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v)); +} + + + +static void +VertexAttribI1sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v)); +} + + + +static void +VertexAttribI1iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v)); +} + + + + /* - * Array [size][type] of VertexAttrib functions + * Array [unnormalized/normalized/integer][size][type] of VertexAttrib + * functions */ -static attrib_func AttribFuncsARB[2][4][8] = { +static attrib_func AttribFuncsARB[3][4][NUM_TYPES] = { { /* non-normalized */ { @@ -1025,6 +1346,54 @@ static attrib_func AttribFuncsARB[2][4][8] = { (attrib_func) VertexAttrib4fvARB, (attrib_func) VertexAttrib4dvARB } + }, + + { + /* integer-valued */ + { + /* size 1 */ + (attrib_func) VertexAttribI1bv, + (attrib_func) VertexAttribI1ubv, + (attrib_func) VertexAttribI1sv, + (attrib_func) VertexAttribI1usv, + (attrib_func) VertexAttribI1iv, + (attrib_func) VertexAttribI1uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 2 */ + (attrib_func) VertexAttribI2bv, + (attrib_func) VertexAttribI2ubv, + (attrib_func) VertexAttribI2sv, + (attrib_func) VertexAttribI2usv, + (attrib_func) VertexAttribI2iv, + (attrib_func) VertexAttribI2uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 3 */ + (attrib_func) VertexAttribI3bv, + (attrib_func) VertexAttribI3ubv, + (attrib_func) VertexAttribI3sv, + (attrib_func) VertexAttribI3usv, + (attrib_func) VertexAttribI3iv, + (attrib_func) VertexAttribI3uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 4 */ + (attrib_func) VertexAttribI4bv, + (attrib_func) VertexAttribI4ubv, + (attrib_func) VertexAttribI4sv, + (attrib_func) VertexAttribI4usv, + (attrib_func) VertexAttribI4iv, + (attrib_func) VertexAttribI4uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + } } }; @@ -1173,7 +1542,15 @@ static void _ae_update_state( struct gl_context *ctx ) [TYPE_IDX(at->array->Type)]; } else { - at->func = AttribFuncsARB[at->array->Normalized] + GLint intOrNorm; + if (at->array->Integer) + intOrNorm = 2; + else if (at->array->Normalized) + intOrNorm = 1; + else + intOrNorm = 0; + + at->func = AttribFuncsARB[intOrNorm] [at->array->Size-1] [TYPE_IDX(at->array->Type)]; } @@ -1271,14 +1648,13 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt ) _ae_update_state( ctx ); } + /* Determine if w need to map/unmap VBOs */ do_map = actx->nr_vbos && !actx->mapped_vbos; - /* - */ if (do_map) _ae_map_vbos(ctx); - /* generic attributes */ + /* emit generic attribute elements */ for (at = actx->attribs; at->func; at++) { const GLubyte *src = ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr) @@ -1286,7 +1662,7 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt ) at->func( at->index, src ); } - /* conventional arrays */ + /* emit conventional arrays elements */ for (aa = actx->arrays; aa->offset != -1 ; aa++) { const GLubyte *src = ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr) diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index fc38e19a539..5f8ce3927c2 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -734,6 +734,11 @@ _mesa_create_exec_table(void) SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv); SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv); + /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ + SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv); + SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv); + SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer); + return exec; } diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index e8da8bfec8c..bd8de8542c3 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -65,16 +65,24 @@ #define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c)) #define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d)) +#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) +#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + #define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x)) #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y)) #define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w)) + #define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x)) #define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y)) #define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w)) -#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) -#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + +#define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x)) +#define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x)) +#define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w)) + +#define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w)) #if FEATURE_beginend @@ -1040,6 +1048,7 @@ loopback_SecondaryColor3ubvEXT_f( const GLubyte *v ) /* * GL_NV_vertex_program: * Always loop-back to one of the VertexAttrib[1234]f[v]NV functions. + * Note that attribute indexes DO alias conventional vertex attributes. */ static void GLAPIENTRY @@ -1262,6 +1271,7 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) /* * GL_ARB_vertex_program * Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions. + * Note that attribute indexes do NOT alias conventional attributes. */ static void GLAPIENTRY @@ -1442,133 +1452,47 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) -/** GL 3.0 Integer-valued attributes **/ - -static void GLAPIENTRY -loopback_VertexAttribI1i(GLuint index, GLint x) -{ - ATTRIB1ARB(index, (GLfloat) x); -} - -static void GLAPIENTRY -loopback_VertexAttribI2i(GLuint index, GLint x, GLint y) -{ - ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y); -} - -static void GLAPIENTRY -loopback_VertexAttribI3i(GLuint index, GLint x, GLint y, GLint z) -{ - ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -static void GLAPIENTRY -loopback_VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} - -static void GLAPIENTRY -loopback_VertexAttribI1ui(GLuint index, GLuint x) -{ - ATTRIB1ARB(index, (GLfloat) x); -} - -static void GLAPIENTRY -loopback_VertexAttribI2ui(GLuint index, GLuint x, GLuint y) -{ - ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y); -} - -static void GLAPIENTRY -loopback_VertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) -{ - ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -static void GLAPIENTRY -loopback_VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} +/** + * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes. + * Note that attribute indexes do NOT alias conventional attributes. + */ static void GLAPIENTRY loopback_VertexAttribI1iv(GLuint index, const GLint *v) { - ATTRIB1ARB(index, (GLfloat) v[0]); -} - -static void GLAPIENTRY -loopback_VertexAttribI2iv (GLuint index, const GLint *v) -{ - ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]); -} - -static void GLAPIENTRY -loopback_VertexAttribI3iv(GLuint index, const GLint *v) -{ - ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); -} - -static void GLAPIENTRY -loopback_VertexAttribI4iv(GLuint index, const GLint *v) -{ - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_1I(index, v[0]); } static void GLAPIENTRY loopback_VertexAttribI1uiv(GLuint index, const GLuint *v) { - ATTRIB1ARB(index, (GLfloat) v[0]); -} - -static void GLAPIENTRY -loopback_VertexAttribI2uiv(GLuint index, const GLuint *v) -{ - ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]); -} - -static void GLAPIENTRY -loopback_VertexAttribI3uiv(GLuint index, const GLuint *v) -{ - ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); + ATTRIBI_1UI(index, v[0]); } static void GLAPIENTRY -loopback_VertexAttribI4uiv(GLuint index, const GLuint *v) +loopback_VertexAttribI4bv(uint index, const GLbyte *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY -loopback_VertexAttribI4bv(GLuint index, const GLbyte *v) +loopback_VertexAttribI4sv(uint index, const GLshort *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY -loopback_VertexAttribI4sv(GLuint index, const GLshort *v) +loopback_VertexAttribI4ubv(uint index, const GLubyte *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY -loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v) +loopback_VertexAttribI4usv(uint index, const GLushort *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); } -static void GLAPIENTRY -loopback_VertexAttribI4usv(GLuint index, const GLushort *v) -{ - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); -} @@ -1787,7 +1711,14 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest ) SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB); SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB); - /* GL 3.0 */ + /* GL_EXT_gpu_shader4, GL 3.0 */ + SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv); + SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv); + SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv); + SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv); + SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv); + SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv); + #if 0 SET_VertexAttribI1i(dest, loopback_VertexAttribI1i); SET_VertexAttribI2i(dest, loopback_VertexAttribI2i); @@ -1805,11 +1736,8 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest ) SET_VertexAttribI2uiv(dest, loopback_VertexAttribI2uiv); SET_VertexAttribI3uiv(dest, loopback_VertexAttribI3uiv); SET_VertexAttribI4uiv(dest, loopback_VertexAttribI4uiv); - SET_VertexAttribI4bv(dest, loopback_VertexAttribI4bv); - SET_VertexAttribI4sv(dest, loopback_VertexAttribI4sv); - SET_VertexAttribI4ubv(dest, loopback_VertexAttribI4ubv); - SET_VertexAttribI4usv(dest, loopback_VertexAttribI4usv); -#else +#endif +#if 0 (void) loopback_VertexAttribI1i; (void) loopback_VertexAttribI2i; (void) loopback_VertexAttribI3i; diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 957dcfc3cf9..81e862275d4 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -620,6 +620,10 @@ _mesa_init_constants(struct gl_context *ctx) /* GL 3.2: hard-coded for now: */ ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; + + /** GL_EXT_gpu_shader4 */ + ctx->Const.MinProgramTexelOffset = -8; + ctx->Const.MaxProgramTexelOffset = 7; } @@ -1696,11 +1700,10 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) if (ctx->NewState) _mesa_update_state(ctx); - if (ctx->Shader.CurrentProgram) { - struct gl_shader_program *const prog = ctx->Shader.CurrentProgram; + if (ctx->Shader.CurrentVertexProgram) { + vert_from_glsl_shader = true; - /* The current shader program must be successfully linked */ - if (!prog->LinkStatus) { + if (!ctx->Shader.CurrentVertexProgram->LinkStatus) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(shader not linked)", where); return GL_FALSE; @@ -1708,34 +1711,56 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) #if 0 /* not normally enabled */ { char errMsg[100]; - if (!_mesa_validate_shader_program(ctx, prog, errMsg)) { + if (!_mesa_validate_shader_program(ctx, + ctx->Shader.CurrentVertexProgram, + errMsg)) { _mesa_warning(ctx, "Shader program %u is invalid: %s", - prog->Name, errMsg); + ctx->Shader.CurrentVertexProgram->Name, errMsg); } } #endif + } - /* Figure out which shader stages are provided by the GLSL program. For - * any stages that are not provided, the corresponding assembly shader - * target will be validated below. - */ - vert_from_glsl_shader = - prog->_LinkedShaders[MESA_SHADER_VERTEX] != NULL; - geom_from_glsl_shader = - prog->_LinkedShaders[MESA_SHADER_GEOMETRY] != NULL; - frag_from_glsl_shader = - prog->_LinkedShaders[MESA_SHADER_FRAGMENT] != NULL; + if (ctx->Shader.CurrentGeometryProgram) { + geom_from_glsl_shader = true; + + if (!ctx->Shader.CurrentGeometryProgram->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(shader not linked)", where); + return GL_FALSE; + } +#if 0 /* not normally enabled */ + { + char errMsg[100]; + if (!_mesa_validate_shader_program(ctx, + ctx->Shader.CurrentGeometryProgram, + errMsg)) { + _mesa_warning(ctx, "Shader program %u is invalid: %s", + ctx->Shader.CurrentGeometryProgram->Name, errMsg); + } + } +#endif } - /* If drawing to integer-valued color buffers, there must be an - * active fragment shader (GL_EXT_texture_integer). - */ - if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) { - if (!frag_from_glsl_shader) { + if (ctx->Shader.CurrentFragmentProgram) { + frag_from_glsl_shader = true; + + if (!ctx->Shader.CurrentFragmentProgram->LinkStatus) { _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(integer format but no fragment shader)", where); + "%s(shader not linked)", where); return GL_FALSE; } +#if 0 /* not normally enabled */ + { + char errMsg[100]; + if (!_mesa_validate_shader_program(ctx, + ctx->Shader.CurrentFragmentProgram, + errMsg)) { + _mesa_warning(ctx, "Shader program %u is invalid: %s", + ctx->Shader.CurrentFragmentProgram->Name, errMsg); + } + } +#endif } /* Any shader stages that are not supplied by the GLSL shader and have @@ -1753,11 +1778,21 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) */ (void) geom_from_glsl_shader; - if (!frag_from_glsl_shader - && ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "%s(fragment program not valid)", where); - return GL_FALSE; + if (!frag_from_glsl_shader) { + if (ctx->FragmentProgram.Enabled && !ctx->FragmentProgram._Enabled) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(fragment program not valid)", where); + return GL_FALSE; + } + + /* If drawing to integer-valued color buffers, there must be an + * active fragment shader (GL_EXT_texture_integer). + */ + if (ctx->DrawBuffer && ctx->DrawBuffer->_IntegerColor) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(integer format but no fragment shader)", where); + return GL_FALSE; + } } if (ctx->DrawBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { @@ -1768,26 +1803,51 @@ _mesa_valid_to_render(struct gl_context *ctx, const char *where) #ifdef DEBUG if (ctx->Shader.Flags & GLSL_LOG) { - struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; - if (shProg) { - if (!shProg->_Used) { - /* This is the first time this shader is being used. - * Append shader's constants/uniforms to log file. - */ - GLuint i; - for (i = 0; i < shProg->NumShaders; i++) { - struct gl_shader *sh = shProg->Shaders[i]; - if (sh->Type == GL_VERTEX_SHADER) { - _mesa_append_uniforms_to_file(sh, - &shProg->VertexProgram->Base); - } - else if (sh->Type == GL_FRAGMENT_SHADER) { - _mesa_append_uniforms_to_file(sh, - &shProg->FragmentProgram->Base); - } - } - shProg->_Used = GL_TRUE; - } + struct gl_shader_program *shProg[MESA_SHADER_TYPES]; + unsigned i; + + shProg[MESA_SHADER_VERTEX] = ctx->Shader.CurrentVertexProgram; + shProg[MESA_SHADER_GEOMETRY] = ctx->Shader.CurrentGeometryProgram; + shProg[MESA_SHADER_FRAGMENT] = ctx->Shader.CurrentFragmentProgram; + + for (i = 0; i < MESA_SHADER_TYPES; i++) { + struct gl_shader *sh; + + if (shProg[i] == NULL || shProg[i]->_Used + || shProg[i]->_LinkedShaders[i] == NULL) + continue; + + /* This is the first time this shader is being used. + * Append shader's constants/uniforms to log file. + * + * The logic is a little odd here. We only want to log data for each + * shader target that will actually be used, and we only want to log + * it once. It's possible to have a program bound to the vertex + * shader target that also supplied a fragment shader. If that + * program isn't also bound to the fragment shader target we don't + * want to log its fragment data. + */ + sh = shProg[i]->_LinkedShaders[i]; + switch (sh->Type) { + case GL_VERTEX_SHADER: + _mesa_append_uniforms_to_file(sh, &shProg[i]->VertexProgram->Base); + break; + + case GL_GEOMETRY_SHADER_ARB: + _mesa_append_uniforms_to_file(sh, + &shProg[i]->GeometryProgram->Base); + break; + + case GL_FRAGMENT_SHADER: + _mesa_append_uniforms_to_file(sh, + &shProg[i]->FragmentProgram->Base); + break; + } + } + + for (i = 0; i < MESA_SHADER_TYPES; i++) { + if (shProg[i] != NULL) + shProg[i]->_Used = GL_TRUE; } } #endif diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 5e006e0ad30..144ef3f6770 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1105,6 +1105,24 @@ typedef struct { void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v ); void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v ); + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + void (GLAPIENTRYP VertexAttribI1i)( GLuint index, GLint x); + void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y); + void (GLAPIENTRYP VertexAttribI3i)( GLuint index, GLint x, GLint y, GLint z); + void (GLAPIENTRYP VertexAttribI4i)( GLuint index, GLint x, GLint y, GLint z, GLint w); + void (GLAPIENTRYP VertexAttribI2iv)( GLuint index, const GLint *v); + void (GLAPIENTRYP VertexAttribI3iv)( GLuint index, const GLint *v); + void (GLAPIENTRYP VertexAttribI4iv)( GLuint index, const GLint *v); + + void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x); + void (GLAPIENTRYP VertexAttribI2ui)( GLuint index, GLuint x, GLuint y); + void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z); + void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v); + void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v); + void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v); + /*@}*/ void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index bf2e8a92d80..0c3c9fca36b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -417,6 +417,10 @@ typedef enum OPCODE_TEXPARAMETER_I, OPCODE_TEXPARAMETER_UI, + /* GL_EXT_separate_shader_objects */ + OPCODE_ACTIVE_PROGRAM_EXT, + OPCODE_USE_SHADER_PROGRAM_EXT, + /* The following three are meta instructions */ OPCODE_ERROR, /* raise compiled-in error */ OPCODE_CONTINUE, @@ -6793,6 +6797,36 @@ save_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, } } +static void GLAPIENTRY +save_UseShaderProgramEXT(GLenum type, GLuint program) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_USE_SHADER_PROGRAM_EXT, 2); + if (n) { + n[1].ui = type; + n[2].ui = program; + } + if (ctx->ExecuteFlag) { + CALL_UseShaderProgramEXT(ctx->Exec, (type, program)); + } +} + +static void GLAPIENTRY +save_ActiveProgramEXT(GLuint program) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_ACTIVE_PROGRAM_EXT, 1); + if (n) { + n[1].ui = program; + } + if (ctx->ExecuteFlag) { + CALL_ActiveProgramEXT(ctx->Exec, (program)); + } +} /** GL_EXT_texture_integer */ static void GLAPIENTRY @@ -7781,6 +7815,12 @@ execute_list(struct gl_context *ctx, GLuint list) case OPCODE_USE_PROGRAM: CALL_UseProgramObjectARB(ctx->Exec, (n[1].ui)); break; + case OPCODE_USE_SHADER_PROGRAM_EXT: + CALL_UseShaderProgramEXT(ctx->Exec, (n[1].ui, n[2].ui)); + break; + case OPCODE_ACTIVE_PROGRAM_EXT: + CALL_ActiveProgramEXT(ctx->Exec, (n[1].ui)); + break; case OPCODE_UNIFORM_1F: CALL_Uniform1fARB(ctx->Exec, (n[1].i, n[2].f)); break; @@ -9676,6 +9716,10 @@ _mesa_create_save_table(void) SET_GetTexParameterIivEXT(table, exec_GetTexParameterIiv); SET_GetTexParameterIuivEXT(table, exec_GetTexParameterIuiv); + /* 377. GL_EXT_separate_shader_objects */ + SET_UseShaderProgramEXT(table, save_UseShaderProgramEXT); + SET_ActiveProgramEXT(table, save_ActiveProgramEXT); + /* GL 3.0 */ #if 0 SET_ClearBufferiv(table, save_ClearBufferiv); diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 46adc67c1c5..757aae6e703 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -30,9 +30,7 @@ #include "enums.h" #include "feedback.h" #include "framebuffer.h" -#include "image.h" #include "readpix.h" -#include "shaderobj.h" #include "state.h" #include "dispatch.h" diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index be346608369..a44eb09e3db 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -53,6 +53,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ACCUM_RED_BITS\0" "GL_ACTIVE_ATTRIBUTES\0" "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0" + "GL_ACTIVE_PROGRAM_EXT\0" "GL_ACTIVE_STENCIL_FACE_EXT\0" "GL_ACTIVE_TEXTURE\0" "GL_ACTIVE_TEXTURE_ARB\0" @@ -770,6 +771,14 @@ LONGSTRING static const char enum_string_table[] = "GL_INTERPOLATE_ARB\0" "GL_INTERPOLATE_EXT\0" "GL_INT_10_10_10_2_OES\0" + "GL_INT_SAMPLER_1D_ARRAY_EXT\0" + "GL_INT_SAMPLER_1D_EXT\0" + "GL_INT_SAMPLER_2D_ARRAY_EXT\0" + "GL_INT_SAMPLER_2D_EXT\0" + "GL_INT_SAMPLER_2D_RECT_EXT\0" + "GL_INT_SAMPLER_3D_EXT\0" + "GL_INT_SAMPLER_BUFFER_EXT\0" + "GL_INT_SAMPLER_CUBE_EXT\0" "GL_INT_VEC2\0" "GL_INT_VEC2_ARB\0" "GL_INT_VEC3\0" @@ -1060,6 +1069,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_PARAMETERS_ARB\0" "GL_MAX_PROGRAM_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0" "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0" "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROJECTION_STACK_DEPTH\0" @@ -1114,6 +1124,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MINMAX_SINK\0" "GL_MINMAX_SINK_EXT\0" "GL_MIN_EXT\0" + "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0" "GL_MIRRORED_REPEAT\0" "GL_MIRRORED_REPEAT_ARB\0" "GL_MIRRORED_REPEAT_IBM\0" @@ -1607,12 +1618,18 @@ LONGSTRING static const char enum_string_table[] = "GL_RIGHT\0" "GL_S\0" "GL_SAMPLER_1D\0" + "GL_SAMPLER_1D_ARRAY_EXT\0" + "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0" "GL_SAMPLER_1D_SHADOW\0" "GL_SAMPLER_2D\0" + "GL_SAMPLER_2D_ARRAY_EXT\0" + "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0" "GL_SAMPLER_2D_SHADOW\0" "GL_SAMPLER_3D\0" "GL_SAMPLER_3D_OES\0" + "GL_SAMPLER_BUFFER_EXT\0" "GL_SAMPLER_CUBE\0" + "GL_SAMPLER_CUBE_SHADOW_EXT\0" "GL_SAMPLES\0" "GL_SAMPLES_3DFX\0" "GL_SAMPLES_ARB\0" @@ -2050,6 +2067,17 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0" "GL_UNSIGNED_INT_8_8_8_8\0" "GL_UNSIGNED_INT_8_8_8_8_REV\0" + "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0" + "GL_UNSIGNED_INT_VEC2_EXT\0" + "GL_UNSIGNED_INT_VEC3_EXT\0" + "GL_UNSIGNED_INT_VEC4_EXT\0" "GL_UNSIGNED_NORMALIZED\0" "GL_UNSIGNED_SHORT\0" "GL_UNSIGNED_SHORT_1_5_5_5_REV\0" @@ -2099,6 +2127,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_POINTER\0" @@ -2152,7 +2181,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2114] = +static const enum_elt all_enums[2143] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2171,3579 +2200,3636 @@ static const enum_elt all_enums[2114] = { 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */ { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */ { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - { 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */ - { 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */ - { 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */ - { 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */ - { 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - { 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - { 418, 0x00000104 }, /* GL_ADD */ - { 425, 0x00008574 }, /* GL_ADD_SIGNED */ - { 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */ - { 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */ - { 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */ - { 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */ - { 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */ - { 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */ - { 576, 0x00001906 }, /* GL_ALPHA */ - { 585, 0x0000803D }, /* GL_ALPHA12 */ - { 596, 0x0000803D }, /* GL_ALPHA12_EXT */ - { 611, 0x0000803E }, /* GL_ALPHA16 */ - { 622, 0x00008D8A }, /* GL_ALPHA16I_EXT */ - { 638, 0x00008D78 }, /* GL_ALPHA16UI_EXT */ - { 655, 0x0000803E }, /* GL_ALPHA16_EXT */ - { 670, 0x00008D84 }, /* GL_ALPHA32I_EXT */ - { 686, 0x00008D72 }, /* GL_ALPHA32UI_EXT */ - { 703, 0x0000803B }, /* GL_ALPHA4 */ - { 713, 0x0000803B }, /* GL_ALPHA4_EXT */ - { 727, 0x0000803C }, /* GL_ALPHA8 */ - { 737, 0x00008D90 }, /* GL_ALPHA8I_EXT */ - { 752, 0x00008D7E }, /* GL_ALPHA8UI_EXT */ - { 768, 0x0000803C }, /* GL_ALPHA8_EXT */ - { 782, 0x00000D1D }, /* GL_ALPHA_BIAS */ - { 796, 0x00000D55 }, /* GL_ALPHA_BITS */ - { 810, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */ - { 831, 0x00000D1C }, /* GL_ALPHA_SCALE */ - { 846, 0x00000BC0 }, /* GL_ALPHA_TEST */ - { 860, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ - { 879, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ - { 897, 0x0000911A }, /* GL_ALREADY_SIGNALED */ - { 917, 0x00000207 }, /* GL_ALWAYS */ - { 927, 0x00001200 }, /* GL_AMBIENT */ - { 938, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ - { 961, 0x00001501 }, /* GL_AND */ - { 968, 0x00001504 }, /* GL_AND_INVERTED */ - { 984, 0x00001502 }, /* GL_AND_REVERSE */ - { 999, 0x00008892 }, /* GL_ARRAY_BUFFER */ - { 1015, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ - { 1039, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ - { 1067, 0x00008B85 }, /* GL_ATTACHED_SHADERS */ - { 1087, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ - { 1114, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ - { 1138, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ - { 1164, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ - { 1188, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ - { 1210, 0x00000D80 }, /* GL_AUTO_NORMAL */ - { 1225, 0x00000409 }, /* GL_AUX0 */ - { 1233, 0x0000040A }, /* GL_AUX1 */ - { 1241, 0x0000040B }, /* GL_AUX2 */ - { 1249, 0x0000040C }, /* GL_AUX3 */ - { 1257, 0x00000C00 }, /* GL_AUX_BUFFERS */ - { 1272, 0x00000405 }, /* GL_BACK */ - { 1280, 0x00000402 }, /* GL_BACK_LEFT */ - { 1293, 0x00000403 }, /* GL_BACK_RIGHT */ - { 1307, 0x000080E0 }, /* GL_BGR */ - { 1314, 0x000080E1 }, /* GL_BGRA */ - { 1322, 0x000080E1 }, /* GL_BGRA_EXT */ - { 1334, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */ - { 1354, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */ - { 1373, 0x00001A00 }, /* GL_BITMAP */ - { 1383, 0x00000704 }, /* GL_BITMAP_TOKEN */ - { 1399, 0x00000BE2 }, /* GL_BLEND */ - { 1408, 0x00008005 }, /* GL_BLEND_COLOR */ - { 1423, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ - { 1442, 0x00000BE0 }, /* GL_BLEND_DST */ - { 1455, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ - { 1474, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */ - { 1497, 0x000080C8 }, /* GL_BLEND_DST_RGB */ - { 1514, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */ - { 1535, 0x00008009 }, /* GL_BLEND_EQUATION */ - { 1553, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ - { 1577, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ - { 1605, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */ - { 1633, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ - { 1655, 0x00008009 }, /* GL_BLEND_EQUATION_OES */ - { 1677, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ - { 1699, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ - { 1725, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */ - { 1751, 0x00000BE1 }, /* GL_BLEND_SRC */ - { 1764, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ - { 1783, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */ - { 1806, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ - { 1823, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */ - { 1844, 0x00001905 }, /* GL_BLUE */ - { 1852, 0x00000D1B }, /* GL_BLUE_BIAS */ - { 1865, 0x00000D54 }, /* GL_BLUE_BITS */ - { 1878, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */ - { 1898, 0x00000D1A }, /* GL_BLUE_SCALE */ - { 1912, 0x00008B56 }, /* GL_BOOL */ - { 1920, 0x00008B56 }, /* GL_BOOL_ARB */ - { 1932, 0x00008B57 }, /* GL_BOOL_VEC2 */ - { 1945, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ - { 1962, 0x00008B58 }, /* GL_BOOL_VEC3 */ - { 1975, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ - { 1992, 0x00008B59 }, /* GL_BOOL_VEC4 */ - { 2005, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ - { 2022, 0x000088BB }, /* GL_BUFFER_ACCESS */ - { 2039, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ - { 2060, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */ - { 2081, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - { 2112, 0x000088BC }, /* GL_BUFFER_MAPPED */ - { 2129, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ - { 2150, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */ - { 2171, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ - { 2193, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ - { 2219, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */ - { 2245, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */ - { 2268, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - { 2302, 0x00008764 }, /* GL_BUFFER_SIZE */ - { 2317, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ - { 2336, 0x00008765 }, /* GL_BUFFER_USAGE */ - { 2352, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 2372, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ - { 2391, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - { 2417, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ - { 2440, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - { 2468, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ - { 2487, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ - { 2509, 0x00001400 }, /* GL_BYTE */ - { 2517, 0x00002A24 }, /* GL_C3F_V3F */ - { 2528, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 2543, 0x00002A22 }, /* GL_C4UB_V2F */ - { 2555, 0x00002A23 }, /* GL_C4UB_V3F */ - { 2567, 0x00000901 }, /* GL_CCW */ - { 2574, 0x00002900 }, /* GL_CLAMP */ - { 2583, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 2602, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 2625, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 2649, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 2666, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2688, 0x00001500 }, /* GL_CLEAR */ - { 2697, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2722, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2751, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2777, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2806, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2832, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2859, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2874, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2889, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2904, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2919, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2934, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2949, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 2982, 0x00000A00 }, /* GL_COEFF */ - { 2991, 0x00001800 }, /* GL_COLOR */ - { 3000, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 3015, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 3045, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 3079, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 3102, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 3122, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 3144, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 3164, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 3185, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 3210, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */ - { 3235, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 3256, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 3278, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 3304, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 3326, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 3352, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 3374, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 3400, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 3422, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 3448, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 3470, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 3496, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 3518, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 3544, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 3569, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 3590, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 3615, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 3636, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 3661, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 3682, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 3707, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3728, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3753, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3774, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3799, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3820, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3845, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3866, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3891, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3912, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3937, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3957, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 3978, 0x00001900 }, /* GL_COLOR_INDEX */ - { 3993, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 4010, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 4028, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 4046, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 4069, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 4097, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 4113, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 4133, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 4161, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 4193, 0x00008458 }, /* GL_COLOR_SUM */ - { 4206, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 4223, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 4238, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 4264, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 4294, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 4324, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 4344, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 4368, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 4393, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 4422, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 4451, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 4473, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 4499, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 4525, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 4551, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 4581, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 4611, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 4641, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 4675, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 4709, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4739, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4773, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4807, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4831, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4859, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4887, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4908, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4933, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4954, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 4979, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 5004, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 5023, 0x00008570 }, /* GL_COMBINE */ - { 5034, 0x00008503 }, /* GL_COMBINE4 */ - { 5046, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 5063, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 5084, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 5105, 0x00008570 }, /* GL_COMBINE_ARB */ - { 5120, 0x00008570 }, /* GL_COMBINE_EXT */ - { 5135, 0x00008571 }, /* GL_COMBINE_RGB */ - { 5150, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 5169, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 5188, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 5224, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 5248, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 5276, 0x00001300 }, /* GL_COMPILE */ - { 5287, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 5310, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 5328, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 5348, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 5372, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 5396, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 5424, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 5448, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 5478, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 5512, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 5540, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 5558, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 5577, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 5600, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 5629, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 5662, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 5695, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5728, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5750, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5778, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5810, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ - { 5835, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 5866, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ - { 5885, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ - { 5910, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5940, 0x0000911C }, /* GL_CONDITION_SATISFIED */ - { 5963, 0x00008576 }, /* GL_CONSTANT */ - { 5975, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 5993, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 6015, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 6031, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 6055, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 6077, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 6095, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 6117, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 6133, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 6151, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 6169, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 6197, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 6228, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 6255, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 6286, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 6313, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 6344, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 6372, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 6404, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 6426, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 6452, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 6474, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 6500, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 6521, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 6546, 0x00008862 }, /* GL_COORD_REPLACE */ - { 6563, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 6584, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 6604, 0x00008862 }, /* GL_COORD_REPLACE_OES */ - { 6625, 0x00001503 }, /* GL_COPY */ - { 6633, 0x0000150C }, /* GL_COPY_INVERTED */ - { 6650, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6670, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 6690, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 6711, 0x00000B44 }, /* GL_CULL_FACE */ - { 6724, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6742, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6761, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6793, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6828, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6849, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6864, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6881, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6902, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6928, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6945, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6967, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6995, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 7016, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 7050, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 7083, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 7101, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 7131, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */ - { 7161, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 7180, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 7197, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 7218, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 7242, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 7269, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 7293, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 7320, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 7353, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 7387, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 7420, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 7447, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 7473, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 7498, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 7527, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 7549, 0x00000900 }, /* GL_CW */ - { 7555, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 7576, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 7597, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 7617, 0x00002101 }, /* GL_DECAL */ - { 7626, 0x00001E03 }, /* GL_DECR */ - { 7634, 0x00008508 }, /* GL_DECR_WRAP */ - { 7647, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 7664, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7681, 0x00001801 }, /* GL_DEPTH */ - { 7690, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7710, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ - { 7734, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */ - { 7758, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7778, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7802, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */ - { 7826, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7840, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7854, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7874, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7899, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7919, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 7934, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7952, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7973, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7992, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 8013, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 8038, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */ - { 8063, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 8089, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 8110, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 8135, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */ - { 8160, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 8186, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 8207, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 8232, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */ - { 8257, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 8283, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 8297, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 8312, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 8327, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 8344, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 8372, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ - { 8393, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 8413, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */ - { 8434, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 8462, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 8490, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 8504, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 8526, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 8552, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 8571, 0x00001201 }, /* GL_DIFFUSE */ - { 8582, 0x00000BD0 }, /* GL_DITHER */ - { 8592, 0x00000A02 }, /* GL_DOMAIN */ - { 8602, 0x00001100 }, /* GL_DONT_CARE */ - { 8615, 0x000086AE }, /* GL_DOT3_RGB */ - { 8627, 0x000086AF }, /* GL_DOT3_RGBA */ - { 8640, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 8657, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 8674, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 8690, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 8706, 0x0000140A }, /* GL_DOUBLE */ - { 8716, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8732, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8747, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8763, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8783, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8803, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8819, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8836, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8857, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8878, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8895, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8916, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8937, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8954, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8975, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8996, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 9013, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 9034, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 9055, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 9072, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 9093, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 9114, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 9131, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 9152, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 9173, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 9193, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 9213, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 9229, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 9249, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 9269, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 9285, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 9305, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 9325, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 9341, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 9361, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 9381, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 9397, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 9417, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 9437, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 9453, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 9473, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 9493, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 9509, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 9529, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 9549, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 9565, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 9585, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 9605, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 9621, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 9641, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 9661, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 9681, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ - { 9709, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 9741, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9765, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9785, 0x00000304 }, /* GL_DST_ALPHA */ - { 9798, 0x00000306 }, /* GL_DST_COLOR */ - { 9811, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9825, 0x00008779 }, /* GL_DUDV_ATI */ - { 9837, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9853, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9873, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9889, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9909, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9925, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9945, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9958, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9977, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 10011, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 10049, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 10076, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 10102, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 10126, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 10158, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 10194, 0x00001600 }, /* GL_EMISSION */ - { 10206, 0x00002000 }, /* GL_ENABLE_BIT */ - { 10220, 0x00000202 }, /* GL_EQUAL */ - { 10229, 0x00001509 }, /* GL_EQUIV */ - { 10238, 0x00010000 }, /* GL_EVAL_BIT */ - { 10250, 0x00000800 }, /* GL_EXP */ - { 10257, 0x00000801 }, /* GL_EXP2 */ - { 10265, 0x00001F03 }, /* GL_EXTENSIONS */ - { 10279, 0x00002400 }, /* GL_EYE_LINEAR */ - { 10293, 0x00002502 }, /* GL_EYE_PLANE */ - { 10306, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 10331, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 10348, 0x00000000 }, /* GL_FALSE */ - { 10357, 0x00001101 }, /* GL_FASTEST */ - { 10368, 0x00001C01 }, /* GL_FEEDBACK */ - { 10380, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 10407, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 10431, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 10455, 0x00001B02 }, /* GL_FILL */ - { 10463, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 10490, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 10521, 0x0000140C }, /* GL_FIXED */ - { 10530, 0x0000140C }, /* GL_FIXED_OES */ - { 10543, 0x00001D00 }, /* GL_FLAT */ - { 10551, 0x00001406 }, /* GL_FLOAT */ - { 10560, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 10574, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 10592, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 10608, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 10624, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 10638, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 10656, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 10672, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 10688, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 10702, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 10720, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 10736, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 10752, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 10766, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 10784, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 10798, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10816, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10830, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10848, 0x00000B60 }, /* GL_FOG */ - { 10855, 0x00000080 }, /* GL_FOG_BIT */ - { 10866, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10879, 0x00008451 }, /* GL_FOG_COORD */ - { 10892, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10910, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10934, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10973, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 11016, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 11048, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 11079, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 11108, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 11133, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 11152, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 11186, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 11213, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 11239, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 11263, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 11280, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 11295, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 11319, 0x00000B64 }, /* GL_FOG_END */ - { 11330, 0x00000C54 }, /* GL_FOG_HINT */ - { 11342, 0x00000B61 }, /* GL_FOG_INDEX */ - { 11355, 0x00000B65 }, /* GL_FOG_MODE */ - { 11367, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 11386, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 11411, 0x00000B63 }, /* GL_FOG_START */ - { 11424, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 11442, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 11466, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 11485, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 11508, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 11543, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ - { 11582, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 11597, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 11634, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 11670, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 11711, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 11752, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 11789, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 11826, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ - { 11864, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11902, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11944, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ - { 11986, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 12024, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 12066, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ - { 12108, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 12143, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 12182, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 12231, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ - { 12280, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 12328, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 12380, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ - { 12432, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 12472, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 12516, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 12556, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 12600, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ - { 12644, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ - { 12667, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 12694, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ - { 12721, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 12745, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 12773, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ - { 12801, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 12824, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 12843, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 12880, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 12921, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ - { 12962, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ - { 12999, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 13040, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ - { 13081, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - { 13119, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 13161, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ - { 13203, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 13254, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 13292, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ - { 13330, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - { 13372, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ - { 13416, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 13461, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 13510, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ - { 13559, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 13597, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ - { 13639, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - { 13677, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 13719, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ - { 13761, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ - { 13780, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 13812, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 13837, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 13864, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 13895, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ - { 13926, 0x00000404 }, /* GL_FRONT */ - { 13935, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 13953, 0x00000B46 }, /* GL_FRONT_FACE */ - { 13967, 0x00000400 }, /* GL_FRONT_LEFT */ - { 13981, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 13996, 0x00008006 }, /* GL_FUNC_ADD */ - { 14008, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 14024, 0x00008006 }, /* GL_FUNC_ADD_OES */ - { 14040, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 14065, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 14094, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ - { 14123, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 14140, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 14161, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ - { 14182, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 14201, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 14225, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 14254, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 14278, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - { 14305, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - { 14333, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ - { 14356, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - { 14385, 0x00000206 }, /* GL_GEQUAL */ - { 14395, 0x00000204 }, /* GL_GREATER */ - { 14406, 0x00001904 }, /* GL_GREEN */ - { 14415, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 14429, 0x00000D53 }, /* GL_GREEN_BITS */ - { 14443, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ - { 14464, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 14479, 0x0000140B }, /* GL_HALF_FLOAT */ - { 14493, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ - { 14511, 0x00008DF2 }, /* GL_HIGH_FLOAT */ - { 14525, 0x00008DF5 }, /* GL_HIGH_INT */ - { 14537, 0x00008000 }, /* GL_HINT_BIT */ - { 14549, 0x00008024 }, /* GL_HISTOGRAM */ - { 14562, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 14586, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 14614, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 14637, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 14664, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 14681, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 14701, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 14725, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 14749, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 14777, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 14805, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 14837, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 14859, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 14885, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 14903, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 14925, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 14944, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 14967, 0x0000862A }, /* GL_IDENTITY_NV */ - { 14982, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 15002, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ - { 15038, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 15078, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ - { 15112, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 15150, 0x00001E02 }, /* GL_INCR */ - { 15158, 0x00008507 }, /* GL_INCR_WRAP */ - { 15171, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 15188, 0x00008222 }, /* GL_INDEX */ - { 15197, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 15212, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 15242, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 15276, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 15299, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 15321, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 15341, 0x00000D51 }, /* GL_INDEX_BITS */ - { 15355, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 15376, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 15394, 0x00000C30 }, /* GL_INDEX_MODE */ - { 15408, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 15424, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 15439, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 15458, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 15477, 0x00001404 }, /* GL_INT */ - { 15484, 0x00008049 }, /* GL_INTENSITY */ - { 15497, 0x0000804C }, /* GL_INTENSITY12 */ - { 15512, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 15531, 0x0000804D }, /* GL_INTENSITY16 */ - { 15546, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ - { 15566, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ - { 15587, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 15606, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ - { 15626, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ - { 15647, 0x0000804A }, /* GL_INTENSITY4 */ - { 15661, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 15679, 0x0000804B }, /* GL_INTENSITY8 */ - { 15693, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ - { 15712, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ - { 15732, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 15750, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 15767, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ - { 15794, 0x00008575 }, /* GL_INTERPOLATE */ - { 15809, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 15828, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 15847, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ - { 15869, 0x00008B53 }, /* GL_INT_VEC2 */ - { 15881, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 15897, 0x00008B54 }, /* GL_INT_VEC3 */ - { 15909, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 15925, 0x00008B55 }, /* GL_INT_VEC4 */ - { 15937, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 15953, 0x00000500 }, /* GL_INVALID_ENUM */ - { 15969, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 16002, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 16039, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ - { 16076, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 16097, 0x00000501 }, /* GL_INVALID_VALUE */ - { 16114, 0x0000862B }, /* GL_INVERSE_NV */ - { 16128, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 16152, 0x0000150A }, /* GL_INVERT */ - { 16162, 0x00001E00 }, /* GL_KEEP */ - { 16170, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 16196, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 16226, 0x00000406 }, /* GL_LEFT */ - { 16234, 0x00000203 }, /* GL_LEQUAL */ - { 16244, 0x00000201 }, /* GL_LESS */ - { 16252, 0x00004000 }, /* GL_LIGHT0 */ - { 16262, 0x00004001 }, /* GL_LIGHT1 */ - { 16272, 0x00004002 }, /* GL_LIGHT2 */ - { 16282, 0x00004003 }, /* GL_LIGHT3 */ - { 16292, 0x00004004 }, /* GL_LIGHT4 */ - { 16302, 0x00004005 }, /* GL_LIGHT5 */ - { 16312, 0x00004006 }, /* GL_LIGHT6 */ - { 16322, 0x00004007 }, /* GL_LIGHT7 */ - { 16332, 0x00000B50 }, /* GL_LIGHTING */ - { 16344, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 16360, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 16383, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 16412, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 16445, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 16473, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 16497, 0x00001B01 }, /* GL_LINE */ - { 16505, 0x00002601 }, /* GL_LINEAR */ - { 16515, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 16537, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 16567, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 16598, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 16622, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 16647, 0x00000001 }, /* GL_LINES */ - { 16656, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ - { 16679, 0x00000004 }, /* GL_LINE_BIT */ - { 16691, 0x00000002 }, /* GL_LINE_LOOP */ - { 16704, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 16724, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 16739, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 16759, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 16775, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 16799, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 16822, 0x00000003 }, /* GL_LINE_STRIP */ - { 16836, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ - { 16864, 0x00000702 }, /* GL_LINE_TOKEN */ - { 16878, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 16892, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 16918, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 16938, 0x00008B82 }, /* GL_LINK_STATUS */ - { 16953, 0x00000B32 }, /* GL_LIST_BASE */ - { 16966, 0x00020000 }, /* GL_LIST_BIT */ - { 16978, 0x00000B33 }, /* GL_LIST_INDEX */ - { 16992, 0x00000B30 }, /* GL_LIST_MODE */ - { 17005, 0x00000101 }, /* GL_LOAD */ - { 17013, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 17025, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 17042, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 17056, 0x00008DF0 }, /* GL_LOW_FLOAT */ - { 17069, 0x00008DF3 }, /* GL_LOW_INT */ - { 17080, 0x00001909 }, /* GL_LUMINANCE */ - { 17093, 0x00008041 }, /* GL_LUMINANCE12 */ - { 17108, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 17131, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 17158, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 17180, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 17206, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 17225, 0x00008042 }, /* GL_LUMINANCE16 */ - { 17240, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ - { 17260, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ - { 17281, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 17304, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 17331, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 17350, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ - { 17370, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ - { 17391, 0x0000803F }, /* GL_LUMINANCE4 */ - { 17405, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 17426, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 17451, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 17469, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 17490, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 17515, 0x00008040 }, /* GL_LUMINANCE8 */ - { 17529, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ - { 17548, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ - { 17568, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 17589, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 17614, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 17632, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 17651, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ - { 17677, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ - { 17704, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ - { 17730, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ - { 17757, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ - { 17782, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ - { 17808, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - { 17839, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ - { 17864, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 17880, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 17900, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 17922, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 17936, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 17951, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 17975, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 17999, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 18023, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 18047, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 18064, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 18081, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 18109, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 18138, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 18167, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 18196, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 18225, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 18254, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 18283, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 18311, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 18339, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 18367, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 18395, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 18423, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 18451, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 18479, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 18507, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 18535, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 18551, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 18571, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 18593, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 18607, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 18622, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 18646, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 18670, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 18694, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 18718, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 18735, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 18752, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 18780, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 18809, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 18838, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 18867, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 18896, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 18925, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 18954, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 18982, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 19010, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 19038, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 19066, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 19094, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 19122, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 19150, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 19178, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 19206, 0x00000D10 }, /* GL_MAP_COLOR */ - { 19219, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 19245, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 19274, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 19302, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 19318, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 19333, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 19359, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 19376, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 19391, 0x00008630 }, /* GL_MATRIX0_NV */ - { 19405, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 19421, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 19437, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 19453, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 19469, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 19485, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 19501, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 19517, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 19533, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 19549, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 19565, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 19580, 0x00008631 }, /* GL_MATRIX1_NV */ - { 19594, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 19610, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 19626, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 19642, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 19658, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 19674, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 19690, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 19706, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 19722, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 19738, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 19754, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 19769, 0x00008632 }, /* GL_MATRIX2_NV */ - { 19783, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 19799, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 19815, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 19830, 0x00008633 }, /* GL_MATRIX3_NV */ - { 19844, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 19859, 0x00008634 }, /* GL_MATRIX4_NV */ - { 19873, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 19888, 0x00008635 }, /* GL_MATRIX5_NV */ - { 19902, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 19917, 0x00008636 }, /* GL_MATRIX6_NV */ - { 19931, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 19946, 0x00008637 }, /* GL_MATRIX7_NV */ - { 19960, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 19975, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 19990, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 20016, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - { 20057, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ - { 20083, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 20117, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ - { 20151, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 20182, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ - { 20213, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 20246, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ - { 20279, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 20310, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ - { 20341, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 20356, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 20378, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ - { 20400, 0x00008008 }, /* GL_MAX */ - { 20407, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 20430, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ - { 20457, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 20489, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 20515, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 20548, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 20574, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 20608, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 20627, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 20652, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 20681, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 20713, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 20749, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 20785, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 20825, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 20851, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 20881, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 20906, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 20935, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 20964, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 20997, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ - { 21030, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 21050, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 21074, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 21098, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 21122, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 21147, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 21165, 0x00008008 }, /* GL_MAX_EXT */ - { 21176, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 21211, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 21250, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - { 21282, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - { 21318, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - { 21358, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - { 21402, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - { 21441, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - { 21480, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 21494, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 21514, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 21552, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 21581, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 21605, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 21633, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ - { 21661, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 21684, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 21721, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 21757, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 21784, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 21813, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 21847, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 21883, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 21910, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 21942, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 21978, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 22007, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 22036, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 22064, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 22102, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 22146, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 22189, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 22223, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 22262, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 22299, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 22337, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 22380, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 22423, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 22453, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 22484, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 22520, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 22556, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 22586, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 22620, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 22653, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 22678, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 22707, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ - { 22736, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 22751, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 22770, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 22797, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 22817, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 22841, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 22863, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 22889, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 22916, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 22947, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 22971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ - { 22999, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 23033, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 23053, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 23080, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 23101, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 23126, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 23151, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 23186, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - { 23239, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - { 23286, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - { 23336, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ - { 23362, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 23384, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 23410, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ - { 23433, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 23455, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 23481, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 23515, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 23553, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 23586, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 23623, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - { 23653, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 23677, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ - { 23701, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - { 23738, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 23759, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ - { 23775, 0x00008DF4 }, /* GL_MEDIUM_INT */ - { 23789, 0x00008007 }, /* GL_MIN */ - { 23796, 0x0000802E }, /* GL_MINMAX */ - { 23806, 0x0000802E }, /* GL_MINMAX_EXT */ - { 23820, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 23837, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 23858, 0x00008030 }, /* GL_MINMAX_SINK */ - { 23873, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 23892, 0x00008007 }, /* GL_MIN_EXT */ - { 23903, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 23922, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 23945, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 23968, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 23988, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 24008, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 24038, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 24066, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 24094, 0x00001700 }, /* GL_MODELVIEW */ - { 24107, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 24125, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 24144, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 24163, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 24182, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 24201, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 24220, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 24239, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 24258, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 24277, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 24296, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 24315, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 24333, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 24352, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 24371, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 24390, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 24409, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 24428, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 24447, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 24466, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 24485, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 24504, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 24523, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 24541, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 24560, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 24579, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 24597, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 24615, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 24633, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 24651, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 24669, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 24687, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 24705, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 24725, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 24767, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 24794, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 24819, 0x00002100 }, /* GL_MODULATE */ - { 24831, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 24851, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 24878, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 24903, 0x00000103 }, /* GL_MULT */ - { 24911, 0x0000809D }, /* GL_MULTISAMPLE */ - { 24926, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 24946, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 24965, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 24984, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 25008, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 25031, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 25061, 0x00002A25 }, /* GL_N3F_V3F */ - { 25072, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 25092, 0x0000150E }, /* GL_NAND */ - { 25100, 0x00002600 }, /* GL_NEAREST */ - { 25111, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 25142, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 25174, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 25199, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 25225, 0x00000200 }, /* GL_NEVER */ - { 25234, 0x00001102 }, /* GL_NICEST */ - { 25244, 0x00000000 }, /* GL_NONE */ - { 25252, 0x00000000 }, /* GL_NONE_OES */ - { 25264, 0x00001505 }, /* GL_NOOP */ - { 25272, 0x00001508 }, /* GL_NOR */ - { 25279, 0x00000BA1 }, /* GL_NORMALIZE */ - { 25292, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 25308, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 25339, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 25374, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 25398, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 25421, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 25442, 0x00008511 }, /* GL_NORMAL_MAP */ - { 25456, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 25474, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 25491, 0x00008511 }, /* GL_NORMAL_MAP_OES */ - { 25509, 0x00000205 }, /* GL_NOTEQUAL */ - { 25521, 0x00000000 }, /* GL_NO_ERROR */ - { 25533, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 25567, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 25605, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 25639, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 25668, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 25700, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 25742, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 25772, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 25812, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 25843, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 25872, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 25900, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 25930, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 25947, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 25973, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 25989, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 26024, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 26046, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 26061, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 26080, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 26110, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 26131, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 26159, 0x00000001 }, /* GL_ONE */ - { 26166, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 26194, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 26226, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 26254, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 26286, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 26309, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 26332, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 26355, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 26378, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 26396, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 26418, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 26440, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 26456, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 26476, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 26496, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 26514, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 26536, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 26558, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 26574, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 26594, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 26614, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 26632, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 26654, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 26676, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 26692, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 26712, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 26732, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 26753, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 26772, 0x00001507 }, /* GL_OR */ - { 26778, 0x00000A01 }, /* GL_ORDER */ - { 26787, 0x0000150D }, /* GL_OR_INVERTED */ - { 26802, 0x0000150B }, /* GL_OR_REVERSE */ - { 26816, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 26833, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 26851, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 26872, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 26892, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 26910, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 26929, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 26949, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 26969, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 26987, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 27006, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 27031, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 27055, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 27076, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 27098, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 27120, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 27145, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 27169, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 27190, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 27212, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 27234, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 27256, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 27287, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 27307, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 27332, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 27352, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 27377, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 27397, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 27422, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 27442, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 27467, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 27487, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 27512, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 27532, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 27557, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 27577, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 27602, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 27622, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 27647, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 27667, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 27692, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 27712, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 27737, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 27755, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 27776, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 27805, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 27838, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 27863, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 27886, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 27917, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 27952, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 27979, 0x00001B00 }, /* GL_POINT */ - { 27988, 0x00000000 }, /* GL_POINTS */ - { 27998, 0x00000002 }, /* GL_POINT_BIT */ - { 28011, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 28041, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 28075, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 28109, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 28144, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 28173, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 28206, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 28239, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 28273, 0x00000B11 }, /* GL_POINT_SIZE */ - { 28287, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 28326, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 28350, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 28382, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 28413, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 28442, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 28468, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 28486, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 28508, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 28530, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 28553, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 28571, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 28593, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 28615, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 28638, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 28658, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 28674, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 28695, 0x00008861 }, /* GL_POINT_SPRITE */ - { 28711, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 28731, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 28760, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 28779, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 28799, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 28825, 0x00000701 }, /* GL_POINT_TOKEN */ - { 28840, 0x00000009 }, /* GL_POLYGON */ - { 28851, 0x00000008 }, /* GL_POLYGON_BIT */ - { 28866, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 28882, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 28905, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 28930, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 28953, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 28976, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 29000, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 29024, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 29042, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 29065, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 29084, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 29107, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 29124, 0x00001203 }, /* GL_POSITION */ - { 29136, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 29168, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 29204, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 29237, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 29274, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 29305, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 29340, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 29372, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 29408, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 29441, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 29473, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 29509, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 29542, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 29579, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 29609, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 29643, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 29674, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 29709, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 29740, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 29775, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 29807, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 29843, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 29873, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 29907, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 29938, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 29973, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 30005, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 30036, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 30071, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 30103, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 30139, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 30168, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 30201, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 30231, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 30265, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 30304, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 30337, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 30377, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 30411, 0x00008578 }, /* GL_PREVIOUS */ - { 30423, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 30439, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 30455, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 30472, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 30493, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 30514, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 30542, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 30572, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 30596, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 30629, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 30661, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 30684, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 30714, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 30743, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 30766, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 30796, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 30825, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 30853, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 30875, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 30903, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 30931, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 30953, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 30974, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 31014, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 31053, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 31083, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 31118, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 31151, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 31185, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 31224, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 31263, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 31285, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 31311, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 31335, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 31361, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 31384, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 31406, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 31427, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 31448, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 31475, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 31507, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 31539, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 31574, 0x00001701 }, /* GL_PROJECTION */ - { 31588, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 31609, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 31652, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 31678, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 31698, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 31722, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 31743, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 31762, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 31785, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 31824, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 31862, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 31882, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 31912, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 31936, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 31956, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 31986, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 32010, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 32030, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 32063, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 32089, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 32119, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 32150, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 32180, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 32199, 0x00002003 }, /* GL_Q */ - { 32204, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 32229, 0x00000007 }, /* GL_QUADS */ - { 32238, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 32282, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 32330, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 32347, 0x00000008 }, /* GL_QUAD_STRIP */ - { 32361, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 32391, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 32418, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 32440, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 32466, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 32486, 0x00008866 }, /* GL_QUERY_RESULT */ - { 32502, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 32522, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 32548, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 32578, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 32595, 0x00002002 }, /* GL_R */ - { 32600, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 32612, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 32638, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 32671, 0x00000C02 }, /* GL_READ_BUFFER */ - { 32686, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 32706, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 32734, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 32766, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 32790, 0x000088B8 }, /* GL_READ_ONLY */ - { 32803, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 32820, 0x000088BA }, /* GL_READ_WRITE */ - { 32834, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 32852, 0x00001903 }, /* GL_RED */ - { 32859, 0x00008016 }, /* GL_REDUCE */ - { 32869, 0x00008016 }, /* GL_REDUCE_EXT */ - { 32883, 0x00000D15 }, /* GL_RED_BIAS */ - { 32895, 0x00000D52 }, /* GL_RED_BITS */ - { 32907, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 32926, 0x00000D14 }, /* GL_RED_SCALE */ - { 32939, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 32957, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 32979, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 33000, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 33022, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 33040, 0x00001C00 }, /* GL_RENDER */ - { 33050, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 33066, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 33093, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 33124, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 33148, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 33176, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 33204, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 33230, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 33260, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 33287, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 33318, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 33338, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 33365, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 33396, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 33419, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 33446, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 33473, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 33505, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 33541, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 33577, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 33597, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 33622, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 33651, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 33675, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 33703, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 33732, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 33765, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 33787, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 33813, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 33839, 0x00001F01 }, /* GL_RENDERER */ - { 33851, 0x00000C40 }, /* GL_RENDER_MODE */ - { 33866, 0x00002901 }, /* GL_REPEAT */ - { 33876, 0x00001E01 }, /* GL_REPLACE */ - { 33887, 0x00008062 }, /* GL_REPLACE_EXT */ - { 33902, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 33925, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 33943, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 33965, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 33983, 0x00000102 }, /* GL_RETURN */ - { 33993, 0x00001907 }, /* GL_RGB */ - { 34000, 0x00008052 }, /* GL_RGB10 */ - { 34009, 0x00008059 }, /* GL_RGB10_A2 */ - { 34021, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 34037, 0x00008052 }, /* GL_RGB10_EXT */ - { 34050, 0x00008053 }, /* GL_RGB12 */ - { 34059, 0x00008053 }, /* GL_RGB12_EXT */ - { 34072, 0x00008054 }, /* GL_RGB16 */ - { 34081, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 34095, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 34110, 0x00008054 }, /* GL_RGB16_EXT */ - { 34123, 0x0000804E }, /* GL_RGB2_EXT */ - { 34135, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 34149, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 34164, 0x0000804F }, /* GL_RGB4 */ - { 34172, 0x0000804F }, /* GL_RGB4_EXT */ - { 34184, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 34197, 0x00008050 }, /* GL_RGB5 */ - { 34205, 0x00008D62 }, /* GL_RGB565 */ - { 34215, 0x00008D62 }, /* GL_RGB565_OES */ - { 34229, 0x00008057 }, /* GL_RGB5_A1 */ - { 34240, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 34255, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 34270, 0x00008050 }, /* GL_RGB5_EXT */ - { 34282, 0x00008051 }, /* GL_RGB8 */ - { 34290, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 34303, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 34317, 0x00008051 }, /* GL_RGB8_EXT */ - { 34329, 0x00008051 }, /* GL_RGB8_OES */ - { 34341, 0x00001908 }, /* GL_RGBA */ - { 34349, 0x0000805A }, /* GL_RGBA12 */ - { 34359, 0x0000805A }, /* GL_RGBA12_EXT */ - { 34373, 0x0000805B }, /* GL_RGBA16 */ - { 34383, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 34398, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 34414, 0x0000805B }, /* GL_RGBA16_EXT */ - { 34428, 0x00008055 }, /* GL_RGBA2 */ - { 34437, 0x00008055 }, /* GL_RGBA2_EXT */ - { 34450, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 34465, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 34481, 0x00008056 }, /* GL_RGBA4 */ - { 34490, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 34509, 0x00008056 }, /* GL_RGBA4_EXT */ - { 34522, 0x00008056 }, /* GL_RGBA4_OES */ - { 34535, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 34549, 0x00008058 }, /* GL_RGBA8 */ - { 34558, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 34572, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 34587, 0x00008058 }, /* GL_RGBA8_EXT */ - { 34600, 0x00008058 }, /* GL_RGBA8_OES */ - { 34613, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 34628, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 34646, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 34666, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 34691, 0x00000C31 }, /* GL_RGBA_MODE */ - { 34704, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 34717, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 34731, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 34750, 0x000083A0 }, /* GL_RGB_S3TC */ - { 34762, 0x00008573 }, /* GL_RGB_SCALE */ - { 34775, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 34792, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 34809, 0x00000407 }, /* GL_RIGHT */ - { 34818, 0x00002000 }, /* GL_S */ - { 34823, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 34837, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 34858, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 34872, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 34893, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 34907, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 34925, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 34941, 0x000080A9 }, /* GL_SAMPLES */ - { 34952, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 34968, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 34983, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 35001, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 35023, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 35051, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 35083, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 35106, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 35133, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 35151, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 35174, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 35196, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 35215, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 35238, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 35264, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 35294, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 35319, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 35348, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 35363, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 35378, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 35394, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 35419, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 35459, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 35503, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 35536, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 35566, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 35598, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 35628, 0x00001C02 }, /* GL_SELECT */ - { 35638, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 35666, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 35691, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 35707, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 35731, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 35758, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 35789, 0x0000150F }, /* GL_SET */ - { 35796, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 35821, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 35840, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 35861, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 35885, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 35900, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 35915, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 35943, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 35966, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 35996, 0x00001601 }, /* GL_SHININESS */ - { 36009, 0x00001402 }, /* GL_SHORT */ - { 36018, 0x00009119 }, /* GL_SIGNALED */ - { 36030, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 36051, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 36067, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 36087, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 36106, 0x00008C46 }, /* GL_SLUMINANCE */ - { 36120, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 36135, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 36157, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 36177, 0x00001D01 }, /* GL_SMOOTH */ - { 36187, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 36220, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 36247, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 36280, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 36307, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 36324, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 36345, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 36366, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 36381, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 36400, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 36419, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 36436, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 36457, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 36478, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 36493, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 36512, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 36531, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 36548, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 36569, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 36590, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 36605, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 36624, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 36643, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 36663, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 36681, 0x00001202 }, /* GL_SPECULAR */ - { 36693, 0x00002402 }, /* GL_SPHERE_MAP */ - { 36707, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 36722, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 36740, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 36757, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 36771, 0x00008580 }, /* GL_SRC0_RGB */ - { 36783, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 36797, 0x00008581 }, /* GL_SRC1_RGB */ - { 36809, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 36823, 0x00008582 }, /* GL_SRC2_RGB */ - { 36835, 0x00000302 }, /* GL_SRC_ALPHA */ - { 36848, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 36870, 0x00000300 }, /* GL_SRC_COLOR */ - { 36883, 0x00008C40 }, /* GL_SRGB */ - { 36891, 0x00008C41 }, /* GL_SRGB8 */ - { 36900, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 36916, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 36930, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 36948, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 36967, 0x000088E6 }, /* GL_STATIC_COPY */ - { 36982, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 37001, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 37016, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 37035, 0x000088E5 }, /* GL_STATIC_READ */ - { 37050, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 37069, 0x00001802 }, /* GL_STENCIL */ - { 37080, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 37102, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 37128, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 37154, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 37175, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 37200, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 37221, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 37246, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 37278, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 37314, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 37346, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 37382, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 37402, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 37429, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 37455, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 37471, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 37493, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 37516, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 37532, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 37548, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 37565, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 37583, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 37602, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 37625, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 37647, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 37669, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 37687, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 37709, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 37731, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 37749, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 37771, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 37793, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 37814, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 37841, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 37868, 0x00000B97 }, /* GL_STENCIL_REF */ - { 37883, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 37899, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 37928, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 37950, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 37971, 0x00000C33 }, /* GL_STEREO */ - { 37981, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 38005, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 38030, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 38054, 0x000088E2 }, /* GL_STREAM_COPY */ - { 38069, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 38088, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 38103, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 38122, 0x000088E1 }, /* GL_STREAM_READ */ - { 38137, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 38156, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 38173, 0x000084E7 }, /* GL_SUBTRACT */ - { 38185, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 38201, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 38219, 0x00009116 }, /* GL_SYNC_FENCE */ - { 38233, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 38247, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 38274, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 38304, 0x00009114 }, /* GL_SYNC_STATUS */ - { 38319, 0x00002001 }, /* GL_T */ - { 38324, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 38339, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 38358, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 38374, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 38389, 0x00002A27 }, /* GL_T2F_V3F */ - { 38400, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 38419, 0x00002A28 }, /* GL_T4F_V4F */ - { 38430, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 38453, 0x00001702 }, /* GL_TEXTURE */ - { 38464, 0x000084C0 }, /* GL_TEXTURE0 */ - { 38476, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 38492, 0x000084C1 }, /* GL_TEXTURE1 */ - { 38504, 0x000084CA }, /* GL_TEXTURE10 */ - { 38517, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 38534, 0x000084CB }, /* GL_TEXTURE11 */ - { 38547, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 38564, 0x000084CC }, /* GL_TEXTURE12 */ - { 38577, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 38594, 0x000084CD }, /* GL_TEXTURE13 */ - { 38607, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 38624, 0x000084CE }, /* GL_TEXTURE14 */ - { 38637, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 38654, 0x000084CF }, /* GL_TEXTURE15 */ - { 38667, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 38684, 0x000084D0 }, /* GL_TEXTURE16 */ - { 38697, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 38714, 0x000084D1 }, /* GL_TEXTURE17 */ - { 38727, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 38744, 0x000084D2 }, /* GL_TEXTURE18 */ - { 38757, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 38774, 0x000084D3 }, /* GL_TEXTURE19 */ - { 38787, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 38804, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 38820, 0x000084C2 }, /* GL_TEXTURE2 */ - { 38832, 0x000084D4 }, /* GL_TEXTURE20 */ - { 38845, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 38862, 0x000084D5 }, /* GL_TEXTURE21 */ - { 38875, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 38892, 0x000084D6 }, /* GL_TEXTURE22 */ - { 38905, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 38922, 0x000084D7 }, /* GL_TEXTURE23 */ - { 38935, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 38952, 0x000084D8 }, /* GL_TEXTURE24 */ - { 38965, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 38982, 0x000084D9 }, /* GL_TEXTURE25 */ - { 38995, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 39012, 0x000084DA }, /* GL_TEXTURE26 */ - { 39025, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 39042, 0x000084DB }, /* GL_TEXTURE27 */ - { 39055, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 39072, 0x000084DC }, /* GL_TEXTURE28 */ - { 39085, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 39102, 0x000084DD }, /* GL_TEXTURE29 */ - { 39115, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 39132, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 39148, 0x000084C3 }, /* GL_TEXTURE3 */ - { 39160, 0x000084DE }, /* GL_TEXTURE30 */ - { 39173, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 39190, 0x000084DF }, /* GL_TEXTURE31 */ - { 39203, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 39220, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 39236, 0x000084C4 }, /* GL_TEXTURE4 */ - { 39248, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 39264, 0x000084C5 }, /* GL_TEXTURE5 */ - { 39276, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 39292, 0x000084C6 }, /* GL_TEXTURE6 */ - { 39304, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 39320, 0x000084C7 }, /* GL_TEXTURE7 */ - { 39332, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 39348, 0x000084C8 }, /* GL_TEXTURE8 */ - { 39360, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 39376, 0x000084C9 }, /* GL_TEXTURE9 */ - { 39388, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 39404, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 39418, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 39442, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 39456, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 39480, 0x0000806F }, /* GL_TEXTURE_3D */ - { 39494, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 39512, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 39534, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 39560, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 39582, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 39604, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 39636, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 39658, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 39690, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 39712, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 39738, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 39766, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 39798, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 39830, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 39863, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 39895, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 39910, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 39931, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 39956, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 39974, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 39998, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 40029, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 40059, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 40089, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 40124, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 40155, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 40193, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 40220, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 40252, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 40286, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 40310, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 40338, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 40362, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 40390, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 40423, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 40447, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 40469, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 40491, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 40517, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 40551, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 40584, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 40621, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 40649, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 40681, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 40704, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 40742, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 40784, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 40815, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 40843, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 40873, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 40901, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 40926, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 40946, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 40970, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 41001, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 41036, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 41071, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 41102, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 41137, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 41172, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 41203, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 41238, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 41273, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 41297, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 41328, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 41363, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 41398, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 41429, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 41464, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 41499, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 41530, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 41565, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 41600, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 41629, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 41646, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 41668, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 41694, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 41709, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 41730, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 41750, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 41776, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 41806, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 41826, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 41850, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 41867, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 41884, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 41901, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 41924, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 41941, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 41966, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 41988, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 42014, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 42032, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 42058, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 42084, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 42114, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 42141, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 42166, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 42186, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 42210, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 42237, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 42264, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 42291, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 42317, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 42347, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 42369, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 42387, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 42427, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 42457, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 42485, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 42513, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 42541, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 42562, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 42581, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 42603, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 42622, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 42642, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 42672, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 42703, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 42728, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 42752, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 42772, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 42796, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 42816, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 42839, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 42863, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 42891, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 42921, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 42946, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 42980, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 42997, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 43015, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 43037, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 43055, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 43073, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 43092, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 43112, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 43131, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 43160, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 43177, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 43199, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 43229, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 43265, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 43306, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 43339, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 43377, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 43413, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 43451, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 43490, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 43535, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 43570, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 43615, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 43641, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 43671, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 43703, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 43733, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 43767, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 43783, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 43814, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 43849, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 43877, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 43909, 0x00000004 }, /* GL_TRIANGLES */ - { 43922, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 43949, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 43965, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 43986, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 44004, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 44036, 0x00000001 }, /* GL_TRUE */ - { 44044, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 44063, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 44083, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 44106, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 44126, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 44147, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 44169, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 44191, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 44211, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 44232, 0x00009118 }, /* GL_UNSIGNALED */ - { 44246, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 44263, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 44290, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 44313, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 44329, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 44356, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 44387, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 44408, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 44433, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 44457, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 44482, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 44513, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 44548, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 44572, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 44600, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 44623, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 44641, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 44671, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 44705, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 44731, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 44761, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 44795, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 44821, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 44845, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 44873, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 44901, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 44928, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 44960, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 44991, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 45005, 0x00002A20 }, /* GL_V2F */ - { 45012, 0x00002A21 }, /* GL_V3F */ - { 45019, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 45038, 0x00001F00 }, /* GL_VENDOR */ - { 45048, 0x00001F02 }, /* GL_VERSION */ - { 45059, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 45075, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 45099, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 45129, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 45160, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 45195, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 45219, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 45240, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 45263, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 45284, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 45311, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 45339, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 45367, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 45395, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 45423, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 45451, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 45479, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 45506, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 45533, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 45560, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 45587, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 45614, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 45641, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 45668, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 45695, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 45722, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 45760, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 45802, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 45833, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 45868, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 45902, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 45940, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 45971, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 46006, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 46034, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 46066, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 46096, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 46130, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 46158, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 46190, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 46210, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 46232, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 46261, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 46282, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 46311, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 46344, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 46376, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 46403, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 46434, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 46464, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 46481, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 46502, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 46529, 0x00000BA2 }, /* GL_VIEWPORT */ - { 46541, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 46557, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 46575, 0x0000911D }, /* GL_WAIT_FAILED */ - { 46590, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 46610, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 46641, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 46676, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 46711, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 46731, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 46759, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 46787, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 46812, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 46837, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 46864, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 46891, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 46916, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 46941, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 46965, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 46984, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 46998, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 47016, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 47034, 0x00001506 }, /* GL_XOR */ - { 47041, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 47060, 0x00008757 }, /* GL_YCBCR_MESA */ - { 47074, 0x00000000 }, /* GL_ZERO */ - { 47082, 0x00000D16 }, /* GL_ZOOM_X */ - { 47092, 0x00000D17 }, /* GL_ZOOM_Y */ + { 276, 0x00008B8D }, /* GL_ACTIVE_PROGRAM_EXT */ + { 298, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */ + { 325, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */ + { 343, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */ + { 365, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */ + { 384, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ + { 413, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + { 440, 0x00000104 }, /* GL_ADD */ + { 447, 0x00008574 }, /* GL_ADD_SIGNED */ + { 461, 0x00008574 }, /* GL_ADD_SIGNED_ARB */ + { 479, 0x00008574 }, /* GL_ADD_SIGNED_EXT */ + { 497, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */ + { 525, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */ + { 553, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */ + { 572, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */ + { 598, 0x00001906 }, /* GL_ALPHA */ + { 607, 0x0000803D }, /* GL_ALPHA12 */ + { 618, 0x0000803D }, /* GL_ALPHA12_EXT */ + { 633, 0x0000803E }, /* GL_ALPHA16 */ + { 644, 0x00008D8A }, /* GL_ALPHA16I_EXT */ + { 660, 0x00008D78 }, /* GL_ALPHA16UI_EXT */ + { 677, 0x0000803E }, /* GL_ALPHA16_EXT */ + { 692, 0x00008D84 }, /* GL_ALPHA32I_EXT */ + { 708, 0x00008D72 }, /* GL_ALPHA32UI_EXT */ + { 725, 0x0000803B }, /* GL_ALPHA4 */ + { 735, 0x0000803B }, /* GL_ALPHA4_EXT */ + { 749, 0x0000803C }, /* GL_ALPHA8 */ + { 759, 0x00008D90 }, /* GL_ALPHA8I_EXT */ + { 774, 0x00008D7E }, /* GL_ALPHA8UI_EXT */ + { 790, 0x0000803C }, /* GL_ALPHA8_EXT */ + { 804, 0x00000D1D }, /* GL_ALPHA_BIAS */ + { 818, 0x00000D55 }, /* GL_ALPHA_BITS */ + { 832, 0x00008D97 }, /* GL_ALPHA_INTEGER_EXT */ + { 853, 0x00000D1C }, /* GL_ALPHA_SCALE */ + { 868, 0x00000BC0 }, /* GL_ALPHA_TEST */ + { 882, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */ + { 901, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */ + { 919, 0x0000911A }, /* GL_ALREADY_SIGNALED */ + { 939, 0x00000207 }, /* GL_ALWAYS */ + { 949, 0x00001200 }, /* GL_AMBIENT */ + { 960, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */ + { 983, 0x00001501 }, /* GL_AND */ + { 990, 0x00001504 }, /* GL_AND_INVERTED */ + { 1006, 0x00001502 }, /* GL_AND_REVERSE */ + { 1021, 0x00008892 }, /* GL_ARRAY_BUFFER */ + { 1037, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */ + { 1061, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */ + { 1089, 0x00008B85 }, /* GL_ATTACHED_SHADERS */ + { 1109, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */ + { 1136, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */ + { 1160, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */ + { 1186, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */ + { 1210, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */ + { 1232, 0x00000D80 }, /* GL_AUTO_NORMAL */ + { 1247, 0x00000409 }, /* GL_AUX0 */ + { 1255, 0x0000040A }, /* GL_AUX1 */ + { 1263, 0x0000040B }, /* GL_AUX2 */ + { 1271, 0x0000040C }, /* GL_AUX3 */ + { 1279, 0x00000C00 }, /* GL_AUX_BUFFERS */ + { 1294, 0x00000405 }, /* GL_BACK */ + { 1302, 0x00000402 }, /* GL_BACK_LEFT */ + { 1315, 0x00000403 }, /* GL_BACK_RIGHT */ + { 1329, 0x000080E0 }, /* GL_BGR */ + { 1336, 0x000080E1 }, /* GL_BGRA */ + { 1344, 0x000080E1 }, /* GL_BGRA_EXT */ + { 1356, 0x00008D9B }, /* GL_BGRA_INTEGER_EXT */ + { 1376, 0x00008D9A }, /* GL_BGR_INTEGER_EXT */ + { 1395, 0x00001A00 }, /* GL_BITMAP */ + { 1405, 0x00000704 }, /* GL_BITMAP_TOKEN */ + { 1421, 0x00000BE2 }, /* GL_BLEND */ + { 1430, 0x00008005 }, /* GL_BLEND_COLOR */ + { 1445, 0x00008005 }, /* GL_BLEND_COLOR_EXT */ + { 1464, 0x00000BE0 }, /* GL_BLEND_DST */ + { 1477, 0x000080CA }, /* GL_BLEND_DST_ALPHA */ + { 1496, 0x000080CA }, /* GL_BLEND_DST_ALPHA_OES */ + { 1519, 0x000080C8 }, /* GL_BLEND_DST_RGB */ + { 1536, 0x000080C8 }, /* GL_BLEND_DST_RGB_OES */ + { 1557, 0x00008009 }, /* GL_BLEND_EQUATION */ + { 1575, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */ + { 1599, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */ + { 1627, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_OES */ + { 1655, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */ + { 1677, 0x00008009 }, /* GL_BLEND_EQUATION_OES */ + { 1699, 0x00008009 }, /* GL_BLEND_EQUATION_RGB */ + { 1721, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */ + { 1747, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_OES */ + { 1773, 0x00000BE1 }, /* GL_BLEND_SRC */ + { 1786, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */ + { 1805, 0x000080CB }, /* GL_BLEND_SRC_ALPHA_OES */ + { 1828, 0x000080C9 }, /* GL_BLEND_SRC_RGB */ + { 1845, 0x000080C9 }, /* GL_BLEND_SRC_RGB_OES */ + { 1866, 0x00001905 }, /* GL_BLUE */ + { 1874, 0x00000D1B }, /* GL_BLUE_BIAS */ + { 1887, 0x00000D54 }, /* GL_BLUE_BITS */ + { 1900, 0x00008D96 }, /* GL_BLUE_INTEGER_EXT */ + { 1920, 0x00000D1A }, /* GL_BLUE_SCALE */ + { 1934, 0x00008B56 }, /* GL_BOOL */ + { 1942, 0x00008B56 }, /* GL_BOOL_ARB */ + { 1954, 0x00008B57 }, /* GL_BOOL_VEC2 */ + { 1967, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */ + { 1984, 0x00008B58 }, /* GL_BOOL_VEC3 */ + { 1997, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */ + { 2014, 0x00008B59 }, /* GL_BOOL_VEC4 */ + { 2027, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */ + { 2044, 0x000088BB }, /* GL_BUFFER_ACCESS */ + { 2061, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */ + { 2082, 0x000088BB }, /* GL_BUFFER_ACCESS_OES */ + { 2103, 0x00008A13 }, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + { 2134, 0x000088BC }, /* GL_BUFFER_MAPPED */ + { 2151, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ + { 2172, 0x000088BC }, /* GL_BUFFER_MAPPED_OES */ + { 2193, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ + { 2215, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ + { 2241, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_OES */ + { 2267, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */ + { 2290, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 2324, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 2339, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 2358, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 2374, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 2394, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 2413, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 2439, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 2462, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2490, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2509, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2531, 0x00001400 }, /* GL_BYTE */ + { 2539, 0x00002A24 }, /* GL_C3F_V3F */ + { 2550, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2565, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2577, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2589, 0x00000901 }, /* GL_CCW */ + { 2596, 0x00002900 }, /* GL_CLAMP */ + { 2605, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2624, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2647, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2671, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2688, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2710, 0x00001500 }, /* GL_CLEAR */ + { 2719, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2744, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2773, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2799, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2828, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2854, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2881, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2896, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2911, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2926, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2941, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2956, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2971, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 3004, 0x00000A00 }, /* GL_COEFF */ + { 3013, 0x00001800 }, /* GL_COLOR */ + { 3022, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 3037, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 3067, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 3101, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 3124, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 3144, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 3166, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 3186, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 3207, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 3232, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_OES */ + { 3257, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 3278, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 3300, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 3326, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 3348, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 3374, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 3396, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 3422, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 3444, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 3470, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 3492, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3518, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3540, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3566, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3591, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3612, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3637, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3658, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3683, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3704, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3729, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3750, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3775, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3796, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3821, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3842, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3867, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3888, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3913, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3934, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3959, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3979, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 4000, 0x00001900 }, /* GL_COLOR_INDEX */ + { 4015, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 4032, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 4050, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 4068, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 4091, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 4119, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 4135, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 4155, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 4183, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 4215, 0x00008458 }, /* GL_COLOR_SUM */ + { 4228, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 4245, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 4260, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 4286, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 4316, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 4346, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 4366, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 4390, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 4415, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 4444, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 4473, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 4495, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4521, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4547, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4573, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4603, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4633, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4663, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4697, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4731, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4761, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4795, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4829, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4853, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4881, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4909, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4930, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4955, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4976, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 5001, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 5026, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 5045, 0x00008570 }, /* GL_COMBINE */ + { 5056, 0x00008503 }, /* GL_COMBINE4 */ + { 5068, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 5085, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 5106, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 5127, 0x00008570 }, /* GL_COMBINE_ARB */ + { 5142, 0x00008570 }, /* GL_COMBINE_EXT */ + { 5157, 0x00008571 }, /* GL_COMBINE_RGB */ + { 5172, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 5191, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 5210, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 5246, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 5270, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 5298, 0x00001300 }, /* GL_COMPILE */ + { 5309, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 5332, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 5350, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 5370, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 5394, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 5418, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 5446, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 5470, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 5500, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5534, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5562, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5580, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5599, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5622, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5651, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5684, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5717, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5750, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5772, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5800, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5832, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 5857, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 5888, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 5907, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 5932, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5962, 0x0000911C }, /* GL_CONDITION_SATISFIED */ + { 5985, 0x00008576 }, /* GL_CONSTANT */ + { 5997, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 6015, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 6037, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 6053, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 6077, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 6099, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 6117, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 6139, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 6155, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 6173, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 6191, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 6219, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 6250, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 6277, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 6308, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 6335, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 6366, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 6394, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 6426, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 6448, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 6474, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 6496, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 6522, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 6543, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 6568, 0x00008862 }, /* GL_COORD_REPLACE */ + { 6585, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 6606, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 6626, 0x00008862 }, /* GL_COORD_REPLACE_OES */ + { 6647, 0x00001503 }, /* GL_COPY */ + { 6655, 0x0000150C }, /* GL_COPY_INVERTED */ + { 6672, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 6692, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6712, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6733, 0x00000B44 }, /* GL_CULL_FACE */ + { 6746, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6764, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6783, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6815, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6850, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6871, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6886, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6903, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6924, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6950, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6967, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6989, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 7017, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 7038, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 7072, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 7105, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 7123, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 7153, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_OES */ + { 7183, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 7202, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 7219, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 7240, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 7264, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 7291, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 7315, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 7342, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 7375, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 7409, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 7442, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 7469, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 7495, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 7520, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 7549, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 7571, 0x00000900 }, /* GL_CW */ + { 7577, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 7598, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 7619, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 7639, 0x00002101 }, /* GL_DECAL */ + { 7648, 0x00001E03 }, /* GL_DECR */ + { 7656, 0x00008508 }, /* GL_DECR_WRAP */ + { 7669, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7686, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7703, 0x00001801 }, /* GL_DEPTH */ + { 7712, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7732, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 7756, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_OES */ + { 7780, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7800, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7824, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_OES */ + { 7848, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7862, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7876, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7896, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7921, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7941, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 7956, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7974, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7995, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 8014, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 8035, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 8060, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_OES */ + { 8085, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 8111, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 8132, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 8157, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_OES */ + { 8182, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 8208, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 8229, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 8254, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_OES */ + { 8279, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 8305, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 8319, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 8334, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 8349, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 8366, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 8394, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 8415, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 8435, 0x000084F9 }, /* GL_DEPTH_STENCIL_OES */ + { 8456, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 8484, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 8512, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 8526, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 8548, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 8574, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 8593, 0x00001201 }, /* GL_DIFFUSE */ + { 8604, 0x00000BD0 }, /* GL_DITHER */ + { 8614, 0x00000A02 }, /* GL_DOMAIN */ + { 8624, 0x00001100 }, /* GL_DONT_CARE */ + { 8637, 0x000086AE }, /* GL_DOT3_RGB */ + { 8649, 0x000086AF }, /* GL_DOT3_RGBA */ + { 8662, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 8679, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 8696, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 8712, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 8728, 0x0000140A }, /* GL_DOUBLE */ + { 8738, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8754, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8769, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8785, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8805, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8825, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8841, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8858, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8879, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8900, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8917, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8938, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8959, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8976, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8997, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 9018, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 9035, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 9056, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 9077, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 9094, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 9115, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 9136, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 9153, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 9174, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 9195, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 9215, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 9235, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 9251, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 9271, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 9291, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 9307, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 9327, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 9347, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 9363, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 9383, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 9403, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 9419, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 9439, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 9459, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 9475, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 9495, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 9515, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 9531, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 9551, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 9571, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 9587, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 9607, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 9627, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 9643, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 9663, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 9683, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 9703, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 9731, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 9763, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9787, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9807, 0x00000304 }, /* GL_DST_ALPHA */ + { 9820, 0x00000306 }, /* GL_DST_COLOR */ + { 9833, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9847, 0x00008779 }, /* GL_DUDV_ATI */ + { 9859, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9875, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9895, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9911, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9931, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9947, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9967, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9980, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9999, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 10033, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 10071, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 10098, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 10124, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 10148, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 10180, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 10216, 0x00001600 }, /* GL_EMISSION */ + { 10228, 0x00002000 }, /* GL_ENABLE_BIT */ + { 10242, 0x00000202 }, /* GL_EQUAL */ + { 10251, 0x00001509 }, /* GL_EQUIV */ + { 10260, 0x00010000 }, /* GL_EVAL_BIT */ + { 10272, 0x00000800 }, /* GL_EXP */ + { 10279, 0x00000801 }, /* GL_EXP2 */ + { 10287, 0x00001F03 }, /* GL_EXTENSIONS */ + { 10301, 0x00002400 }, /* GL_EYE_LINEAR */ + { 10315, 0x00002502 }, /* GL_EYE_PLANE */ + { 10328, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 10353, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 10370, 0x00000000 }, /* GL_FALSE */ + { 10379, 0x00001101 }, /* GL_FASTEST */ + { 10390, 0x00001C01 }, /* GL_FEEDBACK */ + { 10402, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 10429, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 10453, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 10477, 0x00001B02 }, /* GL_FILL */ + { 10485, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 10512, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 10543, 0x0000140C }, /* GL_FIXED */ + { 10552, 0x0000140C }, /* GL_FIXED_OES */ + { 10565, 0x00001D00 }, /* GL_FLAT */ + { 10573, 0x00001406 }, /* GL_FLOAT */ + { 10582, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 10596, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 10614, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 10630, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 10646, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 10660, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 10678, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 10694, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 10710, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 10724, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 10742, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 10758, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 10774, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 10788, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 10806, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 10820, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10838, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10852, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10870, 0x00000B60 }, /* GL_FOG */ + { 10877, 0x00000080 }, /* GL_FOG_BIT */ + { 10888, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10901, 0x00008451 }, /* GL_FOG_COORD */ + { 10914, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10932, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10956, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10995, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 11038, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 11070, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 11101, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 11130, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 11155, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 11174, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 11208, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 11235, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 11261, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 11285, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 11302, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 11317, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 11341, 0x00000B64 }, /* GL_FOG_END */ + { 11352, 0x00000C54 }, /* GL_FOG_HINT */ + { 11364, 0x00000B61 }, /* GL_FOG_INDEX */ + { 11377, 0x00000B65 }, /* GL_FOG_MODE */ + { 11389, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 11408, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 11433, 0x00000B63 }, /* GL_FOG_START */ + { 11446, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 11464, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 11488, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 11507, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 11530, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 11565, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT_OES */ + { 11604, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 11619, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 11656, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 11692, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 11733, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 11774, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 11811, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 11848, 0x00008DA7 }, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ + { 11886, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11924, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11966, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES */ + { 12008, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 12046, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 12088, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES */ + { 12130, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 12165, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 12204, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 12253, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES */ + { 12302, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 12350, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 12402, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES */ + { 12454, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 12494, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 12538, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 12578, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 12622, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES */ + { 12666, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 12689, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 12716, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_OES */ + { 12743, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 12767, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 12795, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_OES */ + { 12823, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 12846, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 12865, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 12902, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 12943, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES */ + { 12984, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS */ + { 13021, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 13062, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES */ + { 13103, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 13141, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 13183, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES */ + { 13225, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 13276, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 13314, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES */ + { 13352, 0x00008DA9 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + { 13394, 0x00008DA8 }, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ + { 13438, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 13483, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 13532, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES */ + { 13581, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 13619, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 13661, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 13699, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 13741, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES */ + { 13783, 0x00008D40 }, /* GL_FRAMEBUFFER_OES */ + { 13802, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 13834, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 13859, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 13886, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 13917, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_OES */ + { 13948, 0x00000404 }, /* GL_FRONT */ + { 13957, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 13975, 0x00000B46 }, /* GL_FRONT_FACE */ + { 13989, 0x00000400 }, /* GL_FRONT_LEFT */ + { 14003, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 14018, 0x00008006 }, /* GL_FUNC_ADD */ + { 14030, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 14046, 0x00008006 }, /* GL_FUNC_ADD_OES */ + { 14062, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 14087, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 14116, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_OES */ + { 14145, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 14162, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 14183, 0x0000800A }, /* GL_FUNC_SUBTRACT_OES */ + { 14204, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 14223, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 14247, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 14276, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 14300, 0x00008DDB }, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + { 14327, 0x00008DDC }, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + { 14355, 0x00008DD9 }, /* GL_GEOMETRY_SHADER_ARB */ + { 14378, 0x00008DDA }, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + { 14407, 0x00000206 }, /* GL_GEQUAL */ + { 14417, 0x00000204 }, /* GL_GREATER */ + { 14428, 0x00001904 }, /* GL_GREEN */ + { 14437, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 14451, 0x00000D53 }, /* GL_GREEN_BITS */ + { 14465, 0x00008D95 }, /* GL_GREEN_INTEGER_EXT */ + { 14486, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 14501, 0x0000140B }, /* GL_HALF_FLOAT */ + { 14515, 0x00008D61 }, /* GL_HALF_FLOAT_OES */ + { 14533, 0x00008DF2 }, /* GL_HIGH_FLOAT */ + { 14547, 0x00008DF5 }, /* GL_HIGH_INT */ + { 14559, 0x00008000 }, /* GL_HINT_BIT */ + { 14571, 0x00008024 }, /* GL_HISTOGRAM */ + { 14584, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 14608, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 14636, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 14659, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 14686, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 14703, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 14723, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 14747, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 14771, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 14799, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 14827, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 14859, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 14881, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 14907, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 14925, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 14947, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 14966, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 14989, 0x0000862A }, /* GL_IDENTITY_NV */ + { 15004, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 15024, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT */ + { 15060, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 15100, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE */ + { 15134, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 15172, 0x00001E02 }, /* GL_INCR */ + { 15180, 0x00008507 }, /* GL_INCR_WRAP */ + { 15193, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 15210, 0x00008222 }, /* GL_INDEX */ + { 15219, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 15234, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 15264, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 15298, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 15321, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 15343, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 15363, 0x00000D51 }, /* GL_INDEX_BITS */ + { 15377, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 15398, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 15416, 0x00000C30 }, /* GL_INDEX_MODE */ + { 15430, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 15446, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 15461, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 15480, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 15499, 0x00001404 }, /* GL_INT */ + { 15506, 0x00008049 }, /* GL_INTENSITY */ + { 15519, 0x0000804C }, /* GL_INTENSITY12 */ + { 15534, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 15553, 0x0000804D }, /* GL_INTENSITY16 */ + { 15568, 0x00008D8B }, /* GL_INTENSITY16I_EXT */ + { 15588, 0x00008D79 }, /* GL_INTENSITY16UI_EXT */ + { 15609, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 15628, 0x00008D85 }, /* GL_INTENSITY32I_EXT */ + { 15648, 0x00008D73 }, /* GL_INTENSITY32UI_EXT */ + { 15669, 0x0000804A }, /* GL_INTENSITY4 */ + { 15683, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 15701, 0x0000804B }, /* GL_INTENSITY8 */ + { 15715, 0x00008D91 }, /* GL_INTENSITY8I_EXT */ + { 15734, 0x00008D7F }, /* GL_INTENSITY8UI_EXT */ + { 15754, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 15772, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 15789, 0x00008C8C }, /* GL_INTERLEAVED_ATTRIBS_EXT */ + { 15816, 0x00008575 }, /* GL_INTERPOLATE */ + { 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ + { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ + { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ + { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ + { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ + { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ + { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ + { 16090, 0x00008B53 }, /* GL_INT_VEC2 */ + { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 16118, 0x00008B54 }, /* GL_INT_VEC3 */ + { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 16146, 0x00008B55 }, /* GL_INT_VEC4 */ + { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 16174, 0x00000500 }, /* GL_INVALID_ENUM */ + { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ + { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 16318, 0x00000501 }, /* GL_INVALID_VALUE */ + { 16335, 0x0000862B }, /* GL_INVERSE_NV */ + { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 16373, 0x0000150A }, /* GL_INVERT */ + { 16383, 0x00001E00 }, /* GL_KEEP */ + { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 16447, 0x00000406 }, /* GL_LEFT */ + { 16455, 0x00000203 }, /* GL_LEQUAL */ + { 16465, 0x00000201 }, /* GL_LESS */ + { 16473, 0x00004000 }, /* GL_LIGHT0 */ + { 16483, 0x00004001 }, /* GL_LIGHT1 */ + { 16493, 0x00004002 }, /* GL_LIGHT2 */ + { 16503, 0x00004003 }, /* GL_LIGHT3 */ + { 16513, 0x00004004 }, /* GL_LIGHT4 */ + { 16523, 0x00004005 }, /* GL_LIGHT5 */ + { 16533, 0x00004006 }, /* GL_LIGHT6 */ + { 16543, 0x00004007 }, /* GL_LIGHT7 */ + { 16553, 0x00000B50 }, /* GL_LIGHTING */ + { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 16718, 0x00001B01 }, /* GL_LINE */ + { 16726, 0x00002601 }, /* GL_LINEAR */ + { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 16868, 0x00000001 }, /* GL_LINES */ + { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ + { 16900, 0x00000004 }, /* GL_LINE_BIT */ + { 16912, 0x00000002 }, /* GL_LINE_LOOP */ + { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 17043, 0x00000003 }, /* GL_LINE_STRIP */ + { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ + { 17085, 0x00000702 }, /* GL_LINE_TOKEN */ + { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 17159, 0x00008B82 }, /* GL_LINK_STATUS */ + { 17174, 0x00000B32 }, /* GL_LIST_BASE */ + { 17187, 0x00020000 }, /* GL_LIST_BIT */ + { 17199, 0x00000B33 }, /* GL_LIST_INDEX */ + { 17213, 0x00000B30 }, /* GL_LIST_MODE */ + { 17226, 0x00000101 }, /* GL_LOAD */ + { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */ + { 17290, 0x00008DF3 }, /* GL_LOW_INT */ + { 17301, 0x00001909 }, /* GL_LUMINANCE */ + { 17314, 0x00008041 }, /* GL_LUMINANCE12 */ + { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 17446, 0x00008042 }, /* GL_LUMINANCE16 */ + { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ + { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ + { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ + { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ + { 17612, 0x0000803F }, /* GL_LUMINANCE4 */ + { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 17736, 0x00008040 }, /* GL_LUMINANCE8 */ + { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ + { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ + { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ + { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ + { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ + { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ + { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ + { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ + { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ + { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 19427, 0x00000D10 }, /* GL_MAP_COLOR */ + { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 19612, 0x00008630 }, /* GL_MATRIX0_NV */ + { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 19801, 0x00008631 }, /* GL_MATRIX1_NV */ + { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 19990, 0x00008632 }, /* GL_MATRIX2_NV */ + { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 20051, 0x00008633 }, /* GL_MATRIX3_NV */ + { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 20080, 0x00008634 }, /* GL_MATRIX4_NV */ + { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 20109, 0x00008635 }, /* GL_MATRIX5_NV */ + { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 20138, 0x00008636 }, /* GL_MATRIX6_NV */ + { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 20167, 0x00008637 }, /* GL_MATRIX7_NV */ + { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ + { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ + { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ + { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ + { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ + { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ + { 20621, 0x00008008 }, /* GL_MAX */ + { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ + { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ + { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 21386, 0x00008008 }, /* GL_MAX_EXT */ + { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ + { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ + { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ + { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ + { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ + { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ + { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ + { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */ + { 24042, 0x00008007 }, /* GL_MIN */ + { 24049, 0x0000802E }, /* GL_MINMAX */ + { 24059, 0x0000802E }, /* GL_MINMAX_EXT */ + { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 24111, 0x00008030 }, /* GL_MINMAX_SINK */ + { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 24145, 0x00008007 }, /* GL_MIN_EXT */ + { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 24379, 0x00001700 }, /* GL_MODELVIEW */ + { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 25104, 0x00002100 }, /* GL_MODULATE */ + { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 25188, 0x00000103 }, /* GL_MULT */ + { 25196, 0x0000809D }, /* GL_MULTISAMPLE */ + { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 25346, 0x00002A25 }, /* GL_N3F_V3F */ + { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 25377, 0x0000150E }, /* GL_NAND */ + { 25385, 0x00002600 }, /* GL_NEAREST */ + { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 25510, 0x00000200 }, /* GL_NEVER */ + { 25519, 0x00001102 }, /* GL_NICEST */ + { 25529, 0x00000000 }, /* GL_NONE */ + { 25537, 0x00000000 }, /* GL_NONE_OES */ + { 25549, 0x00001505 }, /* GL_NOOP */ + { 25557, 0x00001508 }, /* GL_NOR */ + { 25564, 0x00000BA1 }, /* GL_NORMALIZE */ + { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 25727, 0x00008511 }, /* GL_NORMAL_MAP */ + { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */ + { 25794, 0x00000205 }, /* GL_NOTEQUAL */ + { 25806, 0x00000000 }, /* GL_NO_ERROR */ + { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 26444, 0x00000001 }, /* GL_ONE */ + { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 27057, 0x00001507 }, /* GL_OR */ + { 27063, 0x00000A01 }, /* GL_ORDER */ + { 27072, 0x0000150D }, /* GL_OR_INVERTED */ + { 27087, 0x0000150B }, /* GL_OR_REVERSE */ + { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 28264, 0x00001B00 }, /* GL_POINT */ + { 28273, 0x00000000 }, /* GL_POINTS */ + { 28283, 0x00000002 }, /* GL_POINT_BIT */ + { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 28558, 0x00000B11 }, /* GL_POINT_SIZE */ + { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 28980, 0x00008861 }, /* GL_POINT_SPRITE */ + { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 29110, 0x00000701 }, /* GL_POINT_TOKEN */ + { 29125, 0x00000009 }, /* GL_POLYGON */ + { 29136, 0x00000008 }, /* GL_POLYGON_BIT */ + { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 29409, 0x00001203 }, /* GL_POSITION */ + { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 30696, 0x00008578 }, /* GL_PREVIOUS */ + { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 31859, 0x00001701 }, /* GL_PROJECTION */ + { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 32484, 0x00002003 }, /* GL_Q */ + { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 32514, 0x00000007 }, /* GL_QUADS */ + { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 32632, 0x00000008 }, /* GL_QUAD_STRIP */ + { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 32771, 0x00008866 }, /* GL_QUERY_RESULT */ + { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 32880, 0x00002002 }, /* GL_R */ + { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 32956, 0x00000C02 }, /* GL_READ_BUFFER */ + { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 33075, 0x000088B8 }, /* GL_READ_ONLY */ + { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 33105, 0x000088BA }, /* GL_READ_WRITE */ + { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 33137, 0x00001903 }, /* GL_RED */ + { 33144, 0x00008016 }, /* GL_REDUCE */ + { 33154, 0x00008016 }, /* GL_REDUCE_EXT */ + { 33168, 0x00000D15 }, /* GL_RED_BIAS */ + { 33180, 0x00000D52 }, /* GL_RED_BITS */ + { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 33211, 0x00000D14 }, /* GL_RED_SCALE */ + { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 33325, 0x00001C00 }, /* GL_RENDER */ + { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 34124, 0x00001F01 }, /* GL_RENDERER */ + { 34136, 0x00000C40 }, /* GL_RENDER_MODE */ + { 34151, 0x00002901 }, /* GL_REPEAT */ + { 34161, 0x00001E01 }, /* GL_REPLACE */ + { 34172, 0x00008062 }, /* GL_REPLACE_EXT */ + { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 34268, 0x00000102 }, /* GL_RETURN */ + { 34278, 0x00001907 }, /* GL_RGB */ + { 34285, 0x00008052 }, /* GL_RGB10 */ + { 34294, 0x00008059 }, /* GL_RGB10_A2 */ + { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 34322, 0x00008052 }, /* GL_RGB10_EXT */ + { 34335, 0x00008053 }, /* GL_RGB12 */ + { 34344, 0x00008053 }, /* GL_RGB12_EXT */ + { 34357, 0x00008054 }, /* GL_RGB16 */ + { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 34395, 0x00008054 }, /* GL_RGB16_EXT */ + { 34408, 0x0000804E }, /* GL_RGB2_EXT */ + { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 34449, 0x0000804F }, /* GL_RGB4 */ + { 34457, 0x0000804F }, /* GL_RGB4_EXT */ + { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 34482, 0x00008050 }, /* GL_RGB5 */ + { 34490, 0x00008D62 }, /* GL_RGB565 */ + { 34500, 0x00008D62 }, /* GL_RGB565_OES */ + { 34514, 0x00008057 }, /* GL_RGB5_A1 */ + { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 34555, 0x00008050 }, /* GL_RGB5_EXT */ + { 34567, 0x00008051 }, /* GL_RGB8 */ + { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 34602, 0x00008051 }, /* GL_RGB8_EXT */ + { 34614, 0x00008051 }, /* GL_RGB8_OES */ + { 34626, 0x00001908 }, /* GL_RGBA */ + { 34634, 0x0000805A }, /* GL_RGBA12 */ + { 34644, 0x0000805A }, /* GL_RGBA12_EXT */ + { 34658, 0x0000805B }, /* GL_RGBA16 */ + { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 34699, 0x0000805B }, /* GL_RGBA16_EXT */ + { 34713, 0x00008055 }, /* GL_RGBA2 */ + { 34722, 0x00008055 }, /* GL_RGBA2_EXT */ + { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 34766, 0x00008056 }, /* GL_RGBA4 */ + { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 34794, 0x00008056 }, /* GL_RGBA4_EXT */ + { 34807, 0x00008056 }, /* GL_RGBA4_OES */ + { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 34834, 0x00008058 }, /* GL_RGBA8 */ + { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 34872, 0x00008058 }, /* GL_RGBA8_EXT */ + { 34885, 0x00008058 }, /* GL_RGBA8_OES */ + { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 34976, 0x00000C31 }, /* GL_RGBA_MODE */ + { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 35035, 0x000083A0 }, /* GL_RGB_S3TC */ + { 35047, 0x00008573 }, /* GL_RGB_SCALE */ + { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 35094, 0x00000407 }, /* GL_RIGHT */ + { 35103, 0x00002000 }, /* GL_S */ + { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 35385, 0x000080A9 }, /* GL_SAMPLES */ + { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 36072, 0x00001C02 }, /* GL_SELECT */ + { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 36233, 0x0000150F }, /* GL_SET */ + { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 36440, 0x00001601 }, /* GL_SHININESS */ + { 36453, 0x00001402 }, /* GL_SHORT */ + { 36462, 0x00009119 }, /* GL_SIGNALED */ + { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 36550, 0x00008C46 }, /* GL_SLUMINANCE */ + { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 36621, 0x00001D01 }, /* GL_SMOOTH */ + { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 37125, 0x00001202 }, /* GL_SPECULAR */ + { 37137, 0x00002402 }, /* GL_SPHERE_MAP */ + { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 37215, 0x00008580 }, /* GL_SRC0_RGB */ + { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 37241, 0x00008581 }, /* GL_SRC1_RGB */ + { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 37267, 0x00008582 }, /* GL_SRC2_RGB */ + { 37279, 0x00000302 }, /* GL_SRC_ALPHA */ + { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 37314, 0x00000300 }, /* GL_SRC_COLOR */ + { 37327, 0x00008C40 }, /* GL_SRGB */ + { 37335, 0x00008C41 }, /* GL_SRGB8 */ + { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 37411, 0x000088E6 }, /* GL_STATIC_COPY */ + { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 37479, 0x000088E5 }, /* GL_STATIC_READ */ + { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 37513, 0x00001802 }, /* GL_STENCIL */ + { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 38312, 0x00000B97 }, /* GL_STENCIL_REF */ + { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 38415, 0x00000C33 }, /* GL_STEREO */ + { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 38498, 0x000088E2 }, /* GL_STREAM_COPY */ + { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 38566, 0x000088E1 }, /* GL_STREAM_READ */ + { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 38617, 0x000084E7 }, /* GL_SUBTRACT */ + { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 38663, 0x00009116 }, /* GL_SYNC_FENCE */ + { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 38748, 0x00009114 }, /* GL_SYNC_STATUS */ + { 38763, 0x00002001 }, /* GL_T */ + { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 38833, 0x00002A27 }, /* GL_T2F_V3F */ + { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 38863, 0x00002A28 }, /* GL_T4F_V4F */ + { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 38897, 0x00001702 }, /* GL_TEXTURE */ + { 38908, 0x000084C0 }, /* GL_TEXTURE0 */ + { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 38936, 0x000084C1 }, /* GL_TEXTURE1 */ + { 38948, 0x000084CA }, /* GL_TEXTURE10 */ + { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 38978, 0x000084CB }, /* GL_TEXTURE11 */ + { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 39008, 0x000084CC }, /* GL_TEXTURE12 */ + { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 39038, 0x000084CD }, /* GL_TEXTURE13 */ + { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 39068, 0x000084CE }, /* GL_TEXTURE14 */ + { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 39098, 0x000084CF }, /* GL_TEXTURE15 */ + { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 39128, 0x000084D0 }, /* GL_TEXTURE16 */ + { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 39158, 0x000084D1 }, /* GL_TEXTURE17 */ + { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 39188, 0x000084D2 }, /* GL_TEXTURE18 */ + { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 39218, 0x000084D3 }, /* GL_TEXTURE19 */ + { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 39264, 0x000084C2 }, /* GL_TEXTURE2 */ + { 39276, 0x000084D4 }, /* GL_TEXTURE20 */ + { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 39306, 0x000084D5 }, /* GL_TEXTURE21 */ + { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 39336, 0x000084D6 }, /* GL_TEXTURE22 */ + { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 39366, 0x000084D7 }, /* GL_TEXTURE23 */ + { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 39396, 0x000084D8 }, /* GL_TEXTURE24 */ + { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 39426, 0x000084D9 }, /* GL_TEXTURE25 */ + { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 39456, 0x000084DA }, /* GL_TEXTURE26 */ + { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 39486, 0x000084DB }, /* GL_TEXTURE27 */ + { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 39516, 0x000084DC }, /* GL_TEXTURE28 */ + { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 39546, 0x000084DD }, /* GL_TEXTURE29 */ + { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 39592, 0x000084C3 }, /* GL_TEXTURE3 */ + { 39604, 0x000084DE }, /* GL_TEXTURE30 */ + { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 39634, 0x000084DF }, /* GL_TEXTURE31 */ + { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 39680, 0x000084C4 }, /* GL_TEXTURE4 */ + { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 39708, 0x000084C5 }, /* GL_TEXTURE5 */ + { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 39736, 0x000084C6 }, /* GL_TEXTURE6 */ + { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 39764, 0x000084C7 }, /* GL_TEXTURE7 */ + { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 39792, 0x000084C8 }, /* GL_TEXTURE8 */ + { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 39820, 0x000084C9 }, /* GL_TEXTURE9 */ + { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 39924, 0x0000806F }, /* GL_TEXTURE_3D */ + { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 44353, 0x00000004 }, /* GL_TRIANGLES */ + { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 44480, 0x00000001 }, /* GL_TRUE */ + { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 44676, 0x00009118 }, /* GL_UNSIGNALED */ + { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 45795, 0x00002A20 }, /* GL_V2F */ + { 45802, 0x00002A21 }, /* GL_V3F */ + { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 45828, 0x00001F00 }, /* GL_VENDOR */ + { 45838, 0x00001F02 }, /* GL_VERSION */ + { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 47354, 0x00000BA2 }, /* GL_VIEWPORT */ + { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 47400, 0x0000911D }, /* GL_WAIT_FAILED */ + { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 47859, 0x00001506 }, /* GL_XOR */ + { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 47885, 0x00008757 }, /* GL_YCBCR_MESA */ + { 47899, 0x00000000 }, /* GL_ZERO */ + { 47907, 0x00000D16 }, /* GL_ZOOM_X */ + { 47917, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1472] = +static const unsigned reduced_enums[1500] = { - 510, /* GL_FALSE */ - 777, /* GL_LINES */ - 780, /* GL_LINE_LOOP */ - 787, /* GL_LINE_STRIP */ - 1983, /* GL_TRIANGLES */ - 1987, /* GL_TRIANGLE_STRIP */ - 1985, /* GL_TRIANGLE_FAN */ - 1426, /* GL_QUADS */ - 1430, /* GL_QUAD_STRIP */ - 1304, /* GL_POLYGON */ - 778, /* GL_LINES_ADJACENCY_ARB */ - 788, /* GL_LINE_STRIP_ADJACENCY_ARB */ - 1984, /* GL_TRIANGLES_ADJACENCY_ARB */ - 1988, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - 1316, /* GL_POLYGON_STIPPLE_BIT */ - 1259, /* GL_PIXEL_MODE_BIT */ - 764, /* GL_LIGHTING_BIT */ - 542, /* GL_FOG_BIT */ + 511, /* GL_FALSE */ + 786, /* GL_LINES */ + 789, /* GL_LINE_LOOP */ + 796, /* GL_LINE_STRIP */ + 2000, /* GL_TRIANGLES */ + 2004, /* GL_TRIANGLE_STRIP */ + 2002, /* GL_TRIANGLE_FAN */ + 1437, /* GL_QUADS */ + 1441, /* GL_QUAD_STRIP */ + 1315, /* GL_POLYGON */ + 787, /* GL_LINES_ADJACENCY_ARB */ + 797, /* GL_LINE_STRIP_ADJACENCY_ARB */ + 2001, /* GL_TRIANGLES_ADJACENCY_ARB */ + 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + 1327, /* GL_POLYGON_STIPPLE_BIT */ + 1270, /* GL_PIXEL_MODE_BIT */ + 773, /* GL_LIGHTING_BIT */ + 543, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 798, /* GL_LOAD */ - 1505, /* GL_RETURN */ - 1127, /* GL_MULT */ - 23, /* GL_ADD */ - 1143, /* GL_NEVER */ - 754, /* GL_LESS */ - 500, /* GL_EQUAL */ - 753, /* GL_LEQUAL */ - 659, /* GL_GREATER */ - 1160, /* GL_NOTEQUAL */ - 658, /* GL_GEQUAL */ - 54, /* GL_ALWAYS */ - 1671, /* GL_SRC_COLOR */ - 1192, /* GL_ONE_MINUS_SRC_COLOR */ - 1669, /* GL_SRC_ALPHA */ - 1191, /* GL_ONE_MINUS_SRC_ALPHA */ - 479, /* GL_DST_ALPHA */ - 1189, /* GL_ONE_MINUS_DST_ALPHA */ - 480, /* GL_DST_COLOR */ - 1190, /* GL_ONE_MINUS_DST_COLOR */ - 1670, /* GL_SRC_ALPHA_SATURATE */ - 639, /* GL_FRONT_LEFT */ - 640, /* GL_FRONT_RIGHT */ - 76, /* GL_BACK_LEFT */ - 77, /* GL_BACK_RIGHT */ - 636, /* GL_FRONT */ - 75, /* GL_BACK */ - 752, /* GL_LEFT */ - 1568, /* GL_RIGHT */ - 637, /* GL_FRONT_AND_BACK */ - 70, /* GL_AUX0 */ - 71, /* GL_AUX1 */ - 72, /* GL_AUX2 */ - 73, /* GL_AUX3 */ - 740, /* GL_INVALID_ENUM */ - 745, /* GL_INVALID_VALUE */ - 744, /* GL_INVALID_OPERATION */ - 1676, /* GL_STACK_OVERFLOW */ - 1677, /* GL_STACK_UNDERFLOW */ - 1217, /* GL_OUT_OF_MEMORY */ - 741, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 807, /* GL_LOAD */ + 1516, /* GL_RETURN */ + 1138, /* GL_MULT */ + 24, /* GL_ADD */ + 1154, /* GL_NEVER */ + 763, /* GL_LESS */ + 501, /* GL_EQUAL */ + 762, /* GL_LEQUAL */ + 660, /* GL_GREATER */ + 1171, /* GL_NOTEQUAL */ + 659, /* GL_GEQUAL */ + 55, /* GL_ALWAYS */ + 1688, /* GL_SRC_COLOR */ + 1203, /* GL_ONE_MINUS_SRC_COLOR */ + 1686, /* GL_SRC_ALPHA */ + 1202, /* GL_ONE_MINUS_SRC_ALPHA */ + 480, /* GL_DST_ALPHA */ + 1200, /* GL_ONE_MINUS_DST_ALPHA */ + 481, /* GL_DST_COLOR */ + 1201, /* GL_ONE_MINUS_DST_COLOR */ + 1687, /* GL_SRC_ALPHA_SATURATE */ + 640, /* GL_FRONT_LEFT */ + 641, /* GL_FRONT_RIGHT */ + 77, /* GL_BACK_LEFT */ + 78, /* GL_BACK_RIGHT */ + 637, /* GL_FRONT */ + 76, /* GL_BACK */ + 761, /* GL_LEFT */ + 1579, /* GL_RIGHT */ + 638, /* GL_FRONT_AND_BACK */ + 71, /* GL_AUX0 */ + 72, /* GL_AUX1 */ + 73, /* GL_AUX2 */ + 74, /* GL_AUX3 */ + 749, /* GL_INVALID_ENUM */ + 754, /* GL_INVALID_VALUE */ + 753, /* GL_INVALID_OPERATION */ + 1693, /* GL_STACK_OVERFLOW */ + 1694, /* GL_STACK_UNDERFLOW */ + 1228, /* GL_OUT_OF_MEMORY */ + 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1237, /* GL_PASS_THROUGH_TOKEN */ - 1303, /* GL_POINT_TOKEN */ - 789, /* GL_LINE_TOKEN */ - 1317, /* GL_POLYGON_TOKEN */ - 84, /* GL_BITMAP_TOKEN */ - 478, /* GL_DRAW_PIXEL_TOKEN */ - 325, /* GL_COPY_PIXEL_TOKEN */ - 781, /* GL_LINE_RESET_TOKEN */ - 503, /* GL_EXP */ - 504, /* GL_EXP2 */ - 362, /* GL_CW */ - 147, /* GL_CCW */ - 168, /* GL_COEFF */ - 1214, /* GL_ORDER */ - 415, /* GL_DOMAIN */ - 335, /* GL_CURRENT_COLOR */ - 338, /* GL_CURRENT_INDEX */ - 344, /* GL_CURRENT_NORMAL */ - 358, /* GL_CURRENT_TEXTURE_COORDS */ - 350, /* GL_CURRENT_RASTER_COLOR */ - 352, /* GL_CURRENT_RASTER_INDEX */ - 356, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 353, /* GL_CURRENT_RASTER_POSITION */ - 354, /* GL_CURRENT_RASTER_POSITION_VALID */ - 351, /* GL_CURRENT_RASTER_DISTANCE */ - 1295, /* GL_POINT_SMOOTH */ - 1279, /* GL_POINT_SIZE */ - 1294, /* GL_POINT_SIZE_RANGE */ - 1285, /* GL_POINT_SIZE_GRANULARITY */ - 782, /* GL_LINE_SMOOTH */ - 790, /* GL_LINE_WIDTH */ - 792, /* GL_LINE_WIDTH_RANGE */ - 791, /* GL_LINE_WIDTH_GRANULARITY */ - 784, /* GL_LINE_STIPPLE */ - 785, /* GL_LINE_STIPPLE_PATTERN */ - 786, /* GL_LINE_STIPPLE_REPEAT */ - 797, /* GL_LIST_MODE */ - 994, /* GL_MAX_LIST_NESTING */ - 794, /* GL_LIST_BASE */ - 796, /* GL_LIST_INDEX */ - 1306, /* GL_POLYGON_MODE */ - 1313, /* GL_POLYGON_SMOOTH */ - 1315, /* GL_POLYGON_STIPPLE */ - 489, /* GL_EDGE_FLAG */ - 328, /* GL_CULL_FACE */ - 329, /* GL_CULL_FACE_MODE */ - 638, /* GL_FRONT_FACE */ - 763, /* GL_LIGHTING */ - 768, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 769, /* GL_LIGHT_MODEL_TWO_SIDE */ - 765, /* GL_LIGHT_MODEL_AMBIENT */ - 1618, /* GL_SHADE_MODEL */ - 216, /* GL_COLOR_MATERIAL_FACE */ - 217, /* GL_COLOR_MATERIAL_PARAMETER */ - 215, /* GL_COLOR_MATERIAL */ - 541, /* GL_FOG */ - 563, /* GL_FOG_INDEX */ - 559, /* GL_FOG_DENSITY */ - 567, /* GL_FOG_START */ - 561, /* GL_FOG_END */ - 564, /* GL_FOG_MODE */ - 543, /* GL_FOG_COLOR */ - 400, /* GL_DEPTH_RANGE */ - 409, /* GL_DEPTH_TEST */ - 412, /* GL_DEPTH_WRITEMASK */ - 385, /* GL_DEPTH_CLEAR_VALUE */ - 399, /* GL_DEPTH_FUNC */ + 1248, /* GL_PASS_THROUGH_TOKEN */ + 1314, /* GL_POINT_TOKEN */ + 798, /* GL_LINE_TOKEN */ + 1328, /* GL_POLYGON_TOKEN */ + 85, /* GL_BITMAP_TOKEN */ + 479, /* GL_DRAW_PIXEL_TOKEN */ + 326, /* GL_COPY_PIXEL_TOKEN */ + 790, /* GL_LINE_RESET_TOKEN */ + 504, /* GL_EXP */ + 505, /* GL_EXP2 */ + 363, /* GL_CW */ + 148, /* GL_CCW */ + 169, /* GL_COEFF */ + 1225, /* GL_ORDER */ + 416, /* GL_DOMAIN */ + 336, /* GL_CURRENT_COLOR */ + 339, /* GL_CURRENT_INDEX */ + 345, /* GL_CURRENT_NORMAL */ + 359, /* GL_CURRENT_TEXTURE_COORDS */ + 351, /* GL_CURRENT_RASTER_COLOR */ + 353, /* GL_CURRENT_RASTER_INDEX */ + 357, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 354, /* GL_CURRENT_RASTER_POSITION */ + 355, /* GL_CURRENT_RASTER_POSITION_VALID */ + 352, /* GL_CURRENT_RASTER_DISTANCE */ + 1306, /* GL_POINT_SMOOTH */ + 1290, /* GL_POINT_SIZE */ + 1305, /* GL_POINT_SIZE_RANGE */ + 1296, /* GL_POINT_SIZE_GRANULARITY */ + 791, /* GL_LINE_SMOOTH */ + 799, /* GL_LINE_WIDTH */ + 801, /* GL_LINE_WIDTH_RANGE */ + 800, /* GL_LINE_WIDTH_GRANULARITY */ + 793, /* GL_LINE_STIPPLE */ + 794, /* GL_LINE_STIPPLE_PATTERN */ + 795, /* GL_LINE_STIPPLE_REPEAT */ + 806, /* GL_LIST_MODE */ + 1003, /* GL_MAX_LIST_NESTING */ + 803, /* GL_LIST_BASE */ + 805, /* GL_LIST_INDEX */ + 1317, /* GL_POLYGON_MODE */ + 1324, /* GL_POLYGON_SMOOTH */ + 1326, /* GL_POLYGON_STIPPLE */ + 490, /* GL_EDGE_FLAG */ + 329, /* GL_CULL_FACE */ + 330, /* GL_CULL_FACE_MODE */ + 639, /* GL_FRONT_FACE */ + 772, /* GL_LIGHTING */ + 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 778, /* GL_LIGHT_MODEL_TWO_SIDE */ + 774, /* GL_LIGHT_MODEL_AMBIENT */ + 1635, /* GL_SHADE_MODEL */ + 217, /* GL_COLOR_MATERIAL_FACE */ + 218, /* GL_COLOR_MATERIAL_PARAMETER */ + 216, /* GL_COLOR_MATERIAL */ + 542, /* GL_FOG */ + 564, /* GL_FOG_INDEX */ + 560, /* GL_FOG_DENSITY */ + 568, /* GL_FOG_START */ + 562, /* GL_FOG_END */ + 565, /* GL_FOG_MODE */ + 544, /* GL_FOG_COLOR */ + 401, /* GL_DEPTH_RANGE */ + 410, /* GL_DEPTH_TEST */ + 413, /* GL_DEPTH_WRITEMASK */ + 386, /* GL_DEPTH_CLEAR_VALUE */ + 400, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1720, /* GL_STENCIL_TEST */ - 1701, /* GL_STENCIL_CLEAR_VALUE */ - 1703, /* GL_STENCIL_FUNC */ - 1722, /* GL_STENCIL_VALUE_MASK */ - 1702, /* GL_STENCIL_FAIL */ - 1717, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1718, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1719, /* GL_STENCIL_REF */ - 1723, /* GL_STENCIL_WRITEMASK */ - 953, /* GL_MATRIX_MODE */ - 1149, /* GL_NORMALIZE */ - 2086, /* GL_VIEWPORT */ - 1122, /* GL_MODELVIEW_STACK_DEPTH */ - 1403, /* GL_PROJECTION_STACK_DEPTH */ - 1945, /* GL_TEXTURE_STACK_DEPTH */ - 1119, /* GL_MODELVIEW_MATRIX */ - 1401, /* GL_PROJECTION_MATRIX */ - 1927, /* GL_TEXTURE_MATRIX */ - 68, /* GL_ATTRIB_STACK_DEPTH */ - 158, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - 50, /* GL_ALPHA_TEST */ - 51, /* GL_ALPHA_TEST_FUNC */ - 52, /* GL_ALPHA_TEST_REF */ - 414, /* GL_DITHER */ - 88, /* GL_BLEND_DST */ - 102, /* GL_BLEND_SRC */ - 85, /* GL_BLEND */ - 800, /* GL_LOGIC_OP_MODE */ - 706, /* GL_INDEX_LOGIC_OP */ - 214, /* GL_COLOR_LOGIC_OP */ - 74, /* GL_AUX_BUFFERS */ - 425, /* GL_DRAW_BUFFER */ - 1445, /* GL_READ_BUFFER */ - 1596, /* GL_SCISSOR_BOX */ - 1597, /* GL_SCISSOR_TEST */ - 705, /* GL_INDEX_CLEAR_VALUE */ - 710, /* GL_INDEX_WRITEMASK */ - 211, /* GL_COLOR_CLEAR_VALUE */ - 253, /* GL_COLOR_WRITEMASK */ - 707, /* GL_INDEX_MODE */ - 1560, /* GL_RGBA_MODE */ - 424, /* GL_DOUBLEBUFFER */ - 1724, /* GL_STEREO */ - 1497, /* GL_RENDER_MODE */ - 1238, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1296, /* GL_POINT_SMOOTH_HINT */ - 783, /* GL_LINE_SMOOTH_HINT */ - 1314, /* GL_POLYGON_SMOOTH_HINT */ - 562, /* GL_FOG_HINT */ - 1907, /* GL_TEXTURE_GEN_S */ - 1909, /* GL_TEXTURE_GEN_T */ - 1906, /* GL_TEXTURE_GEN_R */ - 1905, /* GL_TEXTURE_GEN_Q */ - 1251, /* GL_PIXEL_MAP_I_TO_I */ - 1257, /* GL_PIXEL_MAP_S_TO_S */ - 1253, /* GL_PIXEL_MAP_I_TO_R */ - 1249, /* GL_PIXEL_MAP_I_TO_G */ - 1247, /* GL_PIXEL_MAP_I_TO_B */ - 1245, /* GL_PIXEL_MAP_I_TO_A */ - 1255, /* GL_PIXEL_MAP_R_TO_R */ - 1243, /* GL_PIXEL_MAP_G_TO_G */ - 1241, /* GL_PIXEL_MAP_B_TO_B */ - 1239, /* GL_PIXEL_MAP_A_TO_A */ - 1252, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1258, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1254, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1250, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1248, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1246, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1256, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1244, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1242, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1240, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1998, /* GL_UNPACK_SWAP_BYTES */ - 1993, /* GL_UNPACK_LSB_FIRST */ - 1994, /* GL_UNPACK_ROW_LENGTH */ - 1997, /* GL_UNPACK_SKIP_ROWS */ - 1996, /* GL_UNPACK_SKIP_PIXELS */ - 1991, /* GL_UNPACK_ALIGNMENT */ - 1226, /* GL_PACK_SWAP_BYTES */ - 1221, /* GL_PACK_LSB_FIRST */ - 1222, /* GL_PACK_ROW_LENGTH */ - 1225, /* GL_PACK_SKIP_ROWS */ - 1224, /* GL_PACK_SKIP_PIXELS */ - 1218, /* GL_PACK_ALIGNMENT */ - 894, /* GL_MAP_COLOR */ - 899, /* GL_MAP_STENCIL */ - 709, /* GL_INDEX_SHIFT */ - 708, /* GL_INDEX_OFFSET */ - 1460, /* GL_RED_SCALE */ - 1457, /* GL_RED_BIAS */ - 2112, /* GL_ZOOM_X */ - 2113, /* GL_ZOOM_Y */ - 664, /* GL_GREEN_SCALE */ - 661, /* GL_GREEN_BIAS */ - 111, /* GL_BLUE_SCALE */ - 108, /* GL_BLUE_BIAS */ - 49, /* GL_ALPHA_SCALE */ - 46, /* GL_ALPHA_BIAS */ - 401, /* GL_DEPTH_SCALE */ - 378, /* GL_DEPTH_BIAS */ - 983, /* GL_MAX_EVAL_ORDER */ - 993, /* GL_MAX_LIGHTS */ - 964, /* GL_MAX_CLIP_PLANES */ - 1044, /* GL_MAX_TEXTURE_SIZE */ - 1000, /* GL_MAX_PIXEL_MAP_TABLE */ - 960, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 996, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 997, /* GL_MAX_NAME_STACK_DEPTH */ - 1026, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 1045, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 1067, /* GL_MAX_VIEWPORT_DIMS */ - 961, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1734, /* GL_SUBPIXEL_BITS */ - 704, /* GL_INDEX_BITS */ - 1458, /* GL_RED_BITS */ - 662, /* GL_GREEN_BITS */ - 109, /* GL_BLUE_BITS */ - 47, /* GL_ALPHA_BITS */ - 379, /* GL_DEPTH_BITS */ - 1699, /* GL_STENCIL_BITS */ + 1737, /* GL_STENCIL_TEST */ + 1718, /* GL_STENCIL_CLEAR_VALUE */ + 1720, /* GL_STENCIL_FUNC */ + 1739, /* GL_STENCIL_VALUE_MASK */ + 1719, /* GL_STENCIL_FAIL */ + 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1735, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1736, /* GL_STENCIL_REF */ + 1740, /* GL_STENCIL_WRITEMASK */ + 962, /* GL_MATRIX_MODE */ + 1160, /* GL_NORMALIZE */ + 2115, /* GL_VIEWPORT */ + 1133, /* GL_MODELVIEW_STACK_DEPTH */ + 1414, /* GL_PROJECTION_STACK_DEPTH */ + 1962, /* GL_TEXTURE_STACK_DEPTH */ + 1130, /* GL_MODELVIEW_MATRIX */ + 1412, /* GL_PROJECTION_MATRIX */ + 1944, /* GL_TEXTURE_MATRIX */ + 69, /* GL_ATTRIB_STACK_DEPTH */ + 159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 51, /* GL_ALPHA_TEST */ + 52, /* GL_ALPHA_TEST_FUNC */ + 53, /* GL_ALPHA_TEST_REF */ + 415, /* GL_DITHER */ + 89, /* GL_BLEND_DST */ + 103, /* GL_BLEND_SRC */ + 86, /* GL_BLEND */ + 809, /* GL_LOGIC_OP_MODE */ + 707, /* GL_INDEX_LOGIC_OP */ + 215, /* GL_COLOR_LOGIC_OP */ + 75, /* GL_AUX_BUFFERS */ + 426, /* GL_DRAW_BUFFER */ + 1456, /* GL_READ_BUFFER */ + 1613, /* GL_SCISSOR_BOX */ + 1614, /* GL_SCISSOR_TEST */ + 706, /* GL_INDEX_CLEAR_VALUE */ + 711, /* GL_INDEX_WRITEMASK */ + 212, /* GL_COLOR_CLEAR_VALUE */ + 254, /* GL_COLOR_WRITEMASK */ + 708, /* GL_INDEX_MODE */ + 1571, /* GL_RGBA_MODE */ + 425, /* GL_DOUBLEBUFFER */ + 1741, /* GL_STEREO */ + 1508, /* GL_RENDER_MODE */ + 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1307, /* GL_POINT_SMOOTH_HINT */ + 792, /* GL_LINE_SMOOTH_HINT */ + 1325, /* GL_POLYGON_SMOOTH_HINT */ + 563, /* GL_FOG_HINT */ + 1924, /* GL_TEXTURE_GEN_S */ + 1926, /* GL_TEXTURE_GEN_T */ + 1923, /* GL_TEXTURE_GEN_R */ + 1922, /* GL_TEXTURE_GEN_Q */ + 1262, /* GL_PIXEL_MAP_I_TO_I */ + 1268, /* GL_PIXEL_MAP_S_TO_S */ + 1264, /* GL_PIXEL_MAP_I_TO_R */ + 1260, /* GL_PIXEL_MAP_I_TO_G */ + 1258, /* GL_PIXEL_MAP_I_TO_B */ + 1256, /* GL_PIXEL_MAP_I_TO_A */ + 1266, /* GL_PIXEL_MAP_R_TO_R */ + 1254, /* GL_PIXEL_MAP_G_TO_G */ + 1252, /* GL_PIXEL_MAP_B_TO_B */ + 1250, /* GL_PIXEL_MAP_A_TO_A */ + 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2015, /* GL_UNPACK_SWAP_BYTES */ + 2010, /* GL_UNPACK_LSB_FIRST */ + 2011, /* GL_UNPACK_ROW_LENGTH */ + 2014, /* GL_UNPACK_SKIP_ROWS */ + 2013, /* GL_UNPACK_SKIP_PIXELS */ + 2008, /* GL_UNPACK_ALIGNMENT */ + 1237, /* GL_PACK_SWAP_BYTES */ + 1232, /* GL_PACK_LSB_FIRST */ + 1233, /* GL_PACK_ROW_LENGTH */ + 1236, /* GL_PACK_SKIP_ROWS */ + 1235, /* GL_PACK_SKIP_PIXELS */ + 1229, /* GL_PACK_ALIGNMENT */ + 903, /* GL_MAP_COLOR */ + 908, /* GL_MAP_STENCIL */ + 710, /* GL_INDEX_SHIFT */ + 709, /* GL_INDEX_OFFSET */ + 1471, /* GL_RED_SCALE */ + 1468, /* GL_RED_BIAS */ + 2141, /* GL_ZOOM_X */ + 2142, /* GL_ZOOM_Y */ + 665, /* GL_GREEN_SCALE */ + 662, /* GL_GREEN_BIAS */ + 112, /* GL_BLUE_SCALE */ + 109, /* GL_BLUE_BIAS */ + 50, /* GL_ALPHA_SCALE */ + 47, /* GL_ALPHA_BIAS */ + 402, /* GL_DEPTH_SCALE */ + 379, /* GL_DEPTH_BIAS */ + 992, /* GL_MAX_EVAL_ORDER */ + 1002, /* GL_MAX_LIGHTS */ + 973, /* GL_MAX_CLIP_PLANES */ + 1054, /* GL_MAX_TEXTURE_SIZE */ + 1009, /* GL_MAX_PIXEL_MAP_TABLE */ + 969, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 1006, /* GL_MAX_NAME_STACK_DEPTH */ + 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 1077, /* GL_MAX_VIEWPORT_DIMS */ + 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1751, /* GL_SUBPIXEL_BITS */ + 705, /* GL_INDEX_BITS */ + 1469, /* GL_RED_BITS */ + 663, /* GL_GREEN_BITS */ + 110, /* GL_BLUE_BITS */ + 48, /* GL_ALPHA_BITS */ + 380, /* GL_DEPTH_BITS */ + 1716, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1136, /* GL_NAME_STACK_DEPTH */ - 69, /* GL_AUTO_NORMAL */ - 840, /* GL_MAP1_COLOR_4 */ - 843, /* GL_MAP1_INDEX */ - 844, /* GL_MAP1_NORMAL */ - 845, /* GL_MAP1_TEXTURE_COORD_1 */ - 846, /* GL_MAP1_TEXTURE_COORD_2 */ - 847, /* GL_MAP1_TEXTURE_COORD_3 */ - 848, /* GL_MAP1_TEXTURE_COORD_4 */ - 849, /* GL_MAP1_VERTEX_3 */ - 850, /* GL_MAP1_VERTEX_4 */ - 867, /* GL_MAP2_COLOR_4 */ - 870, /* GL_MAP2_INDEX */ - 871, /* GL_MAP2_NORMAL */ - 872, /* GL_MAP2_TEXTURE_COORD_1 */ - 873, /* GL_MAP2_TEXTURE_COORD_2 */ - 874, /* GL_MAP2_TEXTURE_COORD_3 */ - 875, /* GL_MAP2_TEXTURE_COORD_4 */ - 876, /* GL_MAP2_VERTEX_3 */ - 877, /* GL_MAP2_VERTEX_4 */ - 841, /* GL_MAP1_GRID_DOMAIN */ - 842, /* GL_MAP1_GRID_SEGMENTS */ - 868, /* GL_MAP2_GRID_DOMAIN */ - 869, /* GL_MAP2_GRID_SEGMENTS */ - 1817, /* GL_TEXTURE_1D */ - 1819, /* GL_TEXTURE_2D */ - 513, /* GL_FEEDBACK_BUFFER_POINTER */ - 514, /* GL_FEEDBACK_BUFFER_SIZE */ - 515, /* GL_FEEDBACK_BUFFER_TYPE */ - 1606, /* GL_SELECTION_BUFFER_POINTER */ - 1607, /* GL_SELECTION_BUFFER_SIZE */ - 1951, /* GL_TEXTURE_WIDTH */ - 1913, /* GL_TEXTURE_HEIGHT */ - 1857, /* GL_TEXTURE_COMPONENTS */ - 1841, /* GL_TEXTURE_BORDER_COLOR */ - 1840, /* GL_TEXTURE_BORDER */ - 416, /* GL_DONT_CARE */ - 511, /* GL_FASTEST */ - 1144, /* GL_NICEST */ - 55, /* GL_AMBIENT */ - 413, /* GL_DIFFUSE */ - 1658, /* GL_SPECULAR */ - 1318, /* GL_POSITION */ - 1661, /* GL_SPOT_DIRECTION */ - 1662, /* GL_SPOT_EXPONENT */ - 1660, /* GL_SPOT_CUTOFF */ - 298, /* GL_CONSTANT_ATTENUATION */ - 772, /* GL_LINEAR_ATTENUATION */ - 1425, /* GL_QUADRATIC_ATTENUATION */ - 267, /* GL_COMPILE */ - 268, /* GL_COMPILE_AND_EXECUTE */ - 142, /* GL_BYTE */ - 2000, /* GL_UNSIGNED_BYTE */ - 1623, /* GL_SHORT */ - 2015, /* GL_UNSIGNED_SHORT */ - 712, /* GL_INT */ - 2003, /* GL_UNSIGNED_INT */ - 522, /* GL_FLOAT */ + 1147, /* GL_NAME_STACK_DEPTH */ + 70, /* GL_AUTO_NORMAL */ + 849, /* GL_MAP1_COLOR_4 */ + 852, /* GL_MAP1_INDEX */ + 853, /* GL_MAP1_NORMAL */ + 854, /* GL_MAP1_TEXTURE_COORD_1 */ + 855, /* GL_MAP1_TEXTURE_COORD_2 */ + 856, /* GL_MAP1_TEXTURE_COORD_3 */ + 857, /* GL_MAP1_TEXTURE_COORD_4 */ + 858, /* GL_MAP1_VERTEX_3 */ + 859, /* GL_MAP1_VERTEX_4 */ + 876, /* GL_MAP2_COLOR_4 */ + 879, /* GL_MAP2_INDEX */ + 880, /* GL_MAP2_NORMAL */ + 881, /* GL_MAP2_TEXTURE_COORD_1 */ + 882, /* GL_MAP2_TEXTURE_COORD_2 */ + 883, /* GL_MAP2_TEXTURE_COORD_3 */ + 884, /* GL_MAP2_TEXTURE_COORD_4 */ + 885, /* GL_MAP2_VERTEX_3 */ + 886, /* GL_MAP2_VERTEX_4 */ + 850, /* GL_MAP1_GRID_DOMAIN */ + 851, /* GL_MAP1_GRID_SEGMENTS */ + 877, /* GL_MAP2_GRID_DOMAIN */ + 878, /* GL_MAP2_GRID_SEGMENTS */ + 1834, /* GL_TEXTURE_1D */ + 1836, /* GL_TEXTURE_2D */ + 514, /* GL_FEEDBACK_BUFFER_POINTER */ + 515, /* GL_FEEDBACK_BUFFER_SIZE */ + 516, /* GL_FEEDBACK_BUFFER_TYPE */ + 1623, /* GL_SELECTION_BUFFER_POINTER */ + 1624, /* GL_SELECTION_BUFFER_SIZE */ + 1968, /* GL_TEXTURE_WIDTH */ + 1930, /* GL_TEXTURE_HEIGHT */ + 1874, /* GL_TEXTURE_COMPONENTS */ + 1858, /* GL_TEXTURE_BORDER_COLOR */ + 1857, /* GL_TEXTURE_BORDER */ + 417, /* GL_DONT_CARE */ + 512, /* GL_FASTEST */ + 1155, /* GL_NICEST */ + 56, /* GL_AMBIENT */ + 414, /* GL_DIFFUSE */ + 1675, /* GL_SPECULAR */ + 1329, /* GL_POSITION */ + 1678, /* GL_SPOT_DIRECTION */ + 1679, /* GL_SPOT_EXPONENT */ + 1677, /* GL_SPOT_CUTOFF */ + 299, /* GL_CONSTANT_ATTENUATION */ + 781, /* GL_LINEAR_ATTENUATION */ + 1436, /* GL_QUADRATIC_ATTENUATION */ + 268, /* GL_COMPILE */ + 269, /* GL_COMPILE_AND_EXECUTE */ + 143, /* GL_BYTE */ + 2017, /* GL_UNSIGNED_BYTE */ + 1640, /* GL_SHORT */ + 2043, /* GL_UNSIGNED_SHORT */ + 713, /* GL_INT */ + 2020, /* GL_UNSIGNED_INT */ + 523, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 423, /* GL_DOUBLE */ - 665, /* GL_HALF_FLOAT */ - 519, /* GL_FIXED */ - 154, /* GL_CLEAR */ - 57, /* GL_AND */ - 59, /* GL_AND_REVERSE */ - 323, /* GL_COPY */ - 58, /* GL_AND_INVERTED */ - 1147, /* GL_NOOP */ - 2108, /* GL_XOR */ - 1213, /* GL_OR */ - 1148, /* GL_NOR */ - 501, /* GL_EQUIV */ - 748, /* GL_INVERT */ - 1216, /* GL_OR_REVERSE */ - 324, /* GL_COPY_INVERTED */ - 1215, /* GL_OR_INVERTED */ - 1137, /* GL_NAND */ - 1612, /* GL_SET */ - 498, /* GL_EMISSION */ - 1622, /* GL_SHININESS */ - 56, /* GL_AMBIENT_AND_DIFFUSE */ - 213, /* GL_COLOR_INDEXES */ - 1086, /* GL_MODELVIEW */ - 1400, /* GL_PROJECTION */ - 1752, /* GL_TEXTURE */ - 169, /* GL_COLOR */ - 371, /* GL_DEPTH */ - 1684, /* GL_STENCIL */ - 212, /* GL_COLOR_INDEX */ - 1704, /* GL_STENCIL_INDEX */ - 386, /* GL_DEPTH_COMPONENT */ - 1454, /* GL_RED */ - 660, /* GL_GREEN */ - 107, /* GL_BLUE */ - 31, /* GL_ALPHA */ - 1506, /* GL_RGB */ - 1535, /* GL_RGBA */ - 804, /* GL_LUMINANCE */ - 831, /* GL_LUMINANCE_ALPHA */ - 83, /* GL_BITMAP */ - 1268, /* GL_POINT */ - 770, /* GL_LINE */ - 516, /* GL_FILL */ - 1466, /* GL_RENDER */ - 512, /* GL_FEEDBACK */ - 1605, /* GL_SELECT */ - 521, /* GL_FLAT */ - 1633, /* GL_SMOOTH */ - 749, /* GL_KEEP */ - 1499, /* GL_REPLACE */ - 694, /* GL_INCR */ - 367, /* GL_DECR */ - 2032, /* GL_VENDOR */ - 1496, /* GL_RENDERER */ - 2033, /* GL_VERSION */ - 505, /* GL_EXTENSIONS */ - 1569, /* GL_S */ - 1743, /* GL_T */ - 1441, /* GL_R */ - 1424, /* GL_Q */ - 1123, /* GL_MODULATE */ - 366, /* GL_DECAL */ - 1900, /* GL_TEXTURE_ENV_MODE */ - 1899, /* GL_TEXTURE_ENV_COLOR */ - 1898, /* GL_TEXTURE_ENV */ - 506, /* GL_EYE_LINEAR */ - 1174, /* GL_OBJECT_LINEAR */ - 1659, /* GL_SPHERE_MAP */ - 1903, /* GL_TEXTURE_GEN_MODE */ - 1176, /* GL_OBJECT_PLANE */ - 507, /* GL_EYE_PLANE */ - 1138, /* GL_NEAREST */ - 771, /* GL_LINEAR */ - 1142, /* GL_NEAREST_MIPMAP_NEAREST */ - 776, /* GL_LINEAR_MIPMAP_NEAREST */ - 1141, /* GL_NEAREST_MIPMAP_LINEAR */ - 775, /* GL_LINEAR_MIPMAP_LINEAR */ - 1926, /* GL_TEXTURE_MAG_FILTER */ - 1935, /* GL_TEXTURE_MIN_FILTER */ - 1954, /* GL_TEXTURE_WRAP_S */ - 1955, /* GL_TEXTURE_WRAP_T */ - 148, /* GL_CLAMP */ - 1498, /* GL_REPEAT */ - 1312, /* GL_POLYGON_OFFSET_UNITS */ - 1311, /* GL_POLYGON_OFFSET_POINT */ - 1310, /* GL_POLYGON_OFFSET_LINE */ - 1442, /* GL_R3_G3_B2 */ - 2029, /* GL_V2F */ - 2030, /* GL_V3F */ - 145, /* GL_C4UB_V2F */ - 146, /* GL_C4UB_V3F */ - 143, /* GL_C3F_V3F */ - 1135, /* GL_N3F_V3F */ - 144, /* GL_C4F_N3F_V3F */ - 1748, /* GL_T2F_V3F */ - 1750, /* GL_T4F_V4F */ - 1746, /* GL_T2F_C4UB_V3F */ - 1744, /* GL_T2F_C3F_V3F */ - 1747, /* GL_T2F_N3F_V3F */ - 1745, /* GL_T2F_C4F_N3F_V3F */ - 1749, /* GL_T4F_C4F_N3F_V4F */ - 161, /* GL_CLIP_PLANE0 */ - 162, /* GL_CLIP_PLANE1 */ - 163, /* GL_CLIP_PLANE2 */ - 164, /* GL_CLIP_PLANE3 */ - 165, /* GL_CLIP_PLANE4 */ - 166, /* GL_CLIP_PLANE5 */ - 755, /* GL_LIGHT0 */ - 756, /* GL_LIGHT1 */ - 757, /* GL_LIGHT2 */ - 758, /* GL_LIGHT3 */ - 759, /* GL_LIGHT4 */ - 760, /* GL_LIGHT5 */ - 761, /* GL_LIGHT6 */ - 762, /* GL_LIGHT7 */ - 669, /* GL_HINT_BIT */ - 300, /* GL_CONSTANT_COLOR */ - 1187, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 295, /* GL_CONSTANT_ALPHA */ - 1185, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - 86, /* GL_BLEND_COLOR */ - 641, /* GL_FUNC_ADD */ - 1070, /* GL_MIN */ - 956, /* GL_MAX */ - 93, /* GL_BLEND_EQUATION */ - 647, /* GL_FUNC_SUBTRACT */ - 644, /* GL_FUNC_REVERSE_SUBTRACT */ - 303, /* GL_CONVOLUTION_1D */ - 304, /* GL_CONVOLUTION_2D */ - 1608, /* GL_SEPARABLE_2D */ - 307, /* GL_CONVOLUTION_BORDER_MODE */ - 311, /* GL_CONVOLUTION_FILTER_SCALE */ - 309, /* GL_CONVOLUTION_FILTER_BIAS */ - 1455, /* GL_REDUCE */ - 313, /* GL_CONVOLUTION_FORMAT */ - 317, /* GL_CONVOLUTION_WIDTH */ - 315, /* GL_CONVOLUTION_HEIGHT */ - 973, /* GL_MAX_CONVOLUTION_WIDTH */ - 971, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1351, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1347, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1342, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1338, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1349, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1345, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1340, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1336, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 670, /* GL_HISTOGRAM */ - 1407, /* GL_PROXY_HISTOGRAM */ - 686, /* GL_HISTOGRAM_WIDTH */ - 676, /* GL_HISTOGRAM_FORMAT */ - 682, /* GL_HISTOGRAM_RED_SIZE */ - 678, /* GL_HISTOGRAM_GREEN_SIZE */ - 673, /* GL_HISTOGRAM_BLUE_SIZE */ - 671, /* GL_HISTOGRAM_ALPHA_SIZE */ - 680, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 684, /* GL_HISTOGRAM_SINK */ - 1071, /* GL_MINMAX */ - 1073, /* GL_MINMAX_FORMAT */ - 1075, /* GL_MINMAX_SINK */ - 1751, /* GL_TABLE_TOO_LARGE_EXT */ - 2002, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2018, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2021, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2012, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2004, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1309, /* GL_POLYGON_OFFSET_FILL */ - 1308, /* GL_POLYGON_OFFSET_FACTOR */ - 1307, /* GL_POLYGON_OFFSET_BIAS */ - 1502, /* GL_RESCALE_NORMAL */ - 40, /* GL_ALPHA4 */ - 42, /* GL_ALPHA8 */ - 32, /* GL_ALPHA12 */ - 34, /* GL_ALPHA16 */ - 819, /* GL_LUMINANCE4 */ - 825, /* GL_LUMINANCE8 */ - 805, /* GL_LUMINANCE12 */ - 811, /* GL_LUMINANCE16 */ - 820, /* GL_LUMINANCE4_ALPHA4 */ - 823, /* GL_LUMINANCE6_ALPHA2 */ - 828, /* GL_LUMINANCE8_ALPHA8 */ - 808, /* GL_LUMINANCE12_ALPHA4 */ - 806, /* GL_LUMINANCE12_ALPHA12 */ - 814, /* GL_LUMINANCE16_ALPHA16 */ - 713, /* GL_INTENSITY */ - 722, /* GL_INTENSITY4 */ - 724, /* GL_INTENSITY8 */ - 714, /* GL_INTENSITY12 */ - 716, /* GL_INTENSITY16 */ - 1517, /* GL_RGB2_EXT */ - 1520, /* GL_RGB4 */ - 1523, /* GL_RGB5 */ - 1530, /* GL_RGB8 */ - 1507, /* GL_RGB10 */ - 1511, /* GL_RGB12 */ - 1513, /* GL_RGB16 */ - 1542, /* GL_RGBA2 */ - 1546, /* GL_RGBA4 */ - 1526, /* GL_RGB5_A1 */ - 1551, /* GL_RGBA8 */ - 1508, /* GL_RGB10_A2 */ - 1536, /* GL_RGBA12 */ - 1538, /* GL_RGBA16 */ - 1942, /* GL_TEXTURE_RED_SIZE */ - 1911, /* GL_TEXTURE_GREEN_SIZE */ - 1838, /* GL_TEXTURE_BLUE_SIZE */ - 1823, /* GL_TEXTURE_ALPHA_SIZE */ - 1924, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1915, /* GL_TEXTURE_INTENSITY_SIZE */ - 1500, /* GL_REPLACE_EXT */ - 1411, /* GL_PROXY_TEXTURE_1D */ - 1414, /* GL_PROXY_TEXTURE_2D */ - 1949, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1937, /* GL_TEXTURE_PRIORITY */ - 1944, /* GL_TEXTURE_RESIDENT */ - 1826, /* GL_TEXTURE_BINDING_1D */ - 1828, /* GL_TEXTURE_BINDING_2D */ - 1830, /* GL_TEXTURE_BINDING_3D */ - 1223, /* GL_PACK_SKIP_IMAGES */ - 1219, /* GL_PACK_IMAGE_HEIGHT */ - 1995, /* GL_UNPACK_SKIP_IMAGES */ - 1992, /* GL_UNPACK_IMAGE_HEIGHT */ - 1821, /* GL_TEXTURE_3D */ - 1417, /* GL_PROXY_TEXTURE_3D */ - 1895, /* GL_TEXTURE_DEPTH */ - 1952, /* GL_TEXTURE_WRAP_R */ - 957, /* GL_MAX_3D_TEXTURE_SIZE */ - 2034, /* GL_VERTEX_ARRAY */ - 1150, /* GL_NORMAL_ARRAY */ - 170, /* GL_COLOR_ARRAY */ - 698, /* GL_INDEX_ARRAY */ - 1865, /* GL_TEXTURE_COORD_ARRAY */ - 490, /* GL_EDGE_FLAG_ARRAY */ - 2040, /* GL_VERTEX_ARRAY_SIZE */ - 2042, /* GL_VERTEX_ARRAY_TYPE */ - 2041, /* GL_VERTEX_ARRAY_STRIDE */ - 1155, /* GL_NORMAL_ARRAY_TYPE */ - 1154, /* GL_NORMAL_ARRAY_STRIDE */ - 174, /* GL_COLOR_ARRAY_SIZE */ - 176, /* GL_COLOR_ARRAY_TYPE */ - 175, /* GL_COLOR_ARRAY_STRIDE */ - 703, /* GL_INDEX_ARRAY_TYPE */ - 702, /* GL_INDEX_ARRAY_STRIDE */ - 1869, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1871, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1870, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 494, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2039, /* GL_VERTEX_ARRAY_POINTER */ - 1153, /* GL_NORMAL_ARRAY_POINTER */ - 173, /* GL_COLOR_ARRAY_POINTER */ - 701, /* GL_INDEX_ARRAY_POINTER */ - 1868, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 493, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1128, /* GL_MULTISAMPLE */ - 1582, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1584, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1589, /* GL_SAMPLE_COVERAGE */ - 1586, /* GL_SAMPLE_BUFFERS */ - 1577, /* GL_SAMPLES */ - 1593, /* GL_SAMPLE_COVERAGE_VALUE */ - 1591, /* GL_SAMPLE_COVERAGE_INVERT */ - 218, /* GL_COLOR_MATRIX */ - 220, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 967, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1334, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1330, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1325, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1321, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1332, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1328, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1323, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1319, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1848, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1418, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1850, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - 91, /* GL_BLEND_DST_RGB */ - 105, /* GL_BLEND_SRC_RGB */ - 89, /* GL_BLEND_DST_ALPHA */ - 103, /* GL_BLEND_SRC_ALPHA */ - 224, /* GL_COLOR_TABLE */ - 1344, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1327, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1406, /* GL_PROXY_COLOR_TABLE */ - 1410, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1409, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 248, /* GL_COLOR_TABLE_SCALE */ - 228, /* GL_COLOR_TABLE_BIAS */ - 233, /* GL_COLOR_TABLE_FORMAT */ - 250, /* GL_COLOR_TABLE_WIDTH */ - 245, /* GL_COLOR_TABLE_RED_SIZE */ - 236, /* GL_COLOR_TABLE_GREEN_SIZE */ - 230, /* GL_COLOR_TABLE_BLUE_SIZE */ - 225, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 242, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 239, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - 78, /* GL_BGR */ - 79, /* GL_BGRA */ - 982, /* GL_MAX_ELEMENTS_VERTICES */ - 981, /* GL_MAX_ELEMENTS_INDICES */ - 1914, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 167, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1290, /* GL_POINT_SIZE_MIN */ - 1286, /* GL_POINT_SIZE_MAX */ - 1275, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1271, /* GL_POINT_DISTANCE_ATTENUATION */ - 149, /* GL_CLAMP_TO_BORDER */ - 152, /* GL_CLAMP_TO_EDGE */ - 1936, /* GL_TEXTURE_MIN_LOD */ - 1934, /* GL_TEXTURE_MAX_LOD */ - 1825, /* GL_TEXTURE_BASE_LEVEL */ - 1933, /* GL_TEXTURE_MAX_LEVEL */ - 689, /* GL_IGNORE_BORDER_HP */ - 299, /* GL_CONSTANT_BORDER_HP */ - 1501, /* GL_REPLICATE_BORDER_HP */ - 305, /* GL_CONVOLUTION_BORDER_COLOR */ - 1182, /* GL_OCCLUSION_TEST_HP */ - 1183, /* GL_OCCLUSION_TEST_RESULT_HP */ - 773, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1842, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1844, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1846, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1847, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1845, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1843, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 962, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 963, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1354, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1356, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1353, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1355, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1922, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1923, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1921, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 650, /* GL_GENERATE_MIPMAP */ - 651, /* GL_GENERATE_MIPMAP_HINT */ - 565, /* GL_FOG_OFFSET_SGIX */ - 566, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1856, /* GL_TEXTURE_COMPARE_SGIX */ - 1855, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1918, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1910, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 387, /* GL_DEPTH_COMPONENT16 */ - 391, /* GL_DEPTH_COMPONENT24 */ - 395, /* GL_DEPTH_COMPONENT32 */ - 330, /* GL_CULL_VERTEX_EXT */ - 332, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 331, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2104, /* GL_WRAP_BORDER_SUN */ - 1849, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 766, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1626, /* GL_SINGLE_COLOR */ - 1610, /* GL_SEPARATE_SPECULAR_COLOR */ - 1621, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 577, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 578, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 588, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 580, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 576, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 575, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 579, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 589, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 606, /* GL_FRAMEBUFFER_DEFAULT */ - 632, /* GL_FRAMEBUFFER_UNDEFINED */ - 403, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 697, /* GL_INDEX */ - 2001, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2022, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2023, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2019, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2016, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2013, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2010, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1931, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1932, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1930, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 1078, /* GL_MIRRORED_REPEAT */ - 1564, /* GL_RGB_S3TC */ - 1522, /* GL_RGB4_S3TC */ - 1561, /* GL_RGBA_S3TC */ - 1550, /* GL_RGBA4_S3TC */ - 1557, /* GL_RGBA_DXT5_S3TC */ - 1547, /* GL_RGBA4_DXT5_S3TC */ - 287, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 282, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 283, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 284, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1140, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1139, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 774, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 552, /* GL_FOG_COORDINATE_SOURCE */ - 544, /* GL_FOG_COORD */ - 568, /* GL_FRAGMENT_DEPTH */ - 336, /* GL_CURRENT_FOG_COORD */ - 551, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 550, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 549, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 546, /* GL_FOG_COORDINATE_ARRAY */ - 222, /* GL_COLOR_SUM */ - 357, /* GL_CURRENT_SECONDARY_COLOR */ - 1602, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1604, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1603, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1601, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1598, /* GL_SECONDARY_COLOR_ARRAY */ - 355, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - 28, /* GL_ALIASED_POINT_SIZE_RANGE */ - 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1753, /* GL_TEXTURE0 */ - 1755, /* GL_TEXTURE1 */ - 1777, /* GL_TEXTURE2 */ - 1799, /* GL_TEXTURE3 */ - 1805, /* GL_TEXTURE4 */ - 1807, /* GL_TEXTURE5 */ - 1809, /* GL_TEXTURE6 */ - 1811, /* GL_TEXTURE7 */ - 1813, /* GL_TEXTURE8 */ - 1815, /* GL_TEXTURE9 */ - 1756, /* GL_TEXTURE10 */ - 1758, /* GL_TEXTURE11 */ - 1760, /* GL_TEXTURE12 */ - 1762, /* GL_TEXTURE13 */ - 1764, /* GL_TEXTURE14 */ - 1766, /* GL_TEXTURE15 */ - 1768, /* GL_TEXTURE16 */ - 1770, /* GL_TEXTURE17 */ - 1772, /* GL_TEXTURE18 */ - 1774, /* GL_TEXTURE19 */ - 1778, /* GL_TEXTURE20 */ - 1780, /* GL_TEXTURE21 */ - 1782, /* GL_TEXTURE22 */ - 1784, /* GL_TEXTURE23 */ - 1786, /* GL_TEXTURE24 */ - 1788, /* GL_TEXTURE25 */ - 1790, /* GL_TEXTURE26 */ - 1792, /* GL_TEXTURE27 */ - 1794, /* GL_TEXTURE28 */ - 1796, /* GL_TEXTURE29 */ - 1800, /* GL_TEXTURE30 */ - 1802, /* GL_TEXTURE31 */ - 18, /* GL_ACTIVE_TEXTURE */ - 155, /* GL_CLIENT_ACTIVE_TEXTURE */ - 1046, /* GL_MAX_TEXTURE_UNITS */ - 1976, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1979, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1981, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1973, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1735, /* GL_SUBTRACT */ - 1029, /* GL_MAX_RENDERBUFFER_SIZE */ - 270, /* GL_COMPRESSED_ALPHA */ - 274, /* GL_COMPRESSED_LUMINANCE */ - 275, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 272, /* GL_COMPRESSED_INTENSITY */ - 278, /* GL_COMPRESSED_RGB */ - 279, /* GL_COMPRESSED_RGBA */ - 1863, /* GL_TEXTURE_COMPRESSION_HINT */ - 1940, /* GL_TEXTURE_RECTANGLE_ARB */ - 1835, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1421, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 1027, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 402, /* GL_DEPTH_STENCIL */ - 2006, /* GL_UNSIGNED_INT_24_8 */ - 1041, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1929, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 1043, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1901, /* GL_TEXTURE_FILTER_CONTROL */ - 1919, /* GL_TEXTURE_LOD_BIAS */ - 255, /* GL_COMBINE4 */ - 1035, /* GL_MAX_SHININESS_NV */ - 1036, /* GL_MAX_SPOT_EXPONENT_NV */ - 695, /* GL_INCR_WRAP */ - 368, /* GL_DECR_WRAP */ - 1098, /* GL_MODELVIEW1_ARB */ - 1156, /* GL_NORMAL_MAP */ - 1461, /* GL_REFLECTION_MAP */ - 1873, /* GL_TEXTURE_CUBE_MAP */ - 1832, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1885, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1875, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1888, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1878, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1891, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1881, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1419, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 975, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1134, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1365, /* GL_PRIMITIVE_RESTART_NV */ - 1364, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - 560, /* GL_FOG_DISTANCE_MODE_NV */ - 509, /* GL_EYE_RADIAL_NV */ - 508, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 254, /* GL_COMBINE */ - 261, /* GL_COMBINE_RGB */ - 256, /* GL_COMBINE_ALPHA */ - 1565, /* GL_RGB_SCALE */ - 24, /* GL_ADD_SIGNED */ - 730, /* GL_INTERPOLATE */ - 294, /* GL_CONSTANT */ - 1360, /* GL_PRIMARY_COLOR */ - 1357, /* GL_PREVIOUS */ - 1641, /* GL_SOURCE0_RGB */ - 1647, /* GL_SOURCE1_RGB */ - 1653, /* GL_SOURCE2_RGB */ - 1657, /* GL_SOURCE3_RGB_NV */ - 1638, /* GL_SOURCE0_ALPHA */ - 1644, /* GL_SOURCE1_ALPHA */ - 1650, /* GL_SOURCE2_ALPHA */ - 1656, /* GL_SOURCE3_ALPHA_NV */ - 1196, /* GL_OPERAND0_RGB */ - 1202, /* GL_OPERAND1_RGB */ - 1208, /* GL_OPERAND2_RGB */ - 1212, /* GL_OPERAND3_RGB_NV */ - 1193, /* GL_OPERAND0_ALPHA */ - 1199, /* GL_OPERAND1_ALPHA */ - 1205, /* GL_OPERAND2_ALPHA */ - 1211, /* GL_OPERAND3_ALPHA_NV */ - 130, /* GL_BUFFER_OBJECT_APPLE */ - 2035, /* GL_VERTEX_ARRAY_BINDING */ - 1938, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1939, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2109, /* GL_YCBCR_422_APPLE */ - 2024, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2026, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1948, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1726, /* GL_STORAGE_PRIVATE_APPLE */ - 1725, /* GL_STORAGE_CACHED_APPLE */ - 1727, /* GL_STORAGE_SHARED_APPLE */ - 1628, /* GL_SLICE_ACCUM_SUN */ - 1429, /* GL_QUAD_MESH_SUN */ - 1986, /* GL_TRIANGLE_MESH_SUN */ - 2074, /* GL_VERTEX_PROGRAM_ARB */ - 2085, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2061, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2067, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2069, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2071, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 359, /* GL_CURRENT_VERTEX_ATTRIB */ - 1378, /* GL_PROGRAM_LENGTH_ARB */ - 1393, /* GL_PROGRAM_STRING_ARB */ - 1121, /* GL_MODELVIEW_PROJECTION_NV */ - 688, /* GL_IDENTITY_NV */ - 746, /* GL_INVERSE_NV */ - 1978, /* GL_TRANSPOSE_NV */ - 747, /* GL_INVERSE_TRANSPOSE_NV */ - 1013, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 1012, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 903, /* GL_MATRIX0_NV */ - 915, /* GL_MATRIX1_NV */ - 927, /* GL_MATRIX2_NV */ - 931, /* GL_MATRIX3_NV */ - 933, /* GL_MATRIX4_NV */ - 935, /* GL_MATRIX5_NV */ - 937, /* GL_MATRIX6_NV */ - 939, /* GL_MATRIX7_NV */ - 342, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 339, /* GL_CURRENT_MATRIX_ARB */ - 2077, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 2080, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1390, /* GL_PROGRAM_PARAMETER_NV */ - 2065, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1395, /* GL_PROGRAM_TARGET_NV */ - 1392, /* GL_PROGRAM_RESIDENT_NV */ - 1958, /* GL_TRACK_MATRIX_NV */ - 1959, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2075, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1372, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 383, /* GL_DEPTH_CLAMP */ - 2043, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2050, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2051, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2052, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2053, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2054, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2055, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2056, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2057, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2058, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2044, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2045, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2046, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2047, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2048, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2049, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 851, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 858, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 859, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 860, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 861, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 862, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 863, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 864, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 865, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 866, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 852, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 853, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 854, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 855, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 856, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 857, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 878, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 885, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 886, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 887, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 888, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 889, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 890, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1371, /* GL_PROGRAM_BINDING_ARB */ - 892, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 893, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 879, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 880, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 881, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 882, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 883, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 884, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1861, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1858, /* GL_TEXTURE_COMPRESSED */ - 1162, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 292, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 1064, /* GL_MAX_VERTEX_UNITS_ARB */ - 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2103, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2073, /* GL_VERTEX_BLEND_ARB */ - 361, /* GL_CURRENT_WEIGHT_ARB */ - 2101, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2099, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2097, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2095, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2090, /* GL_WEIGHT_ARRAY_ARB */ - 417, /* GL_DOT3_RGB */ - 418, /* GL_DOT3_RGBA */ - 286, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 281, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1129, /* GL_MULTISAMPLE_3DFX */ - 1587, /* GL_SAMPLE_BUFFERS_3DFX */ - 1578, /* GL_SAMPLES_3DFX */ - 1109, /* GL_MODELVIEW2_ARB */ - 1112, /* GL_MODELVIEW3_ARB */ - 1113, /* GL_MODELVIEW4_ARB */ - 1114, /* GL_MODELVIEW5_ARB */ - 1115, /* GL_MODELVIEW6_ARB */ - 1116, /* GL_MODELVIEW7_ARB */ - 1117, /* GL_MODELVIEW8_ARB */ - 1118, /* GL_MODELVIEW9_ARB */ - 1088, /* GL_MODELVIEW10_ARB */ - 1089, /* GL_MODELVIEW11_ARB */ - 1090, /* GL_MODELVIEW12_ARB */ - 1091, /* GL_MODELVIEW13_ARB */ - 1092, /* GL_MODELVIEW14_ARB */ - 1093, /* GL_MODELVIEW15_ARB */ - 1094, /* GL_MODELVIEW16_ARB */ - 1095, /* GL_MODELVIEW17_ARB */ - 1096, /* GL_MODELVIEW18_ARB */ - 1097, /* GL_MODELVIEW19_ARB */ - 1099, /* GL_MODELVIEW20_ARB */ - 1100, /* GL_MODELVIEW21_ARB */ - 1101, /* GL_MODELVIEW22_ARB */ - 1102, /* GL_MODELVIEW23_ARB */ - 1103, /* GL_MODELVIEW24_ARB */ - 1104, /* GL_MODELVIEW25_ARB */ - 1105, /* GL_MODELVIEW26_ARB */ - 1106, /* GL_MODELVIEW27_ARB */ - 1107, /* GL_MODELVIEW28_ARB */ - 1108, /* GL_MODELVIEW29_ARB */ - 1110, /* GL_MODELVIEW30_ARB */ - 1111, /* GL_MODELVIEW31_ARB */ - 422, /* GL_DOT3_RGB_EXT */ - 420, /* GL_DOT3_RGBA_EXT */ - 1082, /* GL_MIRROR_CLAMP_EXT */ - 1085, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1124, /* GL_MODULATE_ADD_ATI */ - 1125, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1126, /* GL_MODULATE_SUBTRACT_ATI */ - 2110, /* GL_YCBCR_MESA */ - 1220, /* GL_PACK_INVERT_MESA */ - 364, /* GL_DEBUG_OBJECT_MESA */ - 365, /* GL_DEBUG_PRINT_MESA */ - 363, /* GL_DEBUG_ASSERT_MESA */ - 132, /* GL_BUFFER_SIZE */ - 134, /* GL_BUFFER_USAGE */ - 138, /* GL_BUMP_ROT_MATRIX_ATI */ - 139, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - 137, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - 141, /* GL_BUMP_TEX_UNITS_ATI */ - 482, /* GL_DUDV_ATI */ - 481, /* GL_DU8DV8_ATI */ - 136, /* GL_BUMP_ENVMAP_ATI */ - 140, /* GL_BUMP_TARGET_ATI */ - 1164, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - 1369, /* GL_PROGRAM_BINARY_FORMATS_OES */ - 1690, /* GL_STENCIL_BACK_FUNC */ - 1688, /* GL_STENCIL_BACK_FAIL */ - 1692, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1694, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 569, /* GL_FRAGMENT_PROGRAM_ARB */ - 1367, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1398, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1397, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1381, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1387, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1386, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1002, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1025, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1024, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1015, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1021, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1020, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 978, /* GL_MAX_DRAW_BUFFERS */ - 426, /* GL_DRAW_BUFFER0 */ - 429, /* GL_DRAW_BUFFER1 */ - 450, /* GL_DRAW_BUFFER2 */ - 453, /* GL_DRAW_BUFFER3 */ - 456, /* GL_DRAW_BUFFER4 */ - 459, /* GL_DRAW_BUFFER5 */ - 462, /* GL_DRAW_BUFFER6 */ - 465, /* GL_DRAW_BUFFER7 */ - 468, /* GL_DRAW_BUFFER8 */ - 471, /* GL_DRAW_BUFFER9 */ - 430, /* GL_DRAW_BUFFER10 */ - 433, /* GL_DRAW_BUFFER11 */ - 436, /* GL_DRAW_BUFFER12 */ - 439, /* GL_DRAW_BUFFER13 */ - 442, /* GL_DRAW_BUFFER14 */ - 445, /* GL_DRAW_BUFFER15 */ - 94, /* GL_BLEND_EQUATION_ALPHA */ - 954, /* GL_MATRIX_PALETTE_ARB */ - 995, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 998, /* GL_MAX_PALETTE_MATRICES_ARB */ - 345, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 942, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 340, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 947, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 951, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 949, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 945, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1896, /* GL_TEXTURE_DEPTH_SIZE */ - 410, /* GL_DEPTH_TEXTURE_MODE */ - 1853, /* GL_TEXTURE_COMPARE_MODE */ - 1851, /* GL_TEXTURE_COMPARE_FUNC */ - 265, /* GL_COMPARE_R_TO_TEXTURE */ - 1297, /* GL_POINT_SPRITE */ - 319, /* GL_COORD_REPLACE */ - 1302, /* GL_POINT_SPRITE_R_MODE_NV */ - 1433, /* GL_QUERY_COUNTER_BITS */ - 348, /* GL_CURRENT_QUERY */ - 1436, /* GL_QUERY_RESULT */ - 1438, /* GL_QUERY_RESULT_AVAILABLE */ - 1057, /* GL_MAX_VERTEX_ATTRIBS */ - 2063, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 408, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 407, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 1037, /* GL_MAX_TEXTURE_COORDS */ - 1039, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1374, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1376, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1375, /* GL_PROGRAM_FORMAT_ARB */ - 1950, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 381, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 380, /* GL_DEPTH_BOUNDS_EXT */ - 60, /* GL_ARRAY_BUFFER */ - 495, /* GL_ELEMENT_ARRAY_BUFFER */ - 61, /* GL_ARRAY_BUFFER_BINDING */ - 496, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2037, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1151, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 171, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 699, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1866, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 491, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1599, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 547, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2091, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2059, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1377, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 1008, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1383, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1017, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1396, /* GL_PROGRAM_TEMPORARIES_ARB */ - 1023, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1385, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1019, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1389, /* GL_PROGRAM_PARAMETERS_ARB */ - 1022, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1384, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1018, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1368, /* GL_PROGRAM_ATTRIBS_ARB */ - 1003, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1382, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1016, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1366, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1001, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1380, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1014, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1009, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 1005, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1399, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1975, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1450, /* GL_READ_ONLY */ - 2105, /* GL_WRITE_ONLY */ - 1452, /* GL_READ_WRITE */ - 120, /* GL_BUFFER_ACCESS */ - 124, /* GL_BUFFER_MAPPED */ - 127, /* GL_BUFFER_MAP_POINTER */ - 1957, /* GL_TIME_ELAPSED_EXT */ - 902, /* GL_MATRIX0_ARB */ - 914, /* GL_MATRIX1_ARB */ - 926, /* GL_MATRIX2_ARB */ - 930, /* GL_MATRIX3_ARB */ - 932, /* GL_MATRIX4_ARB */ - 934, /* GL_MATRIX5_ARB */ - 936, /* GL_MATRIX6_ARB */ - 938, /* GL_MATRIX7_ARB */ - 940, /* GL_MATRIX8_ARB */ - 941, /* GL_MATRIX9_ARB */ - 904, /* GL_MATRIX10_ARB */ - 905, /* GL_MATRIX11_ARB */ - 906, /* GL_MATRIX12_ARB */ - 907, /* GL_MATRIX13_ARB */ - 908, /* GL_MATRIX14_ARB */ - 909, /* GL_MATRIX15_ARB */ - 910, /* GL_MATRIX16_ARB */ - 911, /* GL_MATRIX17_ARB */ - 912, /* GL_MATRIX18_ARB */ - 913, /* GL_MATRIX19_ARB */ - 916, /* GL_MATRIX20_ARB */ - 917, /* GL_MATRIX21_ARB */ - 918, /* GL_MATRIX22_ARB */ - 919, /* GL_MATRIX23_ARB */ - 920, /* GL_MATRIX24_ARB */ - 921, /* GL_MATRIX25_ARB */ - 922, /* GL_MATRIX26_ARB */ - 923, /* GL_MATRIX27_ARB */ - 924, /* GL_MATRIX28_ARB */ - 925, /* GL_MATRIX29_ARB */ - 928, /* GL_MATRIX30_ARB */ - 929, /* GL_MATRIX31_ARB */ - 1730, /* GL_STREAM_DRAW */ - 1732, /* GL_STREAM_READ */ - 1728, /* GL_STREAM_COPY */ - 1680, /* GL_STATIC_DRAW */ - 1682, /* GL_STATIC_READ */ - 1678, /* GL_STATIC_COPY */ - 485, /* GL_DYNAMIC_DRAW */ - 487, /* GL_DYNAMIC_READ */ - 483, /* GL_DYNAMIC_COPY */ - 1260, /* GL_PIXEL_PACK_BUFFER */ - 1264, /* GL_PIXEL_UNPACK_BUFFER */ - 1261, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1265, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 372, /* GL_DEPTH24_STENCIL8 */ - 1946, /* GL_TEXTURE_STENCIL_SIZE */ - 1894, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 1004, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 1007, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 1011, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 1010, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 959, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1721, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 1083, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1580, /* GL_SAMPLES_PASSED */ - 1284, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1283, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1282, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - 1120, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1402, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1928, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - 131, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - 123, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1465, /* GL_RELEASED_APPLE */ - 2088, /* GL_VOLATILE_APPLE */ - 1504, /* GL_RETAINED_APPLE */ - 1990, /* GL_UNDEFINED_APPLE */ - 1423, /* GL_PURGEABLE_APPLE */ - 570, /* GL_FRAGMENT_SHADER */ - 2083, /* GL_VERTEX_SHADER */ - 1388, /* GL_PROGRAM_OBJECT_ARB */ - 1615, /* GL_SHADER_OBJECT_ARB */ - 985, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 1061, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 1054, /* GL_MAX_VARYING_FLOATS */ - 1059, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 969, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1180, /* GL_OBJECT_TYPE_ARB */ - 1617, /* GL_SHADER_TYPE */ - 535, /* GL_FLOAT_VEC2 */ - 537, /* GL_FLOAT_VEC3 */ - 539, /* GL_FLOAT_VEC4 */ - 734, /* GL_INT_VEC2 */ - 736, /* GL_INT_VEC3 */ - 738, /* GL_INT_VEC4 */ - 112, /* GL_BOOL */ - 114, /* GL_BOOL_VEC2 */ - 116, /* GL_BOOL_VEC3 */ - 118, /* GL_BOOL_VEC4 */ - 523, /* GL_FLOAT_MAT2 */ - 527, /* GL_FLOAT_MAT3 */ - 531, /* GL_FLOAT_MAT4 */ - 1570, /* GL_SAMPLER_1D */ - 1572, /* GL_SAMPLER_2D */ - 1574, /* GL_SAMPLER_3D */ - 1576, /* GL_SAMPLER_CUBE */ - 1571, /* GL_SAMPLER_1D_SHADOW */ - 1573, /* GL_SAMPLER_2D_SHADOW */ - 525, /* GL_FLOAT_MAT2x3 */ - 526, /* GL_FLOAT_MAT2x4 */ - 529, /* GL_FLOAT_MAT3x2 */ - 530, /* GL_FLOAT_MAT3x4 */ - 533, /* GL_FLOAT_MAT4x2 */ - 534, /* GL_FLOAT_MAT4x3 */ - 370, /* GL_DELETE_STATUS */ - 269, /* GL_COMPILE_STATUS */ - 793, /* GL_LINK_STATUS */ - 2031, /* GL_VALIDATE_STATUS */ - 711, /* GL_INFO_LOG_LENGTH */ - 63, /* GL_ATTACHED_SHADERS */ - 20, /* GL_ACTIVE_UNIFORMS */ - 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1616, /* GL_SHADER_SOURCE_LENGTH */ + 424, /* GL_DOUBLE */ + 666, /* GL_HALF_FLOAT */ + 520, /* GL_FIXED */ + 155, /* GL_CLEAR */ + 58, /* GL_AND */ + 60, /* GL_AND_REVERSE */ + 324, /* GL_COPY */ + 59, /* GL_AND_INVERTED */ + 1158, /* GL_NOOP */ + 2137, /* GL_XOR */ + 1224, /* GL_OR */ + 1159, /* GL_NOR */ + 502, /* GL_EQUIV */ + 757, /* GL_INVERT */ + 1227, /* GL_OR_REVERSE */ + 325, /* GL_COPY_INVERTED */ + 1226, /* GL_OR_INVERTED */ + 1148, /* GL_NAND */ + 1629, /* GL_SET */ + 499, /* GL_EMISSION */ + 1639, /* GL_SHININESS */ + 57, /* GL_AMBIENT_AND_DIFFUSE */ + 214, /* GL_COLOR_INDEXES */ + 1097, /* GL_MODELVIEW */ + 1411, /* GL_PROJECTION */ + 1769, /* GL_TEXTURE */ + 170, /* GL_COLOR */ + 372, /* GL_DEPTH */ + 1701, /* GL_STENCIL */ + 213, /* GL_COLOR_INDEX */ + 1721, /* GL_STENCIL_INDEX */ + 387, /* GL_DEPTH_COMPONENT */ + 1465, /* GL_RED */ + 661, /* GL_GREEN */ + 108, /* GL_BLUE */ + 32, /* GL_ALPHA */ + 1517, /* GL_RGB */ + 1546, /* GL_RGBA */ + 813, /* GL_LUMINANCE */ + 840, /* GL_LUMINANCE_ALPHA */ + 84, /* GL_BITMAP */ + 1279, /* GL_POINT */ + 779, /* GL_LINE */ + 517, /* GL_FILL */ + 1477, /* GL_RENDER */ + 513, /* GL_FEEDBACK */ + 1622, /* GL_SELECT */ + 522, /* GL_FLAT */ + 1650, /* GL_SMOOTH */ + 758, /* GL_KEEP */ + 1510, /* GL_REPLACE */ + 695, /* GL_INCR */ + 368, /* GL_DECR */ + 2060, /* GL_VENDOR */ + 1507, /* GL_RENDERER */ + 2061, /* GL_VERSION */ + 506, /* GL_EXTENSIONS */ + 1580, /* GL_S */ + 1760, /* GL_T */ + 1452, /* GL_R */ + 1435, /* GL_Q */ + 1134, /* GL_MODULATE */ + 367, /* GL_DECAL */ + 1917, /* GL_TEXTURE_ENV_MODE */ + 1916, /* GL_TEXTURE_ENV_COLOR */ + 1915, /* GL_TEXTURE_ENV */ + 507, /* GL_EYE_LINEAR */ + 1185, /* GL_OBJECT_LINEAR */ + 1676, /* GL_SPHERE_MAP */ + 1920, /* GL_TEXTURE_GEN_MODE */ + 1187, /* GL_OBJECT_PLANE */ + 508, /* GL_EYE_PLANE */ + 1149, /* GL_NEAREST */ + 780, /* GL_LINEAR */ + 1153, /* GL_NEAREST_MIPMAP_NEAREST */ + 785, /* GL_LINEAR_MIPMAP_NEAREST */ + 1152, /* GL_NEAREST_MIPMAP_LINEAR */ + 784, /* GL_LINEAR_MIPMAP_LINEAR */ + 1943, /* GL_TEXTURE_MAG_FILTER */ + 1952, /* GL_TEXTURE_MIN_FILTER */ + 1971, /* GL_TEXTURE_WRAP_S */ + 1972, /* GL_TEXTURE_WRAP_T */ + 149, /* GL_CLAMP */ + 1509, /* GL_REPEAT */ + 1323, /* GL_POLYGON_OFFSET_UNITS */ + 1322, /* GL_POLYGON_OFFSET_POINT */ + 1321, /* GL_POLYGON_OFFSET_LINE */ + 1453, /* GL_R3_G3_B2 */ + 2057, /* GL_V2F */ + 2058, /* GL_V3F */ + 146, /* GL_C4UB_V2F */ + 147, /* GL_C4UB_V3F */ + 144, /* GL_C3F_V3F */ + 1146, /* GL_N3F_V3F */ + 145, /* GL_C4F_N3F_V3F */ + 1765, /* GL_T2F_V3F */ + 1767, /* GL_T4F_V4F */ + 1763, /* GL_T2F_C4UB_V3F */ + 1761, /* GL_T2F_C3F_V3F */ + 1764, /* GL_T2F_N3F_V3F */ + 1762, /* GL_T2F_C4F_N3F_V3F */ + 1766, /* GL_T4F_C4F_N3F_V4F */ + 162, /* GL_CLIP_PLANE0 */ + 163, /* GL_CLIP_PLANE1 */ + 164, /* GL_CLIP_PLANE2 */ + 165, /* GL_CLIP_PLANE3 */ + 166, /* GL_CLIP_PLANE4 */ + 167, /* GL_CLIP_PLANE5 */ + 764, /* GL_LIGHT0 */ + 765, /* GL_LIGHT1 */ + 766, /* GL_LIGHT2 */ + 767, /* GL_LIGHT3 */ + 768, /* GL_LIGHT4 */ + 769, /* GL_LIGHT5 */ + 770, /* GL_LIGHT6 */ + 771, /* GL_LIGHT7 */ + 670, /* GL_HINT_BIT */ + 301, /* GL_CONSTANT_COLOR */ + 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 296, /* GL_CONSTANT_ALPHA */ + 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 87, /* GL_BLEND_COLOR */ + 642, /* GL_FUNC_ADD */ + 1080, /* GL_MIN */ + 965, /* GL_MAX */ + 94, /* GL_BLEND_EQUATION */ + 648, /* GL_FUNC_SUBTRACT */ + 645, /* GL_FUNC_REVERSE_SUBTRACT */ + 304, /* GL_CONVOLUTION_1D */ + 305, /* GL_CONVOLUTION_2D */ + 1625, /* GL_SEPARABLE_2D */ + 308, /* GL_CONVOLUTION_BORDER_MODE */ + 312, /* GL_CONVOLUTION_FILTER_SCALE */ + 310, /* GL_CONVOLUTION_FILTER_BIAS */ + 1466, /* GL_REDUCE */ + 314, /* GL_CONVOLUTION_FORMAT */ + 318, /* GL_CONVOLUTION_WIDTH */ + 316, /* GL_CONVOLUTION_HEIGHT */ + 982, /* GL_MAX_CONVOLUTION_WIDTH */ + 980, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1362, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1360, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 671, /* GL_HISTOGRAM */ + 1418, /* GL_PROXY_HISTOGRAM */ + 687, /* GL_HISTOGRAM_WIDTH */ + 677, /* GL_HISTOGRAM_FORMAT */ + 683, /* GL_HISTOGRAM_RED_SIZE */ + 679, /* GL_HISTOGRAM_GREEN_SIZE */ + 674, /* GL_HISTOGRAM_BLUE_SIZE */ + 672, /* GL_HISTOGRAM_ALPHA_SIZE */ + 681, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 685, /* GL_HISTOGRAM_SINK */ + 1081, /* GL_MINMAX */ + 1083, /* GL_MINMAX_FORMAT */ + 1085, /* GL_MINMAX_SINK */ + 1768, /* GL_TABLE_TOO_LARGE_EXT */ + 2019, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2029, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2021, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1320, /* GL_POLYGON_OFFSET_FILL */ + 1319, /* GL_POLYGON_OFFSET_FACTOR */ + 1318, /* GL_POLYGON_OFFSET_BIAS */ + 1513, /* GL_RESCALE_NORMAL */ + 41, /* GL_ALPHA4 */ + 43, /* GL_ALPHA8 */ + 33, /* GL_ALPHA12 */ + 35, /* GL_ALPHA16 */ + 828, /* GL_LUMINANCE4 */ + 834, /* GL_LUMINANCE8 */ + 814, /* GL_LUMINANCE12 */ + 820, /* GL_LUMINANCE16 */ + 829, /* GL_LUMINANCE4_ALPHA4 */ + 832, /* GL_LUMINANCE6_ALPHA2 */ + 837, /* GL_LUMINANCE8_ALPHA8 */ + 817, /* GL_LUMINANCE12_ALPHA4 */ + 815, /* GL_LUMINANCE12_ALPHA12 */ + 823, /* GL_LUMINANCE16_ALPHA16 */ + 714, /* GL_INTENSITY */ + 723, /* GL_INTENSITY4 */ + 725, /* GL_INTENSITY8 */ + 715, /* GL_INTENSITY12 */ + 717, /* GL_INTENSITY16 */ + 1528, /* GL_RGB2_EXT */ + 1531, /* GL_RGB4 */ + 1534, /* GL_RGB5 */ + 1541, /* GL_RGB8 */ + 1518, /* GL_RGB10 */ + 1522, /* GL_RGB12 */ + 1524, /* GL_RGB16 */ + 1553, /* GL_RGBA2 */ + 1557, /* GL_RGBA4 */ + 1537, /* GL_RGB5_A1 */ + 1562, /* GL_RGBA8 */ + 1519, /* GL_RGB10_A2 */ + 1547, /* GL_RGBA12 */ + 1549, /* GL_RGBA16 */ + 1959, /* GL_TEXTURE_RED_SIZE */ + 1928, /* GL_TEXTURE_GREEN_SIZE */ + 1855, /* GL_TEXTURE_BLUE_SIZE */ + 1840, /* GL_TEXTURE_ALPHA_SIZE */ + 1941, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1932, /* GL_TEXTURE_INTENSITY_SIZE */ + 1511, /* GL_REPLACE_EXT */ + 1422, /* GL_PROXY_TEXTURE_1D */ + 1425, /* GL_PROXY_TEXTURE_2D */ + 1966, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1954, /* GL_TEXTURE_PRIORITY */ + 1961, /* GL_TEXTURE_RESIDENT */ + 1843, /* GL_TEXTURE_BINDING_1D */ + 1845, /* GL_TEXTURE_BINDING_2D */ + 1847, /* GL_TEXTURE_BINDING_3D */ + 1234, /* GL_PACK_SKIP_IMAGES */ + 1230, /* GL_PACK_IMAGE_HEIGHT */ + 2012, /* GL_UNPACK_SKIP_IMAGES */ + 2009, /* GL_UNPACK_IMAGE_HEIGHT */ + 1838, /* GL_TEXTURE_3D */ + 1428, /* GL_PROXY_TEXTURE_3D */ + 1912, /* GL_TEXTURE_DEPTH */ + 1969, /* GL_TEXTURE_WRAP_R */ + 966, /* GL_MAX_3D_TEXTURE_SIZE */ + 2062, /* GL_VERTEX_ARRAY */ + 1161, /* GL_NORMAL_ARRAY */ + 171, /* GL_COLOR_ARRAY */ + 699, /* GL_INDEX_ARRAY */ + 1882, /* GL_TEXTURE_COORD_ARRAY */ + 491, /* GL_EDGE_FLAG_ARRAY */ + 2068, /* GL_VERTEX_ARRAY_SIZE */ + 2070, /* GL_VERTEX_ARRAY_TYPE */ + 2069, /* GL_VERTEX_ARRAY_STRIDE */ + 1166, /* GL_NORMAL_ARRAY_TYPE */ + 1165, /* GL_NORMAL_ARRAY_STRIDE */ + 175, /* GL_COLOR_ARRAY_SIZE */ + 177, /* GL_COLOR_ARRAY_TYPE */ + 176, /* GL_COLOR_ARRAY_STRIDE */ + 704, /* GL_INDEX_ARRAY_TYPE */ + 703, /* GL_INDEX_ARRAY_STRIDE */ + 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 495, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 2067, /* GL_VERTEX_ARRAY_POINTER */ + 1164, /* GL_NORMAL_ARRAY_POINTER */ + 174, /* GL_COLOR_ARRAY_POINTER */ + 702, /* GL_INDEX_ARRAY_POINTER */ + 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 494, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1139, /* GL_MULTISAMPLE */ + 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1601, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1606, /* GL_SAMPLE_COVERAGE */ + 1603, /* GL_SAMPLE_BUFFERS */ + 1594, /* GL_SAMPLES */ + 1610, /* GL_SAMPLE_COVERAGE_VALUE */ + 1608, /* GL_SAMPLE_COVERAGE_INVERT */ + 219, /* GL_COLOR_MATRIX */ + 221, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 92, /* GL_BLEND_DST_RGB */ + 106, /* GL_BLEND_SRC_RGB */ + 90, /* GL_BLEND_DST_ALPHA */ + 104, /* GL_BLEND_SRC_ALPHA */ + 225, /* GL_COLOR_TABLE */ + 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1417, /* GL_PROXY_COLOR_TABLE */ + 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 249, /* GL_COLOR_TABLE_SCALE */ + 229, /* GL_COLOR_TABLE_BIAS */ + 234, /* GL_COLOR_TABLE_FORMAT */ + 251, /* GL_COLOR_TABLE_WIDTH */ + 246, /* GL_COLOR_TABLE_RED_SIZE */ + 237, /* GL_COLOR_TABLE_GREEN_SIZE */ + 231, /* GL_COLOR_TABLE_BLUE_SIZE */ + 226, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 243, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 240, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 79, /* GL_BGR */ + 80, /* GL_BGRA */ + 991, /* GL_MAX_ELEMENTS_VERTICES */ + 990, /* GL_MAX_ELEMENTS_INDICES */ + 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1301, /* GL_POINT_SIZE_MIN */ + 1297, /* GL_POINT_SIZE_MAX */ + 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1282, /* GL_POINT_DISTANCE_ATTENUATION */ + 150, /* GL_CLAMP_TO_BORDER */ + 153, /* GL_CLAMP_TO_EDGE */ + 1953, /* GL_TEXTURE_MIN_LOD */ + 1951, /* GL_TEXTURE_MAX_LOD */ + 1842, /* GL_TEXTURE_BASE_LEVEL */ + 1950, /* GL_TEXTURE_MAX_LEVEL */ + 690, /* GL_IGNORE_BORDER_HP */ + 300, /* GL_CONSTANT_BORDER_HP */ + 1512, /* GL_REPLICATE_BORDER_HP */ + 306, /* GL_CONVOLUTION_BORDER_COLOR */ + 1193, /* GL_OCCLUSION_TEST_HP */ + 1194, /* GL_OCCLUSION_TEST_RESULT_HP */ + 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 651, /* GL_GENERATE_MIPMAP */ + 652, /* GL_GENERATE_MIPMAP_HINT */ + 566, /* GL_FOG_OFFSET_SGIX */ + 567, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1873, /* GL_TEXTURE_COMPARE_SGIX */ + 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 388, /* GL_DEPTH_COMPONENT16 */ + 392, /* GL_DEPTH_COMPONENT24 */ + 396, /* GL_DEPTH_COMPONENT32 */ + 331, /* GL_CULL_VERTEX_EXT */ + 333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 2133, /* GL_WRAP_BORDER_SUN */ + 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1643, /* GL_SINGLE_COLOR */ + 1627, /* GL_SEPARATE_SPECULAR_COLOR */ + 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 581, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 577, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 576, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 580, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 590, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 607, /* GL_FRAMEBUFFER_DEFAULT */ + 633, /* GL_FRAMEBUFFER_UNDEFINED */ + 404, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 698, /* GL_INDEX */ + 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2050, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1089, /* GL_MIRRORED_REPEAT */ + 1575, /* GL_RGB_S3TC */ + 1533, /* GL_RGB4_S3TC */ + 1572, /* GL_RGBA_S3TC */ + 1561, /* GL_RGBA4_S3TC */ + 1568, /* GL_RGBA_DXT5_S3TC */ + 1558, /* GL_RGBA4_DXT5_S3TC */ + 288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 553, /* GL_FOG_COORDINATE_SOURCE */ + 545, /* GL_FOG_COORD */ + 569, /* GL_FRAGMENT_DEPTH */ + 337, /* GL_CURRENT_FOG_COORD */ + 552, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 551, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 550, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 547, /* GL_FOG_COORDINATE_ARRAY */ + 223, /* GL_COLOR_SUM */ + 358, /* GL_CURRENT_SECONDARY_COLOR */ + 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1615, /* GL_SECONDARY_COLOR_ARRAY */ + 356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 29, /* GL_ALIASED_POINT_SIZE_RANGE */ + 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ + 1770, /* GL_TEXTURE0 */ + 1772, /* GL_TEXTURE1 */ + 1794, /* GL_TEXTURE2 */ + 1816, /* GL_TEXTURE3 */ + 1822, /* GL_TEXTURE4 */ + 1824, /* GL_TEXTURE5 */ + 1826, /* GL_TEXTURE6 */ + 1828, /* GL_TEXTURE7 */ + 1830, /* GL_TEXTURE8 */ + 1832, /* GL_TEXTURE9 */ + 1773, /* GL_TEXTURE10 */ + 1775, /* GL_TEXTURE11 */ + 1777, /* GL_TEXTURE12 */ + 1779, /* GL_TEXTURE13 */ + 1781, /* GL_TEXTURE14 */ + 1783, /* GL_TEXTURE15 */ + 1785, /* GL_TEXTURE16 */ + 1787, /* GL_TEXTURE17 */ + 1789, /* GL_TEXTURE18 */ + 1791, /* GL_TEXTURE19 */ + 1795, /* GL_TEXTURE20 */ + 1797, /* GL_TEXTURE21 */ + 1799, /* GL_TEXTURE22 */ + 1801, /* GL_TEXTURE23 */ + 1803, /* GL_TEXTURE24 */ + 1805, /* GL_TEXTURE25 */ + 1807, /* GL_TEXTURE26 */ + 1809, /* GL_TEXTURE27 */ + 1811, /* GL_TEXTURE28 */ + 1813, /* GL_TEXTURE29 */ + 1817, /* GL_TEXTURE30 */ + 1819, /* GL_TEXTURE31 */ + 19, /* GL_ACTIVE_TEXTURE */ + 156, /* GL_CLIENT_ACTIVE_TEXTURE */ + 1056, /* GL_MAX_TEXTURE_UNITS */ + 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1990, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1752, /* GL_SUBTRACT */ + 1039, /* GL_MAX_RENDERBUFFER_SIZE */ + 271, /* GL_COMPRESSED_ALPHA */ + 275, /* GL_COMPRESSED_LUMINANCE */ + 276, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 273, /* GL_COMPRESSED_INTENSITY */ + 279, /* GL_COMPRESSED_RGB */ + 280, /* GL_COMPRESSED_RGBA */ + 1880, /* GL_TEXTURE_COMPRESSION_HINT */ + 1957, /* GL_TEXTURE_RECTANGLE_ARB */ + 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 403, /* GL_DEPTH_STENCIL */ + 2023, /* GL_UNSIGNED_INT_24_8 */ + 1051, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1918, /* GL_TEXTURE_FILTER_CONTROL */ + 1936, /* GL_TEXTURE_LOD_BIAS */ + 256, /* GL_COMBINE4 */ + 1045, /* GL_MAX_SHININESS_NV */ + 1046, /* GL_MAX_SPOT_EXPONENT_NV */ + 696, /* GL_INCR_WRAP */ + 369, /* GL_DECR_WRAP */ + 1109, /* GL_MODELVIEW1_ARB */ + 1167, /* GL_NORMAL_MAP */ + 1472, /* GL_REFLECTION_MAP */ + 1890, /* GL_TEXTURE_CUBE_MAP */ + 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 1376, /* GL_PRIMITIVE_RESTART_NV */ + 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 561, /* GL_FOG_DISTANCE_MODE_NV */ + 510, /* GL_EYE_RADIAL_NV */ + 509, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 255, /* GL_COMBINE */ + 262, /* GL_COMBINE_RGB */ + 257, /* GL_COMBINE_ALPHA */ + 1576, /* GL_RGB_SCALE */ + 25, /* GL_ADD_SIGNED */ + 731, /* GL_INTERPOLATE */ + 295, /* GL_CONSTANT */ + 1371, /* GL_PRIMARY_COLOR */ + 1368, /* GL_PREVIOUS */ + 1658, /* GL_SOURCE0_RGB */ + 1664, /* GL_SOURCE1_RGB */ + 1670, /* GL_SOURCE2_RGB */ + 1674, /* GL_SOURCE3_RGB_NV */ + 1655, /* GL_SOURCE0_ALPHA */ + 1661, /* GL_SOURCE1_ALPHA */ + 1667, /* GL_SOURCE2_ALPHA */ + 1673, /* GL_SOURCE3_ALPHA_NV */ + 1207, /* GL_OPERAND0_RGB */ + 1213, /* GL_OPERAND1_RGB */ + 1219, /* GL_OPERAND2_RGB */ + 1223, /* GL_OPERAND3_RGB_NV */ + 1204, /* GL_OPERAND0_ALPHA */ + 1210, /* GL_OPERAND1_ALPHA */ + 1216, /* GL_OPERAND2_ALPHA */ + 1222, /* GL_OPERAND3_ALPHA_NV */ + 131, /* GL_BUFFER_OBJECT_APPLE */ + 2063, /* GL_VERTEX_ARRAY_BINDING */ + 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2138, /* GL_YCBCR_422_APPLE */ + 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1743, /* GL_STORAGE_PRIVATE_APPLE */ + 1742, /* GL_STORAGE_CACHED_APPLE */ + 1744, /* GL_STORAGE_SHARED_APPLE */ + 1645, /* GL_SLICE_ACCUM_SUN */ + 1440, /* GL_QUAD_MESH_SUN */ + 2003, /* GL_TRIANGLE_MESH_SUN */ + 2103, /* GL_VERTEX_PROGRAM_ARB */ + 2114, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 360, /* GL_CURRENT_VERTEX_ATTRIB */ + 1389, /* GL_PROGRAM_LENGTH_ARB */ + 1404, /* GL_PROGRAM_STRING_ARB */ + 1132, /* GL_MODELVIEW_PROJECTION_NV */ + 689, /* GL_IDENTITY_NV */ + 755, /* GL_INVERSE_NV */ + 1995, /* GL_TRANSPOSE_NV */ + 756, /* GL_INVERSE_TRANSPOSE_NV */ + 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 912, /* GL_MATRIX0_NV */ + 924, /* GL_MATRIX1_NV */ + 936, /* GL_MATRIX2_NV */ + 940, /* GL_MATRIX3_NV */ + 942, /* GL_MATRIX4_NV */ + 944, /* GL_MATRIX5_NV */ + 946, /* GL_MATRIX6_NV */ + 948, /* GL_MATRIX7_NV */ + 343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 340, /* GL_CURRENT_MATRIX_ARB */ + 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1401, /* GL_PROGRAM_PARAMETER_NV */ + 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1406, /* GL_PROGRAM_TARGET_NV */ + 1403, /* GL_PROGRAM_RESIDENT_NV */ + 1975, /* GL_TRACK_MATRIX_NV */ + 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 384, /* GL_DEPTH_CLAMP */ + 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1382, /* GL_PROGRAM_BINDING_ARB */ + 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1875, /* GL_TEXTURE_COMPRESSED */ + 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 293, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 1074, /* GL_MAX_VERTEX_UNITS_ARB */ + 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ + 2132, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2102, /* GL_VERTEX_BLEND_ARB */ + 362, /* GL_CURRENT_WEIGHT_ARB */ + 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2119, /* GL_WEIGHT_ARRAY_ARB */ + 418, /* GL_DOT3_RGB */ + 419, /* GL_DOT3_RGBA */ + 287, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 1140, /* GL_MULTISAMPLE_3DFX */ + 1604, /* GL_SAMPLE_BUFFERS_3DFX */ + 1595, /* GL_SAMPLES_3DFX */ + 1120, /* GL_MODELVIEW2_ARB */ + 1123, /* GL_MODELVIEW3_ARB */ + 1124, /* GL_MODELVIEW4_ARB */ + 1125, /* GL_MODELVIEW5_ARB */ + 1126, /* GL_MODELVIEW6_ARB */ + 1127, /* GL_MODELVIEW7_ARB */ + 1128, /* GL_MODELVIEW8_ARB */ + 1129, /* GL_MODELVIEW9_ARB */ + 1099, /* GL_MODELVIEW10_ARB */ + 1100, /* GL_MODELVIEW11_ARB */ + 1101, /* GL_MODELVIEW12_ARB */ + 1102, /* GL_MODELVIEW13_ARB */ + 1103, /* GL_MODELVIEW14_ARB */ + 1104, /* GL_MODELVIEW15_ARB */ + 1105, /* GL_MODELVIEW16_ARB */ + 1106, /* GL_MODELVIEW17_ARB */ + 1107, /* GL_MODELVIEW18_ARB */ + 1108, /* GL_MODELVIEW19_ARB */ + 1110, /* GL_MODELVIEW20_ARB */ + 1111, /* GL_MODELVIEW21_ARB */ + 1112, /* GL_MODELVIEW22_ARB */ + 1113, /* GL_MODELVIEW23_ARB */ + 1114, /* GL_MODELVIEW24_ARB */ + 1115, /* GL_MODELVIEW25_ARB */ + 1116, /* GL_MODELVIEW26_ARB */ + 1117, /* GL_MODELVIEW27_ARB */ + 1118, /* GL_MODELVIEW28_ARB */ + 1119, /* GL_MODELVIEW29_ARB */ + 1121, /* GL_MODELVIEW30_ARB */ + 1122, /* GL_MODELVIEW31_ARB */ + 423, /* GL_DOT3_RGB_EXT */ + 421, /* GL_DOT3_RGBA_EXT */ + 1093, /* GL_MIRROR_CLAMP_EXT */ + 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1135, /* GL_MODULATE_ADD_ATI */ + 1136, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1137, /* GL_MODULATE_SUBTRACT_ATI */ + 2139, /* GL_YCBCR_MESA */ + 1231, /* GL_PACK_INVERT_MESA */ + 365, /* GL_DEBUG_OBJECT_MESA */ + 366, /* GL_DEBUG_PRINT_MESA */ + 364, /* GL_DEBUG_ASSERT_MESA */ + 133, /* GL_BUFFER_SIZE */ + 135, /* GL_BUFFER_USAGE */ + 139, /* GL_BUMP_ROT_MATRIX_ATI */ + 140, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 138, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 142, /* GL_BUMP_TEX_UNITS_ATI */ + 483, /* GL_DUDV_ATI */ + 482, /* GL_DU8DV8_ATI */ + 137, /* GL_BUMP_ENVMAP_ATI */ + 141, /* GL_BUMP_TARGET_ATI */ + 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */ + 1707, /* GL_STENCIL_BACK_FUNC */ + 1705, /* GL_STENCIL_BACK_FAIL */ + 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 570, /* GL_FRAGMENT_PROGRAM_ARB */ + 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 987, /* GL_MAX_DRAW_BUFFERS */ + 427, /* GL_DRAW_BUFFER0 */ + 430, /* GL_DRAW_BUFFER1 */ + 451, /* GL_DRAW_BUFFER2 */ + 454, /* GL_DRAW_BUFFER3 */ + 457, /* GL_DRAW_BUFFER4 */ + 460, /* GL_DRAW_BUFFER5 */ + 463, /* GL_DRAW_BUFFER6 */ + 466, /* GL_DRAW_BUFFER7 */ + 469, /* GL_DRAW_BUFFER8 */ + 472, /* GL_DRAW_BUFFER9 */ + 431, /* GL_DRAW_BUFFER10 */ + 434, /* GL_DRAW_BUFFER11 */ + 437, /* GL_DRAW_BUFFER12 */ + 440, /* GL_DRAW_BUFFER13 */ + 443, /* GL_DRAW_BUFFER14 */ + 446, /* GL_DRAW_BUFFER15 */ + 95, /* GL_BLEND_EQUATION_ALPHA */ + 963, /* GL_MATRIX_PALETTE_ARB */ + 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 1007, /* GL_MAX_PALETTE_MATRICES_ARB */ + 346, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 951, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 341, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1913, /* GL_TEXTURE_DEPTH_SIZE */ + 411, /* GL_DEPTH_TEXTURE_MODE */ + 1870, /* GL_TEXTURE_COMPARE_MODE */ + 1868, /* GL_TEXTURE_COMPARE_FUNC */ + 266, /* GL_COMPARE_R_TO_TEXTURE */ + 1308, /* GL_POINT_SPRITE */ + 320, /* GL_COORD_REPLACE */ + 1313, /* GL_POINT_SPRITE_R_MODE_NV */ + 1444, /* GL_QUERY_COUNTER_BITS */ + 349, /* GL_CURRENT_QUERY */ + 1447, /* GL_QUERY_RESULT */ + 1449, /* GL_QUERY_RESULT_AVAILABLE */ + 1067, /* GL_MAX_VERTEX_ATTRIBS */ + 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 1047, /* GL_MAX_TEXTURE_COORDS */ + 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1385, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1386, /* GL_PROGRAM_FORMAT_ARB */ + 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 382, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 381, /* GL_DEPTH_BOUNDS_EXT */ + 61, /* GL_ARRAY_BUFFER */ + 496, /* GL_ELEMENT_ARRAY_BUFFER */ + 62, /* GL_ARRAY_BUFFER_BINDING */ + 497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 172, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 700, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1407, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1400, /* GL_PROGRAM_PARAMETERS_ARB */ + 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1379, /* GL_PROGRAM_ATTRIBS_ARB */ + 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1461, /* GL_READ_ONLY */ + 2134, /* GL_WRITE_ONLY */ + 1463, /* GL_READ_WRITE */ + 121, /* GL_BUFFER_ACCESS */ + 125, /* GL_BUFFER_MAPPED */ + 128, /* GL_BUFFER_MAP_POINTER */ + 1974, /* GL_TIME_ELAPSED_EXT */ + 911, /* GL_MATRIX0_ARB */ + 923, /* GL_MATRIX1_ARB */ + 935, /* GL_MATRIX2_ARB */ + 939, /* GL_MATRIX3_ARB */ + 941, /* GL_MATRIX4_ARB */ + 943, /* GL_MATRIX5_ARB */ + 945, /* GL_MATRIX6_ARB */ + 947, /* GL_MATRIX7_ARB */ + 949, /* GL_MATRIX8_ARB */ + 950, /* GL_MATRIX9_ARB */ + 913, /* GL_MATRIX10_ARB */ + 914, /* GL_MATRIX11_ARB */ + 915, /* GL_MATRIX12_ARB */ + 916, /* GL_MATRIX13_ARB */ + 917, /* GL_MATRIX14_ARB */ + 918, /* GL_MATRIX15_ARB */ + 919, /* GL_MATRIX16_ARB */ + 920, /* GL_MATRIX17_ARB */ + 921, /* GL_MATRIX18_ARB */ + 922, /* GL_MATRIX19_ARB */ + 925, /* GL_MATRIX20_ARB */ + 926, /* GL_MATRIX21_ARB */ + 927, /* GL_MATRIX22_ARB */ + 928, /* GL_MATRIX23_ARB */ + 929, /* GL_MATRIX24_ARB */ + 930, /* GL_MATRIX25_ARB */ + 931, /* GL_MATRIX26_ARB */ + 932, /* GL_MATRIX27_ARB */ + 933, /* GL_MATRIX28_ARB */ + 934, /* GL_MATRIX29_ARB */ + 937, /* GL_MATRIX30_ARB */ + 938, /* GL_MATRIX31_ARB */ + 1747, /* GL_STREAM_DRAW */ + 1749, /* GL_STREAM_READ */ + 1745, /* GL_STREAM_COPY */ + 1697, /* GL_STATIC_DRAW */ + 1699, /* GL_STATIC_READ */ + 1695, /* GL_STATIC_COPY */ + 486, /* GL_DYNAMIC_DRAW */ + 488, /* GL_DYNAMIC_READ */ + 484, /* GL_DYNAMIC_COPY */ + 1271, /* GL_PIXEL_PACK_BUFFER */ + 1275, /* GL_PIXEL_UNPACK_BUFFER */ + 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 373, /* GL_DEPTH24_STENCIL8 */ + 1963, /* GL_TEXTURE_STENCIL_SIZE */ + 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ + 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1597, /* GL_SAMPLES_PASSED */ + 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ + 1476, /* GL_RELEASED_APPLE */ + 2117, /* GL_VOLATILE_APPLE */ + 1515, /* GL_RETAINED_APPLE */ + 2007, /* GL_UNDEFINED_APPLE */ + 1434, /* GL_PURGEABLE_APPLE */ + 571, /* GL_FRAGMENT_SHADER */ + 2112, /* GL_VERTEX_SHADER */ + 1399, /* GL_PROGRAM_OBJECT_ARB */ + 1632, /* GL_SHADER_OBJECT_ARB */ + 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 1064, /* GL_MAX_VARYING_FLOATS */ + 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1191, /* GL_OBJECT_TYPE_ARB */ + 1634, /* GL_SHADER_TYPE */ + 536, /* GL_FLOAT_VEC2 */ + 538, /* GL_FLOAT_VEC3 */ + 540, /* GL_FLOAT_VEC4 */ + 743, /* GL_INT_VEC2 */ + 745, /* GL_INT_VEC3 */ + 747, /* GL_INT_VEC4 */ + 113, /* GL_BOOL */ + 115, /* GL_BOOL_VEC2 */ + 117, /* GL_BOOL_VEC3 */ + 119, /* GL_BOOL_VEC4 */ + 524, /* GL_FLOAT_MAT2 */ + 528, /* GL_FLOAT_MAT3 */ + 532, /* GL_FLOAT_MAT4 */ + 1581, /* GL_SAMPLER_1D */ + 1585, /* GL_SAMPLER_2D */ + 1589, /* GL_SAMPLER_3D */ + 1592, /* GL_SAMPLER_CUBE */ + 1584, /* GL_SAMPLER_1D_SHADOW */ + 1588, /* GL_SAMPLER_2D_SHADOW */ + 526, /* GL_FLOAT_MAT2x3 */ + 527, /* GL_FLOAT_MAT2x4 */ + 530, /* GL_FLOAT_MAT3x2 */ + 531, /* GL_FLOAT_MAT3x4 */ + 534, /* GL_FLOAT_MAT4x2 */ + 535, /* GL_FLOAT_MAT4x3 */ + 371, /* GL_DELETE_STATUS */ + 270, /* GL_COMPILE_STATUS */ + 802, /* GL_LINK_STATUS */ + 2059, /* GL_VALIDATE_STATUS */ + 712, /* GL_INFO_LOG_LENGTH */ + 64, /* GL_ATTACHED_SHADERS */ + 21, /* GL_ACTIVE_UNIFORMS */ + 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ + 1633, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 572, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1619, /* GL_SHADING_LANGUAGE_VERSION */ - 347, /* GL_CURRENT_PROGRAM */ - 1229, /* GL_PALETTE4_RGB8_OES */ - 1231, /* GL_PALETTE4_RGBA8_OES */ - 1227, /* GL_PALETTE4_R5_G6_B5_OES */ - 1230, /* GL_PALETTE4_RGBA4_OES */ - 1228, /* GL_PALETTE4_RGB5_A1_OES */ - 1234, /* GL_PALETTE8_RGB8_OES */ - 1236, /* GL_PALETTE8_RGBA8_OES */ - 1232, /* GL_PALETTE8_R5_G6_B5_OES */ - 1235, /* GL_PALETTE8_RGBA4_OES */ - 1233, /* GL_PALETTE8_RGB5_A1_OES */ - 693, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 691, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1281, /* GL_POINT_SIZE_ARRAY_OES */ - 1872, /* GL_TEXTURE_CROP_RECT_OES */ - 943, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1280, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2014, /* GL_UNSIGNED_NORMALIZED */ - 1818, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1412, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1820, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1415, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1827, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1829, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 989, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - 1672, /* GL_SRGB */ - 1673, /* GL_SRGB8 */ - 1675, /* GL_SRGB_ALPHA */ - 1674, /* GL_SRGB8_ALPHA8 */ - 1632, /* GL_SLUMINANCE_ALPHA */ - 1631, /* GL_SLUMINANCE8_ALPHA8 */ - 1629, /* GL_SLUMINANCE */ - 1630, /* GL_SLUMINANCE8 */ - 290, /* GL_COMPRESSED_SRGB */ - 291, /* GL_COMPRESSED_SRGB_ALPHA */ - 288, /* GL_COMPRESSED_SLUMINANCE */ - 289, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1972, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - 1966, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - 1052, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - 1971, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - 1969, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - 1968, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - 1363, /* GL_PRIMITIVES_GENERATED_EXT */ - 1970, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - 1443, /* GL_RASTERIZER_DISCARD_EXT */ - 1050, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - 1051, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - 729, /* GL_INTERLEAVED_ATTRIBS_EXT */ - 1609, /* GL_SEPARATE_ATTRIBS_EXT */ - 1965, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - 1964, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - 1299, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 801, /* GL_LOWER_LEFT */ - 2028, /* GL_UPPER_LEFT */ - 1696, /* GL_STENCIL_BACK_REF */ - 1697, /* GL_STENCIL_BACK_VALUE_MASK */ - 1698, /* GL_STENCIL_BACK_WRITEMASK */ - 475, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1470, /* GL_RENDERBUFFER_BINDING */ - 1446, /* GL_READ_FRAMEBUFFER */ - 474, /* GL_DRAW_FRAMEBUFFER */ - 1447, /* GL_READ_FRAMEBUFFER_BINDING */ - 1489, /* GL_RENDERBUFFER_SAMPLES */ - 585, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 582, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 597, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 592, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 595, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 603, /* GL_FRAMEBUFFER_COMPLETE */ - 608, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 622, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 617, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 612, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 618, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 614, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - 627, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - 633, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 631, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 965, /* GL_MAX_COLOR_ATTACHMENTS */ - 177, /* GL_COLOR_ATTACHMENT0 */ - 180, /* GL_COLOR_ATTACHMENT1 */ - 194, /* GL_COLOR_ATTACHMENT2 */ - 196, /* GL_COLOR_ATTACHMENT3 */ - 198, /* GL_COLOR_ATTACHMENT4 */ - 200, /* GL_COLOR_ATTACHMENT5 */ - 202, /* GL_COLOR_ATTACHMENT6 */ - 204, /* GL_COLOR_ATTACHMENT7 */ - 206, /* GL_COLOR_ATTACHMENT8 */ - 208, /* GL_COLOR_ATTACHMENT9 */ - 181, /* GL_COLOR_ATTACHMENT10 */ - 183, /* GL_COLOR_ATTACHMENT11 */ - 185, /* GL_COLOR_ATTACHMENT12 */ - 187, /* GL_COLOR_ATTACHMENT13 */ - 189, /* GL_COLOR_ATTACHMENT14 */ - 191, /* GL_COLOR_ATTACHMENT15 */ - 375, /* GL_DEPTH_ATTACHMENT */ - 1685, /* GL_STENCIL_ATTACHMENT */ - 574, /* GL_FRAMEBUFFER */ - 1467, /* GL_RENDERBUFFER */ - 1493, /* GL_RENDERBUFFER_WIDTH */ - 1480, /* GL_RENDERBUFFER_HEIGHT */ - 1483, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1716, /* GL_STENCIL_INDEX_EXT */ - 1705, /* GL_STENCIL_INDEX1 */ - 1710, /* GL_STENCIL_INDEX4 */ - 1713, /* GL_STENCIL_INDEX8 */ - 1706, /* GL_STENCIL_INDEX16 */ - 1487, /* GL_RENDERBUFFER_RED_SIZE */ - 1478, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1473, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1468, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1475, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1491, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 625, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 1032, /* GL_MAX_SAMPLES */ - 1908, /* GL_TEXTURE_GEN_STR_OES */ - 666, /* GL_HALF_FLOAT_OES */ - 1525, /* GL_RGB565_OES */ - 1545, /* GL_RGBA32UI_EXT */ - 1519, /* GL_RGB32UI_EXT */ - 39, /* GL_ALPHA32UI_EXT */ - 721, /* GL_INTENSITY32UI_EXT */ - 818, /* GL_LUMINANCE32UI_EXT */ - 835, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1540, /* GL_RGBA16UI_EXT */ - 1515, /* GL_RGB16UI_EXT */ - 36, /* GL_ALPHA16UI_EXT */ - 718, /* GL_INTENSITY16UI_EXT */ - 813, /* GL_LUMINANCE16UI_EXT */ - 833, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1553, /* GL_RGBA8UI_EXT */ - 1532, /* GL_RGB8UI_EXT */ - 44, /* GL_ALPHA8UI_EXT */ - 726, /* GL_INTENSITY8UI_EXT */ - 827, /* GL_LUMINANCE8UI_EXT */ - 837, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1544, /* GL_RGBA32I_EXT */ - 1518, /* GL_RGB32I_EXT */ - 38, /* GL_ALPHA32I_EXT */ - 720, /* GL_INTENSITY32I_EXT */ - 817, /* GL_LUMINANCE32I_EXT */ - 834, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1539, /* GL_RGBA16I_EXT */ - 1514, /* GL_RGB16I_EXT */ - 35, /* GL_ALPHA16I_EXT */ - 717, /* GL_INTENSITY16I_EXT */ - 812, /* GL_LUMINANCE16I_EXT */ - 832, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1552, /* GL_RGBA8I_EXT */ - 1531, /* GL_RGB8I_EXT */ - 43, /* GL_ALPHA8I_EXT */ - 725, /* GL_INTENSITY8I_EXT */ - 826, /* GL_LUMINANCE8I_EXT */ - 836, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1459, /* GL_RED_INTEGER_EXT */ - 663, /* GL_GREEN_INTEGER_EXT */ - 110, /* GL_BLUE_INTEGER_EXT */ - 48, /* GL_ALPHA_INTEGER_EXT */ - 1563, /* GL_RGB_INTEGER_EXT */ - 1558, /* GL_RGBA_INTEGER_EXT */ - 82, /* GL_BGR_INTEGER_EXT */ - 81, /* GL_BGRA_INTEGER_EXT */ - 839, /* GL_LUMINANCE_INTEGER_EXT */ - 838, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1559, /* GL_RGBA_INTEGER_MODE_EXT */ - 581, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ - 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ - 620, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ - 656, /* GL_GEOMETRY_SHADER_ARB */ - 657, /* GL_GEOMETRY_VERTICES_OUT_ARB */ - 654, /* GL_GEOMETRY_INPUT_TYPE_ARB */ - 655, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - 992, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - 1066, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - 991, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - 988, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - 990, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - 802, /* GL_LOW_FLOAT */ - 1068, /* GL_MEDIUM_FLOAT */ - 667, /* GL_HIGH_FLOAT */ - 803, /* GL_LOW_INT */ - 1069, /* GL_MEDIUM_INT */ - 668, /* GL_HIGH_INT */ - 2005, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - 733, /* GL_INT_10_10_10_2_OES */ - 1613, /* GL_SHADER_BINARY_FORMATS */ - 1165, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1614, /* GL_SHADER_COMPILER */ - 1063, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - 1056, /* GL_MAX_VARYING_VECTORS */ - 987, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1440, /* GL_QUERY_WAIT_NV */ - 1435, /* GL_QUERY_NO_WAIT_NV */ - 1432, /* GL_QUERY_BY_REGION_WAIT_NV */ - 1431, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - 1961, /* GL_TRANSFORM_FEEDBACK */ - 1967, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 1963, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 1962, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1427, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 517, /* GL_FIRST_VERTEX_CONVENTION */ - 750, /* GL_LAST_VERTEX_CONVENTION */ - 1404, /* GL_PROVOKING_VERTEX */ - 326, /* GL_COPY_READ_BUFFER */ - 327, /* GL_COPY_WRITE_BUFFER */ - 1562, /* GL_RGBA_SNORM */ - 1556, /* GL_RGBA8_SNORM */ - 1625, /* GL_SIGNED_NORMALIZED */ - 1034, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1179, /* GL_OBJECT_TYPE */ - 1737, /* GL_SYNC_CONDITION */ - 1742, /* GL_SYNC_STATUS */ - 1739, /* GL_SYNC_FLAGS */ - 1738, /* GL_SYNC_FENCE */ - 1741, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1999, /* GL_UNSIGNALED */ - 1624, /* GL_SIGNALED */ - 53, /* GL_ALREADY_SIGNALED */ - 1956, /* GL_TIMEOUT_EXPIRED */ - 293, /* GL_CONDITION_SATISFIED */ - 2089, /* GL_WAIT_FAILED */ - 502, /* GL_EVAL_BIT */ - 1444, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 795, /* GL_LIST_BIT */ - 1837, /* GL_TEXTURE_BIT */ - 1595, /* GL_SCISSOR_BIT */ - 29, /* GL_ALL_ATTRIB_BITS */ - 1131, /* GL_MULTISAMPLE_BIT */ - 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ + 573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1636, /* GL_SHADING_LANGUAGE_VERSION */ + 348, /* GL_CURRENT_PROGRAM */ + 1240, /* GL_PALETTE4_RGB8_OES */ + 1242, /* GL_PALETTE4_RGBA8_OES */ + 1238, /* GL_PALETTE4_R5_G6_B5_OES */ + 1241, /* GL_PALETTE4_RGBA4_OES */ + 1239, /* GL_PALETTE4_RGB5_A1_OES */ + 1245, /* GL_PALETTE8_RGB8_OES */ + 1247, /* GL_PALETTE8_RGBA8_OES */ + 1243, /* GL_PALETTE8_R5_G6_B5_OES */ + 1246, /* GL_PALETTE8_RGBA4_OES */ + 1244, /* GL_PALETTE8_RGB5_A1_OES */ + 694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1292, /* GL_POINT_SIZE_ARRAY_OES */ + 1889, /* GL_TEXTURE_CROP_RECT_OES */ + 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2042, /* GL_UNSIGNED_NORMALIZED */ + 1835, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1837, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + 1689, /* GL_SRGB */ + 1690, /* GL_SRGB8 */ + 1692, /* GL_SRGB_ALPHA */ + 1691, /* GL_SRGB8_ALPHA8 */ + 1649, /* GL_SLUMINANCE_ALPHA */ + 1648, /* GL_SLUMINANCE8_ALPHA8 */ + 1646, /* GL_SLUMINANCE */ + 1647, /* GL_SLUMINANCE8 */ + 291, /* GL_COMPRESSED_SRGB */ + 292, /* GL_COMPRESSED_SRGB_ALPHA */ + 289, /* GL_COMPRESSED_SLUMINANCE */ + 290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + 1374, /* GL_PRIMITIVES_GENERATED_EXT */ + 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + 1454, /* GL_RASTERIZER_DISCARD_EXT */ + 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + 730, /* GL_INTERLEAVED_ATTRIBS_EXT */ + 1626, /* GL_SEPARATE_ATTRIBS_EXT */ + 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 810, /* GL_LOWER_LEFT */ + 2056, /* GL_UPPER_LEFT */ + 1713, /* GL_STENCIL_BACK_REF */ + 1714, /* GL_STENCIL_BACK_VALUE_MASK */ + 1715, /* GL_STENCIL_BACK_WRITEMASK */ + 476, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1481, /* GL_RENDERBUFFER_BINDING */ + 1457, /* GL_READ_FRAMEBUFFER */ + 475, /* GL_DRAW_FRAMEBUFFER */ + 1458, /* GL_READ_FRAMEBUFFER_BINDING */ + 1500, /* GL_RENDERBUFFER_SAMPLES */ + 586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 593, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 596, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 604, /* GL_FRAMEBUFFER_COMPLETE */ + 609, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 623, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 618, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 613, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 619, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 615, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 634, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 974, /* GL_MAX_COLOR_ATTACHMENTS */ + 178, /* GL_COLOR_ATTACHMENT0 */ + 181, /* GL_COLOR_ATTACHMENT1 */ + 195, /* GL_COLOR_ATTACHMENT2 */ + 197, /* GL_COLOR_ATTACHMENT3 */ + 199, /* GL_COLOR_ATTACHMENT4 */ + 201, /* GL_COLOR_ATTACHMENT5 */ + 203, /* GL_COLOR_ATTACHMENT6 */ + 205, /* GL_COLOR_ATTACHMENT7 */ + 207, /* GL_COLOR_ATTACHMENT8 */ + 209, /* GL_COLOR_ATTACHMENT9 */ + 182, /* GL_COLOR_ATTACHMENT10 */ + 184, /* GL_COLOR_ATTACHMENT11 */ + 186, /* GL_COLOR_ATTACHMENT12 */ + 188, /* GL_COLOR_ATTACHMENT13 */ + 190, /* GL_COLOR_ATTACHMENT14 */ + 192, /* GL_COLOR_ATTACHMENT15 */ + 376, /* GL_DEPTH_ATTACHMENT */ + 1702, /* GL_STENCIL_ATTACHMENT */ + 575, /* GL_FRAMEBUFFER */ + 1478, /* GL_RENDERBUFFER */ + 1504, /* GL_RENDERBUFFER_WIDTH */ + 1491, /* GL_RENDERBUFFER_HEIGHT */ + 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1733, /* GL_STENCIL_INDEX_EXT */ + 1722, /* GL_STENCIL_INDEX1 */ + 1727, /* GL_STENCIL_INDEX4 */ + 1730, /* GL_STENCIL_INDEX8 */ + 1723, /* GL_STENCIL_INDEX16 */ + 1498, /* GL_RENDERBUFFER_RED_SIZE */ + 1489, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1484, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 1042, /* GL_MAX_SAMPLES */ + 1925, /* GL_TEXTURE_GEN_STR_OES */ + 667, /* GL_HALF_FLOAT_OES */ + 1536, /* GL_RGB565_OES */ + 1556, /* GL_RGBA32UI_EXT */ + 1530, /* GL_RGB32UI_EXT */ + 40, /* GL_ALPHA32UI_EXT */ + 722, /* GL_INTENSITY32UI_EXT */ + 827, /* GL_LUMINANCE32UI_EXT */ + 844, /* GL_LUMINANCE_ALPHA32UI_EXT */ + 1551, /* GL_RGBA16UI_EXT */ + 1526, /* GL_RGB16UI_EXT */ + 37, /* GL_ALPHA16UI_EXT */ + 719, /* GL_INTENSITY16UI_EXT */ + 822, /* GL_LUMINANCE16UI_EXT */ + 842, /* GL_LUMINANCE_ALPHA16UI_EXT */ + 1564, /* GL_RGBA8UI_EXT */ + 1543, /* GL_RGB8UI_EXT */ + 45, /* GL_ALPHA8UI_EXT */ + 727, /* GL_INTENSITY8UI_EXT */ + 836, /* GL_LUMINANCE8UI_EXT */ + 846, /* GL_LUMINANCE_ALPHA8UI_EXT */ + 1555, /* GL_RGBA32I_EXT */ + 1529, /* GL_RGB32I_EXT */ + 39, /* GL_ALPHA32I_EXT */ + 721, /* GL_INTENSITY32I_EXT */ + 826, /* GL_LUMINANCE32I_EXT */ + 843, /* GL_LUMINANCE_ALPHA32I_EXT */ + 1550, /* GL_RGBA16I_EXT */ + 1525, /* GL_RGB16I_EXT */ + 36, /* GL_ALPHA16I_EXT */ + 718, /* GL_INTENSITY16I_EXT */ + 821, /* GL_LUMINANCE16I_EXT */ + 841, /* GL_LUMINANCE_ALPHA16I_EXT */ + 1563, /* GL_RGBA8I_EXT */ + 1542, /* GL_RGB8I_EXT */ + 44, /* GL_ALPHA8I_EXT */ + 726, /* GL_INTENSITY8I_EXT */ + 835, /* GL_LUMINANCE8I_EXT */ + 845, /* GL_LUMINANCE_ALPHA8I_EXT */ + 1470, /* GL_RED_INTEGER_EXT */ + 664, /* GL_GREEN_INTEGER_EXT */ + 111, /* GL_BLUE_INTEGER_EXT */ + 49, /* GL_ALPHA_INTEGER_EXT */ + 1574, /* GL_RGB_INTEGER_EXT */ + 1569, /* GL_RGBA_INTEGER_EXT */ + 83, /* GL_BGR_INTEGER_EXT */ + 82, /* GL_BGRA_INTEGER_EXT */ + 848, /* GL_LUMINANCE_INTEGER_EXT */ + 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + 1570, /* GL_RGBA_INTEGER_MODE_EXT */ + 582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ + 622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ + 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + 1582, /* GL_SAMPLER_1D_ARRAY_EXT */ + 1586, /* GL_SAMPLER_2D_ARRAY_EXT */ + 1591, /* GL_SAMPLER_BUFFER_EXT */ + 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + 2039, /* GL_UNSIGNED_INT_VEC2_EXT */ + 2040, /* GL_UNSIGNED_INT_VEC3_EXT */ + 2041, /* GL_UNSIGNED_INT_VEC4_EXT */ + 736, /* GL_INT_SAMPLER_1D_EXT */ + 738, /* GL_INT_SAMPLER_2D_EXT */ + 740, /* GL_INT_SAMPLER_3D_EXT */ + 742, /* GL_INT_SAMPLER_CUBE_EXT */ + 739, /* GL_INT_SAMPLER_2D_RECT_EXT */ + 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + 741, /* GL_INT_SAMPLER_BUFFER_EXT */ + 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + 657, /* GL_GEOMETRY_SHADER_ARB */ + 658, /* GL_GEOMETRY_VERTICES_OUT_ARB */ + 655, /* GL_GEOMETRY_INPUT_TYPE_ARB */ + 656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ + 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + 811, /* GL_LOW_FLOAT */ + 1078, /* GL_MEDIUM_FLOAT */ + 668, /* GL_HIGH_FLOAT */ + 812, /* GL_LOW_INT */ + 1079, /* GL_MEDIUM_INT */ + 669, /* GL_HIGH_INT */ + 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 734, /* GL_INT_10_10_10_2_OES */ + 1630, /* GL_SHADER_BINARY_FORMATS */ + 1176, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1631, /* GL_SHADER_COMPILER */ + 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + 1066, /* GL_MAX_VARYING_VECTORS */ + 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + 1451, /* GL_QUERY_WAIT_NV */ + 1446, /* GL_QUERY_NO_WAIT_NV */ + 1443, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + 1978, /* GL_TRANSFORM_FEEDBACK */ + 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 518, /* GL_FIRST_VERTEX_CONVENTION */ + 759, /* GL_LAST_VERTEX_CONVENTION */ + 1415, /* GL_PROVOKING_VERTEX */ + 327, /* GL_COPY_READ_BUFFER */ + 328, /* GL_COPY_WRITE_BUFFER */ + 1573, /* GL_RGBA_SNORM */ + 1567, /* GL_RGBA8_SNORM */ + 1642, /* GL_SIGNED_NORMALIZED */ + 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1190, /* GL_OBJECT_TYPE */ + 1754, /* GL_SYNC_CONDITION */ + 1759, /* GL_SYNC_STATUS */ + 1756, /* GL_SYNC_FLAGS */ + 1755, /* GL_SYNC_FENCE */ + 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2016, /* GL_UNSIGNALED */ + 1641, /* GL_SIGNALED */ + 54, /* GL_ALREADY_SIGNALED */ + 1973, /* GL_TIMEOUT_EXPIRED */ + 294, /* GL_CONDITION_SATISFIED */ + 2118, /* GL_WAIT_FAILED */ + 503, /* GL_EVAL_BIT */ + 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 804, /* GL_LIST_BIT */ + 1854, /* GL_TEXTURE_BIT */ + 1612, /* GL_SCISSOR_BIT */ + 30, /* GL_ALL_ATTRIB_BITS */ + 1142, /* GL_MULTISAMPLE_BIT */ + 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index bc8cbef1320..3d5830c01cc 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -128,6 +128,7 @@ static const struct { { OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) }, { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, + { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) }, { ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) }, { OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) }, { OFF, "GL_EXT_packed_float", F(EXT_packed_float) }, @@ -139,6 +140,7 @@ static const struct { { OFF, "GL_EXT_provoking_vertex", F(EXT_provoking_vertex) }, { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) }, { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) }, + { OFF, "GL_EXT_separate_shader_objects", F(EXT_separate_shader_objects) }, { ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) }, { OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) }, { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) }, @@ -260,6 +262,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx) ctx->Extensions.ARB_point_sprite = GL_TRUE; #if FEATURE_ARB_shader_objects ctx->Extensions.ARB_shader_objects = GL_TRUE; + ctx->Extensions.EXT_separate_shader_objects = GL_TRUE; #endif #if FEATURE_ARB_shading_language_100 ctx->Extensions.ARB_shading_language_100 = GL_TRUE; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index bf46f51d7c0..7c3357043fa 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -696,7 +696,7 @@ _mesa_test_framebuffer_completeness(struct gl_context *ctx, } /* check if integer color */ - fb->_IntegerColor = _mesa_is_format_integer(mesaFormat); + fb->_IntegerColor = _mesa_is_format_integer_color(mesaFormat); /* Error-check width, height, format, samples */ diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 3e786934771..e18a9fc9977 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -1008,13 +1008,16 @@ _mesa_is_format_packed_depth_stencil(gl_format format) /** - * Is the given format a signed/unsigned integer format? + * Is the given format a signed/unsigned integer color format? */ GLboolean -_mesa_is_format_integer(gl_format format) +_mesa_is_format_integer_color(gl_format format) { const struct gl_format_info *info = _mesa_get_format_info(format); - return info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT; + return (info->DataType == GL_INT || info->DataType == GL_UNSIGNED_INT) && + info->BaseFormat != GL_DEPTH_COMPONENT && + info->BaseFormat != GL_DEPTH_STENCIL && + info->BaseFormat != GL_STENCIL_INDEX; } diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index 73d85f2245f..eeb460dabe7 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -200,7 +200,7 @@ extern GLboolean _mesa_is_format_packed_depth_stencil(gl_format format); extern GLboolean -_mesa_is_format_integer(gl_format format); +_mesa_is_format_integer_color(gl_format format); extern GLenum _mesa_get_format_color_encoding(gl_format format); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 39ce177fcd3..870c5d76f0a 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -266,6 +266,11 @@ static const int extra_EXT_texture_integer[] = { EXTRA_END }; +static const int extra_EXT_gpu_shader4[] = { + EXT(EXT_gpu_shader4), + EXTRA_END +}; + EXTRA_EXT(ARB_multitexture); EXTRA_EXT(ARB_texture_cube_map); @@ -1198,6 +1203,14 @@ static const struct value_desc values[] = { CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents), extra_ARB_geometry_shader4 }, + /* GL_EXT_gpu_shader4 / GL 3.0 */ + { GL_MIN_PROGRAM_TEXEL_OFFSET, + CONTEXT_INT(Const.MinProgramTexelOffset), + extra_EXT_gpu_shader4 }, + { GL_MAX_PROGRAM_TEXEL_OFFSET, + CONTEXT_INT(Const.MaxProgramTexelOffset), + extra_EXT_gpu_shader4 }, + /* GL 3.0 */ { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, { GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 }, @@ -1579,7 +1592,7 @@ find_custom_value(struct gl_context *ctx, const struct value_desc *d, union valu break; case GL_CURRENT_PROGRAM: v->value_int = - ctx->Shader.CurrentProgram ? ctx->Shader.CurrentProgram->Name : 0; + ctx->Shader.ActiveProgram ? ctx->Shader.ActiveProgram->Name : 0; break; case GL_READ_FRAMEBUFFER_BINDING_EXT: v->value_int = ctx->ReadBuffer->Name; diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h index 2f8ab91e9f4..434d38cb89a 100644 --- a/src/mesa/main/glapidispatch.h +++ b/src/mesa/main/glapidispatch.h @@ -59,7 +59,7 @@ } while(0) /* total number of offsets below */ -#define _gloffset_COUNT 833 +#define _gloffset_COUNT 870 #define _gloffset_NewList 0 #define _gloffset_EndList 1 @@ -862,45 +862,82 @@ #define _gloffset_BlitFramebufferEXT 795 #define _gloffset_BufferParameteriAPPLE 796 #define _gloffset_FlushMappedBufferRangeAPPLE 797 -#define _gloffset_FramebufferTextureLayerEXT 798 -#define _gloffset_ColorMaskIndexedEXT 799 -#define _gloffset_DisableIndexedEXT 800 -#define _gloffset_EnableIndexedEXT 801 -#define _gloffset_GetBooleanIndexedvEXT 802 -#define _gloffset_GetIntegerIndexedvEXT 803 -#define _gloffset_IsEnabledIndexedEXT 804 -#define _gloffset_ClearColorIiEXT 805 -#define _gloffset_ClearColorIuiEXT 806 -#define _gloffset_GetTexParameterIivEXT 807 -#define _gloffset_GetTexParameterIuivEXT 808 -#define _gloffset_TexParameterIivEXT 809 -#define _gloffset_TexParameterIuivEXT 810 -#define _gloffset_BeginConditionalRenderNV 811 -#define _gloffset_EndConditionalRenderNV 812 -#define _gloffset_BeginTransformFeedbackEXT 813 -#define _gloffset_BindBufferBaseEXT 814 -#define _gloffset_BindBufferOffsetEXT 815 -#define _gloffset_BindBufferRangeEXT 816 -#define _gloffset_EndTransformFeedbackEXT 817 -#define _gloffset_GetTransformFeedbackVaryingEXT 818 -#define _gloffset_TransformFeedbackVaryingsEXT 819 -#define _gloffset_ProvokingVertexEXT 820 -#define _gloffset_GetTexParameterPointervAPPLE 821 -#define _gloffset_TextureRangeAPPLE 822 -#define _gloffset_GetObjectParameterivAPPLE 823 -#define _gloffset_ObjectPurgeableAPPLE 824 -#define _gloffset_ObjectUnpurgeableAPPLE 825 -#define _gloffset_StencilFuncSeparateATI 826 -#define _gloffset_ProgramEnvParameters4fvEXT 827 -#define _gloffset_ProgramLocalParameters4fvEXT 828 -#define _gloffset_GetQueryObjecti64vEXT 829 -#define _gloffset_GetQueryObjectui64vEXT 830 -#define _gloffset_EGLImageTargetRenderbufferStorageOES 831 -#define _gloffset_EGLImageTargetTexture2DOES 832 +#define _gloffset_BindFragDataLocationEXT 798 +#define _gloffset_GetFragDataLocationEXT 799 +#define _gloffset_GetUniformuivEXT 800 +#define _gloffset_GetVertexAttribIivEXT 801 +#define _gloffset_GetVertexAttribIuivEXT 802 +#define _gloffset_Uniform1uiEXT 803 +#define _gloffset_Uniform1uivEXT 804 +#define _gloffset_Uniform2uiEXT 805 +#define _gloffset_Uniform2uivEXT 806 +#define _gloffset_Uniform3uiEXT 807 +#define _gloffset_Uniform3uivEXT 808 +#define _gloffset_Uniform4uiEXT 809 +#define _gloffset_Uniform4uivEXT 810 +#define _gloffset_VertexAttribI1iEXT 811 +#define _gloffset_VertexAttribI1ivEXT 812 +#define _gloffset_VertexAttribI1uiEXT 813 +#define _gloffset_VertexAttribI1uivEXT 814 +#define _gloffset_VertexAttribI2iEXT 815 +#define _gloffset_VertexAttribI2ivEXT 816 +#define _gloffset_VertexAttribI2uiEXT 817 +#define _gloffset_VertexAttribI2uivEXT 818 +#define _gloffset_VertexAttribI3iEXT 819 +#define _gloffset_VertexAttribI3ivEXT 820 +#define _gloffset_VertexAttribI3uiEXT 821 +#define _gloffset_VertexAttribI3uivEXT 822 +#define _gloffset_VertexAttribI4bvEXT 823 +#define _gloffset_VertexAttribI4iEXT 824 +#define _gloffset_VertexAttribI4ivEXT 825 +#define _gloffset_VertexAttribI4svEXT 826 +#define _gloffset_VertexAttribI4ubvEXT 827 +#define _gloffset_VertexAttribI4uiEXT 828 +#define _gloffset_VertexAttribI4uivEXT 829 +#define _gloffset_VertexAttribI4usvEXT 830 +#define _gloffset_VertexAttribIPointerEXT 831 +#define _gloffset_FramebufferTextureLayerEXT 832 +#define _gloffset_ColorMaskIndexedEXT 833 +#define _gloffset_DisableIndexedEXT 834 +#define _gloffset_EnableIndexedEXT 835 +#define _gloffset_GetBooleanIndexedvEXT 836 +#define _gloffset_GetIntegerIndexedvEXT 837 +#define _gloffset_IsEnabledIndexedEXT 838 +#define _gloffset_ClearColorIiEXT 839 +#define _gloffset_ClearColorIuiEXT 840 +#define _gloffset_GetTexParameterIivEXT 841 +#define _gloffset_GetTexParameterIuivEXT 842 +#define _gloffset_TexParameterIivEXT 843 +#define _gloffset_TexParameterIuivEXT 844 +#define _gloffset_BeginConditionalRenderNV 845 +#define _gloffset_EndConditionalRenderNV 846 +#define _gloffset_BeginTransformFeedbackEXT 847 +#define _gloffset_BindBufferBaseEXT 848 +#define _gloffset_BindBufferOffsetEXT 849 +#define _gloffset_BindBufferRangeEXT 850 +#define _gloffset_EndTransformFeedbackEXT 851 +#define _gloffset_GetTransformFeedbackVaryingEXT 852 +#define _gloffset_TransformFeedbackVaryingsEXT 853 +#define _gloffset_ProvokingVertexEXT 854 +#define _gloffset_GetTexParameterPointervAPPLE 855 +#define _gloffset_TextureRangeAPPLE 856 +#define _gloffset_GetObjectParameterivAPPLE 857 +#define _gloffset_ObjectPurgeableAPPLE 858 +#define _gloffset_ObjectUnpurgeableAPPLE 859 +#define _gloffset_ActiveProgramEXT 860 +#define _gloffset_CreateShaderProgramEXT 861 +#define _gloffset_UseShaderProgramEXT 862 +#define _gloffset_StencilFuncSeparateATI 863 +#define _gloffset_ProgramEnvParameters4fvEXT 864 +#define _gloffset_ProgramLocalParameters4fvEXT 865 +#define _gloffset_GetQueryObjecti64vEXT 866 +#define _gloffset_GetQueryObjectui64vEXT 867 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 868 +#define _gloffset_EGLImageTargetTexture2DOES 869 #else /* !_GLAPI_USE_REMAP_TABLE */ -#define driDispatchRemapTable_size 425 +#define driDispatchRemapTable_size 462 extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define AttachShader_remap_index 0 @@ -1293,41 +1330,78 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define BlitFramebufferEXT_remap_index 387 #define BufferParameteriAPPLE_remap_index 388 #define FlushMappedBufferRangeAPPLE_remap_index 389 -#define FramebufferTextureLayerEXT_remap_index 390 -#define ColorMaskIndexedEXT_remap_index 391 -#define DisableIndexedEXT_remap_index 392 -#define EnableIndexedEXT_remap_index 393 -#define GetBooleanIndexedvEXT_remap_index 394 -#define GetIntegerIndexedvEXT_remap_index 395 -#define IsEnabledIndexedEXT_remap_index 396 -#define ClearColorIiEXT_remap_index 397 -#define ClearColorIuiEXT_remap_index 398 -#define GetTexParameterIivEXT_remap_index 399 -#define GetTexParameterIuivEXT_remap_index 400 -#define TexParameterIivEXT_remap_index 401 -#define TexParameterIuivEXT_remap_index 402 -#define BeginConditionalRenderNV_remap_index 403 -#define EndConditionalRenderNV_remap_index 404 -#define BeginTransformFeedbackEXT_remap_index 405 -#define BindBufferBaseEXT_remap_index 406 -#define BindBufferOffsetEXT_remap_index 407 -#define BindBufferRangeEXT_remap_index 408 -#define EndTransformFeedbackEXT_remap_index 409 -#define GetTransformFeedbackVaryingEXT_remap_index 410 -#define TransformFeedbackVaryingsEXT_remap_index 411 -#define ProvokingVertexEXT_remap_index 412 -#define GetTexParameterPointervAPPLE_remap_index 413 -#define TextureRangeAPPLE_remap_index 414 -#define GetObjectParameterivAPPLE_remap_index 415 -#define ObjectPurgeableAPPLE_remap_index 416 -#define ObjectUnpurgeableAPPLE_remap_index 417 -#define StencilFuncSeparateATI_remap_index 418 -#define ProgramEnvParameters4fvEXT_remap_index 419 -#define ProgramLocalParameters4fvEXT_remap_index 420 -#define GetQueryObjecti64vEXT_remap_index 421 -#define GetQueryObjectui64vEXT_remap_index 422 -#define EGLImageTargetRenderbufferStorageOES_remap_index 423 -#define EGLImageTargetTexture2DOES_remap_index 424 +#define BindFragDataLocationEXT_remap_index 390 +#define GetFragDataLocationEXT_remap_index 391 +#define GetUniformuivEXT_remap_index 392 +#define GetVertexAttribIivEXT_remap_index 393 +#define GetVertexAttribIuivEXT_remap_index 394 +#define Uniform1uiEXT_remap_index 395 +#define Uniform1uivEXT_remap_index 396 +#define Uniform2uiEXT_remap_index 397 +#define Uniform2uivEXT_remap_index 398 +#define Uniform3uiEXT_remap_index 399 +#define Uniform3uivEXT_remap_index 400 +#define Uniform4uiEXT_remap_index 401 +#define Uniform4uivEXT_remap_index 402 +#define VertexAttribI1iEXT_remap_index 403 +#define VertexAttribI1ivEXT_remap_index 404 +#define VertexAttribI1uiEXT_remap_index 405 +#define VertexAttribI1uivEXT_remap_index 406 +#define VertexAttribI2iEXT_remap_index 407 +#define VertexAttribI2ivEXT_remap_index 408 +#define VertexAttribI2uiEXT_remap_index 409 +#define VertexAttribI2uivEXT_remap_index 410 +#define VertexAttribI3iEXT_remap_index 411 +#define VertexAttribI3ivEXT_remap_index 412 +#define VertexAttribI3uiEXT_remap_index 413 +#define VertexAttribI3uivEXT_remap_index 414 +#define VertexAttribI4bvEXT_remap_index 415 +#define VertexAttribI4iEXT_remap_index 416 +#define VertexAttribI4ivEXT_remap_index 417 +#define VertexAttribI4svEXT_remap_index 418 +#define VertexAttribI4ubvEXT_remap_index 419 +#define VertexAttribI4uiEXT_remap_index 420 +#define VertexAttribI4uivEXT_remap_index 421 +#define VertexAttribI4usvEXT_remap_index 422 +#define VertexAttribIPointerEXT_remap_index 423 +#define FramebufferTextureLayerEXT_remap_index 424 +#define ColorMaskIndexedEXT_remap_index 425 +#define DisableIndexedEXT_remap_index 426 +#define EnableIndexedEXT_remap_index 427 +#define GetBooleanIndexedvEXT_remap_index 428 +#define GetIntegerIndexedvEXT_remap_index 429 +#define IsEnabledIndexedEXT_remap_index 430 +#define ClearColorIiEXT_remap_index 431 +#define ClearColorIuiEXT_remap_index 432 +#define GetTexParameterIivEXT_remap_index 433 +#define GetTexParameterIuivEXT_remap_index 434 +#define TexParameterIivEXT_remap_index 435 +#define TexParameterIuivEXT_remap_index 436 +#define BeginConditionalRenderNV_remap_index 437 +#define EndConditionalRenderNV_remap_index 438 +#define BeginTransformFeedbackEXT_remap_index 439 +#define BindBufferBaseEXT_remap_index 440 +#define BindBufferOffsetEXT_remap_index 441 +#define BindBufferRangeEXT_remap_index 442 +#define EndTransformFeedbackEXT_remap_index 443 +#define GetTransformFeedbackVaryingEXT_remap_index 444 +#define TransformFeedbackVaryingsEXT_remap_index 445 +#define ProvokingVertexEXT_remap_index 446 +#define GetTexParameterPointervAPPLE_remap_index 447 +#define TextureRangeAPPLE_remap_index 448 +#define GetObjectParameterivAPPLE_remap_index 449 +#define ObjectPurgeableAPPLE_remap_index 450 +#define ObjectUnpurgeableAPPLE_remap_index 451 +#define ActiveProgramEXT_remap_index 452 +#define CreateShaderProgramEXT_remap_index 453 +#define UseShaderProgramEXT_remap_index 454 +#define StencilFuncSeparateATI_remap_index 455 +#define ProgramEnvParameters4fvEXT_remap_index 456 +#define ProgramLocalParameters4fvEXT_remap_index 457 +#define GetQueryObjecti64vEXT_remap_index 458 +#define GetQueryObjectui64vEXT_remap_index 459 +#define EGLImageTargetRenderbufferStorageOES_remap_index 460 +#define EGLImageTargetTexture2DOES_remap_index 461 #define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] #define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] @@ -1719,6 +1793,40 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] #define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] #define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] +#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index] +#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index] +#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index] +#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index] +#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index] +#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index] +#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index] +#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index] +#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index] +#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index] +#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index] +#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index] +#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index] +#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index] +#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index] +#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index] +#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index] +#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index] +#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index] +#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index] +#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index] +#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index] +#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index] +#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index] +#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index] +#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index] +#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index] +#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index] +#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index] +#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index] +#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index] +#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index] +#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index] +#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index] #define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] #define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] #define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] @@ -1747,6 +1855,9 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] #define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] #define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] +#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] +#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] +#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] #define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] #define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] #define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] @@ -4151,6 +4262,108 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters) #define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE) #define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn) +#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters) +#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT) +#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn) +#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters) +#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT) +#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn) +#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters) +#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT) +#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn) +#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters) +#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT) +#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn) +#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters) +#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT) +#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn) +#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters) +#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT) +#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn) +#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters) +#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT) +#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn) +#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters) +#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT) +#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn) +#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters) +#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT) +#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn) +#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters) +#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT) +#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn) +#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters) +#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT) +#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn) +#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters) +#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT) +#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn) +#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters) +#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT) +#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn) +#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters) +#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT) +#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn) +#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters) +#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT) +#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn) +#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters) +#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT) +#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn) +#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters) +#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT) +#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn) +#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters) +#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT) +#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn) +#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters) +#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT) +#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn) +#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters) +#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT) +#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn) +#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters) +#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT) +#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn) +#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters) +#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT) +#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn) +#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters) +#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT) +#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn) +#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters) +#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT) +#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn) +#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters) +#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT) +#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn) +#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters) +#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT) +#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn) +#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters) +#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT) +#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn) +#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters) +#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT) +#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn) +#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters) +#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT) +#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn) +#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters) +#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT) +#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn) +#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters) +#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT) +#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn) +#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters) +#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT) +#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn) +#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters) +#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT) +#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn) +#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters) +#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT) +#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn) #define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters) #define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT) #define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn) @@ -4235,6 +4448,15 @@ extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; #define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters) #define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE) #define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn) +#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters) +#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT) +#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn) +#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters) +#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT) +#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn) +#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters) +#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT) +#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn) #define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters) #define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI) #define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn) diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 98f7581e187..6b12f6a48c6 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -32,7 +32,6 @@ #include "glheader.h" #include "colormac.h" -#include "enums.h" #include "image.h" #include "imports.h" #include "macros.h" @@ -316,13 +315,15 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) return comps * sizeof(GLhalfARB); case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: - if (format == GL_RGB || format == GL_BGR) + if (format == GL_RGB || format == GL_BGR || + format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT) return sizeof(GLubyte); else return -1; /* error */ case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - if (format == GL_RGB || format == GL_BGR) + if (format == GL_RGB || format == GL_BGR || + format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT) return sizeof(GLushort); else return -1; /* error */ @@ -330,7 +331,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT) + if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || + format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) return sizeof(GLushort); else return -1; @@ -338,7 +340,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT) + if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || + format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) return sizeof(GLuint); else return -1; @@ -369,7 +372,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) * otherwise. */ GLboolean -_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type ) +_mesa_is_legal_format_and_type(const struct gl_context *ctx, + GLenum format, GLenum type) { switch (format) { case GL_COLOR_INDEX: @@ -519,14 +523,78 @@ _mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum ty default: return GL_FALSE; } + + /* integer-valued formats */ case GL_RED_INTEGER_EXT: case GL_GREEN_INTEGER_EXT: case GL_BLUE_INTEGER_EXT: case GL_ALPHA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_RGB_INTEGER_EXT: - case GL_RGBA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_BGR_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + /* NOTE: no packed formats w/ BGR format */ + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + + case GL_RGBA_INTEGER_EXT: case GL_BGRA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_FLOAT: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_LUMINANCE_INTEGER_EXT: case GL_LUMINANCE_ALPHA_INTEGER_EXT: switch (type) { diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index b40717223e1..023284a9fbc 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -52,7 +52,8 @@ extern GLint _mesa_bytes_per_pixel( GLenum format, GLenum type ); extern GLboolean -_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type ); +_mesa_is_legal_format_and_type(const struct gl_context *ctx, + GLenum format, GLenum type); extern GLboolean _mesa_is_color_format(GLenum format); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1e65d1636af..f8060f32de8 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1530,6 +1530,7 @@ struct gl_client_array const GLubyte *Ptr; /**< Points to array data */ GLboolean Enabled; /**< Enabled flag is a boolean */ GLboolean Normalized; /**< GL_ARB_vertex_program */ + GLboolean Integer; /**< Integer-valued? */ GLuint _ElementSize; /**< size of each element in bytes */ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ @@ -2141,7 +2142,24 @@ struct gl_shader_program */ struct gl_shader_state { - struct gl_shader_program *CurrentProgram; /**< The user-bound program */ + /** + * Programs used for rendering + * + * There is a separate program set for each shader stage. If + * GL_EXT_separate_shader_objects is not supported, each of these must point + * to \c NULL or to the same program. + */ + struct gl_shader_program *CurrentVertexProgram; + struct gl_shader_program *CurrentGeometryProgram; + struct gl_shader_program *CurrentFragmentProgram; + + /** + * Program used by glUniform calls. + * + * Explicitly set by \c glUseProgram and \c glActiveProgramEXT. + */ + struct gl_shader_program *ActiveProgram; + void *MemPool; GLbitfield Flags; /**< Mask of GLSL_x flags */ @@ -2607,6 +2625,9 @@ struct gl_constants GLuint MaxTransformFeedbackSeparateAttribs; GLuint MaxTransformFeedbackSeparateComponents; GLuint MaxTransformFeedbackInterleavedComponents; + + /** GL_EXT_gpu_shader4 */ + GLint MinProgramTexelOffset, MaxProgramTexelOffset; }; @@ -2706,6 +2727,7 @@ struct gl_extensions GLboolean EXT_rescale_normal; GLboolean EXT_shadow_funcs; GLboolean EXT_secondary_color; + GLboolean EXT_separate_shader_objects; GLboolean EXT_separate_specular_color; GLboolean EXT_shared_texture_palette; GLboolean EXT_stencil_wrap; diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index ad27d1192e3..a5612e34ecf 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -191,7 +191,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height, */ if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) { const struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - const GLboolean srcInteger = _mesa_is_format_integer(rb->Format); + const GLboolean srcInteger = _mesa_is_format_integer_color(rb->Format); const GLboolean dstInteger = _mesa_is_integer_format(format); if (dstInteger != srcInteger) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 4cd760f32e8..1aa2cdea38f 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -45,4452 +45,4600 @@ static const char _mesa_function_pool[] = "iff\0" "glMapGrid1f\0" "\0" - /* _mesa_function_pool[81]: RasterPos4i (offset 82) */ + /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */ + "iii\0" + "glVertexAttribI2iEXT\0" + "\0" + /* _mesa_function_pool[107]: RasterPos4i (offset 82) */ "iiii\0" "glRasterPos4i\0" "\0" - /* _mesa_function_pool[101]: RasterPos4d (offset 78) */ + /* _mesa_function_pool[127]: RasterPos4d (offset 78) */ "dddd\0" "glRasterPos4d\0" "\0" - /* _mesa_function_pool[121]: NewList (dynamic) */ + /* _mesa_function_pool[147]: NewList (dynamic) */ "ii\0" "glNewList\0" "\0" - /* _mesa_function_pool[135]: RasterPos4f (offset 80) */ + /* _mesa_function_pool[161]: RasterPos4f (offset 80) */ "ffff\0" "glRasterPos4f\0" "\0" - /* _mesa_function_pool[155]: LoadIdentity (offset 290) */ + /* _mesa_function_pool[181]: LoadIdentity (offset 290) */ "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[172]: SampleCoverageARB (will be remapped) */ + /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[213]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[268]: BeginQueryARB (will be remapped) */ + /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[301]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[319]: PointParameteriNV (will be remapped) */ + /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[361]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[381]: MultiTexCoord3sARB (offset 398) */ + /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[426]: SecondaryColor3iEXT (will be remapped) */ + /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[472]: WindowPos3fMESA (will be remapped) */ + /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[526]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[543]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[560]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[586]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[580]: PixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[613]: ActiveTextureARB (offset 374) */ + /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[651]: BlitFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[702]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[728]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[718]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[744]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[734]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[759]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[785]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[775]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[812]: Histogram (offset 367) */ + /* _mesa_function_pool[838]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[845]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[871]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[861]: GetMapfv (offset 267) */ + /* _mesa_function_pool[887]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[877]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[894]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1ivEXT\0" + "\0" + /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[924]: PolygonStipple (offset 175) */ + /* _mesa_function_pool[976]: PolygonStipple (offset 175) */ "p\0" "glPolygonStipple\0" "\0" - /* _mesa_function_pool[944]: WindowPos2dvMESA (will be remapped) */ + /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[999]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1043]: BlendEquationSeparateEXT (will be remapped) */ + /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "\0" - /* _mesa_function_pool[1125]: ListParameterfSGIX (dynamic) */ + /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */ "iif\0" "glListParameterfSGIX\0" "\0" - /* _mesa_function_pool[1151]: SecondaryColor3bEXT (will be remapped) */ + /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[1197]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[1243]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[1263]: Color3uiv (offset 22) */ + /* _mesa_function_pool[1315]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[1278]: IsEnabled (offset 286) */ + /* _mesa_function_pool[1330]: IsEnabled (offset 286) */ "i\0" "glIsEnabled\0" "\0" - /* _mesa_function_pool[1293]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[1317]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[1335]: GetBufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1382]: BufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1423]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1461]: AttachShader (will be remapped) */ + /* _mesa_function_pool[1513]: AttachShader (will be remapped) */ "ii\0" "glAttachShader\0" "\0" - /* _mesa_function_pool[1480]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[1522]: GetDebugLogLengthMESA (dynamic) */ + /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */ "iii\0" "glGetDebugLogLengthMESA\0" "\0" - /* _mesa_function_pool[1551]: GetMapiv (offset 268) */ + /* _mesa_function_pool[1603]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[1567]: VertexAttrib3fARB (will be remapped) */ + /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */ "ifff\0" "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" "\0" - /* _mesa_function_pool[1610]: Indexubv (offset 316) */ + /* _mesa_function_pool[1662]: Indexubv (offset 316) */ "p\0" "glIndexubv\0" "\0" - /* _mesa_function_pool[1624]: GetQueryivARB (will be remapped) */ + /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[1658]: TexImage3D (offset 371) */ + /* _mesa_function_pool[1710]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "\0" - /* _mesa_function_pool[1699]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */ + "iip\0" + "glBindFragDataLocationEXT\0" + "\0" + /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */ "pp\0" "glReplacementCodeuiVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1735]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[1757]: Color3ubv (offset 20) */ + /* _mesa_function_pool[1840]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" - /* _mesa_function_pool[1772]: GetQueryObjectivARB (will be remapped) */ + /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[1818]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[1833]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1880]: CompressedTexSubImage2DARB (will be remapped) */ + /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[1946]: CombinerOutputNV (will be remapped) */ + /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[1977]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[2003]: Uniform2fARB (will be remapped) */ + /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[2035]: LightModeliv (offset 166) */ + /* _mesa_function_pool[2118]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[2054]: VertexAttrib1svARB (will be remapped) */ + /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[2097]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[2123]: Uniform2ivARB (will be remapped) */ + /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[2157]: GetImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */ "iip\0" "glGetImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[2195]: Normal3bv (offset 53) */ + /* _mesa_function_pool[2278]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[2210]: TexGeniv (offset 193) */ + /* _mesa_function_pool[2293]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "\0" - /* _mesa_function_pool[2226]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[2245]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[2269]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[2284]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[2346]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */ + "ii\0" + "glVertexAttribI1uiEXT\0" + "\0" + /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[2394]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[2410]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[2440]: BlendColor (offset 336) */ + /* _mesa_function_pool[2549]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[2475]: UniformMatrix4fvARB (will be remapped) */ + /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[2522]: DeleteVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[2573]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[2598]: CallLists (offset 3) */ + /* _mesa_function_pool[2707]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[2615]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[2642]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2669]: Normal3iv (offset 59) */ + /* _mesa_function_pool[2778]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[2684]: PassThrough (offset 199) */ + /* _mesa_function_pool[2793]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[2701]: TexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIivEXT\0" + "\0" + /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "\0" - /* _mesa_function_pool[2727]: FramebufferTextureLayerEXT (will be remapped) */ + /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[2789]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[2819]: Viewport (offset 305) */ + /* _mesa_function_pool[2957]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[2836]: VertexAttrib4NusvARB (will be remapped) */ + /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[2883]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[2905]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[2932]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[2963]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[2990]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[3040]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */ + "iiii\0" + "glVertexAttribI3uiEXT\0" + "\0" + /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[3061]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[3089]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[3114]: ClearDebugLogMESA (dynamic) */ + /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */ "iii\0" "glClearDebugLogMESA\0" "\0" - /* _mesa_function_pool[3139]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */ + "iiiii\0" + "glUniform4uiEXT\0" + "\0" + /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[3179]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[3216]: PointParameterfEXT (will be remapped) */ + /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[3302]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[3338]: GenFencesNV (will be remapped) */ + /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[3356]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[3390]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[3414]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[3446]: DisableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[3506]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[3523]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[3538]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[3564]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[3601]: CompressedTexImage3DARB (will be remapped) */ + /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "\0" - /* _mesa_function_pool[3661]: Color3sv (offset 18) */ + /* _mesa_function_pool[3850]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[3675]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[3739]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[3780]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[3795]: TestFenceNV (will be remapped) */ + /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[3812]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIuivEXT\0" + "\0" + /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[3857]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[3874]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */ + "iip\0" + "glUniform2uivEXT\0" + "\0" + /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[3908]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[3946]: GetPixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[3982]: Color3fv (offset 14) */ + /* _mesa_function_pool[4223]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[3996]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[4022]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[4048]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[4069]: GetDebugLogMESA (dynamic) */ + /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */ "iiiipp\0" "glGetDebugLogMESA\0" "\0" - /* _mesa_function_pool[4095]: FogCoorddEXT (will be remapped) */ + /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4125]: BeginConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */ "ii\0" "glBeginConditionalRenderNV\0" "\0" - /* _mesa_function_pool[4156]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4187]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4217]: PointSize (offset 173) */ + /* _mesa_function_pool[4458]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4232]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI2uivEXT\0" + "\0" + /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4263]: PopName (offset 200) */ + /* _mesa_function_pool[4531]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4275]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4302]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4326]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4352]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4397]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4445]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4460]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4487]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4512]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4531]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[4559]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4612]: Indexub (offset 315) */ + /* _mesa_function_pool[4880]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4625]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4893]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4640]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4659]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4687]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4713]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */ + "iii\0" + "glVertexAttribI2uiEXT\0" + "\0" + /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4739]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4764]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4790]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4813]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4uivEXT\0" + "\0" + /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4832]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4861]: Scaled (offset 301) */ + /* _mesa_function_pool[5183]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4875]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[4903]: Scalef (offset 302) */ + /* _mesa_function_pool[5225]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4917]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4955]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[5007]: ColorMaskIndexedEXT (will be remapped) */ + /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */ "iiiii\0" "glColorMaskIndexedEXT\0" "\0" - /* _mesa_function_pool[5036]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[5066]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[5082]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[5137]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[5151]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[5168]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5226]: Rotated (offset 299) */ + /* _mesa_function_pool[5548]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5242]: GetTexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "\0" - /* _mesa_function_pool[5272]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5296]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5618]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5318]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5333]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5362]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5386]: Color4iv (offset 32) */ + /* _mesa_function_pool[5708]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5400]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5722]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5421]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5743]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5442]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5467]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5512]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5556]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5878]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5576]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5636]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5681]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5708]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5741]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[5769]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5802]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5827]: WeightivARB (dynamic) */ + /* _mesa_function_pool[6149]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5845]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5870]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5897]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5939]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[5979]: GenLists (offset 5) */ + /* _mesa_function_pool[6301]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[5993]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[6028]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[6062]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[6089]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[6117]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[6152]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[6180]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[6200]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[6220]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[6240]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6266]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6294]: Scissor (offset 176) */ + /* _mesa_function_pool[6616]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6310]: Fogf (offset 153) */ + /* _mesa_function_pool[6632]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6321]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6366]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6410]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6451]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6773]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6467]: Color4usv (offset 40) */ + /* _mesa_function_pool[6789]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6482]: Fogi (offset 155) */ + /* _mesa_function_pool[6804]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6493]: DepthRange (offset 288) */ + /* _mesa_function_pool[6815]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6510]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6528]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6557]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6574]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6592]: Color4ui (offset 37) */ + /* _mesa_function_pool[6914]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6609]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6628]: Color3usv (offset 24) */ + /* _mesa_function_pool[6950]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6643]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6663]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6680]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6729]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6746]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6765]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6784]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6815]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6867]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6884]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6933]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[6989]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7020]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[7074]: Color4us (offset 39) */ + /* _mesa_function_pool[7396]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[7091]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[7181]: Color3bv (offset 10) */ + /* _mesa_function_pool[7503]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[7195]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[7250]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7296]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7326]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7363]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7392]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7434]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7487]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7502]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7524]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7554]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7601]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7645]: ColorTable (offset 339) */ + /* _mesa_function_pool[7967]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7698]: IndexPointer (offset 314) */ + /* _mesa_function_pool[8020]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7718]: Accum (offset 213) */ + /* _mesa_function_pool[8040]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7730]: GetTexImage (offset 281) */ + /* _mesa_function_pool[8052]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7751]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7783]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7839]: Finish (offset 216) */ + /* _mesa_function_pool[8161]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7850]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7874]: ClearStencil (offset 207) */ + /* _mesa_function_pool[8196]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7892]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7935]: HintPGI (dynamic) */ + /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */ + "iip\0" + "glUniform4uivEXT\0" + "\0" + /* _mesa_function_pool[8279]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7949]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[8007]: Color4s (offset 33) */ + /* _mesa_function_pool[8351]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[8023]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[8048]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[8066]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[8083]: Vertex2d (offset 126) */ + /* _mesa_function_pool[8427]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[8098]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[8123]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[8160]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[8189]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[8246]: Color4i (offset 31) */ + /* _mesa_function_pool[8590]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8262]: Color4f (offset 29) */ + /* _mesa_function_pool[8606]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8278]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8296]: Color4d (offset 27) */ + /* _mesa_function_pool[8640]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8312]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8656]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8328]: Color4b (offset 25) */ + /* _mesa_function_pool[8672]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8344]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8361]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8391]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8409]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8467]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8488]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8507]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[8534]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[8590]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8612]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8956]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8628]: EndList (offset 1) */ + /* _mesa_function_pool[8972]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8640]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8664]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8694]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8728]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8746]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8797]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8816]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8831]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[8859]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8887]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8943]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[8971]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[8989]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[9037]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[9076]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "\0" - /* _mesa_function_pool[9105]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[9123]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[9175]: GetMinmax (offset 364) */ + /* _mesa_function_pool[9519]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[9209]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[9237]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[9283]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9309]: Normal3fv (offset 57) */ + /* _mesa_function_pool[9653]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[9324]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[9351]: Color3us (offset 23) */ + /* _mesa_function_pool[9695]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[9367]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9402]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9445]: End (offset 43) */ + /* _mesa_function_pool[9789]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9453]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9478]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9504]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9534]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9579]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9625]: Color3ub (offset 19) */ + /* _mesa_function_pool[9969]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9641]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9673]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9698]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9733]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9756]: Color3ui (offset 21) */ + /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */ + "iip\0" + "glGetUniformuivEXT\0" + "\0" + /* _mesa_function_pool[10124]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9772]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9789]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9835]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9862]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9898]: TexGenfv (offset 191) */ + /* _mesa_function_pool[10266]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9914]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[9986]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[10029]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[10062]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "\0" - /* _mesa_function_pool[10091]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[10137]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[10170]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[10194]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[10219]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[10272]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[10329]: BlendEquation (offset 337) */ + /* _mesa_function_pool[10697]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[10367]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[10392]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[10435]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4usvEXT\0" + "\0" + /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10499]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10543]: GetError (offset 261) */ + /* _mesa_function_pool[10938]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10556]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10575]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10592]: Indexdv (offset 45) */ + /* _mesa_function_pool[10987]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10605]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10661]: Normal3s (offset 60) */ + /* _mesa_function_pool[11056]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10677]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[10711]: PushName (offset 201) */ + /* _mesa_function_pool[11106]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10725]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10770]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10795]: Normal3i (offset 58) */ + /* _mesa_function_pool[11190]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10811]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10846]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10903]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10946]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[10975]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[11025]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[11059]: Normal3b (offset 52) */ + /* _mesa_function_pool[11454]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[11075]: Normal3d (offset 54) */ + /* _mesa_function_pool[11470]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[11091]: Normal3f (offset 56) */ + /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */ + "ii\0" + "glUniform1uiEXT\0" + "\0" + /* _mesa_function_pool[11506]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[11107]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[11152]: Indexi (offset 48) */ + /* _mesa_function_pool[11567]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[11164]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[11197]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[11225]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[11246]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[11292]: DepthMask (offset 211) */ + /* _mesa_function_pool[11707]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[11307]: IsShader (will be remapped) */ + /* _mesa_function_pool[11722]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[11321]: Indexf (offset 46) */ + /* _mesa_function_pool[11736]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[11333]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[11371]: Indexd (offset 44) */ + /* _mesa_function_pool[11786]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[11383]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[11404]: StencilOp (offset 244) */ + /* _mesa_function_pool[11819]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[11421]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[11443]: FramebufferTextureLayer (dynamic) */ + /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */ "iiiii\0" "glFramebufferTextureLayerARB\0" "\0" - /* _mesa_function_pool[11479]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[11524]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[11540]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11586]: Indexs (offset 50) */ + /* _mesa_function_pool[12001]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11598]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11618]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11640]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11678]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11710]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11737]: Vertex2i (offset 130) */ + /* _mesa_function_pool[12152]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11752]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11769]: Vertex2f (offset 128) */ + /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1uivEXT\0" + "\0" + /* _mesa_function_pool[12211]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11784]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11837]: Color4bv (offset 26) */ + /* _mesa_function_pool[12279]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11851]: VertexPointer (offset 321) */ + /* _mesa_function_pool[12293]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11873]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11921]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11946]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11994]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[12018]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[12053]: DeleteLists (offset 4) */ + /* _mesa_function_pool[12495]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[12071]: LogicOp (offset 242) */ + /* _mesa_function_pool[12513]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[12084]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[12108]: Vertex2s (offset 132) */ + /* _mesa_function_pool[12550]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[12123]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[12199]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[12216]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[12236]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[12263]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[12308]: IsProgram (will be remapped) */ + /* _mesa_function_pool[12750]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[12323]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[12355]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4svEXT\0" + "\0" + /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[12383]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[12407]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[12468]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[12492]: GenTextures (offset 328) */ + /* _mesa_function_pool[12960]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[12527]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[12557]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[12574]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12630]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12669]: MultiModeDrawArraysIBM (will be remapped) */ + /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */ "pppii\0" "glMultiModeDrawArraysIBM\0" "\0" - /* _mesa_function_pool[12701]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12734]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12756]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12784]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12802]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[12841]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12859]: Color4ubv (offset 36) */ + /* _mesa_function_pool[13327]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12874]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12890]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12907]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12931]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12948]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[13003]: DepthFunc (offset 245) */ + /* _mesa_function_pool[13471]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[13018]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[13037]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[13066]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[13109]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[13153]: BlendFunc (offset 241) */ + /* _mesa_function_pool[13621]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[13169]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[13220]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[13254]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[13283]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[13328]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13384]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[13405]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[13435]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[13470]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[13489]: Flush (offset 217) */ + /* _mesa_function_pool[13957]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[13499]: Color4uiv (offset 38) */ + /* _mesa_function_pool[13967]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[13514]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */ + "iiiii\0" + "glVertexAttribI4iEXT\0" + "\0" + /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[13536]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */ + "iip\0" + "glUniform3uivEXT\0" + "\0" + /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[13554]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[13597]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[13621]: PushAttrib (offset 219) */ + /* _mesa_function_pool[14139]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[13637]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[13655]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[13697]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[13719]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13739]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13780]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13835]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13853]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13877]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13895]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13913]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13967]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[14009]: Color4ub (offset 35) */ + /* _mesa_function_pool[14527]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[14026]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[14046]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[14075]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[14093]: GetColorTable (offset 343) */ + /* _mesa_function_pool[14611]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[14153]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[14172]: Indexiv (offset 49) */ + /* _mesa_function_pool[14690]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[14185]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[14203]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[14247]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[14307]: Frustum (offset 289) */ + /* _mesa_function_pool[14825]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[14325]: GetString (offset 275) */ + /* _mesa_function_pool[14843]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[14340]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[14366]: TexEnvf (offset 184) */ + /* _mesa_function_pool[14884]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[14381]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[14399]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[14429]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[14447]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[14492]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[14536]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[14579]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[14620]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[14648]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[14683]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[14701]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14732]: DrawArraysInstanced (will be remapped) */ + /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */ "iiii\0" "glDrawArraysInstanced\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "\0" - /* _mesa_function_pool[14810]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14844]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14869]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14925]: ClearAccum (offset 204) */ + /* _mesa_function_pool[15443]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14944]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14960]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[15008]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[15054]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[15071]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */ + "iiiii\0" + "glVertexAttribI4uiEXT\0" + "\0" + /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[15098]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[15125]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[15162]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[15182]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[15203]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[15230]: Rectd (offset 86) */ + /* _mesa_function_pool[15777]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[15244]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[15270]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[15307]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4ubvEXT\0" + "\0" + /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[15354]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[15373]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[15418]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[15443]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15473]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[15520]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[15568]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[15626]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[15660]: Lightfv (offset 160) */ + /* _mesa_function_pool[16234]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[15675]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" "\0" - /* _mesa_function_pool[15704]: ClearDepth (offset 208) */ + /* _mesa_function_pool[16278]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[15720]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[15740]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[15762]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[15805]: Color4fv (offset 30) */ + /* _mesa_function_pool[16379]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[15819]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15864]: DrawElementsInstanced (will be remapped) */ + /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */ "iiipi\0" "glDrawElementsInstanced\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "\0" - /* _mesa_function_pool[15949]: ColorPointer (offset 308) */ + /* _mesa_function_pool[16523]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15970]: Rects (offset 92) */ + /* _mesa_function_pool[16544]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15984]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[16018]: Lightiv (offset 162) */ + /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */ + "ip\0" + "glCreateShaderProgramEXT\0" + "\0" + /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */ + "i\0" + "glActiveProgramEXT\0" + "\0" + /* _mesa_function_pool[16643]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[16033]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[16077]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[16125]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[16150]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[16174]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[16219]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[16262]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[16288]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[16314]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[16332]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[16375]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[16429]: Rectdv (offset 87) */ + /* _mesa_function_pool[17054]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[16442]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[16468]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[16527]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[16555]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[16600]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[16627]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[16654]: Materialiv (offset 172) */ + /* _mesa_function_pool[17279]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[16672]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[16694]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[16729]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16775]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[16828]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[16874]: PolygonMode (offset 174) */ + /* _mesa_function_pool[17499]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16892]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16956]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */ + "ii\0" + "glVertexAttribI1iEXT\0" + "\0" + /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16983]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[17010]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */ + "iiiip\0" + "glVertexAttribIPointerEXT\0" + "\0" + /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[17038]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[17076]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[17094]: DisableClientState (offset 309) */ + /* _mesa_function_pool[17777]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[17118]: TexGeni (offset 192) */ + /* _mesa_function_pool[17801]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[17133]: TexGenf (offset 190) */ + /* _mesa_function_pool[17816]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[17148]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[17181]: TexGend (offset 188) */ + /* _mesa_function_pool[17864]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[17196]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[17223]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[17246]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[17265]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[17293]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[17347]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[17371]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "\0" - /* _mesa_function_pool[17395]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[17437]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[17466]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[17490]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[17537]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[17587]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[17608]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[17635]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[17669]: Color4sv (offset 34) */ + /* _mesa_function_pool[18352]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[17683]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[17713]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[17745]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[17780]: PixelZoom (offset 246) */ + /* _mesa_function_pool[18463]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[17796]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[17829]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[17887]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[17943]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17973]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17993]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[18012]: Color3dv (offset 12) */ + /* _mesa_function_pool[18695]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[18026]: IsTexture (offset 330) */ + /* _mesa_function_pool[18709]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[18056]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[18079]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[18120]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[18155]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[18174]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[18213]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[18243]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[18275]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[18304]: GetMapdv (offset 266) */ + /* _mesa_function_pool[18987]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[18320]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[18348]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[18390]: PixelStoref (offset 249) */ + /* _mesa_function_pool[19073]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[18408]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[18434]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[18483]: PixelStorei (offset 250) */ + /* _mesa_function_pool[19166]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[18501]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[18546]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[18580]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[18604]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[18643]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[18672]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[18690]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[18733]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[18753]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[18821]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[18876]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[18914]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[18948]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18996]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[19024]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[19077]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[19098]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[19125]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[19157]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[19181]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[19246]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[19268]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[19286]: TexImage1D (offset 182) */ + /* _mesa_function_pool[19969]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[19309]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[19336]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[19386]: Color3s (offset 17) */ + /* _mesa_function_pool[20069]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[19401]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[19435]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[19488]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[19507]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[19531]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[19575]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[19598]: Color3i (offset 15) */ + /* _mesa_function_pool[20281]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[19613]: FrontFace (offset 157) */ + /* _mesa_function_pool[20296]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[19628]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[19646]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[19694]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[19712]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[19755]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[19805]: Color3b (offset 9) */ + /* _mesa_function_pool[20488]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[19820]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[19864]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[19888]: Color3f (offset 13) */ + /* _mesa_function_pool[20571]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[19903]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[19923]: Color3d (offset 11) */ + /* _mesa_function_pool[20606]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[19938]: Normal3dv (offset 55) */ + /* _mesa_function_pool[20621]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[19953]: Lightf (offset 159) */ + /* _mesa_function_pool[20636]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[19967]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[19993]: MatrixMode (offset 293) */ + /* _mesa_function_pool[20676]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[20009]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[20030]: Lighti (offset 161) */ + /* _mesa_function_pool[20713]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[20044]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[20075]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[20112]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "\0" - /* _mesa_function_pool[20141]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[20226]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[20261]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[20306]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[20341]: GetDoublev (offset 260) */ + /* _mesa_function_pool[21024]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[20358]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[20375]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[20392]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4bvEXT\0" + "\0" + /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[20435]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[20466]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[20521]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[20546]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[20572]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[20617]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */ + "iii\0" + "glUniform2uiEXT\0" + "\0" + /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[20644]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[20666]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[20693]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[20722]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[20748]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[20771]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[20790]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[20817]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[20835]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[20880]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[20923]: ClearColor (offset 206) */ + /* _mesa_function_pool[21653]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[20942]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[20961]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[20985]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[21034]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[21061]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "\0" - /* _mesa_function_pool[21087]: TexEnviv (offset 187) */ + /* _mesa_function_pool[21817]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[21103]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[21151]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[21171]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[21219]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[21243]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21284]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[21316]: CreateShader (will be remapped) */ + /* _mesa_function_pool[22046]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[21334]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[21426]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[21457]: Bitmap (offset 8) */ + /* _mesa_function_pool[22187]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[21475]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[21520]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[21551]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[21587]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[21630]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[21662]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[21677]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[21695]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[21735]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[21762]: DetachShader (will be remapped) */ + /* _mesa_function_pool[22492]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[21781]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[21829]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[21864]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[21891]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[21915]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[21949]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[22001]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[22020]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[22051]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[22089]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[22132]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI2ivEXT\0" + "\0" + /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[22152]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22223]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[22245]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[22265]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[22319]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[22372]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[22400]: Map1d (offset 220) */ + /* _mesa_function_pool[23156]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[22416]: Map1f (offset 221) */ + /* _mesa_function_pool[23172]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[22432]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[22491]: ArrayElement (offset 306) */ + /* _mesa_function_pool[23247]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[22527]: TexImage2D (offset 183) */ + /* _mesa_function_pool[23283]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[22551]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[22572]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[22603]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[22642]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[22664]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */ + "ip\0" + "glGetFragDataLocationEXT\0" + "\0" + /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[22718]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[22739]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[22785]: PushMatrix (offset 298) */ + /* _mesa_function_pool[23570]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[22800]: Fogiv (offset 156) */ + /* _mesa_function_pool[23585]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[22812]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[22829]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[22865]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[22886]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[22913]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[22937]: Rotatef (offset 300) */ + /* _mesa_function_pool[23722]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[22953]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[22995]: Vertex3i (offset 138) */ + /* _mesa_function_pool[23780]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[23011]: Vertex3f (offset 136) */ + /* _mesa_function_pool[23796]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[23027]: Clear (offset 203) */ + /* _mesa_function_pool[23812]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[23038]: Vertex3d (offset 134) */ + /* _mesa_function_pool[23823]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[23054]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[23081]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[23115]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[23131]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[23187]: Ortho (offset 296) */ + /* _mesa_function_pool[23972]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[23203]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[23224]: ListBase (offset 6) */ + /* _mesa_function_pool[24009]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[23238]: Vertex3s (offset 140) */ + /* _mesa_function_pool[24023]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[23254]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[23310]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[23402]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[23459]: ShadeModel (offset 177) */ + /* _mesa_function_pool[24244]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[23475]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[23501]: Rectiv (offset 91) */ + /* _mesa_function_pool[24286]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[23514]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[23552]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[23579]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "\0" - /* _mesa_function_pool[23606]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[23629]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[23648]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[23667]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[23687]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[23733]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[23748]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[23793]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[23838]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[23884]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[23919]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[23934]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[23982]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[24017]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[24060]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[24077]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[24104]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[24147]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[24194]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[24282]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[24308]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[24353]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[24385]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[24400]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[24426]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[24451]: LineWidth (offset 168) */ + /* _mesa_function_pool[25236]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[24466]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[24497]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[24535]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "\0" - /* _mesa_function_pool[24562]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[24582]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[24603]: TexGendv (offset 189) */ + /* _mesa_function_pool[25388]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[24619]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */ + "iiii\0" + "glVertexAttribI3iEXT\0" + "\0" + /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "\0" - /* _mesa_function_pool[24642]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[24667]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[24688]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[24722]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[24749]: EnableClientState (offset 313) */ + /* _mesa_function_pool[25561]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[24772]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[24798]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[24862]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[24888]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[24932]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[24963]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[25000]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[25021]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[25043]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[25064]: CallList (offset 2) */ + /* _mesa_function_pool[25876]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[25078]: Materialfv (offset 170) */ + /* _mesa_function_pool[25890]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[25096]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[25113]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[25145]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[25190]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[25238]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[25283]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[25301]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[25354]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[25385]: Color3iv (offset 16) */ + /* _mesa_function_pool[26197]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[25399]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[25433]: DrawElements (offset 311) */ + /* _mesa_function_pool[26245]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[25454]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[25480]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[25517]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[25577]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[25620]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[25675]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[25698]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[25771]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[25794]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[25825]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[25862]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[25879]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */ + "iip\0" + "glUniform1uivEXT\0" + "\0" + /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[25895]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[25915]: PopMatrix (offset 297) */ + /* _mesa_function_pool[26749]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[25929]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[25948]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[25968]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[26017]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[26063]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[26082]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[26108]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[26151]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[26176]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[26221]: Map2d (offset 222) */ + /* _mesa_function_pool[27055]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[26241]: Map2f (offset 223) */ + /* _mesa_function_pool[27075]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[26261]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[26286]: Vertex4s (offset 148) */ + /* _mesa_function_pool[27120]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[26303]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[26332]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[26363]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[26386]: Vertex4f (offset 144) */ + /* _mesa_function_pool[27220]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[26403]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[26420]: Vertex4d (offset 142) */ + /* _mesa_function_pool[27254]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[26437]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[26455]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */ + "ii\0" + "glUseShaderProgramEXT\0" + "\0" + /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[26481]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[26537]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[26556]: Vertex4i (offset 146) */ + /* _mesa_function_pool[27416]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[26573]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[26604]: GetHistogram (offset 361) */ + /* _mesa_function_pool[27464]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[26644]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[26670]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[26701]: Materialf (offset 169) */ + /* _mesa_function_pool[27561]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[26718]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[26763]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[26788]: Materiali (offset 171) */ + /* _mesa_function_pool[27648]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[26805]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[26831]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[26866]: Indexsv (offset 51) */ + /* _mesa_function_pool[27726]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[26879]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[26924]: LightModelfv (offset 164) */ + /* _mesa_function_pool[27784]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[26943]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[26960]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[26993]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[27011]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[27048]: Translated (offset 303) */ + /* _mesa_function_pool[27908]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[27066]: Translatef (offset 304) */ + /* _mesa_function_pool[27926]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[27084]: StencilMask (offset 209) */ + /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */ + "iiii\0" + "glUniform3uiEXT\0" + "\0" + /* _mesa_function_pool[27966]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[27101]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[27121]: GetLightiv (offset 265) */ + /* _mesa_function_pool[28003]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[27139]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[27165]: IsList (offset 287) */ + /* _mesa_function_pool[28047]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[27177]: IsSync (will be remapped) */ + /* _mesa_function_pool[28059]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[27189]: RenderMode (offset 196) */ + /* _mesa_function_pool[28071]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[27205]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[27238]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[27290]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[27327]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[27355]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[27397]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[27440]: LoadName (offset 198) */ + /* _mesa_function_pool[28322]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[27454]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[27481]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[27499]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[27533]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[27584]: CullFace (offset 152) */ + /* _mesa_function_pool[28466]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[27598]: BindTexture (offset 307) */ + /* _mesa_function_pool[28480]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[27633]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27660]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[27706]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[27732]: StencilFunc (offset 243) */ + /* _mesa_function_pool[28614]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[27751]: CopyPixels (offset 255) */ + /* _mesa_function_pool[28633]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[27771]: Rectsv (offset 93) */ + /* _mesa_function_pool[28653]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[27784]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[27811]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[27869]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[27895]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[27958]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[28013]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[28040]: NormalPointer (offset 318) */ + /* _mesa_function_pool[28922]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[28061]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[28083]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[28111]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[28135]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[28180]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[28199]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI3uivEXT\0" + "\0" + /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[28226]: ClipPlane (offset 150) */ + /* _mesa_function_pool[29135]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[28242]: Recti (offset 90) */ + /* _mesa_function_pool[29151]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[28256]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI3ivEXT\0" + "\0" + /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[28295]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[28324]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[28363]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[28399]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[28422]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[28444]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[28465]: Rectf (offset 88) */ + /* _mesa_function_pool[29400]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[28479]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[28502]: Indexfv (offset 47) */ + /* _mesa_function_pool[29437]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[28515]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[28561]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[28613]: GetPointerv (offset 329) */ + /* _mesa_function_pool[29548]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[28648]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[28668]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[28695]: IndexMask (offset 212) */ + /* _mesa_function_pool[29630]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[28710]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[28747]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[28790]: GetFloatv (offset 262) */ + /* _mesa_function_pool[29725]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[28806]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[28832]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[28851]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[28873]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[28892]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[28909]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[28936]: PopAttrib (offset 218) */ + /* _mesa_function_pool[29871]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[28950]: Fogfv (offset 154) */ + /* _mesa_function_pool[29885]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[28962]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[28996]: InitNames (offset 197) */ + /* _mesa_function_pool[29931]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[29010]: Normal3sv (offset 61) */ + /* _mesa_function_pool[29945]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[29025]: Minmax (offset 368) */ + /* _mesa_function_pool[29960]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[29051]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[29070]: DeformationMap3dSGIX (dynamic) */ + /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */ "iddiiddiiddiip\0" "glDeformationMap3dSGIX\0" "\0" - /* _mesa_function_pool[29109]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[29128]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[29160]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[29182]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[29212]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[29232]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[29250]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[29287]: Hint (offset 158) */ + /* _mesa_function_pool[30222]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[29298]: Color4dv (offset 28) */ + /* _mesa_function_pool[30233]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[29312]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[29355]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[29384]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[29439]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[29489]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[29507]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[29558]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[29605]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[29629]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[29660]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[29675]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[29710]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[29727]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[29747]: Begin (offset 7) */ + /* _mesa_function_pool[30682]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[29758]: LightModeli (offset 165) */ + /* _mesa_function_pool[30693]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[29776]: Rectfv (offset 89) */ + /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4ivEXT\0" + "\0" + /* _mesa_function_pool[30737]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[29789]: LightModelf (offset 163) */ + /* _mesa_function_pool[30750]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[29807]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[29832]: GetLightfv (offset 264) */ + /* _mesa_function_pool[30793]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[29850]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[29886]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[29912]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[29935]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[29974]: Disable (offset 214) */ + /* _mesa_function_pool[30935]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[29987]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[30032]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[30098]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[30126]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[30153]: DrawArrays (offset 310) */ + /* _mesa_function_pool[31114]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[30187]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[30206]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[30248]: ColorMask (offset 210) */ + /* _mesa_function_pool[31209]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[30266]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[30291]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[30310]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[30340]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[30373]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[30395]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[30413]: Enable (offset 215) */ + /* _mesa_function_pool[31374]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[30425]: LineStipple (offset 167) */ + /* _mesa_function_pool[31386]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[30443]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[30469]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[30499]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[30526]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[30580]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[30623]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[30656]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[30682]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[30697]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[30728]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[30749]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[30779]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[30819]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[30856]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[30880]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[30905]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[30926]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4500,541 +4648,578 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 1461, AttachShader_remap_index }, - { 9105, CreateProgram_remap_index }, - { 21316, CreateShader_remap_index }, - { 23629, DeleteProgram_remap_index }, - { 17076, DeleteShader_remap_index }, - { 21762, DetachShader_remap_index }, - { 16600, GetAttachedShaders_remap_index }, - { 4326, GetProgramInfoLog_remap_index }, - { 361, GetProgramiv_remap_index }, - { 5802, GetShaderInfoLog_remap_index }, - { 28832, GetShaderiv_remap_index }, - { 12308, IsProgram_remap_index }, - { 11307, IsShader_remap_index }, - { 9209, StencilFuncSeparate_remap_index }, - { 3538, StencilMaskSeparate_remap_index }, - { 6884, StencilOpSeparate_remap_index }, - { 20617, UniformMatrix2x3fv_remap_index }, - { 2615, UniformMatrix2x4fv_remap_index }, - { 30499, UniformMatrix3x2fv_remap_index }, - { 28199, UniformMatrix3x4fv_remap_index }, - { 15071, UniformMatrix4x2fv_remap_index }, - { 2963, UniformMatrix4x3fv_remap_index }, - { 14732, DrawArraysInstanced_remap_index }, - { 15864, DrawElementsInstanced_remap_index }, - { 9123, LoadTransposeMatrixdARB_remap_index }, - { 28561, LoadTransposeMatrixfARB_remap_index }, - { 4955, MultTransposeMatrixdARB_remap_index }, - { 21949, MultTransposeMatrixfARB_remap_index }, - { 172, SampleCoverageARB_remap_index }, - { 5168, CompressedTexImage1DARB_remap_index }, - { 22432, CompressedTexImage2DARB_remap_index }, - { 3601, CompressedTexImage3DARB_remap_index }, - { 16892, CompressedTexSubImage1DARB_remap_index }, - { 1880, CompressedTexSubImage2DARB_remap_index }, - { 18753, CompressedTexSubImage3DARB_remap_index }, - { 26481, GetCompressedTexImageARB_remap_index }, - { 3446, DisableVertexAttribArrayARB_remap_index }, - { 27811, EnableVertexAttribArrayARB_remap_index }, - { 29675, GetProgramEnvParameterdvARB_remap_index }, - { 21829, GetProgramEnvParameterfvARB_remap_index }, - { 25480, GetProgramLocalParameterdvARB_remap_index }, - { 7326, GetProgramLocalParameterfvARB_remap_index }, - { 16983, GetProgramStringARB_remap_index }, - { 25675, GetProgramivARB_remap_index }, - { 18948, GetVertexAttribdvARB_remap_index }, - { 14960, GetVertexAttribfvARB_remap_index }, - { 8989, GetVertexAttribivARB_remap_index }, - { 17829, ProgramEnvParameter4dARB_remap_index }, - { 23402, ProgramEnvParameter4dvARB_remap_index }, - { 15568, ProgramEnvParameter4fARB_remap_index }, - { 8189, ProgramEnvParameter4fvARB_remap_index }, - { 3564, ProgramLocalParameter4dARB_remap_index }, - { 12018, ProgramLocalParameter4dvARB_remap_index }, - { 27290, ProgramLocalParameter4fARB_remap_index }, - { 23982, ProgramLocalParameter4fvARB_remap_index }, - { 26261, ProgramStringARB_remap_index }, - { 18079, VertexAttrib1dARB_remap_index }, - { 14536, VertexAttrib1dvARB_remap_index }, - { 3739, VertexAttrib1fARB_remap_index }, - { 30580, VertexAttrib1fvARB_remap_index }, - { 6410, VertexAttrib1sARB_remap_index }, - { 2054, VertexAttrib1svARB_remap_index }, - { 13967, VertexAttrib2dARB_remap_index }, - { 16219, VertexAttrib2dvARB_remap_index }, - { 1480, VertexAttrib2fARB_remap_index }, - { 16332, VertexAttrib2fvARB_remap_index }, - { 30206, VertexAttrib2sARB_remap_index }, - { 29312, VertexAttrib2svARB_remap_index }, - { 10392, VertexAttrib3dARB_remap_index }, - { 7892, VertexAttrib3dvARB_remap_index }, - { 1567, VertexAttrib3fARB_remap_index }, - { 20880, VertexAttrib3fvARB_remap_index }, - { 26108, VertexAttrib3sARB_remap_index }, - { 18690, VertexAttrib3svARB_remap_index }, - { 4352, VertexAttrib4NbvARB_remap_index }, - { 16555, VertexAttrib4NivARB_remap_index }, - { 20835, VertexAttrib4NsvARB_remap_index }, - { 21781, VertexAttrib4NubARB_remap_index }, - { 29558, VertexAttrib4NubvARB_remap_index }, - { 17490, VertexAttrib4NuivARB_remap_index }, - { 2836, VertexAttrib4NusvARB_remap_index }, - { 9986, VertexAttrib4bvARB_remap_index }, - { 24888, VertexAttrib4dARB_remap_index }, - { 19712, VertexAttrib4dvARB_remap_index }, - { 10499, VertexAttrib4fARB_remap_index }, - { 10903, VertexAttrib4fvARB_remap_index }, - { 9402, VertexAttrib4ivARB_remap_index }, - { 16033, VertexAttrib4sARB_remap_index }, - { 28747, VertexAttrib4svARB_remap_index }, - { 15373, VertexAttrib4ubvARB_remap_index }, - { 28135, VertexAttrib4uivARB_remap_index }, - { 18501, VertexAttrib4usvARB_remap_index }, - { 20466, VertexAttribPointerARB_remap_index }, - { 30340, BindBufferARB_remap_index }, - { 6117, BufferDataARB_remap_index }, - { 1382, BufferSubDataARB_remap_index }, - { 28324, DeleteBuffersARB_remap_index }, - { 30623, GenBuffersARB_remap_index }, - { 16375, GetBufferParameterivARB_remap_index }, - { 15520, GetBufferPointervARB_remap_index }, - { 1335, GetBufferSubDataARB_remap_index }, - { 28083, IsBufferARB_remap_index }, - { 24466, MapBufferARB_remap_index }, - { 28962, UnmapBufferARB_remap_index }, - { 268, BeginQueryARB_remap_index }, - { 18174, DeleteQueriesARB_remap_index }, - { 11197, EndQueryARB_remap_index }, - { 26960, GenQueriesARB_remap_index }, - { 1772, GetQueryObjectivARB_remap_index }, - { 16077, GetQueryObjectuivARB_remap_index }, - { 1624, GetQueryivARB_remap_index }, - { 18408, IsQueryARB_remap_index }, - { 7502, AttachObjectARB_remap_index }, - { 17038, CompileShaderARB_remap_index }, - { 2905, CreateProgramObjectARB_remap_index }, - { 6062, CreateShaderObjectARB_remap_index }, - { 13384, DeleteObjectARB_remap_index }, - { 22223, DetachObjectARB_remap_index }, - { 10975, GetActiveUniformARB_remap_index }, - { 8664, GetAttachedObjectsARB_remap_index }, - { 8971, GetHandleARB_remap_index }, - { 30373, GetInfoLogARB_remap_index }, - { 29629, GetObjectParameterfvARB_remap_index }, - { 25354, GetObjectParameterivARB_remap_index }, - { 26718, GetShaderSourceARB_remap_index }, - { 25968, GetUniformLocationARB_remap_index }, - { 22051, GetUniformfvARB_remap_index }, - { 11640, GetUniformivARB_remap_index }, - { 18546, LinkProgramARB_remap_index }, - { 18604, ShaderSourceARB_remap_index }, - { 6784, Uniform1fARB_remap_index }, - { 27499, Uniform1fvARB_remap_index }, - { 20435, Uniform1iARB_remap_index }, - { 19401, Uniform1ivARB_remap_index }, - { 2003, Uniform2fARB_remap_index }, - { 13220, Uniform2fvARB_remap_index }, - { 24353, Uniform2iARB_remap_index }, - { 2123, Uniform2ivARB_remap_index }, - { 17148, Uniform3fARB_remap_index }, - { 8694, Uniform3fvARB_remap_index }, - { 5708, Uniform3iARB_remap_index }, - { 15626, Uniform3ivARB_remap_index }, - { 17635, Uniform4fARB_remap_index }, - { 21915, Uniform4fvARB_remap_index }, - { 23081, Uniform4iARB_remap_index }, - { 18914, Uniform4ivARB_remap_index }, - { 7554, UniformMatrix2fvARB_remap_index }, + { 1513, AttachShader_remap_index }, + { 9449, CreateProgram_remap_index }, + { 22046, CreateShader_remap_index }, + { 24414, DeleteProgram_remap_index }, + { 17759, DeleteShader_remap_index }, + { 22492, DetachShader_remap_index }, + { 17225, GetAttachedShaders_remap_index }, + { 4594, GetProgramInfoLog_remap_index }, + { 387, GetProgramiv_remap_index }, + { 6124, GetShaderInfoLog_remap_index }, + { 29767, GetShaderiv_remap_index }, + { 12750, IsProgram_remap_index }, + { 11722, IsShader_remap_index }, + { 9553, StencilFuncSeparate_remap_index }, + { 3727, StencilMaskSeparate_remap_index }, + { 7206, StencilOpSeparate_remap_index }, + { 21347, UniformMatrix2x3fv_remap_index }, + { 2724, UniformMatrix2x4fv_remap_index }, + { 31460, UniformMatrix3x2fv_remap_index }, + { 29108, UniformMatrix3x4fv_remap_index }, + { 15618, UniformMatrix4x2fv_remap_index }, + { 3101, UniformMatrix4x3fv_remap_index }, + { 15250, DrawArraysInstanced_remap_index }, + { 16438, DrawElementsInstanced_remap_index }, + { 9467, LoadTransposeMatrixdARB_remap_index }, + { 29496, LoadTransposeMatrixfARB_remap_index }, + { 5277, MultTransposeMatrixdARB_remap_index }, + { 22679, MultTransposeMatrixfARB_remap_index }, + { 198, SampleCoverageARB_remap_index }, + { 5490, CompressedTexImage1DARB_remap_index }, + { 23188, CompressedTexImage2DARB_remap_index }, + { 3790, CompressedTexImage3DARB_remap_index }, + { 17517, CompressedTexSubImage1DARB_remap_index }, + { 1963, CompressedTexSubImage2DARB_remap_index }, + { 19436, CompressedTexSubImage3DARB_remap_index }, + { 27341, GetCompressedTexImageARB_remap_index }, + { 3635, DisableVertexAttribArrayARB_remap_index }, + { 28693, EnableVertexAttribArrayARB_remap_index }, + { 30610, GetProgramEnvParameterdvARB_remap_index }, + { 22559, GetProgramEnvParameterfvARB_remap_index }, + { 26292, GetProgramLocalParameterdvARB_remap_index }, + { 7648, GetProgramLocalParameterfvARB_remap_index }, + { 17633, GetProgramStringARB_remap_index }, + { 26487, GetProgramivARB_remap_index }, + { 19631, GetVertexAttribdvARB_remap_index }, + { 15478, GetVertexAttribfvARB_remap_index }, + { 9333, GetVertexAttribivARB_remap_index }, + { 18512, ProgramEnvParameter4dARB_remap_index }, + { 24187, ProgramEnvParameter4dvARB_remap_index }, + { 16142, ProgramEnvParameter4fARB_remap_index }, + { 8533, ProgramEnvParameter4fvARB_remap_index }, + { 3753, ProgramLocalParameter4dARB_remap_index }, + { 12460, ProgramLocalParameter4dvARB_remap_index }, + { 28172, ProgramLocalParameter4fARB_remap_index }, + { 24767, ProgramLocalParameter4fvARB_remap_index }, + { 27095, ProgramStringARB_remap_index }, + { 18762, VertexAttrib1dARB_remap_index }, + { 15054, VertexAttrib1dvARB_remap_index }, + { 3928, VertexAttrib1fARB_remap_index }, + { 31541, VertexAttrib1fvARB_remap_index }, + { 6732, VertexAttrib1sARB_remap_index }, + { 2137, VertexAttrib1svARB_remap_index }, + { 14485, VertexAttrib2dARB_remap_index }, + { 16844, VertexAttrib2dvARB_remap_index }, + { 1532, VertexAttrib2fARB_remap_index }, + { 16957, VertexAttrib2fvARB_remap_index }, + { 31167, VertexAttrib2sARB_remap_index }, + { 30247, VertexAttrib2svARB_remap_index }, + { 10760, VertexAttrib3dARB_remap_index }, + { 8214, VertexAttrib3dvARB_remap_index }, + { 1619, VertexAttrib3fARB_remap_index }, + { 21610, VertexAttrib3fvARB_remap_index }, + { 26942, VertexAttrib3sARB_remap_index }, + { 19373, VertexAttrib3svARB_remap_index }, + { 4620, VertexAttrib4NbvARB_remap_index }, + { 17180, VertexAttrib4NivARB_remap_index }, + { 21565, VertexAttrib4NsvARB_remap_index }, + { 22511, VertexAttrib4NubARB_remap_index }, + { 30493, VertexAttrib4NubvARB_remap_index }, + { 18173, VertexAttrib4NuivARB_remap_index }, + { 2974, VertexAttrib4NusvARB_remap_index }, + { 10354, VertexAttrib4bvARB_remap_index }, + { 25700, VertexAttrib4dARB_remap_index }, + { 20395, VertexAttrib4dvARB_remap_index }, + { 10894, VertexAttrib4fARB_remap_index }, + { 11298, VertexAttrib4fvARB_remap_index }, + { 9746, VertexAttrib4ivARB_remap_index }, + { 16658, VertexAttrib4sARB_remap_index }, + { 29682, VertexAttrib4svARB_remap_index }, + { 15947, VertexAttrib4ubvARB_remap_index }, + { 29017, VertexAttrib4uivARB_remap_index }, + { 19184, VertexAttrib4usvARB_remap_index }, + { 21175, VertexAttribPointerARB_remap_index }, + { 31301, BindBufferARB_remap_index }, + { 6439, BufferDataARB_remap_index }, + { 1434, BufferSubDataARB_remap_index }, + { 29259, DeleteBuffersARB_remap_index }, + { 31584, GenBuffersARB_remap_index }, + { 17000, GetBufferParameterivARB_remap_index }, + { 16094, GetBufferPointervARB_remap_index }, + { 1387, GetBufferSubDataARB_remap_index }, + { 28965, IsBufferARB_remap_index }, + { 25251, MapBufferARB_remap_index }, + { 29897, UnmapBufferARB_remap_index }, + { 294, BeginQueryARB_remap_index }, + { 18857, DeleteQueriesARB_remap_index }, + { 11612, EndQueryARB_remap_index }, + { 27820, GenQueriesARB_remap_index }, + { 1855, GetQueryObjectivARB_remap_index }, + { 16702, GetQueryObjectuivARB_remap_index }, + { 1676, GetQueryivARB_remap_index }, + { 19091, IsQueryARB_remap_index }, + { 7824, AttachObjectARB_remap_index }, + { 17721, CompileShaderARB_remap_index }, + { 3043, CreateProgramObjectARB_remap_index }, + { 6384, CreateShaderObjectARB_remap_index }, + { 13852, DeleteObjectARB_remap_index }, + { 22979, DetachObjectARB_remap_index }, + { 11370, GetActiveUniformARB_remap_index }, + { 9008, GetAttachedObjectsARB_remap_index }, + { 9315, GetHandleARB_remap_index }, + { 31334, GetInfoLogARB_remap_index }, + { 30564, GetObjectParameterfvARB_remap_index }, + { 26166, GetObjectParameterivARB_remap_index }, + { 27578, GetShaderSourceARB_remap_index }, + { 26802, GetUniformLocationARB_remap_index }, + { 22781, GetUniformfvARB_remap_index }, + { 12055, GetUniformivARB_remap_index }, + { 19229, LinkProgramARB_remap_index }, + { 19287, ShaderSourceARB_remap_index }, + { 7106, Uniform1fARB_remap_index }, + { 28381, Uniform1fvARB_remap_index }, + { 21144, Uniform1iARB_remap_index }, + { 20084, Uniform1ivARB_remap_index }, + { 2086, Uniform2fARB_remap_index }, + { 13688, Uniform2fvARB_remap_index }, + { 25138, Uniform2iARB_remap_index }, + { 2206, Uniform2ivARB_remap_index }, + { 17831, Uniform3fARB_remap_index }, + { 9038, Uniform3fvARB_remap_index }, + { 6030, Uniform3iARB_remap_index }, + { 16200, Uniform3ivARB_remap_index }, + { 18318, Uniform4fARB_remap_index }, + { 22645, Uniform4fvARB_remap_index }, + { 23866, Uniform4iARB_remap_index }, + { 19597, Uniform4ivARB_remap_index }, + { 7876, UniformMatrix2fvARB_remap_index }, { 17, UniformMatrix3fvARB_remap_index }, - { 2475, UniformMatrix4fvARB_remap_index }, - { 23514, UseProgramObjectARB_remap_index }, - { 13655, ValidateProgramARB_remap_index }, - { 19755, BindAttribLocationARB_remap_index }, - { 4397, 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{ 9797, VertexAttrib3fNV_remap_index }, + { 23698, VertexAttrib3fvNV_remap_index }, + { 21230, VertexAttrib3sNV_remap_index }, + { 22621, VertexAttrib3svNV_remap_index }, + { 27665, VertexAttrib4dNV_remap_index }, + { 31817, VertexAttrib4dvNV_remap_index }, + { 4237, VertexAttrib4fNV_remap_index }, + { 8984, VertexAttrib4fvNV_remap_index }, + { 25584, VertexAttrib4sNV_remap_index }, + { 1345, VertexAttrib4svNV_remap_index }, + { 4728, VertexAttrib4ubNV_remap_index }, + { 760, VertexAttrib4ubvNV_remap_index }, + { 20727, VertexAttribPointerNV_remap_index }, + { 2180, VertexAttribs1dvNV_remap_index }, + { 25067, VertexAttribs1fvNV_remap_index }, + { 31617, VertexAttribs1svNV_remap_index }, + { 9822, VertexAttribs2dvNV_remap_index }, + { 24260, VertexAttribs2fvNV_remap_index }, + { 16913, VertexAttribs2svNV_remap_index }, + { 4955, VertexAttribs3dvNV_remap_index }, + { 2060, VertexAttribs3fvNV_remap_index }, + { 28588, VertexAttribs3svNV_remap_index }, + { 25674, VertexAttribs4dvNV_remap_index }, + { 5008, VertexAttribs4fvNV_remap_index }, + { 31404, VertexAttribs4svNV_remap_index }, + { 28336, VertexAttribs4ubvNV_remap_index }, + { 25744, GetTexBumpParameterfvATI_remap_index }, + { 31658, GetTexBumpParameterivATI_remap_index }, + { 17693, TexBumpParameterfvATI_remap_index }, + { 19679, TexBumpParameterivATI_remap_index }, + { 14917, AlphaFragmentOp1ATI_remap_index }, + { 10397, AlphaFragmentOp2ATI_remap_index }, + { 23614, AlphaFragmentOp3ATI_remap_index }, + { 28515, BeginFragmentShaderATI_remap_index }, + { 29844, BindFragmentShaderATI_remap_index }, + { 22750, ColorFragmentOp1ATI_remap_index }, + { 4115, ColorFragmentOp2ATI_remap_index }, + { 30185, ColorFragmentOp3ATI_remap_index }, + { 5154, DeleteFragmentShaderATI_remap_index }, + { 31841, EndFragmentShaderATI_remap_index }, + { 31087, GenFragmentShadersATI_remap_index }, + { 24391, PassTexCoordATI_remap_index }, + { 6542, SampleMapATI_remap_index }, + { 6315, SetFragmentShaderConstantATI_remap_index }, + { 345, PointParameteriNV_remap_index }, + { 13577, PointParameterivNV_remap_index }, + { 27504, ActiveStencilFaceEXT_remap_index }, + { 26266, BindVertexArrayAPPLE_remap_index }, + { 2631, DeleteVertexArraysAPPLE_remap_index }, + { 17252, GenVertexArraysAPPLE_remap_index }, + { 22425, IsVertexArrayAPPLE_remap_index }, + { 801, GetProgramNamedParameterdvNV_remap_index }, + { 3368, GetProgramNamedParameterfvNV_remap_index }, + { 25775, ProgramNamedParameter4dNV_remap_index }, + { 13903, ProgramNamedParameter4dvNV_remap_index }, + { 8467, ProgramNamedParameter4fNV_remap_index }, + { 11206, ProgramNamedParameter4fvNV_remap_index }, + { 16249, PrimitiveRestartIndexNV_remap_index }, + { 29334, PrimitiveRestartNV_remap_index }, + { 23307, DepthBoundsEXT_remap_index }, + { 1095, BlendEquationSeparateEXT_remap_index }, + { 14072, BindFramebufferEXT_remap_index }, + { 24578, BindRenderbufferEXT_remap_index }, + { 9231, CheckFramebufferStatusEXT_remap_index }, + { 21715, DeleteFramebuffersEXT_remap_index }, + { 30442, DeleteRenderbuffersEXT_remap_index }, + { 12875, FramebufferRenderbufferEXT_remap_index }, + { 13042, FramebufferTexture1DEXT_remap_index }, + { 11000, FramebufferTexture2DEXT_remap_index }, + { 10640, FramebufferTexture3DEXT_remap_index }, + { 22317, GenFramebuffersEXT_remap_index }, + { 16799, GenRenderbuffersEXT_remap_index }, + { 6261, GenerateMipmapEXT_remap_index }, + { 20824, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 30993, GetRenderbufferParameterivEXT_remap_index }, + { 19559, IsFramebufferEXT_remap_index }, + { 31740, IsRenderbufferEXT_remap_index }, + { 7756, RenderbufferStorageEXT_remap_index }, + { 677, BlitFramebufferEXT_remap_index }, + { 13722, BufferParameteriAPPLE_remap_index }, + { 18428, FlushMappedBufferRangeAPPLE_remap_index }, + { 1751, BindFragDataLocationEXT_remap_index }, + { 23420, GetFragDataLocationEXT_remap_index }, + { 10100, GetUniformuivEXT_remap_index }, + { 2810, GetVertexAttribIivEXT_remap_index }, + { 4001, GetVertexAttribIuivEXT_remap_index }, + { 11486, Uniform1uiEXT_remap_index }, + { 26691, Uniform1uivEXT_remap_index }, + { 21326, Uniform2uiEXT_remap_index }, + { 4093, Uniform2uivEXT_remap_index }, + { 27944, Uniform3uiEXT_remap_index }, + { 14032, Uniform3uivEXT_remap_index }, + { 3305, Uniform4uiEXT_remap_index }, + { 8257, Uniform4uivEXT_remap_index }, + { 17581, VertexAttribI1iEXT_remap_index }, + { 920, VertexAttribI1ivEXT_remap_index }, + { 2429, VertexAttribI1uiEXT_remap_index }, + { 12184, VertexAttribI1uivEXT_remap_index }, + { 81, VertexAttribI2iEXT_remap_index }, + { 22862, VertexAttribI2ivEXT_remap_index }, + { 4981, VertexAttribI2uiEXT_remap_index }, + { 4473, VertexAttribI2uivEXT_remap_index }, + { 25404, VertexAttribI3iEXT_remap_index }, + { 29165, VertexAttribI3ivEXT_remap_index }, + { 3178, VertexAttribI3uiEXT_remap_index }, + { 29081, VertexAttribI3uivEXT_remap_index }, + { 21075, VertexAttribI4bvEXT_remap_index }, + { 13982, VertexAttribI4iEXT_remap_index }, + { 30711, VertexAttribI4ivEXT_remap_index }, + { 12797, VertexAttribI4svEXT_remap_index }, + { 15854, VertexAttribI4ubvEXT_remap_index }, + { 15589, VertexAttribI4uiEXT_remap_index }, + { 5108, VertexAttribI4uivEXT_remap_index }, + { 10803, VertexAttribI4usvEXT_remap_index }, + { 17660, VertexAttribIPointerEXT_remap_index }, + { 2865, FramebufferTextureLayerEXT_remap_index }, + { 5329, ColorMaskIndexedEXT_remap_index }, + { 18054, DisableIndexedEXT_remap_index }, + { 25431, EnableIndexedEXT_remap_index }, + { 20795, GetBooleanIndexedvEXT_remap_index }, + { 10430, GetIntegerIndexedvEXT_remap_index }, + { 21791, IsEnabledIndexedEXT_remap_index }, + { 21691, ClearColorIiEXT_remap_index }, + { 3255, ClearColorIuiEXT_remap_index }, + { 9420, GetTexParameterIivEXT_remap_index }, + { 5564, GetTexParameterIuivEXT_remap_index }, + { 2839, TexParameterIivEXT_remap_index }, + { 25320, TexParameterIuivEXT_remap_index }, + { 4366, BeginConditionalRenderNV_remap_index }, + { 24364, EndConditionalRenderNV_remap_index }, + { 8878, BeginTransformFeedbackEXT_remap_index }, + { 18078, BindBufferBaseEXT_remap_index }, + { 17948, BindBufferOffsetEXT_remap_index }, + { 11661, BindBufferRangeEXT_remap_index }, + { 13637, EndTransformFeedbackEXT_remap_index }, + { 10282, GetTransformFeedbackVaryingEXT_remap_index }, + { 19864, TransformFeedbackVaryingsEXT_remap_index }, + { 28237, ProvokingVertexEXT_remap_index }, + { 10230, GetTexParameterPointervAPPLE_remap_index }, + { 4755, TextureRangeAPPLE_remap_index }, + { 11072, GetObjectParameterivAPPLE_remap_index }, + { 19003, ObjectPurgeableAPPLE_remap_index }, + { 5358, ObjectUnpurgeableAPPLE_remap_index }, + { 16621, ActiveProgramEXT_remap_index }, + { 16592, CreateShaderProgramEXT_remap_index }, + { 27289, UseShaderProgramEXT_remap_index }, + { 27530, StencilFuncSeparateATI_remap_index }, + { 17319, ProgramEnvParameters4fvEXT_remap_index }, + { 20758, ProgramLocalParameters4fvEXT_remap_index }, + { 13505, GetQueryObjecti64vEXT_remap_index }, + { 9848, GetQueryObjectui64vEXT_remap_index }, + { 22819, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 11579, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 2440, _gloffset_BlendColor }, + { 2549, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 10329, _gloffset_BlendEquation }, + { 10697, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 15762, _gloffset_ColorSubTable }, - { 29439, _gloffset_CopyColorSubTable }, + { 16336, _gloffset_ColorSubTable }, + { 30374, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 213, _gloffset_ConvolutionFilter1D }, - { 2284, _gloffset_CopyConvolutionFilter1D }, - { 3675, _gloffset_GetConvolutionParameteriv }, - { 7783, _gloffset_ConvolutionFilter2D }, - { 7949, _gloffset_ConvolutionParameteriv }, - { 8409, _gloffset_ConvolutionParameterfv }, - { 19024, _gloffset_GetSeparableFilter }, - { 22319, _gloffset_SeparableFilter2D }, - { 23131, _gloffset_ConvolutionParameteri }, - { 23254, _gloffset_ConvolutionParameterf }, - { 24798, _gloffset_GetConvolutionParameterfv }, - { 25620, _gloffset_GetConvolutionFilter }, - { 27895, _gloffset_CopyConvolutionFilter2D }, + { 239, _gloffset_ConvolutionFilter1D }, + { 2367, _gloffset_CopyConvolutionFilter1D }, + { 3864, _gloffset_GetConvolutionParameteriv }, + { 8105, _gloffset_ConvolutionFilter2D }, + { 8293, _gloffset_ConvolutionParameteriv }, + { 8753, _gloffset_ConvolutionParameterfv }, + { 19707, _gloffset_GetSeparableFilter }, + { 23075, _gloffset_SeparableFilter2D }, + { 23916, _gloffset_ConvolutionParameteri }, + { 24039, _gloffset_ConvolutionParameterf }, + { 25610, _gloffset_GetConvolutionParameterfv }, + { 26432, _gloffset_GetConvolutionFilter }, + { 28777, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13913, _gloffset_CopyTexSubImage3D }, - { 15473, _gloffset_CopyTexImage2D }, - { 22739, _gloffset_CopyTexImage1D }, - { 25301, _gloffset_CopyTexSubImage2D }, - { 27533, _gloffset_CopyTexSubImage1D }, + { 14431, _gloffset_CopyTexSubImage3D }, + { 16047, _gloffset_CopyTexImage2D }, + { 23524, _gloffset_CopyTexImage1D }, + { 26113, _gloffset_CopyTexSubImage2D }, + { 28415, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8746, _gloffset_DrawRangeElements }, + { 9090, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 812, _gloffset_Histogram }, - { 3139, _gloffset_ResetHistogram }, - { 9175, _gloffset_GetMinmax }, - { 14247, _gloffset_GetHistogramParameterfv }, - { 22664, _gloffset_GetMinmaxParameteriv }, - { 24688, _gloffset_ResetMinmax }, - { 25517, _gloffset_GetHistogramParameteriv }, - { 26604, _gloffset_GetHistogram }, - { 29025, _gloffset_Minmax }, - { 30526, _gloffset_GetMinmaxParameterfv }, + { 838, _gloffset_Histogram }, + { 3328, _gloffset_ResetHistogram }, + { 9519, _gloffset_GetMinmax }, + { 14765, _gloffset_GetHistogramParameterfv }, + { 23449, _gloffset_GetMinmaxParameteriv }, + { 25500, _gloffset_ResetMinmax }, + { 26329, _gloffset_GetHistogramParameteriv }, + { 27464, _gloffset_GetHistogram }, + { 29960, _gloffset_Minmax }, + { 31487, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7645, _gloffset_ColorTable }, - { 14093, _gloffset_GetColorTable }, - { 21334, _gloffset_GetColorTableParameterfv }, - { 23310, _gloffset_GetColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6366, _gloffset_TexSubImage1D }, - { 9789, _gloffset_TexSubImage2D }, + { 6688, _gloffset_TexSubImage1D }, + { 10157, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 1658, _gloffset_TexImage3D }, - { 21103, _gloffset_TexSubImage3D }, + { 1710, _gloffset_TexImage3D }, + { 21833, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 2990, _gloffset_PrioritizeTextures }, - { 6815, _gloffset_AreTexturesResident }, - { 12492, _gloffset_GenTextures }, - { 14579, _gloffset_DeleteTextures }, - { 18026, _gloffset_IsTexture }, - { 27598, _gloffset_BindTexture }, + { 3128, _gloffset_PrioritizeTextures }, + { 7137, _gloffset_AreTexturesResident }, + { 12960, _gloffset_GenTextures }, + { 15097, _gloffset_DeleteTextures }, + { 18709, _gloffset_IsTexture }, + { 28480, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 22491, _gloffset_ArrayElement }, - { 28613, _gloffset_GetPointerv }, - { 30153, _gloffset_DrawArrays }, + { 23247, _gloffset_ArrayElement }, + { 29548, _gloffset_GetPointerv }, + { 31114, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6933, _gloffset_ColorTableParameteriv }, - { 7645, _gloffset_ColorTable }, - { 14093, _gloffset_GetColorTable }, - { 14203, _gloffset_CopyColorTable }, - { 17887, _gloffset_ColorTableParameterfv }, - { 21334, _gloffset_GetColorTableParameterfv }, - { 23310, _gloffset_GetColorTableParameteriv }, + { 7255, _gloffset_ColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 14721, _gloffset_CopyColorTable }, + { 18570, _gloffset_ColorTableParameterfv }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ - { 381, _gloffset_MultiTexCoord3sARB }, - { 613, _gloffset_ActiveTextureARB }, - { 3812, _gloffset_MultiTexCoord1fvARB }, - { 5467, _gloffset_MultiTexCoord3dARB }, - { 5512, _gloffset_MultiTexCoord2iARB }, - { 5636, _gloffset_MultiTexCoord2svARB }, - { 7601, _gloffset_MultiTexCoord2fARB }, - { 9534, _gloffset_MultiTexCoord3fvARB }, - { 10091, _gloffset_MultiTexCoord4sARB }, - { 10725, _gloffset_MultiTexCoord2dvARB }, - { 11107, _gloffset_MultiTexCoord1svARB }, - { 11479, _gloffset_MultiTexCoord3svARB }, - { 11540, _gloffset_MultiTexCoord4iARB }, - { 12263, _gloffset_MultiTexCoord3iARB }, - { 13066, _gloffset_MultiTexCoord1dARB }, - { 13283, _gloffset_MultiTexCoord3dvARB }, - { 14447, _gloffset_MultiTexCoord3ivARB }, - { 14492, _gloffset_MultiTexCoord2sARB }, - { 15819, _gloffset_MultiTexCoord4ivARB }, - { 17537, _gloffset_ClientActiveTextureARB }, - { 19820, _gloffset_MultiTexCoord2dARB }, - { 20261, _gloffset_MultiTexCoord4dvARB }, - { 20572, _gloffset_MultiTexCoord4fvARB }, - { 21475, _gloffset_MultiTexCoord3fARB }, - { 23838, _gloffset_MultiTexCoord4dARB }, - { 24104, _gloffset_MultiTexCoord1sARB }, - { 24308, _gloffset_MultiTexCoord1dvARB }, - { 25145, _gloffset_MultiTexCoord1ivARB }, - { 25238, _gloffset_MultiTexCoord2ivARB }, - { 25577, _gloffset_MultiTexCoord1iARB }, - { 26879, _gloffset_MultiTexCoord4svARB }, - { 27397, _gloffset_MultiTexCoord1fARB }, - { 27660, _gloffset_MultiTexCoord4fARB }, - { 29987, _gloffset_MultiTexCoord2fvARB }, + { 407, _gloffset_MultiTexCoord3sARB }, + { 639, _gloffset_ActiveTextureARB }, + { 4031, _gloffset_MultiTexCoord1fvARB }, + { 5789, _gloffset_MultiTexCoord3dARB }, + { 5834, _gloffset_MultiTexCoord2iARB }, + { 5958, _gloffset_MultiTexCoord2svARB }, + { 7923, _gloffset_MultiTexCoord2fARB }, + { 9878, _gloffset_MultiTexCoord3fvARB }, + { 10459, _gloffset_MultiTexCoord4sARB }, + { 11120, _gloffset_MultiTexCoord2dvARB }, + { 11522, _gloffset_MultiTexCoord1svARB }, + { 11894, _gloffset_MultiTexCoord3svARB }, + { 11955, _gloffset_MultiTexCoord4iARB }, + { 12705, _gloffset_MultiTexCoord3iARB }, + { 13534, _gloffset_MultiTexCoord1dARB }, + { 13751, _gloffset_MultiTexCoord3dvARB }, + { 14965, _gloffset_MultiTexCoord3ivARB }, + { 15010, _gloffset_MultiTexCoord2sARB }, + { 16393, _gloffset_MultiTexCoord4ivARB }, + { 18220, _gloffset_ClientActiveTextureARB }, + { 20503, _gloffset_MultiTexCoord2dARB }, + { 20944, _gloffset_MultiTexCoord4dvARB }, + { 21281, _gloffset_MultiTexCoord4fvARB }, + { 22205, _gloffset_MultiTexCoord3fARB }, + { 24623, _gloffset_MultiTexCoord4dARB }, + { 24889, _gloffset_MultiTexCoord1sARB }, + { 25093, _gloffset_MultiTexCoord1dvARB }, + { 25957, _gloffset_MultiTexCoord1ivARB }, + { 26050, _gloffset_MultiTexCoord2ivARB }, + { 26389, _gloffset_MultiTexCoord1iARB }, + { 27739, _gloffset_MultiTexCoord4svARB }, + { 28279, _gloffset_MultiTexCoord1fARB }, + { 28542, _gloffset_MultiTexCoord4fARB }, + { 30948, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5042,7 +5227,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8467, -1 }, /* TbufferMask3DFX */ + { 8811, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5113,7 +5298,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { #if defined(need_GL_ARB_geometry_shader4) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 11443, -1 }, /* FramebufferTextureLayer */ + { 11858, -1 }, /* FramebufferTextureLayer */ { -1, -1 } }; #endif @@ -5127,11 +5312,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3390, -1 }, /* MatrixIndexusvARB */ - { 12084, -1 }, /* MatrixIndexuivARB */ - { 13405, -1 }, /* MatrixIndexPointerARB */ - { 18275, -1 }, /* CurrentPaletteMatrixARB */ - { 21219, -1 }, /* MatrixIndexubvARB */ + { 3579, -1 }, /* MatrixIndexusvARB */ + { 12526, -1 }, /* MatrixIndexuivARB */ + { 13873, -1 }, /* MatrixIndexPointerARB */ + { 18958, -1 }, /* CurrentPaletteMatrixARB */ + { 21949, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5208,16 +5393,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { - { 2226, -1 }, /* WeightubvARB */ - { 5827, -1 }, /* WeightivARB */ - { 10194, -1 }, /* WeightPointerARB */ - { 12784, -1 }, /* WeightfvARB */ - { 16314, -1 }, /* WeightbvARB */ - { 19488, -1 }, /* WeightusvARB */ - { 22245, -1 }, /* VertexBlendARB */ - { 27481, -1 }, /* WeightsvARB */ - { 29489, -1 }, /* WeightdvARB */ - { 30187, -1 }, /* WeightuivARB */ + { 2309, -1 }, /* WeightubvARB */ + { 6149, -1 }, /* WeightivARB */ + { 10562, -1 }, /* WeightPointerARB */ + { 13252, -1 }, /* WeightfvARB */ + { 16939, -1 }, /* WeightbvARB */ + { 20171, -1 }, /* WeightusvARB */ + { 23001, -1 }, /* VertexBlendARB */ + { 28363, -1 }, /* WeightsvARB */ + { 30424, -1 }, /* WeightdvARB */ + { 31148, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5287,7 +5472,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { #if defined(need_GL_EXT_blend_color) static const struct gl_function_remap GL_EXT_blend_color_functions[] = { - { 2440, _gloffset_BlendColor }, + { 2549, _gloffset_BlendColor }, { -1, -1 } }; #endif @@ -5308,15 +5493,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 10329, _gloffset_BlendEquation }, + { 10697, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 15762, _gloffset_ColorSubTable }, - { 29439, _gloffset_CopyColorSubTable }, + { 16336, _gloffset_ColorSubTable }, + { 30374, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5330,66 +5515,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = #if defined(need_GL_EXT_convolution) static const struct gl_function_remap GL_EXT_convolution_functions[] = { - { 213, _gloffset_ConvolutionFilter1D }, - { 2284, _gloffset_CopyConvolutionFilter1D }, - { 3675, _gloffset_GetConvolutionParameteriv }, - { 7783, _gloffset_ConvolutionFilter2D }, - { 7949, _gloffset_ConvolutionParameteriv }, - { 8409, _gloffset_ConvolutionParameterfv }, - { 19024, _gloffset_GetSeparableFilter }, - { 22319, _gloffset_SeparableFilter2D }, - { 23131, _gloffset_ConvolutionParameteri }, - { 23254, _gloffset_ConvolutionParameterf }, - { 24798, _gloffset_GetConvolutionParameterfv }, - { 25620, _gloffset_GetConvolutionFilter }, - { 27895, _gloffset_CopyConvolutionFilter2D }, + { 239, _gloffset_ConvolutionFilter1D }, + { 2367, _gloffset_CopyConvolutionFilter1D }, + { 3864, _gloffset_GetConvolutionParameteriv }, + { 8105, _gloffset_ConvolutionFilter2D }, + { 8293, _gloffset_ConvolutionParameteriv }, + { 8753, _gloffset_ConvolutionParameterfv }, + { 19707, _gloffset_GetSeparableFilter }, + { 23075, _gloffset_SeparableFilter2D }, + { 23916, _gloffset_ConvolutionParameteri }, + { 24039, _gloffset_ConvolutionParameterf }, + { 25610, _gloffset_GetConvolutionParameterfv }, + { 26432, _gloffset_GetConvolutionFilter }, + { 28777, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9673, -1 }, /* TangentPointerEXT */ - { 11598, -1 }, /* Binormal3ivEXT */ - { 12216, -1 }, /* Tangent3sEXT */ - { 13470, -1 }, /* Tangent3fvEXT */ - { 17246, -1 }, /* Tangent3dvEXT */ - { 17973, -1 }, /* Binormal3bvEXT */ - { 19077, -1 }, /* Binormal3dEXT */ - { 21151, -1 }, /* Tangent3fEXT */ - { 23203, -1 }, /* Binormal3sEXT */ - { 23648, -1 }, /* Tangent3ivEXT */ - { 23667, -1 }, /* Tangent3dEXT */ - { 24562, -1 }, /* Binormal3svEXT */ - { 25043, -1 }, /* Binormal3fEXT */ - { 25895, -1 }, /* Binormal3dvEXT */ - { 27101, -1 }, /* Tangent3iEXT */ - { 28180, -1 }, /* Tangent3bvEXT */ - { 28648, -1 }, /* Tangent3bEXT */ - { 29212, -1 }, /* Binormal3fvEXT */ - { 29886, -1 }, /* BinormalPointerEXT */ - { 30291, -1 }, /* Tangent3svEXT */ - { 30728, -1 }, /* Binormal3bEXT */ - { 30905, -1 }, /* Binormal3iEXT */ + { 10017, -1 }, /* TangentPointerEXT */ + { 12013, -1 }, /* Binormal3ivEXT */ + { 12658, -1 }, /* Tangent3sEXT */ + { 13938, -1 }, /* Tangent3fvEXT */ + { 17929, -1 }, /* Tangent3dvEXT */ + { 18656, -1 }, /* Binormal3bvEXT */ + { 19760, -1 }, /* Binormal3dEXT */ + { 21881, -1 }, /* Tangent3fEXT */ + { 23988, -1 }, /* Binormal3sEXT */ + { 24433, -1 }, /* Tangent3ivEXT */ + { 24452, -1 }, /* Tangent3dEXT */ + { 25347, -1 }, /* Binormal3svEXT */ + { 25855, -1 }, /* Binormal3fEXT */ + { 26729, -1 }, /* Binormal3dvEXT */ + { 27983, -1 }, /* Tangent3iEXT */ + { 29062, -1 }, /* Tangent3bvEXT */ + { 29583, -1 }, /* Tangent3bEXT */ + { 30147, -1 }, /* Binormal3fvEXT */ + { 30847, -1 }, /* BinormalPointerEXT */ + { 31252, -1 }, /* Tangent3svEXT */ + { 31689, -1 }, /* Binormal3bEXT */ + { 31866, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13913, _gloffset_CopyTexSubImage3D }, - { 15473, _gloffset_CopyTexImage2D }, - { 22739, _gloffset_CopyTexImage1D }, - { 25301, _gloffset_CopyTexSubImage2D }, - { 27533, _gloffset_CopyTexSubImage1D }, + { 14431, _gloffset_CopyTexSubImage3D }, + { 16047, _gloffset_CopyTexImage2D }, + { 23524, _gloffset_CopyTexImage1D }, + { 26113, _gloffset_CopyTexSubImage2D }, + { 28415, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 8098, -1 }, /* CullParameterdvEXT */ - { 10770, -1 }, /* CullParameterfvEXT */ + { 8442, -1 }, /* CullParameterdvEXT */ + { 11165, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -5417,7 +5602,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8746, _gloffset_DrawRangeElements }, + { 9090, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5457,41 +5642,48 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] }; #endif +#if defined(need_GL_EXT_gpu_shader4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_histogram) static const struct gl_function_remap GL_EXT_histogram_functions[] = { - { 812, _gloffset_Histogram }, - { 3139, _gloffset_ResetHistogram }, - { 9175, _gloffset_GetMinmax }, - { 14247, _gloffset_GetHistogramParameterfv }, - { 22664, _gloffset_GetMinmaxParameteriv }, - { 24688, _gloffset_ResetMinmax }, - { 25517, _gloffset_GetHistogramParameteriv }, - { 26604, _gloffset_GetHistogram }, - { 29025, _gloffset_Minmax }, - { 30526, _gloffset_GetMinmaxParameterfv }, + { 838, _gloffset_Histogram }, + { 3328, _gloffset_ResetHistogram }, + { 9519, _gloffset_GetMinmax }, + { 14765, _gloffset_GetHistogramParameterfv }, + { 23449, _gloffset_GetMinmaxParameteriv }, + { 25500, _gloffset_ResetMinmax }, + { 26329, _gloffset_GetHistogramParameteriv }, + { 27464, _gloffset_GetHistogram }, + { 29960, _gloffset_Minmax }, + { 31487, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10556, -1 }, /* IndexFuncEXT */ + { 10951, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 19575, -1 }, /* IndexMaterialEXT */ + { 20258, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 24582, -1 }, /* ApplyTextureEXT */ - { 24642, -1 }, /* TextureMaterialEXT */ - { 24667, -1 }, /* TextureLightEXT */ + { 25367, -1 }, /* ApplyTextureEXT */ + { 25454, -1 }, /* TextureMaterialEXT */ + { 25479, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5512,20 +5704,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7645, _gloffset_ColorTable }, - { 14093, _gloffset_GetColorTable }, - { 21334, _gloffset_GetColorTableParameterfv }, - { 23310, _gloffset_GetColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 20226, -1 }, /* PixelTransformParameterfEXT */ - { 20306, -1 }, /* PixelTransformParameteriEXT */ - { 28363, -1 }, /* PixelTransformParameterfvEXT */ - { 29850, -1 }, /* PixelTransformParameterivEXT */ + { 20909, -1 }, /* PixelTransformParameterfEXT */ + { 20989, -1 }, /* PixelTransformParameteriEXT */ + { 29298, -1 }, /* PixelTransformParameterfvEXT */ + { 30811, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5558,6 +5750,13 @@ static const struct gl_function_remap GL_EXT_secondary_color_functions[] = { }; #endif +#if defined(need_GL_EXT_separate_shader_objects) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_separate_shader_objects_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_stencil_two_side) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { @@ -5567,16 +5766,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6366, _gloffset_TexSubImage1D }, - { 9789, _gloffset_TexSubImage2D }, + { 6688, _gloffset_TexSubImage1D }, + { 10157, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { - { 1658, _gloffset_TexImage3D }, - { 21103, _gloffset_TexSubImage3D }, + { 1710, _gloffset_TexImage3D }, + { 21833, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5597,19 +5796,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 2990, _gloffset_PrioritizeTextures }, - { 6815, _gloffset_AreTexturesResident }, - { 12492, _gloffset_GenTextures }, - { 14579, _gloffset_DeleteTextures }, - { 18026, _gloffset_IsTexture }, - { 27598, _gloffset_BindTexture }, + { 3128, _gloffset_PrioritizeTextures }, + { 7137, _gloffset_AreTexturesResident }, + { 12960, _gloffset_GenTextures }, + { 15097, _gloffset_DeleteTextures }, + { 18709, _gloffset_IsTexture }, + { 28480, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12734, -1 }, /* TextureNormalEXT */ + { 13202, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5631,30 +5830,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 22491, _gloffset_ArrayElement }, - { 28613, _gloffset_GetPointerv }, - { 30153, _gloffset_DrawArrays }, + { 23247, _gloffset_ArrayElement }, + { 29548, _gloffset_GetPointerv }, + { 31114, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 18056, -1 }, /* VertexWeightfvEXT */ - { 25021, -1 }, /* VertexWeightfEXT */ - { 26573, -1 }, /* VertexWeightPointerEXT */ + { 18739, -1 }, /* VertexWeightfvEXT */ + { 25833, -1 }, /* VertexWeightfEXT */ + { 27433, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif #if defined(need_GL_HP_image_transform) static const struct gl_function_remap GL_HP_image_transform_functions[] = { - { 2157, -1 }, /* GetImageTransformParameterfvHP */ - { 3356, -1 }, /* ImageTransformParameterfHP */ - { 9367, -1 }, /* ImageTransformParameterfvHP */ - { 11025, -1 }, /* ImageTransformParameteriHP */ - { 11333, -1 }, /* GetImageTransformParameterivHP */ - { 18120, -1 }, /* ImageTransformParameterivHP */ + { 2240, -1 }, /* GetImageTransformParameterfvHP */ + { 3545, -1 }, /* ImageTransformParameterfHP */ + { 9711, -1 }, /* ImageTransformParameterfvHP */ + { 11420, -1 }, /* ImageTransformParameteriHP */ + { 11748, -1 }, /* GetImageTransformParameterivHP */ + { 18803, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5668,14 +5867,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 3908, -1 }, /* SecondaryColorPointerListIBM */ - { 5333, -1 }, /* NormalPointerListIBM */ - { 6989, -1 }, /* FogCoordPointerListIBM */ - { 7296, -1 }, /* VertexPointerListIBM */ - { 10946, -1 }, /* ColorPointerListIBM */ - { 12323, -1 }, /* TexCoordPointerListIBM */ - { 12756, -1 }, /* IndexPointerListIBM */ - { 30469, -1 }, /* EdgeFlagPointerListIBM */ + { 4149, -1 }, /* SecondaryColorPointerListIBM */ + { 5655, -1 }, /* NormalPointerListIBM */ + { 7311, -1 }, /* FogCoordPointerListIBM */ + { 7618, -1 }, /* VertexPointerListIBM */ + { 11341, -1 }, /* ColorPointerListIBM */ + { 12765, -1 }, /* TexCoordPointerListIBM */ + { 13224, -1 }, /* IndexPointerListIBM */ + { 31430, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5689,10 +5888,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11710, -1 }, /* VertexPointervINTEL */ - { 14340, -1 }, /* ColorPointervINTEL */ - { 27869, -1 }, /* NormalPointervINTEL */ - { 28295, -1 }, /* TexCoordPointervINTEL */ + { 12125, -1 }, /* VertexPointervINTEL */ + { 14858, -1 }, /* ColorPointervINTEL */ + { 28751, -1 }, /* NormalPointervINTEL */ + { 29230, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5706,10 +5905,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { #if defined(need_GL_MESA_shader_debug) static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { - { 1522, -1 }, /* GetDebugLogLengthMESA */ - { 3114, -1 }, /* ClearDebugLogMESA */ - { 4069, -1 }, /* GetDebugLogMESA */ - { 28806, -1 }, /* CreateDebugObjectMESA */ + { 1574, -1 }, /* GetDebugLogLengthMESA */ + { 3280, -1 }, /* ClearDebugLogMESA */ + { 4310, -1 }, /* GetDebugLogMESA */ + { 29741, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5730,15 +5929,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 6028, -1 }, /* GetMapAttribParameterivNV */ - { 7751, -1 }, /* MapControlPointsNV */ - { 7850, -1 }, /* MapParameterfvNV */ - { 9772, -1 }, /* EvalMapsNV */ - { 15984, -1 }, /* GetMapAttribParameterfvNV */ - { 16150, -1 }, /* MapParameterivNV */ - { 23054, -1 }, /* GetMapParameterivNV */ - { 23552, -1 }, /* GetMapParameterfvNV */ - { 27205, -1 }, /* GetMapControlPointsNV */ + { 6350, -1 }, /* GetMapAttribParameterivNV */ + { 8073, -1 }, /* MapControlPointsNV */ + { 8172, -1 }, /* MapParameterfvNV */ + { 10140, -1 }, /* EvalMapsNV */ + { 16558, -1 }, /* GetMapAttribParameterfvNV */ + { 16775, -1 }, /* MapParameterivNV */ + { 23839, -1 }, /* GetMapParameterivNV */ + { 24337, -1 }, /* GetMapParameterfvNV */ + { 28087, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5780,8 +5979,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14810, -1 }, /* CombinerStageParameterfvNV */ - { 15125, -1 }, /* GetCombinerStageParameterfvNV */ + { 15328, -1 }, /* CombinerStageParameterfvNV */ + { 15672, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5809,23 +6008,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7935, -1 }, /* HintPGI */ + { 8279, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 15098, -1 }, /* GetDetailTexFuncSGIS */ - { 15418, -1 }, /* DetailTexFuncSGIS */ + { 15645, -1 }, /* GetDetailTexFuncSGIS */ + { 15992, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 25283, -1 }, /* FogFuncSGIS */ - { 25948, -1 }, /* GetFogFuncSGIS */ + { 26095, -1 }, /* FogFuncSGIS */ + { 26782, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5853,112 +6052,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 6089, -1 }, /* GetSharpenTexFuncSGIS */ - { 20546, -1 }, /* SharpenTexFuncSGIS */ + { 6411, -1 }, /* GetSharpenTexFuncSGIS */ + { 21255, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { - { 894, -1 }, /* TexImage4DSGIS */ - { 14648, -1 }, /* TexSubImage4DSGIS */ + { 946, -1 }, /* TexImage4DSGIS */ + { 15166, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 14046, -1 }, /* TextureColorMaskSGIS */ + { 14564, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6266, -1 }, /* GetTexFilterFuncSGIS */ - { 15244, -1 }, /* TexFilterFuncSGIS */ + { 6588, -1 }, /* GetTexFilterFuncSGIS */ + { 15791, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_async) static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3040, -1 }, /* AsyncMarkerSGIX */ - { 4048, -1 }, /* FinishAsyncSGIX */ - { 4813, -1 }, /* PollAsyncSGIX */ - { 20693, -1 }, /* DeleteAsyncMarkersSGIX */ - { 20748, -1 }, /* IsAsyncMarkerSGIX */ - { 30266, -1 }, /* GenAsyncMarkersSGIX */ + { 3206, -1 }, /* AsyncMarkerSGIX */ + { 4289, -1 }, /* FinishAsyncSGIX */ + { 5135, -1 }, /* PollAsyncSGIX */ + { 21423, -1 }, /* DeleteAsyncMarkersSGIX */ + { 21478, -1 }, /* IsAsyncMarkerSGIX */ + { 31227, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6643, -1 }, /* FlushRasterSGIX */ + { 6965, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_fragment_lighting) static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { - { 2410, -1 }, /* FragmentMaterialfvSGIX */ - { 4764, -1 }, /* FragmentLightiSGIX */ - { 5769, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7363, -1 }, /* FragmentMaterialfSGIX */ - { 7524, -1 }, /* GetFragmentLightivSGIX */ - { 8361, -1 }, /* FragmentLightModeliSGIX */ - { 9835, -1 }, /* FragmentLightivSGIX */ - { 10137, -1 }, /* GetFragmentMaterialivSGIX */ - { 17943, -1 }, /* FragmentLightModelfSGIX */ - { 18243, -1 }, /* FragmentColorMaterialSGIX */ - { 18643, -1 }, /* FragmentMaterialiSGIX */ - { 19903, -1 }, /* LightEnviSGIX */ - { 21426, -1 }, /* FragmentLightModelfvSGIX */ - { 21735, -1 }, /* FragmentLightfvSGIX */ - { 26332, -1 }, /* FragmentLightModelivSGIX */ - { 26455, -1 }, /* FragmentLightfSGIX */ - { 29182, -1 }, /* GetFragmentLightfvSGIX */ - { 30749, -1 }, /* FragmentMaterialivSGIX */ + { 2519, -1 }, /* FragmentMaterialfvSGIX */ + { 5059, -1 }, /* FragmentLightiSGIX */ + { 6091, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7685, -1 }, /* FragmentMaterialfSGIX */ + { 7846, -1 }, /* GetFragmentLightivSGIX */ + { 8705, -1 }, /* FragmentLightModeliSGIX */ + { 10203, -1 }, /* FragmentLightivSGIX */ + { 10505, -1 }, /* GetFragmentMaterialivSGIX */ + { 18626, -1 }, /* FragmentLightModelfSGIX */ + { 18926, -1 }, /* FragmentColorMaterialSGIX */ + { 19326, -1 }, /* FragmentMaterialiSGIX */ + { 20586, -1 }, /* LightEnviSGIX */ + { 22156, -1 }, /* FragmentLightModelfvSGIX */ + { 22465, -1 }, /* FragmentLightfvSGIX */ + { 27166, -1 }, /* FragmentLightModelivSGIX */ + { 27315, -1 }, /* FragmentLightfSGIX */ + { 30117, -1 }, /* GetFragmentLightfvSGIX */ + { 31710, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 20771, -1 }, /* FrameZoomSGIX */ + { 21501, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 26763, -1 }, /* IglooInterfaceSGIX */ + { 27623, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { - { 2573, -1 }, /* ReadInstrumentsSGIX */ - { 5845, -1 }, /* PollInstrumentsSGIX */ - { 9733, -1 }, /* GetInstrumentsSGIX */ - { 11921, -1 }, /* StartInstrumentsSGIX */ - { 14844, -1 }, /* StopInstrumentsSGIX */ - { 16527, -1 }, /* InstrumentsBufferSGIX */ + { 2682, -1 }, /* ReadInstrumentsSGIX */ + { 6167, -1 }, /* PollInstrumentsSGIX */ + { 10077, -1 }, /* GetInstrumentsSGIX */ + { 12363, -1 }, /* StartInstrumentsSGIX */ + { 15362, -1 }, /* StopInstrumentsSGIX */ + { 17152, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_list_priority) static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { - { 1125, -1 }, /* ListParameterfSGIX */ - { 2789, -1 }, /* GetListParameterfvSGIX */ - { 16442, -1 }, /* ListParameteriSGIX */ - { 17196, -1 }, /* ListParameterfvSGIX */ - { 19309, -1 }, /* ListParameterivSGIX */ - { 30310, -1 }, /* GetListParameterivSGIX */ + { 1177, -1 }, /* ListParameterfSGIX */ + { 2927, -1 }, /* GetListParameterfvSGIX */ + { 17067, -1 }, /* ListParameteriSGIX */ + { 17879, -1 }, /* ListParameterfvSGIX */ + { 19992, -1 }, /* ListParameterivSGIX */ + { 31271, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5972,134 +6171,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3302, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 14944, -1 }, /* DeformSGIX */ - { 22603, -1 }, /* DeformationMap3fSGIX */ - { 29070, -1 }, /* DeformationMap3dSGIX */ + { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 15462, -1 }, /* DeformSGIX */ + { 23359, -1 }, /* DeformationMap3fSGIX */ + { 30005, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 13597, -1 }, /* ReferencePlaneSGIX */ + { 14115, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8859, -1 }, /* SpriteParameterfvSGIX */ - { 19098, -1 }, /* SpriteParameteriSGIX */ - { 24722, -1 }, /* SpriteParameterfSGIX */ - { 27327, -1 }, /* SpriteParameterivSGIX */ + { 9203, -1 }, /* SpriteParameterfvSGIX */ + { 19781, -1 }, /* SpriteParameteriSGIX */ + { 25534, -1 }, /* SpriteParameterfSGIX */ + { 28209, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 19157, -1 }, /* TagSampleBufferSGIX */ + { 19840, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6933, _gloffset_ColorTableParameteriv }, - { 7645, _gloffset_ColorTable }, - { 14093, _gloffset_GetColorTable }, - { 14203, _gloffset_CopyColorTable }, - { 17887, _gloffset_ColorTableParameterfv }, - { 21334, _gloffset_GetColorTableParameterfv }, - { 23310, _gloffset_GetColorTableParameteriv }, + { 7255, _gloffset_ColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 14721, _gloffset_CopyColorTable }, + { 18570, _gloffset_ColorTableParameterfv }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 29160, -1 }, /* FinishTextureSUNX */ + { 30095, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3061, -1 }, /* GlobalAlphaFactorubSUN */ - { 4275, -1 }, /* GlobalAlphaFactoriSUN */ - { 5870, -1 }, /* GlobalAlphaFactordSUN */ - { 8943, -1 }, /* GlobalAlphaFactoruiSUN */ - { 9324, -1 }, /* GlobalAlphaFactorbSUN */ - { 12236, -1 }, /* GlobalAlphaFactorfSUN */ - { 12355, -1 }, /* GlobalAlphaFactorusSUN */ - { 21034, -1 }, /* GlobalAlphaFactorsSUN */ + { 3227, -1 }, /* GlobalAlphaFactorubSUN */ + { 4543, -1 }, /* GlobalAlphaFactoriSUN */ + { 6192, -1 }, /* GlobalAlphaFactordSUN */ + { 9287, -1 }, /* GlobalAlphaFactoruiSUN */ + { 9668, -1 }, /* GlobalAlphaFactorbSUN */ + { 12678, -1 }, /* GlobalAlphaFactorfSUN */ + { 12823, -1 }, /* GlobalAlphaFactorusSUN */ + { 21764, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 27139, -1 }, /* DrawMeshArraysSUN */ + { 28021, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4022, -1 }, /* ReplacementCodeubSUN */ - { 5681, -1 }, /* ReplacementCodeubvSUN */ - { 17608, -1 }, /* ReplacementCodeusvSUN */ - { 17796, -1 }, /* ReplacementCodePointerSUN */ - { 19967, -1 }, /* ReplacementCodeuiSUN */ - { 20722, -1 }, /* ReplacementCodeusSUN */ - { 27784, -1 }, /* ReplacementCodeuivSUN */ + { 4263, -1 }, /* ReplacementCodeubSUN */ + { 6003, -1 }, /* ReplacementCodeubvSUN */ + { 18291, -1 }, /* ReplacementCodeusvSUN */ + { 18479, -1 }, /* ReplacementCodePointerSUN */ + { 20650, -1 }, /* ReplacementCodeuiSUN */ + { 21452, -1 }, /* ReplacementCodeusSUN */ + { 28666, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_vertex) static const struct gl_function_remap GL_SUN_vertex_functions[] = { - { 999, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ - { 1197, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ - { 1423, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ - { 1699, -1 }, /* ReplacementCodeuiVertex3fvSUN */ - { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ - { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ - { 2642, -1 }, /* Color4ubVertex3fvSUN */ - { 4156, -1 }, /* Color4ubVertex3fSUN */ - { 4232, -1 }, /* TexCoord2fVertex3fSUN */ - { 4559, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4917, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5576, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6321, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 6680, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7392, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 8160, -1 }, /* Color3fVertex3fSUN */ - { 9283, -1 }, /* Color3fVertex3fvSUN */ - { 9698, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 10435, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11784, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 13328, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13739, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14869, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 15203, -1 }, /* Color4ubVertex2fvSUN */ - { 15443, -1 }, /* Normal3fVertex3fSUN */ - { 16468, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 16729, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 17437, -1 }, /* TexCoord2fVertex3fvSUN */ - { 18213, -1 }, /* Color4ubVertex2fSUN */ - { 18434, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 20392, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 20790, -1 }, /* Normal3fVertex3fvSUN */ - { 21243, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 22152, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 24147, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 25399, -1 }, /* TexCoord4fVertex4fSUN */ - { 25825, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 26176, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 26303, -1 }, /* TexCoord4fVertex4fvSUN */ - { 27011, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2751, -1 }, /* Color4ubVertex3fvSUN */ + { 4397, -1 }, /* Color4ubVertex3fSUN */ + { 4500, -1 }, /* TexCoord2fVertex3fSUN */ + { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 8504, -1 }, /* Color3fVertex3fSUN */ + { 9627, -1 }, /* Color3fVertex3fvSUN */ + { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 15750, -1 }, /* Color4ubVertex2fvSUN */ + { 16017, -1 }, /* Normal3fVertex3fSUN */ + { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 18120, -1 }, /* TexCoord2fVertex3fvSUN */ + { 18896, -1 }, /* Color4ubVertex2fSUN */ + { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 21520, -1 }, /* Normal3fVertex3fvSUN */ + { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 26211, -1 }, /* TexCoord4fVertex4fSUN */ + { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 27137, -1 }, /* TexCoord4fVertex4fvSUN */ + { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6107,40 +6306,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { #if defined(need_GL_VERSION_1_3) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { - { 381, _gloffset_MultiTexCoord3sARB }, - { 613, _gloffset_ActiveTextureARB }, - { 3812, _gloffset_MultiTexCoord1fvARB }, - { 5467, _gloffset_MultiTexCoord3dARB }, - { 5512, _gloffset_MultiTexCoord2iARB }, - { 5636, _gloffset_MultiTexCoord2svARB }, - { 7601, _gloffset_MultiTexCoord2fARB }, - { 9534, _gloffset_MultiTexCoord3fvARB }, - { 10091, _gloffset_MultiTexCoord4sARB }, - { 10725, _gloffset_MultiTexCoord2dvARB }, - { 11107, _gloffset_MultiTexCoord1svARB }, - { 11479, _gloffset_MultiTexCoord3svARB }, - { 11540, _gloffset_MultiTexCoord4iARB }, - { 12263, _gloffset_MultiTexCoord3iARB }, - { 13066, _gloffset_MultiTexCoord1dARB }, - { 13283, _gloffset_MultiTexCoord3dvARB }, - { 14447, _gloffset_MultiTexCoord3ivARB }, - { 14492, _gloffset_MultiTexCoord2sARB }, - { 15819, _gloffset_MultiTexCoord4ivARB }, - { 17537, _gloffset_ClientActiveTextureARB }, - { 19820, _gloffset_MultiTexCoord2dARB }, - { 20261, _gloffset_MultiTexCoord4dvARB }, - { 20572, _gloffset_MultiTexCoord4fvARB }, - { 21475, _gloffset_MultiTexCoord3fARB }, - { 23838, _gloffset_MultiTexCoord4dARB }, - { 24104, _gloffset_MultiTexCoord1sARB }, - { 24308, _gloffset_MultiTexCoord1dvARB }, - { 25145, _gloffset_MultiTexCoord1ivARB }, - { 25238, _gloffset_MultiTexCoord2ivARB }, - { 25577, _gloffset_MultiTexCoord1iARB }, - { 26879, _gloffset_MultiTexCoord4svARB }, - { 27397, _gloffset_MultiTexCoord1fARB }, - { 27660, _gloffset_MultiTexCoord4fARB }, - { 29987, _gloffset_MultiTexCoord2fvARB }, + { 407, _gloffset_MultiTexCoord3sARB }, + { 639, _gloffset_ActiveTextureARB }, + { 4031, _gloffset_MultiTexCoord1fvARB }, + { 5789, _gloffset_MultiTexCoord3dARB }, + { 5834, _gloffset_MultiTexCoord2iARB }, + { 5958, _gloffset_MultiTexCoord2svARB }, + { 7923, _gloffset_MultiTexCoord2fARB }, + { 9878, _gloffset_MultiTexCoord3fvARB }, + { 10459, _gloffset_MultiTexCoord4sARB }, + { 11120, _gloffset_MultiTexCoord2dvARB }, + { 11522, _gloffset_MultiTexCoord1svARB }, + { 11894, _gloffset_MultiTexCoord3svARB }, + { 11955, _gloffset_MultiTexCoord4iARB }, + { 12705, _gloffset_MultiTexCoord3iARB }, + { 13534, _gloffset_MultiTexCoord1dARB }, + { 13751, _gloffset_MultiTexCoord3dvARB }, + { 14965, _gloffset_MultiTexCoord3ivARB }, + { 15010, _gloffset_MultiTexCoord2sARB }, + { 16393, _gloffset_MultiTexCoord4ivARB }, + { 18220, _gloffset_ClientActiveTextureARB }, + { 20503, _gloffset_MultiTexCoord2dARB }, + { 20944, _gloffset_MultiTexCoord4dvARB }, + { 21281, _gloffset_MultiTexCoord4fvARB }, + { 22205, _gloffset_MultiTexCoord3fARB }, + { 24623, _gloffset_MultiTexCoord4dARB }, + { 24889, _gloffset_MultiTexCoord1sARB }, + { 25093, _gloffset_MultiTexCoord1dvARB }, + { 25957, _gloffset_MultiTexCoord1ivARB }, + { 26050, _gloffset_MultiTexCoord2ivARB }, + { 26389, _gloffset_MultiTexCoord1iARB }, + { 27739, _gloffset_MultiTexCoord4svARB }, + { 28279, _gloffset_MultiTexCoord1fARB }, + { 28542, _gloffset_MultiTexCoord4fARB }, + { 30948, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index 8ecda719287..622285debb3 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -116,7 +116,12 @@ _mesa_init_shader_state(struct gl_context *ctx) void _mesa_free_shader_state(struct gl_context *ctx) { - _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, NULL); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentVertexProgram, NULL); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentGeometryProgram, + NULL); + _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentFragmentProgram, + NULL); + _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, NULL); } @@ -399,6 +404,14 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index, } +static void +bind_frag_data_location(struct gl_context *ctx, GLuint program, + GLuint colorNumber, const GLchar *name) +{ + _mesa_problem(ctx, "bind_frag_data_location() not implemented yet"); +} + + static GLuint create_shader(struct gl_context *ctx, GLenum type) { @@ -600,6 +613,16 @@ get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount, } +static GLint +get_frag_data_location(struct gl_context *ctx, GLuint program, + const GLchar *name) +{ + _mesa_problem(ctx, "get_frag_data_location() not implemented yet"); + return -1; +} + + + /** * glGetHandleARB() - return ID/name of currently bound shader program. */ @@ -607,8 +630,8 @@ static GLuint get_handle(struct gl_context *ctx, GLenum pname) { if (pname == GL_PROGRAM_OBJECT_ARB) { - if (ctx->Shader.CurrentProgram) - return ctx->Shader.CurrentProgram->Name; + if (ctx->Shader.ActiveProgram) + return ctx->Shader.ActiveProgram->Name; else return 0; } @@ -845,7 +868,10 @@ link_program(struct gl_context *ctx, GLuint program) if (!shProg) return; - if (obj->Active && shProg == ctx->Shader.CurrentProgram) { + if (obj->Active + && (shProg == ctx->Shader.CurrentVertexProgram + || shProg == ctx->Shader.CurrentGeometryProgram + || shProg == ctx->Shader.CurrentFragmentProgram)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glLinkProgram(transform feedback active"); return; @@ -908,6 +934,72 @@ print_shader_info(const struct gl_shader_program *shProg) /** + * Use the named shader program for subsequent glUniform calls + */ +static void +active_program(struct gl_context *ctx, struct gl_shader_program *shProg, + const char *caller) +{ + if ((shProg != NULL) && !shProg->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(program %u not linked)", caller, shProg->Name); + return; + } + + if (ctx->Shader.ActiveProgram != shProg) { + _mesa_reference_shader_program(ctx, &ctx->Shader.ActiveProgram, shProg); + } +} + +/** + */ +static bool +use_shader_program(struct gl_context *ctx, GLenum type, + struct gl_shader_program *shProg) +{ + struct gl_shader_program **target; + + switch (type) { +#if FEATURE_ARB_vertex_shader + case GL_VERTEX_SHADER: + target = &ctx->Shader.CurrentVertexProgram; + if ((shProg == NULL) + || (shProg->_LinkedShaders[MESA_SHADER_VERTEX] == NULL)) { + shProg = NULL; + } + break; +#endif +#if FEATURE_ARB_geometry_shader4 + case GL_GEOMETRY_SHADER_ARB: + target = &ctx->Shader.CurrentGeometryProgram; + if ((shProg == NULL) + || (shProg->_LinkedShaders[MESA_SHADER_GEOMETRY] == NULL)) { + shProg = NULL; + } + break; +#endif +#if FEATURE_ARB_fragment_shader + case GL_FRAGMENT_SHADER: + target = &ctx->Shader.CurrentFragmentProgram; + if ((shProg == NULL) + || (shProg->_LinkedShaders[MESA_SHADER_FRAGMENT] == NULL)) { + shProg = NULL; + } + break; +#endif + default: + return false; + } + + if (*target != shProg) { + _mesa_reference_shader_program(ctx, target, shProg); + return true; + } + + return false; +} + +/** * Use the named shader program for subsequent rendering. */ void @@ -916,6 +1008,7 @@ _mesa_use_program(struct gl_context *ctx, GLuint program) struct gl_shader_program *shProg; struct gl_transform_feedback_object *obj = ctx->TransformFeedback.CurrentObject; + bool changed = false; if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -923,12 +1016,6 @@ _mesa_use_program(struct gl_context *ctx, GLuint program) return; } - if (ctx->Shader.CurrentProgram && - ctx->Shader.CurrentProgram->Name == program) { - /* no-op */ - return; - } - if (program) { shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); if (!shProg) { @@ -949,9 +1036,15 @@ _mesa_use_program(struct gl_context *ctx, GLuint program) shProg = NULL; } - if (ctx->Shader.CurrentProgram != shProg) { + changed = use_shader_program(ctx, GL_VERTEX_SHADER, shProg); + changed = use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg) + || changed; + changed = use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg) + || changed; + active_program(ctx, shProg, "glUseProgram"); + + if (changed) { FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - _mesa_reference_shader_program(ctx, &ctx->Shader.CurrentProgram, shProg); } if (ctx->Driver.UseProgram) @@ -1110,6 +1203,16 @@ _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index, } +/* GL_EXT_gpu_shader4, GL3 */ +void GLAPIENTRY +_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, + const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + bind_frag_data_location(ctx, program, colorNumber, name); +} + + void GLAPIENTRY _mesa_CompileShaderARB(GLhandleARB shaderObj) { @@ -1240,6 +1343,16 @@ _mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) } +/* GL_EXT_gpu_shader4, GL3 */ +GLint GLAPIENTRY +_mesa_GetFragDataLocation(GLuint program, const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + return get_frag_data_location(ctx, program, name); +} + + + void GLAPIENTRY _mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) @@ -1618,6 +1731,101 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname, #endif +void GLAPIENTRY +_mesa_UseShaderProgramEXT(GLenum type, GLuint program) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_shader_program *shProg = NULL; + bool changed = false; + + if (!validate_shader_target(ctx, type)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glUseShaderProgramEXT(type)"); + return; + } + + if (ctx->TransformFeedback.CurrentObject->Active) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUseShaderProgramEXT(transform feedback is active)"); + return; + } + + if (program) { + shProg = _mesa_lookup_shader_program_err(ctx, program, + "glUseShaderProgramEXT"); + if (shProg == NULL) + return; + + if (!shProg->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUseShaderProgramEXT(program not linked)"); + return; + } + } + + changed = use_shader_program(ctx, type, shProg); + if (changed) + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); + + if (ctx->Driver.UseProgram) + ctx->Driver.UseProgram(ctx, shProg); + return; +} + +void GLAPIENTRY +_mesa_ActiveProgramEXT(GLuint program) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_shader_program *shProg = (program != 0) + ? _mesa_lookup_shader_program_err(ctx, program, "glActiveProgramEXT") + : NULL; + + active_program(ctx, shProg, "glActiveProgramEXT"); + return; +} + +GLuint GLAPIENTRY +_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string) +{ + GET_CURRENT_CONTEXT(ctx); + const GLuint shader = create_shader(ctx, type); + GLuint program = 0; + + if (shader) { + shader_source(ctx, shader, _mesa_strdup(string)); + compile_shader(ctx, shader); + + program = create_shader_program(ctx); + if (program) { + struct gl_shader_program *shProg; + struct gl_shader *sh; + GLint compiled = GL_FALSE; + + shProg = _mesa_lookup_shader_program(ctx, program); + sh = _mesa_lookup_shader(ctx, shader); + + get_shaderiv(ctx, shader, GL_COMPILE_STATUS, &compiled); + if (compiled) { + attach_shader(ctx, program, shader); + link_program(ctx, program); + detach_shader(ctx, program, shader); + +#if 0 + /* Possibly... */ + if (active-user-defined-varyings-in-linked-program) { + append-error-to-info-log; + shProg->LinkStatus = GL_FALSE; + } +#endif + } + + shProg->InfoLog = talloc_strdup_append(shProg->InfoLog, sh->InfoLog); + } + + delete_shader(ctx, shader); + } + + return program; +} /** * Plug in shader-related functions into API dispatch table. @@ -1668,6 +1876,15 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) #if FEATURE_ARB_geometry_shader4 SET_ProgramParameteriARB(exec, _mesa_ProgramParameteriARB); #endif + + SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT); + SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT); + SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT); + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation); + SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation); + #endif /* FEATURE_GL */ } diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index b55d7ca8b25..db316ab6a75 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -68,6 +68,9 @@ _mesa_DetachObjectARB(GLhandleARB, GLhandleARB); extern void GLAPIENTRY _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); +extern GLint GLAPIENTRY +_mesa_GetFragDataLocation(GLuint program, const GLchar *name); + extern GLhandleARB GLAPIENTRY _mesa_GetHandleARB(GLenum pname); @@ -106,6 +109,10 @@ extern void GLAPIENTRY _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); extern void GLAPIENTRY +_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, + const GLchar *name); + +extern void GLAPIENTRY _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); @@ -166,4 +173,13 @@ extern void GLAPIENTRY _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value); +extern void GLAPIENTRY +_mesa_UseShaderProgramEXT(GLenum type, GLuint program); + +extern void GLAPIENTRY +_mesa_ActiveProgramEXT(GLuint program); + +extern GLuint GLAPIENTRY +_mesa_CreateShaderProgramEXT(GLenum type, const GLchar *string); + #endif /* SHADERAPI_H */ diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 5529732de07..05f4165c44a 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -247,7 +247,9 @@ update_program_enables(struct gl_context *ctx) static GLbitfield update_program(struct gl_context *ctx) { - const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; + const struct gl_shader_program *vsProg = ctx->Shader.CurrentVertexProgram; + const struct gl_shader_program *gsProg = ctx->Shader.CurrentGeometryProgram; + const struct gl_shader_program *fsProg = ctx->Shader.CurrentFragmentProgram; const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current; const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; const struct gl_geometry_program *prevGP = ctx->GeometryProgram._Current; @@ -269,10 +271,10 @@ update_program(struct gl_context *ctx) * come up, or matter. */ - if (shProg && shProg->LinkStatus && shProg->FragmentProgram) { + if (fsProg && fsProg->LinkStatus && fsProg->FragmentProgram) { /* Use shader programs */ _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, - shProg->FragmentProgram); + fsProg->FragmentProgram); } else if (ctx->FragmentProgram._Enabled) { /* use user-defined vertex program */ @@ -292,10 +294,10 @@ update_program(struct gl_context *ctx) _mesa_reference_fragprog(ctx, &ctx->FragmentProgram._Current, NULL); } - if (shProg && shProg->LinkStatus && shProg->GeometryProgram) { + if (gsProg && gsProg->LinkStatus && gsProg->GeometryProgram) { /* Use shader programs */ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, - shProg->GeometryProgram); + gsProg->GeometryProgram); } else { /* no fragment program */ _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL); @@ -305,10 +307,10 @@ update_program(struct gl_context *ctx) * _mesa_get_fixed_func_vertex_program() needs to know active * fragprog inputs. */ - if (shProg && shProg->LinkStatus && shProg->VertexProgram) { + if (vsProg && vsProg->LinkStatus && vsProg->VertexProgram) { /* Use shader programs */ _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, - shProg->VertexProgram); + vsProg->VertexProgram); } else if (ctx->VertexProgram._Enabled) { /* use user-defined vertex program */ diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 4647a9c4405..a8bffe416d9 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -310,9 +310,10 @@ static GLuint translate_tex_src_bit( GLbitfield bit ) static GLbitfield get_fp_input_mask( struct gl_context *ctx ) { /* _NEW_PROGRAM */ - const GLboolean vertexShader = (ctx->Shader.CurrentProgram && - ctx->Shader.CurrentProgram->LinkStatus && - ctx->Shader.CurrentProgram->VertexProgram); + const GLboolean vertexShader = + (ctx->Shader.CurrentVertexProgram && + ctx->Shader.CurrentVertexProgram->LinkStatus && + ctx->Shader.CurrentVertexProgram->VertexProgram); const GLboolean vertexProgram = ctx->VertexProgram._Enabled; GLbitfield fp_inputs = 0x0; @@ -377,7 +378,7 @@ static GLbitfield get_fp_input_mask( struct gl_context *ctx ) * validation (see additional comments in state.c). */ if (vertexShader) - vprog = ctx->Shader.CurrentProgram->VertexProgram; + vprog = ctx->Shader.CurrentVertexProgram->VertexProgram; else vprog = ctx->VertexProgram.Current; diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index b65a2de046e..2e9410f2717 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2107,9 +2107,9 @@ copytexsubimage_error_check2( struct gl_context *ctx, GLuint dimensions, /* If copying into an integer texture, the source buffer must also be * integer-valued. */ - if (_mesa_is_format_integer(teximage->TexFormat)) { + if (_mesa_is_format_integer_color(teximage->TexFormat)) { struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; - if (!_mesa_is_format_integer(rb->Format)) { + if (!_mesa_is_format_integer_color(rb->Format)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage%dD(source buffer is not integer format)", dimensions); diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 1b0d760fae5..f4d77189f29 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -496,23 +496,28 @@ update_texture_state( struct gl_context *ctx ) struct gl_vertex_program *vprog = NULL; GLbitfield enabledFragUnits = 0x0; - if (ctx->Shader.CurrentProgram && - ctx->Shader.CurrentProgram->LinkStatus) { - fprog = ctx->Shader.CurrentProgram->FragmentProgram; - vprog = ctx->Shader.CurrentProgram->VertexProgram; + if (ctx->Shader.CurrentVertexProgram && + ctx->Shader.CurrentVertexProgram->LinkStatus) { + vprog = ctx->Shader.CurrentVertexProgram->VertexProgram; + } else if (ctx->VertexProgram._Enabled) { + /* XXX enable this if/when non-shader vertex programs get + * texture fetches: + vprog = ctx->VertexProgram.Current; + */ } - else { - if (ctx->FragmentProgram._Enabled) { - fprog = ctx->FragmentProgram.Current; - } - if (ctx->VertexProgram._Enabled) { - /* XXX enable this if/when non-shader vertex programs get - * texture fetches: - vprog = ctx->VertexProgram.Current; - */ - } + + if (ctx->Shader.CurrentFragmentProgram && + ctx->Shader.CurrentFragmentProgram->LinkStatus) { + fprog = ctx->Shader.CurrentFragmentProgram->FragmentProgram; + } + else if (ctx->FragmentProgram._Enabled) { + fprog = ctx->FragmentProgram.Current; } + /* FINISHME: Geometry shader texture accesses should also be considered + * FINISHME: here. + */ + /* TODO: only set this if there are actual changes */ ctx->NewState |= _NEW_TEXTURE; diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index fb34a005b3b..31967fdcd35 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -315,9 +315,9 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims, GLint srcWidth, GLint srcHeight, GLint srcDepth, GLenum srcFormat, GLenum srcType, const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking) + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps) { - GLuint transferOps = ctx->_ImageTransferState; GLfloat *tempImage; const GLint components = _mesa_components_in_format(logicalBaseFormat); const GLint srcStride = @@ -2085,7 +2085,8 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2159,7 +2160,8 @@ _mesa_texstore_r16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2216,7 +2218,8 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2282,7 +2285,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2; GLint img, row, col; @@ -2663,7 +2667,8 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2707,7 +2712,8 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2751,7 +2757,8 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2863,7 +2870,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -3171,7 +3179,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint bytesPerRow; GLint img, row; @@ -3240,7 +3249,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3284,8 +3294,10 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLbyte)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_BYTE) { /* simple memcpy path */ @@ -3303,7 +3315,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3347,10 +3359,12 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLshort)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && - srcType == GL_INT) { + srcType == GL_SHORT) { /* simple memcpy path */ memcpy_texture(ctx, dims, dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -3366,7 +3380,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3410,8 +3424,10 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLint)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_INT) { /* simple memcpy path */ @@ -3429,7 +3445,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3473,8 +3489,10 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLubyte)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_BYTE) { /* simple memcpy path */ @@ -3492,7 +3510,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3536,8 +3554,10 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLushort)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_SHORT) { /* simple memcpy path */ @@ -3555,7 +3575,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3599,8 +3619,10 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLuint)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_INT) { /* simple memcpy path */ @@ -3618,7 +3640,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index 9359db18929..d61856d0ebc 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -682,6 +682,40 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location, /** + * Called via glGetUniformuiv(). + * New in GL_EXT_gpu_shader4, OpenGL 3.0 + * \sa _mesa_get_uniformfv, only difference is a cast. + */ +static void +_mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location, + GLuint *params) +{ + struct gl_program *prog; + GLint paramPos; + GLint offset; + + split_location_offset(&location, &offset); + + lookup_uniform_parameter(ctx, program, location, &prog, ¶mPos); + + if (prog) { + const struct gl_program_parameter *p = + &prog->Parameters->Parameters[paramPos]; + GLint rows, cols, i, j, k; + + get_uniform_rows_cols(p, &rows, &cols); + + k = 0; + for (i = 0; i < rows; i++) { + for (j = 0; j < cols; j++ ) { + params[k++] = (GLuint) prog->Parameters->ParameterValues[paramPos+i][j]; + } + } + } +} + + +/** * Called via glGetUniformLocation(). * * The return value will encode two values, the uniform location and an @@ -1227,7 +1261,7 @@ void GLAPIENTRY _mesa_Uniform1fARB(GLint location, GLfloat v0) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, &v0, GL_FLOAT); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, &v0, GL_FLOAT); } void GLAPIENTRY @@ -1237,7 +1271,7 @@ _mesa_Uniform2fARB(GLint location, GLfloat v0, GLfloat v1) GLfloat v[2]; v[0] = v0; v[1] = v1; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_FLOAT_VEC2); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC2); } void GLAPIENTRY @@ -1248,7 +1282,7 @@ _mesa_Uniform3fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) v[0] = v0; v[1] = v1; v[2] = v2; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_FLOAT_VEC3); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC3); } void GLAPIENTRY @@ -1261,14 +1295,14 @@ _mesa_Uniform4fARB(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, v[1] = v1; v[2] = v2; v[3] = v3; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_FLOAT_VEC4); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_FLOAT_VEC4); } void GLAPIENTRY _mesa_Uniform1iARB(GLint location, GLint v0) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, &v0, GL_INT); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, &v0, GL_INT); } void GLAPIENTRY @@ -1278,7 +1312,7 @@ _mesa_Uniform2iARB(GLint location, GLint v0, GLint v1) GLint v[2]; v[0] = v0; v[1] = v1; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_INT_VEC2); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC2); } void GLAPIENTRY @@ -1289,7 +1323,7 @@ _mesa_Uniform3iARB(GLint location, GLint v0, GLint v1, GLint v2) v[0] = v0; v[1] = v1; v[2] = v2; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_INT_VEC3); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC3); } void GLAPIENTRY @@ -1301,63 +1335,63 @@ _mesa_Uniform4iARB(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) v[1] = v1; v[2] = v2; v[3] = v3; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_INT_VEC4); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_INT_VEC4); } void GLAPIENTRY _mesa_Uniform1fvARB(GLint location, GLsizei count, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_FLOAT); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT); } void GLAPIENTRY _mesa_Uniform2fvARB(GLint location, GLsizei count, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_FLOAT_VEC2); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT_VEC2); } void GLAPIENTRY _mesa_Uniform3fvARB(GLint location, GLsizei count, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_FLOAT_VEC3); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT_VEC3); } void GLAPIENTRY _mesa_Uniform4fvARB(GLint location, GLsizei count, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_FLOAT_VEC4); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_FLOAT_VEC4); } void GLAPIENTRY _mesa_Uniform1ivARB(GLint location, GLsizei count, const GLint * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_INT); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_INT); } void GLAPIENTRY _mesa_Uniform2ivARB(GLint location, GLsizei count, const GLint * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_INT_VEC2); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_INT_VEC2); } void GLAPIENTRY _mesa_Uniform3ivARB(GLint location, GLsizei count, const GLint * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_INT_VEC3); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_INT_VEC3); } void GLAPIENTRY _mesa_Uniform4ivARB(GLint location, GLsizei count, const GLint * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_INT_VEC4); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_INT_VEC4); } @@ -1366,7 +1400,7 @@ void GLAPIENTRY _mesa_Uniform1ui(GLint location, GLuint v0) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, &v0, GL_UNSIGNED_INT); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, &v0, GL_UNSIGNED_INT); } void GLAPIENTRY @@ -1376,7 +1410,7 @@ _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) GLuint v[2]; v[0] = v0; v[1] = v1; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_UNSIGNED_INT_VEC2); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC2); } void GLAPIENTRY @@ -1387,7 +1421,7 @@ _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) v[0] = v0; v[1] = v1; v[2] = v2; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_UNSIGNED_INT_VEC3); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC3); } void GLAPIENTRY @@ -1399,35 +1433,35 @@ _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) v[1] = v1; v[2] = v2; v[3] = v3; - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, 1, v, GL_UNSIGNED_INT_VEC4); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, 1, v, GL_UNSIGNED_INT_VEC4); } void GLAPIENTRY _mesa_Uniform1uiv(GLint location, GLsizei count, const GLuint *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_UNSIGNED_INT); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT); } void GLAPIENTRY _mesa_Uniform2uiv(GLint location, GLsizei count, const GLuint *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_UNSIGNED_INT_VEC2); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC2); } void GLAPIENTRY _mesa_Uniform3uiv(GLint location, GLsizei count, const GLuint *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_UNSIGNED_INT_VEC3); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC3); } void GLAPIENTRY _mesa_Uniform4uiv(GLint location, GLsizei count, const GLuint *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform(ctx, ctx->Shader.CurrentProgram, location, count, value, GL_UNSIGNED_INT_VEC4); + _mesa_uniform(ctx, ctx->Shader.ActiveProgram, location, count, value, GL_UNSIGNED_INT_VEC4); } @@ -1437,7 +1471,7 @@ _mesa_UniformMatrix2fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 2, 2, location, count, transpose, value); } @@ -1446,7 +1480,7 @@ _mesa_UniformMatrix3fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 3, 3, location, count, transpose, value); } @@ -1455,7 +1489,7 @@ _mesa_UniformMatrix4fvARB(GLint location, GLsizei count, GLboolean transpose, const GLfloat * value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 4, 4, location, count, transpose, value); } @@ -1468,7 +1502,7 @@ _mesa_UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 2, 3, location, count, transpose, value); } @@ -1477,7 +1511,7 @@ _mesa_UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 3, 2, location, count, transpose, value); } @@ -1486,7 +1520,7 @@ _mesa_UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 2, 4, location, count, transpose, value); } @@ -1495,7 +1529,7 @@ _mesa_UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 4, 2, location, count, transpose, value); } @@ -1504,7 +1538,7 @@ _mesa_UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 3, 4, location, count, transpose, value); } @@ -1513,7 +1547,7 @@ _mesa_UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat *value) { GET_CURRENT_CONTEXT(ctx); - _mesa_uniform_matrix(ctx, ctx->Shader.CurrentProgram, + _mesa_uniform_matrix(ctx, ctx->Shader.ActiveProgram, 4, 3, location, count, transpose, value); } @@ -1534,6 +1568,16 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params) } +/* GL3 */ +void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_get_uniformuiv(ctx, program, location, params); +} + + + GLint GLAPIENTRY _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) { @@ -1603,13 +1647,16 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec) /* OpenGL 3.0 */ /* XXX finish dispatch */ - (void) _mesa_Uniform1ui; - (void) _mesa_Uniform2ui; - (void) _mesa_Uniform3ui; - (void) _mesa_Uniform4ui; - (void) _mesa_Uniform1uiv; - (void) _mesa_Uniform2uiv; - (void) _mesa_Uniform3uiv; - (void) _mesa_Uniform4uiv; + SET_Uniform1uiEXT(exec, _mesa_Uniform1ui); + SET_Uniform2uiEXT(exec, _mesa_Uniform2ui); + SET_Uniform3uiEXT(exec, _mesa_Uniform3ui); + SET_Uniform4uiEXT(exec, _mesa_Uniform4ui); + SET_Uniform1uivEXT(exec, _mesa_Uniform1uiv); + SET_Uniform2uivEXT(exec, _mesa_Uniform2uiv); + SET_Uniform3uivEXT(exec, _mesa_Uniform3uiv); + SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv); + SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv); + + #endif /* FEATURE_GL */ } diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 64474363051..54abb08ba59 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -148,6 +148,9 @@ _mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *); extern void GLAPIENTRY _mesa_GetUniformivARB(GLhandleARB, GLint, GLint *); +extern void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params); + extern GLint GLAPIENTRY _mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *); diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 56749355cdf..73172c57797 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -31,6 +31,7 @@ #include "enable.h" #include "enums.h" #include "hash.h" +#include "image.h" #include "macros.h" #include "mtypes.h" #include "varray.h" @@ -38,39 +39,149 @@ #include "main/dispatch.h" +/** Used to do error checking for GL_EXT_vertex_array_bgra */ +#define BGRA_OR_4 5 + + +/** Used to indicate which GL datatypes are accepted by each of the + * glVertex/Color/Attrib/EtcPointer() functions. + */ +#define BOOL_BIT 0x1 +#define BYTE_BIT 0x2 +#define UNSIGNED_BYTE_BIT 0x4 +#define SHORT_BIT 0x8 +#define UNSIGNED_SHORT_BIT 0x10 +#define INT_BIT 0x20 +#define UNSIGNED_INT_BIT 0x40 +#define HALF_BIT 0x80 +#define FLOAT_BIT 0x100 +#define DOUBLE_BIT 0x200 +#define FIXED_BIT 0x400 + +/* These are specific to certain features/extensions */ +#if FEATURE_fixedpt +#define EXT_FIXED_BIT FIXED_BIT +#else +#define EXT_FIXED_BIT 0x0 +#endif +#if FEATURE_vertex_array_byte +#define EXT_BYTE_BIT BYTE_BIT +#else +#define EXT_BYTE_BIT 0x0 +#endif + + +/** Convert GL datatype enum into a <type>_BIT value seen above */ +static GLbitfield +type_to_bit(const struct gl_context *ctx, GLenum type) +{ + switch (type) { + case GL_BOOL: + return BOOL_BIT; + case GL_BYTE: + return BYTE_BIT; + case GL_UNSIGNED_BYTE: + return UNSIGNED_BYTE_BIT; + case GL_SHORT: + return SHORT_BIT; + case GL_UNSIGNED_SHORT: + return UNSIGNED_SHORT_BIT; + case GL_INT: + return INT_BIT; + case GL_UNSIGNED_INT: + return UNSIGNED_INT_BIT; + case GL_HALF_FLOAT: + if (ctx->Extensions.ARB_half_float_vertex) + return HALF_BIT; + else + return 0x0; + case GL_FLOAT: + return FLOAT_BIT; + case GL_DOUBLE: + return DOUBLE_BIT; + case GL_FIXED: + return FIXED_BIT; + default: + return 0; + } +} + + /** - * Set the fields of a vertex array. - * Also do an error check for GL_ARB_vertex_array_object: check that - * all arrays reside in VBOs when using a vertex array object. + * Do error checking and update state for glVertex/Color/TexCoord/...Pointer + * functions. * + * \param func name of calling function used for error reporting * \param array the array to update * \param dirtyBit which bit to set in ctx->Array.NewState for this array - * \param elementSize size of each array element, in bytes + * \param legalTypes bitmask of *_BIT above indicating legal datatypes + * \param sizeMin min allowable size value + * \param sizeMax max allowable size value (may also be BGRA_OR_4) * \param size components per element (1, 2, 3 or 4) * \param type datatype of each component (GL_FLOAT, GL_INT, etc) - * \param format either GL_RGBA or GL_BGRA * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? + * \param integer integer-valued values (will not be normalized to [-1,1]) * \param ptr the address (or offset inside VBO) of the array data */ static void -update_array(struct gl_context *ctx, struct gl_client_array *array, - GLbitfield dirtyBit, GLsizei elementSize, - GLint size, GLenum type, GLenum format, - GLsizei stride, GLboolean normalized, const GLvoid *ptr) +update_array(struct gl_context *ctx, + const char *func, + struct gl_client_array *array, + GLbitfield dirtyBit, GLbitfield legalTypesMask, + GLint sizeMin, GLint sizeMax, + GLint size, GLenum type, GLsizei stride, + GLboolean normalized, GLboolean integer, + const GLvoid *ptr) { - ASSERT(format == GL_RGBA || format == GL_BGRA); + GLbitfield typeBit; + GLsizei elementSize; + GLenum format = GL_RGBA; + + typeBit = type_to_bit(ctx, type); + if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)", + func, _mesa_lookup_enum_by_nr(type)); + return; + } + + /* Do size parameter checking. + * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and + * must be handled specially. + */ + if (ctx->Extensions.EXT_vertex_array_bgra && + sizeMax == BGRA_OR_4 && + size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func); + return; + } + format = GL_BGRA; + size = 4; + } + else if (size < sizeMin || size > sizeMax || size > 4) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size); + return; + } + + ASSERT(size <= 4); + + if (stride < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride ); + return; + } if (ctx->Array.ArrayObj->VBOonly && ctx->Array.ArrayBufferObj->Name == 0) { /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs. * Generate GL_INVALID_OPERATION if that's not true. */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glVertex/Normal/EtcPointer(non-VBO array)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func); return; } + elementSize = _mesa_sizeof_type(type) * size; + array->Size = size; array->Type = type; array->Format = format; @@ -91,258 +202,79 @@ update_array(struct gl_context *ctx, struct gl_client_array *array, void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + const GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT | + DOUBLE_BIT | HALF_BIT | + EXT_FIXED_BIT | EXT_BYTE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 2 || size > 4) { - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" ); - return; - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), stride); - - /* always need to check that <type> is legal */ - switch (type) { - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif -#if FEATURE_vertex_array_byte - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glVertexPointer", + &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + legalTypes, 2, 4, + size, type, stride, GL_FALSE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { - GLsizei elementSize; + const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + EXT_FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n", - _mesa_lookup_enum_by_nr( type ), stride); - - switch (type) { - case GL_BYTE: - elementSize = 3 * sizeof(GLbyte); - break; - case GL_SHORT: - elementSize = 3 * sizeof(GLshort); - break; - case GL_INT: - elementSize = 3 * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = 3 * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = 3 * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = 3 * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = 3 * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, - elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); + update_array(ctx, "glNormalPointer", + &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + legalTypes, 3, 3, + 3, type, stride, GL_TRUE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + EXT_FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 3 || size > 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)"); - return; - } - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), stride); - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); - return; - } - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, - elementSize, size, type, format, stride, GL_TRUE, ptr); + update_array(ctx, "glColorPointer", + &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + legalTypes, 3, BGRA_OR_4, + size, type, stride, GL_TRUE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLint elementSize; + const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" ); - return; - } - - switch (type) { - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = sizeof(GLhalfARB); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glFogCoordPointer", + &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT | + FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" ); - return; - } - - switch (type) { - case GL_UNSIGNED_BYTE: - elementSize = sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = sizeof(GLshort); - break; - case GL_INT: - elementSize = sizeof(GLint); - break; - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = sizeof(GLdouble); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glIndexPointer", + &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -350,74 +282,17 @@ void GLAPIENTRY _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size != 3 && size != 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)"); - return; - } - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n", - size, _mesa_lookup_enum_by_nr( type ), stride); - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); - return; - } - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, - elementSize, size, type, format, stride, GL_TRUE, ptr); + update_array(ctx, "glSecondaryColorPointer", + &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + legalTypes, 3, BGRA_OR_4, + size, type, stride, GL_TRUE, GL_FALSE, ptr); } @@ -425,110 +300,51 @@ void GLAPIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLint elementSize; + const GLbitfield legalTypes = (EXT_BYTE_BIT | SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + EXT_FIXED_BIT); GET_CURRENT_CONTEXT(ctx); const GLuint unit = ctx->Array.ActiveTexture; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 1 || size > 4) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" ); - return; - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n", - unit, size, _mesa_lookup_enum_by_nr( type ), stride); - - /* always need to check that <type> is legal */ - switch (type) { - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif -#if FEATURE_vertex_array_byte - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); - update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], + update_array(ctx, "glTexCoordPointer", + &ctx->Array.ArrayObj->TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); + legalTypes, 1, 4, + size, type, stride, GL_FALSE, GL_FALSE, + ptr); } void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { + const GLbitfield legalTypes = BOOL_BIT; + /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */ + const GLboolean integer = GL_TRUE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, - sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, - stride, GL_FALSE, ptr); + update_array(ctx, "glEdgeFlagPointer", + &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + legalTypes, 1, 1, + 1, GL_BOOL, stride, GL_FALSE, integer, ptr); } void GLAPIENTRY _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + const GLbitfield legalTypes = (FLOAT_BIT | EXT_FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" ); - return; - } - - switch (type) { - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glPointSizePointer", + &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -543,9 +359,9 @@ void GLAPIENTRY _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { + const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | + FLOAT_BIT | DOUBLE_BIT); GLboolean normalized = GL_FALSE; - GLsizei elementSize; - GLenum format; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -554,60 +370,16 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - if (size < 1 || size > 4) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)"); - return; - } - - if (stride < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)"); - return; - } - if (type == GL_UNSIGNED_BYTE && size != 4) { _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); return; } - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerNV(GL_BGRA/type)"); - return; - } - - format = GL_BGRA; - size = 4; - normalized = GL_TRUE; - } - else { - format = GL_RGBA; - } - - /* check for valid 'type' and compute StrideB right away */ - switch (type) { - case GL_UNSIGNED_BYTE: - normalized = GL_TRUE; - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + update_array(ctx, "glVertexAttribPointerNV", + &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr); + legalTypes, 1, BGRA_OR_4, + size, type, stride, normalized, GL_FALSE, ptr); } #endif @@ -623,8 +395,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + EXT_FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -633,99 +408,43 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - if (size < 1 || size > 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)"); - return; - } - } - - if (stride < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)"); - return; - } - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerARB(GL_BGRA/type)"); - return; - } - if (normalized != GL_TRUE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerARB(GL_BGRA/normalized)"); - return; - } - - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - /* check for valid 'type' and compute StrideB right away */ - /* NOTE: more types are supported here than in the NV extension */ - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + update_array(ctx, "glVertexAttribPointer", + &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr); + legalTypes, 1, BGRA_OR_4, + size, type, stride, normalized, GL_FALSE, ptr); } #endif /** - * New in GL3: + * GL_EXT_gpu_shader4 / GL 3.0. * Set an integer-valued vertex attribute array. * Note that these arrays DO NOT alias the conventional GL vertex arrays * (position, normal, color, fog, texcoord, etc). */ void GLAPIENTRY _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, - GLboolean normalized, GLsizei stride, const GLvoid *ptr) { - /* NOTE: until we have integer-valued vertex attributes, just - * route this through the regular glVertexAttribPointer() function. - */ - _mesa_VertexAttribPointerARB(index, size, type, normalized, stride, ptr); + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT); + const GLboolean normalized = GL_FALSE; + const GLboolean integer = GL_TRUE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)"); + return; + } + + update_array(ctx, "glVertexAttribIPointer", + &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + legalTypes, 1, 4, + size, type, stride, normalized, integer, ptr); } @@ -805,6 +524,11 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, return array->Normalized; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: return array->BufferObj->Name; + case GL_VERTEX_ATTRIB_ARRAY_INTEGER: + if (ctx->Extensions.EXT_gpu_shader4) { + return array->Integer; + } + /* fall-through */ default: _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); return 0; @@ -1254,7 +978,6 @@ _mesa_UnlockArraysEXT( void ) /* GL_EXT_multi_draw_arrays */ -/* Somebody forgot to spec the first and count parameters as const! <sigh> */ void GLAPIENTRY _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount ) @@ -1352,6 +1075,7 @@ _mesa_copy_client_array(struct gl_context *ctx, dst->Ptr = src->Ptr; dst->Enabled = src->Enabled; dst->Normalized = src->Normalized; + dst->Integer = src->Integer; dst->_ElementSize = src->_ElementSize; _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); dst->_MaxElement = src->_MaxElement; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index a5fa33fa00e..fb96478cfc3 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -118,7 +118,6 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, void GLAPIENTRY _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, - GLboolean normalized, GLsizei stride, const GLvoid *ptr); diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 9236bf81a20..8ec6bb3b7cc 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -40,7 +40,7 @@ #if FEATURE_beginend /** - * Use the per-vertex functions found in <vfmt> to initialze the given + * Use the per-vertex functions found in <vfmt> to initialoze the given * API dispatch table. */ static void @@ -88,7 +88,7 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_Vertex4f(tab, vfmt->Vertex4f); SET_Vertex4fv(tab, vfmt->Vertex4fv); - _mesa_install_dlist_vtxfmt(tab, vfmt); + _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */ SET_Begin(tab, vfmt->Begin); SET_End(tab, vfmt->End); @@ -125,17 +125,43 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB); SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB); #endif + + /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ + SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i); + SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i); + SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i); + SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i); + SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv); + SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv); + SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv); + + SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui); + SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui); + SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui); + SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui); + SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv); + SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv); + SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv); } -void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt ) +/** + * Install per-vertex functions into the API dispatch table for execution. + */ +void +_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) { if (ctx->API == API_OPENGL) install_vtxfmt( ctx->Exec, vfmt ); } -void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt ) +/** + * Install per-vertex functions into the API dispatch table for display + * list compilation. + */ +void +_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) { if (ctx->API == API_OPENGL) install_vtxfmt( ctx->Save, vfmt ); diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index 451299cef0c..f92ca13d5e4 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -96,9 +96,8 @@ static void update_raster_state( struct st_context *st ) */ if (ctx->VertexProgram._Current) { if (ctx->VertexProgram._Enabled || - (ctx->Shader.CurrentProgram && - ctx->Shader.CurrentProgram->VertexProgram && - ctx->Shader.CurrentProgram->LinkStatus)) { + (ctx->Shader.CurrentVertexProgram && + ctx->Shader.CurrentVertexProgram->LinkStatus)) { /* user-defined vertex program or shader */ raster->light_twoside = ctx->VertexProgram.TwoSideEnabled; } diff --git a/src/mesa/state_tracker/st_cb_queryobj.c b/src/mesa/state_tracker/st_cb_queryobj.c index 724464a33ff..aa31b3710b5 100644 --- a/src/mesa/state_tracker/st_cb_queryobj.c +++ b/src/mesa/state_tracker/st_cb_queryobj.c @@ -35,7 +35,6 @@ #include "main/imports.h" #include "main/context.h" -#include "main/image.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 5387499eb94..61a0e1b0877 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -547,11 +547,21 @@ setup_index_buffer(struct gl_context *ctx, static void check_uniforms(struct gl_context *ctx) { - const struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; - if (shProg && shProg->LinkStatus) { - GLuint i; - for (i = 0; i < shProg->Uniforms->NumUniforms; i++) { - const struct gl_uniform *u = &shProg->Uniforms->Uniforms[i]; + struct gl_shader_program *shProg[3] = { + ctx->Shader.CurrentVertexProgram, + ctx->Shader.CurrentGeometryProgram, + ctx->Shader.CurrentFragmentProgram, + }; + unsigned j; + + for (j = 0; j < 3; j++) { + unsigned i; + + if (shProg[j] == NULL || !shProg[j]->LinkStatus) + continue; + + for (i = 0; i < shProg[j]->Uniforms->NumUniforms; i++) { + const struct gl_uniform *u = &shProg[j]->Uniforms->Uniforms[i]; if (!u->Initialized) { _mesa_warning(ctx, "Using shader with uninitialized uniform: %s", diff --git a/src/mesa/state_tracker/st_program.c b/src/mesa/state_tracker/st_program.c index 95e6bd7dac2..76799287fe1 100644 --- a/src/mesa/state_tracker/st_program.c +++ b/src/mesa/state_tracker/st_program.c @@ -718,12 +718,42 @@ st_translate_geometry_program(struct st_context *st, void st_print_shaders(struct gl_context *ctx) { - struct gl_shader_program *shProg = ctx->Shader.CurrentProgram; - if (shProg) { - GLuint i; - for (i = 0; i < shProg->NumShaders; i++) { - printf("GLSL shader %u of %u:\n", i, shProg->NumShaders); - printf("%s\n", shProg->Shaders[i]->Source); + struct gl_shader_program *shProg[3] = { + ctx->Shader.CurrentVertexProgram, + ctx->Shader.CurrentGeometryProgram, + ctx->Shader.CurrentFragmentProgram, + }; + unsigned j; + + for (j = 0; j < 3; j++) { + unsigned i; + + if (shProg[j] == NULL) + continue; + + for (i = 0; i < shProg[j]->NumShaders; i++) { + struct gl_shader *sh; + + switch (shProg[j]->Shaders[i]->Type) { + case GL_VERTEX_SHADER: + sh = (i != 0) ? NULL : shProg[j]->Shaders[i]; + break; + case GL_GEOMETRY_SHADER_ARB: + sh = (i != 1) ? NULL : shProg[j]->Shaders[i]; + break; + case GL_FRAGMENT_SHADER: + sh = (i != 2) ? NULL : shProg[j]->Shaders[i]; + break; + default: + assert(0); + sh = NULL; + break; + } + + if (sh != NULL) { + printf("GLSL shader %u of %u:\n", i, shProg[j]->NumShaders); + printf("%s\n", sh->Source); + } } } } diff --git a/src/mesa/swrast/s_fragprog.c b/src/mesa/swrast/s_fragprog.c index e421d218d79..e391043f4d9 100644 --- a/src/mesa/swrast/s_fragprog.c +++ b/src/mesa/swrast/s_fragprog.c @@ -169,7 +169,7 @@ init_machine(struct gl_context *ctx, struct gl_program_machine *machine, machine->Samplers = program->Base.SamplerUnits; /* if running a GLSL program (not ARB_fragment_program) */ - if (ctx->Shader.CurrentProgram) { + if (ctx->Shader.CurrentFragmentProgram) { /* Store front/back facing value */ machine->Attribs[FRAG_ATTRIB_FACE][col][0] = 1.0F - span->facing; } diff --git a/src/mesa/swrast/s_readpix.c b/src/mesa/swrast/s_readpix.c index 6ddacab1cb1..5e6356c0d54 100644 --- a/src/mesa/swrast/s_readpix.c +++ b/src/mesa/swrast/s_readpix.c @@ -514,7 +514,7 @@ _swrast_ReadPixels( struct gl_context *ctx, type, pixels, &clippedPacking); break; default: - _mesa_problem(ctx, "unexpected format in _swrast_ReadPixels"); + _mesa_problem(ctx, "unexpected format 0x%x in _swrast_ReadPixels", format); /* don't return yet, clean-up */ } diff --git a/src/mesa/vbo/vbo_attrib_tmp.h b/src/mesa/vbo/vbo_attrib_tmp.h index 7a889b8e2f8..3c235accf30 100644 --- a/src/mesa/vbo/vbo_attrib_tmp.h +++ b/src/mesa/vbo/vbo_attrib_tmp.h @@ -25,6 +25,7 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. **************************************************************************/ +/* float */ #define ATTR1FV( A, V ) ATTR( A, 1, (V)[0], 0, 0, 1 ) #define ATTR2FV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) #define ATTR3FV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) @@ -35,235 +36,307 @@ USE OR OTHER DEALINGS IN THE SOFTWARE. #define ATTR3F( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 ) #define ATTR4F( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W ) +/* int */ +#define ATTR2IV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) +#define ATTR3IV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) +#define ATTR4IV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] ) + +#define ATTR1I( A, X ) ATTR( A, 1, X, 0, 0, 1 ) +#define ATTR2I( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 ) +#define ATTR3I( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 ) +#define ATTR4I( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W ) + + +/* uint */ +#define ATTR2UIV( A, V ) ATTR( A, 2, (V)[0], (V)[1], 0, 1 ) +#define ATTR3UIV( A, V ) ATTR( A, 3, (V)[0], (V)[1], (V)[2], 1 ) +#define ATTR4UIV( A, V ) ATTR( A, 4, (V)[0], (V)[1], (V)[2], (V)[3] ) + +#define ATTR1UI( A, X ) ATTR( A, 1, X, 0, 0, 1 ) +#define ATTR2UI( A, X, Y ) ATTR( A, 2, X, Y, 0, 1 ) +#define ATTR3UI( A, X, Y, Z ) ATTR( A, 3, X, Y, Z, 1 ) +#define ATTR4UI( A, X, Y, Z, W ) ATTR( A, 4, X, Y, Z, W ) + #define MAT_ATTR( A, N, V ) ATTR( A, N, (V)[0], (V)[1], (V)[2], (V)[3] ) -static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y ) + + +static void GLAPIENTRY +TAG(Vertex2f)(GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); - ATTR2F( VBO_ATTRIB_POS, x, y ); + GET_CURRENT_CONTEXT(ctx); + ATTR2F(VBO_ATTRIB_POS, x, y); } -static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Vertex2fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR2FV( VBO_ATTRIB_POS, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR2FV(VBO_ATTRIB_POS, v); } -static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(Vertex3f)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_POS, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_POS, x, y, z); } -static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Vertex3fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_POS, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_POS, v); } -static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY +TAG(Vertex4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4F( VBO_ATTRIB_POS, x, y, z, w ); + GET_CURRENT_CONTEXT(ctx); + ATTR4F(VBO_ATTRIB_POS, x, y, z, w); } -static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Vertex4fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4FV( VBO_ATTRIB_POS, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR4FV(VBO_ATTRIB_POS, v); } -static void GLAPIENTRY TAG(TexCoord1f)( GLfloat x ) + + +static void GLAPIENTRY +TAG(TexCoord1f)(GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1F( VBO_ATTRIB_TEX0, x ); + GET_CURRENT_CONTEXT(ctx); + ATTR1F(VBO_ATTRIB_TEX0, x); } -static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(TexCoord1fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1FV( VBO_ATTRIB_TEX0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR1FV(VBO_ATTRIB_TEX0, v); } -static void GLAPIENTRY TAG(TexCoord2f)( GLfloat x, GLfloat y ) +static void GLAPIENTRY +TAG(TexCoord2f)(GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); - ATTR2F( VBO_ATTRIB_TEX0, x, y ); + GET_CURRENT_CONTEXT(ctx); + ATTR2F(VBO_ATTRIB_TEX0, x, y); } -static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(TexCoord2fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR2FV( VBO_ATTRIB_TEX0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR2FV(VBO_ATTRIB_TEX0, v); } -static void GLAPIENTRY TAG(TexCoord3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(TexCoord3f)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_TEX0, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_TEX0, x, y, z); } -static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(TexCoord3fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_TEX0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_TEX0, v); } -static void GLAPIENTRY TAG(TexCoord4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY +TAG(TexCoord4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4F( VBO_ATTRIB_TEX0, x, y, z, w ); + GET_CURRENT_CONTEXT(ctx); + ATTR4F(VBO_ATTRIB_TEX0, x, y, z, w); } -static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(TexCoord4fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4FV( VBO_ATTRIB_TEX0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR4FV(VBO_ATTRIB_TEX0, v); } -static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z ) + + +static void GLAPIENTRY +TAG(Normal3f)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_NORMAL, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_NORMAL, x, y, z); } -static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Normal3fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_NORMAL, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_NORMAL, v); } -static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat x ) + + +static void GLAPIENTRY +TAG(FogCoordfEXT)(GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1F( VBO_ATTRIB_FOG, x ); + GET_CURRENT_CONTEXT(ctx); + ATTR1F(VBO_ATTRIB_FOG, x); } -static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v ) + + +static void GLAPIENTRY +TAG(FogCoordfvEXT)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1FV( VBO_ATTRIB_FOG, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR1FV(VBO_ATTRIB_FOG, v); } -static void GLAPIENTRY TAG(Color3f)( GLfloat x, GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(Color3f)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_COLOR0, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_COLOR0, x, y, z); } -static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Color3fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_COLOR0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_COLOR0, v); } -static void GLAPIENTRY TAG(Color4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w ) +static void GLAPIENTRY +TAG(Color4f)(GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4F( VBO_ATTRIB_COLOR0, x, y, z, w ); + GET_CURRENT_CONTEXT(ctx); + ATTR4F(VBO_ATTRIB_COLOR0, x, y, z, w); } -static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v ) +static void GLAPIENTRY +TAG(Color4fv)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR4FV( VBO_ATTRIB_COLOR0, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR4FV(VBO_ATTRIB_COLOR0, v); } -static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat x, GLfloat y, GLfloat z ) + + +static void GLAPIENTRY +TAG(SecondaryColor3fEXT)(GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3F( VBO_ATTRIB_COLOR1, x, y, z ); + GET_CURRENT_CONTEXT(ctx); + ATTR3F(VBO_ATTRIB_COLOR1, x, y, z); } -static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v ) +static void GLAPIENTRY +TAG(SecondaryColor3fvEXT)(const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - ATTR3FV( VBO_ATTRIB_COLOR1, v ); + GET_CURRENT_CONTEXT(ctx); + ATTR3FV(VBO_ATTRIB_COLOR1, v); } -static void GLAPIENTRY TAG(EdgeFlag)( GLboolean b ) + +static void GLAPIENTRY +TAG(EdgeFlag)(GLboolean b) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1F( VBO_ATTRIB_EDGEFLAG, (GLfloat)b ); + GET_CURRENT_CONTEXT(ctx); + ATTR1F(VBO_ATTRIB_EDGEFLAG, (GLfloat) b); } -static void GLAPIENTRY TAG(Indexf)( GLfloat f ) + + +static void GLAPIENTRY +TAG(Indexf)(GLfloat f) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1F( VBO_ATTRIB_INDEX, f ); + GET_CURRENT_CONTEXT(ctx); + ATTR1F(VBO_ATTRIB_INDEX, f); } -static void GLAPIENTRY TAG(Indexfv)( const GLfloat *f ) +static void GLAPIENTRY +TAG(Indexfv)(const GLfloat * f) { - GET_CURRENT_CONTEXT( ctx ); - ATTR1FV( VBO_ATTRIB_INDEX, f ); + GET_CURRENT_CONTEXT(ctx); + ATTR1FV(VBO_ATTRIB_INDEX, f); } -static void GLAPIENTRY TAG(MultiTexCoord1f)( GLenum target, GLfloat x ) + +static void GLAPIENTRY +TAG(MultiTexCoord1f)(GLenum target, GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR1F( attr, x ); + ATTR1F(attr, x); } -static void GLAPIENTRY TAG(MultiTexCoord1fv)( GLenum target, const GLfloat *v ) +static void GLAPIENTRY +TAG(MultiTexCoord1fv)(GLenum target, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR1FV( attr, v ); + ATTR1FV(attr, v); } -static void GLAPIENTRY TAG(MultiTexCoord2f)( GLenum target, GLfloat x, GLfloat y ) +static void GLAPIENTRY +TAG(MultiTexCoord2f)(GLenum target, GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR2F( attr, x, y ); + ATTR2F(attr, x, y); } -static void GLAPIENTRY TAG(MultiTexCoord2fv)( GLenum target, const GLfloat *v ) +static void GLAPIENTRY +TAG(MultiTexCoord2fv)(GLenum target, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR2FV( attr, v ); + ATTR2FV(attr, v); } -static void GLAPIENTRY TAG(MultiTexCoord3f)( GLenum target, GLfloat x, GLfloat y, - GLfloat z) +static void GLAPIENTRY +TAG(MultiTexCoord3f)(GLenum target, GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR3F( attr, x, y, z ); + ATTR3F(attr, x, y, z); } -static void GLAPIENTRY TAG(MultiTexCoord3fv)( GLenum target, const GLfloat *v ) +static void GLAPIENTRY +TAG(MultiTexCoord3fv)(GLenum target, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR3FV( attr, v ); + ATTR3FV(attr, v); } -static void GLAPIENTRY TAG(MultiTexCoord4f)( GLenum target, GLfloat x, GLfloat y, - GLfloat z, GLfloat w ) +static void GLAPIENTRY +TAG(MultiTexCoord4f)(GLenum target, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR4F( attr, x, y, z, w ); + ATTR4F(attr, x, y, z, w); } -static void GLAPIENTRY TAG(MultiTexCoord4fv)( GLenum target, const GLfloat *v ) +static void GLAPIENTRY +TAG(MultiTexCoord4fv)(GLenum target, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); GLuint attr = (target & 0x7) + VBO_ATTRIB_TEX0; - ATTR4FV( attr, v ); + ATTR4FV(attr, v); } -static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x ) + +static void GLAPIENTRY +TAG(VertexAttrib1fARB)(GLuint index, GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR1F(0, x); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1F(VBO_ATTRIB_GENERIC0 + index, x); @@ -271,11 +344,11 @@ static void GLAPIENTRY TAG(VertexAttrib1fARB)( GLuint index, GLfloat x ) ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib1fvARB)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR1FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR1FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -283,11 +356,11 @@ static void GLAPIENTRY TAG(VertexAttrib1fvARB)( GLuint index, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x, - GLfloat y ) +static void GLAPIENTRY +TAG(VertexAttrib2fARB)(GLuint index, GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR2F(0, x, y); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2F(VBO_ATTRIB_GENERIC0 + index, x, y); @@ -295,11 +368,11 @@ static void GLAPIENTRY TAG(VertexAttrib2fARB)( GLuint index, GLfloat x, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib2fvARB)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR2FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR2FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -307,11 +380,11 @@ static void GLAPIENTRY TAG(VertexAttrib2fvARB)( GLuint index, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(VertexAttrib3fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR3F(0, x, y, z); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3F(VBO_ATTRIB_GENERIC0 + index, x, y, z); @@ -319,11 +392,11 @@ static void GLAPIENTRY TAG(VertexAttrib3fARB)( GLuint index, GLfloat x, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib3fvARB)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR3FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR3FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -331,12 +404,11 @@ static void GLAPIENTRY TAG(VertexAttrib3fvARB)( GLuint index, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x, - GLfloat y, GLfloat z, - GLfloat w ) +static void GLAPIENTRY +TAG(VertexAttrib4fARB)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR4F(0, x, y, z, w); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4F(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); @@ -344,11 +416,11 @@ static void GLAPIENTRY TAG(VertexAttrib4fARB)( GLuint index, GLfloat x, ERROR(); } -static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib4fvARB)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index == 0) + GET_CURRENT_CONTEXT(ctx); + if (index == 0) ATTR4FV(0, v); else if (index < MAX_VERTEX_GENERIC_ATTRIBS) ATTR4FV(VBO_ATTRIB_GENERIC0 + index, v); @@ -357,76 +429,257 @@ static void GLAPIENTRY TAG(VertexAttrib4fvARB)( GLuint index, } + +/* Integer-valued generic attributes. + * XXX: the integers just get converted to floats at this time + */ +static void GLAPIENTRY +TAG(VertexAttribI1i)(GLuint index, GLint x) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR1I(0, x); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR1I(VBO_ATTRIB_GENERIC0 + index, x); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI2i)(GLuint index, GLint x, GLint y) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR2I(0, x, y); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR2I(VBO_ATTRIB_GENERIC0 + index, x, y); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI3i)(GLuint index, GLint x, GLint y, GLint z) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR3I(0, x, y, z); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR3I(VBO_ATTRIB_GENERIC0 + index, x, y, z); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI4i)(GLuint index, GLint x, GLint y, GLint z, GLint w) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR4I(0, x, y, z, w); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR4I(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI2iv)(GLuint index, const GLint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR2IV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR2IV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI3iv)(GLuint index, const GLint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR3IV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR3IV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI4iv)(GLuint index, const GLint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR4IV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR4IV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + + + +/* Unsigned integer-valued generic attributes. + * XXX: the integers just get converted to floats at this time + */ +static void GLAPIENTRY +TAG(VertexAttribI1ui)(GLuint index, GLuint x) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR1UI(0, x); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR1UI(VBO_ATTRIB_GENERIC0 + index, x); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI2ui)(GLuint index, GLuint x, GLuint y) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR2UI(0, x, y); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR2UI(VBO_ATTRIB_GENERIC0 + index, x, y); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI3ui)(GLuint index, GLuint x, GLuint y, GLuint z) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR3UI(0, x, y, z); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR3UI(VBO_ATTRIB_GENERIC0 + index, x, y, z); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI4ui)(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR4UI(0, x, y, z, w); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR4UI(VBO_ATTRIB_GENERIC0 + index, x, y, z, w); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI2uiv)(GLuint index, const GLuint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR2UIV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR2UIV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI3uiv)(GLuint index, const GLuint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR3UIV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR3UIV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + +static void GLAPIENTRY +TAG(VertexAttribI4uiv)(GLuint index, const GLuint *v) +{ + GET_CURRENT_CONTEXT(ctx); + if (index == 0) + ATTR4UIV(0, v); + else if (index < MAX_VERTEX_GENERIC_ATTRIBS) + ATTR4UIV(VBO_ATTRIB_GENERIC0 + index, v); + else + ERROR(); +} + + + /* In addition to supporting NV_vertex_program, these entrypoints are * used by the display list and other code specifically because of * their property of aliasing with other attributes. (See * vbo_save_loopback.c) */ -static void GLAPIENTRY TAG(VertexAttrib1fNV)( GLuint index, GLfloat x ) +static void GLAPIENTRY +TAG(VertexAttrib1fNV)(GLuint index, GLfloat x) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); if (index < VBO_ATTRIB_MAX) ATTR1F(index, x); } -static void GLAPIENTRY TAG(VertexAttrib1fvNV)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib1fvNV)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR1FV(index, v); } -static void GLAPIENTRY TAG(VertexAttrib2fNV)( GLuint index, GLfloat x, - GLfloat y ) +static void GLAPIENTRY +TAG(VertexAttrib2fNV)(GLuint index, GLfloat x, GLfloat y) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR2F(index, x, y); } -static void GLAPIENTRY TAG(VertexAttrib2fvNV)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib2fvNV)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR2FV(index, v); } -static void GLAPIENTRY TAG(VertexAttrib3fNV)( GLuint index, GLfloat x, - GLfloat y, GLfloat z ) +static void GLAPIENTRY +TAG(VertexAttrib3fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR3F(index, x, y, z); } -static void GLAPIENTRY TAG(VertexAttrib3fvNV)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib3fvNV)(GLuint index, + const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR3FV(index, v); } -static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, - GLfloat y, GLfloat z, - GLfloat w ) +static void GLAPIENTRY +TAG(VertexAttrib4fNV)(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR4F(index, x, y, z, w); } -static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index, - const GLfloat *v ) +static void GLAPIENTRY +TAG(VertexAttrib4fvNV)(GLuint index, const GLfloat * v) { - GET_CURRENT_CONTEXT( ctx ); - if (index < VBO_ATTRIB_MAX) + GET_CURRENT_CONTEXT(ctx); + if (index < VBO_ATTRIB_MAX) ATTR4FV(index, v); } + #define MAT( ATTR, N, face, params ) \ do { \ if (face != GL_BACK) \ @@ -438,32 +691,33 @@ do { \ /* Colormaterial conflicts are dealt with later. */ -static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname, - const GLfloat *params ) +static void GLAPIENTRY +TAG(Materialfv)(GLenum face, GLenum pname, + const GLfloat * params) { - GET_CURRENT_CONTEXT( ctx ); + GET_CURRENT_CONTEXT(ctx); switch (pname) { case GL_EMISSION: - MAT( VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_EMISSION, 4, face, params); break; case GL_AMBIENT: - MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params); break; case GL_DIFFUSE: - MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params); break; case GL_SPECULAR: - MAT( VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_SPECULAR, 4, face, params); break; case GL_SHININESS: - MAT( VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_SHININESS, 1, face, params); break; case GL_COLOR_INDEXES: - MAT( VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_INDEXES, 3, face, params); break; case GL_AMBIENT_AND_DIFFUSE: - MAT( VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params ); - MAT( VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params ); + MAT(VBO_ATTRIB_MAT_FRONT_AMBIENT, 4, face, params); + MAT(VBO_ATTRIB_MAT_FRONT_DIFFUSE, 4, face, params); break; default: ERROR(); diff --git a/src/mesa/vbo/vbo_exec_api.c b/src/mesa/vbo/vbo_exec_api.c index 1ef49174193..4988c51d44e 100644 --- a/src/mesa/vbo/vbo_exec_api.c +++ b/src/mesa/vbo/vbo_exec_api.c @@ -658,6 +658,24 @@ static void vbo_exec_vtxfmt_init( struct vbo_exec_context *exec ) vfmt->VertexAttrib4fNV = vbo_VertexAttrib4fNV; vfmt->VertexAttrib4fvNV = vbo_VertexAttrib4fvNV; + /* integer-valued */ + vfmt->VertexAttribI1i = vbo_VertexAttribI1i; + vfmt->VertexAttribI2i = vbo_VertexAttribI2i; + vfmt->VertexAttribI3i = vbo_VertexAttribI3i; + vfmt->VertexAttribI4i = vbo_VertexAttribI4i; + vfmt->VertexAttribI2iv = vbo_VertexAttribI2iv; + vfmt->VertexAttribI3iv = vbo_VertexAttribI3iv; + vfmt->VertexAttribI4iv = vbo_VertexAttribI4iv; + + /* unsigned integer-valued */ + vfmt->VertexAttribI1ui = vbo_VertexAttribI1ui; + vfmt->VertexAttribI2ui = vbo_VertexAttribI2ui; + vfmt->VertexAttribI3ui = vbo_VertexAttribI3ui; + vfmt->VertexAttribI4ui = vbo_VertexAttribI4ui; + vfmt->VertexAttribI2uiv = vbo_VertexAttribI2uiv; + vfmt->VertexAttribI3uiv = vbo_VertexAttribI3uiv; + vfmt->VertexAttribI4uiv = vbo_VertexAttribI4uiv; + vfmt->Materialfv = vbo_Materialfv; vfmt->EdgeFlag = vbo_EdgeFlag; diff --git a/src/mesa/vbo/vbo_save_api.c b/src/mesa/vbo/vbo_save_api.c index ca327b32f1f..817d478e2ac 100644 --- a/src/mesa/vbo/vbo_save_api.c +++ b/src/mesa/vbo/vbo_save_api.c @@ -1065,6 +1065,24 @@ static void _save_vtxfmt_init( struct gl_context *ctx ) vfmt->VertexAttrib4fNV = _save_VertexAttrib4fNV; vfmt->VertexAttrib4fvNV = _save_VertexAttrib4fvNV; + /* integer-valued */ + vfmt->VertexAttribI1i = _save_VertexAttribI1i; + vfmt->VertexAttribI2i = _save_VertexAttribI2i; + vfmt->VertexAttribI3i = _save_VertexAttribI3i; + vfmt->VertexAttribI4i = _save_VertexAttribI4i; + vfmt->VertexAttribI2iv = _save_VertexAttribI2iv; + vfmt->VertexAttribI3iv = _save_VertexAttribI3iv; + vfmt->VertexAttribI4iv = _save_VertexAttribI4iv; + + /* unsigned integer-valued */ + vfmt->VertexAttribI1ui = _save_VertexAttribI1ui; + vfmt->VertexAttribI2ui = _save_VertexAttribI2ui; + vfmt->VertexAttribI3ui = _save_VertexAttribI3ui; + vfmt->VertexAttribI4ui = _save_VertexAttribI4ui; + vfmt->VertexAttribI2uiv = _save_VertexAttribI2uiv; + vfmt->VertexAttribI3uiv = _save_VertexAttribI3uiv; + vfmt->VertexAttribI4uiv = _save_VertexAttribI4uiv; + /* This will all require us to fallback to saving the list as opcodes: */ _MESA_INIT_DLIST_VTXFMT(vfmt, _save_); /* inside begin/end */ |