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-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.c1
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex.h10
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_subimage.c15
3 files changed, 26 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_tex.c b/src/mesa/drivers/dri/intel/intel_tex.c
index 82f8b870095..e64d8a1556d 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.c
+++ b/src/mesa/drivers/dri/intel/intel_tex.c
@@ -231,6 +231,7 @@ intelInitTextureFuncs(struct dd_function_table *functions)
/* compressed texture functions */
functions->CompressedTexImage2D = intelCompressedTexImage2D;
+ functions->CompressedTexSubImage2D = intelCompressedTexSubImage2D;
functions->GetCompressedTexImage = intelGetCompressedTexImage;
functions->NewTextureObject = intelNewTextureObject;
diff --git a/src/mesa/drivers/dri/intel/intel_tex.h b/src/mesa/drivers/dri/intel/intel_tex.h
index 6219c1c953b..742ccc043aa 100644
--- a/src/mesa/drivers/dri/intel/intel_tex.h
+++ b/src/mesa/drivers/dri/intel/intel_tex.h
@@ -130,6 +130,16 @@ void intelCompressedTexImage2D( GLcontext *ctx, GLenum target, GLint level,
struct gl_texture_object *texObj,
struct gl_texture_image *texImage );
+void intelCompressedTexSubImage2D(GLcontext * ctx,
+ GLenum target,
+ GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage);
+
void intelGetCompressedTexImage(GLcontext *ctx, GLenum target, GLint level,
GLvoid *pixels,
struct gl_texture_object *texObj,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_subimage.c b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
index b7523618868..f86de568976 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_subimage.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_subimage.c
@@ -184,3 +184,18 @@ intelTexSubImage1D(GLcontext * ctx,
format, type, pixels, packing, texObj, texImage);
}
+
+void
+intelCompressedTexSubImage2D(GLcontext * ctx,
+ GLenum target,
+ GLint level,
+ GLint xoffset, GLint yoffset,
+ GLsizei width, GLsizei height,
+ GLenum format, GLsizei imageSize,
+ const GLvoid * pixels,
+ struct gl_texture_object *texObj,
+ struct gl_texture_image *texImage)
+{
+ fprintf(stderr, "stubbed CompressedTexSubImage2D: %dx%d@%dx%d\n",
+ width, height, xoffset, yoffset);
+}