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-rw-r--r--src/mesa/drivers/x11/realglx.c174
-rw-r--r--src/mesa/drivers/x11/realglx.h315
2 files changed, 489 insertions, 0 deletions
diff --git a/src/mesa/drivers/x11/realglx.c b/src/mesa/drivers/x11/realglx.c
new file mode 100644
index 00000000000..884bbee6051
--- /dev/null
+++ b/src/mesa/drivers/x11/realglx.c
@@ -0,0 +1,174 @@
+/* $Id: realglx.c,v 1.4 2001/05/30 14:39:47 brianp Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#include <assert.h>
+#include <GL/glx.h>
+#include "realglx.h"
+#include "glxapi.h"
+
+
+struct _glxapi_table *
+_real_GetGLXDispatchTable(void)
+{
+ static struct _glxapi_table glx;
+
+ /* be sure our dispatch table size <= libGL's table */
+ {
+ GLuint size = sizeof(struct _glxapi_table) / sizeof(void *);
+ (void) size;
+ assert(_glxapi_get_dispatch_table_size() >= size);
+ }
+
+ /* initialize the whole table to no-ops */
+ _glxapi_set_no_op_table(&glx);
+
+ /* now initialize the table with the functions I implement */
+
+ /*** GLX_VERSION_1_0 ***/
+ glx.ChooseVisual = _real_glXChooseVisual;
+ glx.CopyContext = _real_glXCopyContext;
+ glx.CreateContext = _real_glXCreateContext;
+ glx.CreateGLXPixmap = _real_glXCreateGLXPixmap;
+ glx.DestroyContext = _real_glXDestroyContext;
+ glx.DestroyGLXPixmap = _real_glXDestroyGLXPixmap;
+ glx.GetConfig = _real_glXGetConfig;
+ /*glx.GetCurrentContext = _real_glXGetCurrentContext;*/
+ /*glx.GetCurrentDrawable = _real_glXGetCurrentDrawable;*/
+ glx.IsDirect = _real_glXIsDirect;
+ glx.MakeCurrent = _real_glXMakeCurrent;
+ glx.QueryExtension = _real_glXQueryExtension;
+ glx.QueryVersion = _real_glXQueryVersion;
+ glx.SwapBuffers = _real_glXSwapBuffers;
+ glx.UseXFont = _real_glXUseXFont;
+ glx.WaitGL = _real_glXWaitGL;
+ glx.WaitX = _real_glXWaitX;
+
+ /*** GLX_VERSION_1_1 ***/
+ glx.GetClientString = _real_glXGetClientString;
+ glx.QueryExtensionsString = _real_glXQueryExtensionsString;
+ glx.QueryServerString = _real_glXQueryServerString;
+
+ /*** GLX_VERSION_1_2 ***/
+ /*glx.GetCurrentDisplay = _real_glXGetCurrentDisplay;*/
+
+ /*** GLX_VERSION_1_3 ***/
+ glx.ChooseFBConfig = _real_glXChooseFBConfig;
+ glx.CreateNewContext = _real_glXCreateNewContext;
+ glx.CreatePbuffer = _real_glXCreatePbuffer;
+ glx.CreatePixmap = _real_glXCreatePixmap;
+ glx.CreateWindow = _real_glXCreateWindow;
+ glx.DestroyPbuffer = _real_glXDestroyPbuffer;
+ glx.DestroyPixmap = _real_glXDestroyPixmap;
+ glx.DestroyWindow = _real_glXDestroyWindow;
+ /*glx.GetCurrentReadDrawable = _real_glXGetCurrentReadDrawable;*/
+ glx.GetFBConfigAttrib = _real_glXGetFBConfigAttrib;
+ glx.GetFBConfigs = _real_glXGetFBConfigs;
+ glx.GetSelectedEvent = _real_glXGetSelectedEvent;
+ glx.GetVisualFromFBConfig = _real_glXGetVisualFromFBConfig;
+ glx.MakeContextCurrent = _real_glXMakeContextCurrent;
+ glx.QueryContext = _real_glXQueryContext;
+ glx.QueryDrawable = _real_glXQueryDrawable;
+ glx.SelectEvent = _real_glXSelectEvent;
+
+ /*** GLX_SGI_swap_control ***/
+ glx.SwapIntervalSGI = _real_glXSwapIntervalSGI;
+
+ /*** GLX_SGI_video_sync ***/
+ glx.GetVideoSyncSGI = _real_glXGetVideoSyncSGI;
+ glx.WaitVideoSyncSGI = _real_glXWaitVideoSyncSGI;
+
+ /*** GLX_SGI_make_current_read ***/
+ glx.MakeCurrentReadSGI = _real_glXMakeCurrentReadSGI;
+ /*glx.GetCurrentReadDrawableSGI = _real_glXGetCurrentReadDrawableSGI;*/
+
+#if defined(_VL_H)
+ /*** GLX_SGIX_video_source ***/
+ glx.CreateGLXVideoSourceSGIX = _real_glXCreateGLXVideoSourceSGIX;
+ glx.DestroyGLXVideoSourceSGIX = _real_glXDestroyGLXVideoSourceSGIX;
+#endif
+
+ /*** GLX_EXT_import_context ***/
+ glx.FreeContextEXT = _real_glXFreeContextEXT;
+ /*glx.GetContextIDEXT = _real_glXGetContextIDEXT;*/
+ /*glx.GetCurrentDisplayEXT = _real_glXGetCurrentDisplayEXT;*/
+ glx.ImportContextEXT = _real_glXImportContextEXT;
+ glx.QueryContextInfoEXT = _real_glXQueryContextInfoEXT;
+
+ /*** GLX_SGIX_fbconfig ***/
+ glx.GetFBConfigAttribSGIX = _real_glXGetFBConfigAttribSGIX;
+ glx.ChooseFBConfigSGIX = _real_glXChooseFBConfigSGIX;
+ glx.CreateGLXPixmapWithConfigSGIX = _real_glXCreateGLXPixmapWithConfigSGIX;
+ glx.CreateContextWithConfigSGIX = _real_glXCreateContextWithConfigSGIX;
+ glx.GetVisualFromFBConfigSGIX = _real_glXGetVisualFromFBConfigSGIX;
+ glx.GetFBConfigFromVisualSGIX = _real_glXGetFBConfigFromVisualSGIX;
+
+ /*** GLX_SGIX_pbuffer ***/
+ glx.CreateGLXPbufferSGIX = _real_glXCreateGLXPbufferSGIX;
+ glx.DestroyGLXPbufferSGIX = _real_glXDestroyGLXPbufferSGIX;
+ glx.QueryGLXPbufferSGIX = _real_glXQueryGLXPbufferSGIX;
+ glx.SelectEventSGIX = _real_glXSelectEventSGIX;
+ glx.GetSelectedEventSGIX = _real_glXGetSelectedEventSGIX;
+
+ /*** GLX_SGI_cushion ***/
+ glx.CushionSGI = _real_glXCushionSGI;
+
+ /*** GLX_SGIX_video_resize ***/
+ glx.BindChannelToWindowSGIX = _real_glXBindChannelToWindowSGIX;
+ glx.ChannelRectSGIX = _real_glXChannelRectSGIX;
+ glx.QueryChannelRectSGIX = _real_glXQueryChannelRectSGIX;
+ glx.QueryChannelDeltasSGIX = _real_glXQueryChannelDeltasSGIX;
+ glx.ChannelRectSyncSGIX = _real_glXChannelRectSyncSGIX;
+
+#if defined(_DM_BUFFER_H_)
+ /*** (GLX_SGIX_dmbuffer ***/
+ glx.AssociateDMPbufferSGIX = NULL;
+#endif
+
+ /*** GLX_SGIX_swap_group ***/
+ glx.JoinSwapGroupSGIX = _real_glXJoinSwapGroupSGIX;
+
+ /*** GLX_SGIX_swap_barrier ***/
+ glx.BindSwapBarrierSGIX = _real_glXBindSwapBarrierSGIX;
+ glx.QueryMaxSwapBarriersSGIX = _real_glXQueryMaxSwapBarriersSGIX;
+
+ /*** GLX_SUN_get_transparent_index ***/
+ glx.GetTransparentIndexSUN = _real_glXGetTransparentIndexSUN;
+
+ /*** GLX_MESA_copy_sub_buffer ***/
+ glx.CopySubBufferMESA = _real_glXCopySubBufferMESA;
+
+ /*** GLX_MESA_release_buffers ***/
+ glx.ReleaseBuffersMESA = _real_glXReleaseBuffersMESA;
+
+ /*** GLX_MESA_pixmap_colormap ***/
+ glx.CreateGLXPixmapMESA = _real_glXCreateGLXPixmapMESA;
+
+ /*** GLX_MESA_set_3dfx_mode ***/
+ glx.Set3DfxModeMESA = _real_glXSet3DfxModeMESA;
+
+ return &glx;
+}
diff --git a/src/mesa/drivers/x11/realglx.h b/src/mesa/drivers/x11/realglx.h
new file mode 100644
index 00000000000..bec158a9658
--- /dev/null
+++ b/src/mesa/drivers/x11/realglx.h
@@ -0,0 +1,315 @@
+/* $Id: realglx.h,v 1.4 2001/05/30 14:39:47 brianp Exp $ */
+
+/*
+ * Mesa 3-D graphics library
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef REALGLX_H
+#define REALGLX_H
+
+
+extern struct _glxapi_table *
+_real_GetGLXDispatchTable(void);
+
+
+/*
+ * Basically just need these to prevent compiler warnings.
+ */
+
+
+extern XVisualInfo *
+_real_glXChooseVisual( Display *dpy, int screen, int *list );
+
+extern GLXContext
+_real_glXCreateContext( Display *dpy, XVisualInfo *visinfo,
+ GLXContext share_list, Bool direct );
+
+extern GLXPixmap
+_real_glXCreateGLXPixmap( Display *dpy, XVisualInfo *visinfo, Pixmap pixmap );
+
+extern GLXPixmap
+_real_glXCreateGLXPixmapMESA( Display *dpy, XVisualInfo *visinfo,
+ Pixmap pixmap, Colormap cmap );
+
+extern void
+_real_glXDestroyGLXPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern void
+_real_glXCopyContext( Display *dpy, GLXContext src, GLXContext dst,
+ unsigned long mask );
+
+extern Bool
+_real_glXMakeCurrent( Display *dpy, GLXDrawable drawable, GLXContext ctx );
+
+extern Bool
+_real_glXQueryExtension( Display *dpy, int *errorb, int *event );
+
+extern void
+_real_glXDestroyContext( Display *dpy, GLXContext ctx );
+
+extern Bool
+_real_glXIsDirect( Display *dpy, GLXContext ctx );
+
+extern void
+_real_glXSwapBuffers( Display *dpy, GLXDrawable drawable );
+
+extern void
+_real_glXUseXFont( Font font, int first, int count, int listbase );
+
+extern Bool
+_real_glXQueryVersion( Display *dpy, int *maj, int *min );
+
+extern int
+_real_glXGetConfig( Display *dpy, XVisualInfo *visinfo,
+ int attrib, int *value );
+
+extern void
+_real_glXWaitGL( void );
+
+
+extern void
+_real_glXWaitX( void );
+
+/* GLX 1.1 and later */
+extern const char *
+_real_glXQueryExtensionsString( Display *dpy, int screen );
+
+/* GLX 1.1 and later */
+extern const char *
+_real_glXQueryServerString( Display *dpy, int screen, int name );
+
+/* GLX 1.1 and later */
+extern const char *
+_real_glXGetClientString( Display *dpy, int name );
+
+
+/*
+ * GLX 1.3 and later
+ */
+
+extern GLXFBConfig *
+_real_glXChooseFBConfig( Display *dpy, int screen,
+ const int *attribList, int *nitems );
+
+extern int
+_real_glXGetFBConfigAttrib( Display *dpy, GLXFBConfig config,
+ int attribute, int *value );
+
+extern GLXFBConfig *
+_real_glXGetFBConfigs( Display *dpy, int screen, int *nelements );
+
+extern XVisualInfo *
+_real_glXGetVisualFromFBConfig( Display *dpy, GLXFBConfig config );
+
+extern GLXWindow
+_real_glXCreateWindow( Display *dpy, GLXFBConfig config, Window win,
+ const int *attribList );
+
+extern void
+_real_glXDestroyWindow( Display *dpy, GLXWindow window );
+
+extern GLXPixmap
+_real_glXCreatePixmap( Display *dpy, GLXFBConfig config, Pixmap pixmap,
+ const int *attribList );
+
+extern void
+_real_glXDestroyPixmap( Display *dpy, GLXPixmap pixmap );
+
+extern GLXPbuffer
+_real_glXCreatePbuffer( Display *dpy, GLXFBConfig config,
+ const int *attribList );
+
+extern void
+_real_glXDestroyPbuffer( Display *dpy, GLXPbuffer pbuf );
+
+extern void
+_real_glXQueryDrawable( Display *dpy, GLXDrawable draw, int attribute,
+ unsigned int *value );
+
+extern GLXContext
+_real_glXCreateNewContext( Display *dpy, GLXFBConfig config,
+ int renderType, GLXContext shareList, Bool direct );
+
+
+extern Bool
+_real_glXMakeContextCurrent( Display *dpy, GLXDrawable draw,
+ GLXDrawable read, GLXContext ctx );
+
+extern int
+_real_glXQueryContext( Display *dpy, GLXContext ctx, int attribute, int *value );
+
+extern void
+_real_glXSelectEvent( Display *dpy, GLXDrawable drawable, unsigned long mask );
+
+extern void
+_real_glXGetSelectedEvent( Display *dpy, GLXDrawable drawable,
+ unsigned long *mask );
+
+#ifdef GLX_SGI_swap_control
+extern int
+_real_glXSwapIntervalSGI(int interval);
+#endif
+
+
+#ifdef GLX_SGI_video_sync
+extern int
+_real_glXGetVideoSyncSGI(unsigned int *count);
+
+extern int
+_real_glXWaitVideoSyncSGI(int divisor, int remainder, unsigned int *count);
+#endif
+
+
+#ifdef GLX_SGI_make_current_read
+extern Bool
+_real_glXMakeCurrentReadSGI(Display *dpy, GLXDrawable draw, GLXDrawable read, GLXContext ctx);
+
+extern GLXDrawable
+_real_glXGetCurrentReadDrawableSGI(void);
+#endif
+
+#if defined(_VL_H) && defined(GLX_SGIX_video_source)
+extern GLXVideoSourceSGIX
+_real_glXCreateGLXVideoSourceSGIX(Display *dpy, int screen, VLServer server, VLPath path, int nodeClass, VLNode drainNode);
+
+extern void
+_real_glXDestroyGLXVideoSourceSGIX(Display *dpy, GLXVideoSourceSGIX src);
+#endif
+
+#ifdef GLX_EXT_import_context
+extern void
+_real_glXFreeContextEXT(Display *dpy, GLXContext context);
+
+extern GLXContextID
+_real_glXGetContextIDEXT(const GLXContext context);
+
+extern Display *
+_real_glXGetCurrentDisplayEXT(void);
+
+extern GLXContext
+_real_glXImportContextEXT(Display *dpy, GLXContextID contextID);
+
+extern int
+_real_glXQueryContextInfoEXT(Display *dpy, GLXContext context, int attribute, int *value);
+#endif
+
+#ifdef GLX_SGIX_fbconfig
+extern int
+_real_glXGetFBConfigAttribSGIX(Display *dpy, GLXFBConfigSGIX config, int attribute, int *value);
+
+extern GLXFBConfigSGIX *
+_real_glXChooseFBConfigSGIX(Display *dpy, int screen, int *attrib_list, int *nelements);
+
+extern GLXPixmap
+_real_glXCreateGLXPixmapWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, Pixmap pixmap);
+
+extern GLXContext
+_real_glXCreateContextWithConfigSGIX(Display *dpy, GLXFBConfigSGIX config, int render_type, GLXContext share_list, Bool direct);
+
+extern XVisualInfo *
+_real_glXGetVisualFromFBConfigSGIX(Display *dpy, GLXFBConfigSGIX config);
+
+extern GLXFBConfigSGIX
+_real_glXGetFBConfigFromVisualSGIX(Display *dpy, XVisualInfo *vis);
+#endif
+
+#ifdef GLX_SGIX_pbuffer
+extern GLXPbufferSGIX
+_real_glXCreateGLXPbufferSGIX(Display *dpy, GLXFBConfigSGIX config, unsigned int width, unsigned int height, int *attrib_list);
+
+extern void
+_real_glXDestroyGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf);
+
+extern int
+_real_glXQueryGLXPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuf, int attribute, unsigned int *value);
+
+extern void
+_real_glXSelectEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long mask);
+
+extern void
+_real_glXGetSelectedEventSGIX(Display *dpy, GLXDrawable drawable, unsigned long *mask);
+#endif
+
+#ifdef GLX_SGI_cushion
+extern void
+_real_glXCushionSGI(Display *dpy, Window win, float cushion);
+#endif
+
+#ifdef GLX_SGIX_video_resize
+extern int
+_real_glXBindChannelToWindowSGIX(Display *dpy, int screen, int channel , Window window);
+
+extern int
+_real_glXChannelRectSGIX(Display *dpy, int screen, int channel, int x, int y, int w, int h);
+
+extern int
+_real_glXQueryChannelRectSGIX(Display *dpy, int screen, int channel, int *x, int *y, int *w, int *h);
+
+extern int
+_real_glXQueryChannelDeltasSGIX(Display *dpy, int screen, int channel, int *dx, int *dy, int *dw, int *dh);
+
+extern int
+_real_glXChannelRectSyncSGIX(Display *dpy, int screen, int channel, GLenum synctype);
+#endif
+
+#if defined(_DM_BUFFER_H_) && defined(GLX_SGIX_dmbuffer)
+extern Bool
+_real_glXAssociateDMPbufferSGIX(Display *dpy, GLXPbufferSGIX pbuffer, DMparams *params, DMbuffer dmbuffer);
+#endif
+
+#ifdef GLX_SGIX_swap_group
+extern void
+_real_glXJoinSwapGroupSGIX(Display *dpy, GLXDrawable drawable, GLXDrawable member);
+#endif
+
+#ifdef GLX_SGIX_swap_barrier
+extern void
+_real_glXBindSwapBarrierSGIX(Display *dpy, GLXDrawable drawable, int barrier);
+
+extern Bool
+_real_glXQueryMaxSwapBarriersSGIX(Display *dpy, int screen, int *max);
+#endif
+
+#ifdef GLX_SUN_get_transparent_index
+extern Status
+_real_glXGetTransparentIndexSUN(Display *dpy, Window overlay, Window underlay, long *pTransparent);
+#endif
+
+#ifdef GLX_MESA_release_buffers
+extern Bool
+_real_glXReleaseBuffersMESA( Display *dpy, GLXDrawable d );
+#endif
+
+#ifdef GLX_MESA_set_3dfx_mode
+extern Bool
+_real_glXSet3DfxModeMESA( int mode );
+#endif
+
+#ifdef GLX_MESA_copy_sub_buffer
+extern void
+_real_glXCopySubBufferMESA( Display *dpy, GLXDrawable drawable,
+ int x, int y, int width, int height );
+#endif
+
+#endif /* REALGLX_H */