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-rw-r--r--docs/features.txt2
-rw-r--r--docs/relnotes/17.0.0.html1
-rw-r--r--src/mesa/drivers/dri/i965/intel_extensions.c2
3 files changed, 3 insertions, 2 deletions
diff --git a/docs/features.txt b/docs/features.txt
index 37accac0605..efa780fea17 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -141,7 +141,7 @@ GL 4.1, GLSL 4.10 --- all DONE: i965/gen8+, nvc0, r600, radeonsi
GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe, swr)
GL_ARB_get_program_binary DONE (0 binary formats)
GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
+ GL_ARB_shader_precision DONE (i965/hsw+, all drivers that support GLSL 4.10)
GL_ARB_vertex_attrib_64bit DONE (i965/hsw+, llvmpipe, softpipe)
GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
diff --git a/docs/relnotes/17.0.0.html b/docs/relnotes/17.0.0.html
index 3ca830584a3..bd397d27e06 100644
--- a/docs/relnotes/17.0.0.html
+++ b/docs/relnotes/17.0.0.html
@@ -49,6 +49,7 @@ Note: some of the new features are only available with certain drivers.
<li>GL_NV_image_formats on any driver supporting GL_ARB_shader_image_load_store (i965, nvc0, radeonsi, softpipe)</li>
<li>GL_ARB_gpu_shader_fp64 in i965/haswell</li>
<li>GL_ARB_vertex_attrib_64bit in i965/haswell</li>
+<li>GL_ARB_shader_precision in i965/haswell</li>
<li>Intel Haswell now supports OpenGL 4.0</li>
<li>GL_OES_geometry_shader on i965/haswell</li>
<li>GL_OES_texture_cube_map_array on i965/haswell</li>
diff --git a/src/mesa/drivers/dri/i965/intel_extensions.c b/src/mesa/drivers/dri/i965/intel_extensions.c
index afe5f8a851b..dc46772fd74 100644
--- a/src/mesa/drivers/dri/i965/intel_extensions.c
+++ b/src/mesa/drivers/dri/i965/intel_extensions.c
@@ -238,6 +238,7 @@ intelInitExtensions(struct gl_context *ctx)
if (brw->gen >= 8 || brw->is_haswell) {
ctx->Extensions.ARB_gpu_shader_fp64 = true;
+ ctx->Extensions.ARB_shader_precision = true;
ctx->Extensions.ARB_stencil_texturing = true;
ctx->Extensions.ARB_texture_stencil8 = true;
ctx->Extensions.ARB_vertex_attrib_64bit = true;
@@ -263,7 +264,6 @@ intelInitExtensions(struct gl_context *ctx)
}
if (brw->gen >= 8) {
- ctx->Extensions.ARB_shader_precision = true;
ctx->Extensions.ARB_ES3_2_compatibility = true;
}