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-rw-r--r--include/GL/internal/glcore.h257
-rw-r--r--src/mesa/drivers/dri/i965/brw_draw_upload.c2
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.c53
-rw-r--r--src/mesa/drivers/dri/i965/intel_context.h4
-rw-r--r--src/mesa/drivers/dri/i965/intel_regions.c2
-rw-r--r--src/mesa/drivers/dri/i965/intel_regions.h1
-rw-r--r--src/mesa/drivers/dri/i965/intel_screen.c6
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_screen.c6
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.c2
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader.h13
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_0.c17
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_shader_2.c4
-rw-r--r--src/mesa/drivers/dri/nouveau/nouveau_sync.c16
-rw-r--r--src/mesa/drivers/dri/nouveau/nv40_fragprog.c27
-rw-r--r--src/mesa/drivers/dri/nouveau/nv40_shader.h4
-rw-r--r--src/mesa/drivers/x11/xm_api.c7
-rw-r--r--src/mesa/main/context.c15
-rw-r--r--src/mesa/main/imports.c34
-rw-r--r--src/mesa/main/imports.h3
19 files changed, 147 insertions, 326 deletions
diff --git a/include/GL/internal/glcore.h b/include/GL/internal/glcore.h
index ca3cf5be572..3cb792f393a 100644
--- a/include/GL/internal/glcore.h
+++ b/include/GL/internal/glcore.h
@@ -190,259 +190,6 @@ typedef struct __GLcontextModesRec {
/************************************************************************/
/*
-** Structure used for allocating and freeing drawable private memory.
-** (like software buffers, for example).
-**
-** The memory allocation routines are provided by the surrounding
-** "operating system" code, and they are to be used for allocating
-** software buffers and things which are associated with the drawable,
-** and used by any context which draws to that drawable. There are
-** separate memory allocation functions for drawables and contexts
-** since drawables and contexts can be created and destroyed independently
-** of one another, and the "operating system" may want to use separate
-** allocation arenas for each.
-**
-** The freePrivate function is filled in by the core routines when they
-** allocates software buffers, and stick them in "private". The freePrivate
-** function will destroy anything allocated to this drawable (to be called
-** when the drawable is destroyed).
-*/
-typedef struct __GLdrawableRegionRec __GLdrawableRegion;
-typedef struct __GLdrawableBufferRec __GLdrawableBuffer;
-typedef struct __GLdrawablePrivateRec __GLdrawablePrivate;
-
-typedef struct __GLregionRectRec {
- /* lower left (inside the rectangle) */
- GLint x0, y0;
- /* upper right (outside the rectangle) */
- GLint x1, y1;
-} __GLregionRect;
-
-struct __GLdrawableRegionRec {
- GLint numRects;
- __GLregionRect *rects;
- __GLregionRect boundingRect;
-};
-
-/************************************************************************/
-
-/* masks for the buffers */
-#define __GL_FRONT_BUFFER_MASK 0x00000001
-#define __GL_FRONT_LEFT_BUFFER_MASK 0x00000001
-#define __GL_FRONT_RIGHT_BUFFER_MASK 0x00000002
-#define __GL_BACK_BUFFER_MASK 0x00000004
-#define __GL_BACK_LEFT_BUFFER_MASK 0x00000004
-#define __GL_BACK_RIGHT_BUFFER_MASK 0x00000008
-#define __GL_ACCUM_BUFFER_MASK 0x00000010
-#define __GL_DEPTH_BUFFER_MASK 0x00000020
-#define __GL_STENCIL_BUFFER_MASK 0x00000040
-#define __GL_AUX_BUFFER_MASK(i) (0x0000080 << (i))
-
-#define __GL_ALL_BUFFER_MASK 0xffffffff
-
-/* what Resize routines return if resize resorted to fallback case */
-#define __GL_BUFFER_FALLBACK 0x10
-
-typedef void (*__GLbufFallbackInitFn)(__GLdrawableBuffer *buf,
- __GLdrawablePrivate *glPriv, GLint bits);
-typedef void (*__GLbufMainInitFn)(__GLdrawableBuffer *buf,
- __GLdrawablePrivate *glPriv, GLint bits,
- __GLbufFallbackInitFn back);
-
-/*
-** A drawable buffer
-**
-** This data structure describes the context side of a drawable.
-**
-** According to the spec there could be multiple contexts bound to the same
-** drawable at the same time (from different threads). In order to avoid
-** multiple-access conflicts, locks are used to serialize access. When a
-** thread needs to access (read or write) a member of the drawable, it takes
-** a lock first. Some of the entries in the drawable are treated "mostly
-** constant", so we take the freedom of allowing access to them without
-** taking a lock (for optimization reasons).
-**
-** For more details regarding locking, see buffers.h in the GL core
-*/
-struct __GLdrawableBufferRec {
- /*
- ** Buffer dimensions
- */
- GLint width, height, depth;
-
- /*
- ** Framebuffer base address
- */
- void *base;
-
- /*
- ** Framebuffer size (in bytes)
- */
- GLuint size;
-
- /*
- ** Size (in bytes) of each element in the framebuffer
- */
- GLuint elementSize;
- GLuint elementSizeLog2;
-
- /*
- ** Element skip from one scanline to the next.
- ** If the buffer is part of another buffer (for example, fullscreen
- ** front buffer), outerWidth is the width of that buffer.
- */
- GLint outerWidth;
-
- /*
- ** outerWidth * elementSize
- */
- GLint byteWidth;
-
- /*
- ** Allocation/deallocation is done based on this handle. A handle
- ** is conceptually different from the framebuffer 'base'.
- */
- void *handle;
-
- /* imported */
- GLboolean (*resize)(__GLdrawableBuffer *buf,
- GLint x, GLint y, GLuint width, GLuint height,
- __GLdrawablePrivate *glPriv, GLuint bufferMask);
- void (*lock)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
- void (*unlock)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
- void (*fill)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv,
- GLuint val, GLint x, GLint y, GLint w, GLint h);
- void (*free)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
-
- /* exported */
- void (*freePrivate)(__GLdrawableBuffer *buf, __GLdrawablePrivate *glPriv);
-#ifdef __cplusplus
- void *privatePtr;
-#else
- void *private;
-#endif
-
- /* private */
- void *other; /* implementation private data */
- __GLbufMainInitFn mainInit;
- __GLbufFallbackInitFn fallbackInit;
-};
-
-/*
-** The context side of the drawable private
-*/
-struct __GLdrawablePrivateRec {
- /*
- ** Drawable Modes
- */
- __GLcontextModes *modes;
-
- /*
- ** Drawable size
- */
- GLuint width, height;
-
- /*
- ** Origin in screen coordinates of the drawable
- */
- GLint xOrigin, yOrigin;
-#ifdef __GL_ALIGNED_BUFFERS
- /*
- ** Drawable offset from screen origin
- */
- GLint xOffset, yOffset;
-
- /*
- ** Alignment restriction
- */
- GLint xAlignment, yAlignment;
-#endif
- /*
- ** Should we invert the y axis?
- */
- GLint yInverted;
-
- /*
- ** Mask specifying which buffers are renderable by the hw
- */
- GLuint accelBufferMask;
-
- /*
- ** the buffers themselves
- */
- __GLdrawableBuffer frontBuffer;
- __GLdrawableBuffer backBuffer;
- __GLdrawableBuffer accumBuffer;
- __GLdrawableBuffer depthBuffer;
- __GLdrawableBuffer stencilBuffer;
-#if defined(__GL_NUMBER_OF_AUX_BUFFERS) && (__GL_NUMBER_OF_AUX_BUFFERS > 0)
- __GLdrawableBuffer *auxBuffer;
-#endif
-
- __GLdrawableRegion ownershipRegion;
-
- /*
- ** Lock for the drawable private structure
- */
- void *lock;
-#ifdef DEBUG
- /* lock debugging info */
- int lockRefCount;
- int lockLine[10];
- char *lockFile[10];
-#endif
-
- /* imported */
- void *(*malloc)(size_t size);
- void *(*calloc)(size_t numElem, size_t elemSize);
- void *(*realloc)(void *oldAddr, size_t newSize);
- void (*free)(void *addr);
-
- GLboolean (*addSwapRect)(__GLdrawablePrivate *glPriv,
- GLint x, GLint y, GLsizei width, GLsizei height);
- void (*setClipRect)(__GLdrawablePrivate *glPriv,
- GLint x, GLint y, GLsizei width, GLsizei height);
- void (*updateClipRegion)(__GLdrawablePrivate *glPriv);
- GLboolean (*resize)(__GLdrawablePrivate *glPriv);
- void (*getDrawableSize)(__GLdrawablePrivate *glPriv,
- GLint *x, GLint *y, GLuint *width, GLuint *height);
-
- void (*lockDP)(__GLdrawablePrivate *glPriv, __GLcontext *gc);
- void (*unlockDP)(__GLdrawablePrivate *glPriv);
-
- /* exported */
-#ifdef __cplusplus
- void *privatePtr;
-#else
- void *private;
-#endif
- void (*freePrivate)(__GLdrawablePrivate *);
-
- /* client data */
- void *other;
-};
-
-/*
-** Macros to lock/unlock the drawable private
-*/
-#if defined(DEBUG)
-#define __GL_LOCK_DP(glPriv,gc) \
- (*(glPriv)->lockDP)(glPriv,gc); \
- (glPriv)->lockLine[(glPriv)->lockRefCount] = __LINE__; \
- (glPriv)->lockFile[(glPriv)->lockRefCount] = __FILE__; \
- (glPriv)->lockRefCount++
-#define __GL_UNLOCK_DP(glPriv) \
- (glPriv)->lockRefCount--; \
- (glPriv)->lockLine[(glPriv)->lockRefCount] = 0; \
- (glPriv)->lockFile[(glPriv)->lockRefCount] = NULL; \
- (*(glPriv)->unlockDP)(glPriv)
-#else /* DEBUG */
-#define __GL_LOCK_DP(glPriv,gc) (*(glPriv)->lockDP)(glPriv,gc)
-#define __GL_UNLOCK_DP(glPriv) (*(glPriv)->unlockDP)(glPriv)
-#endif /* DEBUG */
-
-
-/*
** Procedures which are imported by the GL from the surrounding
** "operating system". Math functions are not considered part of the
** "operating system".
@@ -467,8 +214,8 @@ typedef struct __GLimportsRec {
int (CAPI *fprintf)(__GLcontext *gc, void *stream, const char *fmt, ...);
/* Drawing surface management */
- __GLdrawablePrivate *(*getDrawablePrivate)(__GLcontext *gc);
- __GLdrawablePrivate *(*getReadablePrivate)(__GLcontext *gc);
+ void *(*getDrawablePrivate)(__GLcontext *gc);
+ void *(*getReadablePrivate)(__GLcontext *gc);
/* Operating system dependent data goes here */
void *other;
diff --git a/src/mesa/drivers/dri/i965/brw_draw_upload.c b/src/mesa/drivers/dri/i965/brw_draw_upload.c
index 57ee294f0cf..08741ad90f6 100644
--- a/src/mesa/drivers/dri/i965/brw_draw_upload.c
+++ b/src/mesa/drivers/dri/i965/brw_draw_upload.c
@@ -414,7 +414,7 @@ GLboolean brw_upload_vertices( struct brw_context *brw,
*/
while (tmp) {
- GLuint i = ffsll(tmp)-1;
+ GLuint i = _mesa_ffsll(tmp)-1;
struct brw_vertex_element *input = &brw->vb.inputs[i];
tmp &= ~((GLuint64EXT)1<<i);
diff --git a/src/mesa/drivers/dri/i965/intel_context.c b/src/mesa/drivers/dri/i965/intel_context.c
index 459ed109ed5..4486a28adc7 100644
--- a/src/mesa/drivers/dri/i965/intel_context.c
+++ b/src/mesa/drivers/dri/i965/intel_context.c
@@ -61,6 +61,7 @@
#include "bufmgr.h"
#include "utils.h"
+#include "vblank.h"
#ifndef INTEL_DEBUG
int INTEL_DEBUG = (0);
#endif
@@ -86,11 +87,6 @@ int INTEL_DEBUG = (0);
int VERBOSE = 0;
#endif
-#if DEBUG_LOCKING
-char *prevLockFile;
-int prevLockLine;
-#endif
-
/***************************************
* Mesa's Driver Functions
***************************************/
@@ -184,9 +180,17 @@ const struct dri_extension card_extensions[] =
{ NULL, NULL }
};
-static const struct dri_extension arb_oc_extension =
+const struct dri_extension arb_oc_extension =
{ "GL_ARB_occlusion_query", GL_ARB_occlusion_query_functions};
+void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging)
+{
+ struct intel_context *intel = ctx?intel_context(ctx):NULL;
+ driInitExtensions(ctx, card_extensions, enable_imaging);
+ if (!ctx || intel->intelScreen->drmMinor >= 8)
+ driInitSingleExtension (ctx, &arb_oc_extension);
+}
+
static const struct dri_debug_control debug_control[] =
{
{ "fall", DEBUG_FALLBACKS },
@@ -248,30 +252,31 @@ static void
intelBeginQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q)
{
struct intel_context *intel = intel_context( ctx );
- GLuint64EXT tmp = 0;
drmI830MMIO io = {
- .read_write = MMIO_WRITE,
+ .read_write = MMIO_READ,
.reg = MMIO_REGS_PS_DEPTH_COUNT,
- .data = &tmp
+ .data = &q->Result
};
- intel->stats_wm = GL_TRUE;
+ intel->stats_wm++;
intelFinish(&intel->ctx);
- drmCommandWrite(intel->driFd, DRM_I830_MMIO, &io, sizeof(io));
+ drmCommandRead(intel->driFd, DRM_I830_MMIO, &io, sizeof(io));
}
static void
intelEndQuery(GLcontext *ctx, GLenum target, struct gl_query_object *q)
{
struct intel_context *intel = intel_context( ctx );
+ GLuint64EXT tmp;
drmI830MMIO io = {
.read_write = MMIO_READ,
.reg = MMIO_REGS_PS_DEPTH_COUNT,
- .data = &q->Result
+ .data = &tmp
};
intelFinish(&intel->ctx);
drmCommandRead(intel->driFd, DRM_I830_MMIO, &io, sizeof(io));
+ q->Result = tmp - q->Result;
q->Ready = GL_TRUE;
- intel->stats_wm = GL_FALSE;
+ intel->stats_wm--;
}
@@ -327,6 +332,11 @@ GLboolean intelInitContext( struct intel_context *intel,
intel->driScreen = sPriv;
intel->sarea = saPriv;
+ driParseConfigFiles (&intel->optionCache, &intelScreen->optionCache,
+ intel->driScreen->myNum, "i965");
+
+ intel->vblank_flags = (intel->intelScreen->irq_active != 0)
+ ? driGetDefaultVBlankFlags(&intel->optionCache) : VBLANK_FLAG_NO_IRQ;
ctx->Const.MaxTextureMaxAnisotropy = 2.0;
@@ -409,12 +419,7 @@ GLboolean intelInitContext( struct intel_context *intel,
_mesa_printf("IRQs not active. Exiting\n");
exit(1);
}
-
- driInitExtensions( ctx, card_extensions,
- GL_TRUE );
-
- if (intel->intelScreen->drmMinor >= 8)
- driInitSingleExtension (ctx, &arb_oc_extension);
+ intelInitExtensions(ctx, GL_TRUE);
INTEL_DEBUG = driParseDebugString( getenv( "INTEL_DEBUG" ),
debug_control );
@@ -441,8 +446,8 @@ GLboolean intelInitContext( struct intel_context *intel,
intelScreen->cpp,
intelScreen->front.pitch / intelScreen->cpp,
intelScreen->height,
- intelScreen->front.tiled != 0); /* 0: LINEAR */
-
+ intelScreen->front.size,
+ intelScreen->front.tiled != 0);
intel->back_region =
intel_region_create_static(intel,
@@ -452,6 +457,7 @@ GLboolean intelInitContext( struct intel_context *intel,
intelScreen->cpp,
intelScreen->back.pitch / intelScreen->cpp,
intelScreen->height,
+ intelScreen->back.size,
intelScreen->back.tiled != 0);
/* Still assuming front.cpp == depth.cpp
@@ -468,6 +474,7 @@ GLboolean intelInitContext( struct intel_context *intel,
intelScreen->cpp,
intelScreen->depth.pitch / intelScreen->cpp,
intelScreen->height,
+ intelScreen->depth.size,
intelScreen->depth.tiled != 0);
intel_bufferobj_init( intel );
@@ -559,6 +566,9 @@ GLboolean intelMakeCurrent(__DRIcontextPrivate *driContextPriv,
if ( intel->driDrawable != driDrawPriv ) {
/* Shouldn't the readbuffer be stored also? */
+ driDrawableInitVBlank( driDrawPriv, intel->vblank_flags,
+ &intel->vbl_seq );
+
intel->driDrawable = driDrawPriv;
intelWindowMoved( intel );
}
@@ -693,3 +703,4 @@ void UNLOCK_HARDWARE( struct intel_context *intel )
_glthread_UNLOCK_MUTEX(lockMutex);
}
+
diff --git a/src/mesa/drivers/dri/i965/intel_context.h b/src/mesa/drivers/dri/i965/intel_context.h
index fe7ee382a19..a0f392f9353 100644
--- a/src/mesa/drivers/dri/i965/intel_context.h
+++ b/src/mesa/drivers/dri/i965/intel_context.h
@@ -177,7 +177,7 @@ struct intel_context
GLuint second_last_swap_fence;
GLboolean aub_wrap;
- GLboolean stats_wm;
+ GLuint stats_wm;
struct intel_batchbuffer *batch;
@@ -500,6 +500,7 @@ void intelBitmap(GLcontext * ctx,
const struct gl_pixelstore_attrib *unpack,
const GLubyte * pixels);
+void intelInitExtensions(GLcontext *ctx, GLboolean enable_imaging);
#define _NEW_WINDOW_POS 0x40000000
@@ -522,6 +523,5 @@ static inline struct intel_texture_image *intel_texture_image( struct gl_texture
return (struct intel_texture_image *)img;
}
-
#endif
diff --git a/src/mesa/drivers/dri/i965/intel_regions.c b/src/mesa/drivers/dri/i965/intel_regions.c
index 398b0a0a3b5..835ecdd7257 100644
--- a/src/mesa/drivers/dri/i965/intel_regions.c
+++ b/src/mesa/drivers/dri/i965/intel_regions.c
@@ -122,10 +122,10 @@ struct intel_region *intel_region_create_static( struct intel_context *intel,
GLuint cpp,
GLuint pitch,
GLuint height,
+ GLuint size,
GLboolean tiled )
{
struct intel_region *region = calloc(sizeof(*region), 1);
- GLuint size = cpp * pitch * height;
GLint pool;
DBG("%s\n", __FUNCTION__);
diff --git a/src/mesa/drivers/dri/i965/intel_regions.h b/src/mesa/drivers/dri/i965/intel_regions.h
index 2413f0de33c..d2235f1275b 100644
--- a/src/mesa/drivers/dri/i965/intel_regions.h
+++ b/src/mesa/drivers/dri/i965/intel_regions.h
@@ -78,6 +78,7 @@ struct intel_region *intel_region_create_static( struct intel_context *intel,
GLuint cpp,
GLuint pitch,
GLuint height,
+ GLuint size,
GLboolean tiled );
/* Map/unmap regions. This is refcounted also:
diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c
index 8269deba664..08f0bb340f7 100644
--- a/src/mesa/drivers/dri/i965/intel_screen.c
+++ b/src/mesa/drivers/dri/i965/intel_screen.c
@@ -38,6 +38,7 @@
#include "intel_screen.h"
+#include "intel_context.h"
#include "intel_tex.h"
#include "intel_span.h"
#include "intel_ioctl.h"
@@ -61,8 +62,6 @@ const GLuint __driNConfigOptions = 4;
static PFNGLXCREATECONTEXTMODES create_context_modes = NULL;
#endif /*USE_NEW_INTERFACE*/
-extern const struct dri_extension card_extensions[];
-
/**
* Map all the memory regions described by the screen.
* \return GL_TRUE if success, GL_FALSE if error.
@@ -687,7 +686,6 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc
(dri_priv->cpp == 2) ? 16 : 24,
(dri_priv->cpp == 2) ? 0 : 8,
GL_TRUE );
-
/* Calling driInitExtensions here, with a NULL context pointer, does not actually
* enable the extensions. It just makes sure that all the dispatch offsets for all
* the extensions that *might* be enables are known. This is needed because the
@@ -696,7 +694,7 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc
*
* Hello chicken. Hello egg. How are you two today?
*/
- driInitExtensions( NULL, card_extensions, GL_FALSE );
+ intelInitExtensions(NULL, GL_FALSE);
}
return (void *) psp;
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_screen.c b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
index 781ba0113fc..881b20149f0 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_screen.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_screen.c
@@ -339,8 +339,12 @@ void * __driCreateNewScreen_20050727( __DRInativeDisplay *dpy, int scrn, __DRIsc
}
// temporary lock step versioning
- if (drm_expected.patch!=drm_version->patch)
+ if (drm_expected.patch!=drm_version->patch) {
+ __driUtilMessage("%s: wrong DRM version, expected %d, got %d\n",
+ __func__,
+ drm_expected.patch, drm_version->patch);
return NULL;
+ }
psp = __driUtilCreateNewScreen(dpy, scrn, psc, NULL,
ddx_version, dri_version, drm_version,
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.c b/src/mesa/drivers/dri/nouveau/nouveau_shader.c
index f911347d624..cdb79fca1e6 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.c
@@ -179,7 +179,7 @@ nvsBuildTextShader(GLcontext *ctx, GLenum target, const char *text)
strlen(text),
&nvs->mesa.vp);
} else if (target == GL_FRAGMENT_PROGRAM_ARB) {
- _mesa_init_fragment_program(ctx, &nvs->mesa.fp, GL_VERTEX_PROGRAM_ARB, 0);
+ _mesa_init_fragment_program(ctx, &nvs->mesa.fp, GL_FRAGMENT_PROGRAM_ARB, 0);
_mesa_parse_arb_fragment_program(ctx,
GL_FRAGMENT_PROGRAM_ARB,
text,
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader.h b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
index 8b4be9dfe7c..7329ccd9ead 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader.h
@@ -194,6 +194,16 @@ typedef enum {
NVS_TEX_TARGET_UNKNOWN = 0
} nvsTexTarget;
+typedef enum {
+ NVS_SCALE_1X = 0,
+ NVS_SCALE_2X = 1,
+ NVS_SCALE_4X = 2,
+ NVS_SCALE_8X = 3,
+ NVS_SCALE_INV_2X = 5,
+ NVS_SCALE_INV_4X = 6,
+ NVS_SCALE_INV_8X = 7,
+} nvsScale;
+
/* Arith/TEX instructions */
typedef struct nvs_instruction {
nvsFragmentHeader header;
@@ -203,6 +213,7 @@ typedef struct nvs_instruction {
nvsRegister dest;
unsigned int mask;
+ nvsScale dest_scale;
nvsRegister src[3];
@@ -307,6 +318,7 @@ struct _nvsFunc {
void (*InitInstruction) (nvsFunc *);
int (*SupportsOpcode) (nvsFunc *, nvsOpcode);
+ int (*SupportsResultScale) (nvsFunc *, nvsScale);
void (*SetOpcode) (nvsFunc *, unsigned int opcode,
int slot);
void (*SetCCUpdate) (nvsFunc *);
@@ -314,6 +326,7 @@ struct _nvsFunc {
nvsSwzComp *swizzle);
void (*SetResult) (nvsFunc *, nvsRegister *,
unsigned int mask, int slot);
+ void (*SetResultScale) (nvsFunc *, nvsScale);
void (*SetSource) (nvsFunc *, nvsRegister *, int pos);
void (*SetTexImageUnit) (nvsFunc *, int unit);
void (*SetSaturate) (nvsFunc *);
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
index 28c6ad803b1..3bcc2ba755c 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_0.c
@@ -402,6 +402,7 @@ pass0_emit(nouveauShader *nvs, nvsFragmentHeader *parent, int fpos,
sif->saturate = saturate;
sif->dest = dst;
sif->mask = mask;
+ sif->dest_scale = NVS_SCALE_1X;
sif->src[0] = src0;
sif->src[1] = src1;
sif->src[2] = src2;
@@ -667,25 +668,13 @@ pass0_emulate_instruction(nouveauShader *nvs,
}
break;
case OPCODE_RSQ:
- if (rec->const_half.file != NVS_FILE_CONST) {
- GLfloat const_half[4] = { 0.5, 0.0, 0.0, 0.0 };
- pass0_make_reg(nvs, &rec->const_half, NVS_FILE_CONST,
- _mesa_add_unnamed_constant(
- nvs->mesa.vp.Base.Parameters,
- const_half, 4));
- COPY_4V(nvs->params[rec->const_half.index].val,
- const_half);
- }
pass0_make_reg(nvs, &temp, NVS_FILE_TEMP, -1);
ARITHu(NVS_OP_LG2, temp, SMASK_X, 0,
nvsAbs(nvsSwizzle(src[0], X, X, X, X)),
nvr_unused, nvr_unused);
- ARITHu(NVS_OP_MUL, temp, SMASK_X, 0,
- nvsSwizzle(temp, X, X, X, X),
- nvsNegate(rec->const_half),
- nvr_unused);
+ nvsinst->dest_scale = NVS_SCALE_INV_2X;
ARITH (NVS_OP_EX2, dest, mask, sat,
- nvsSwizzle(temp, X, X, X, X),
+ nvsNegate(nvsSwizzle(temp, X, X, X, X)),
nvr_unused, nvr_unused);
break;
case OPCODE_SCS:
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c b/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
index c106fd2d949..b043f877e42 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_shader_2.c
@@ -135,6 +135,10 @@ pass2_add_instruction(nvsPtr nvs, nvsInstruction *inst,
reg = pass2_mangle_reg(nvs, inst, inst->dest);
shader->SetResult(shader, &reg, inst->mask, slot);
+
+ if (inst->dest_scale != NVS_SCALE_1X) {
+ shader->SetResultScale(shader, inst->dest_scale);
+ }
}
static int
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_sync.c b/src/mesa/drivers/dri/nouveau/nouveau_sync.c
index 0bf20e723bb..e7bc4fcd5ee 100644
--- a/src/mesa/drivers/dri/nouveau/nouveau_sync.c
+++ b/src/mesa/drivers/dri/nouveau/nouveau_sync.c
@@ -14,6 +14,10 @@ nouveau_notifier_new(GLcontext *ctx, GLuint handle)
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
nouveau_notifier *notifier;
+#ifdef NOUVEAU_RING_DEBUG
+ return NULL;
+#endif
+
notifier = CALLOC_STRUCT(nouveau_notifier_t);
if (!notifier)
return NULL;
@@ -53,6 +57,10 @@ nouveau_notifier_reset(nouveau_notifier *notifier)
{
volatile GLuint *n = notifier->mem->map;
+#ifdef NOUVEAU_RING_DEBUG
+ return;
+#endif
+
n[NV_NOTIFY_TIME_0 /4] = 0x00000000;
n[NV_NOTIFY_TIME_1 /4] = 0x00000000;
n[NV_NOTIFY_RETURN_VALUE/4] = 0x00000000;
@@ -67,6 +75,10 @@ nouveau_notifier_wait_status(nouveau_notifier *notifier, GLuint status,
volatile GLuint *n = notifier->mem->map;
unsigned int time = 0;
+#ifdef NOUVEAU_RING_DEBUG
+ return GL_TRUE;
+#endif
+
while (time <= timeout) {
if (n[NV_NOTIFY_STATE/4] & NV_NOTIFY_STATE_ERROR_CODE_MASK) {
MESSAGE("Notifier returned error: 0x%04x\n",
@@ -114,6 +126,10 @@ GLboolean nouveauSyncInitFuncs(GLcontext *ctx)
{
nouveauContextPtr nmesa = NOUVEAU_CONTEXT(ctx);
+#ifdef NOUVEAU_RING_DEBUG
+ return GL_TRUE;
+#endif
+
nmesa->syncNotifier = nouveau_notifier_new(ctx, NvSyncNotify);
if (!nmesa->syncNotifier) {
MESSAGE("Failed to create channel sync notifier\n");
diff --git a/src/mesa/drivers/dri/nouveau/nv40_fragprog.c b/src/mesa/drivers/dri/nouveau/nv40_fragprog.c
index 8bca6ae9383..3e4ae0496e4 100644
--- a/src/mesa/drivers/dri/nouveau/nv40_fragprog.c
+++ b/src/mesa/drivers/dri/nouveau/nv40_fragprog.c
@@ -11,6 +11,30 @@ struct _op_xlat NVFP_TX_BOP[64];
* - These extend the NV30 routines, which are almost identical. NV40
* just has branching hacked into the instruction set.
*/
+static int
+NV40FPSupportsResultScale(nvsFunc *shader, nvsScale scale)
+{
+ switch (scale) {
+ case NVS_SCALE_1X:
+ case NVS_SCALE_2X:
+ case NVS_SCALE_4X:
+ case NVS_SCALE_8X:
+ case NVS_SCALE_INV_2X:
+ case NVS_SCALE_INV_4X:
+ case NVS_SCALE_INV_8X:
+ return 1;
+ default:
+ return 0;
+ }
+}
+
+static void
+NV40FPSetResultScale(nvsFunc *shader, nvsScale scale)
+{
+ shader->inst[2] &= ~NV40_FP_OP_DST_SCALE_MASK;
+ shader->inst[2] |= ((unsigned int)scale << NV40_FP_OP_DST_SCALE_SHIFT);
+}
+
static void
NV40FPSetBranchTarget(nvsFunc *shader, int addr)
{
@@ -179,6 +203,9 @@ NV40FPInitShaderFuncs(nvsFunc * shader)
MOD_OPCODE(NVFP_TX_BOP, NV40_FP_OP_BRA_OPCODE_REP , NVS_OP_REP , -1, -1, -1);
MOD_OPCODE(NVFP_TX_BOP, NV40_FP_OP_BRA_OPCODE_RET , NVS_OP_RET , -1, -1, -1);
+ shader->SupportsResultScale = NV40FPSupportsResultScale;
+ shader->SetResultScale = NV40FPSetResultScale;
+
/* fragment.facing */
shader->GetSourceID = NV40FPGetSourceID;
diff --git a/src/mesa/drivers/dri/nouveau/nv40_shader.h b/src/mesa/drivers/dri/nouveau/nv40_shader.h
index 2a2b5639b6c..584f4c23e08 100644
--- a/src/mesa/drivers/dri/nouveau/nv40_shader.h
+++ b/src/mesa/drivers/dri/nouveau/nv40_shader.h
@@ -399,8 +399,8 @@
/* high order bits of SRC1 */
#define NV40_FP_OP_OPCODE_IS_BRANCH (1<<31)
-#define NV40_FP_OP_SRC_SCALE_SHIFT 28
-#define NV40_FP_OP_SRC_SCALE_MASK (3 << 28)
+#define NV40_FP_OP_DST_SCALE_SHIFT 28
+#define NV40_FP_OP_DST_SCALE_MASK (3 << 28)
/* SRC1 LOOP */
#define NV40_FP_OP_LOOP_INCR_SHIFT 19
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c
index b50c4757afc..510fbd5849b 100644
--- a/src/mesa/drivers/x11/xm_api.c
+++ b/src/mesa/drivers/x11/xm_api.c
@@ -1545,6 +1545,13 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list )
_mesa_enable_extension(mesaCtx, "GL_EXT_timer_query");
#endif
+#ifdef XFree86Server
+ /* If we're running in the X server, do bounds checking to prevent
+ * segfaults and server crashes!
+ */
+ mesaCtx->Const.CheckArrayBounds = GL_TRUE;
+#endif
+
/* finish up xmesa context initializations */
c->swapbytes = CHECK_BYTE_ORDER(v) ? GL_FALSE : GL_TRUE;
c->xm_visual = v;
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 7ff45cffe8b..99f4dc9dfd4 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -292,13 +292,8 @@ _mesa_forceCurrent(__GLcontext *gc)
GLboolean
_mesa_notifyResize(__GLcontext *gc)
{
- GLint x, y;
- GLuint width, height;
- __GLdrawablePrivate *d = gc->imports.getDrawablePrivate(gc);
- if (!d || !d->getDrawableSize)
- return GL_FALSE;
- d->getDrawableSize( d, &x, &y, &width, &height );
/* update viewport, resize software buffers, etc. */
+ (void) gc;
return GL_TRUE;
}
@@ -1083,14 +1078,8 @@ _mesa_init_constants( GLcontext *ctx )
ctx->Const.MaxProgramMatrices = MAX_PROGRAM_MATRICES;
ctx->Const.MaxProgramMatrixStackDepth = MAX_PROGRAM_MATRIX_STACK_DEPTH;
- /* If we're running in the X server, do bounds checking to prevent
- * segfaults and server crashes!
- */
-#if defined(XFree86Server)
- ctx->Const.CheckArrayBounds = GL_TRUE;
-#else
+ /* CheckArrayBounds is overriden by drivers/x11 for X server */
ctx->Const.CheckArrayBounds = GL_FALSE;
-#endif
/* GL_ARB_draw_buffers */
ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS;
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index ed809acbe2a..ad77373075b 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -574,6 +574,27 @@ _mesa_ffs(int i)
#endif
}
+int
+_mesa_ffsll(long long val)
+{
+#ifdef ffsll
+ return ffsll(val);
+#else
+ int bit;
+
+ assert(sizeof(val) == 8);
+
+ bit = ffs(val);
+ if (bit != 0)
+ return bit;
+
+ bit = ffs(val >> 32);
+ if (bit != 0)
+ return 32 + bit;
+
+ return 0;
+#endif
+}
/**
* Return number of bits set in given GLuint.
@@ -1176,16 +1197,6 @@ default_fprintf(__GLcontext *gc, void *stream, const char *fmt, ...)
return r;
}
-/**
- * \todo this really is driver-specific and can't be here
- */
-static __GLdrawablePrivate *
-default_GetDrawablePrivate(__GLcontext *gc)
-{
- (void) gc;
- return NULL;
-}
-
/*@}*/
@@ -1222,6 +1233,7 @@ _mesa_init_default_imports(__GLimports *imports, void *driverCtx)
imports->fopen = default_fopen;
imports->fclose = default_fclose;
imports->fprintf = default_fprintf;
- imports->getDrawablePrivate = default_GetDrawablePrivate;
+ imports->getDrawablePrivate = NULL; /* driver-specific */
+ imports->getReadablePrivate = NULL; /* driver-specific */
imports->other = driverCtx;
}
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 19a9478f76a..d9885dbeec4 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -688,6 +688,9 @@ _mesa_pow(double x, double y);
extern int
_mesa_ffs(int i);
+extern int
+_mesa_ffsll(long long i);
+
extern unsigned int
_mesa_bitcount(unsigned int n);